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      1 /* Localization of proper names.
      2    Copyright (C) 2006 Free Software Foundation, Inc.
      3    Written by Bruno Haible <bruno (at) clisp.org>, 2006.
      4 
      5    This program is free software; you can redistribute it and/or modify
      6    it under the terms of the GNU General Public License as published by
      7    the Free Software Foundation; either version 2, or (at your option)
      8    any later version.
      9 
     10    This program is distributed in the hope that it will be useful,
     11    but WITHOUT ANY WARRANTY; without even the implied warranty of
     12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     13    GNU General Public License for more details.
     14 
     15    You should have received a copy of the GNU General Public License
     16    along with this program; if not, write to the Free Software Foundation,
     17    Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.  */
     18 
     19 #include <config.h>
     20 
     21 /* Specification.  */
     22 #include "propername.h"
     23 
     24 #include <stdio.h>
     25 #include <stdlib.h>
     26 #include <string.h>
     27 #if HAVE_ICONV
     28 # include <iconv.h>
     29 #endif
     30 
     31 #include "localcharset.h"
     32 #include "c-strcase.h"
     33 #include "xstriconv.h"
     34 #include "c-strstr.h"
     35 #include "strstr.h"
     36 #include "xalloc.h"
     37 #include "gettext.h"
     38 
     39 
     40 /* Return the localization of NAME.  NAME is written in ASCII.  */
     41 
     42 const char *
     43 proper_name (const char *name)
     44 {
     45   /* See whether there is a translation.   */
     46   const char *translation = gettext (name);
     47 
     48   if (translation != name)
     49     {
     50       /* See whether the translation contains the original name.  */
     51       if (strstr (translation, name) != NULL)
     52 	return translation;
     53       else
     54 	{
     55 	  /* Return "TRANSLATION (NAME)".  */
     56 	  char *result =
     57 	    (char *) xmalloc (strlen (translation) + 2 + strlen (name) + 1 + 1);
     58 
     59 	  sprintf (result, "%s (%s)", translation, name);
     60 	  return result;
     61 	}
     62     }
     63   else
     64     return name;
     65 }
     66 
     67 /* Return the localization of a name whose original writing is not ASCII.
     68    NAME_UTF8 is the real name, written in UTF-8 with octal or hexadecimal
     69    escape sequences.  NAME_ASCII is a fallback written only with ASCII
     70    characters.  */
     71 
     72 const char *
     73 proper_name_utf8 (const char *name_ascii, const char *name_utf8)
     74 {
     75   /* See whether there is a translation.   */
     76   const char *translation = gettext (name_ascii);
     77 
     78   /* Try to convert NAME_UTF8 to the locale encoding.  */
     79   const char *locale_code = locale_charset ();
     80   char *alloc_name_converted = NULL;
     81   char *alloc_name_converted_translit = NULL;
     82   const char *name_converted = NULL;
     83   const char *name_converted_translit = NULL;
     84   const char *name;
     85 
     86   if (c_strcasecmp (locale_code, "UTF-8") != 0)
     87     {
     88 #if HAVE_ICONV
     89       name_converted = alloc_name_converted =
     90 	xstr_iconv (name_utf8, "UTF-8", locale_code);
     91 
     92 # if (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 2) || __GLIBC__ > 2 \
     93      || _LIBICONV_VERSION >= 0x0105
     94       {
     95 	size_t len = strlen (locale_code);
     96 	char *locale_code_translit = (char *) xmalloc (len + 10 + 1);
     97 	memcpy (locale_code_translit, locale_code, len);
     98 	memcpy (locale_code_translit + len, "//TRANSLIT", 10 + 1);
     99 
    100 	name_converted_translit = alloc_name_converted_translit =
    101 	  xstr_iconv (name_utf8, "UTF-8", locale_code_translit);
    102 
    103 	free (locale_code_translit);
    104       }
    105 # endif
    106 #endif
    107     }
    108   else
    109     {
    110       name_converted = name_utf8;
    111       name_converted_translit = name_utf8;
    112     }
    113 
    114   /* The name in locale encoding.  */
    115   name = (name_converted != NULL ? name_converted :
    116 	  name_converted_translit != NULL ? name_converted_translit :
    117 	  name_ascii);
    118 
    119   if (translation != name_ascii)
    120     {
    121       /* See whether the translation contains the original name.
    122 	 A multibyte-aware strstr() is not absolutely necessary here.  */
    123       if (c_strstr (translation, name_ascii) != NULL
    124 	  || (name_converted != NULL
    125 	      && strstr (translation, name_converted) != NULL)
    126 	  || (name_converted_translit != NULL
    127 	      && strstr (translation, name_converted_translit) != NULL))
    128 	{
    129 	  if (alloc_name_converted != NULL)
    130 	    free (alloc_name_converted);
    131 	  if (alloc_name_converted_translit != NULL)
    132 	    free (alloc_name_converted_translit);
    133 	  return translation;
    134 	}
    135       else
    136 	{
    137 	  /* Return "TRANSLATION (NAME)".  */
    138 	  char *result =
    139 	    (char *) xmalloc (strlen (translation) + 2 + strlen (name) + 1 + 1);
    140 
    141 	  sprintf (result, "%s (%s)", translation, name);
    142 
    143 	  if (alloc_name_converted != NULL)
    144 	    free (alloc_name_converted);
    145 	  if (alloc_name_converted_translit != NULL)
    146 	    free (alloc_name_converted_translit);
    147 	  return result;
    148 	}
    149     }
    150   else
    151     {
    152       if (alloc_name_converted != NULL && alloc_name_converted != name)
    153 	free (alloc_name_converted);
    154       if (alloc_name_converted_translit != NULL
    155 	  && alloc_name_converted_translit != name)
    156 	free (alloc_name_converted_translit);
    157       return name;
    158     }
    159 }
    160