1 \input texinfo 2 @c Copyright (C) 1988-2025 Free Software Foundation, Inc. 3 @setfilename bfdint.info 4 5 @settitle BFD Internals 6 @iftex 7 @titlepage 8 @title{BFD Internals} 9 @author{Ian Lance Taylor} 10 @author{Cygnus Solutions} 11 @page 12 @end iftex 13 14 @copying 15 This file documents the internals of the BFD library. 16 17 Copyright @copyright{} 1988-2025 Free Software Foundation, Inc. 18 Contributed by Cygnus Support. 19 20 Permission is granted to copy, distribute and/or modify this document 21 under the terms of the GNU Free Documentation License, Version 1.1 or 22 any later version published by the Free Software Foundation; with the 23 Invariant Sections being ``GNU General Public License'' and ``Funding 24 Free Software'', the Front-Cover texts being (a) (see below), and with 25 the Back-Cover Texts being (b) (see below). A copy of the license is 26 included in the section entitled ``GNU Free Documentation License''. 27 28 (a) The FSF's Front-Cover Text is: 29 30 A GNU Manual 31 32 (b) The FSF's Back-Cover Text is: 33 34 You have freedom to copy and modify this GNU Manual, like GNU 35 software. Copies published by the Free Software Foundation raise 36 funds for GNU development. 37 @end copying 38 39 @node Top 40 @top BFD Internals 41 @raisesections 42 @cindex bfd internals 43 44 This document describes some BFD internal information which may be 45 helpful when working on BFD. It is very incomplete. 46 47 This document is not updated regularly, and may be out of date. 48 49 The initial version of this document was written by Ian Lance Taylor 50 @email{ian@@cygnus.com}. 51 52 @menu 53 * BFD overview:: BFD overview 54 * BFD guidelines:: BFD programming guidelines 55 * BFD target vector:: BFD target vector 56 * BFD generated files:: BFD generated files 57 * BFD multiple compilations:: Files compiled multiple times in BFD 58 * BFD relocation handling:: BFD relocation handling 59 * BFD ELF support:: BFD ELF support 60 * BFD glossary:: Glossary 61 * Index:: Index 62 @end menu 63 64 @node BFD overview 65 @section BFD overview 66 67 BFD is a library which provides a single interface to read and write 68 object files, executables, archive files, and core files in any format. 69 70 @menu 71 * BFD library interfaces:: BFD library interfaces 72 * BFD library users:: BFD library users 73 * BFD view:: The BFD view of a file 74 * BFD blindness:: BFD loses information 75 @end menu 76 77 @node BFD library interfaces 78 @subsection BFD library interfaces 79 80 One way to look at the BFD library is to divide it into four parts by 81 type of interface. 82 83 The first interface is the set of generic functions which programs using 84 the BFD library will call. These generic function normally translate 85 directly or indirectly into calls to routines which are specific to a 86 particular object file format. Many of these generic functions are 87 actually defined as macros in @file{bfd.h}. These functions comprise 88 the official BFD interface. 89 90 The second interface is the set of functions which appear in the target 91 vectors. This is the bulk of the code in BFD. A target vector is a set 92 of function pointers specific to a particular object file format. The 93 target vector is used to implement the generic BFD functions. These 94 functions are always called through the target vector, and are never 95 called directly. The target vector is described in detail in @ref{BFD 96 target vector}. The set of functions which appear in a particular 97 target vector is often referred to as a BFD backend. 98 99 The third interface is a set of oddball functions which are typically 100 specific to a particular object file format, are not generic functions, 101 and are called from outside of the BFD library. These are used as hooks 102 by the linker and the assembler when a particular object file format 103 requires some action which the BFD generic interface does not provide. 104 These functions are typically declared in @file{bfd.h}, but in many 105 cases they are only provided when BFD is configured with support for a 106 particular object file format. These functions live in a grey area, and 107 are not really part of the official BFD interface. 108 109 The fourth interface is the set of BFD support functions which are 110 called by the other BFD functions. These manage issues like memory 111 allocation, error handling, file access, hash tables, swapping, and the 112 like. These functions are never called from outside of the BFD library. 113 114 @node BFD library users 115 @subsection BFD library users 116 117 Another way to look at the BFD library is to divide it into three parts 118 by the manner in which it is used. 119 120 The first use is to read an object file. The object file readers are 121 programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}. 122 These programs use BFD to view an object file in a generic form. The 123 official BFD interface is normally fully adequate for these programs. 124 125 The second use is to write an object file. The object file writers are 126 programs like @samp{gas} and @samp{objcopy}. These programs use BFD to 127 create an object file. The official BFD interface is normally adequate 128 for these programs, but for some object file formats the assembler needs 129 some additional hooks in order to set particular flags or other 130 information. The official BFD interface includes functions to copy 131 private information from one object file to another, and these functions 132 are used by @samp{objcopy} to avoid information loss. 133 134 The third use is to link object files. There is only one object file 135 linker, @samp{ld}. Originally, @samp{ld} was an object file reader and 136 an object file writer, and it did the link operation using the generic 137 BFD structures. However, this turned out to be too slow and too memory 138 intensive. 139 140 The official BFD linker functions were written to permit specific BFD 141 backends to perform the link without translating through the generic 142 structures, in the normal case where all the input files and output file 143 have the same object file format. Not all of the backends currently 144 implement the new interface, and there are default linking functions 145 within BFD which use the generic structures and which work with all 146 backends. 147 148 For several object file formats the linker needs additional hooks which 149 are not provided by the official BFD interface, particularly for dynamic 150 linking support. These functions are typically called from the linker 151 emulation template. 152 153 @node BFD view 154 @subsection The BFD view of a file 155 156 BFD uses generic structures to manage information. It translates data 157 into the generic form when reading files, and out of the generic form 158 when writing files. 159 160 BFD describes a file as a pointer to the @samp{bfd} type. A @samp{bfd} 161 is composed of the following elements. The BFD information can be 162 displayed using the @samp{objdump} program with various options. 163 164 @table @asis 165 @item general information 166 The object file format, a few general flags, the start address. 167 @item architecture 168 The architecture, including both a general processor type (m68k, MIPS 169 etc.) and a specific machine number (m68000, R4000, etc.). 170 @item sections 171 A list of sections. 172 @item symbols 173 A symbol table. 174 @end table 175 176 BFD represents a section as a pointer to the @samp{asection} type. Each 177 section has a name and a size. Most sections also have an associated 178 block of data, known as the section contents. Sections also have 179 associated flags, a virtual memory address, a load memory address, a 180 required alignment, a list of relocations, and other miscellaneous 181 information. 182 183 BFD represents a relocation as a pointer to the @samp{arelent} type. A 184 relocation describes an action which the linker must take to modify the 185 section contents. Relocations have a symbol, an address, an addend, and 186 a pointer to a howto structure which describes how to perform the 187 relocation. For more information, see @ref{BFD relocation handling}. 188 189 BFD represents a symbol as a pointer to the @samp{asymbol} type. A 190 symbol has a name, a pointer to a section, an offset within that 191 section, and some flags. 192 193 Archive files do not have any sections or symbols. Instead, BFD 194 represents an archive file as a file which contains a list of 195 @samp{bfd}s. BFD also provides access to the archive symbol map, as a 196 list of symbol names. BFD provides a function to return the @samp{bfd} 197 within the archive which corresponds to a particular entry in the 198 archive symbol map. 199 200 @node BFD blindness 201 @subsection BFD loses information 202 203 Most object file formats have information which BFD can not represent in 204 its generic form, at least as currently defined. 205 206 There is often explicit information which BFD can not represent. For 207 example, the COFF version stamp, or the ELF program segments. BFD 208 provides special hooks to handle this information when copying, 209 printing, or linking an object file. The BFD support for a particular 210 object file format will normally store this information in private data 211 and handle it using the special hooks. 212 213 In some cases there is also implicit information which BFD can not 214 represent. For example, the MIPS processor distinguishes small and 215 large symbols, and requires that all small symbols be within 32K of the 216 GP register. This means that the MIPS assembler must be able to mark 217 variables as either small or large, and the MIPS linker must know to put 218 small symbols within range of the GP register. Since BFD can not 219 represent this information, this means that the assembler and linker 220 must have information that is specific to a particular object file 221 format which is outside of the BFD library. 222 223 This loss of information indicates areas where the BFD paradigm breaks 224 down. It is not actually possible to represent the myriad differences 225 among object file formats using a single generic interface, at least not 226 in the manner which BFD does it today. 227 228 Nevertheless, the BFD library does greatly simplify the task of dealing 229 with object files, and particular problems caused by information loss 230 can normally be solved using some sort of relatively constrained hook 231 into the library. 232 233 234 235 @node BFD guidelines 236 @section BFD programming guidelines 237 @cindex bfd programming guidelines 238 @cindex programming guidelines for bfd 239 @cindex guidelines, bfd programming 240 241 There is a lot of poorly written and confusing code in BFD. New BFD 242 code should be written to a higher standard. Merely because some BFD 243 code is written in a particular manner does not mean that you should 244 emulate it. 245 246 Here are some general BFD programming guidelines: 247 248 @itemize @bullet 249 @item 250 Follow the GNU coding standards. 251 252 @item 253 Avoid global variables. We ideally want BFD to be fully reentrant, so 254 that it can be used in multiple threads. All uses of global or static 255 variables interfere with that. Initialized constant variables are OK, 256 and they should be explicitly marked with @samp{const}. Instead of global 257 variables, use data attached to a BFD or to a linker hash table. 258 259 @item 260 All externally visible functions should have names which start with 261 @samp{bfd_}. All such functions should be declared in some header file, 262 typically @file{bfd.h}. See, for example, the various declarations near 263 the end of @file{bfd-in.h}, which mostly declare functions required by 264 specific linker emulations. 265 266 @item 267 All functions which need to be visible from one file to another within 268 BFD, but should not be visible outside of BFD, should start with 269 @samp{_bfd_}. Although external names beginning with @samp{_} are 270 prohibited by the ANSI standard, in practice this usage will always 271 work, and it is required by the GNU coding standards. 272 273 @item 274 Always remember that people can compile using @samp{--enable-targets} to 275 build several, or all, targets at once. It must be possible to link 276 together the files for all targets. 277 278 @item 279 BFD code should compile with few or no warnings using @samp{gcc -Wall}. 280 Some warnings are OK, like the absence of certain function declarations 281 which may or may not be declared in system header files. Warnings about 282 ambiguous expressions and the like should always be fixed. 283 @end itemize 284 285 @node BFD target vector 286 @section BFD target vector 287 @cindex bfd target vector 288 @cindex target vector in bfd 289 290 BFD supports multiple object file formats by using the @dfn{target 291 vector}. This is simply a set of function pointers which implement 292 behaviour that is specific to a particular object file format. 293 294 In this section I list all of the entries in the target vector and 295 describe what they do. 296 297 @menu 298 * BFD target vector miscellaneous:: Miscellaneous constants 299 * BFD target vector swap:: Swapping functions 300 * BFD target vector format:: Format type dependent functions 301 * BFD_JUMP_TABLE macros:: BFD_JUMP_TABLE macros 302 * BFD target vector generic:: Generic functions 303 * BFD target vector copy:: Copy functions 304 * BFD target vector core:: Core file support functions 305 * BFD target vector archive:: Archive functions 306 * BFD target vector symbols:: Symbol table functions 307 * BFD target vector relocs:: Relocation support 308 * BFD target vector write:: Output functions 309 * BFD target vector link:: Linker functions 310 * BFD target vector dynamic:: Dynamic linking information functions 311 @end menu 312 313 @node BFD target vector miscellaneous 314 @subsection Miscellaneous constants 315 316 The target vector starts with a set of constants. 317 318 @table @samp 319 @item name 320 The name of the target vector. This is an arbitrary string. This is 321 how the target vector is named in command-line options for tools which 322 use BFD, such as the @samp{--oformat} linker option. 323 324 @item flavour 325 A general description of the type of target. The following flavours are 326 currently defined: 327 328 @table @samp 329 @item bfd_target_unknown_flavour 330 Undefined or unknown. 331 @item bfd_target_aout_flavour 332 a.out. 333 @item bfd_target_coff_flavour 334 COFF. 335 @item bfd_target_ecoff_flavour 336 ECOFF. 337 @item bfd_target_elf_flavour 338 ELF. 339 @item bfd_target_tekhex_flavour 340 Tektronix hex format. 341 @item bfd_target_srec_flavour 342 Motorola S-record format. 343 @item bfd_target_ihex_flavour 344 Intel hex format. 345 @item bfd_target_som_flavour 346 SOM (used on HP/UX). 347 @item bfd_target_verilog_flavour 348 Verilog memory hex dump format. 349 @item bfd_target_msdos_flavour 350 MS-DOS. 351 @item bfd_target_evax_flavour 352 openVMS. 353 @item bfd_target_mmo_flavour 354 Donald Knuth's MMIXware object format. 355 @end table 356 357 @item byteorder 358 The byte order of data in the object file. One of 359 @samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or 360 @samp{BFD_ENDIAN_UNKNOWN}. The latter would be used for a format such 361 as S-records which do not record the architecture of the data. 362 363 @item header_byteorder 364 The byte order of header information in the object file. Normally the 365 same as the @samp{byteorder} field, but there are certain cases where it 366 may be different. 367 368 @item object_flags 369 Flags which may appear in the @samp{flags} field of a BFD with this 370 format. 371 372 @item section_flags 373 Flags which may appear in the @samp{flags} field of a section within a 374 BFD with this format. 375 376 @item symbol_leading_char 377 A character which the C compiler normally puts before a symbol. For 378 example, an a.out compiler will typically generate the symbol 379 @samp{_foo} for a function named @samp{foo} in the C source, in which 380 case this field would be @samp{_}. If there is no such character, this 381 field will be @samp{0}. 382 383 @item ar_pad_char 384 The padding character to use at the end of an archive name. Normally 385 @samp{/}. 386 387 @item ar_max_namelen 388 The maximum length of a short name in an archive. Normally @samp{14}. 389 390 @item backend_data 391 A pointer to constant backend data. This is used by backends to store 392 whatever additional information they need to distinguish similar target 393 vectors which use the same sets of functions. 394 @end table 395 396 @node BFD target vector swap 397 @subsection Swapping functions 398 399 Every target vector has function pointers used for swapping information 400 in and out of the target representation. There are two sets of 401 functions: one for data information, and one for header information. 402 Each set has three sizes: 64-bit, 32-bit, and 16-bit. Each size has 403 three actual functions: put, get unsigned, and get signed. 404 405 These 18 functions are used to convert data between the host and target 406 representations. 407 408 @node BFD target vector format 409 @subsection Format type dependent functions 410 411 Every target vector has three arrays of function pointers which are 412 indexed by the BFD format type. The BFD format types are as follows: 413 414 @table @samp 415 @item bfd_unknown 416 Unknown format. Not used for anything useful. 417 @item bfd_object 418 Object file. 419 @item bfd_archive 420 Archive file. 421 @item bfd_core 422 Core file. 423 @end table 424 425 The three arrays of function pointers are as follows: 426 427 @table @samp 428 @item bfd_check_format 429 Check whether the BFD is of a particular format (object file, archive 430 file, or core file) corresponding to this target vector. This is called 431 by the @samp{bfd_check_format} function when examining an existing BFD. 432 If the BFD matches the desired format, this function will initialize any 433 format specific information such as the @samp{tdata} field of the BFD. 434 This function must be called before any other BFD target vector function 435 on a file opened for reading. 436 437 @item bfd_set_format 438 Set the format of a BFD which was created for output. This is called by 439 the @samp{bfd_set_format} function after creating the BFD with a 440 function such as @samp{bfd_openw}. This function will initialize format 441 specific information required to write out an object file or whatever of 442 the given format. This function must be called before any other BFD 443 target vector function on a file opened for writing. 444 445 @item bfd_write_contents 446 Write out the contents of the BFD in the given format. This is called 447 by @samp{bfd_close} function for a BFD opened for writing. This really 448 should not be an array selected by format type, as the 449 @samp{bfd_set_format} function provides all the required information. 450 In fact, BFD will fail if a different format is used when calling 451 through the @samp{bfd_set_format} and the @samp{bfd_write_contents} 452 arrays; fortunately, since @samp{bfd_close} gets it right, this is a 453 difficult error to make. 454 @end table 455 456 @node BFD_JUMP_TABLE macros 457 @subsection @samp{BFD_JUMP_TABLE} macros 458 @cindex @samp{BFD_JUMP_TABLE} 459 460 Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros. 461 These macros take a single argument, which is a prefix applied to a set 462 of functions. The macros are then used to initialize the fields in the 463 target vector. 464 465 For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three 466 functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc}, 467 and @samp{_bfd_reloc_type_lookup}. A reference like 468 @samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions 469 prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc. The 470 @samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three 471 functions initialize the appropriate fields in the BFD target vector. 472 473 This is done because it turns out that many different target vectors can 474 share certain classes of functions. For example, archives are similar 475 on most platforms, so most target vectors can use the same archive 476 functions. Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE} 477 with the same argument, calling a set of functions which is defined in 478 @file{archive.c}. 479 480 Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with 481 the description of the function pointers which it defines. The function 482 pointers will be described using the name without the prefix which the 483 @samp{BFD_JUMP_TABLE} macro defines. This name is normally the same as 484 the name of the field in the target vector structure. Any differences 485 will be noted. 486 487 @node BFD target vector generic 488 @subsection Generic functions 489 @cindex @samp{BFD_JUMP_TABLE_GENERIC} 490 491 The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all 492 functions which don't easily fit into other categories. 493 494 @table @samp 495 @item _close_and_cleanup 496 Free any target specific information associated with the BFD that 497 isn't freed by @samp{_bfd_free_cached_info}. This is called when any 498 BFD is closed (the @samp{bfd_write_contents} function mentioned 499 earlier is only called for a BFD opened for writing). This function 500 pointer is typically set to @samp{_bfd_generic_close_and_cleanup}, 501 which simply returns true. 502 503 @item _bfd_free_cached_info 504 This function is designed for use by the generic archive routines, and 505 is also called by bfd_close. After creating the archive map archive 506 element bfds don't need symbols and other structures. Many targets 507 use @samp{bfd_alloc} to allocate target specific information and thus 508 do not need to do anything special for this entry point, and just set 509 it to @samp{_bfd_generic_free_cached_info} which throws away objalloc 510 memory for the bfd. Note that this means the bfd tdata and sections 511 are no longer available. Targets that malloc memory, attaching it to 512 the bfd tdata or to section used_by_bfd should implement a target 513 version of this function to free that memory before calling 514 @samp{_bfd_generic_free_cached_info}. 515 516 @item _new_section_hook 517 This is called from @samp{bfd_make_section_anyway} whenever a new 518 section is created. Most targets use it to initialize section specific 519 information. This function is called whether or not the section 520 corresponds to an actual section in an actual BFD. 521 522 @item _get_section_contents 523 Get the contents of a section. This is called from 524 @samp{bfd_get_section_contents}. Most targets set this to 525 @samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek} 526 based on the section's @samp{filepos} field and a @samp{bfd_read}. The 527 corresponding field in the target vector is named 528 @samp{_bfd_get_section_contents}. 529 530 @end table 531 532 @node BFD target vector copy 533 @subsection Copy functions 534 @cindex @samp{BFD_JUMP_TABLE_COPY} 535 536 The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are 537 called when copying BFDs, and for a couple of functions which deal with 538 internal BFD information. 539 540 @table @samp 541 @item _bfd_copy_private_bfd_data 542 This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}. 543 If the input and output BFDs have the same format, this will copy any 544 private information over. This is called after all the section contents 545 have been written to the output file. Only a few targets do anything in 546 this function. 547 548 @item _bfd_merge_private_bfd_data 549 This is called when linking, via @samp{bfd_merge_private_bfd_data}. It 550 gives the backend linker code a chance to set any special flags in the 551 output file based on the contents of the input file. Only a few targets 552 do anything in this function. 553 554 @item _bfd_copy_private_section_data 555 This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called 556 for each section, via @samp{bfd_copy_private_section_data}. This 557 function is called before any section contents have been written. Only 558 a few targets do anything in this function. 559 560 @item _bfd_copy_private_symbol_data 561 This is called via @samp{bfd_copy_private_symbol_data}, but I don't 562 think anything actually calls it. If it were defined, it could be used 563 to copy private symbol data from one BFD to another. However, most BFDs 564 store extra symbol information by allocating space which is larger than 565 the @samp{asymbol} structure and storing private information in the 566 extra space. Since @samp{objcopy} and other programs copy symbol 567 information by copying pointers to @samp{asymbol} structures, the 568 private symbol information is automatically copied as well. Most 569 targets do not do anything in this function. 570 571 @item _bfd_set_private_flags 572 This is called via @samp{bfd_set_private_flags}. It is basically a hook 573 for the assembler to set magic information. For example, the PowerPC 574 ELF assembler uses it to set flags which appear in the e_flags field of 575 the ELF header. Most targets do not do anything in this function. 576 577 @item _bfd_print_private_bfd_data 578 This is called by @samp{objdump} when the @samp{-p} option is used. It 579 is called via @samp{bfd_print_private_data}. It prints any interesting 580 information about the BFD which can not be otherwise represented by BFD 581 and thus can not be printed by @samp{objdump}. Most targets do not do 582 anything in this function. 583 @end table 584 585 @node BFD target vector core 586 @subsection Core file support functions 587 @cindex @samp{BFD_JUMP_TABLE_CORE} 588 589 The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal 590 with core files. Obviously, these functions only do something 591 interesting for targets which have core file support. 592 593 @table @samp 594 @item _core_file_failing_command 595 Given a core file, this returns the command which was run to produce the 596 core file. 597 598 @item _core_file_failing_signal 599 Given a core file, this returns the signal number which produced the 600 core file. 601 602 @item _core_file_matches_executable_p 603 Given a core file and a BFD for an executable, this returns whether the 604 core file was generated by the executable. 605 @end table 606 607 @node BFD target vector archive 608 @subsection Archive functions 609 @cindex @samp{BFD_JUMP_TABLE_ARCHIVE} 610 611 The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal 612 with archive files. Most targets use COFF style archive files 613 (including ELF targets), and these use @samp{_bfd_archive_coff} as the 614 argument to @samp{BFD_JUMP_TABLE_ARCHIVE}. Some targets use BSD/a.out 615 style archives, and these use @samp{_bfd_archive_bsd}. (The main 616 difference between BSD and COFF archives is the format of the archive 617 symbol table). Targets with no archive support use 618 @samp{_bfd_noarchive}. Finally, a few targets have unusual archive 619 handling. 620 621 @table @samp 622 @item _slurp_armap 623 Read in the archive symbol table, storing it in private BFD data. This 624 is normally called from the archive @samp{check_format} routine. The 625 corresponding field in the target vector is named 626 @samp{_bfd_slurp_armap}. 627 628 @item _slurp_extended_name_table 629 Read in the extended name table from the archive, if there is one, 630 storing it in private BFD data. This is normally called from the 631 archive @samp{check_format} routine. The corresponding field in the 632 target vector is named @samp{_bfd_slurp_extended_name_table}. 633 634 @item construct_extended_name_table 635 Build and return an extended name table if one is needed to write out 636 the archive. This also adjusts the archive headers to refer to the 637 extended name table appropriately. This is normally called from the 638 archive @samp{write_contents} routine. The corresponding field in the 639 target vector is named @samp{_bfd_construct_extended_name_table}. 640 641 @item _truncate_arname 642 This copies a file name into an archive header, truncating it as 643 required. It is normally called from the archive @samp{write_contents} 644 routine. This function is more interesting in targets which do not 645 support extended name tables, but I think the GNU @samp{ar} program 646 always uses extended name tables anyhow. The corresponding field in the 647 target vector is named @samp{_bfd_truncate_arname}. 648 649 @item _write_armap 650 Write out the archive symbol table using calls to @samp{bfd_write}. 651 This is normally called from the archive @samp{write_contents} routine. 652 The corresponding field in the target vector is named @samp{write_armap} 653 (no leading underscore). 654 655 @item _read_ar_hdr 656 Read and parse an archive header. This handles expanding the archive 657 header name into the real file name using the extended name table. This 658 is called by routines which read the archive symbol table or the archive 659 itself. The corresponding field in the target vector is named 660 @samp{_bfd_read_ar_hdr_fn}. 661 662 @item _openr_next_archived_file 663 Given an archive and a BFD representing a file stored within the 664 archive, return a BFD for the next file in the archive. This is called 665 via @samp{bfd_openr_next_archived_file}. The corresponding field in the 666 target vector is named @samp{openr_next_archived_file} (no leading 667 underscore). 668 669 @item _get_elt_at_index 670 Given an archive and an index, return a BFD for the file in the archive 671 corresponding to that entry in the archive symbol table. This is called 672 via @samp{bfd_get_elt_at_index}. The corresponding field in the target 673 vector is named @samp{_bfd_get_elt_at_index}. 674 675 @item _generic_stat_arch_elt 676 Do a stat on an element of an archive, returning information read from 677 the archive header (modification time, uid, gid, file mode, size). This 678 is called via @samp{bfd_stat_arch_elt}. The corresponding field in the 679 target vector is named @samp{_bfd_stat_arch_elt}. 680 681 @item _update_armap_timestamp 682 After the entire contents of an archive have been written out, update 683 the timestamp of the archive symbol table to be newer than that of the 684 file. This is required for a.out style archives. This is normally 685 called by the archive @samp{write_contents} routine. The corresponding 686 field in the target vector is named @samp{_bfd_update_armap_timestamp}. 687 @end table 688 689 @node BFD target vector symbols 690 @subsection Symbol table functions 691 @cindex @samp{BFD_JUMP_TABLE_SYMBOLS} 692 693 The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal 694 with symbols. 695 696 @table @samp 697 @item _get_symtab_upper_bound 698 Return a sensible upper bound on the amount of memory which will be 699 required to read the symbol table. In practice most targets return the 700 amount of memory required to hold @samp{asymbol} pointers for all the 701 symbols plus a trailing @samp{NULL} entry, and store the actual symbol 702 information in BFD private data. This is called via 703 @samp{bfd_get_symtab_upper_bound}. The corresponding field in the 704 target vector is named @samp{_bfd_get_symtab_upper_bound}. 705 706 @item _canonicalize_symtab 707 Read in the symbol table. This is called via 708 @samp{bfd_canonicalize_symtab}. The corresponding field in the target 709 vector is named @samp{_bfd_canonicalize_symtab}. 710 711 @item _make_empty_symbol 712 Create an empty symbol for the BFD. This is needed because most targets 713 store extra information with each symbol by allocating a structure 714 larger than an @samp{asymbol} and storing the extra information at the 715 end. This function will allocate the right amount of memory, and return 716 what looks like a pointer to an empty @samp{asymbol}. This is called 717 via @samp{bfd_make_empty_symbol}. The corresponding field in the target 718 vector is named @samp{_bfd_make_empty_symbol}. 719 720 @item _print_symbol 721 Print information about the symbol. This is called via 722 @samp{bfd_print_symbol}. One of the arguments indicates what sort of 723 information should be printed: 724 725 @table @samp 726 @item bfd_print_symbol_name 727 Just print the symbol name. 728 @item bfd_print_symbol_more 729 Print the symbol name and some interesting flags. I don't think 730 anything actually uses this. 731 @item bfd_print_symbol_all 732 Print all information about the symbol. This is used by @samp{objdump} 733 when run with the @samp{-t} option. 734 @end table 735 The corresponding field in the target vector is named 736 @samp{_bfd_print_symbol}. 737 738 @item _get_symbol_info 739 Return a standard set of information about the symbol. This is called 740 via @samp{bfd_symbol_info}. The corresponding field in the target 741 vector is named @samp{_bfd_get_symbol_info}. 742 743 @item _bfd_is_local_label_name 744 Return whether the given string would normally represent the name of a 745 local label. This is called via @samp{bfd_is_local_label} and 746 @samp{bfd_is_local_label_name}. Local labels are normally discarded by 747 the assembler. In the linker, this defines the difference between the 748 @samp{-x} and @samp{-X} options. 749 750 @item _get_lineno 751 Return line number information for a symbol. This is only meaningful 752 for a COFF target. This is called when writing out COFF line numbers. 753 754 @item _find_nearest_line 755 Given an address within a section, use the debugging information to find 756 the matching file name, function name, and line number, if any. This is 757 called via @samp{bfd_find_nearest_line}. The corresponding field in the 758 target vector is named @samp{_bfd_find_nearest_line}. 759 760 @item _bfd_make_debug_symbol 761 Make a debugging symbol. This is only meaningful for a COFF target, 762 where it simply returns a symbol which will be placed in the 763 @samp{N_DEBUG} section when it is written out. This is called via 764 @samp{bfd_make_debug_symbol}. 765 766 @item _read_minisymbols 767 Minisymbols are used to reduce the memory requirements of programs like 768 @samp{nm}. A minisymbol is a cookie pointing to internal symbol 769 information which the caller can use to extract complete symbol 770 information. This permits BFD to not convert all the symbols into 771 generic form, but to instead convert them one at a time. This is called 772 via @samp{bfd_read_minisymbols}. Most targets do not implement this, 773 and just use generic support which is based on using standard 774 @samp{asymbol} structures. 775 776 @item _minisymbol_to_symbol 777 Convert a minisymbol to a standard @samp{asymbol}. This is called via 778 @samp{bfd_minisymbol_to_symbol}. 779 @end table 780 781 @node BFD target vector relocs 782 @subsection Relocation support 783 @cindex @samp{BFD_JUMP_TABLE_RELOCS} 784 785 The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal 786 with relocations. 787 788 @table @samp 789 @item _get_reloc_upper_bound 790 Return a sensible upper bound on the amount of memory which will be 791 required to read the relocations for a section. In practice most 792 targets return the amount of memory required to hold @samp{arelent} 793 pointers for all the relocations plus a trailing @samp{NULL} entry, and 794 store the actual relocation information in BFD private data. This is 795 called via @samp{bfd_get_reloc_upper_bound}. 796 797 @item _canonicalize_reloc 798 Return the relocation information for a section. This is called via 799 @samp{bfd_canonicalize_reloc}. The corresponding field in the target 800 vector is named @samp{_bfd_canonicalize_reloc}. 801 802 @item _bfd_reloc_type_lookup 803 Given a relocation code, return the corresponding howto structure 804 (@pxref{BFD relocation codes}). This is called via 805 @samp{bfd_reloc_type_lookup}. The corresponding field in the target 806 vector is named @samp{reloc_type_lookup}. 807 @end table 808 809 @node BFD target vector write 810 @subsection Output functions 811 @cindex @samp{BFD_JUMP_TABLE_WRITE} 812 813 The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal 814 with writing out a BFD. 815 816 @table @samp 817 @item _set_arch_mach 818 Set the architecture and machine number for a BFD. This is called via 819 @samp{bfd_set_arch_mach}. Most targets implement this by calling 820 @samp{bfd_default_set_arch_mach}. The corresponding field in the target 821 vector is named @samp{_bfd_set_arch_mach}. 822 823 @item _set_section_contents 824 Write out the contents of a section. This is called via 825 @samp{bfd_set_section_contents}. The corresponding field in the target 826 vector is named @samp{_bfd_set_section_contents}. 827 @end table 828 829 @node BFD target vector link 830 @subsection Linker functions 831 @cindex @samp{BFD_JUMP_TABLE_LINK} 832 833 The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the 834 linker. 835 836 @table @samp 837 @item _sizeof_headers 838 Return the size of the header information required for a BFD. This is 839 used to implement the @samp{SIZEOF_HEADERS} linker script function. It 840 is normally used to align the first section at an efficient position on 841 the page. This is called via @samp{bfd_sizeof_headers}. The 842 corresponding field in the target vector is named 843 @samp{_bfd_sizeof_headers}. 844 845 @item _bfd_get_relocated_section_contents 846 Read the contents of a section and apply the relocation information. 847 This handles both a final link and a relocatable link; in the latter 848 case, it adjust the relocation information as well. This is called via 849 @samp{bfd_get_relocated_section_contents}. Most targets implement it by 850 calling @samp{bfd_generic_get_relocated_section_contents}. 851 852 @item _bfd_relax_section 853 Try to use relaxation to shrink the size of a section. This is called 854 by the linker when the @samp{-relax} option is used. This is called via 855 @samp{bfd_relax_section}. Most targets do not support any sort of 856 relaxation. 857 858 @item _bfd_link_hash_table_create 859 Create the symbol hash table to use for the linker. This linker hook 860 permits the backend to control the size and information of the elements 861 in the linker symbol hash table. This is called via 862 @samp{bfd_link_hash_table_create}. 863 864 @item _bfd_link_add_symbols 865 Given an object file or an archive, add all symbols into the linker 866 symbol hash table. Use callbacks to the linker to include archive 867 elements in the link. This is called via @samp{bfd_link_add_symbols}. 868 869 @item _bfd_final_link 870 Finish the linking process. The linker calls this hook after all of the 871 input files have been read, when it is ready to finish the link and 872 generate the output file. This is called via @samp{bfd_final_link}. 873 874 @item _bfd_link_split_section 875 I don't know what this is for. Nothing seems to call it. The only 876 non-trivial definition is in @file{som.c}. 877 @end table 878 879 @node BFD target vector dynamic 880 @subsection Dynamic linking information functions 881 @cindex @samp{BFD_JUMP_TABLE_DYNAMIC} 882 883 The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read 884 dynamic linking information. 885 886 @table @samp 887 @item _get_dynamic_symtab_upper_bound 888 Return a sensible upper bound on the amount of memory which will be 889 required to read the dynamic symbol table. In practice most targets 890 return the amount of memory required to hold @samp{asymbol} pointers for 891 all the symbols plus a trailing @samp{NULL} entry, and store the actual 892 symbol information in BFD private data. This is called via 893 @samp{bfd_get_dynamic_symtab_upper_bound}. The corresponding field in 894 the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}. 895 896 @item _canonicalize_dynamic_symtab 897 Read the dynamic symbol table. This is called via 898 @samp{bfd_canonicalize_dynamic_symtab}. The corresponding field in the 899 target vector is named @samp{_bfd_canonicalize_dynamic_symtab}. 900 901 @item _get_dynamic_reloc_upper_bound 902 Return a sensible upper bound on the amount of memory which will be 903 required to read the dynamic relocations. In practice most targets 904 return the amount of memory required to hold @samp{arelent} pointers for 905 all the relocations plus a trailing @samp{NULL} entry, and store the 906 actual relocation information in BFD private data. This is called via 907 @samp{bfd_get_dynamic_reloc_upper_bound}. The corresponding field in 908 the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}. 909 910 @item _canonicalize_dynamic_reloc 911 Read the dynamic relocations. This is called via 912 @samp{bfd_canonicalize_dynamic_reloc}. The corresponding field in the 913 target vector is named @samp{_bfd_canonicalize_dynamic_reloc}. 914 @end table 915 916 @node BFD generated files 917 @section BFD generated files 918 @cindex generated files in bfd 919 @cindex bfd generated files 920 921 BFD contains several automatically generated files. This section 922 describes them. Some files are created at configure time, when you 923 configure BFD. Some files are created at make time, when you build 924 BFD. Some files are automatically rebuilt at make time, but only if 925 you configure with the @samp{--enable-maintainer-mode} option. Some 926 files live in the object directory---the directory from which you run 927 configure---and some live in the source directory. All files that live 928 in the source directory are checked into the git repository. 929 930 @table @file 931 @item bfd.h 932 @cindex @file{bfd.h} 933 @cindex @file{bfd-in3.h} 934 Lives in the object directory. Created at make time from 935 @file{bfd-in2.h} via @file{bfd-in3.h}. @file{bfd-in3.h} is created at 936 configure time from @file{bfd-in2.h}. There are automatic dependencies 937 to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h} 938 changes, so you can normally ignore @file{bfd-in3.h}, and just think 939 about @file{bfd-in2.h} and @file{bfd.h}. 940 941 @file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}. 942 To see them, search for @samp{@@} in @file{bfd-in2.h}. They mainly 943 control whether BFD is built for a 32 bit target or a 64 bit target. 944 945 @item bfd-in2.h 946 @cindex @file{bfd-in2.h} 947 Lives in the source directory. Created from @file{bfd-in.h} and several 948 other BFD source files. If you configure with the 949 @samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt 950 automatically when a source file changes. 951 952 @item elf32-target.h 953 @itemx elf64-target.h 954 @cindex @file{elf32-target.h} 955 @cindex @file{elf64-target.h} 956 Live in the object directory. Created from @file{elfxx-target.h}. 957 These files are versions of @file{elfxx-target.h} customized for either 958 a 32 bit ELF target or a 64 bit ELF target. 959 960 @item libbfd.h 961 @cindex @file{libbfd.h} 962 Lives in the source directory. Created from @file{libbfd-in.h} and 963 several other BFD source files. If you configure with the 964 @samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt 965 automatically when a source file changes. 966 967 @item libcoff.h 968 @cindex @file{libcoff.h} 969 Lives in the source directory. Created from @file{libcoff-in.h} and 970 @file{coffcode.h}. If you configure with the 971 @samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt 972 automatically when a source file changes. 973 974 @item targmatch.h 975 @cindex @file{targmatch.h} 976 Lives in the object directory. Created at make time from 977 @file{config.bfd}. This file is used to map configuration triplets into 978 BFD target vector variable names at run time. 979 @end table 980 981 @node BFD multiple compilations 982 @section Files compiled multiple times in BFD 983 Several files in BFD are compiled multiple times. By this I mean that 984 there are header files which contain function definitions. These header 985 files are included by other files, and thus the functions are compiled 986 once per file which includes them. 987 988 Preprocessor macros are used to control the compilation, so that each 989 time the files are compiled the resulting functions are slightly 990 different. Naturally, if they weren't different, there would be no 991 reason to compile them multiple times. 992 993 This is a not a particularly good programming technique, and future BFD 994 work should avoid it. 995 996 @itemize @bullet 997 @item 998 Since this technique is rarely used, even experienced C programmers find 999 it confusing. 1000 1001 @item 1002 It is difficult to debug programs which use BFD, since there is no way 1003 to describe which version of a particular function you are looking at. 1004 1005 @item 1006 Programs which use BFD wind up incorporating two or more slightly 1007 different versions of the same function, which wastes space in the 1008 executable. 1009 1010 @item 1011 This technique is never required nor is it especially efficient. It is 1012 always possible to use statically initialized structures holding 1013 function pointers and magic constants instead. 1014 @end itemize 1015 1016 The following is a list of the files which are compiled multiple times. 1017 1018 @table @file 1019 @item aout-target.h 1020 @cindex @file{aout-target.h} 1021 Describes a few functions and the target vector for a.out targets. This 1022 is used by individual a.out targets with different definitions of 1023 @samp{N_TXTADDR} and similar a.out macros. 1024 1025 @item aoutf1.h 1026 @cindex @file{aoutf1.h} 1027 Implements standard SunOS a.out files. In principle it supports 64 bit 1028 a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but 1029 since all known a.out targets are 32 bits, this code may or may not 1030 work. This file is only included by a few other files, and it is 1031 difficult to justify its existence. 1032 1033 @item aoutx.h 1034 @cindex @file{aoutx.h} 1035 Implements basic a.out support routines. This file can be compiled for 1036 either 32 or 64 bit support. Since all known a.out targets are 32 bits, 1037 the 64 bit support may or may not work. I believe the original 1038 intention was that this file would only be included by @samp{aout32.c} 1039 and @samp{aout64.c}, and that other a.out targets would simply refer to 1040 the functions it defined. Unfortunately, some other a.out targets 1041 started including it directly, leading to a somewhat confused state of 1042 affairs. 1043 1044 @item coffcode.h 1045 @cindex @file{coffcode.h} 1046 Implements basic COFF support routines. This file is included by every 1047 COFF target. It implements code which handles COFF magic numbers as 1048 well as various hook functions called by the generic COFF functions in 1049 @file{coffgen.c}. This file is controlled by a number of different 1050 macros, and more are added regularly. 1051 1052 @item coffswap.h 1053 @cindex @file{coffswap.h} 1054 Implements COFF swapping routines. This file is included by 1055 @file{coffcode.h}, and thus by every COFF target. It implements the 1056 routines which swap COFF structures between internal and external 1057 format. The main control for this file is the external structure 1058 definitions in the files in the @file{include/coff} directory. A COFF 1059 target file will include one of those files before including 1060 @file{coffcode.h} and thus @file{coffswap.h}. There are a few other 1061 macros which affect @file{coffswap.h} as well, mostly describing whether 1062 certain fields are present in the external structures. 1063 1064 @item ecoffswap.h 1065 @cindex @file{ecoffswap.h} 1066 Implements ECOFF swapping routines. This is like @file{coffswap.h}, but 1067 for ECOFF. It is included by the ECOFF target files (of which there are 1068 only two). The control is the preprocessor macro @samp{ECOFF_32} or 1069 @samp{ECOFF_64}. 1070 1071 @item elfcode.h 1072 @cindex @file{elfcode.h} 1073 Implements ELF functions that use external structure definitions. This 1074 file is included by two other files: @file{elf32.c} and @file{elf64.c}. 1075 It is controlled by the @samp{ARCH_SIZE} macro which is defined to be 1076 @samp{32} or @samp{64} before including it. The @samp{NAME} macro is 1077 used internally to give the functions different names for the two target 1078 sizes. 1079 1080 @item elfcore.h 1081 @cindex @file{elfcore.h} 1082 Like @file{elfcode.h}, but for functions that are specific to ELF core 1083 files. This is included only by @file{elfcode.h}. 1084 1085 @item elfxx-target.h 1086 @cindex @file{elfxx-target.h} 1087 This file is the source for the generated files @file{elf32-target.h} 1088 and @file{elf64-target.h}, one of which is included by every ELF target. 1089 It defines the ELF target vector. 1090 1091 @item netbsd.h 1092 @cindex @file{netbsd.h} 1093 Used by all netbsd aout targets. Several other files include it. 1094 1095 @item peicode.h 1096 @cindex @file{peicode.h} 1097 Provides swapping routines and other hooks for PE targets. 1098 @file{coffcode.h} will include this rather than @file{coffswap.h} for a 1099 PE target. This defines PE specific versions of the COFF swapping 1100 routines, and also defines some macros which control @file{coffcode.h} 1101 itself. 1102 @end table 1103 1104 @node BFD relocation handling 1105 @section BFD relocation handling 1106 @cindex bfd relocation handling 1107 @cindex relocations in bfd 1108 1109 The handling of relocations is one of the more confusing aspects of BFD. 1110 Relocation handling has been implemented in various different ways, all 1111 somewhat incompatible, none perfect. 1112 1113 @menu 1114 * BFD relocation concepts:: BFD relocation concepts 1115 * BFD relocation functions:: BFD relocation functions 1116 * BFD relocation codes:: BFD relocation codes 1117 * BFD relocation future:: BFD relocation future 1118 @end menu 1119 1120 @node BFD relocation concepts 1121 @subsection BFD relocation concepts 1122 1123 A relocation is an action which the linker must take when linking. It 1124 describes a change to the contents of a section. The change is normally 1125 based on the final value of one or more symbols. Relocations are 1126 created by the assembler when it creates an object file. 1127 1128 Most relocations are simple. A typical simple relocation is to set 32 1129 bits at a given offset in a section to the value of a symbol. This type 1130 of relocation would be generated for code like @code{int *p = &i;} where 1131 @samp{p} and @samp{i} are global variables. A relocation for the symbol 1132 @samp{i} would be generated such that the linker would initialize the 1133 area of memory which holds the value of @samp{p} to the value of the 1134 symbol @samp{i}. 1135 1136 Slightly more complex relocations may include an addend, which is a 1137 constant to add to the symbol value before using it. In some cases a 1138 relocation will require adding the symbol value to the existing contents 1139 of the section in the object file. In others the relocation will simply 1140 replace the contents of the section with the symbol value. Some 1141 relocations are PC relative, so that the value to be stored in the 1142 section is the difference between the value of a symbol and the final 1143 address of the section contents. 1144 1145 In general, relocations can be arbitrarily complex. For example, 1146 relocations used in dynamic linking systems often require the linker to 1147 allocate space in a different section and use the offset within that 1148 section as the value to store. 1149 1150 When doing a relocatable link, the linker may or may not have to do 1151 anything with a relocation, depending upon the definition of the 1152 relocation. Simple relocations generally do not require any special 1153 action. 1154 1155 @node BFD relocation functions 1156 @subsection BFD relocation functions 1157 1158 In BFD, each section has an array of @samp{arelent} structures. Each 1159 structure has a pointer to a symbol, an address within the section, an 1160 addend, and a pointer to a @samp{reloc_howto_struct} structure. The 1161 howto structure has a bunch of fields describing the reloc, including a 1162 type field. The type field is specific to the object file format 1163 backend; none of the generic code in BFD examines it. 1164 1165 Originally, the function @samp{bfd_perform_relocation} was supposed to 1166 handle all relocations. In theory, many relocations would be simple 1167 enough to be described by the fields in the howto structure. For those 1168 that weren't, the howto structure included a @samp{special_function} 1169 field to use as an escape. 1170 1171 While this seems plausible, a look at @samp{bfd_perform_relocation} 1172 shows that it failed. The function has odd special cases. Some of the 1173 fields in the howto structure, such as @samp{pcrel_offset}, were not 1174 adequately documented. 1175 1176 The linker uses @samp{bfd_perform_relocation} to do all relocations when 1177 the input and output file have different formats (e.g., when generating 1178 S-records). The generic linker code, which is used by all targets which 1179 do not define their own special purpose linker, uses 1180 @samp{bfd_get_relocated_section_contents}, which for most targets turns 1181 into a call to @samp{bfd_generic_get_relocated_section_contents}, which 1182 calls @samp{bfd_perform_relocation}. So @samp{bfd_perform_relocation} 1183 is still widely used, which makes it difficult to change, since it is 1184 difficult to test all possible cases. 1185 1186 The assembler used @samp{bfd_perform_relocation} for a while. This 1187 turned out to be the wrong thing to do, since 1188 @samp{bfd_perform_relocation} was written to handle relocations on an 1189 existing object file, while the assembler needed to create relocations 1190 in a new object file. The assembler was changed to use the new function 1191 @samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation} 1192 was created as a copy of @samp{bfd_perform_relocation}. 1193 1194 Unfortunately, the work did not progress any farther, so 1195 @samp{bfd_install_relocation} remains a simple copy of 1196 @samp{bfd_perform_relocation}, with all the odd special cases and 1197 confusing code. This again is difficult to change, because again any 1198 change can affect any assembler target, and so is difficult to test. 1199 1200 The new linker, when using the same object file format for all input 1201 files and the output file, does not convert relocations into 1202 @samp{arelent} structures, so it can not use 1203 @samp{bfd_perform_relocation} at all. Instead, users of the new linker 1204 are expected to write a @samp{relocate_section} function which will 1205 handle relocations in a target specific fashion. 1206 1207 There are two helper functions for target specific relocation: 1208 @samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}. 1209 These functions use a howto structure, but they @emph{do not} use the 1210 @samp{special_function} field. Since the functions are normally called 1211 from target specific code, the @samp{special_function} field adds 1212 little; any relocations which require special handling can be handled 1213 without calling those functions. 1214 1215 So, if you want to add a new target, or add a new relocation to an 1216 existing target, you need to do the following: 1217 1218 @itemize @bullet 1219 @item 1220 Make sure you clearly understand what the contents of the section should 1221 look like after assembly, after a relocatable link, and after a final 1222 link. Make sure you clearly understand the operations the linker must 1223 perform during a relocatable link and during a final link. 1224 1225 @item 1226 Write a howto structure for the relocation. The howto structure is 1227 flexible enough to represent any relocation which should be handled by 1228 setting a contiguous bitfield in the destination to the value of a 1229 symbol, possibly with an addend, possibly adding the symbol value to the 1230 value already present in the destination. 1231 1232 @item 1233 Change the assembler to generate your relocation. The assembler will 1234 call @samp{bfd_install_relocation}, so your howto structure has to be 1235 able to handle that. You may need to set the @samp{special_function} 1236 field to handle assembly correctly. Be careful to ensure that any code 1237 you write to handle the assembler will also work correctly when doing a 1238 relocatable link. For example, see @samp{bfd_elf_generic_reloc}. 1239 1240 @item 1241 Test the assembler. Consider the cases of relocation against an 1242 undefined symbol, a common symbol, a symbol defined in the object file 1243 in the same section, and a symbol defined in the object file in a 1244 different section. These cases may not all be applicable for your 1245 reloc. 1246 1247 @item 1248 If your target uses the new linker, which is recommended, add any 1249 required handling to the target specific relocation function. In simple 1250 cases this will just involve a call to @samp{_bfd_final_link_relocate} 1251 or @samp{_bfd_relocate_contents}, depending upon the definition of the 1252 relocation and whether the link is relocatable or not. 1253 1254 @item 1255 Test the linker. Test the case of a final link. If the relocation can 1256 overflow, use a linker script to force an overflow and make sure the 1257 error is reported correctly. Test a relocatable link, whether the 1258 symbol is defined or undefined in the relocatable output. For both the 1259 final and relocatable link, test the case when the symbol is a common 1260 symbol, when the symbol looked like a common symbol but became a defined 1261 symbol, when the symbol is defined in a different object file, and when 1262 the symbol is defined in the same object file. 1263 1264 @item 1265 In order for linking to another object file format, such as S-records, 1266 to work correctly, @samp{bfd_perform_relocation} has to do the right 1267 thing for the relocation. You may need to set the 1268 @samp{special_function} field to handle this correctly. Test this by 1269 doing a link in which the output object file format is S-records. 1270 1271 @item 1272 Using the linker to generate relocatable output in a different object 1273 file format is impossible in the general case, so you generally don't 1274 have to worry about that. The GNU linker makes sure to stop that from 1275 happening when an input file in a different format has relocations. 1276 1277 Linking input files of different object file formats together is quite 1278 unusual, but if you're really dedicated you may want to consider testing 1279 this case, both when the output object file format is the same as your 1280 format, and when it is different. 1281 @end itemize 1282 1283 @node BFD relocation codes 1284 @subsection BFD relocation codes 1285 1286 BFD has another way of describing relocations besides the howto 1287 structures described above: the enum @samp{bfd_reloc_code_real_type}. 1288 1289 Every known relocation type can be described as a value in this 1290 enumeration. The enumeration contains many target specific relocations, 1291 but where two or more targets have the same relocation, a single code is 1292 used. For example, the single value @samp{BFD_RELOC_32} is used for all 1293 simple 32 bit relocation types. 1294 1295 The main purpose of this relocation code is to give the assembler some 1296 mechanism to create @samp{arelent} structures. In order for the 1297 assembler to create an @samp{arelent} structure, it has to be able to 1298 obtain a howto structure. The function @samp{bfd_reloc_type_lookup}, 1299 which simply calls the target vector entry point 1300 @samp{reloc_type_lookup}, takes a relocation code and returns a howto 1301 structure. 1302 1303 The function @samp{bfd_get_reloc_code_name} returns the name of a 1304 relocation code. This is mainly used in error messages. 1305 1306 Using both howto structures and relocation codes can be somewhat 1307 confusing. There are many processor specific relocation codes. 1308 However, the relocation is only fully defined by the howto structure. 1309 The same relocation code will map to different howto structures in 1310 different object file formats. For example, the addend handling may be 1311 different. 1312 1313 Most of the relocation codes are not really general. The assembler can 1314 not use them without already understanding what sorts of relocations can 1315 be used for a particular target. It might be possible to replace the 1316 relocation codes with something simpler. 1317 1318 @node BFD relocation future 1319 @subsection BFD relocation future 1320 1321 Clearly the current BFD relocation support is in bad shape. A 1322 wholescale rewrite would be very difficult, because it would require 1323 thorough testing of every BFD target. So some sort of incremental 1324 change is required. 1325 1326 My vague thoughts on this would involve defining a new, clearly defined, 1327 howto structure. Some mechanism would be used to determine which type 1328 of howto structure was being used by a particular format. 1329 1330 The new howto structure would clearly define the relocation behaviour in 1331 the case of an assembly, a relocatable link, and a final link. At 1332 least one special function would be defined as an escape, and it might 1333 make sense to define more. 1334 1335 One or more generic functions similar to @samp{bfd_perform_relocation} 1336 would be written to handle the new howto structure. 1337 1338 This should make it possible to write a generic version of the relocate 1339 section functions used by the new linker. The target specific code 1340 would provide some mechanism (a function pointer or an initial 1341 conversion) to convert target specific relocations into howto 1342 structures. 1343 1344 Ideally it would be possible to use this generic relocate section 1345 function for the generic linker as well. That is, it would replace the 1346 @samp{bfd_generic_get_relocated_section_contents} function which is 1347 currently normally used. 1348 1349 For the special case of ELF dynamic linking, more consideration needs to 1350 be given to writing ELF specific but ELF target generic code to handle 1351 special relocation types such as GOT and PLT. 1352 1353 @node BFD ELF support 1354 @section BFD ELF support 1355 @cindex elf support in bfd 1356 @cindex bfd elf support 1357 1358 The ELF object file format is defined in two parts: a generic ABI and a 1359 processor specific supplement. The ELF support in BFD is split in a 1360 similar fashion. The processor specific support is largely kept within 1361 a single file. The generic support is provided by several other files. 1362 The processor specific support provides a set of function pointers and 1363 constants used by the generic support. 1364 1365 @menu 1366 * BFD ELF sections and segments:: ELF sections and segments 1367 * BFD ELF generic support:: BFD ELF generic support 1368 * BFD ELF processor specific support:: BFD ELF processor specific support 1369 * BFD ELF core files:: BFD ELF core files 1370 * BFD ELF future:: BFD ELF future 1371 @end menu 1372 1373 @node BFD ELF sections and segments 1374 @subsection ELF sections and segments 1375 1376 The ELF ABI permits a file to have either sections or segments or both. 1377 Relocatable object files conventionally have only sections. 1378 Executables conventionally have both. Core files conventionally have 1379 only program segments. 1380 1381 ELF sections are similar to sections in other object file formats: they 1382 have a name, a VMA, file contents, flags, and other miscellaneous 1383 information. ELF relocations are stored in sections of a particular 1384 type; BFD automatically converts these sections into internal relocation 1385 information. 1386 1387 ELF program segments are intended for fast interpretation by a system 1388 loader. They have a type, a VMA, an LMA, file contents, and a couple of 1389 other fields. When an ELF executable is run on a Unix system, the 1390 system loader will examine the program segments to decide how to load 1391 it. The loader will ignore the section information. Loadable program 1392 segments (type @samp{PT_LOAD}) are directly loaded into memory. Other 1393 program segments are interpreted by the loader, and generally provide 1394 dynamic linking information. 1395 1396 When an ELF file has both program segments and sections, an ELF program 1397 segment may encompass one or more ELF sections, in the sense that the 1398 portion of the file which corresponds to the program segment may include 1399 the portions of the file corresponding to one or more sections. When 1400 there is more than one section in a loadable program segment, the 1401 relative positions of the section contents in the file must correspond 1402 to the relative positions they should hold when the program segment is 1403 loaded. This requirement should be obvious if you consider that the 1404 system loader will load an entire program segment at a time. 1405 1406 On a system which supports dynamic paging, such as any native Unix 1407 system, the contents of a loadable program segment must be at the same 1408 offset in the file as in memory, modulo the memory page size used on the 1409 system. This is because the system loader will map the file into memory 1410 starting at the start of a page. The system loader can easily remap 1411 entire pages to the correct load address. However, if the contents of 1412 the file were not correctly aligned within the page, the system loader 1413 would have to shift the contents around within the page, which is too 1414 expensive. For example, if the LMA of a loadable program segment is 1415 @samp{0x40080} and the page size is @samp{0x1000}, then the position of 1416 the segment contents within the file must equal @samp{0x80} modulo 1417 @samp{0x1000}. 1418 1419 BFD has only a single set of sections. It does not provide any generic 1420 way to examine both sections and segments. When BFD is used to open an 1421 object file or executable, the BFD sections will represent ELF sections. 1422 When BFD is used to open a core file, the BFD sections will represent 1423 ELF program segments. 1424 1425 When BFD is used to examine an object file or executable, any program 1426 segments will be read to set the LMA of the sections. This is because 1427 ELF sections only have a VMA, while ELF program segments have both a VMA 1428 and an LMA. Any program segments will be copied by the 1429 @samp{copy_private} entry points. They will be printed by the 1430 @samp{print_private} entry point. Otherwise, the program segments are 1431 ignored. In particular, programs which use BFD currently have no direct 1432 access to the program segments. 1433 1434 When BFD is used to create an executable, the program segments will be 1435 created automatically based on the section information. This is done in 1436 the function @samp{assign_file_positions_for_segments} in @file{elf.c}. 1437 This function has been tweaked many times, and probably still has 1438 problems that arise in particular cases. 1439 1440 There is a hook which may be used to explicitly define the program 1441 segments when creating an executable: the @samp{bfd_record_phdr} 1442 function in @file{bfd.c}. If this function is called, BFD will not 1443 create program segments itself, but will only create the program 1444 segments specified by the caller. The linker uses this function to 1445 implement the @samp{PHDRS} linker script command. 1446 1447 @node BFD ELF generic support 1448 @subsection BFD ELF generic support 1449 1450 In general, functions which do not read external data from the ELF file 1451 are found in @file{elf.c}. They operate on the internal forms of the 1452 ELF structures, which are defined in @file{include/elf/internal.h}. The 1453 internal structures are defined in terms of @samp{bfd_vma}, and so may 1454 be used for both 32 bit and 64 bit ELF targets. 1455 1456 The file @file{elfcode.h} contains functions which operate on the 1457 external data. @file{elfcode.h} is compiled twice, once via 1458 @file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via 1459 @file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}. 1460 @file{elfcode.h} includes functions to swap the ELF structures in and 1461 out of external form, as well as a few more complex functions. 1462 1463 Linker support is found in @file{elflink.c}. The 1464 linker support is only used if the processor specific file defines 1465 @samp{elf_backend_relocate_section}, which is required to relocate the 1466 section contents. If that macro is not defined, the generic linker code 1467 is used, and relocations are handled via @samp{bfd_perform_relocation}. 1468 1469 The core file support is in @file{elfcore.h}, which is compiled twice, 1470 for both 32 and 64 bit support. The more interesting cases of core file 1471 support only work on a native system which has the @file{sys/procfs.h} 1472 header file. Without that file, the core file support does little more 1473 than read the ELF program segments as BFD sections. 1474 1475 The BFD internal header file @file{elf-bfd.h} is used for communication 1476 among these files and the processor specific files. 1477 1478 The default entries for the BFD ELF target vector are found mainly in 1479 @file{elf.c}. Some functions are found in @file{elfcode.h}. 1480 1481 The processor specific files may override particular entries in the 1482 target vector, but most do not, with one exception: the 1483 @samp{bfd_reloc_type_lookup} entry point is always processor specific. 1484 1485 @node BFD ELF processor specific support 1486 @subsection BFD ELF processor specific support 1487 1488 By convention, the processor specific support for a particular processor 1489 will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is 1490 either 32 or 64, and @var{cpu} is the name of the processor. 1491 1492 @menu 1493 * BFD ELF processor required:: Required processor specific support 1494 * BFD ELF processor linker:: Processor specific linker support 1495 * BFD ELF processor other:: Other processor specific support options 1496 @end menu 1497 1498 @node BFD ELF processor required 1499 @subsubsection Required processor specific support 1500 1501 When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the 1502 following: 1503 1504 @itemize @bullet 1505 @item 1506 Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or 1507 both, to a unique C name to use for the target vector. This name should 1508 appear in the list of target vectors in @file{targets.c}, and will also 1509 have to appear in @file{config.bfd} and @file{configure.ac}. Define 1510 @samp{TARGET_BIG_SYM} for a big-endian processor, 1511 @samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both 1512 for a bi-endian processor. 1513 @item 1514 Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or 1515 both, to a string used as the name of the target vector. This is the 1516 name which a user of the BFD tool would use to specify the object file 1517 format. It would normally appear in a linker emulation parameters 1518 file. 1519 @item 1520 Define @samp{ELF_ARCH} to the BFD architecture (an element of the 1521 @samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}). 1522 @item 1523 Define @samp{ELF_MACHINE_CODE} to the magic number which should appear 1524 in the @samp{e_machine} field of the ELF header. As of this writing, 1525 these magic numbers are assigned by Caldera; if you want to get a magic 1526 number for a particular processor, try sending a note to 1527 @email{registry@@caldera.com}. In the BFD sources, the magic numbers are 1528 found in @file{include/elf/common.h}; they have names beginning with 1529 @samp{EM_}. 1530 @item 1531 Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in 1532 memory. This can normally be found at the start of chapter 5 in the 1533 processor specific supplement. For a processor which will only be used 1534 in an embedded system, or which has no memory management hardware, this 1535 can simply be @samp{1}. 1536 @item 1537 If the format should use @samp{Rel} rather than @samp{Rela} relocations, 1538 define @samp{USE_REL}. This is normally defined in chapter 4 of the 1539 processor specific supplement. 1540 1541 In the absence of a supplement, it's easier to work with @samp{Rela} 1542 relocations. @samp{Rela} relocations will require more space in object 1543 files (but not in executables, except when using dynamic linking). 1544 However, this is outweighed by the simplicity of addend handling when 1545 using @samp{Rela} relocations. With @samp{Rel} relocations, the addend 1546 must be stored in the section contents, which makes relocatable links 1547 more complex. 1548 1549 For example, consider C code like @code{i = a[1000];} where @samp{a} is 1550 a global array. The instructions which load the value of @samp{a[1000]} 1551 will most likely use a relocation which refers to the symbol 1552 representing @samp{a}, with an addend that gives the offset from the 1553 start of @samp{a} to element @samp{1000}. When using @samp{Rel} 1554 relocations, that addend must be stored in the instructions themselves. 1555 If you are adding support for a RISC chip which uses two or more 1556 instructions to load an address, then the addend may not fit in a single 1557 instruction, and will have to be somehow split among the instructions. 1558 This makes linking awkward, particularly when doing a relocatable link 1559 in which the addend may have to be updated. It can be done---the MIPS 1560 ELF support does it---but it should be avoided when possible. 1561 1562 It is possible, though somewhat awkward, to support both @samp{Rel} and 1563 @samp{Rela} relocations for a single target; @file{elf64-mips.c} does it 1564 by overriding the relocation reading and writing routines. 1565 @item 1566 Define howto structures for all the relocation types. 1567 @item 1568 Define a @samp{bfd_reloc_type_lookup} routine. This must be named 1569 @samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a 1570 function or a macro. It must translate a BFD relocation code into a 1571 howto structure. This is normally a table lookup or a simple switch. 1572 @item 1573 If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}. 1574 If using @samp{Rela} relocations, define @samp{elf_info_to_howto}. 1575 Either way, this is a macro defined as the name of a function which 1576 takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and 1577 sets the @samp{howto} field of the @samp{arelent} based on the 1578 @samp{Rel} or @samp{Rela} structure. This is normally uses 1579 @samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as 1580 an index into a table of howto structures. 1581 @end itemize 1582 1583 You must also add the magic number for this processor to the 1584 @samp{prep_headers} function in @file{elf.c}. 1585 1586 You must also create a header file in the @file{include/elf} directory 1587 called @file{@var{cpu}.h}. This file should define any target specific 1588 information which may be needed outside of the BFD code. In particular 1589 it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER}, 1590 @samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS} 1591 macros to create a table mapping the number used to identify a 1592 relocation to a name describing that relocation. 1593 1594 While not a BFD component, you probably also want to make the binutils 1595 program @samp{readelf} parse your ELF objects. For this, you need to add 1596 code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}. 1597 1598 @node BFD ELF processor linker 1599 @subsubsection Processor specific linker support 1600 1601 The linker will be much more efficient if you define a relocate section 1602 function. This will permit BFD to use the ELF specific linker support. 1603 1604 If you do not define a relocate section function, BFD must use the 1605 generic linker support, which requires converting all symbols and 1606 relocations into BFD @samp{asymbol} and @samp{arelent} structures. In 1607 this case, relocations will be handled by calling 1608 @samp{bfd_perform_relocation}, which will use the howto structures you 1609 have defined. @xref{BFD relocation handling}. 1610 1611 In order to support linking into a different object file format, such as 1612 S-records, @samp{bfd_perform_relocation} must work correctly with your 1613 howto structures, so you can't skip that step. However, if you define 1614 the relocate section function, then in the normal case of linking into 1615 an ELF file the linker will not need to convert symbols and relocations, 1616 and will be much more efficient. 1617 1618 To use a relocation section function, define the macro 1619 @samp{elf_backend_relocate_section} as the name of a function which will 1620 take the contents of a section, as well as relocation, symbol, and other 1621 information, and modify the section contents according to the relocation 1622 information. In simple cases, this is little more than a loop over the 1623 relocations which computes the value of each relocation and calls 1624 @samp{_bfd_final_link_relocate}. The function must check for a 1625 relocatable link, and in that case normally needs to do nothing other 1626 than adjust the addend for relocations against a section symbol. 1627 1628 The complex cases generally have to do with dynamic linker support. GOT 1629 and PLT relocations must be handled specially, and the linker normally 1630 arranges to set up the GOT and PLT sections while handling relocations. 1631 When generating a shared library, random relocations must normally be 1632 copied into the shared library, or converted to RELATIVE relocations 1633 when possible. 1634 1635 @node BFD ELF processor other 1636 @subsubsection Other processor specific support options 1637 1638 There are many other macros which may be defined in 1639 @file{elf@var{nn}-@var{cpu}.c}. These macros may be found in 1640 @file{elfxx-target.h}. 1641 1642 Macros may be used to override some of the generic ELF target vector 1643 functions. 1644 1645 Several processor specific hook functions which may be defined as 1646 macros. These functions are found as function pointers in the 1647 @samp{elf_backend_data} structure defined in @file{elf-bfd.h}. In 1648 general, a hook function is set by defining a macro 1649 @samp{elf_backend_@var{name}}. 1650 1651 There are a few processor specific constants which may also be defined. 1652 These are again found in the @samp{elf_backend_data} structure. 1653 1654 I will not define the various functions and constants here; see the 1655 comments in @file{elf-bfd.h}. 1656 1657 Normally any odd characteristic of a particular ELF processor is handled 1658 via a hook function. For example, the special @samp{SHN_MIPS_SCOMMON} 1659 section number found in MIPS ELF is handled via the hooks 1660 @samp{section_from_bfd_section}, @samp{symbol_processing}, 1661 @samp{add_symbol_hook}, and @samp{output_symbol_hook}. 1662 1663 Dynamic linking support, which involves processor specific relocations 1664 requiring special handling, is also implemented via hook functions. 1665 1666 @node BFD ELF core files 1667 @subsection BFD ELF core files 1668 @cindex elf core files 1669 1670 On native ELF Unix systems, core files are generated without any 1671 sections. Instead, they only have program segments. 1672 1673 When BFD is used to read an ELF core file, the BFD sections will 1674 actually represent program segments. Since ELF program segments do not 1675 have names, BFD will invent names like @samp{segment@var{n}} where 1676 @var{n} is a number. 1677 1678 A single ELF program segment may include both an initialized part and an 1679 uninitialized part. The size of the initialized part is given by the 1680 @samp{p_filesz} field. The total size of the segment is given by the 1681 @samp{p_memsz} field. If @samp{p_memsz} is larger than @samp{p_filesz}, 1682 then the extra space is uninitialized, or, more precisely, initialized 1683 to zero. 1684 1685 BFD will represent such a program segment as two different sections. 1686 The first, named @samp{segment@var{n}a}, will represent the initialized 1687 part of the program segment. The second, named @samp{segment@var{n}b}, 1688 will represent the uninitialized part. 1689 1690 ELF core files store special information such as register values in 1691 program segments with the type @samp{PT_NOTE}. BFD will attempt to 1692 interpret the information in these segments, and will create additional 1693 sections holding the information. Some of this interpretation requires 1694 information found in the host header file @file{sys/procfs.h}, and so 1695 will only work when BFD is built on a native system. 1696 1697 BFD does not currently provide any way to create an ELF core file. In 1698 general, BFD does not provide a way to create core files. The way to 1699 implement this would be to write @samp{bfd_set_format} and 1700 @samp{bfd_write_contents} routines for the @samp{bfd_core} type; see 1701 @ref{BFD target vector format}. 1702 1703 @node BFD ELF future 1704 @subsection BFD ELF future 1705 1706 The current dynamic linking support has too much code duplication. 1707 While each processor has particular differences, much of the dynamic 1708 linking support is quite similar for each processor. The GOT and PLT 1709 are handled in fairly similar ways, the details of -Bsymbolic linking 1710 are generally similar, etc. This code should be reworked to use more 1711 generic functions, eliminating the duplication. 1712 1713 Similarly, the relocation handling has too much duplication. Many of 1714 the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are 1715 quite similar. The relocate section functions are also often quite 1716 similar, both in the standard linker handling and the dynamic linker 1717 handling. Many of the COFF processor specific backends share a single 1718 relocate section function (@samp{_bfd_coff_generic_relocate_section}), 1719 and it should be possible to do something like this for the ELF targets 1720 as well. 1721 1722 The appearance of the processor specific magic number in 1723 @samp{prep_headers} in @file{elf.c} is somewhat bogus. It should be 1724 possible to add support for a new processor without changing the generic 1725 support. 1726 1727 The processor function hooks and constants are ad hoc and need better 1728 documentation. 1729 1730 @node BFD glossary 1731 @section BFD glossary 1732 @cindex glossary for bfd 1733 @cindex bfd glossary 1734 1735 This is a short glossary of some BFD terms. 1736 1737 @table @asis 1738 @item a.out 1739 The a.out object file format. The original Unix object file format. 1740 Still used on SunOS, though not Solaris. Supports only three sections. 1741 1742 @item archive 1743 A collection of object files produced and manipulated by the @samp{ar} 1744 program. 1745 1746 @item backend 1747 The implementation within BFD of a particular object file format. The 1748 set of functions which appear in a particular target vector. 1749 1750 @item BFD 1751 The BFD library itself. Also, each object file, archive, or executable 1752 opened by the BFD library has the type @samp{bfd *}, and is sometimes 1753 referred to as a bfd. 1754 1755 @item COFF 1756 The Common Object File Format. Used on Unix SVR3. Used by some 1757 embedded targets, although ELF is normally better. 1758 1759 @item DLL 1760 A shared library on Windows. 1761 1762 @item dynamic linker 1763 When a program linked against a shared library is run, the dynamic 1764 linker will locate the appropriate shared library and arrange to somehow 1765 include it in the running image. 1766 1767 @item dynamic object 1768 Another name for an ELF shared library. 1769 1770 @item ECOFF 1771 The Extended Common Object File Format. Used on Alpha Digital Unix 1772 (formerly OSF/1), as well as Ultrix and Irix 4. A variant of COFF. 1773 1774 @item ELF 1775 The Executable and Linking Format. The object file format used on most 1776 modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4. Also 1777 used on many embedded systems. 1778 1779 @item executable 1780 A program, with instructions and symbols, and perhaps dynamic linking 1781 information. Normally produced by a linker. 1782 1783 @item LMA 1784 Load Memory Address. This is the address at which a section will be 1785 loaded. Compare with VMA, below. 1786 1787 @item object file 1788 A binary file including machine instructions, symbols, and relocation 1789 information. Normally produced by an assembler. 1790 1791 @item object file format 1792 The format of an object file. Typically object files and executables 1793 for a particular system are in the same format, although executables 1794 will not contain any relocation information. 1795 1796 @item PE 1797 The Portable Executable format. This is the object file format used for 1798 Windows (specifically, Win32) object files. It is based closely on 1799 COFF, but has a few significant differences. 1800 1801 @item PEI 1802 The Portable Executable Image format. This is the object file format 1803 used for Windows (specifically, Win32) executables. It is very similar 1804 to PE, but includes some additional header information. 1805 1806 @item relocations 1807 Information used by the linker to adjust section contents. Also called 1808 relocs. 1809 1810 @item section 1811 Object files and executable are composed of sections. Sections have 1812 optional data and optional relocation information. 1813 1814 @item shared library 1815 A library of functions which may be used by many executables without 1816 actually being linked into each executable. There are several different 1817 implementations of shared libraries, each having slightly different 1818 features. 1819 1820 @item symbol 1821 Each object file and executable may have a list of symbols, often 1822 referred to as the symbol table. A symbol is basically a name and an 1823 address. There may also be some additional information like the type of 1824 symbol, although the type of a symbol is normally something simple like 1825 function or object, and should be confused with the more complex C 1826 notion of type. Typically every global function and variable in a C 1827 program will have an associated symbol. 1828 1829 @item target vector 1830 A set of functions which implement support for a particular object file 1831 format. The @samp{bfd_target} structure. 1832 1833 @item Win32 1834 The current Windows API, implemented by Windows 95 and later and Windows 1835 NT 3.51 and later, but not by Windows 3.1. 1836 1837 @item XCOFF 1838 The eXtended Common Object File Format. Used on AIX. A variant of 1839 COFF, with a completely different symbol table implementation. 1840 1841 @item VMA 1842 Virtual Memory Address. This is the address a section will have when 1843 an executable is run. Compare with LMA, above. 1844 @end table 1845 1846 @node Index 1847 @unnumberedsec Index 1848 @printindex cp 1849 1850 @contents 1851 @bye 1852