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      1 /* A splay-tree datatype.
      2    Copyright (C) 1998-2022 Free Software Foundation, Inc.
      3    Contributed by Mark Mitchell (mark (at) markmitchell.com).
      4 
      5    This file is part of the GNU Offloading and Multi Processing Library
      6    (libgomp).
      7 
      8    Libgomp is free software; you can redistribute it and/or modify it
      9    under the terms of the GNU General Public License as published by
     10    the Free Software Foundation; either version 3, or (at your option)
     11    any later version.
     12 
     13    Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY
     14    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
     15    FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
     16    more details.
     17 
     18    Under Section 7 of GPL version 3, you are granted additional
     19    permissions described in the GCC Runtime Library Exception, version
     20    3.1, as published by the Free Software Foundation.
     21 
     22    You should have received a copy of the GNU General Public License and
     23    a copy of the GCC Runtime Library Exception along with this program;
     24    see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
     25    <http://www.gnu.org/licenses/>.  */
     26 
     27 /* The splay tree code copied from include/splay-tree.h and adjusted,
     28    so that all the data lives directly in splay_tree_node_s structure
     29    and no extra allocations are needed.
     30 
     31    Files including this header should before including it add:
     32 typedef struct splay_tree_node_s *splay_tree_node;
     33 typedef struct splay_tree_s *splay_tree;
     34 typedef struct splay_tree_key_s *splay_tree_key;
     35    define splay_tree_key_s structure, and define
     36    splay_compare inline function.
     37 
     38    Alternatively, they can define splay_tree_prefix macro before
     39    including this header and then all the above types, the
     40    splay_compare function and the splay_tree_{lookup,insert_remove}
     41    function will be prefixed by that prefix.  If splay_tree_prefix
     42    macro is defined, this header must be included twice: once where
     43    you need the header file definitions, and once where you need the
     44    .c implementation routines.  In the latter case, you must also
     45    define the macro splay_tree_c.  See the include of splay-tree.h in
     46    priority_queue.[hc] for an example.  */
     47 
     48 /* For an easily readable description of splay-trees, see:
     49 
     50      Lewis, Harry R. and Denenberg, Larry.  Data Structures and Their
     51      Algorithms.  Harper-Collins, Inc.  1991.
     52 
     53    The major feature of splay trees is that all basic tree operations
     54    are amortized O(log n) time for a tree with n nodes.  */
     55 
     56 #ifdef splay_tree_prefix
     57 # define splay_tree_name_1(prefix, name) prefix ## _ ## name
     58 # define splay_tree_name(prefix, name) splay_tree_name_1 (prefix, name)
     59 # define splay_tree_node_s	\
     60     splay_tree_name (splay_tree_prefix, splay_tree_node_s)
     61 # define splay_tree_s		\
     62     splay_tree_name (splay_tree_prefix, splay_tree_s)
     63 # define splay_tree_key_s	\
     64     splay_tree_name (splay_tree_prefix, splay_tree_key_s)
     65 # define splay_tree_node	\
     66     splay_tree_name (splay_tree_prefix, splay_tree_node)
     67 # define splay_tree		\
     68     splay_tree_name (splay_tree_prefix, splay_tree)
     69 # define splay_tree_key		\
     70     splay_tree_name (splay_tree_prefix, splay_tree_key)
     71 # define splay_compare		\
     72     splay_tree_name (splay_tree_prefix, splay_compare)
     73 # define splay_tree_lookup	\
     74     splay_tree_name (splay_tree_prefix, splay_tree_lookup)
     75 # define splay_tree_insert	\
     76     splay_tree_name (splay_tree_prefix, splay_tree_insert)
     77 # define splay_tree_remove	\
     78     splay_tree_name (splay_tree_prefix, splay_tree_remove)
     79 # define splay_tree_foreach	\
     80     splay_tree_name (splay_tree_prefix, splay_tree_foreach)
     81 # define splay_tree_callback	\
     82     splay_tree_name (splay_tree_prefix, splay_tree_callback)
     83 #endif
     84 
     85 #ifndef splay_tree_c
     86 /* Header file definitions and prototypes.  */
     87 
     88 /* The nodes in the splay tree.  */
     89 struct splay_tree_node_s {
     90   struct splay_tree_key_s key;
     91   /* The left and right children, respectively.  */
     92   splay_tree_node left;
     93   splay_tree_node right;
     94 };
     95 
     96 /* The splay tree.  */
     97 struct splay_tree_s {
     98   splay_tree_node root;
     99 };
    100 
    101 typedef void (*splay_tree_callback) (splay_tree_key, void *);
    102 
    103 extern splay_tree_key splay_tree_lookup (splay_tree, splay_tree_key);
    104 extern void splay_tree_insert (splay_tree, splay_tree_node);
    105 extern void splay_tree_remove (splay_tree, splay_tree_key);
    106 extern void splay_tree_foreach (splay_tree, splay_tree_callback, void *);
    107 #else  /* splay_tree_c */
    108 #  ifdef splay_tree_prefix
    109 #    include "splay-tree.c"
    110 #    undef splay_tree_name_1
    111 #    undef splay_tree_name
    112 #    undef splay_tree_node_s
    113 #    undef splay_tree_s
    114 #    undef splay_tree_key_s
    115 #    undef splay_tree_node
    116 #    undef splay_tree
    117 #    undef splay_tree_key
    118 #    undef splay_compare
    119 #    undef splay_tree_lookup
    120 #    undef splay_tree_insert
    121 #    undef splay_tree_remove
    122 #    undef splay_tree_foreach
    123 #    undef splay_tree_callback
    124 #    undef splay_tree_c
    125 #  endif
    126 #endif /* #ifndef splay_tree_c */
    127 
    128 #ifdef splay_tree_prefix
    129 #  undef splay_tree_prefix
    130 #endif
    131