1 /* A splay-tree datatype. 2 Copyright (C) 1998-2024 Free Software Foundation, Inc. 3 Contributed by Mark Mitchell (mark (at) markmitchell.com). 4 5 This file is part of the GNU Offloading and Multi Processing Library 6 (libgomp). 7 8 Libgomp is free software; you can redistribute it and/or modify it 9 under the terms of the GNU General Public License as published by 10 the Free Software Foundation; either version 3, or (at your option) 11 any later version. 12 13 Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY 14 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 15 FOR A PARTICULAR PURPOSE. See the GNU General Public License for 16 more details. 17 18 Under Section 7 of GPL version 3, you are granted additional 19 permissions described in the GCC Runtime Library Exception, version 20 3.1, as published by the Free Software Foundation. 21 22 You should have received a copy of the GNU General Public License and 23 a copy of the GCC Runtime Library Exception along with this program; 24 see the files COPYING3 and COPYING.RUNTIME respectively. If not, see 25 <http://www.gnu.org/licenses/>. */ 26 27 /* The splay tree code copied from include/splay-tree.h and adjusted, 28 so that all the data lives directly in splay_tree_node_s structure 29 and no extra allocations are needed. 30 31 Files including this header should before including it add: 32 typedef struct splay_tree_node_s *splay_tree_node; 33 typedef struct splay_tree_s *splay_tree; 34 typedef struct splay_tree_key_s *splay_tree_key; 35 define splay_tree_key_s structure, and define 36 splay_compare inline function. 37 38 Define splay_tree_static to mark all functions as static. 39 40 Alternatively, they can define splay_tree_prefix macro before 41 including this header and then all the above types, the 42 splay_compare function and the splay_tree_{lookup,insert_remove} 43 function will be prefixed by that prefix. If splay_tree_prefix 44 macro is defined, this header must be included twice: once where 45 you need the header file definitions, and once where you need the 46 .c implementation routines. In the latter case, you must also 47 define the macro splay_tree_c. See the include of splay-tree.h in 48 priority_queue.[hc] for an example. */ 49 50 /* For an easily readable description of splay-trees, see: 51 52 Lewis, Harry R. and Denenberg, Larry. Data Structures and Their 53 Algorithms. Harper-Collins, Inc. 1991. 54 55 The major feature of splay trees is that all basic tree operations 56 are amortized O(log n) time for a tree with n nodes. */ 57 58 #ifdef splay_tree_prefix 59 # define splay_tree_name_1(prefix, name) prefix ## _ ## name 60 # define splay_tree_name(prefix, name) splay_tree_name_1 (prefix, name) 61 # define splay_tree_node_s \ 62 splay_tree_name (splay_tree_prefix, splay_tree_node_s) 63 # define splay_tree_s \ 64 splay_tree_name (splay_tree_prefix, splay_tree_s) 65 # define splay_tree_key_s \ 66 splay_tree_name (splay_tree_prefix, splay_tree_key_s) 67 # define splay_tree_node \ 68 splay_tree_name (splay_tree_prefix, splay_tree_node) 69 # define splay_tree \ 70 splay_tree_name (splay_tree_prefix, splay_tree) 71 # define splay_tree_key \ 72 splay_tree_name (splay_tree_prefix, splay_tree_key) 73 # define splay_compare \ 74 splay_tree_name (splay_tree_prefix, splay_compare) 75 # define splay_tree_lookup \ 76 splay_tree_name (splay_tree_prefix, splay_tree_lookup) 77 # define splay_tree_lookup_node \ 78 splay_tree_name (splay_tree_prefix, splay_tree_lookup_node) 79 # define splay_tree_insert \ 80 splay_tree_name (splay_tree_prefix, splay_tree_insert) 81 # define splay_tree_remove \ 82 splay_tree_name (splay_tree_prefix, splay_tree_remove) 83 # define splay_tree_foreach \ 84 splay_tree_name (splay_tree_prefix, splay_tree_foreach) 85 # define splay_tree_foreach_lazy \ 86 splay_tree_name (splay_tree_prefix, splay_tree_foreach_lazy) 87 # define splay_tree_callback \ 88 splay_tree_name (splay_tree_prefix, splay_tree_callback) 89 # define splay_tree_callback_stop \ 90 splay_tree_name (splay_tree_prefix, splay_tree_callback_stop) 91 #endif 92 93 #ifndef splay_tree_c 94 /* Header file definitions and prototypes. */ 95 96 /* The nodes in the splay tree. */ 97 struct splay_tree_node_s { 98 struct splay_tree_key_s key; 99 /* The left and right children, respectively. */ 100 splay_tree_node left; 101 splay_tree_node right; 102 }; 103 104 /* The splay tree. */ 105 struct splay_tree_s { 106 splay_tree_node root; 107 }; 108 109 typedef void (*splay_tree_callback) (splay_tree_key, void *); 110 typedef int (*splay_tree_callback_stop) (splay_tree_key, void *); 111 112 #ifndef splay_tree_static 113 extern splay_tree_key splay_tree_lookup (splay_tree, splay_tree_key); 114 extern splay_tree_node splay_tree_lookup_node (splay_tree, splay_tree_key); 115 extern void splay_tree_insert (splay_tree, splay_tree_node); 116 extern void splay_tree_remove (splay_tree, splay_tree_key); 117 extern void splay_tree_foreach (splay_tree, splay_tree_callback, void *); 118 extern void splay_tree_foreach_lazy (splay_tree, splay_tree_callback_stop, void *); 119 #endif 120 121 #ifdef splay_tree_static_unused_attr 122 # undef splay_tree_static_unused_attr 123 #endif 124 125 #else /* splay_tree_c */ 126 # ifdef splay_tree_prefix 127 # include "splay-tree.c" 128 # endif 129 # undef splay_tree_c 130 #endif /* #ifndef splay_tree_c */ 131 132 #ifdef splay_tree_static 133 # undef splay_tree_static 134 #endif 135 136 #ifdef splay_tree_prefix 137 # undef splay_tree_name_1 138 # undef splay_tree_name 139 # undef splay_tree_node_s 140 # undef splay_tree_s 141 # undef splay_tree_key_s 142 # undef splay_tree_node 143 # undef splay_tree 144 # undef splay_tree_key 145 # undef splay_compare 146 # undef splay_tree_lookup 147 # undef splay_tree_lookup_node 148 # undef splay_tree_insert 149 # undef splay_tree_remove 150 # undef splay_tree_foreach 151 # undef splay_tree_foreach_lazy 152 # undef splay_tree_callback 153 # undef splay_tree_callback_stop 154 # undef splay_tree_prefix 155 #endif 156