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     14 Lua 5.4 Reference Manual
     15 </H1>
     16 
     17 <P>
     18 by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes
     19 
     20 <P>
     21 <SMALL>
     22 Copyright &copy; 2020&ndash;2023 Lua.org, PUC-Rio.
     23 Freely available under the terms of the
     24 <a href="http://www.lua.org/license.html">Lua license</a>.
     25 </SMALL>
     26 
     27 <DIV CLASS="menubar">
     28 <A HREF="contents.html#contents">contents</A>
     29 &middot;
     30 <A HREF="contents.html#index">index</A>
     31 &middot;
     32 <A HREF="http://www.lua.org/manual/">other versions</A>
     33 </DIV>
     34 
     35 <!-- ====================================================================== -->
     36 <p>
     37 
     38 <!-- Id: manual.of  -->
     39 
     40 
     41 
     42 
     43 <h1>1 &ndash; <a name="1">Introduction</a></h1>
     44 
     45 <p>
     46 Lua is a powerful, efficient, lightweight, embeddable scripting language.
     47 It supports procedural programming,
     48 object-oriented programming, functional programming,
     49 data-driven programming, and data description.
     50 
     51 
     52 <p>
     53 Lua combines simple procedural syntax with powerful data description
     54 constructs based on associative arrays and extensible semantics.
     55 Lua is dynamically typed,
     56 runs by interpreting bytecode with a register-based
     57 virtual machine,
     58 and has automatic memory management with
     59 a generational garbage collection,
     60 making it ideal for configuration, scripting,
     61 and rapid prototyping.
     62 
     63 
     64 <p>
     65 Lua is implemented as a library, written in <em>clean C</em>,
     66 the common subset of standard&nbsp;C and C++.
     67 The Lua distribution includes a host program called <code>lua</code>,
     68 which uses the Lua library to offer a complete,
     69 standalone Lua interpreter,
     70 for interactive or batch use.
     71 Lua is intended to be used both as a powerful, lightweight,
     72 embeddable scripting language for any program that needs one,
     73 and as a powerful but lightweight and efficient stand-alone language.
     74 
     75 
     76 <p>
     77 As an extension language, Lua has no notion of a "main" program:
     78 it works <em>embedded</em> in a host client,
     79 called the <em>embedding program</em> or simply the <em>host</em>.
     80 (Frequently, this host is the stand-alone <code>lua</code> program.)
     81 The host program can invoke functions to execute a piece of Lua code,
     82 can write and read Lua variables,
     83 and can register C&nbsp;functions to be called by Lua code.
     84 Through the use of C&nbsp;functions, Lua can be augmented to cope with
     85 a wide range of different domains,
     86 thus creating customized programming languages sharing a syntactical framework.
     87 
     88 
     89 <p>
     90 Lua is free software,
     91 and is provided as usual with no guarantees,
     92 as stated in its license.
     93 The implementation described in this manual is available
     94 at Lua's official web site, <code>www.lua.org</code>.
     95 
     96 
     97 <p>
     98 Like any other reference manual,
     99 this document is dry in places.
    100 For a discussion of the decisions behind the design of Lua,
    101 see the technical papers available at Lua's web site.
    102 For a detailed introduction to programming in Lua,
    103 see Roberto's book, <em>Programming in Lua</em>.
    104 
    105 
    106 
    107 <h1>2 &ndash; <a name="2">Basic Concepts</a></h1>
    108 
    109 
    110 
    111 <p>
    112 This section describes the basic concepts of the language.
    113 
    114 
    115 
    116 
    117 
    118 <h2>2.1 &ndash; <a name="2.1">Values and Types</a></h2>
    119 
    120 <p>
    121 Lua is a dynamically typed language.
    122 This means that
    123 variables do not have types; only values do.
    124 There are no type definitions in the language.
    125 All values carry their own type.
    126 
    127 
    128 <p>
    129 All values in Lua are first-class values.
    130 This means that all values can be stored in variables,
    131 passed as arguments to other functions, and returned as results.
    132 
    133 
    134 <p>
    135 There are eight basic types in Lua:
    136 <em>nil</em>, <em>boolean</em>, <em>number</em>,
    137 <em>string</em>, <em>function</em>, <em>userdata</em>,
    138 <em>thread</em>, and <em>table</em>.
    139 The type <em>nil</em> has one single value, <b>nil</b>,
    140 whose main property is to be different from any other value;
    141 it often represents the absence of a useful value.
    142 The type <em>boolean</em> has two values, <b>false</b> and <b>true</b>.
    143 Both <b>nil</b> and <b>false</b> make a condition false;
    144 they are collectively called <em>false values</em>.
    145 Any other value makes a condition true.
    146 Despite its name,
    147 <b>false</b> is frequently used as an alternative to <b>nil</b>,
    148 with the key difference that <b>false</b> behaves
    149 like a regular value in a table,
    150 while a <b>nil</b> in a table represents an absent key.
    151 
    152 
    153 <p>
    154 The type <em>number</em> represents both
    155 integer numbers and real (floating-point) numbers,
    156 using two subtypes: <em>integer</em> and <em>float</em>.
    157 Standard Lua uses 64-bit integers and double-precision (64-bit) floats,
    158 but you can also compile Lua so that it
    159 uses 32-bit integers and/or single-precision (32-bit) floats.
    160 The option with 32 bits for both integers and floats
    161 is particularly attractive
    162 for small machines and embedded systems.
    163 (See macro <code>LUA_32BITS</code> in file <code>luaconf.h</code>.)
    164 
    165 
    166 <p>
    167 Unless stated otherwise,
    168 any overflow when manipulating integer values <em>wrap around</em>,
    169 according to the usual rules of two-complement arithmetic.
    170 (In other words,
    171 the actual result is the unique representable integer
    172 that is equal modulo <em>2<sup>n</sup></em> to the mathematical result,
    173 where <em>n</em> is the number of bits of the integer type.)
    174 
    175 
    176 <p>
    177 Lua has explicit rules about when each subtype is used,
    178 but it also converts between them automatically as needed (see <a href="#3.4.3">&sect;3.4.3</a>).
    179 Therefore,
    180 the programmer may choose to mostly ignore the difference
    181 between integers and floats
    182 or to assume complete control over the representation of each number.
    183 
    184 
    185 <p>
    186 The type <em>string</em> represents immutable sequences of bytes.
    187 
    188 Lua is 8-bit clean:
    189 strings can contain any 8-bit value,
    190 including embedded zeros ('<code>\0</code>').
    191 Lua is also encoding-agnostic;
    192 it makes no assumptions about the contents of a string.
    193 The length of any string in Lua must fit in a Lua integer.
    194 
    195 
    196 <p>
    197 Lua can call (and manipulate) functions written in Lua and
    198 functions written in C (see <a href="#3.4.10">&sect;3.4.10</a>).
    199 Both are represented by the type <em>function</em>.
    200 
    201 
    202 <p>
    203 The type <em>userdata</em> is provided to allow arbitrary C&nbsp;data to
    204 be stored in Lua variables.
    205 A userdata value represents a block of raw memory.
    206 There are two kinds of userdata:
    207 <em>full userdata</em>,
    208 which is an object with a block of memory managed by Lua,
    209 and <em>light userdata</em>,
    210 which is simply a C&nbsp;pointer value.
    211 Userdata has no predefined operations in Lua,
    212 except assignment and identity test.
    213 By using <em>metatables</em>,
    214 the programmer can define operations for full userdata values
    215 (see <a href="#2.4">&sect;2.4</a>).
    216 Userdata values cannot be created or modified in Lua,
    217 only through the C&nbsp;API.
    218 This guarantees the integrity of data owned by
    219 the host program and C&nbsp;libraries.
    220 
    221 
    222 <p>
    223 The type <em>thread</em> represents independent threads of execution
    224 and it is used to implement coroutines (see <a href="#2.6">&sect;2.6</a>).
    225 Lua threads are not related to operating-system threads.
    226 Lua supports coroutines on all systems,
    227 even those that do not support threads natively.
    228 
    229 
    230 <p>
    231 The type <em>table</em> implements associative arrays,
    232 that is, arrays that can have as indices not only numbers,
    233 but any Lua value except <b>nil</b> and NaN.
    234 (<em>Not a Number</em> is a special floating-point value
    235 used by the IEEE 754 standard to represent
    236 undefined numerical results, such as <code>0/0</code>.)
    237 Tables can be <em>heterogeneous</em>;
    238 that is, they can contain values of all types (except <b>nil</b>).
    239 Any key associated to the value <b>nil</b> is not considered part of the table.
    240 Conversely, any key that is not part of a table has
    241 an associated value <b>nil</b>.
    242 
    243 
    244 <p>
    245 Tables are the sole data-structuring mechanism in Lua;
    246 they can be used to represent ordinary arrays, lists,
    247 symbol tables, sets, records, graphs, trees, etc.
    248 To represent records, Lua uses the field name as an index.
    249 The language supports this representation by
    250 providing <code>a.name</code> as syntactic sugar for <code>a["name"]</code>.
    251 There are several convenient ways to create tables in Lua
    252 (see <a href="#3.4.9">&sect;3.4.9</a>).
    253 
    254 
    255 <p>
    256 Like indices,
    257 the values of table fields can be of any type.
    258 In particular,
    259 because functions are first-class values,
    260 table fields can contain functions.
    261 Thus tables can also carry <em>methods</em> (see <a href="#3.4.11">&sect;3.4.11</a>).
    262 
    263 
    264 <p>
    265 The indexing of tables follows
    266 the definition of raw equality in the language.
    267 The expressions <code>a[i]</code> and <code>a[j]</code>
    268 denote the same table element
    269 if and only if <code>i</code> and <code>j</code> are raw equal
    270 (that is, equal without metamethods).
    271 In particular, floats with integral values
    272 are equal to their respective integers
    273 (e.g., <code>1.0 == 1</code>).
    274 To avoid ambiguities,
    275 any float used as a key that is equal to an integer
    276 is converted to that integer.
    277 For instance, if you write <code>a[2.0] = true</code>,
    278 the actual key inserted into the table will be the integer <code>2</code>.
    279 
    280 
    281 <p>
    282 Tables, functions, threads, and (full) userdata values are <em>objects</em>:
    283 variables do not actually <em>contain</em> these values,
    284 only <em>references</em> to them.
    285 Assignment, parameter passing, and function returns
    286 always manipulate references to such values;
    287 these operations do not imply any kind of copy.
    288 
    289 
    290 <p>
    291 The library function <a href="#pdf-type"><code>type</code></a> returns a string describing the type
    292 of a given value (see <a href="#pdf-type"><code>type</code></a>).
    293 
    294 
    295 
    296 
    297 
    298 <h2>2.2 &ndash; <a name="2.2">Environments and the Global Environment</a></h2>
    299 
    300 <p>
    301 As we will discuss further in <a href="#3.2">&sect;3.2</a> and <a href="#3.3.3">&sect;3.3.3</a>,
    302 any reference to a free name
    303 (that is, a name not bound to any declaration) <code>var</code>
    304 is syntactically translated to <code>_ENV.var</code>.
    305 Moreover, every chunk is compiled in the scope of
    306 an external local variable named <code>_ENV</code> (see <a href="#3.3.2">&sect;3.3.2</a>),
    307 so <code>_ENV</code> itself is never a free name in a chunk.
    308 
    309 
    310 <p>
    311 Despite the existence of this external <code>_ENV</code> variable and
    312 the translation of free names,
    313 <code>_ENV</code> is a completely regular name.
    314 In particular,
    315 you can define new variables and parameters with that name.
    316 Each reference to a free name uses the <code>_ENV</code> that is
    317 visible at that point in the program,
    318 following the usual visibility rules of Lua (see <a href="#3.5">&sect;3.5</a>).
    319 
    320 
    321 <p>
    322 Any table used as the value of <code>_ENV</code> is called an <em>environment</em>.
    323 
    324 
    325 <p>
    326 Lua keeps a distinguished environment called the <em>global environment</em>.
    327 This value is kept at a special index in the C registry (see <a href="#4.3">&sect;4.3</a>).
    328 In Lua, the global variable <a href="#pdf-_G"><code>_G</code></a> is initialized with this same value.
    329 (<a href="#pdf-_G"><code>_G</code></a> is never used internally,
    330 so changing its value will affect only your own code.)
    331 
    332 
    333 <p>
    334 When Lua loads a chunk,
    335 the default value for its <code>_ENV</code> variable
    336 is the global environment (see <a href="#pdf-load"><code>load</code></a>).
    337 Therefore, by default,
    338 free names in Lua code refer to entries in the global environment
    339 and, therefore, they are also called <em>global variables</em>.
    340 Moreover, all standard libraries are loaded in the global environment
    341 and some functions there operate on that environment.
    342 You can use <a href="#pdf-load"><code>load</code></a> (or <a href="#pdf-loadfile"><code>loadfile</code></a>)
    343 to load a chunk with a different environment.
    344 (In C, you have to load the chunk and then change the value
    345 of its first upvalue; see <a href="#lua_setupvalue"><code>lua_setupvalue</code></a>.)
    346 
    347 
    348 
    349 
    350 
    351 <h2>2.3 &ndash; <a name="2.3">Error Handling</a></h2>
    352 
    353 <p>
    354 Several operations in Lua can <em>raise</em> an error.
    355 An error interrupts the normal flow of the program,
    356 which can continue by <em>catching</em> the error.
    357 
    358 
    359 <p>
    360 Lua code can explicitly raise an error by calling the
    361 <a href="#pdf-error"><code>error</code></a> function.
    362 (This function never returns.)
    363 
    364 
    365 <p>
    366 To catch errors in Lua,
    367 you can do a <em>protected call</em>,
    368 using <a href="#pdf-pcall"><code>pcall</code></a> (or <a href="#pdf-xpcall"><code>xpcall</code></a>).
    369 The function <a href="#pdf-pcall"><code>pcall</code></a> calls a given function in <em>protected mode</em>.
    370 Any error while running the function stops its execution,
    371 and control returns immediately to <code>pcall</code>,
    372 which returns a status code.
    373 
    374 
    375 <p>
    376 Because Lua is an embedded extension language,
    377 Lua code starts running by a call
    378 from C&nbsp;code in the host program.
    379 (When you use Lua standalone,
    380 the <code>lua</code> application is the host program.)
    381 Usually, this call is protected;
    382 so, when an otherwise unprotected error occurs during
    383 the compilation or execution of a Lua chunk,
    384 control returns to the host,
    385 which can take appropriate measures,
    386 such as printing an error message.
    387 
    388 
    389 <p>
    390 Whenever there is an error,
    391 an <em>error object</em>
    392 is propagated with information about the error.
    393 Lua itself only generates errors whose error object is a string,
    394 but programs may generate errors with
    395 any value as the error object.
    396 It is up to the Lua program or its host to handle such error objects.
    397 For historical reasons,
    398 an error object is often called an <em>error message</em>,
    399 even though it does not have to be a string.
    400 
    401 
    402 <p>
    403 When you use <a href="#pdf-xpcall"><code>xpcall</code></a> (or <a href="#lua_pcall"><code>lua_pcall</code></a>, in C)
    404 you may give a <em>message handler</em>
    405 to be called in case of errors.
    406 This function is called with the original error object
    407 and returns a new error object.
    408 It is called before the error unwinds the stack,
    409 so that it can gather more information about the error,
    410 for instance by inspecting the stack and creating a stack traceback.
    411 This message handler is still protected by the protected call;
    412 so, an error inside the message handler
    413 will call the message handler again.
    414 If this loop goes on for too long,
    415 Lua breaks it and returns an appropriate message.
    416 The message handler is called only for regular runtime errors.
    417 It is not called for memory-allocation errors
    418 nor for errors while running finalizers or other message handlers.
    419 
    420 
    421 <p>
    422 Lua also offers a system of <em>warnings</em> (see <a href="#pdf-warn"><code>warn</code></a>).
    423 Unlike errors, warnings do not interfere
    424 in any way with program execution.
    425 They typically only generate a message to the user,
    426 although this behavior can be adapted from C (see <a href="#lua_setwarnf"><code>lua_setwarnf</code></a>).
    427 
    428 
    429 
    430 
    431 
    432 <h2>2.4 &ndash; <a name="2.4">Metatables and Metamethods</a></h2>
    433 
    434 <p>
    435 Every value in Lua can have a <em>metatable</em>.
    436 This <em>metatable</em> is an ordinary Lua table
    437 that defines the behavior of the original value
    438 under certain events.
    439 You can change several aspects of the behavior
    440 of a value by setting specific fields in its metatable.
    441 For instance, when a non-numeric value is the operand of an addition,
    442 Lua checks for a function in the field <code>__add</code> of the value's metatable.
    443 If it finds one,
    444 Lua calls this function to perform the addition.
    445 
    446 
    447 <p>
    448 The key for each event in a metatable is a string
    449 with the event name prefixed by two underscores;
    450 the corresponding value is called a <em>metavalue</em>.
    451 For most events, the metavalue must be a function,
    452 which is then called a <em>metamethod</em>.
    453 In the previous example, the key is the string "<code>__add</code>"
    454 and the metamethod is the function that performs the addition.
    455 Unless stated otherwise,
    456 a metamethod may in fact be any callable value,
    457 which is either a function or a value with a <code>__call</code> metamethod.
    458 
    459 
    460 <p>
    461 You can query the metatable of any value
    462 using the <a href="#pdf-getmetatable"><code>getmetatable</code></a> function.
    463 Lua queries metamethods in metatables using a raw access (see <a href="#pdf-rawget"><code>rawget</code></a>).
    464 
    465 
    466 <p>
    467 You can replace the metatable of tables
    468 using the <a href="#pdf-setmetatable"><code>setmetatable</code></a> function.
    469 You cannot change the metatable of other types from Lua code,
    470 except by using the debug library (<a href="#6.10">&sect;6.10</a>).
    471 
    472 
    473 <p>
    474 Tables and full userdata have individual metatables,
    475 although multiple tables and userdata can share their metatables.
    476 Values of all other types share one single metatable per type;
    477 that is, there is one single metatable for all numbers,
    478 one for all strings, etc.
    479 By default, a value has no metatable,
    480 but the string library sets a metatable for the string type (see <a href="#6.4">&sect;6.4</a>).
    481 
    482 
    483 <p>
    484 A detailed list of operations controlled by metatables is given next.
    485 Each event is identified by its corresponding key.
    486 By convention, all metatable keys used by Lua are composed by
    487 two underscores followed by lowercase Latin letters.
    488 
    489 
    490 
    491 <ul>
    492 
    493 <li><b><code>__add</code>: </b>
    494 the addition (<code>+</code>) operation.
    495 If any operand for an addition is not a number,
    496 Lua will try to call a metamethod.
    497 It starts by checking the first operand (even if it is a number);
    498 if that operand does not define a metamethod for <code>__add</code>,
    499 then Lua will check the second operand.
    500 If Lua can find a metamethod,
    501 it calls the metamethod with the two operands as arguments,
    502 and the result of the call
    503 (adjusted to one value)
    504 is the result of the operation.
    505 Otherwise, if no metamethod is found,
    506 Lua raises an error.
    507 </li>
    508 
    509 <li><b><code>__sub</code>: </b>
    510 the subtraction (<code>-</code>) operation.
    511 Behavior similar to the addition operation.
    512 </li>
    513 
    514 <li><b><code>__mul</code>: </b>
    515 the multiplication (<code>*</code>) operation.
    516 Behavior similar to the addition operation.
    517 </li>
    518 
    519 <li><b><code>__div</code>: </b>
    520 the division (<code>/</code>) operation.
    521 Behavior similar to the addition operation.
    522 </li>
    523 
    524 <li><b><code>__mod</code>: </b>
    525 the modulo (<code>%</code>) operation.
    526 Behavior similar to the addition operation.
    527 </li>
    528 
    529 <li><b><code>__pow</code>: </b>
    530 the exponentiation (<code>^</code>) operation.
    531 Behavior similar to the addition operation.
    532 </li>
    533 
    534 <li><b><code>__unm</code>: </b>
    535 the negation (unary <code>-</code>) operation.
    536 Behavior similar to the addition operation.
    537 </li>
    538 
    539 <li><b><code>__idiv</code>: </b>
    540 the floor division (<code>//</code>) operation.
    541 Behavior similar to the addition operation.
    542 </li>
    543 
    544 <li><b><code>__band</code>: </b>
    545 the bitwise AND (<code>&amp;</code>) operation.
    546 Behavior similar to the addition operation,
    547 except that Lua will try a metamethod
    548 if any operand is neither an integer
    549 nor a float coercible to an integer (see <a href="#3.4.3">&sect;3.4.3</a>).
    550 </li>
    551 
    552 <li><b><code>__bor</code>: </b>
    553 the bitwise OR (<code>|</code>) operation.
    554 Behavior similar to the bitwise AND operation.
    555 </li>
    556 
    557 <li><b><code>__bxor</code>: </b>
    558 the bitwise exclusive OR (binary <code>~</code>) operation.
    559 Behavior similar to the bitwise AND operation.
    560 </li>
    561 
    562 <li><b><code>__bnot</code>: </b>
    563 the bitwise NOT (unary <code>~</code>) operation.
    564 Behavior similar to the bitwise AND operation.
    565 </li>
    566 
    567 <li><b><code>__shl</code>: </b>
    568 the bitwise left shift (<code>&lt;&lt;</code>) operation.
    569 Behavior similar to the bitwise AND operation.
    570 </li>
    571 
    572 <li><b><code>__shr</code>: </b>
    573 the bitwise right shift (<code>&gt;&gt;</code>) operation.
    574 Behavior similar to the bitwise AND operation.
    575 </li>
    576 
    577 <li><b><code>__concat</code>: </b>
    578 the concatenation (<code>..</code>) operation.
    579 Behavior similar to the addition operation,
    580 except that Lua will try a metamethod
    581 if any operand is neither a string nor a number
    582 (which is always coercible to a string).
    583 </li>
    584 
    585 <li><b><code>__len</code>: </b>
    586 the length (<code>#</code>) operation.
    587 If the object is not a string,
    588 Lua will try its metamethod.
    589 If there is a metamethod,
    590 Lua calls it with the object as argument,
    591 and the result of the call
    592 (always adjusted to one value)
    593 is the result of the operation.
    594 If there is no metamethod but the object is a table,
    595 then Lua uses the table length operation (see <a href="#3.4.7">&sect;3.4.7</a>).
    596 Otherwise, Lua raises an error.
    597 </li>
    598 
    599 <li><b><code>__eq</code>: </b>
    600 the equal (<code>==</code>) operation.
    601 Behavior similar to the addition operation,
    602 except that Lua will try a metamethod only when the values
    603 being compared are either both tables or both full userdata
    604 and they are not primitively equal.
    605 The result of the call is always converted to a boolean.
    606 </li>
    607 
    608 <li><b><code>__lt</code>: </b>
    609 the less than (<code>&lt;</code>) operation.
    610 Behavior similar to the addition operation,
    611 except that Lua will try a metamethod only when the values
    612 being compared are neither both numbers nor both strings.
    613 Moreover, the result of the call is always converted to a boolean.
    614 </li>
    615 
    616 <li><b><code>__le</code>: </b>
    617 the less equal (<code>&lt;=</code>) operation.
    618 Behavior similar to the less than operation.
    619 </li>
    620 
    621 <li><b><code>__index</code>: </b>
    622 The indexing access operation <code>table[key]</code>.
    623 This event happens when <code>table</code> is not a table or
    624 when <code>key</code> is not present in <code>table</code>.
    625 The metavalue is looked up in the metatable of <code>table</code>.
    626 
    627 
    628 <p>
    629 The metavalue for this event can be either a function, a table,
    630 or any value with an <code>__index</code> metavalue.
    631 If it is a function,
    632 it is called with <code>table</code> and <code>key</code> as arguments,
    633 and the result of the call
    634 (adjusted to one value)
    635 is the result of the operation.
    636 Otherwise,
    637 the final result is the result of indexing this metavalue with <code>key</code>.
    638 This indexing is regular, not raw,
    639 and therefore can trigger another <code>__index</code> metavalue.
    640 </li>
    641 
    642 <li><b><code>__newindex</code>: </b>
    643 The indexing assignment <code>table[key] = value</code>.
    644 Like the index event,
    645 this event happens when <code>table</code> is not a table or
    646 when <code>key</code> is not present in <code>table</code>.
    647 The metavalue is looked up in the metatable of <code>table</code>.
    648 
    649 
    650 <p>
    651 Like with indexing,
    652 the metavalue for this event can be either a function, a table,
    653 or any value with an <code>__newindex</code> metavalue.
    654 If it is a function,
    655 it is called with <code>table</code>, <code>key</code>, and <code>value</code> as arguments.
    656 Otherwise,
    657 Lua repeats the indexing assignment over this metavalue
    658 with the same key and value.
    659 This assignment is regular, not raw,
    660 and therefore can trigger another <code>__newindex</code> metavalue.
    661 
    662 
    663 <p>
    664 Whenever a <code>__newindex</code> metavalue is invoked,
    665 Lua does not perform the primitive assignment.
    666 If needed,
    667 the metamethod itself can call <a href="#pdf-rawset"><code>rawset</code></a>
    668 to do the assignment.
    669 </li>
    670 
    671 <li><b><code>__call</code>: </b>
    672 The call operation <code>func(args)</code>.
    673 This event happens when Lua tries to call a non-function value
    674 (that is, <code>func</code> is not a function).
    675 The metamethod is looked up in <code>func</code>.
    676 If present,
    677 the metamethod is called with <code>func</code> as its first argument,
    678 followed by the arguments of the original call (<code>args</code>).
    679 All results of the call
    680 are the results of the operation.
    681 This is the only metamethod that allows multiple results.
    682 </li>
    683 
    684 </ul>
    685 
    686 <p>
    687 In addition to the previous list,
    688 the interpreter also respects the following keys in metatables:
    689 <code>__gc</code> (see <a href="#2.5.3">&sect;2.5.3</a>),
    690 <code>__close</code> (see <a href="#3.3.8">&sect;3.3.8</a>),
    691 <code>__mode</code> (see <a href="#2.5.4">&sect;2.5.4</a>),
    692 and <code>__name</code>.
    693 (The entry <code>__name</code>,
    694 when it contains a string,
    695 may be used by <a href="#pdf-tostring"><code>tostring</code></a> and in error messages.)
    696 
    697 
    698 <p>
    699 For the unary operators (negation, length, and bitwise NOT),
    700 the metamethod is computed and called with a dummy second operand,
    701 equal to the first one.
    702 This extra operand is only to simplify Lua's internals
    703 (by making these operators behave like a binary operation)
    704 and may be removed in future versions.
    705 For most uses this extra operand is irrelevant.
    706 
    707 
    708 <p>
    709 Because metatables are regular tables,
    710 they can contain arbitrary fields,
    711 not only the event names defined above.
    712 Some functions in the standard library
    713 (e.g., <a href="#pdf-tostring"><code>tostring</code></a>)
    714 use other fields in metatables for their own purposes.
    715 
    716 
    717 <p>
    718 It is a good practice to add all needed metamethods to a table
    719 before setting it as a metatable of some object.
    720 In particular, the <code>__gc</code> metamethod works only when this order
    721 is followed (see <a href="#2.5.3">&sect;2.5.3</a>).
    722 It is also a good practice to set the metatable of an object
    723 right after its creation.
    724 
    725 
    726 
    727 
    728 
    729 <h2>2.5 &ndash; <a name="2.5">Garbage Collection</a></h2>
    730 
    731 
    732 
    733 <p>
    734 Lua performs automatic memory management.
    735 This means that
    736 you do not have to worry about allocating memory for new objects
    737 or freeing it when the objects are no longer needed.
    738 Lua manages memory automatically by running
    739 a <em>garbage collector</em> to collect all <em>dead</em> objects.
    740 All memory used by Lua is subject to automatic management:
    741 strings, tables, userdata, functions, threads, internal structures, etc.
    742 
    743 
    744 <p>
    745 An object is considered <em>dead</em>
    746 as soon as the collector can be sure the object
    747 will not be accessed again in the normal execution of the program.
    748 ("Normal execution" here excludes finalizers,
    749 which can resurrect dead objects (see <a href="#2.5.3">&sect;2.5.3</a>),
    750 and excludes also operations using the debug library.)
    751 Note that the time when the collector can be sure that an object
    752 is dead may not coincide with the programmer's expectations.
    753 The only guarantees are that Lua will not collect an object
    754 that may still be accessed in the normal execution of the program,
    755 and it will eventually collect an object
    756 that is inaccessible from Lua.
    757 (Here,
    758 <em>inaccessible from Lua</em> means that neither a variable nor
    759 another live object refer to the object.)
    760 Because Lua has no knowledge about C&nbsp;code,
    761 it never collects objects accessible through the registry (see <a href="#4.3">&sect;4.3</a>),
    762 which includes the global environment (see <a href="#2.2">&sect;2.2</a>).
    763 
    764 
    765 <p>
    766 The garbage collector (GC) in Lua can work in two modes:
    767 incremental and generational.
    768 
    769 
    770 <p>
    771 The default GC mode with the default parameters
    772 are adequate for most uses.
    773 However, programs that waste a large proportion of their time
    774 allocating and freeing memory can benefit from other settings.
    775 Keep in mind that the GC behavior is non-portable
    776 both across platforms and across different Lua releases;
    777 therefore, optimal settings are also non-portable.
    778 
    779 
    780 <p>
    781 You can change the GC mode and parameters by calling
    782 <a href="#lua_gc"><code>lua_gc</code></a> in&nbsp;C
    783 or <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> in Lua.
    784 You can also use these functions to control
    785 the collector directly (e.g., to stop and restart it).
    786 
    787 
    788 
    789 
    790 
    791 <h3>2.5.1 &ndash; <a name="2.5.1">Incremental Garbage Collection</a></h3>
    792 
    793 <p>
    794 In incremental mode,
    795 each GC cycle performs a mark-and-sweep collection in small steps
    796 interleaved with the program's execution.
    797 In this mode,
    798 the collector uses three numbers to control its garbage-collection cycles:
    799 the <em>garbage-collector pause</em>,
    800 the <em>garbage-collector step multiplier</em>,
    801 and the <em>garbage-collector step size</em>.
    802 
    803 
    804 <p>
    805 The garbage-collector pause
    806 controls how long the collector waits before starting a new cycle.
    807 The collector starts a new cycle when the use of memory
    808 hits <em>n%</em> of the use after the previous collection.
    809 Larger values make the collector less aggressive.
    810 Values equal to or less than 100 mean the collector will not wait to
    811 start a new cycle.
    812 A value of 200 means that the collector waits for the total memory in use
    813 to double before starting a new cycle.
    814 The default value is 200; the maximum value is 1000.
    815 
    816 
    817 <p>
    818 The garbage-collector step multiplier
    819 controls the speed of the collector relative to
    820 memory allocation,
    821 that is,
    822 how many elements it marks or sweeps for each
    823 kilobyte of memory allocated.
    824 Larger values make the collector more aggressive but also increase
    825 the size of each incremental step.
    826 You should not use values less than 100,
    827 because they make the collector too slow and
    828 can result in the collector never finishing a cycle.
    829 The default value is 100;  the maximum value is 1000.
    830 
    831 
    832 <p>
    833 The garbage-collector step size controls the
    834 size of each incremental step,
    835 specifically how many bytes the interpreter allocates
    836 before performing a step.
    837 This parameter is logarithmic:
    838 A value of <em>n</em> means the interpreter will allocate <em>2<sup>n</sup></em>
    839 bytes between steps and perform equivalent work during the step.
    840 A large value (e.g., 60) makes the collector a stop-the-world
    841 (non-incremental) collector.
    842 The default value is 13,
    843 which means steps of approximately 8&nbsp;Kbytes.
    844 
    845 
    846 
    847 
    848 
    849 <h3>2.5.2 &ndash; <a name="2.5.2">Generational Garbage Collection</a></h3>
    850 
    851 <p>
    852 In generational mode,
    853 the collector does frequent <em>minor</em> collections,
    854 which traverses only objects recently created.
    855 If after a minor collection the use of memory is still above a limit,
    856 the collector does a stop-the-world <em>major</em> collection,
    857 which traverses all objects.
    858 The generational mode uses two parameters:
    859 the <em>minor multiplier</em> and the <em>the major multiplier</em>.
    860 
    861 
    862 <p>
    863 The minor multiplier controls the frequency of minor collections.
    864 For a minor multiplier <em>x</em>,
    865 a new minor collection will be done when memory
    866 grows <em>x%</em> larger than the memory in use after the previous major
    867 collection.
    868 For instance, for a multiplier of 20,
    869 the collector will do a minor collection when the use of memory
    870 gets 20% larger than the use after the previous major collection.
    871 The default value is 20; the maximum value is 200.
    872 
    873 
    874 <p>
    875 The major multiplier controls the frequency of major collections.
    876 For a major multiplier <em>x</em>,
    877 a new major collection will be done when memory
    878 grows <em>x%</em> larger than the memory in use after the previous major
    879 collection.
    880 For instance, for a multiplier of 100,
    881 the collector will do a major collection when the use of memory
    882 gets larger than twice the use after the previous collection.
    883 The default value is 100; the maximum value is 1000.
    884 
    885 
    886 
    887 
    888 
    889 <h3>2.5.3 &ndash; <a name="2.5.3">Garbage-Collection Metamethods</a></h3>
    890 
    891 <p>
    892 You can set garbage-collector metamethods for tables
    893 and, using the C&nbsp;API,
    894 for full userdata (see <a href="#2.4">&sect;2.4</a>).
    895 These metamethods, called <em>finalizers</em>,
    896 are called when the garbage collector detects that the
    897 corresponding table or userdata is dead.
    898 Finalizers allow you to coordinate Lua's garbage collection
    899 with external resource management such as closing files,
    900 network or database connections,
    901 or freeing your own memory.
    902 
    903 
    904 <p>
    905 For an object (table or userdata) to be finalized when collected,
    906 you must <em>mark</em> it for finalization.
    907 
    908 You mark an object for finalization when you set its metatable
    909 and the metatable has a <code>__gc</code> metamethod.
    910 Note that if you set a metatable without a <code>__gc</code> field
    911 and later create that field in the metatable,
    912 the object will not be marked for finalization.
    913 
    914 
    915 <p>
    916 When a marked object becomes dead,
    917 it is not collected immediately by the garbage collector.
    918 Instead, Lua puts it in a list.
    919 After the collection,
    920 Lua goes through that list.
    921 For each object in the list,
    922 it checks the object's <code>__gc</code> metamethod:
    923 If it is present,
    924 Lua calls it with the object as its single argument.
    925 
    926 
    927 <p>
    928 At the end of each garbage-collection cycle,
    929 the finalizers are called in
    930 the reverse order that the objects were marked for finalization,
    931 among those collected in that cycle;
    932 that is, the first finalizer to be called is the one associated
    933 with the object marked last in the program.
    934 The execution of each finalizer may occur at any point during
    935 the execution of the regular code.
    936 
    937 
    938 <p>
    939 Because the object being collected must still be used by the finalizer,
    940 that object (and other objects accessible only through it)
    941 must be <em>resurrected</em> by Lua.
    942 Usually, this resurrection is transient,
    943 and the object memory is freed in the next garbage-collection cycle.
    944 However, if the finalizer stores the object in some global place
    945 (e.g., a global variable),
    946 then the resurrection is permanent.
    947 Moreover, if the finalizer marks a finalizing object for finalization again,
    948 its finalizer will be called again in the next cycle where the
    949 object is dead.
    950 In any case,
    951 the object memory is freed only in a GC cycle where
    952 the object is dead and not marked for finalization.
    953 
    954 
    955 <p>
    956 When you close a state (see <a href="#lua_close"><code>lua_close</code></a>),
    957 Lua calls the finalizers of all objects marked for finalization,
    958 following the reverse order that they were marked.
    959 If any finalizer marks objects for collection during that phase,
    960 these marks have no effect.
    961 
    962 
    963 <p>
    964 Finalizers cannot yield nor run the garbage collector.
    965 Because they can run in unpredictable times,
    966 it is good practice to restrict each finalizer
    967 to the minimum necessary to properly release
    968 its associated resource.
    969 
    970 
    971 <p>
    972 Any error while running a finalizer generates a warning;
    973 the error is not propagated.
    974 
    975 
    976 
    977 
    978 
    979 <h3>2.5.4 &ndash; <a name="2.5.4">Weak Tables</a></h3>
    980 
    981 <p>
    982 A <em>weak table</em> is a table whose elements are
    983 <em>weak references</em>.
    984 A weak reference is ignored by the garbage collector.
    985 In other words,
    986 if the only references to an object are weak references,
    987 then the garbage collector will collect that object.
    988 
    989 
    990 <p>
    991 A weak table can have weak keys, weak values, or both.
    992 A table with weak values allows the collection of its values,
    993 but prevents the collection of its keys.
    994 A table with both weak keys and weak values allows the collection of
    995 both keys and values.
    996 In any case, if either the key or the value is collected,
    997 the whole pair is removed from the table.
    998 The weakness of a table is controlled by the
    999 <code>__mode</code> field of its metatable.
   1000 This metavalue, if present, must be one of the following strings:
   1001 "<code>k</code>", for a table with weak keys;
   1002 "<code>v</code>", for a table with weak values;
   1003 or "<code>kv</code>", for a table with both weak keys and values.
   1004 
   1005 
   1006 <p>
   1007 A table with weak keys and strong values
   1008 is also called an <em>ephemeron table</em>.
   1009 In an ephemeron table,
   1010 a value is considered reachable only if its key is reachable.
   1011 In particular,
   1012 if the only reference to a key comes through its value,
   1013 the pair is removed.
   1014 
   1015 
   1016 <p>
   1017 Any change in the weakness of a table may take effect only
   1018 at the next collect cycle.
   1019 In particular, if you change the weakness to a stronger mode,
   1020 Lua may still collect some items from that table
   1021 before the change takes effect.
   1022 
   1023 
   1024 <p>
   1025 Only objects that have an explicit construction
   1026 are removed from weak tables.
   1027 Values, such as numbers and light C&nbsp;functions,
   1028 are not subject to garbage collection,
   1029 and therefore are not removed from weak tables
   1030 (unless their associated values are collected).
   1031 Although strings are subject to garbage collection,
   1032 they do not have an explicit construction and
   1033 their equality is by value;
   1034 they behave more like values than like objects.
   1035 Therefore, they are not removed from weak tables.
   1036 
   1037 
   1038 <p>
   1039 Resurrected objects
   1040 (that is, objects being finalized
   1041 and objects accessible only through objects being finalized)
   1042 have a special behavior in weak tables.
   1043 They are removed from weak values before running their finalizers,
   1044 but are removed from weak keys only in the next collection
   1045 after running their finalizers, when such objects are actually freed.
   1046 This behavior allows the finalizer to access properties
   1047 associated with the object through weak tables.
   1048 
   1049 
   1050 <p>
   1051 If a weak table is among the resurrected objects in a collection cycle,
   1052 it may not be properly cleared until the next cycle.
   1053 
   1054 
   1055 
   1056 
   1057 
   1058 
   1059 
   1060 <h2>2.6 &ndash; <a name="2.6">Coroutines</a></h2>
   1061 
   1062 <p>
   1063 Lua supports coroutines,
   1064 also called <em>collaborative multithreading</em>.
   1065 A coroutine in Lua represents an independent thread of execution.
   1066 Unlike threads in multithread systems, however,
   1067 a coroutine only suspends its execution by explicitly calling
   1068 a yield function.
   1069 
   1070 
   1071 <p>
   1072 You create a coroutine by calling <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>.
   1073 Its sole argument is a function
   1074 that is the main function of the coroutine.
   1075 The <code>create</code> function only creates a new coroutine and
   1076 returns a handle to it (an object of type <em>thread</em>);
   1077 it does not start the coroutine.
   1078 
   1079 
   1080 <p>
   1081 You execute a coroutine by calling <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
   1082 When you first call <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
   1083 passing as its first argument
   1084 a thread returned by <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
   1085 the coroutine starts its execution by
   1086 calling its main function.
   1087 Extra arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> are passed
   1088 as arguments to that function.
   1089 After the coroutine starts running,
   1090 it runs until it terminates or <em>yields</em>.
   1091 
   1092 
   1093 <p>
   1094 A coroutine can terminate its execution in two ways:
   1095 normally, when its main function returns
   1096 (explicitly or implicitly, after the last instruction);
   1097 and abnormally, if there is an unprotected error.
   1098 In case of normal termination,
   1099 <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>true</b>,
   1100 plus any values returned by the coroutine main function.
   1101 In case of errors, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>false</b>
   1102 plus the error object.
   1103 In this case, the coroutine does not unwind its stack,
   1104 so that it is possible to inspect it after the error
   1105 with the debug API.
   1106 
   1107 
   1108 <p>
   1109 A coroutine yields by calling <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
   1110 When a coroutine yields,
   1111 the corresponding <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns immediately,
   1112 even if the yield happens inside nested function calls
   1113 (that is, not in the main function,
   1114 but in a function directly or indirectly called by the main function).
   1115 In the case of a yield, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> also returns <b>true</b>,
   1116 plus any values passed to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
   1117 The next time you resume the same coroutine,
   1118 it continues its execution from the point where it yielded,
   1119 with the call to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a> returning any extra
   1120 arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
   1121 
   1122 
   1123 <p>
   1124 Like <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
   1125 the <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> function also creates a coroutine,
   1126 but instead of returning the coroutine itself,
   1127 it returns a function that, when called, resumes the coroutine.
   1128 Any arguments passed to this function
   1129 go as extra arguments to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
   1130 <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> returns all the values returned by <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
   1131 except the first one (the boolean error code).
   1132 Unlike <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
   1133 the function created by <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a>
   1134 propagates any error to the caller.
   1135 In this case,
   1136 the function also closes the coroutine (see <a href="#pdf-coroutine.close"><code>coroutine.close</code></a>).
   1137 
   1138 
   1139 <p>
   1140 As an example of how coroutines work,
   1141 consider the following code:
   1142 
   1143 <pre>
   1144      function foo (a)
   1145        print("foo", a)
   1146        return coroutine.yield(2*a)
   1147      end
   1148      
   1149      co = coroutine.create(function (a,b)
   1150            print("co-body", a, b)
   1151            local r = foo(a+1)
   1152            print("co-body", r)
   1153            local r, s = coroutine.yield(a+b, a-b)
   1154            print("co-body", r, s)
   1155            return b, "end"
   1156      end)
   1157      
   1158      print("main", coroutine.resume(co, 1, 10))
   1159      print("main", coroutine.resume(co, "r"))
   1160      print("main", coroutine.resume(co, "x", "y"))
   1161      print("main", coroutine.resume(co, "x", "y"))
   1162 </pre><p>
   1163 When you run it, it produces the following output:
   1164 
   1165 <pre>
   1166      co-body 1       10
   1167      foo     2
   1168      main    true    4
   1169      co-body r
   1170      main    true    11      -9
   1171      co-body x       y
   1172      main    true    10      end
   1173      main    false   cannot resume dead coroutine
   1174 </pre>
   1175 
   1176 <p>
   1177 You can also create and manipulate coroutines through the C API:
   1178 see functions <a href="#lua_newthread"><code>lua_newthread</code></a>, <a href="#lua_resume"><code>lua_resume</code></a>,
   1179 and <a href="#lua_yield"><code>lua_yield</code></a>.
   1180 
   1181 
   1182 
   1183 
   1184 
   1185 <h1>3 &ndash; <a name="3">The Language</a></h1>
   1186 
   1187 
   1188 
   1189 <p>
   1190 This section describes the lexis, the syntax, and the semantics of Lua.
   1191 In other words,
   1192 this section describes
   1193 which tokens are valid,
   1194 how they can be combined,
   1195 and what their combinations mean.
   1196 
   1197 
   1198 <p>
   1199 Language constructs will be explained using the usual extended BNF notation,
   1200 in which
   1201 {<em>a</em>}&nbsp;means&nbsp;0 or more <em>a</em>'s, and
   1202 [<em>a</em>]&nbsp;means an optional <em>a</em>.
   1203 Non-terminals are shown like non-terminal,
   1204 keywords are shown like <b>kword</b>,
   1205 and other terminal symbols are shown like &lsquo;<b>=</b>&rsquo;.
   1206 The complete syntax of Lua can be found in <a href="#9">&sect;9</a>
   1207 at the end of this manual.
   1208 
   1209 
   1210 
   1211 
   1212 
   1213 <h2>3.1 &ndash; <a name="3.1">Lexical Conventions</a></h2>
   1214 
   1215 <p>
   1216 Lua is a free-form language.
   1217 It ignores spaces and comments between lexical elements (tokens),
   1218 except as delimiters between two tokens.
   1219 In source code,
   1220 Lua recognizes as spaces the standard ASCII whitespace
   1221 characters space, form feed, newline,
   1222 carriage return, horizontal tab, and vertical tab.
   1223 
   1224 
   1225 <p>
   1226 <em>Names</em>
   1227 (also called <em>identifiers</em>)
   1228 in Lua can be any string of Latin letters,
   1229 Arabic-Indic digits, and underscores,
   1230 not beginning with a digit and
   1231 not being a reserved word.
   1232 Identifiers are used to name variables, table fields, and labels.
   1233 
   1234 
   1235 <p>
   1236 The following <em>keywords</em> are reserved
   1237 and cannot be used as names:
   1238 
   1239 
   1240 <pre>
   1241      and       break     do        else      elseif    end
   1242      false     for       function  goto      if        in
   1243      local     nil       not       or        repeat    return
   1244      then      true      until     while
   1245 </pre>
   1246 
   1247 <p>
   1248 Lua is a case-sensitive language:
   1249 <code>and</code> is a reserved word, but <code>And</code> and <code>AND</code>
   1250 are two different, valid names.
   1251 As a convention,
   1252 programs should avoid creating
   1253 names that start with an underscore followed by
   1254 one or more uppercase letters (such as <a href="#pdf-_VERSION"><code>_VERSION</code></a>).
   1255 
   1256 
   1257 <p>
   1258 The following strings denote other tokens:
   1259 
   1260 <pre>
   1261      +     -     *     /     %     ^     #
   1262      &amp;     ~     |     &lt;&lt;    &gt;&gt;    //
   1263      ==    ~=    &lt;=    &gt;=    &lt;     &gt;     =
   1264      (     )     {     }     [     ]     ::
   1265      ;     :     ,     .     ..    ...
   1266 </pre>
   1267 
   1268 <p>
   1269 A <em>short literal string</em>
   1270 can be delimited by matching single or double quotes,
   1271 and can contain the following C-like escape sequences:
   1272 '<code>\a</code>' (bell),
   1273 '<code>\b</code>' (backspace),
   1274 '<code>\f</code>' (form feed),
   1275 '<code>\n</code>' (newline),
   1276 '<code>\r</code>' (carriage return),
   1277 '<code>\t</code>' (horizontal tab),
   1278 '<code>\v</code>' (vertical tab),
   1279 '<code>\\</code>' (backslash),
   1280 '<code>\"</code>' (quotation mark [double quote]),
   1281 and '<code>\'</code>' (apostrophe [single quote]).
   1282 A backslash followed by a line break
   1283 results in a newline in the string.
   1284 The escape sequence '<code>\z</code>' skips the following span
   1285 of whitespace characters,
   1286 including line breaks;
   1287 it is particularly useful to break and indent a long literal string
   1288 into multiple lines without adding the newlines and spaces
   1289 into the string contents.
   1290 A short literal string cannot contain unescaped line breaks
   1291 nor escapes not forming a valid escape sequence.
   1292 
   1293 
   1294 <p>
   1295 We can specify any byte in a short literal string,
   1296 including embedded zeros,
   1297 by its numeric value.
   1298 This can be done
   1299 with the escape sequence <code>\x<em>XX</em></code>,
   1300 where <em>XX</em> is a sequence of exactly two hexadecimal digits,
   1301 or with the escape sequence <code>\<em>ddd</em></code>,
   1302 where <em>ddd</em> is a sequence of up to three decimal digits.
   1303 (Note that if a decimal escape sequence is to be followed by a digit,
   1304 it must be expressed using exactly three digits.)
   1305 
   1306 
   1307 <p>
   1308 The UTF-8 encoding of a Unicode character
   1309 can be inserted in a literal string with
   1310 the escape sequence <code>\u{<em>XXX</em>}</code>
   1311 (with mandatory enclosing braces),
   1312 where <em>XXX</em> is a sequence of one or more hexadecimal digits
   1313 representing the character code point.
   1314 This code point can be any value less than <em>2<sup>31</sup></em>.
   1315 (Lua uses the original UTF-8 specification here,
   1316 which is not restricted to valid Unicode code points.)
   1317 
   1318 
   1319 <p>
   1320 Literal strings can also be defined using a long format
   1321 enclosed by <em>long brackets</em>.
   1322 We define an <em>opening long bracket of level <em>n</em></em> as an opening
   1323 square bracket followed by <em>n</em> equal signs followed by another
   1324 opening square bracket.
   1325 So, an opening long bracket of level&nbsp;0 is written as <code>[[</code>, 
   1326 an opening long bracket of level&nbsp;1 is written as <code>[=[</code>, 
   1327 and so on.
   1328 A <em>closing long bracket</em> is defined similarly;
   1329 for instance,
   1330 a closing long bracket of level&nbsp;4 is written as  <code>]====]</code>.
   1331 A <em>long literal</em> starts with an opening long bracket of any level and
   1332 ends at the first closing long bracket of the same level.
   1333 It can contain any text except a closing bracket of the same level.
   1334 Literals in this bracketed form can run for several lines,
   1335 do not interpret any escape sequences,
   1336 and ignore long brackets of any other level.
   1337 Any kind of end-of-line sequence
   1338 (carriage return, newline, carriage return followed by newline,
   1339 or newline followed by carriage return)
   1340 is converted to a simple newline.
   1341 When the opening long bracket is immediately followed by a newline,
   1342 the newline is not included in the string.
   1343 
   1344 
   1345 <p>
   1346 As an example, in a system using ASCII
   1347 (in which '<code>a</code>' is coded as&nbsp;97,
   1348 newline is coded as&nbsp;10, and '<code>1</code>' is coded as&nbsp;49),
   1349 the five literal strings below denote the same string:
   1350 
   1351 <pre>
   1352      a = 'alo\n123"'
   1353      a = "alo\n123\""
   1354      a = '\97lo\10\04923"'
   1355      a = [[alo
   1356      123"]]
   1357      a = [==[
   1358      alo
   1359      123"]==]
   1360 </pre>
   1361 
   1362 <p>
   1363 Any byte in a literal string not
   1364 explicitly affected by the previous rules represents itself.
   1365 However, Lua opens files for parsing in text mode,
   1366 and the system's file functions may have problems with
   1367 some control characters.
   1368 So, it is safer to represent
   1369 binary data as a quoted literal with
   1370 explicit escape sequences for the non-text characters.
   1371 
   1372 
   1373 <p>
   1374 A <em>numeric constant</em> (or <em>numeral</em>)
   1375 can be written with an optional fractional part
   1376 and an optional decimal exponent,
   1377 marked by a letter '<code>e</code>' or '<code>E</code>'.
   1378 Lua also accepts hexadecimal constants,
   1379 which start with <code>0x</code> or <code>0X</code>.
   1380 Hexadecimal constants also accept an optional fractional part
   1381 plus an optional binary exponent,
   1382 marked by a letter '<code>p</code>' or '<code>P</code>' and written in decimal.
   1383 (For instance, <code>0x1.fp10</code> denotes 1984,
   1384 which is <em>0x1f / 16</em> multiplied by <em>2<sup>10</sup></em>.)
   1385 
   1386 
   1387 <p>
   1388 A numeric constant with a radix point or an exponent
   1389 denotes a float;
   1390 otherwise,
   1391 if its value fits in an integer or it is a hexadecimal constant,
   1392 it denotes an integer;
   1393 otherwise (that is, a decimal integer numeral that overflows),
   1394 it denotes a float.
   1395 Hexadecimal numerals with neither a radix point nor an exponent
   1396 always denote an integer value;
   1397 if the value overflows, it <em>wraps around</em>
   1398 to fit into a valid integer.
   1399 
   1400 
   1401 <p>
   1402 Examples of valid integer constants are
   1403 
   1404 <pre>
   1405      3   345   0xff   0xBEBADA
   1406 </pre><p>
   1407 Examples of valid float constants are
   1408 
   1409 <pre>
   1410      3.0     3.1416     314.16e-2     0.31416E1     34e1
   1411      0x0.1E  0xA23p-4   0X1.921FB54442D18P+1
   1412 </pre>
   1413 
   1414 <p>
   1415 A <em>comment</em> starts with a double hyphen (<code>--</code>)
   1416 anywhere outside a string.
   1417 If the text immediately after <code>--</code> is not an opening long bracket,
   1418 the comment is a <em>short comment</em>,
   1419 which runs until the end of the line.
   1420 Otherwise, it is a <em>long comment</em>,
   1421 which runs until the corresponding closing long bracket.
   1422 
   1423 
   1424 
   1425 
   1426 
   1427 <h2>3.2 &ndash; <a name="3.2">Variables</a></h2>
   1428 
   1429 <p>
   1430 Variables are places that store values.
   1431 There are three kinds of variables in Lua:
   1432 global variables, local variables, and table fields.
   1433 
   1434 
   1435 <p>
   1436 A single name can denote a global variable or a local variable
   1437 (or a function's formal parameter,
   1438 which is a particular kind of local variable):
   1439 
   1440 <pre>
   1441 	var ::= Name
   1442 </pre><p>
   1443 Name denotes identifiers (see <a href="#3.1">&sect;3.1</a>).
   1444 
   1445 
   1446 <p>
   1447 Any variable name is assumed to be global unless explicitly declared
   1448 as a local (see <a href="#3.3.7">&sect;3.3.7</a>).
   1449 Local variables are <em>lexically scoped</em>:
   1450 local variables can be freely accessed by functions
   1451 defined inside their scope (see <a href="#3.5">&sect;3.5</a>).
   1452 
   1453 
   1454 <p>
   1455 Before the first assignment to a variable, its value is <b>nil</b>.
   1456 
   1457 
   1458 <p>
   1459 Square brackets are used to index a table:
   1460 
   1461 <pre>
   1462 	var ::= prefixexp &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo;
   1463 </pre><p>
   1464 The meaning of accesses to table fields can be changed via metatables
   1465 (see <a href="#2.4">&sect;2.4</a>).
   1466 
   1467 
   1468 <p>
   1469 The syntax <code>var.Name</code> is just syntactic sugar for
   1470 <code>var["Name"]</code>:
   1471 
   1472 <pre>
   1473 	var ::= prefixexp &lsquo;<b>.</b>&rsquo; Name
   1474 </pre>
   1475 
   1476 <p>
   1477 An access to a global variable <code>x</code>
   1478 is equivalent to <code>_ENV.x</code>.
   1479 Due to the way that chunks are compiled,
   1480 the variable <code>_ENV</code> itself is never global (see <a href="#2.2">&sect;2.2</a>).
   1481 
   1482 
   1483 
   1484 
   1485 
   1486 <h2>3.3 &ndash; <a name="3.3">Statements</a></h2>
   1487 
   1488 
   1489 
   1490 <p>
   1491 Lua supports an almost conventional set of statements,
   1492 similar to those in other conventional languages.
   1493 This set includes
   1494 blocks, assignments, control structures, function calls,
   1495 and variable declarations.
   1496 
   1497 
   1498 
   1499 
   1500 
   1501 <h3>3.3.1 &ndash; <a name="3.3.1">Blocks</a></h3>
   1502 
   1503 <p>
   1504 A block is a list of statements,
   1505 which are executed sequentially:
   1506 
   1507 <pre>
   1508 	block ::= {stat}
   1509 </pre><p>
   1510 Lua has <em>empty statements</em>
   1511 that allow you to separate statements with semicolons,
   1512 start a block with a semicolon
   1513 or write two semicolons in sequence:
   1514 
   1515 <pre>
   1516 	stat ::= &lsquo;<b>;</b>&rsquo;
   1517 </pre>
   1518 
   1519 <p>
   1520 Both function calls and assignments
   1521 can start with an open parenthesis.
   1522 This possibility leads to an ambiguity in Lua's grammar.
   1523 Consider the following fragment:
   1524 
   1525 <pre>
   1526      a = b + c
   1527      (print or io.write)('done')
   1528 </pre><p>
   1529 The grammar could see this fragment in two ways:
   1530 
   1531 <pre>
   1532      a = b + c(print or io.write)('done')
   1533      
   1534      a = b + c; (print or io.write)('done')
   1535 </pre><p>
   1536 The current parser always sees such constructions
   1537 in the first way,
   1538 interpreting the open parenthesis
   1539 as the start of the arguments to a call.
   1540 To avoid this ambiguity,
   1541 it is a good practice to always precede with a semicolon
   1542 statements that start with a parenthesis:
   1543 
   1544 <pre>
   1545      ;(print or io.write)('done')
   1546 </pre>
   1547 
   1548 <p>
   1549 A block can be explicitly delimited to produce a single statement:
   1550 
   1551 <pre>
   1552 	stat ::= <b>do</b> block <b>end</b>
   1553 </pre><p>
   1554 Explicit blocks are useful
   1555 to control the scope of variable declarations.
   1556 Explicit blocks are also sometimes used to
   1557 add a <b>return</b> statement in the middle
   1558 of another block (see <a href="#3.3.4">&sect;3.3.4</a>).
   1559 
   1560 
   1561 
   1562 
   1563 
   1564 <h3>3.3.2 &ndash; <a name="3.3.2">Chunks</a></h3>
   1565 
   1566 <p>
   1567 The unit of compilation of Lua is called a <em>chunk</em>.
   1568 Syntactically,
   1569 a chunk is simply a block:
   1570 
   1571 <pre>
   1572 	chunk ::= block
   1573 </pre>
   1574 
   1575 <p>
   1576 Lua handles a chunk as the body of an anonymous function
   1577 with a variable number of arguments
   1578 (see <a href="#3.4.11">&sect;3.4.11</a>).
   1579 As such, chunks can define local variables,
   1580 receive arguments, and return values.
   1581 Moreover, such anonymous function is compiled as in the
   1582 scope of an external local variable called <code>_ENV</code> (see <a href="#2.2">&sect;2.2</a>).
   1583 The resulting function always has <code>_ENV</code> as its only external variable,
   1584 even if it does not use that variable.
   1585 
   1586 
   1587 <p>
   1588 A chunk can be stored in a file or in a string inside the host program.
   1589 To execute a chunk,
   1590 Lua first <em>loads</em> it,
   1591 precompiling the chunk's code into instructions for a virtual machine,
   1592 and then Lua executes the compiled code
   1593 with an interpreter for the virtual machine.
   1594 
   1595 
   1596 <p>
   1597 Chunks can also be precompiled into binary form;
   1598 see the program <code>luac</code> and the function <a href="#pdf-string.dump"><code>string.dump</code></a> for details.
   1599 Programs in source and compiled forms are interchangeable;
   1600 Lua automatically detects the file type and acts accordingly (see <a href="#pdf-load"><code>load</code></a>).
   1601 
   1602 
   1603 
   1604 
   1605 
   1606 <h3>3.3.3 &ndash; <a name="3.3.3">Assignment</a></h3>
   1607 
   1608 <p>
   1609 Lua allows multiple assignments.
   1610 Therefore, the syntax for assignment
   1611 defines a list of variables on the left side
   1612 and a list of expressions on the right side.
   1613 The elements in both lists are separated by commas:
   1614 
   1615 <pre>
   1616 	stat ::= varlist &lsquo;<b>=</b>&rsquo; explist
   1617 	varlist ::= var {&lsquo;<b>,</b>&rsquo; var}
   1618 	explist ::= exp {&lsquo;<b>,</b>&rsquo; exp}
   1619 </pre><p>
   1620 Expressions are discussed in <a href="#3.4">&sect;3.4</a>.
   1621 
   1622 
   1623 <p>
   1624 Before the assignment,
   1625 the list of values is <em>adjusted</em> to the length of
   1626 the list of variables (see <a href="#3.4.12">&sect;3.4.12</a>).
   1627 
   1628 
   1629 <p>
   1630 If a variable is both assigned and read
   1631 inside a multiple assignment,
   1632 Lua ensures that all reads get the value of the variable
   1633 before the assignment.
   1634 Thus the code
   1635 
   1636 <pre>
   1637      i = 3
   1638      i, a[i] = i+1, 20
   1639 </pre><p>
   1640 sets <code>a[3]</code> to 20, without affecting <code>a[4]</code>
   1641 because the <code>i</code> in <code>a[i]</code> is evaluated (to 3)
   1642 before it is assigned&nbsp;4.
   1643 Similarly, the line
   1644 
   1645 <pre>
   1646      x, y = y, x
   1647 </pre><p>
   1648 exchanges the values of <code>x</code> and <code>y</code>,
   1649 and
   1650 
   1651 <pre>
   1652      x, y, z = y, z, x
   1653 </pre><p>
   1654 cyclically permutes the values of <code>x</code>, <code>y</code>, and <code>z</code>.
   1655 
   1656 
   1657 <p>
   1658 Note that this guarantee covers only accesses
   1659 syntactically inside the assignment statement.
   1660 If a function or a metamethod called during the assignment
   1661 changes the value of a variable,
   1662 Lua gives no guarantees about the order of that access.
   1663 
   1664 
   1665 <p>
   1666 An assignment to a global name <code>x = val</code>
   1667 is equivalent to the assignment
   1668 <code>_ENV.x = val</code> (see <a href="#2.2">&sect;2.2</a>).
   1669 
   1670 
   1671 <p>
   1672 The meaning of assignments to table fields and
   1673 global variables (which are actually table fields, too)
   1674 can be changed via metatables (see <a href="#2.4">&sect;2.4</a>).
   1675 
   1676 
   1677 
   1678 
   1679 
   1680 <h3>3.3.4 &ndash; <a name="3.3.4">Control Structures</a></h3><p>
   1681 The control structures
   1682 <b>if</b>, <b>while</b>, and <b>repeat</b> have the usual meaning and
   1683 familiar syntax:
   1684 
   1685 
   1686 
   1687 
   1688 <pre>
   1689 	stat ::= <b>while</b> exp <b>do</b> block <b>end</b>
   1690 	stat ::= <b>repeat</b> block <b>until</b> exp
   1691 	stat ::= <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b>
   1692 </pre><p>
   1693 Lua also has a <b>for</b> statement, in two flavors (see <a href="#3.3.5">&sect;3.3.5</a>).
   1694 
   1695 
   1696 <p>
   1697 The condition expression of a
   1698 control structure can return any value.
   1699 Both <b>false</b> and <b>nil</b> test false.
   1700 All values different from <b>nil</b> and <b>false</b> test true.
   1701 In particular, the number 0 and the empty string also test true.
   1702 
   1703 
   1704 <p>
   1705 In the <b>repeat</b>&ndash;<b>until</b> loop,
   1706 the inner block does not end at the <b>until</b> keyword,
   1707 but only after the condition.
   1708 So, the condition can refer to local variables
   1709 declared inside the loop block.
   1710 
   1711 
   1712 <p>
   1713 The <b>goto</b> statement transfers the program control to a label.
   1714 For syntactical reasons,
   1715 labels in Lua are considered statements too:
   1716 
   1717 
   1718 
   1719 <pre>
   1720 	stat ::= <b>goto</b> Name
   1721 	stat ::= label
   1722 	label ::= &lsquo;<b>::</b>&rsquo; Name &lsquo;<b>::</b>&rsquo;
   1723 </pre>
   1724 
   1725 <p>
   1726 A label is visible in the entire block where it is defined,
   1727 except inside nested functions.
   1728 A goto may jump to any visible label as long as it does not
   1729 enter into the scope of a local variable.
   1730 A label should not be declared
   1731 where a label with the same name is visible,
   1732 even if this other label has been declared in an enclosing block.
   1733 
   1734 
   1735 <p>
   1736 The <b>break</b> statement terminates the execution of a
   1737 <b>while</b>, <b>repeat</b>, or <b>for</b> loop,
   1738 skipping to the next statement after the loop:
   1739 
   1740 
   1741 <pre>
   1742 	stat ::= <b>break</b>
   1743 </pre><p>
   1744 A <b>break</b> ends the innermost enclosing loop.
   1745 
   1746 
   1747 <p>
   1748 The <b>return</b> statement is used to return values
   1749 from a function or a chunk
   1750 (which is handled as an anonymous function).
   1751 
   1752 Functions can return more than one value,
   1753 so the syntax for the <b>return</b> statement is
   1754 
   1755 <pre>
   1756 	stat ::= <b>return</b> [explist] [&lsquo;<b>;</b>&rsquo;]
   1757 </pre>
   1758 
   1759 <p>
   1760 The <b>return</b> statement can only be written
   1761 as the last statement of a block.
   1762 If it is necessary to <b>return</b> in the middle of a block,
   1763 then an explicit inner block can be used,
   1764 as in the idiom <code>do return end</code>,
   1765 because now <b>return</b> is the last statement in its (inner) block.
   1766 
   1767 
   1768 
   1769 
   1770 
   1771 <h3>3.3.5 &ndash; <a name="3.3.5">For Statement</a></h3>
   1772 
   1773 <p>
   1774 
   1775 The <b>for</b> statement has two forms:
   1776 one numerical and one generic.
   1777 
   1778 
   1779 
   1780 <h4>The numerical <b>for</b> loop</h4>
   1781 
   1782 <p>
   1783 The numerical <b>for</b> loop repeats a block of code while a
   1784 control variable goes through an arithmetic progression.
   1785 It has the following syntax:
   1786 
   1787 <pre>
   1788 	stat ::= <b>for</b> Name &lsquo;<b>=</b>&rsquo; exp &lsquo;<b>,</b>&rsquo; exp [&lsquo;<b>,</b>&rsquo; exp] <b>do</b> block <b>end</b>
   1789 </pre><p>
   1790 The given identifier (Name) defines the control variable,
   1791 which is a new variable local to the loop body (<em>block</em>).
   1792 
   1793 
   1794 <p>
   1795 The loop starts by evaluating once the three control expressions.
   1796 Their values are called respectively
   1797 the <em>initial value</em>, the <em>limit</em>, and the <em>step</em>.
   1798 If the step is absent, it defaults to&nbsp;1.
   1799 
   1800 
   1801 <p>
   1802 If both the initial value and the step are integers,
   1803 the loop is done with integers;
   1804 note that the limit may not be an integer.
   1805 Otherwise, the three values are converted to
   1806 floats and the loop is done with floats.
   1807 Beware of floating-point accuracy in this case.
   1808 
   1809 
   1810 <p>
   1811 After that initialization,
   1812 the loop body is repeated with the value of the control variable
   1813 going through an arithmetic progression,
   1814 starting at the initial value,
   1815 with a common difference given by the step.
   1816 A negative step makes a decreasing sequence;
   1817 a step equal to zero raises an error.
   1818 The loop continues while the value is less than
   1819 or equal to the limit
   1820 (greater than or equal to for a negative step).
   1821 If the initial value is already greater than the limit
   1822 (or less than, if the step is negative),
   1823 the body is not executed.
   1824 
   1825 
   1826 <p>
   1827 For integer loops,
   1828 the control variable never wraps around;
   1829 instead, the loop ends in case of an overflow.
   1830 
   1831 
   1832 <p>
   1833 You should not change the value of the control variable
   1834 during the loop.
   1835 If you need its value after the loop,
   1836 assign it to another variable before exiting the loop.
   1837 
   1838 
   1839 
   1840 
   1841 
   1842 <h4>The generic <b>for</b> loop</h4>
   1843 
   1844 <p>
   1845 The generic <b>for</b> statement works over functions,
   1846 called <em>iterators</em>.
   1847 On each iteration, the iterator function is called to produce a new value,
   1848 stopping when this new value is <b>nil</b>.
   1849 The generic <b>for</b> loop has the following syntax:
   1850 
   1851 <pre>
   1852 	stat ::= <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b>
   1853 	namelist ::= Name {&lsquo;<b>,</b>&rsquo; Name}
   1854 </pre><p>
   1855 A <b>for</b> statement like
   1856 
   1857 <pre>
   1858      for <em>var_1</em>, &middot;&middot;&middot;, <em>var_n</em> in <em>explist</em> do <em>body</em> end
   1859 </pre><p>
   1860 works as follows.
   1861 
   1862 
   1863 <p>
   1864 The names <em>var_i</em> declare loop variables local to the loop body.
   1865 The first of these variables is the <em>control variable</em>.
   1866 
   1867 
   1868 <p>
   1869 The loop starts by evaluating <em>explist</em>
   1870 to produce four values:
   1871 an <em>iterator function</em>,
   1872 a <em>state</em>,
   1873 an initial value for the control variable,
   1874 and a <em>closing value</em>.
   1875 
   1876 
   1877 <p>
   1878 Then, at each iteration,
   1879 Lua calls the iterator function with two arguments:
   1880 the state and the control variable.
   1881 The results from this call are then assigned to the loop variables,
   1882 following the rules of multiple assignments (see <a href="#3.3.3">&sect;3.3.3</a>).
   1883 If the control variable becomes <b>nil</b>,
   1884 the loop terminates.
   1885 Otherwise, the body is executed and the loop goes
   1886 to the next iteration.
   1887 
   1888 
   1889 <p>
   1890 The closing value behaves like a
   1891 to-be-closed variable (see <a href="#3.3.8">&sect;3.3.8</a>),
   1892 which can be used to release resources when the loop ends.
   1893 Otherwise, it does not interfere with the loop.
   1894 
   1895 
   1896 <p>
   1897 You should not change the value of the control variable
   1898 during the loop.
   1899 
   1900 
   1901 
   1902 
   1903 
   1904 
   1905 
   1906 <h3>3.3.6 &ndash; <a name="3.3.6">Function Calls as Statements</a></h3><p>
   1907 To allow possible side-effects,
   1908 function calls can be executed as statements:
   1909 
   1910 <pre>
   1911 	stat ::= functioncall
   1912 </pre><p>
   1913 In this case, all returned values are thrown away.
   1914 Function calls are explained in <a href="#3.4.10">&sect;3.4.10</a>.
   1915 
   1916 
   1917 
   1918 
   1919 
   1920 <h3>3.3.7 &ndash; <a name="3.3.7">Local Declarations</a></h3><p>
   1921 Local variables can be declared anywhere inside a block.
   1922 The declaration can include an initialization:
   1923 
   1924 <pre>
   1925 	stat ::= <b>local</b> attnamelist [&lsquo;<b>=</b>&rsquo; explist]
   1926 	attnamelist ::=  Name attrib {&lsquo;<b>,</b>&rsquo; Name attrib}
   1927 </pre><p>
   1928 If present, an initial assignment has the same semantics
   1929 of a multiple assignment (see <a href="#3.3.3">&sect;3.3.3</a>).
   1930 Otherwise, all variables are initialized with <b>nil</b>.
   1931 
   1932 
   1933 <p>
   1934 Each variable name may be postfixed by an attribute
   1935 (a name between angle brackets):
   1936 
   1937 <pre>
   1938 	attrib ::= [&lsquo;<b>&lt;</b>&rsquo; Name &lsquo;<b>&gt;</b>&rsquo;]
   1939 </pre><p>
   1940 There are two possible attributes:
   1941 <code>const</code>, which declares a constant variable,
   1942 that is, a variable that cannot be assigned to
   1943 after its initialization;
   1944 and <code>close</code>, which declares a to-be-closed variable (see <a href="#3.3.8">&sect;3.3.8</a>).
   1945 A list of variables can contain at most one to-be-closed variable.
   1946 
   1947 
   1948 <p>
   1949 A chunk is also a block (see <a href="#3.3.2">&sect;3.3.2</a>),
   1950 and so local variables can be declared in a chunk outside any explicit block.
   1951 
   1952 
   1953 <p>
   1954 The visibility rules for local variables are explained in <a href="#3.5">&sect;3.5</a>.
   1955 
   1956 
   1957 
   1958 
   1959 
   1960 <h3>3.3.8 &ndash; <a name="3.3.8">To-be-closed Variables</a></h3>
   1961 
   1962 <p>
   1963 A to-be-closed variable behaves like a constant local variable,
   1964 except that its value is <em>closed</em> whenever the variable
   1965 goes out of scope, including normal block termination,
   1966 exiting its block by <b>break</b>/<b>goto</b>/<b>return</b>,
   1967 or exiting by an error.
   1968 
   1969 
   1970 <p>
   1971 Here, to <em>close</em> a value means
   1972 to call its <code>__close</code> metamethod.
   1973 When calling the metamethod,
   1974 the value itself is passed as the first argument
   1975 and the error object that caused the exit (if any)
   1976 is passed as a second argument;
   1977 if there was no error, the second argument is <b>nil</b>.
   1978 
   1979 
   1980 <p>
   1981 The value assigned to a to-be-closed variable
   1982 must have a <code>__close</code> metamethod
   1983 or be a false value.
   1984 (<b>nil</b> and <b>false</b> are ignored as to-be-closed values.)
   1985 
   1986 
   1987 <p>
   1988 If several to-be-closed variables go out of scope at the same event,
   1989 they are closed in the reverse order that they were declared.
   1990 
   1991 
   1992 <p>
   1993 If there is any error while running a closing method,
   1994 that error is handled like an error in the regular code
   1995 where the variable was defined.
   1996 After an error,
   1997 the other pending closing methods will still be called.
   1998 
   1999 
   2000 <p>
   2001 If a coroutine yields and is never resumed again,
   2002 some variables may never go out of scope,
   2003 and therefore they will never be closed.
   2004 (These variables are the ones created inside the coroutine
   2005 and in scope at the point where the coroutine yielded.)
   2006 Similarly, if a coroutine ends with an error,
   2007 it does not unwind its stack,
   2008 so it does not close any variable.
   2009 In both cases,
   2010 you can either use finalizers
   2011 or call <a href="#pdf-coroutine.close"><code>coroutine.close</code></a> to close the variables.
   2012 However, if the coroutine was created
   2013 through <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a>,
   2014 then its corresponding function will close the coroutine
   2015 in case of errors.
   2016 
   2017 
   2018 
   2019 
   2020 
   2021 
   2022 
   2023 <h2>3.4 &ndash; <a name="3.4">Expressions</a></h2>
   2024 
   2025 
   2026 
   2027 <p>
   2028 The basic expressions in Lua are the following:
   2029 
   2030 <pre>
   2031 	exp ::= prefixexp
   2032 	exp ::= <b>nil</b> | <b>false</b> | <b>true</b>
   2033 	exp ::= Numeral
   2034 	exp ::= LiteralString
   2035 	exp ::= functiondef
   2036 	exp ::= tableconstructor
   2037 	exp ::= &lsquo;<b>...</b>&rsquo;
   2038 	exp ::= exp binop exp
   2039 	exp ::= unop exp
   2040 	prefixexp ::= var | functioncall | &lsquo;<b>(</b>&rsquo; exp &lsquo;<b>)</b>&rsquo;
   2041 </pre>
   2042 
   2043 <p>
   2044 Numerals and literal strings are explained in <a href="#3.1">&sect;3.1</a>;
   2045 variables are explained in <a href="#3.2">&sect;3.2</a>;
   2046 function definitions are explained in <a href="#3.4.11">&sect;3.4.11</a>;
   2047 function calls are explained in <a href="#3.4.10">&sect;3.4.10</a>;
   2048 table constructors are explained in <a href="#3.4.9">&sect;3.4.9</a>.
   2049 Vararg expressions,
   2050 denoted by three dots ('<code>...</code>'), can only be used when
   2051 directly inside a variadic function;
   2052 they are explained in <a href="#3.4.11">&sect;3.4.11</a>.
   2053 
   2054 
   2055 <p>
   2056 Binary operators comprise arithmetic operators (see <a href="#3.4.1">&sect;3.4.1</a>),
   2057 bitwise operators (see <a href="#3.4.2">&sect;3.4.2</a>),
   2058 relational operators (see <a href="#3.4.4">&sect;3.4.4</a>), logical operators (see <a href="#3.4.5">&sect;3.4.5</a>),
   2059 and the concatenation operator (see <a href="#3.4.6">&sect;3.4.6</a>).
   2060 Unary operators comprise the unary minus (see <a href="#3.4.1">&sect;3.4.1</a>),
   2061 the unary bitwise NOT (see <a href="#3.4.2">&sect;3.4.2</a>),
   2062 the unary logical <b>not</b> (see <a href="#3.4.5">&sect;3.4.5</a>),
   2063 and the unary <em>length operator</em> (see <a href="#3.4.7">&sect;3.4.7</a>).
   2064 
   2065 
   2066 
   2067 
   2068 
   2069 <h3>3.4.1 &ndash; <a name="3.4.1">Arithmetic Operators</a></h3><p>
   2070 Lua supports the following arithmetic operators:
   2071 
   2072 <ul>
   2073 <li><b><code>+</code>: </b>addition</li>
   2074 <li><b><code>-</code>: </b>subtraction</li>
   2075 <li><b><code>*</code>: </b>multiplication</li>
   2076 <li><b><code>/</code>: </b>float division</li>
   2077 <li><b><code>//</code>: </b>floor division</li>
   2078 <li><b><code>%</code>: </b>modulo</li>
   2079 <li><b><code>^</code>: </b>exponentiation</li>
   2080 <li><b><code>-</code>: </b>unary minus</li>
   2081 </ul>
   2082 
   2083 <p>
   2084 With the exception of exponentiation and float division,
   2085 the arithmetic operators work as follows:
   2086 If both operands are integers,
   2087 the operation is performed over integers and the result is an integer.
   2088 Otherwise, if both operands are numbers,
   2089 then they are converted to floats,
   2090 the operation is performed following the machine's rules
   2091 for floating-point arithmetic
   2092 (usually the IEEE 754 standard),
   2093 and the result is a float.
   2094 (The string library coerces strings to numbers in
   2095 arithmetic operations; see <a href="#3.4.3">&sect;3.4.3</a> for details.)
   2096 
   2097 
   2098 <p>
   2099 Exponentiation and float division (<code>/</code>)
   2100 always convert their operands to floats
   2101 and the result is always a float.
   2102 Exponentiation uses the ISO&nbsp;C function <code>pow</code>,
   2103 so that it works for non-integer exponents too.
   2104 
   2105 
   2106 <p>
   2107 Floor division (<code>//</code>) is a division
   2108 that rounds the quotient towards minus infinity,
   2109 resulting in the floor of the division of its operands.
   2110 
   2111 
   2112 <p>
   2113 Modulo is defined as the remainder of a division
   2114 that rounds the quotient towards minus infinity (floor division).
   2115 
   2116 
   2117 <p>
   2118 In case of overflows in integer arithmetic,
   2119 all operations <em>wrap around</em>.
   2120 
   2121 
   2122 
   2123 <h3>3.4.2 &ndash; <a name="3.4.2">Bitwise Operators</a></h3><p>
   2124 Lua supports the following bitwise operators:
   2125 
   2126 <ul>
   2127 <li><b><code>&amp;</code>: </b>bitwise AND</li>
   2128 <li><b><code>&#124;</code>: </b>bitwise OR</li>
   2129 <li><b><code>~</code>: </b>bitwise exclusive OR</li>
   2130 <li><b><code>&gt;&gt;</code>: </b>right shift</li>
   2131 <li><b><code>&lt;&lt;</code>: </b>left shift</li>
   2132 <li><b><code>~</code>: </b>unary bitwise NOT</li>
   2133 </ul>
   2134 
   2135 <p>
   2136 All bitwise operations convert its operands to integers
   2137 (see <a href="#3.4.3">&sect;3.4.3</a>),
   2138 operate on all bits of those integers,
   2139 and result in an integer.
   2140 
   2141 
   2142 <p>
   2143 Both right and left shifts fill the vacant bits with zeros.
   2144 Negative displacements shift to the other direction;
   2145 displacements with absolute values equal to or higher than
   2146 the number of bits in an integer
   2147 result in zero (as all bits are shifted out).
   2148 
   2149 
   2150 
   2151 
   2152 
   2153 <h3>3.4.3 &ndash; <a name="3.4.3">Coercions and Conversions</a></h3><p>
   2154 Lua provides some automatic conversions between some
   2155 types and representations at run time.
   2156 Bitwise operators always convert float operands to integers.
   2157 Exponentiation and float division
   2158 always convert integer operands to floats.
   2159 All other arithmetic operations applied to mixed numbers
   2160 (integers and floats) convert the integer operand to a float.
   2161 The C API also converts both integers to floats and
   2162 floats to integers, as needed.
   2163 Moreover, string concatenation accepts numbers as arguments,
   2164 besides strings.
   2165 
   2166 
   2167 <p>
   2168 In a conversion from integer to float,
   2169 if the integer value has an exact representation as a float,
   2170 that is the result.
   2171 Otherwise,
   2172 the conversion gets the nearest higher or
   2173 the nearest lower representable value.
   2174 This kind of conversion never fails.
   2175 
   2176 
   2177 <p>
   2178 The conversion from float to integer
   2179 checks whether the float has an exact representation as an integer
   2180 (that is, the float has an integral value and
   2181 it is in the range of integer representation).
   2182 If it does, that representation is the result.
   2183 Otherwise, the conversion fails.
   2184 
   2185 
   2186 <p>
   2187 Several places in Lua coerce strings to numbers when necessary.
   2188 In particular,
   2189 the string library sets metamethods that try to coerce
   2190 strings to numbers in all arithmetic operations.
   2191 If the conversion fails,
   2192 the library calls the metamethod of the other operand
   2193 (if present) or it raises an error.
   2194 Note that bitwise operators do not do this coercion.
   2195 
   2196 
   2197 <p>
   2198 It is always a good practice not to rely on the
   2199 implicit coercions from strings to numbers,
   2200 as they are not always applied;
   2201 in particular, <code>"1"==1</code> is false and <code>"1"&lt;1</code> raises an error
   2202 (see <a href="#3.4.4">&sect;3.4.4</a>).
   2203 These coercions exist mainly for compatibility and may be removed
   2204 in future versions of the language.
   2205 
   2206 
   2207 <p>
   2208 A string is converted to an integer or a float
   2209 following its syntax and the rules of the Lua lexer.
   2210 The string may have also leading and trailing whitespaces and a sign.
   2211 All conversions from strings to numbers
   2212 accept both a dot and the current locale mark
   2213 as the radix character.
   2214 (The Lua lexer, however, accepts only a dot.)
   2215 If the string is not a valid numeral,
   2216 the conversion fails.
   2217 If necessary, the result of this first step is then converted
   2218 to a specific number subtype following the previous rules
   2219 for conversions between floats and integers.
   2220 
   2221 
   2222 <p>
   2223 The conversion from numbers to strings uses a
   2224 non-specified human-readable format.
   2225 To convert numbers to strings in any specific way,
   2226 use the function <a href="#pdf-string.format"><code>string.format</code></a>.
   2227 
   2228 
   2229 
   2230 
   2231 
   2232 <h3>3.4.4 &ndash; <a name="3.4.4">Relational Operators</a></h3><p>
   2233 Lua supports the following relational operators:
   2234 
   2235 <ul>
   2236 <li><b><code>==</code>: </b>equality</li>
   2237 <li><b><code>~=</code>: </b>inequality</li>
   2238 <li><b><code>&lt;</code>: </b>less than</li>
   2239 <li><b><code>&gt;</code>: </b>greater than</li>
   2240 <li><b><code>&lt;=</code>: </b>less or equal</li>
   2241 <li><b><code>&gt;=</code>: </b>greater or equal</li>
   2242 </ul><p>
   2243 These operators always result in <b>false</b> or <b>true</b>.
   2244 
   2245 
   2246 <p>
   2247 Equality (<code>==</code>) first compares the type of its operands.
   2248 If the types are different, then the result is <b>false</b>.
   2249 Otherwise, the values of the operands are compared.
   2250 Strings are equal if they have the same byte content.
   2251 Numbers are equal if they denote the same mathematical value.
   2252 
   2253 
   2254 <p>
   2255 Tables, userdata, and threads
   2256 are compared by reference:
   2257 two objects are considered equal only if they are the same object.
   2258 Every time you create a new object
   2259 (a table, a userdata, or a thread),
   2260 this new object is different from any previously existing object.
   2261 A function is always equal to itself.
   2262 Functions with any detectable difference
   2263 (different behavior, different definition) are always different.
   2264 Functions created at different times but with no detectable differences
   2265 may be classified as equal or not
   2266 (depending on internal caching details).
   2267 
   2268 
   2269 <p>
   2270 You can change the way that Lua compares tables and userdata
   2271 by using the <code>__eq</code> metamethod (see <a href="#2.4">&sect;2.4</a>).
   2272 
   2273 
   2274 <p>
   2275 Equality comparisons do not convert strings to numbers
   2276 or vice versa.
   2277 Thus, <code>"0"==0</code> evaluates to <b>false</b>,
   2278 and <code>t[0]</code> and <code>t["0"]</code> denote different
   2279 entries in a table.
   2280 
   2281 
   2282 <p>
   2283 The operator <code>~=</code> is exactly the negation of equality (<code>==</code>).
   2284 
   2285 
   2286 <p>
   2287 The order operators work as follows.
   2288 If both arguments are numbers,
   2289 then they are compared according to their mathematical values,
   2290 regardless of their subtypes.
   2291 Otherwise, if both arguments are strings,
   2292 then their values are compared according to the current locale.
   2293 Otherwise, Lua tries to call the <code>__lt</code> or the <code>__le</code>
   2294 metamethod (see <a href="#2.4">&sect;2.4</a>).
   2295 A comparison <code>a &gt; b</code> is translated to <code>b &lt; a</code>
   2296 and <code>a &gt;= b</code> is translated to <code>b &lt;= a</code>.
   2297 
   2298 
   2299 <p>
   2300 Following the IEEE 754 standard,
   2301 the special value NaN is considered neither less than,
   2302 nor equal to, nor greater than any value, including itself.
   2303 
   2304 
   2305 
   2306 
   2307 
   2308 <h3>3.4.5 &ndash; <a name="3.4.5">Logical Operators</a></h3><p>
   2309 The logical operators in Lua are
   2310 <b>and</b>, <b>or</b>, and <b>not</b>.
   2311 Like the control structures (see <a href="#3.3.4">&sect;3.3.4</a>),
   2312 all logical operators consider both <b>false</b> and <b>nil</b> as false
   2313 and anything else as true.
   2314 
   2315 
   2316 <p>
   2317 The negation operator <b>not</b> always returns <b>false</b> or <b>true</b>.
   2318 The conjunction operator <b>and</b> returns its first argument
   2319 if this value is <b>false</b> or <b>nil</b>;
   2320 otherwise, <b>and</b> returns its second argument.
   2321 The disjunction operator <b>or</b> returns its first argument
   2322 if this value is different from <b>nil</b> and <b>false</b>;
   2323 otherwise, <b>or</b> returns its second argument.
   2324 Both <b>and</b> and <b>or</b> use short-circuit evaluation;
   2325 that is,
   2326 the second operand is evaluated only if necessary.
   2327 Here are some examples:
   2328 
   2329 <pre>
   2330      10 or 20            --&gt; 10
   2331      10 or error()       --&gt; 10
   2332      nil or "a"          --&gt; "a"
   2333      nil and 10          --&gt; nil
   2334      false and error()   --&gt; false
   2335      false and nil       --&gt; false
   2336      false or nil        --&gt; nil
   2337      10 and 20           --&gt; 20
   2338 </pre>
   2339 
   2340 
   2341 
   2342 
   2343 <h3>3.4.6 &ndash; <a name="3.4.6">Concatenation</a></h3><p>
   2344 The string concatenation operator in Lua is
   2345 denoted by two dots ('<code>..</code>').
   2346 If both operands are strings or numbers,
   2347 then the numbers are converted to strings
   2348 in a non-specified format (see <a href="#3.4.3">&sect;3.4.3</a>).
   2349 Otherwise, the <code>__concat</code> metamethod is called (see <a href="#2.4">&sect;2.4</a>).
   2350 
   2351 
   2352 
   2353 
   2354 
   2355 <h3>3.4.7 &ndash; <a name="3.4.7">The Length Operator</a></h3>
   2356 
   2357 <p>
   2358 The length operator is denoted by the unary prefix operator <code>#</code>.
   2359 
   2360 
   2361 <p>
   2362 The length of a string is its number of bytes.
   2363 (That is the usual meaning of string length when each
   2364 character is one byte.)
   2365 
   2366 
   2367 <p>
   2368 The length operator applied on a table
   2369 returns a border in that table.
   2370 A <em>border</em> in a table <code>t</code> is any non-negative integer
   2371 that satisfies the following condition:
   2372 
   2373 <pre>
   2374      (border == 0 or t[border] ~= nil) and
   2375      (t[border + 1] == nil or border == math.maxinteger)
   2376 </pre><p>
   2377 In words,
   2378 a border is any positive integer index present in the table
   2379 that is followed by an absent index,
   2380 plus two limit cases:
   2381 zero, when index 1 is absent;
   2382 and the maximum value for an integer, when that index is present.
   2383 Note that keys that are not positive integers
   2384 do not interfere with borders.
   2385 
   2386 
   2387 <p>
   2388 A table with exactly one border is called a <em>sequence</em>.
   2389 For instance, the table <code>{10, 20, 30, 40, 50}</code> is a sequence,
   2390 as it has only one border (5).
   2391 The table <code>{10, 20, 30, nil, 50}</code> has two borders (3 and 5),
   2392 and therefore it is not a sequence.
   2393 (The <b>nil</b> at index 4 is called a <em>hole</em>.)
   2394 The table <code>{nil, 20, 30, nil, nil, 60, nil}</code>
   2395 has three borders (0, 3, and 6),
   2396 so it is not a sequence, too.
   2397 The table <code>{}</code> is a sequence with border 0.
   2398 
   2399 
   2400 <p>
   2401 When <code>t</code> is a sequence,
   2402 <code>#t</code> returns its only border,
   2403 which corresponds to the intuitive notion of the length of the sequence.
   2404 When <code>t</code> is not a sequence,
   2405 <code>#t</code> can return any of its borders.
   2406 (The exact one depends on details of
   2407 the internal representation of the table,
   2408 which in turn can depend on how the table was populated and
   2409 the memory addresses of its non-numeric keys.)
   2410 
   2411 
   2412 <p>
   2413 The computation of the length of a table
   2414 has a guaranteed worst time of <em>O(log n)</em>,
   2415 where <em>n</em> is the largest integer key in the table.
   2416 
   2417 
   2418 <p>
   2419 A program can modify the behavior of the length operator for
   2420 any value but strings through the <code>__len</code> metamethod (see <a href="#2.4">&sect;2.4</a>).
   2421 
   2422 
   2423 
   2424 
   2425 
   2426 <h3>3.4.8 &ndash; <a name="3.4.8">Precedence</a></h3><p>
   2427 Operator precedence in Lua follows the table below,
   2428 from lower to higher priority:
   2429 
   2430 <pre>
   2431      or
   2432      and
   2433      &lt;     &gt;     &lt;=    &gt;=    ~=    ==
   2434      |
   2435      ~
   2436      &amp;
   2437      &lt;&lt;    &gt;&gt;
   2438      ..
   2439      +     -
   2440      *     /     //    %
   2441      unary operators (not   #     -     ~)
   2442      ^
   2443 </pre><p>
   2444 As usual,
   2445 you can use parentheses to change the precedences of an expression.
   2446 The concatenation ('<code>..</code>') and exponentiation ('<code>^</code>')
   2447 operators are right associative.
   2448 All other binary operators are left associative.
   2449 
   2450 
   2451 
   2452 
   2453 
   2454 <h3>3.4.9 &ndash; <a name="3.4.9">Table Constructors</a></h3><p>
   2455 Table constructors are expressions that create tables.
   2456 Every time a constructor is evaluated, a new table is created.
   2457 A constructor can be used to create an empty table
   2458 or to create a table and initialize some of its fields.
   2459 The general syntax for constructors is
   2460 
   2461 <pre>
   2462 	tableconstructor ::= &lsquo;<b>{</b>&rsquo; [fieldlist] &lsquo;<b>}</b>&rsquo;
   2463 	fieldlist ::= field {fieldsep field} [fieldsep]
   2464 	field ::= &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; &lsquo;<b>=</b>&rsquo; exp | Name &lsquo;<b>=</b>&rsquo; exp | exp
   2465 	fieldsep ::= &lsquo;<b>,</b>&rsquo; | &lsquo;<b>;</b>&rsquo;
   2466 </pre>
   2467 
   2468 <p>
   2469 Each field of the form <code>[exp1] = exp2</code> adds to the new table an entry
   2470 with key <code>exp1</code> and value <code>exp2</code>.
   2471 A field of the form <code>name = exp</code> is equivalent to
   2472 <code>["name"] = exp</code>.
   2473 Fields of the form <code>exp</code> are equivalent to
   2474 <code>[i] = exp</code>, where <code>i</code> are consecutive integers
   2475 starting with 1;
   2476 fields in the other formats do not affect this counting.
   2477 For example,
   2478 
   2479 <pre>
   2480      a = { [f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45 }
   2481 </pre><p>
   2482 is equivalent to
   2483 
   2484 <pre>
   2485      do
   2486        local t = {}
   2487        t[f(1)] = g
   2488        t[1] = "x"         -- 1st exp
   2489        t[2] = "y"         -- 2nd exp
   2490        t.x = 1            -- t["x"] = 1
   2491        t[3] = f(x)        -- 3rd exp
   2492        t[30] = 23
   2493        t[4] = 45          -- 4th exp
   2494        a = t
   2495      end
   2496 </pre>
   2497 
   2498 <p>
   2499 The order of the assignments in a constructor is undefined.
   2500 (This order would be relevant only when there are repeated keys.)
   2501 
   2502 
   2503 <p>
   2504 If the last field in the list has the form <code>exp</code>
   2505 and the expression is a multires expression,
   2506 then all values returned by this expression enter the list consecutively
   2507 (see <a href="#3.4.12">&sect;3.4.12</a>).
   2508 
   2509 
   2510 <p>
   2511 The field list can have an optional trailing separator,
   2512 as a convenience for machine-generated code.
   2513 
   2514 
   2515 
   2516 
   2517 
   2518 <h3>3.4.10 &ndash; <a name="3.4.10">Function Calls</a></h3><p>
   2519 A function call in Lua has the following syntax:
   2520 
   2521 <pre>
   2522 	functioncall ::= prefixexp args
   2523 </pre><p>
   2524 In a function call,
   2525 first prefixexp and args are evaluated.
   2526 If the value of prefixexp has type <em>function</em>,
   2527 then this function is called
   2528 with the given arguments.
   2529 Otherwise, if present,
   2530 the prefixexp <code>__call</code> metamethod is called:
   2531 its first argument is the value of prefixexp,
   2532 followed by the original call arguments
   2533 (see <a href="#2.4">&sect;2.4</a>).
   2534 
   2535 
   2536 <p>
   2537 The form
   2538 
   2539 <pre>
   2540 	functioncall ::= prefixexp &lsquo;<b>:</b>&rsquo; Name args
   2541 </pre><p>
   2542 can be used to emulate methods.
   2543 A call <code>v:name(<em>args</em>)</code>
   2544 is syntactic sugar for <code>v.name(v,<em>args</em>)</code>,
   2545 except that <code>v</code> is evaluated only once.
   2546 
   2547 
   2548 <p>
   2549 Arguments have the following syntax:
   2550 
   2551 <pre>
   2552 	args ::= &lsquo;<b>(</b>&rsquo; [explist] &lsquo;<b>)</b>&rsquo;
   2553 	args ::= tableconstructor
   2554 	args ::= LiteralString
   2555 </pre><p>
   2556 All argument expressions are evaluated before the call.
   2557 A call of the form <code>f{<em>fields</em>}</code> is
   2558 syntactic sugar for <code>f({<em>fields</em>})</code>;
   2559 that is, the argument list is a single new table.
   2560 A call of the form <code>f'<em>string</em>'</code>
   2561 (or <code>f"<em>string</em>"</code> or <code>f[[<em>string</em>]]</code>)
   2562 is syntactic sugar for <code>f('<em>string</em>')</code>;
   2563 that is, the argument list is a single literal string.
   2564 
   2565 
   2566 <p>
   2567 A call of the form <code>return <em>functioncall</em></code> not in the
   2568 scope of a to-be-closed variable is called a <em>tail call</em>.
   2569 Lua implements <em>proper tail calls</em>
   2570 (or <em>proper tail recursion</em>):
   2571 In a tail call,
   2572 the called function reuses the stack entry of the calling function.
   2573 Therefore, there is no limit on the number of nested tail calls that
   2574 a program can execute.
   2575 However, a tail call erases any debug information about the
   2576 calling function.
   2577 Note that a tail call only happens with a particular syntax,
   2578 where the <b>return</b> has one single function call as argument,
   2579 and it is outside the scope of any to-be-closed variable.
   2580 This syntax makes the calling function return exactly
   2581 the returns of the called function,
   2582 without any intervening action.
   2583 So, none of the following examples are tail calls:
   2584 
   2585 <pre>
   2586      return (f(x))        -- results adjusted to 1
   2587      return 2 * f(x)      -- result multiplied by 2
   2588      return x, f(x)       -- additional results
   2589      f(x); return         -- results discarded
   2590      return x or f(x)     -- results adjusted to 1
   2591 </pre>
   2592 
   2593 
   2594 
   2595 
   2596 <h3>3.4.11 &ndash; <a name="3.4.11">Function Definitions</a></h3>
   2597 
   2598 <p>
   2599 The syntax for function definition is
   2600 
   2601 <pre>
   2602 	functiondef ::= <b>function</b> funcbody
   2603 	funcbody ::= &lsquo;<b>(</b>&rsquo; [parlist] &lsquo;<b>)</b>&rsquo; block <b>end</b>
   2604 </pre>
   2605 
   2606 <p>
   2607 The following syntactic sugar simplifies function definitions:
   2608 
   2609 <pre>
   2610 	stat ::= <b>function</b> funcname funcbody
   2611 	stat ::= <b>local</b> <b>function</b> Name funcbody
   2612 	funcname ::= Name {&lsquo;<b>.</b>&rsquo; Name} [&lsquo;<b>:</b>&rsquo; Name]
   2613 </pre><p>
   2614 The statement
   2615 
   2616 <pre>
   2617      function f () <em>body</em> end
   2618 </pre><p>
   2619 translates to
   2620 
   2621 <pre>
   2622      f = function () <em>body</em> end
   2623 </pre><p>
   2624 The statement
   2625 
   2626 <pre>
   2627      function t.a.b.c.f () <em>body</em> end
   2628 </pre><p>
   2629 translates to
   2630 
   2631 <pre>
   2632      t.a.b.c.f = function () <em>body</em> end
   2633 </pre><p>
   2634 The statement
   2635 
   2636 <pre>
   2637      local function f () <em>body</em> end
   2638 </pre><p>
   2639 translates to
   2640 
   2641 <pre>
   2642      local f; f = function () <em>body</em> end
   2643 </pre><p>
   2644 not to
   2645 
   2646 <pre>
   2647      local f = function () <em>body</em> end
   2648 </pre><p>
   2649 (This only makes a difference when the body of the function
   2650 contains references to <code>f</code>.)
   2651 
   2652 
   2653 <p>
   2654 A function definition is an executable expression,
   2655 whose value has type <em>function</em>.
   2656 When Lua precompiles a chunk,
   2657 all its function bodies are precompiled too,
   2658 but they are not created yet.
   2659 Then, whenever Lua executes the function definition,
   2660 the function is <em>instantiated</em> (or <em>closed</em>).
   2661 This function instance, or <em>closure</em>,
   2662 is the final value of the expression.
   2663 
   2664 
   2665 <p>
   2666 Parameters act as local variables that are
   2667 initialized with the argument values:
   2668 
   2669 <pre>
   2670 	parlist ::= namelist [&lsquo;<b>,</b>&rsquo; &lsquo;<b>...</b>&rsquo;] | &lsquo;<b>...</b>&rsquo;
   2671 </pre><p>
   2672 When a Lua function is called,
   2673 it adjusts its list of arguments to
   2674 the length of its list of parameters (see <a href="#3.4.12">&sect;3.4.12</a>),
   2675 unless the function is a <em>variadic function</em>,
   2676 which is indicated by three dots ('<code>...</code>')
   2677 at the end of its parameter list.
   2678 A variadic function does not adjust its argument list;
   2679 instead, it collects all extra arguments and supplies them
   2680 to the function through a <em>vararg expression</em>,
   2681 which is also written as three dots.
   2682 The value of this expression is a list of all actual extra arguments,
   2683 similar to a function with multiple results (see <a href="#3.4.12">&sect;3.4.12</a>).
   2684 
   2685 
   2686 <p>
   2687 As an example, consider the following definitions:
   2688 
   2689 <pre>
   2690      function f(a, b) end
   2691      function g(a, b, ...) end
   2692      function r() return 1,2,3 end
   2693 </pre><p>
   2694 Then, we have the following mapping from arguments to parameters and
   2695 to the vararg expression:
   2696 
   2697 <pre>
   2698      CALL             PARAMETERS
   2699      
   2700      f(3)             a=3, b=nil
   2701      f(3, 4)          a=3, b=4
   2702      f(3, 4, 5)       a=3, b=4
   2703      f(r(), 10)       a=1, b=10
   2704      f(r())           a=1, b=2
   2705      
   2706      g(3)             a=3, b=nil, ... --&gt;  (nothing)
   2707      g(3, 4)          a=3, b=4,   ... --&gt;  (nothing)
   2708      g(3, 4, 5, 8)    a=3, b=4,   ... --&gt;  5  8
   2709      g(5, r())        a=5, b=1,   ... --&gt;  2  3
   2710 </pre>
   2711 
   2712 <p>
   2713 Results are returned using the <b>return</b> statement (see <a href="#3.3.4">&sect;3.3.4</a>).
   2714 If control reaches the end of a function
   2715 without encountering a <b>return</b> statement,
   2716 then the function returns with no results.
   2717 
   2718 
   2719 <p>
   2720 
   2721 There is a system-dependent limit on the number of values
   2722 that a function may return.
   2723 This limit is guaranteed to be greater than 1000.
   2724 
   2725 
   2726 <p>
   2727 The <em>colon</em> syntax
   2728 is used to emulate <em>methods</em>,
   2729 adding an implicit extra parameter <code>self</code> to the function.
   2730 Thus, the statement
   2731 
   2732 <pre>
   2733      function t.a.b.c:f (<em>params</em>) <em>body</em> end
   2734 </pre><p>
   2735 is syntactic sugar for
   2736 
   2737 <pre>
   2738      t.a.b.c.f = function (self, <em>params</em>) <em>body</em> end
   2739 </pre>
   2740 
   2741 
   2742 
   2743 
   2744 <h3>3.4.12 &ndash; <a name="3.4.12">Lists of expressions, multiple results,
   2745 and adjustment</a></h3>
   2746 
   2747 <p>
   2748 Both function calls and vararg expressions can result in multiple values.
   2749 These expressions are called <em>multires expressions</em>.
   2750 
   2751 
   2752 <p>
   2753 When a multires expression is used as the last element
   2754 of a list of expressions,
   2755 all results from the expression are added to the
   2756 list of values produced by the list of expressions.
   2757 Note that a single expression
   2758 in a place that expects a list of expressions
   2759 is the last expression in that (singleton) list.
   2760 
   2761 
   2762 <p>
   2763 These are the places where Lua expects a list of expressions:
   2764 
   2765 <ul>
   2766 
   2767 <li>A <b>return</b> statement,
   2768 for instance <code>return e1, e2, e3</code> (see <a href="#3.3.4">&sect;3.3.4</a>).</li>
   2769 
   2770 <li>A table constructor,
   2771 for instance <code>{e1, e2, e3}</code> (see <a href="#3.4.9">&sect;3.4.9</a>).</li>
   2772 
   2773 <li>The arguments of a function call,
   2774 for instance <code>foo(e1, e2, e3)</code> (see <a href="#3.4.10">&sect;3.4.10</a>).</li>
   2775 
   2776 <li>A multiple assignment,
   2777 for instance <code>a , b, c = e1, e2, e3</code> (see <a href="#3.3.3">&sect;3.3.3</a>).</li>
   2778 
   2779 <li>A local declaration,
   2780 for instance <code>local a , b, c = e1, e2, e3</code> (see <a href="#3.3.7">&sect;3.3.7</a>).</li>
   2781 
   2782 <li>The initial values in a generic <b>for</b> loop,
   2783 for instance <code>for k in e1, e2, e3 do ... end</code> (see <a href="#3.3.5">&sect;3.3.5</a>).</li>
   2784 
   2785 </ul><p>
   2786 In the last four cases,
   2787 the list of values from the list of expressions
   2788 must be <em>adjusted</em> to a specific length:
   2789 the number of parameters in a call to a non-variadic function
   2790 (see <a href="#3.4.11">&sect;3.4.11</a>),
   2791 the number of variables in a multiple assignment or
   2792 a local declaration,
   2793 and exactly four values for a generic <b>for</b> loop.
   2794 The <em>adjustment</em> follows these rules:
   2795 If there are more values than needed,
   2796 the extra values are thrown away;
   2797 if there are fewer values than needed,
   2798 the list is extended with <b>nil</b>'s.
   2799 When the list of expressions ends with a multires expression,
   2800 all results from that expression enter the list of values
   2801 before the adjustment.
   2802 
   2803 
   2804 <p>
   2805 When a multires expression is used
   2806 in a list of expressions without being the last element,
   2807 or in a place where the syntax expects a single expression,
   2808 Lua adjusts the result list of that expression to one element.
   2809 As a particular case,
   2810 the syntax expects a single expression inside a parenthesized expression;
   2811 therefore, adding parentheses around a multires expression
   2812 forces it to produce exactly one result.
   2813 
   2814 
   2815 <p>
   2816 We seldom need to use a vararg expression in a place
   2817 where the syntax expects a single expression.
   2818 (Usually it is simpler to add a regular parameter before
   2819 the variadic part and use that parameter.)
   2820 When there is such a need,
   2821 we recommend assigning the vararg expression
   2822 to a single variable and using that variable
   2823 in its place.
   2824 
   2825 
   2826 <p>
   2827 Here are some examples of uses of mutlres expressions.
   2828 In all cases, when the construction needs
   2829 "the n-th result" and there is no such result,
   2830 it uses a <b>nil</b>.
   2831 
   2832 <pre>
   2833      print(x, f())      -- prints x and all results from f().
   2834      print(x, (f()))    -- prints x and the first result from f().
   2835      print(f(), x)      -- prints the first result from f() and x.
   2836      print(1 + f())     -- prints 1 added to the first result from f().
   2837      local x = ...      -- x gets the first vararg argument.
   2838      x,y = ...          -- x gets the first vararg argument,
   2839                         -- y gets the second vararg argument.
   2840      x,y,z = w, f()     -- x gets w, y gets the first result from f(),
   2841                         -- z gets the second result from f().
   2842      x,y,z = f()        -- x gets the first result from f(),
   2843                         -- y gets the second result from f(),
   2844                         -- z gets the third result from f().
   2845      x,y,z = f(), g()   -- x gets the first result from f(),
   2846                         -- y gets the first result from g(),
   2847                         -- z gets the second result from g().
   2848      x,y,z = (f())      -- x gets the first result from f(), y and z get nil.
   2849      return f()         -- returns all results from f().
   2850      return x, ...      -- returns x and all received vararg arguments.
   2851      return x,y,f()     -- returns x, y, and all results from f().
   2852      {f()}              -- creates a list with all results from f().
   2853      {...}              -- creates a list with all vararg arguments.
   2854      {f(), 5}           -- creates a list with the first result from f() and 5.
   2855 </pre>
   2856 
   2857 
   2858 
   2859 
   2860 
   2861 
   2862 <h2>3.5 &ndash; <a name="3.5">Visibility Rules</a></h2>
   2863 
   2864 <p>
   2865 
   2866 Lua is a lexically scoped language.
   2867 The scope of a local variable begins at the first statement after
   2868 its declaration and lasts until the last non-void statement
   2869 of the innermost block that includes the declaration.
   2870 (<em>Void statements</em> are labels and empty statements.)
   2871 Consider the following example:
   2872 
   2873 <pre>
   2874      x = 10                -- global variable
   2875      do                    -- new block
   2876        local x = x         -- new 'x', with value 10
   2877        print(x)            --&gt; 10
   2878        x = x+1
   2879        do                  -- another block
   2880          local x = x+1     -- another 'x'
   2881          print(x)          --&gt; 12
   2882        end
   2883        print(x)            --&gt; 11
   2884      end
   2885      print(x)              --&gt; 10  (the global one)
   2886 </pre>
   2887 
   2888 <p>
   2889 Notice that, in a declaration like <code>local x = x</code>,
   2890 the new <code>x</code> being declared is not in scope yet,
   2891 and so the second <code>x</code> refers to the outside variable.
   2892 
   2893 
   2894 <p>
   2895 Because of the lexical scoping rules,
   2896 local variables can be freely accessed by functions
   2897 defined inside their scope.
   2898 A local variable used by an inner function is called an <em>upvalue</em>
   2899 (or <em>external local variable</em>, or simply <em>external variable</em>)
   2900 inside the inner function.
   2901 
   2902 
   2903 <p>
   2904 Notice that each execution of a <b>local</b> statement
   2905 defines new local variables.
   2906 Consider the following example:
   2907 
   2908 <pre>
   2909      a = {}
   2910      local x = 20
   2911      for i = 1, 10 do
   2912        local y = 0
   2913        a[i] = function () y = y + 1; return x + y end
   2914      end
   2915 </pre><p>
   2916 The loop creates ten closures
   2917 (that is, ten instances of the anonymous function).
   2918 Each of these closures uses a different <code>y</code> variable,
   2919 while all of them share the same <code>x</code>.
   2920 
   2921 
   2922 
   2923 
   2924 
   2925 <h1>4 &ndash; <a name="4">The Application Program Interface</a></h1>
   2926 
   2927 
   2928 
   2929 <p>
   2930 
   2931 This section describes the C&nbsp;API for Lua, that is,
   2932 the set of C&nbsp;functions available to the host program to communicate
   2933 with Lua.
   2934 All API functions and related types and constants
   2935 are declared in the header file <a name="pdf-lua.h"><code>lua.h</code></a>.
   2936 
   2937 
   2938 <p>
   2939 Even when we use the term "function",
   2940 any facility in the API may be provided as a macro instead.
   2941 Except where stated otherwise,
   2942 all such macros use each of their arguments exactly once
   2943 (except for the first argument, which is always a Lua state),
   2944 and so do not generate any hidden side-effects.
   2945 
   2946 
   2947 <p>
   2948 As in most C&nbsp;libraries,
   2949 the Lua API functions do not check their arguments
   2950 for validity or consistency.
   2951 However, you can change this behavior by compiling Lua
   2952 with the macro <a name="pdf-LUA_USE_APICHECK"><code>LUA_USE_APICHECK</code></a> defined.
   2953 
   2954 
   2955 <p>
   2956 The Lua library is fully reentrant:
   2957 it has no global variables.
   2958 It keeps all information it needs in a dynamic structure,
   2959 called the <em>Lua state</em>.
   2960 
   2961 
   2962 <p>
   2963 Each Lua state has one or more threads,
   2964 which correspond to independent, cooperative lines of execution.
   2965 The type <a href="#lua_State"><code>lua_State</code></a> (despite its name) refers to a thread.
   2966 (Indirectly, through the thread, it also refers to the
   2967 Lua state associated to the thread.)
   2968 
   2969 
   2970 <p>
   2971 A pointer to a thread must be passed as the first argument to
   2972 every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>,
   2973 which creates a Lua state from scratch and returns a pointer
   2974 to the <em>main thread</em> in the new state.
   2975 
   2976 
   2977 
   2978 
   2979 
   2980 <h2>4.1 &ndash; <a name="4.1">The Stack</a></h2>
   2981 
   2982 
   2983 
   2984 <p>
   2985 Lua uses a <em>virtual stack</em> to pass values to and from C.
   2986 Each element in this stack represents a Lua value
   2987 (<b>nil</b>, number, string, etc.).
   2988 Functions in the API can access this stack through the
   2989 Lua state parameter that they receive.
   2990 
   2991 
   2992 <p>
   2993 Whenever Lua calls C, the called function gets a new stack,
   2994 which is independent of previous stacks and of stacks of
   2995 C&nbsp;functions that are still active.
   2996 This stack initially contains any arguments to the C&nbsp;function
   2997 and it is where the C&nbsp;function can store temporary
   2998 Lua values and must push its results
   2999 to be returned to the caller (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
   3000 
   3001 
   3002 <p>
   3003 For convenience,
   3004 most query operations in the API do not follow a strict stack discipline.
   3005 Instead, they can refer to any element in the stack
   3006 by using an <em>index</em>:
   3007 A positive index represents an absolute stack position,
   3008 starting at&nbsp;1 as the bottom of the stack;
   3009 a negative index represents an offset relative to the top of the stack.
   3010 More specifically, if the stack has <em>n</em> elements,
   3011 then index&nbsp;1 represents the first element
   3012 (that is, the element that was pushed onto the stack first)
   3013 and
   3014 index&nbsp;<em>n</em> represents the last element;
   3015 index&nbsp;-1 also represents the last element
   3016 (that is, the element at the&nbsp;top)
   3017 and index <em>-n</em> represents the first element.
   3018 
   3019 
   3020 
   3021 
   3022 
   3023 <h3>4.1.1 &ndash; <a name="4.1.1">Stack Size</a></h3>
   3024 
   3025 <p>
   3026 When you interact with the Lua API,
   3027 you are responsible for ensuring consistency.
   3028 In particular,
   3029 <em>you are responsible for controlling stack overflow</em>.
   3030 When you call any API function,
   3031 you must ensure the stack has enough room to accommodate the results.
   3032 
   3033 
   3034 <p>
   3035 There is one exception to the above rule:
   3036 When you call a Lua function
   3037 without a fixed number of results (see <a href="#lua_call"><code>lua_call</code></a>),
   3038 Lua ensures that the stack has enough space for all results.
   3039 However, it does not ensure any extra space.
   3040 So, before pushing anything on the stack after such a call
   3041 you should use <a href="#lua_checkstack"><code>lua_checkstack</code></a>.
   3042 
   3043 
   3044 <p>
   3045 Whenever Lua calls C,
   3046 it ensures that the stack has space for
   3047 at least <a name="pdf-LUA_MINSTACK"><code>LUA_MINSTACK</code></a> extra elements;
   3048 that is, you can safely push up to <code>LUA_MINSTACK</code> values into it.
   3049 <code>LUA_MINSTACK</code> is defined as 20,
   3050 so that usually you do not have to worry about stack space
   3051 unless your code has loops pushing elements onto the stack.
   3052 Whenever necessary,
   3053 you can use the function <a href="#lua_checkstack"><code>lua_checkstack</code></a>
   3054 to ensure that the stack has enough space for pushing new elements.
   3055 
   3056 
   3057 
   3058 
   3059 
   3060 <h3>4.1.2 &ndash; <a name="4.1.2">Valid and Acceptable Indices</a></h3>
   3061 
   3062 <p>
   3063 Any function in the API that receives stack indices
   3064 works only with <em>valid indices</em> or <em>acceptable indices</em>.
   3065 
   3066 
   3067 <p>
   3068 A <em>valid index</em> is an index that refers to a
   3069 position that stores a modifiable Lua value.
   3070 It comprises stack indices between&nbsp;1 and the stack top
   3071 (<code>1 &le; abs(index) &le; top</code>)
   3072 
   3073 plus <em>pseudo-indices</em>,
   3074 which represent some positions that are accessible to C&nbsp;code
   3075 but that are not in the stack.
   3076 Pseudo-indices are used to access the registry (see <a href="#4.3">&sect;4.3</a>)
   3077 and the upvalues of a C&nbsp;function (see <a href="#4.2">&sect;4.2</a>).
   3078 
   3079 
   3080 <p>
   3081 Functions that do not need a specific mutable position,
   3082 but only a value (e.g., query functions),
   3083 can be called with acceptable indices.
   3084 An <em>acceptable index</em> can be any valid index,
   3085 but it also can be any positive index after the stack top
   3086 within the space allocated for the stack,
   3087 that is, indices up to the stack size.
   3088 (Note that 0 is never an acceptable index.)
   3089 Indices to upvalues (see <a href="#4.2">&sect;4.2</a>) greater than the real number
   3090 of upvalues in the current C&nbsp;function are also acceptable (but invalid).
   3091 Except when noted otherwise,
   3092 functions in the API work with acceptable indices.
   3093 
   3094 
   3095 <p>
   3096 Acceptable indices serve to avoid extra tests
   3097 against the stack top when querying the stack.
   3098 For instance, a C&nbsp;function can query its third argument
   3099 without the need to check whether there is a third argument,
   3100 that is, without the need to check whether 3 is a valid index.
   3101 
   3102 
   3103 <p>
   3104 For functions that can be called with acceptable indices,
   3105 any non-valid index is treated as if it
   3106 contains a value of a virtual type <a name="pdf-LUA_TNONE"><code>LUA_TNONE</code></a>,
   3107 which behaves like a nil value.
   3108 
   3109 
   3110 
   3111 
   3112 
   3113 <h3>4.1.3 &ndash; <a name="4.1.3">Pointers to strings</a></h3>
   3114 
   3115 <p>
   3116 Several functions in the API return pointers (<code>const char*</code>)
   3117 to Lua strings in the stack.
   3118 (See <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, <a href="#lua_pushlstring"><code>lua_pushlstring</code></a>,
   3119 <a href="#lua_pushstring"><code>lua_pushstring</code></a>, and <a href="#lua_tolstring"><code>lua_tolstring</code></a>.
   3120 See also <a href="#luaL_checklstring"><code>luaL_checklstring</code></a>, <a href="#luaL_checkstring"><code>luaL_checkstring</code></a>,
   3121 and <a href="#luaL_tolstring"><code>luaL_tolstring</code></a> in the auxiliary library.)
   3122 
   3123 
   3124 <p>
   3125 In general,
   3126 Lua's garbage collection can free or move internal memory
   3127 and then invalidate pointers to internal strings.
   3128 To allow a safe use of these pointers,
   3129 the API guarantees that any pointer to a string in a stack index
   3130 is valid while the string value at that index is not removed from the stack.
   3131 (It can be moved to another index, though.)
   3132 When the index is a pseudo-index (referring to an upvalue),
   3133 the pointer is valid while the corresponding call is active and
   3134 the corresponding upvalue is not modified.
   3135 
   3136 
   3137 <p>
   3138 Some functions in the debug interface
   3139 also return pointers to strings,
   3140 namely <a href="#lua_getlocal"><code>lua_getlocal</code></a>, <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>,
   3141 <a href="#lua_setlocal"><code>lua_setlocal</code></a>, and <a href="#lua_setupvalue"><code>lua_setupvalue</code></a>.
   3142 For these functions, the pointer is guaranteed to
   3143 be valid while the caller function is active and
   3144 the given closure (if one was given) is in the stack.
   3145 
   3146 
   3147 <p>
   3148 Except for these guarantees,
   3149 the garbage collector is free to invalidate
   3150 any pointer to internal strings.
   3151 
   3152 
   3153 
   3154 
   3155 
   3156 
   3157 
   3158 <h2>4.2 &ndash; <a name="4.2">C Closures</a></h2>
   3159 
   3160 <p>
   3161 When a C&nbsp;function is created,
   3162 it is possible to associate some values with it,
   3163 thus creating a <em>C&nbsp;closure</em>
   3164 (see <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>);
   3165 these values are called <em>upvalues</em> and are
   3166 accessible to the function whenever it is called.
   3167 
   3168 
   3169 <p>
   3170 Whenever a C&nbsp;function is called,
   3171 its upvalues are located at specific pseudo-indices.
   3172 These pseudo-indices are produced by the macro
   3173 <a href="#lua_upvalueindex"><code>lua_upvalueindex</code></a>.
   3174 The first upvalue associated with a function is at index
   3175 <code>lua_upvalueindex(1)</code>, and so on.
   3176 Any access to <code>lua_upvalueindex(<em>n</em>)</code>,
   3177 where <em>n</em> is greater than the number of upvalues of the
   3178 current function
   3179 (but not greater than 256,
   3180 which is one plus the maximum number of upvalues in a closure),
   3181 produces an acceptable but invalid index.
   3182 
   3183 
   3184 <p>
   3185 A C&nbsp;closure can also change the values
   3186 of its corresponding upvalues.
   3187 
   3188 
   3189 
   3190 
   3191 
   3192 <h2>4.3 &ndash; <a name="4.3">Registry</a></h2>
   3193 
   3194 <p>
   3195 Lua provides a <em>registry</em>,
   3196 a predefined table that can be used by any C&nbsp;code to
   3197 store whatever Lua values it needs to store.
   3198 The registry table is always accessible at pseudo-index
   3199 <a name="pdf-LUA_REGISTRYINDEX"><code>LUA_REGISTRYINDEX</code></a>.
   3200 Any C&nbsp;library can store data into this table,
   3201 but it must take care to choose keys
   3202 that are different from those used
   3203 by other libraries, to avoid collisions.
   3204 Typically, you should use as key a string containing your library name,
   3205 or a light userdata with the address of a C&nbsp;object in your code,
   3206 or any Lua object created by your code.
   3207 As with variable names,
   3208 string keys starting with an underscore followed by
   3209 uppercase letters are reserved for Lua.
   3210 
   3211 
   3212 <p>
   3213 The integer keys in the registry are used
   3214 by the reference mechanism (see <a href="#luaL_ref"><code>luaL_ref</code></a>)
   3215 and by some predefined values.
   3216 Therefore, integer keys in the registry
   3217 must not be used for other purposes.
   3218 
   3219 
   3220 <p>
   3221 When you create a new Lua state,
   3222 its registry comes with some predefined values.
   3223 These predefined values are indexed with integer keys
   3224 defined as constants in <code>lua.h</code>.
   3225 The following constants are defined:
   3226 
   3227 <ul>
   3228 <li><b><a name="pdf-LUA_RIDX_MAINTHREAD"><code>LUA_RIDX_MAINTHREAD</code></a>: </b> At this index the registry has
   3229 the main thread of the state.
   3230 (The main thread is the one created together with the state.)
   3231 </li>
   3232 
   3233 <li><b><a name="pdf-LUA_RIDX_GLOBALS"><code>LUA_RIDX_GLOBALS</code></a>: </b> At this index the registry has
   3234 the global environment.
   3235 </li>
   3236 </ul>
   3237 
   3238 
   3239 
   3240 
   3241 <h2>4.4 &ndash; <a name="4.4">Error Handling in C</a></h2>
   3242 
   3243 
   3244 
   3245 <p>
   3246 Internally, Lua uses the C <code>longjmp</code> facility to handle errors.
   3247 (Lua will use exceptions if you compile it as C++;
   3248 search for <code>LUAI_THROW</code> in the source code for details.)
   3249 When Lua faces any error,
   3250 such as a memory allocation error or a type error,
   3251 it <em>raises</em> an error;
   3252 that is, it does a long jump.
   3253 A <em>protected environment</em> uses <code>setjmp</code>
   3254 to set a recovery point;
   3255 any error jumps to the most recent active recovery point.
   3256 
   3257 
   3258 <p>
   3259 Inside a C&nbsp;function you can raise an error explicitly
   3260 by calling <a href="#lua_error"><code>lua_error</code></a>.
   3261 
   3262 
   3263 <p>
   3264 Most functions in the API can raise an error,
   3265 for instance due to a memory allocation error.
   3266 The documentation for each function indicates whether
   3267 it can raise errors.
   3268 
   3269 
   3270 <p>
   3271 If an error happens outside any protected environment,
   3272 Lua calls a <em>panic function</em> (see <a href="#lua_atpanic"><code>lua_atpanic</code></a>)
   3273 and then calls <code>abort</code>,
   3274 thus exiting the host application.
   3275 Your panic function can avoid this exit by
   3276 never returning
   3277 (e.g., doing a long jump to your own recovery point outside Lua).
   3278 
   3279 
   3280 <p>
   3281 The panic function,
   3282 as its name implies,
   3283 is a mechanism of last resort.
   3284 Programs should avoid it.
   3285 As a general rule,
   3286 when a C&nbsp;function is called by Lua with a Lua state,
   3287 it can do whatever it wants on that Lua state,
   3288 as it should be already protected.
   3289 However,
   3290 when C code operates on other Lua states
   3291 (e.g., a Lua-state argument to the function,
   3292 a Lua state stored in the registry, or
   3293 the result of <a href="#lua_newthread"><code>lua_newthread</code></a>),
   3294 it should use them only in API calls that cannot raise errors.
   3295 
   3296 
   3297 <p>
   3298 The panic function runs as if it were a message handler (see <a href="#2.3">&sect;2.3</a>);
   3299 in particular, the error object is on the top of the stack.
   3300 However, there is no guarantee about stack space.
   3301 To push anything on the stack,
   3302 the panic function must first check the available space (see <a href="#4.1.1">&sect;4.1.1</a>).
   3303 
   3304 
   3305 
   3306 
   3307 
   3308 <h3>4.4.1 &ndash; <a name="4.4.1">Status Codes</a></h3>
   3309 
   3310 <p>
   3311 Several functions that report errors in the API use the following
   3312 status codes to indicate different kinds of errors or other conditions:
   3313 
   3314 <ul>
   3315 
   3316 <li><b><a name="pdf-LUA_OK"><code>LUA_OK</code></a> (0): </b> no errors.</li>
   3317 
   3318 <li><b><a name="pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>: </b> a runtime error.</li>
   3319 
   3320 <li><b><a name="pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b>
   3321 memory allocation error.
   3322 For such errors, Lua does not call the message handler.
   3323 </li>
   3324 
   3325 <li><b><a name="pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>: </b> error while running the message handler.</li>
   3326 
   3327 <li><b><a name="pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>: </b> syntax error during precompilation.</li>
   3328 
   3329 <li><b><a name="pdf-LUA_YIELD"><code>LUA_YIELD</code></a>: </b> the thread (coroutine) yields.</li>
   3330 
   3331 <li><b><a name="pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a>: </b> a file-related error;
   3332 e.g., it cannot open or read the file.</li>
   3333 
   3334 </ul><p>
   3335 These constants are defined in the header file <code>lua.h</code>.
   3336 
   3337 
   3338 
   3339 
   3340 
   3341 
   3342 
   3343 <h2>4.5 &ndash; <a name="4.5">Handling Yields in C</a></h2>
   3344 
   3345 <p>
   3346 Internally, Lua uses the C <code>longjmp</code> facility to yield a coroutine.
   3347 Therefore, if a C&nbsp;function <code>foo</code> calls an API function
   3348 and this API function yields
   3349 (directly or indirectly by calling another function that yields),
   3350 Lua cannot return to <code>foo</code> any more,
   3351 because the <code>longjmp</code> removes its frame from the C&nbsp;stack.
   3352 
   3353 
   3354 <p>
   3355 To avoid this kind of problem,
   3356 Lua raises an error whenever it tries to yield across an API call,
   3357 except for three functions:
   3358 <a href="#lua_yieldk"><code>lua_yieldk</code></a>, <a href="#lua_callk"><code>lua_callk</code></a>, and <a href="#lua_pcallk"><code>lua_pcallk</code></a>.
   3359 All those functions receive a <em>continuation function</em>
   3360 (as a parameter named <code>k</code>) to continue execution after a yield.
   3361 
   3362 
   3363 <p>
   3364 We need to set some terminology to explain continuations.
   3365 We have a C&nbsp;function called from Lua which we will call
   3366 the <em>original function</em>.
   3367 This original function then calls one of those three functions in the C API,
   3368 which we will call the <em>callee function</em>,
   3369 that then yields the current thread.
   3370 This can happen when the callee function is <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
   3371 or when the callee function is either <a href="#lua_callk"><code>lua_callk</code></a> or <a href="#lua_pcallk"><code>lua_pcallk</code></a>
   3372 and the function called by them yields.
   3373 
   3374 
   3375 <p>
   3376 Suppose the running thread yields while executing the callee function.
   3377 After the thread resumes,
   3378 it eventually will finish running the callee function.
   3379 However,
   3380 the callee function cannot return to the original function,
   3381 because its frame in the C&nbsp;stack was destroyed by the yield.
   3382 Instead, Lua calls a <em>continuation function</em>,
   3383 which was given as an argument to the callee function.
   3384 As the name implies,
   3385 the continuation function should continue the task
   3386 of the original function.
   3387 
   3388 
   3389 <p>
   3390 As an illustration, consider the following function:
   3391 
   3392 <pre>
   3393      int original_function (lua_State *L) {
   3394        ...     /* code 1 */
   3395        status = lua_pcall(L, n, m, h);  /* calls Lua */
   3396        ...     /* code 2 */
   3397      }
   3398 </pre><p>
   3399 Now we want to allow
   3400 the Lua code being run by <a href="#lua_pcall"><code>lua_pcall</code></a> to yield.
   3401 First, we can rewrite our function like here:
   3402 
   3403 <pre>
   3404      int k (lua_State *L, int status, lua_KContext ctx) {
   3405        ...  /* code 2 */
   3406      }
   3407      
   3408      int original_function (lua_State *L) {
   3409        ...     /* code 1 */
   3410        return k(L, lua_pcall(L, n, m, h), ctx);
   3411      }
   3412 </pre><p>
   3413 In the above code,
   3414 the new function <code>k</code> is a
   3415 <em>continuation function</em> (with type <a href="#lua_KFunction"><code>lua_KFunction</code></a>),
   3416 which should do all the work that the original function
   3417 was doing after calling <a href="#lua_pcall"><code>lua_pcall</code></a>.
   3418 Now, we must inform Lua that it must call <code>k</code> if the Lua code
   3419 being executed by <a href="#lua_pcall"><code>lua_pcall</code></a> gets interrupted in some way
   3420 (errors or yielding),
   3421 so we rewrite the code as here,
   3422 replacing <a href="#lua_pcall"><code>lua_pcall</code></a> by <a href="#lua_pcallk"><code>lua_pcallk</code></a>:
   3423 
   3424 <pre>
   3425      int original_function (lua_State *L) {
   3426        ...     /* code 1 */
   3427        return k(L, lua_pcallk(L, n, m, h, ctx2, k), ctx1);
   3428      }
   3429 </pre><p>
   3430 Note the external, explicit call to the continuation:
   3431 Lua will call the continuation only if needed, that is,
   3432 in case of errors or resuming after a yield.
   3433 If the called function returns normally without ever yielding,
   3434 <a href="#lua_pcallk"><code>lua_pcallk</code></a> (and <a href="#lua_callk"><code>lua_callk</code></a>) will also return normally.
   3435 (Of course, instead of calling the continuation in that case,
   3436 you can do the equivalent work directly inside the original function.)
   3437 
   3438 
   3439 <p>
   3440 Besides the Lua state,
   3441 the continuation function has two other parameters:
   3442 the final status of the call and the context value (<code>ctx</code>) that
   3443 was passed originally to <a href="#lua_pcallk"><code>lua_pcallk</code></a>.
   3444 Lua does not use this context value;
   3445 it only passes this value from the original function to the
   3446 continuation function.
   3447 For <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
   3448 the status is the same value that would be returned by <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
   3449 except that it is <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when being executed after a yield
   3450 (instead of <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>).
   3451 For <a href="#lua_yieldk"><code>lua_yieldk</code></a> and <a href="#lua_callk"><code>lua_callk</code></a>,
   3452 the status is always <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when Lua calls the continuation.
   3453 (For these two functions,
   3454 Lua will not call the continuation in case of errors,
   3455 because they do not handle errors.)
   3456 Similarly, when using <a href="#lua_callk"><code>lua_callk</code></a>,
   3457 you should call the continuation function
   3458 with <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> as the status.
   3459 (For <a href="#lua_yieldk"><code>lua_yieldk</code></a>, there is not much point in calling
   3460 directly the continuation function,
   3461 because <a href="#lua_yieldk"><code>lua_yieldk</code></a> usually does not return.)
   3462 
   3463 
   3464 <p>
   3465 Lua treats the continuation function as if it were the original function.
   3466 The continuation function receives the same Lua stack
   3467 from the original function,
   3468 in the same state it would be if the callee function had returned.
   3469 (For instance,
   3470 after a <a href="#lua_callk"><code>lua_callk</code></a> the function and its arguments are
   3471 removed from the stack and replaced by the results from the call.)
   3472 It also has the same upvalues.
   3473 Whatever it returns is handled by Lua as if it were the return
   3474 of the original function.
   3475 
   3476 
   3477 
   3478 
   3479 
   3480 <h2>4.6 &ndash; <a name="4.6">Functions and Types</a></h2>
   3481 
   3482 <p>
   3483 Here we list all functions and types from the C&nbsp;API in
   3484 alphabetical order.
   3485 Each function has an indicator like this:
   3486 <span class="apii">[-o, +p, <em>x</em>]</span>
   3487 
   3488 
   3489 <p>
   3490 The first field, <code>o</code>,
   3491 is how many elements the function pops from the stack.
   3492 The second field, <code>p</code>,
   3493 is how many elements the function pushes onto the stack.
   3494 (Any function always pushes its results after popping its arguments.)
   3495 A field in the form <code>x|y</code> means the function can push (or pop)
   3496 <code>x</code> or <code>y</code> elements,
   3497 depending on the situation;
   3498 an interrogation mark '<code>?</code>' means that
   3499 we cannot know how many elements the function pops/pushes
   3500 by looking only at its arguments.
   3501 (For instance, they may depend on what is in the stack.)
   3502 The third field, <code>x</code>,
   3503 tells whether the function may raise errors:
   3504 '<code>-</code>' means the function never raises any error;
   3505 '<code>m</code>' means the function may raise only out-of-memory errors;
   3506 '<code>v</code>' means the function may raise the errors explained in the text;
   3507 '<code>e</code>' means the function can run arbitrary Lua code,
   3508 either directly or through metamethods,
   3509 and therefore may raise any errors.
   3510 
   3511 
   3512 
   3513 <hr><h3><a name="lua_absindex"><code>lua_absindex</code></a></h3><p>
   3514 <span class="apii">[-0, +0, &ndash;]</span>
   3515 <pre>int lua_absindex (lua_State *L, int idx);</pre>
   3516 
   3517 <p>
   3518 Converts the acceptable index <code>idx</code>
   3519 into an equivalent absolute index
   3520 (that is, one that does not depend on the stack size).
   3521 
   3522 
   3523 
   3524 
   3525 
   3526 <hr><h3><a name="lua_Alloc"><code>lua_Alloc</code></a></h3>
   3527 <pre>typedef void * (*lua_Alloc) (void *ud,
   3528                              void *ptr,
   3529                              size_t osize,
   3530                              size_t nsize);</pre>
   3531 
   3532 <p>
   3533 The type of the memory-allocation function used by Lua states.
   3534 The allocator function must provide a
   3535 functionality similar to <code>realloc</code>,
   3536 but not exactly the same.
   3537 Its arguments are
   3538 <code>ud</code>, an opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>;
   3539 <code>ptr</code>, a pointer to the block being allocated/reallocated/freed;
   3540 <code>osize</code>, the original size of the block or some code about what
   3541 is being allocated;
   3542 and <code>nsize</code>, the new size of the block.
   3543 
   3544 
   3545 <p>
   3546 When <code>ptr</code> is not <code>NULL</code>,
   3547 <code>osize</code> is the size of the block pointed by <code>ptr</code>,
   3548 that is, the size given when it was allocated or reallocated.
   3549 
   3550 
   3551 <p>
   3552 When <code>ptr</code> is <code>NULL</code>,
   3553 <code>osize</code> encodes the kind of object that Lua is allocating.
   3554 <code>osize</code> is any of
   3555 <a href="#pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>, <a href="#pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>, <a href="#pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
   3556 <a href="#pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>, or <a href="#pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a> when (and only when)
   3557 Lua is creating a new object of that type.
   3558 When <code>osize</code> is some other value,
   3559 Lua is allocating memory for something else.
   3560 
   3561 
   3562 <p>
   3563 Lua assumes the following behavior from the allocator function:
   3564 
   3565 
   3566 <p>
   3567 When <code>nsize</code> is zero,
   3568 the allocator must behave like <code>free</code>
   3569 and then return <code>NULL</code>.
   3570 
   3571 
   3572 <p>
   3573 When <code>nsize</code> is not zero,
   3574 the allocator must behave like <code>realloc</code>.
   3575 In particular, the allocator returns <code>NULL</code>
   3576 if and only if it cannot fulfill the request.
   3577 
   3578 
   3579 <p>
   3580 Here is a simple implementation for the allocator function.
   3581 It is used in the auxiliary library by <a href="#luaL_newstate"><code>luaL_newstate</code></a>.
   3582 
   3583 <pre>
   3584      static void *l_alloc (void *ud, void *ptr, size_t osize,
   3585                                                 size_t nsize) {
   3586        (void)ud;  (void)osize;  /* not used */
   3587        if (nsize == 0) {
   3588          free(ptr);
   3589          return NULL;
   3590        }
   3591        else
   3592          return realloc(ptr, nsize);
   3593      }
   3594 </pre><p>
   3595 Note that ISO&nbsp;C ensures
   3596 that <code>free(NULL)</code> has no effect and that
   3597 <code>realloc(NULL,size)</code> is equivalent to <code>malloc(size)</code>.
   3598 
   3599 
   3600 
   3601 
   3602 
   3603 <hr><h3><a name="lua_arith"><code>lua_arith</code></a></h3><p>
   3604 <span class="apii">[-(2|1), +1, <em>e</em>]</span>
   3605 <pre>void lua_arith (lua_State *L, int op);</pre>
   3606 
   3607 <p>
   3608 Performs an arithmetic or bitwise operation over the two values
   3609 (or one, in the case of negations)
   3610 at the top of the stack,
   3611 with the value on the top being the second operand,
   3612 pops these values, and pushes the result of the operation.
   3613 The function follows the semantics of the corresponding Lua operator
   3614 (that is, it may call metamethods).
   3615 
   3616 
   3617 <p>
   3618 The value of <code>op</code> must be one of the following constants:
   3619 
   3620 <ul>
   3621 
   3622 <li><b><a name="pdf-LUA_OPADD"><code>LUA_OPADD</code></a>: </b> performs addition (<code>+</code>)</li>
   3623 <li><b><a name="pdf-LUA_OPSUB"><code>LUA_OPSUB</code></a>: </b> performs subtraction (<code>-</code>)</li>
   3624 <li><b><a name="pdf-LUA_OPMUL"><code>LUA_OPMUL</code></a>: </b> performs multiplication (<code>*</code>)</li>
   3625 <li><b><a name="pdf-LUA_OPDIV"><code>LUA_OPDIV</code></a>: </b> performs float division (<code>/</code>)</li>
   3626 <li><b><a name="pdf-LUA_OPIDIV"><code>LUA_OPIDIV</code></a>: </b> performs floor division (<code>//</code>)</li>
   3627 <li><b><a name="pdf-LUA_OPMOD"><code>LUA_OPMOD</code></a>: </b> performs modulo (<code>%</code>)</li>
   3628 <li><b><a name="pdf-LUA_OPPOW"><code>LUA_OPPOW</code></a>: </b> performs exponentiation (<code>^</code>)</li>
   3629 <li><b><a name="pdf-LUA_OPUNM"><code>LUA_OPUNM</code></a>: </b> performs mathematical negation (unary <code>-</code>)</li>
   3630 <li><b><a name="pdf-LUA_OPBNOT"><code>LUA_OPBNOT</code></a>: </b> performs bitwise NOT (<code>~</code>)</li>
   3631 <li><b><a name="pdf-LUA_OPBAND"><code>LUA_OPBAND</code></a>: </b> performs bitwise AND (<code>&amp;</code>)</li>
   3632 <li><b><a name="pdf-LUA_OPBOR"><code>LUA_OPBOR</code></a>: </b> performs bitwise OR (<code>|</code>)</li>
   3633 <li><b><a name="pdf-LUA_OPBXOR"><code>LUA_OPBXOR</code></a>: </b> performs bitwise exclusive OR (<code>~</code>)</li>
   3634 <li><b><a name="pdf-LUA_OPSHL"><code>LUA_OPSHL</code></a>: </b> performs left shift (<code>&lt;&lt;</code>)</li>
   3635 <li><b><a name="pdf-LUA_OPSHR"><code>LUA_OPSHR</code></a>: </b> performs right shift (<code>&gt;&gt;</code>)</li>
   3636 
   3637 </ul>
   3638 
   3639 
   3640 
   3641 
   3642 <hr><h3><a name="lua_atpanic"><code>lua_atpanic</code></a></h3><p>
   3643 <span class="apii">[-0, +0, &ndash;]</span>
   3644 <pre>lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);</pre>
   3645 
   3646 <p>
   3647 Sets a new panic function and returns the old one (see <a href="#4.4">&sect;4.4</a>).
   3648 
   3649 
   3650 
   3651 
   3652 
   3653 <hr><h3><a name="lua_call"><code>lua_call</code></a></h3><p>
   3654 <span class="apii">[-(nargs+1), +nresults, <em>e</em>]</span>
   3655 <pre>void lua_call (lua_State *L, int nargs, int nresults);</pre>
   3656 
   3657 <p>
   3658 Calls a function.
   3659 Like regular Lua calls,
   3660 <code>lua_call</code> respects the <code>__call</code> metamethod.
   3661 So, here the word "function"
   3662 means any callable value.
   3663 
   3664 
   3665 <p>
   3666 To do a call you must use the following protocol:
   3667 first, the function to be called is pushed onto the stack;
   3668 then, the arguments to the call are pushed
   3669 in direct order;
   3670 that is, the first argument is pushed first.
   3671 Finally you call <a href="#lua_call"><code>lua_call</code></a>;
   3672 <code>nargs</code> is the number of arguments that you pushed onto the stack.
   3673 When the function returns,
   3674 all arguments and the function value are popped
   3675 and the call results are pushed onto the stack.
   3676 The number of results is adjusted to <code>nresults</code>,
   3677 unless <code>nresults</code> is <a name="pdf-LUA_MULTRET"><code>LUA_MULTRET</code></a>.
   3678 In this case, all results from the function are pushed;
   3679 Lua takes care that the returned values fit into the stack space,
   3680 but it does not ensure any extra space in the stack.
   3681 The function results are pushed onto the stack in direct order
   3682 (the first result is pushed first),
   3683 so that after the call the last result is on the top of the stack.
   3684 
   3685 
   3686 <p>
   3687 Any error while calling and running the function is propagated upwards
   3688 (with a <code>longjmp</code>).
   3689 
   3690 
   3691 <p>
   3692 The following example shows how the host program can do the
   3693 equivalent to this Lua code:
   3694 
   3695 <pre>
   3696      a = f("how", t.x, 14)
   3697 </pre><p>
   3698 Here it is in&nbsp;C:
   3699 
   3700 <pre>
   3701      lua_getglobal(L, "f");                  /* function to be called */
   3702      lua_pushliteral(L, "how");                       /* 1st argument */
   3703      lua_getglobal(L, "t");                    /* table to be indexed */
   3704      lua_getfield(L, -1, "x");        /* push result of t.x (2nd arg) */
   3705      lua_remove(L, -2);                  /* remove 't' from the stack */
   3706      lua_pushinteger(L, 14);                          /* 3rd argument */
   3707      lua_call(L, 3, 1);     /* call 'f' with 3 arguments and 1 result */
   3708      lua_setglobal(L, "a");                         /* set global 'a' */
   3709 </pre><p>
   3710 Note that the code above is <em>balanced</em>:
   3711 at its end, the stack is back to its original configuration.
   3712 This is considered good programming practice.
   3713 
   3714 
   3715 
   3716 
   3717 
   3718 <hr><h3><a name="lua_callk"><code>lua_callk</code></a></h3><p>
   3719 <span class="apii">[-(nargs + 1), +nresults, <em>e</em>]</span>
   3720 <pre>void lua_callk (lua_State *L,
   3721                 int nargs,
   3722                 int nresults,
   3723                 lua_KContext ctx,
   3724                 lua_KFunction k);</pre>
   3725 
   3726 <p>
   3727 This function behaves exactly like <a href="#lua_call"><code>lua_call</code></a>,
   3728 but allows the called function to yield (see <a href="#4.5">&sect;4.5</a>).
   3729 
   3730 
   3731 
   3732 
   3733 
   3734 <hr><h3><a name="lua_CFunction"><code>lua_CFunction</code></a></h3>
   3735 <pre>typedef int (*lua_CFunction) (lua_State *L);</pre>
   3736 
   3737 <p>
   3738 Type for C&nbsp;functions.
   3739 
   3740 
   3741 <p>
   3742 In order to communicate properly with Lua,
   3743 a C&nbsp;function must use the following protocol,
   3744 which defines the way parameters and results are passed:
   3745 a C&nbsp;function receives its arguments from Lua in its stack
   3746 in direct order (the first argument is pushed first).
   3747 So, when the function starts,
   3748 <code>lua_gettop(L)</code> returns the number of arguments received by the function.
   3749 The first argument (if any) is at index 1
   3750 and its last argument is at index <code>lua_gettop(L)</code>.
   3751 To return values to Lua, a C&nbsp;function just pushes them onto the stack,
   3752 in direct order (the first result is pushed first),
   3753 and returns in C the number of results.
   3754 Any other value in the stack below the results will be properly
   3755 discarded by Lua.
   3756 Like a Lua function, a C&nbsp;function called by Lua can also return
   3757 many results.
   3758 
   3759 
   3760 <p>
   3761 As an example, the following function receives a variable number
   3762 of numeric arguments and returns their average and their sum:
   3763 
   3764 <pre>
   3765      static int foo (lua_State *L) {
   3766        int n = lua_gettop(L);    /* number of arguments */
   3767        lua_Number sum = 0.0;
   3768        int i;
   3769        for (i = 1; i &lt;= n; i++) {
   3770          if (!lua_isnumber(L, i)) {
   3771            lua_pushliteral(L, "incorrect argument");
   3772            lua_error(L);
   3773          }
   3774          sum += lua_tonumber(L, i);
   3775        }
   3776        lua_pushnumber(L, sum/n);        /* first result */
   3777        lua_pushnumber(L, sum);         /* second result */
   3778        return 2;                   /* number of results */
   3779      }
   3780 </pre>
   3781 
   3782 
   3783 
   3784 
   3785 <hr><h3><a name="lua_checkstack"><code>lua_checkstack</code></a></h3><p>
   3786 <span class="apii">[-0, +0, &ndash;]</span>
   3787 <pre>int lua_checkstack (lua_State *L, int n);</pre>
   3788 
   3789 <p>
   3790 Ensures that the stack has space for at least <code>n</code> extra elements,
   3791 that is, that you can safely push up to <code>n</code> values into it.
   3792 It returns false if it cannot fulfill the request,
   3793 either because it would cause the stack
   3794 to be greater than a fixed maximum size
   3795 (typically at least several thousand elements) or
   3796 because it cannot allocate memory for the extra space.
   3797 This function never shrinks the stack;
   3798 if the stack already has space for the extra elements,
   3799 it is left unchanged.
   3800 
   3801 
   3802 
   3803 
   3804 
   3805 <hr><h3><a name="lua_close"><code>lua_close</code></a></h3><p>
   3806 <span class="apii">[-0, +0, &ndash;]</span>
   3807 <pre>void lua_close (lua_State *L);</pre>
   3808 
   3809 <p>
   3810 Close all active to-be-closed variables in the main thread,
   3811 release all objects in the given Lua state
   3812 (calling the corresponding garbage-collection metamethods, if any),
   3813 and frees all dynamic memory used by this state.
   3814 
   3815 
   3816 <p>
   3817 On several platforms, you may not need to call this function,
   3818 because all resources are naturally released when the host program ends.
   3819 On the other hand, long-running programs that create multiple states,
   3820 such as daemons or web servers,
   3821 will probably need to close states as soon as they are not needed.
   3822 
   3823 
   3824 
   3825 
   3826 
   3827 <hr><h3><a name="lua_closeslot"><code>lua_closeslot</code></a></h3><p>
   3828 <span class="apii">[-0, +0, <em>e</em>]</span>
   3829 <pre>void lua_closeslot (lua_State *L, int index);</pre>
   3830 
   3831 <p>
   3832 Close the to-be-closed slot at the given index and set its value to <b>nil</b>.
   3833 The index must be the last index previously marked to be closed
   3834 (see <a href="#lua_toclose"><code>lua_toclose</code></a>) that is still active (that is, not closed yet).
   3835 
   3836 
   3837 <p>
   3838 A <code>__close</code> metamethod cannot yield
   3839 when called through this function.
   3840 
   3841 
   3842 <p>
   3843 (This function was introduced in release&nbsp;5.4.3.)
   3844 
   3845 
   3846 
   3847 
   3848 
   3849 <hr><h3><a name="lua_closethread"><code>lua_closethread</code></a></h3><p>
   3850 <span class="apii">[-0, +?, &ndash;]</span>
   3851 <pre>int lua_closethread (lua_State *L, lua_State *from);</pre>
   3852 
   3853 <p>
   3854 Resets a thread, cleaning its call stack and closing all pending
   3855 to-be-closed variables.
   3856 Returns a status code:
   3857 <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> for no errors in the thread
   3858 (either the original error that stopped the thread or
   3859 errors in closing methods),
   3860 or an error status otherwise.
   3861 In case of error,
   3862 leaves the error object on the top of the stack.
   3863 
   3864 
   3865 <p>
   3866 The parameter <code>from</code> represents the coroutine that is resetting <code>L</code>.
   3867 If there is no such coroutine,
   3868 this parameter can be <code>NULL</code>.
   3869 
   3870 
   3871 <p>
   3872 (This function was introduced in release&nbsp;5.4.6.)
   3873 
   3874 
   3875 
   3876 
   3877 
   3878 <hr><h3><a name="lua_compare"><code>lua_compare</code></a></h3><p>
   3879 <span class="apii">[-0, +0, <em>e</em>]</span>
   3880 <pre>int lua_compare (lua_State *L, int index1, int index2, int op);</pre>
   3881 
   3882 <p>
   3883 Compares two Lua values.
   3884 Returns 1 if the value at index <code>index1</code> satisfies <code>op</code>
   3885 when compared with the value at index <code>index2</code>,
   3886 following the semantics of the corresponding Lua operator
   3887 (that is, it may call metamethods).
   3888 Otherwise returns&nbsp;0.
   3889 Also returns&nbsp;0 if any of the indices is not valid.
   3890 
   3891 
   3892 <p>
   3893 The value of <code>op</code> must be one of the following constants:
   3894 
   3895 <ul>
   3896 
   3897 <li><b><a name="pdf-LUA_OPEQ"><code>LUA_OPEQ</code></a>: </b> compares for equality (<code>==</code>)</li>
   3898 <li><b><a name="pdf-LUA_OPLT"><code>LUA_OPLT</code></a>: </b> compares for less than (<code>&lt;</code>)</li>
   3899 <li><b><a name="pdf-LUA_OPLE"><code>LUA_OPLE</code></a>: </b> compares for less or equal (<code>&lt;=</code>)</li>
   3900 
   3901 </ul>
   3902 
   3903 
   3904 
   3905 
   3906 <hr><h3><a name="lua_concat"><code>lua_concat</code></a></h3><p>
   3907 <span class="apii">[-n, +1, <em>e</em>]</span>
   3908 <pre>void lua_concat (lua_State *L, int n);</pre>
   3909 
   3910 <p>
   3911 Concatenates the <code>n</code> values at the top of the stack,
   3912 pops them, and leaves the result on the top.
   3913 If <code>n</code>&nbsp;is&nbsp;1, the result is the single value on the stack
   3914 (that is, the function does nothing);
   3915 if <code>n</code> is 0, the result is the empty string.
   3916 Concatenation is performed following the usual semantics of Lua
   3917 (see <a href="#3.4.6">&sect;3.4.6</a>).
   3918 
   3919 
   3920 
   3921 
   3922 
   3923 <hr><h3><a name="lua_copy"><code>lua_copy</code></a></h3><p>
   3924 <span class="apii">[-0, +0, &ndash;]</span>
   3925 <pre>void lua_copy (lua_State *L, int fromidx, int toidx);</pre>
   3926 
   3927 <p>
   3928 Copies the element at index <code>fromidx</code>
   3929 into the valid index <code>toidx</code>,
   3930 replacing the value at that position.
   3931 Values at other positions are not affected.
   3932 
   3933 
   3934 
   3935 
   3936 
   3937 <hr><h3><a name="lua_createtable"><code>lua_createtable</code></a></h3><p>
   3938 <span class="apii">[-0, +1, <em>m</em>]</span>
   3939 <pre>void lua_createtable (lua_State *L, int narr, int nrec);</pre>
   3940 
   3941 <p>
   3942 Creates a new empty table and pushes it onto the stack.
   3943 Parameter <code>narr</code> is a hint for how many elements the table
   3944 will have as a sequence;
   3945 parameter <code>nrec</code> is a hint for how many other elements
   3946 the table will have.
   3947 Lua may use these hints to preallocate memory for the new table.
   3948 This preallocation may help performance when you know in advance
   3949 how many elements the table will have.
   3950 Otherwise you can use the function <a href="#lua_newtable"><code>lua_newtable</code></a>.
   3951 
   3952 
   3953 
   3954 
   3955 
   3956 <hr><h3><a name="lua_dump"><code>lua_dump</code></a></h3><p>
   3957 <span class="apii">[-0, +0, &ndash;]</span>
   3958 <pre>int lua_dump (lua_State *L,
   3959                         lua_Writer writer,
   3960                         void *data,
   3961                         int strip);</pre>
   3962 
   3963 <p>
   3964 Dumps a function as a binary chunk.
   3965 Receives a Lua function on the top of the stack
   3966 and produces a binary chunk that,
   3967 if loaded again,
   3968 results in a function equivalent to the one dumped.
   3969 As it produces parts of the chunk,
   3970 <a href="#lua_dump"><code>lua_dump</code></a> calls function <code>writer</code> (see <a href="#lua_Writer"><code>lua_Writer</code></a>)
   3971 with the given <code>data</code>
   3972 to write them.
   3973 
   3974 
   3975 <p>
   3976 If <code>strip</code> is true,
   3977 the binary representation may not include all debug information
   3978 about the function,
   3979 to save space.
   3980 
   3981 
   3982 <p>
   3983 The value returned is the error code returned by the last
   3984 call to the writer;
   3985 0&nbsp;means no errors.
   3986 
   3987 
   3988 <p>
   3989 This function does not pop the Lua function from the stack.
   3990 
   3991 
   3992 
   3993 
   3994 
   3995 <hr><h3><a name="lua_error"><code>lua_error</code></a></h3><p>
   3996 <span class="apii">[-1, +0, <em>v</em>]</span>
   3997 <pre>int lua_error (lua_State *L);</pre>
   3998 
   3999 <p>
   4000 Raises a Lua error,
   4001 using the value on the top of the stack as the error object.
   4002 This function does a long jump,
   4003 and therefore never returns
   4004 (see <a href="#luaL_error"><code>luaL_error</code></a>).
   4005 
   4006 
   4007 
   4008 
   4009 
   4010 <hr><h3><a name="lua_gc"><code>lua_gc</code></a></h3><p>
   4011 <span class="apii">[-0, +0, &ndash;]</span>
   4012 <pre>int lua_gc (lua_State *L, int what, ...);</pre>
   4013 
   4014 <p>
   4015 Controls the garbage collector.
   4016 
   4017 
   4018 <p>
   4019 This function performs several tasks,
   4020 according to the value of the parameter <code>what</code>.
   4021 For options that need extra arguments,
   4022 they are listed after the option.
   4023 
   4024 <ul>
   4025 
   4026 <li><b><code>LUA_GCCOLLECT</code>: </b>
   4027 Performs a full garbage-collection cycle.
   4028 </li>
   4029 
   4030 <li><b><code>LUA_GCSTOP</code>: </b>
   4031 Stops the garbage collector.
   4032 </li>
   4033 
   4034 <li><b><code>LUA_GCRESTART</code>: </b>
   4035 Restarts the garbage collector.
   4036 </li>
   4037 
   4038 <li><b><code>LUA_GCCOUNT</code>: </b>
   4039 Returns the current amount of memory (in Kbytes) in use by Lua.
   4040 </li>
   4041 
   4042 <li><b><code>LUA_GCCOUNTB</code>: </b>
   4043 Returns the remainder of dividing the current amount of bytes of
   4044 memory in use by Lua by 1024.
   4045 </li>
   4046 
   4047 <li><b><code>LUA_GCSTEP</code> <code>(int stepsize)</code>: </b>
   4048 Performs an incremental step of garbage collection,
   4049 corresponding to the allocation of <code>stepsize</code> Kbytes.
   4050 </li>
   4051 
   4052 <li><b><code>LUA_GCISRUNNING</code>: </b>
   4053 Returns a boolean that tells whether the collector is running
   4054 (i.e., not stopped).
   4055 </li>
   4056 
   4057 <li><b><code>LUA_GCINC</code> (int pause, int stepmul, stepsize): </b>
   4058 Changes the collector to incremental mode
   4059 with the given parameters (see <a href="#2.5.1">&sect;2.5.1</a>).
   4060 Returns the previous mode (<code>LUA_GCGEN</code> or <code>LUA_GCINC</code>).
   4061 </li>
   4062 
   4063 <li><b><code>LUA_GCGEN</code> (int minormul, int majormul): </b>
   4064 Changes the collector to generational mode
   4065 with the given parameters (see <a href="#2.5.2">&sect;2.5.2</a>).
   4066 Returns the previous mode (<code>LUA_GCGEN</code> or <code>LUA_GCINC</code>).
   4067 </li>
   4068 
   4069 </ul><p>
   4070 For more details about these options,
   4071 see <a href="#pdf-collectgarbage"><code>collectgarbage</code></a>.
   4072 
   4073 
   4074 <p>
   4075 This function should not be called by a finalizer.
   4076 
   4077 
   4078 
   4079 
   4080 
   4081 <hr><h3><a name="lua_getallocf"><code>lua_getallocf</code></a></h3><p>
   4082 <span class="apii">[-0, +0, &ndash;]</span>
   4083 <pre>lua_Alloc lua_getallocf (lua_State *L, void **ud);</pre>
   4084 
   4085 <p>
   4086 Returns the memory-allocation function of a given state.
   4087 If <code>ud</code> is not <code>NULL</code>, Lua stores in <code>*ud</code> the
   4088 opaque pointer given when the memory-allocator function was set.
   4089 
   4090 
   4091 
   4092 
   4093 
   4094 <hr><h3><a name="lua_getfield"><code>lua_getfield</code></a></h3><p>
   4095 <span class="apii">[-0, +1, <em>e</em>]</span>
   4096 <pre>int lua_getfield (lua_State *L, int index, const char *k);</pre>
   4097 
   4098 <p>
   4099 Pushes onto the stack the value <code>t[k]</code>,
   4100 where <code>t</code> is the value at the given index.
   4101 As in Lua, this function may trigger a metamethod
   4102 for the "index" event (see <a href="#2.4">&sect;2.4</a>).
   4103 
   4104 
   4105 <p>
   4106 Returns the type of the pushed value.
   4107 
   4108 
   4109 
   4110 
   4111 
   4112 <hr><h3><a name="lua_getextraspace"><code>lua_getextraspace</code></a></h3><p>
   4113 <span class="apii">[-0, +0, &ndash;]</span>
   4114 <pre>void *lua_getextraspace (lua_State *L);</pre>
   4115 
   4116 <p>
   4117 Returns a pointer to a raw memory area associated with the
   4118 given Lua state.
   4119 The application can use this area for any purpose;
   4120 Lua does not use it for anything.
   4121 
   4122 
   4123 <p>
   4124 Each new thread has this area initialized with a copy
   4125 of the area of the main thread.
   4126 
   4127 
   4128 <p>
   4129 By default, this area has the size of a pointer to void,
   4130 but you can recompile Lua with a different size for this area.
   4131 (See <code>LUA_EXTRASPACE</code> in <code>luaconf.h</code>.)
   4132 
   4133 
   4134 
   4135 
   4136 
   4137 <hr><h3><a name="lua_getglobal"><code>lua_getglobal</code></a></h3><p>
   4138 <span class="apii">[-0, +1, <em>e</em>]</span>
   4139 <pre>int lua_getglobal (lua_State *L, const char *name);</pre>
   4140 
   4141 <p>
   4142 Pushes onto the stack the value of the global <code>name</code>.
   4143 Returns the type of that value.
   4144 
   4145 
   4146 
   4147 
   4148 
   4149 <hr><h3><a name="lua_geti"><code>lua_geti</code></a></h3><p>
   4150 <span class="apii">[-0, +1, <em>e</em>]</span>
   4151 <pre>int lua_geti (lua_State *L, int index, lua_Integer i);</pre>
   4152 
   4153 <p>
   4154 Pushes onto the stack the value <code>t[i]</code>,
   4155 where <code>t</code> is the value at the given index.
   4156 As in Lua, this function may trigger a metamethod
   4157 for the "index" event (see <a href="#2.4">&sect;2.4</a>).
   4158 
   4159 
   4160 <p>
   4161 Returns the type of the pushed value.
   4162 
   4163 
   4164 
   4165 
   4166 
   4167 <hr><h3><a name="lua_getmetatable"><code>lua_getmetatable</code></a></h3><p>
   4168 <span class="apii">[-0, +(0|1), &ndash;]</span>
   4169 <pre>int lua_getmetatable (lua_State *L, int index);</pre>
   4170 
   4171 <p>
   4172 If the value at the given index has a metatable,
   4173 the function pushes that metatable onto the stack and returns&nbsp;1.
   4174 Otherwise,
   4175 the function returns&nbsp;0 and pushes nothing on the stack.
   4176 
   4177 
   4178 
   4179 
   4180 
   4181 <hr><h3><a name="lua_gettable"><code>lua_gettable</code></a></h3><p>
   4182 <span class="apii">[-1, +1, <em>e</em>]</span>
   4183 <pre>int lua_gettable (lua_State *L, int index);</pre>
   4184 
   4185 <p>
   4186 Pushes onto the stack the value <code>t[k]</code>,
   4187 where <code>t</code> is the value at the given index
   4188 and <code>k</code> is the value on the top of the stack.
   4189 
   4190 
   4191 <p>
   4192 This function pops the key from the stack,
   4193 pushing the resulting value in its place.
   4194 As in Lua, this function may trigger a metamethod
   4195 for the "index" event (see <a href="#2.4">&sect;2.4</a>).
   4196 
   4197 
   4198 <p>
   4199 Returns the type of the pushed value.
   4200 
   4201 
   4202 
   4203 
   4204 
   4205 <hr><h3><a name="lua_gettop"><code>lua_gettop</code></a></h3><p>
   4206 <span class="apii">[-0, +0, &ndash;]</span>
   4207 <pre>int lua_gettop (lua_State *L);</pre>
   4208 
   4209 <p>
   4210 Returns the index of the top element in the stack.
   4211 Because indices start at&nbsp;1,
   4212 this result is equal to the number of elements in the stack;
   4213 in particular, 0&nbsp;means an empty stack.
   4214 
   4215 
   4216 
   4217 
   4218 
   4219 <hr><h3><a name="lua_getiuservalue"><code>lua_getiuservalue</code></a></h3><p>
   4220 <span class="apii">[-0, +1, &ndash;]</span>
   4221 <pre>int lua_getiuservalue (lua_State *L, int index, int n);</pre>
   4222 
   4223 <p>
   4224 Pushes onto the stack the <code>n</code>-th user value associated with the
   4225 full userdata at the given index and
   4226 returns the type of the pushed value.
   4227 
   4228 
   4229 <p>
   4230 If the userdata does not have that value,
   4231 pushes <b>nil</b> and returns <a href="#pdf-LUA_TNONE"><code>LUA_TNONE</code></a>.
   4232 
   4233 
   4234 
   4235 
   4236 
   4237 <hr><h3><a name="lua_insert"><code>lua_insert</code></a></h3><p>
   4238 <span class="apii">[-1, +1, &ndash;]</span>
   4239 <pre>void lua_insert (lua_State *L, int index);</pre>
   4240 
   4241 <p>
   4242 Moves the top element into the given valid index,
   4243 shifting up the elements above this index to open space.
   4244 This function cannot be called with a pseudo-index,
   4245 because a pseudo-index is not an actual stack position.
   4246 
   4247 
   4248 
   4249 
   4250 
   4251 <hr><h3><a name="lua_Integer"><code>lua_Integer</code></a></h3>
   4252 <pre>typedef ... lua_Integer;</pre>
   4253 
   4254 <p>
   4255 The type of integers in Lua.
   4256 
   4257 
   4258 <p>
   4259 By default this type is <code>long long</code>,
   4260 (usually a 64-bit two-complement integer),
   4261 but that can be changed to <code>long</code> or <code>int</code>
   4262 (usually a 32-bit two-complement integer).
   4263 (See <code>LUA_INT_TYPE</code> in <code>luaconf.h</code>.)
   4264 
   4265 
   4266 <p>
   4267 Lua also defines the constants
   4268 <a name="pdf-LUA_MININTEGER"><code>LUA_MININTEGER</code></a> and <a name="pdf-LUA_MAXINTEGER"><code>LUA_MAXINTEGER</code></a>,
   4269 with the minimum and the maximum values that fit in this type.
   4270 
   4271 
   4272 
   4273 
   4274 
   4275 <hr><h3><a name="lua_isboolean"><code>lua_isboolean</code></a></h3><p>
   4276 <span class="apii">[-0, +0, &ndash;]</span>
   4277 <pre>int lua_isboolean (lua_State *L, int index);</pre>
   4278 
   4279 <p>
   4280 Returns 1 if the value at the given index is a boolean,
   4281 and 0&nbsp;otherwise.
   4282 
   4283 
   4284 
   4285 
   4286 
   4287 <hr><h3><a name="lua_iscfunction"><code>lua_iscfunction</code></a></h3><p>
   4288 <span class="apii">[-0, +0, &ndash;]</span>
   4289 <pre>int lua_iscfunction (lua_State *L, int index);</pre>
   4290 
   4291 <p>
   4292 Returns 1 if the value at the given index is a C&nbsp;function,
   4293 and 0&nbsp;otherwise.
   4294 
   4295 
   4296 
   4297 
   4298 
   4299 <hr><h3><a name="lua_isfunction"><code>lua_isfunction</code></a></h3><p>
   4300 <span class="apii">[-0, +0, &ndash;]</span>
   4301 <pre>int lua_isfunction (lua_State *L, int index);</pre>
   4302 
   4303 <p>
   4304 Returns 1 if the value at the given index is a function
   4305 (either C or Lua), and 0&nbsp;otherwise.
   4306 
   4307 
   4308 
   4309 
   4310 
   4311 <hr><h3><a name="lua_isinteger"><code>lua_isinteger</code></a></h3><p>
   4312 <span class="apii">[-0, +0, &ndash;]</span>
   4313 <pre>int lua_isinteger (lua_State *L, int index);</pre>
   4314 
   4315 <p>
   4316 Returns 1 if the value at the given index is an integer
   4317 (that is, the value is a number and is represented as an integer),
   4318 and 0&nbsp;otherwise.
   4319 
   4320 
   4321 
   4322 
   4323 
   4324 <hr><h3><a name="lua_islightuserdata"><code>lua_islightuserdata</code></a></h3><p>
   4325 <span class="apii">[-0, +0, &ndash;]</span>
   4326 <pre>int lua_islightuserdata (lua_State *L, int index);</pre>
   4327 
   4328 <p>
   4329 Returns 1 if the value at the given index is a light userdata,
   4330 and 0&nbsp;otherwise.
   4331 
   4332 
   4333 
   4334 
   4335 
   4336 <hr><h3><a name="lua_isnil"><code>lua_isnil</code></a></h3><p>
   4337 <span class="apii">[-0, +0, &ndash;]</span>
   4338 <pre>int lua_isnil (lua_State *L, int index);</pre>
   4339 
   4340 <p>
   4341 Returns 1 if the value at the given index is <b>nil</b>,
   4342 and 0&nbsp;otherwise.
   4343 
   4344 
   4345 
   4346 
   4347 
   4348 <hr><h3><a name="lua_isnone"><code>lua_isnone</code></a></h3><p>
   4349 <span class="apii">[-0, +0, &ndash;]</span>
   4350 <pre>int lua_isnone (lua_State *L, int index);</pre>
   4351 
   4352 <p>
   4353 Returns 1 if the given index is not valid,
   4354 and 0&nbsp;otherwise.
   4355 
   4356 
   4357 
   4358 
   4359 
   4360 <hr><h3><a name="lua_isnoneornil"><code>lua_isnoneornil</code></a></h3><p>
   4361 <span class="apii">[-0, +0, &ndash;]</span>
   4362 <pre>int lua_isnoneornil (lua_State *L, int index);</pre>
   4363 
   4364 <p>
   4365 Returns 1 if the given index is not valid
   4366 or if the value at this index is <b>nil</b>,
   4367 and 0&nbsp;otherwise.
   4368 
   4369 
   4370 
   4371 
   4372 
   4373 <hr><h3><a name="lua_isnumber"><code>lua_isnumber</code></a></h3><p>
   4374 <span class="apii">[-0, +0, &ndash;]</span>
   4375 <pre>int lua_isnumber (lua_State *L, int index);</pre>
   4376 
   4377 <p>
   4378 Returns 1 if the value at the given index is a number
   4379 or a string convertible to a number,
   4380 and 0&nbsp;otherwise.
   4381 
   4382 
   4383 
   4384 
   4385 
   4386 <hr><h3><a name="lua_isstring"><code>lua_isstring</code></a></h3><p>
   4387 <span class="apii">[-0, +0, &ndash;]</span>
   4388 <pre>int lua_isstring (lua_State *L, int index);</pre>
   4389 
   4390 <p>
   4391 Returns 1 if the value at the given index is a string
   4392 or a number (which is always convertible to a string),
   4393 and 0&nbsp;otherwise.
   4394 
   4395 
   4396 
   4397 
   4398 
   4399 <hr><h3><a name="lua_istable"><code>lua_istable</code></a></h3><p>
   4400 <span class="apii">[-0, +0, &ndash;]</span>
   4401 <pre>int lua_istable (lua_State *L, int index);</pre>
   4402 
   4403 <p>
   4404 Returns 1 if the value at the given index is a table,
   4405 and 0&nbsp;otherwise.
   4406 
   4407 
   4408 
   4409 
   4410 
   4411 <hr><h3><a name="lua_isthread"><code>lua_isthread</code></a></h3><p>
   4412 <span class="apii">[-0, +0, &ndash;]</span>
   4413 <pre>int lua_isthread (lua_State *L, int index);</pre>
   4414 
   4415 <p>
   4416 Returns 1 if the value at the given index is a thread,
   4417 and 0&nbsp;otherwise.
   4418 
   4419 
   4420 
   4421 
   4422 
   4423 <hr><h3><a name="lua_isuserdata"><code>lua_isuserdata</code></a></h3><p>
   4424 <span class="apii">[-0, +0, &ndash;]</span>
   4425 <pre>int lua_isuserdata (lua_State *L, int index);</pre>
   4426 
   4427 <p>
   4428 Returns 1 if the value at the given index is a userdata
   4429 (either full or light), and 0&nbsp;otherwise.
   4430 
   4431 
   4432 
   4433 
   4434 
   4435 <hr><h3><a name="lua_isyieldable"><code>lua_isyieldable</code></a></h3><p>
   4436 <span class="apii">[-0, +0, &ndash;]</span>
   4437 <pre>int lua_isyieldable (lua_State *L);</pre>
   4438 
   4439 <p>
   4440 Returns 1 if the given coroutine can yield,
   4441 and 0&nbsp;otherwise.
   4442 
   4443 
   4444 
   4445 
   4446 
   4447 <hr><h3><a name="lua_KContext"><code>lua_KContext</code></a></h3>
   4448 <pre>typedef ... lua_KContext;</pre>
   4449 
   4450 <p>
   4451 The type for continuation-function contexts.
   4452 It must be a numeric type.
   4453 This type is defined as <code>intptr_t</code>
   4454 when <code>intptr_t</code> is available,
   4455 so that it can store pointers too.
   4456 Otherwise, it is defined as <code>ptrdiff_t</code>.
   4457 
   4458 
   4459 
   4460 
   4461 
   4462 <hr><h3><a name="lua_KFunction"><code>lua_KFunction</code></a></h3>
   4463 <pre>typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);</pre>
   4464 
   4465 <p>
   4466 Type for continuation functions (see <a href="#4.5">&sect;4.5</a>).
   4467 
   4468 
   4469 
   4470 
   4471 
   4472 <hr><h3><a name="lua_len"><code>lua_len</code></a></h3><p>
   4473 <span class="apii">[-0, +1, <em>e</em>]</span>
   4474 <pre>void lua_len (lua_State *L, int index);</pre>
   4475 
   4476 <p>
   4477 Returns the length of the value at the given index.
   4478 It is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">&sect;3.4.7</a>) and
   4479 may trigger a metamethod for the "length" event (see <a href="#2.4">&sect;2.4</a>).
   4480 The result is pushed on the stack.
   4481 
   4482 
   4483 
   4484 
   4485 
   4486 <hr><h3><a name="lua_load"><code>lua_load</code></a></h3><p>
   4487 <span class="apii">[-0, +1, &ndash;]</span>
   4488 <pre>int lua_load (lua_State *L,
   4489               lua_Reader reader,
   4490               void *data,
   4491               const char *chunkname,
   4492               const char *mode);</pre>
   4493 
   4494 <p>
   4495 Loads a Lua chunk without running it.
   4496 If there are no errors,
   4497 <code>lua_load</code> pushes the compiled chunk as a Lua
   4498 function on top of the stack.
   4499 Otherwise, it pushes an error message.
   4500 
   4501 
   4502 <p>
   4503 The <code>lua_load</code> function uses a user-supplied <code>reader</code> function
   4504 to read the chunk (see <a href="#lua_Reader"><code>lua_Reader</code></a>).
   4505 The <code>data</code> argument is an opaque value passed to the reader function.
   4506 
   4507 
   4508 <p>
   4509 The <code>chunkname</code> argument gives a name to the chunk,
   4510 which is used for error messages and in debug information (see <a href="#4.7">&sect;4.7</a>).
   4511 
   4512 
   4513 <p>
   4514 <code>lua_load</code> automatically detects whether the chunk is text or binary
   4515 and loads it accordingly (see program <code>luac</code>).
   4516 The string <code>mode</code> works as in function <a href="#pdf-load"><code>load</code></a>,
   4517 with the addition that
   4518 a <code>NULL</code> value is equivalent to the string "<code>bt</code>".
   4519 
   4520 
   4521 <p>
   4522 <code>lua_load</code> uses the stack internally,
   4523 so the reader function must always leave the stack
   4524 unmodified when returning.
   4525 
   4526 
   4527 <p>
   4528 <code>lua_load</code> can return
   4529 <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>, <a href="#pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>, or <a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>.
   4530 The function may also return other values corresponding to
   4531 errors raised by the read function (see <a href="#4.4.1">&sect;4.4.1</a>).
   4532 
   4533 
   4534 <p>
   4535 If the resulting function has upvalues,
   4536 its first upvalue is set to the value of the global environment
   4537 stored at index <code>LUA_RIDX_GLOBALS</code> in the registry (see <a href="#4.3">&sect;4.3</a>).
   4538 When loading main chunks,
   4539 this upvalue will be the <code>_ENV</code> variable (see <a href="#2.2">&sect;2.2</a>).
   4540 Other upvalues are initialized with <b>nil</b>.
   4541 
   4542 
   4543 
   4544 
   4545 
   4546 <hr><h3><a name="lua_newstate"><code>lua_newstate</code></a></h3><p>
   4547 <span class="apii">[-0, +0, &ndash;]</span>
   4548 <pre>lua_State *lua_newstate (lua_Alloc f, void *ud);</pre>
   4549 
   4550 <p>
   4551 Creates a new independent state and returns its main thread.
   4552 Returns <code>NULL</code> if it cannot create the state
   4553 (due to lack of memory).
   4554 The argument <code>f</code> is the allocator function;
   4555 Lua will do all memory allocation for this state
   4556 through this function (see <a href="#lua_Alloc"><code>lua_Alloc</code></a>).
   4557 The second argument, <code>ud</code>, is an opaque pointer that Lua
   4558 passes to the allocator in every call.
   4559 
   4560 
   4561 
   4562 
   4563 
   4564 <hr><h3><a name="lua_newtable"><code>lua_newtable</code></a></h3><p>
   4565 <span class="apii">[-0, +1, <em>m</em>]</span>
   4566 <pre>void lua_newtable (lua_State *L);</pre>
   4567 
   4568 <p>
   4569 Creates a new empty table and pushes it onto the stack.
   4570 It is equivalent to <code>lua_createtable(L, 0, 0)</code>.
   4571 
   4572 
   4573 
   4574 
   4575 
   4576 <hr><h3><a name="lua_newthread"><code>lua_newthread</code></a></h3><p>
   4577 <span class="apii">[-0, +1, <em>m</em>]</span>
   4578 <pre>lua_State *lua_newthread (lua_State *L);</pre>
   4579 
   4580 <p>
   4581 Creates a new thread, pushes it on the stack,
   4582 and returns a pointer to a <a href="#lua_State"><code>lua_State</code></a> that represents this new thread.
   4583 The new thread returned by this function shares with the original thread
   4584 its global environment,
   4585 but has an independent execution stack.
   4586 
   4587 
   4588 <p>
   4589 Threads are subject to garbage collection,
   4590 like any Lua object.
   4591 
   4592 
   4593 
   4594 
   4595 
   4596 <hr><h3><a name="lua_newuserdatauv"><code>lua_newuserdatauv</code></a></h3><p>
   4597 <span class="apii">[-0, +1, <em>m</em>]</span>
   4598 <pre>void *lua_newuserdatauv (lua_State *L, size_t size, int nuvalue);</pre>
   4599 
   4600 <p>
   4601 This function creates and pushes on the stack a new full userdata,
   4602 with <code>nuvalue</code> associated Lua values, called <code>user values</code>,
   4603 plus an associated block of raw memory with <code>size</code> bytes.
   4604 (The user values can be set and read with the functions
   4605 <a href="#lua_setiuservalue"><code>lua_setiuservalue</code></a> and <a href="#lua_getiuservalue"><code>lua_getiuservalue</code></a>.)
   4606 
   4607 
   4608 <p>
   4609 The function returns the address of the block of memory.
   4610 Lua ensures that this address is valid as long as
   4611 the corresponding userdata is alive (see <a href="#2.5">&sect;2.5</a>).
   4612 Moreover, if the userdata is marked for finalization (see <a href="#2.5.3">&sect;2.5.3</a>),
   4613 its address is valid at least until the call to its finalizer.
   4614 
   4615 
   4616 
   4617 
   4618 
   4619 <hr><h3><a name="lua_next"><code>lua_next</code></a></h3><p>
   4620 <span class="apii">[-1, +(2|0), <em>v</em>]</span>
   4621 <pre>int lua_next (lua_State *L, int index);</pre>
   4622 
   4623 <p>
   4624 Pops a key from the stack,
   4625 and pushes a key&ndash;value pair from the table at the given index,
   4626 the "next" pair after the given key.
   4627 If there are no more elements in the table,
   4628 then <a href="#lua_next"><code>lua_next</code></a> returns&nbsp;0 and pushes nothing.
   4629 
   4630 
   4631 <p>
   4632 A typical table traversal looks like this:
   4633 
   4634 <pre>
   4635      /* table is in the stack at index 't' */
   4636      lua_pushnil(L);  /* first key */
   4637      while (lua_next(L, t) != 0) {
   4638        /* uses 'key' (at index -2) and 'value' (at index -1) */
   4639        printf("%s - %s\n",
   4640               lua_typename(L, lua_type(L, -2)),
   4641               lua_typename(L, lua_type(L, -1)));
   4642        /* removes 'value'; keeps 'key' for next iteration */
   4643        lua_pop(L, 1);
   4644      }
   4645 </pre>
   4646 
   4647 <p>
   4648 While traversing a table,
   4649 avoid calling <a href="#lua_tolstring"><code>lua_tolstring</code></a> directly on a key,
   4650 unless you know that the key is actually a string.
   4651 Recall that <a href="#lua_tolstring"><code>lua_tolstring</code></a> may change
   4652 the value at the given index;
   4653 this confuses the next call to <a href="#lua_next"><code>lua_next</code></a>.
   4654 
   4655 
   4656 <p>
   4657 This function may raise an error if the given key
   4658 is neither <b>nil</b> nor present in the table.
   4659 See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
   4660 the table during its traversal.
   4661 
   4662 
   4663 
   4664 
   4665 
   4666 <hr><h3><a name="lua_Number"><code>lua_Number</code></a></h3>
   4667 <pre>typedef ... lua_Number;</pre>
   4668 
   4669 <p>
   4670 The type of floats in Lua.
   4671 
   4672 
   4673 <p>
   4674 By default this type is double,
   4675 but that can be changed to a single float or a long double.
   4676 (See <code>LUA_FLOAT_TYPE</code> in <code>luaconf.h</code>.)
   4677 
   4678 
   4679 
   4680 
   4681 
   4682 <hr><h3><a name="lua_numbertointeger"><code>lua_numbertointeger</code></a></h3>
   4683 <pre>int lua_numbertointeger (lua_Number n, lua_Integer *p);</pre>
   4684 
   4685 <p>
   4686 Tries to convert a Lua float to a Lua integer;
   4687 the float <code>n</code> must have an integral value.
   4688 If that value is within the range of Lua integers,
   4689 it is converted to an integer and assigned to <code>*p</code>.
   4690 The macro results in a boolean indicating whether the
   4691 conversion was successful.
   4692 (Note that this range test can be tricky to do
   4693 correctly without this macro, due to rounding.)
   4694 
   4695 
   4696 <p>
   4697 This macro may evaluate its arguments more than once.
   4698 
   4699 
   4700 
   4701 
   4702 
   4703 <hr><h3><a name="lua_pcall"><code>lua_pcall</code></a></h3><p>
   4704 <span class="apii">[-(nargs + 1), +(nresults|1), &ndash;]</span>
   4705 <pre>int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);</pre>
   4706 
   4707 <p>
   4708 Calls a function (or a callable object) in protected mode.
   4709 
   4710 
   4711 <p>
   4712 Both <code>nargs</code> and <code>nresults</code> have the same meaning as
   4713 in <a href="#lua_call"><code>lua_call</code></a>.
   4714 If there are no errors during the call,
   4715 <a href="#lua_pcall"><code>lua_pcall</code></a> behaves exactly like <a href="#lua_call"><code>lua_call</code></a>.
   4716 However, if there is any error,
   4717 <a href="#lua_pcall"><code>lua_pcall</code></a> catches it,
   4718 pushes a single value on the stack (the error object),
   4719 and returns an error code.
   4720 Like <a href="#lua_call"><code>lua_call</code></a>,
   4721 <a href="#lua_pcall"><code>lua_pcall</code></a> always removes the function
   4722 and its arguments from the stack.
   4723 
   4724 
   4725 <p>
   4726 If <code>msgh</code> is 0,
   4727 then the error object returned on the stack
   4728 is exactly the original error object.
   4729 Otherwise, <code>msgh</code> is the stack index of a
   4730 <em>message handler</em>.
   4731 (This index cannot be a pseudo-index.)
   4732 In case of runtime errors,
   4733 this handler will be called with the error object
   4734 and its return value will be the object
   4735 returned on the stack by <a href="#lua_pcall"><code>lua_pcall</code></a>.
   4736 
   4737 
   4738 <p>
   4739 Typically, the message handler is used to add more debug
   4740 information to the error object, such as a stack traceback.
   4741 Such information cannot be gathered after the return of <a href="#lua_pcall"><code>lua_pcall</code></a>,
   4742 since by then the stack has unwound.
   4743 
   4744 
   4745 <p>
   4746 The <a href="#lua_pcall"><code>lua_pcall</code></a> function returns one of the following status codes:
   4747 <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>, <a href="#pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>, <a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>, or <a href="#pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>.
   4748 
   4749 
   4750 
   4751 
   4752 
   4753 <hr><h3><a name="lua_pcallk"><code>lua_pcallk</code></a></h3><p>
   4754 <span class="apii">[-(nargs + 1), +(nresults|1), &ndash;]</span>
   4755 <pre>int lua_pcallk (lua_State *L,
   4756                 int nargs,
   4757                 int nresults,
   4758                 int msgh,
   4759                 lua_KContext ctx,
   4760                 lua_KFunction k);</pre>
   4761 
   4762 <p>
   4763 This function behaves exactly like <a href="#lua_pcall"><code>lua_pcall</code></a>,
   4764 except that it allows the called function to yield (see <a href="#4.5">&sect;4.5</a>).
   4765 
   4766 
   4767 
   4768 
   4769 
   4770 <hr><h3><a name="lua_pop"><code>lua_pop</code></a></h3><p>
   4771 <span class="apii">[-n, +0, <em>e</em>]</span>
   4772 <pre>void lua_pop (lua_State *L, int n);</pre>
   4773 
   4774 <p>
   4775 Pops <code>n</code> elements from the stack.
   4776 It is implemented as a macro over <a href="#lua_settop"><code>lua_settop</code></a>.
   4777 
   4778 
   4779 
   4780 
   4781 
   4782 <hr><h3><a name="lua_pushboolean"><code>lua_pushboolean</code></a></h3><p>
   4783 <span class="apii">[-0, +1, &ndash;]</span>
   4784 <pre>void lua_pushboolean (lua_State *L, int b);</pre>
   4785 
   4786 <p>
   4787 Pushes a boolean value with value <code>b</code> onto the stack.
   4788 
   4789 
   4790 
   4791 
   4792 
   4793 <hr><h3><a name="lua_pushcclosure"><code>lua_pushcclosure</code></a></h3><p>
   4794 <span class="apii">[-n, +1, <em>m</em>]</span>
   4795 <pre>void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);</pre>
   4796 
   4797 <p>
   4798 Pushes a new C&nbsp;closure onto the stack.
   4799 This function receives a pointer to a C&nbsp;function
   4800 and pushes onto the stack a Lua value of type <code>function</code> that,
   4801 when called, invokes the corresponding C&nbsp;function.
   4802 The parameter <code>n</code> tells how many upvalues this function will have
   4803 (see <a href="#4.2">&sect;4.2</a>).
   4804 
   4805 
   4806 <p>
   4807 Any function to be callable by Lua must
   4808 follow the correct protocol to receive its parameters
   4809 and return its results (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
   4810 
   4811 
   4812 <p>
   4813 When a C&nbsp;function is created,
   4814 it is possible to associate some values with it,
   4815 the so called upvalues;
   4816 these upvalues are then accessible to the function whenever it is called.
   4817 This association is called a C&nbsp;closure (see <a href="#4.2">&sect;4.2</a>).
   4818 To create a C&nbsp;closure,
   4819 first the initial values for its upvalues must be pushed onto the stack.
   4820 (When there are multiple upvalues, the first value is pushed first.)
   4821 Then <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>
   4822 is called to create and push the C&nbsp;function onto the stack,
   4823 with the argument <code>n</code> telling how many values will be
   4824 associated with the function.
   4825 <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> also pops these values from the stack.
   4826 
   4827 
   4828 <p>
   4829 The maximum value for <code>n</code> is 255.
   4830 
   4831 
   4832 <p>
   4833 When <code>n</code> is zero,
   4834 this function creates a <em>light C&nbsp;function</em>,
   4835 which is just a pointer to the C&nbsp;function.
   4836 In that case, it never raises a memory error.
   4837 
   4838 
   4839 
   4840 
   4841 
   4842 <hr><h3><a name="lua_pushcfunction"><code>lua_pushcfunction</code></a></h3><p>
   4843 <span class="apii">[-0, +1, &ndash;]</span>
   4844 <pre>void lua_pushcfunction (lua_State *L, lua_CFunction f);</pre>
   4845 
   4846 <p>
   4847 Pushes a C&nbsp;function onto the stack.
   4848 This function is equivalent to <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> with no upvalues.
   4849 
   4850 
   4851 
   4852 
   4853 
   4854 <hr><h3><a name="lua_pushfstring"><code>lua_pushfstring</code></a></h3><p>
   4855 <span class="apii">[-0, +1, <em>v</em>]</span>
   4856 <pre>const char *lua_pushfstring (lua_State *L, const char *fmt, ...);</pre>
   4857 
   4858 <p>
   4859 Pushes onto the stack a formatted string
   4860 and returns a pointer to this string (see <a href="#4.1.3">&sect;4.1.3</a>).
   4861 It is similar to the ISO&nbsp;C function <code>sprintf</code>,
   4862 but has two important differences.
   4863 First,
   4864 you do not have to allocate space for the result;
   4865 the result is a Lua string and Lua takes care of memory allocation
   4866 (and deallocation, through garbage collection).
   4867 Second,
   4868 the conversion specifiers are quite restricted.
   4869 There are no flags, widths, or precisions.
   4870 The conversion specifiers can only be
   4871 '<code>%%</code>' (inserts the character '<code>%</code>'),
   4872 '<code>%s</code>' (inserts a zero-terminated string, with no size restrictions),
   4873 '<code>%f</code>' (inserts a <a href="#lua_Number"><code>lua_Number</code></a>),
   4874 '<code>%I</code>' (inserts a <a href="#lua_Integer"><code>lua_Integer</code></a>),
   4875 '<code>%p</code>' (inserts a pointer),
   4876 '<code>%d</code>' (inserts an <code>int</code>),
   4877 '<code>%c</code>' (inserts an <code>int</code> as a one-byte character), and
   4878 '<code>%U</code>' (inserts a <code>long int</code> as a UTF-8 byte sequence).
   4879 
   4880 
   4881 <p>
   4882 This function may raise errors due to memory overflow
   4883 or an invalid conversion specifier.
   4884 
   4885 
   4886 
   4887 
   4888 
   4889 <hr><h3><a name="lua_pushglobaltable"><code>lua_pushglobaltable</code></a></h3><p>
   4890 <span class="apii">[-0, +1, &ndash;]</span>
   4891 <pre>void lua_pushglobaltable (lua_State *L);</pre>
   4892 
   4893 <p>
   4894 Pushes the global environment onto the stack.
   4895 
   4896 
   4897 
   4898 
   4899 
   4900 <hr><h3><a name="lua_pushinteger"><code>lua_pushinteger</code></a></h3><p>
   4901 <span class="apii">[-0, +1, &ndash;]</span>
   4902 <pre>void lua_pushinteger (lua_State *L, lua_Integer n);</pre>
   4903 
   4904 <p>
   4905 Pushes an integer with value <code>n</code> onto the stack.
   4906 
   4907 
   4908 
   4909 
   4910 
   4911 <hr><h3><a name="lua_pushlightuserdata"><code>lua_pushlightuserdata</code></a></h3><p>
   4912 <span class="apii">[-0, +1, &ndash;]</span>
   4913 <pre>void lua_pushlightuserdata (lua_State *L, void *p);</pre>
   4914 
   4915 <p>
   4916 Pushes a light userdata onto the stack.
   4917 
   4918 
   4919 <p>
   4920 Userdata represent C&nbsp;values in Lua.
   4921 A <em>light userdata</em> represents a pointer, a <code>void*</code>.
   4922 It is a value (like a number):
   4923 you do not create it, it has no individual metatable,
   4924 and it is not collected (as it was never created).
   4925 A light userdata is equal to "any"
   4926 light userdata with the same C&nbsp;address.
   4927 
   4928 
   4929 
   4930 
   4931 
   4932 <hr><h3><a name="lua_pushliteral"><code>lua_pushliteral</code></a></h3><p>
   4933 <span class="apii">[-0, +1, <em>m</em>]</span>
   4934 <pre>const char *lua_pushliteral (lua_State *L, const char *s);</pre>
   4935 
   4936 <p>
   4937 This macro is equivalent to <a href="#lua_pushstring"><code>lua_pushstring</code></a>,
   4938 but should be used only when <code>s</code> is a literal string.
   4939 (Lua may optimize this case.)
   4940 
   4941 
   4942 
   4943 
   4944 
   4945 <hr><h3><a name="lua_pushlstring"><code>lua_pushlstring</code></a></h3><p>
   4946 <span class="apii">[-0, +1, <em>m</em>]</span>
   4947 <pre>const char *lua_pushlstring (lua_State *L, const char *s, size_t len);</pre>
   4948 
   4949 <p>
   4950 Pushes the string pointed to by <code>s</code> with size <code>len</code>
   4951 onto the stack.
   4952 Lua will make or reuse an internal copy of the given string,
   4953 so the memory at <code>s</code> can be freed or reused immediately after
   4954 the function returns.
   4955 The string can contain any binary data,
   4956 including embedded zeros.
   4957 
   4958 
   4959 <p>
   4960 Returns a pointer to the internal copy of the string (see <a href="#4.1.3">&sect;4.1.3</a>).
   4961 
   4962 
   4963 
   4964 
   4965 
   4966 <hr><h3><a name="lua_pushnil"><code>lua_pushnil</code></a></h3><p>
   4967 <span class="apii">[-0, +1, &ndash;]</span>
   4968 <pre>void lua_pushnil (lua_State *L);</pre>
   4969 
   4970 <p>
   4971 Pushes a nil value onto the stack.
   4972 
   4973 
   4974 
   4975 
   4976 
   4977 <hr><h3><a name="lua_pushnumber"><code>lua_pushnumber</code></a></h3><p>
   4978 <span class="apii">[-0, +1, &ndash;]</span>
   4979 <pre>void lua_pushnumber (lua_State *L, lua_Number n);</pre>
   4980 
   4981 <p>
   4982 Pushes a float with value <code>n</code> onto the stack.
   4983 
   4984 
   4985 
   4986 
   4987 
   4988 <hr><h3><a name="lua_pushstring"><code>lua_pushstring</code></a></h3><p>
   4989 <span class="apii">[-0, +1, <em>m</em>]</span>
   4990 <pre>const char *lua_pushstring (lua_State *L, const char *s);</pre>
   4991 
   4992 <p>
   4993 Pushes the zero-terminated string pointed to by <code>s</code>
   4994 onto the stack.
   4995 Lua will make or reuse an internal copy of the given string,
   4996 so the memory at <code>s</code> can be freed or reused immediately after
   4997 the function returns.
   4998 
   4999 
   5000 <p>
   5001 Returns a pointer to the internal copy of the string (see <a href="#4.1.3">&sect;4.1.3</a>).
   5002 
   5003 
   5004 <p>
   5005 If <code>s</code> is <code>NULL</code>, pushes <b>nil</b> and returns <code>NULL</code>.
   5006 
   5007 
   5008 
   5009 
   5010 
   5011 <hr><h3><a name="lua_pushthread"><code>lua_pushthread</code></a></h3><p>
   5012 <span class="apii">[-0, +1, &ndash;]</span>
   5013 <pre>int lua_pushthread (lua_State *L);</pre>
   5014 
   5015 <p>
   5016 Pushes the thread represented by <code>L</code> onto the stack.
   5017 Returns 1 if this thread is the main thread of its state.
   5018 
   5019 
   5020 
   5021 
   5022 
   5023 <hr><h3><a name="lua_pushvalue"><code>lua_pushvalue</code></a></h3><p>
   5024 <span class="apii">[-0, +1, &ndash;]</span>
   5025 <pre>void lua_pushvalue (lua_State *L, int index);</pre>
   5026 
   5027 <p>
   5028 Pushes a copy of the element at the given index
   5029 onto the stack.
   5030 
   5031 
   5032 
   5033 
   5034 
   5035 <hr><h3><a name="lua_pushvfstring"><code>lua_pushvfstring</code></a></h3><p>
   5036 <span class="apii">[-0, +1, <em>v</em>]</span>
   5037 <pre>const char *lua_pushvfstring (lua_State *L,
   5038                               const char *fmt,
   5039                               va_list argp);</pre>
   5040 
   5041 <p>
   5042 Equivalent to <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, except that it receives a <code>va_list</code>
   5043 instead of a variable number of arguments.
   5044 
   5045 
   5046 
   5047 
   5048 
   5049 <hr><h3><a name="lua_rawequal"><code>lua_rawequal</code></a></h3><p>
   5050 <span class="apii">[-0, +0, &ndash;]</span>
   5051 <pre>int lua_rawequal (lua_State *L, int index1, int index2);</pre>
   5052 
   5053 <p>
   5054 Returns 1 if the two values in indices <code>index1</code> and
   5055 <code>index2</code> are primitively equal
   5056 (that is, equal without calling the <code>__eq</code> metamethod).
   5057 Otherwise returns&nbsp;0.
   5058 Also returns&nbsp;0 if any of the indices are not valid.
   5059 
   5060 
   5061 
   5062 
   5063 
   5064 <hr><h3><a name="lua_rawget"><code>lua_rawget</code></a></h3><p>
   5065 <span class="apii">[-1, +1, &ndash;]</span>
   5066 <pre>int lua_rawget (lua_State *L, int index);</pre>
   5067 
   5068 <p>
   5069 Similar to <a href="#lua_gettable"><code>lua_gettable</code></a>, but does a raw access
   5070 (i.e., without metamethods).
   5071 The value at <code>index</code> must be a table.
   5072 
   5073 
   5074 
   5075 
   5076 
   5077 <hr><h3><a name="lua_rawgeti"><code>lua_rawgeti</code></a></h3><p>
   5078 <span class="apii">[-0, +1, &ndash;]</span>
   5079 <pre>int lua_rawgeti (lua_State *L, int index, lua_Integer n);</pre>
   5080 
   5081 <p>
   5082 Pushes onto the stack the value <code>t[n]</code>,
   5083 where <code>t</code> is the table at the given index.
   5084 The access is raw,
   5085 that is, it does not use the <code>__index</code> metavalue.
   5086 
   5087 
   5088 <p>
   5089 Returns the type of the pushed value.
   5090 
   5091 
   5092 
   5093 
   5094 
   5095 <hr><h3><a name="lua_rawgetp"><code>lua_rawgetp</code></a></h3><p>
   5096 <span class="apii">[-0, +1, &ndash;]</span>
   5097 <pre>int lua_rawgetp (lua_State *L, int index, const void *p);</pre>
   5098 
   5099 <p>
   5100 Pushes onto the stack the value <code>t[k]</code>,
   5101 where <code>t</code> is the table at the given index and
   5102 <code>k</code> is the pointer <code>p</code> represented as a light userdata.
   5103 The access is raw;
   5104 that is, it does not use the <code>__index</code> metavalue.
   5105 
   5106 
   5107 <p>
   5108 Returns the type of the pushed value.
   5109 
   5110 
   5111 
   5112 
   5113 
   5114 <hr><h3><a name="lua_rawlen"><code>lua_rawlen</code></a></h3><p>
   5115 <span class="apii">[-0, +0, &ndash;]</span>
   5116 <pre>lua_Unsigned lua_rawlen (lua_State *L, int index);</pre>
   5117 
   5118 <p>
   5119 Returns the raw "length" of the value at the given index:
   5120 for strings, this is the string length;
   5121 for tables, this is the result of the length operator ('<code>#</code>')
   5122 with no metamethods;
   5123 for userdata, this is the size of the block of memory allocated
   5124 for the userdata.
   5125 For other values, this call returns&nbsp;0.
   5126 
   5127 
   5128 
   5129 
   5130 
   5131 <hr><h3><a name="lua_rawset"><code>lua_rawset</code></a></h3><p>
   5132 <span class="apii">[-2, +0, <em>m</em>]</span>
   5133 <pre>void lua_rawset (lua_State *L, int index);</pre>
   5134 
   5135 <p>
   5136 Similar to <a href="#lua_settable"><code>lua_settable</code></a>, but does a raw assignment
   5137 (i.e., without metamethods).
   5138 The value at <code>index</code> must be a table.
   5139 
   5140 
   5141 
   5142 
   5143 
   5144 <hr><h3><a name="lua_rawseti"><code>lua_rawseti</code></a></h3><p>
   5145 <span class="apii">[-1, +0, <em>m</em>]</span>
   5146 <pre>void lua_rawseti (lua_State *L, int index, lua_Integer i);</pre>
   5147 
   5148 <p>
   5149 Does the equivalent of <code>t[i] = v</code>,
   5150 where <code>t</code> is the table at the given index
   5151 and <code>v</code> is the value on the top of the stack.
   5152 
   5153 
   5154 <p>
   5155 This function pops the value from the stack.
   5156 The assignment is raw,
   5157 that is, it does not use the <code>__newindex</code> metavalue.
   5158 
   5159 
   5160 
   5161 
   5162 
   5163 <hr><h3><a name="lua_rawsetp"><code>lua_rawsetp</code></a></h3><p>
   5164 <span class="apii">[-1, +0, <em>m</em>]</span>
   5165 <pre>void lua_rawsetp (lua_State *L, int index, const void *p);</pre>
   5166 
   5167 <p>
   5168 Does the equivalent of <code>t[p] = v</code>,
   5169 where <code>t</code> is the table at the given index,
   5170 <code>p</code> is encoded as a light userdata,
   5171 and <code>v</code> is the value on the top of the stack.
   5172 
   5173 
   5174 <p>
   5175 This function pops the value from the stack.
   5176 The assignment is raw,
   5177 that is, it does not use the <code>__newindex</code> metavalue.
   5178 
   5179 
   5180 
   5181 
   5182 
   5183 <hr><h3><a name="lua_Reader"><code>lua_Reader</code></a></h3>
   5184 <pre>typedef const char * (*lua_Reader) (lua_State *L,
   5185                                     void *data,
   5186                                     size_t *size);</pre>
   5187 
   5188 <p>
   5189 The reader function used by <a href="#lua_load"><code>lua_load</code></a>.
   5190 Every time <a href="#lua_load"><code>lua_load</code></a> needs another piece of the chunk,
   5191 it calls the reader,
   5192 passing along its <code>data</code> parameter.
   5193 The reader must return a pointer to a block of memory
   5194 with a new piece of the chunk
   5195 and set <code>size</code> to the block size.
   5196 The block must exist until the reader function is called again.
   5197 To signal the end of the chunk,
   5198 the reader must return <code>NULL</code> or set <code>size</code> to zero.
   5199 The reader function may return pieces of any size greater than zero.
   5200 
   5201 
   5202 
   5203 
   5204 
   5205 <hr><h3><a name="lua_register"><code>lua_register</code></a></h3><p>
   5206 <span class="apii">[-0, +0, <em>e</em>]</span>
   5207 <pre>void lua_register (lua_State *L, const char *name, lua_CFunction f);</pre>
   5208 
   5209 <p>
   5210 Sets the C&nbsp;function <code>f</code> as the new value of global <code>name</code>.
   5211 It is defined as a macro:
   5212 
   5213 <pre>
   5214      #define lua_register(L,n,f) \
   5215             (lua_pushcfunction(L, f), lua_setglobal(L, n))
   5216 </pre>
   5217 
   5218 
   5219 
   5220 
   5221 <hr><h3><a name="lua_remove"><code>lua_remove</code></a></h3><p>
   5222 <span class="apii">[-1, +0, &ndash;]</span>
   5223 <pre>void lua_remove (lua_State *L, int index);</pre>
   5224 
   5225 <p>
   5226 Removes the element at the given valid index,
   5227 shifting down the elements above this index to fill the gap.
   5228 This function cannot be called with a pseudo-index,
   5229 because a pseudo-index is not an actual stack position.
   5230 
   5231 
   5232 
   5233 
   5234 
   5235 <hr><h3><a name="lua_replace"><code>lua_replace</code></a></h3><p>
   5236 <span class="apii">[-1, +0, &ndash;]</span>
   5237 <pre>void lua_replace (lua_State *L, int index);</pre>
   5238 
   5239 <p>
   5240 Moves the top element into the given valid index
   5241 without shifting any element
   5242 (therefore replacing the value at that given index),
   5243 and then pops the top element.
   5244 
   5245 
   5246 
   5247 
   5248 
   5249 <hr><h3><a name="lua_resetthread"><code>lua_resetthread</code></a></h3><p>
   5250 <span class="apii">[-0, +?, &ndash;]</span>
   5251 <pre>int lua_resetthread (lua_State *L);</pre>
   5252 
   5253 <p>
   5254 This function is deprecated;
   5255 it is equivalent to <a href="#lua_closethread"><code>lua_closethread</code></a> with
   5256 <code>from</code> being <code>NULL</code>.
   5257 
   5258 
   5259 
   5260 
   5261 
   5262 <hr><h3><a name="lua_resume"><code>lua_resume</code></a></h3><p>
   5263 <span class="apii">[-?, +?, &ndash;]</span>
   5264 <pre>int lua_resume (lua_State *L, lua_State *from, int nargs,
   5265                           int *nresults);</pre>
   5266 
   5267 <p>
   5268 Starts and resumes a coroutine in the given thread <code>L</code>.
   5269 
   5270 
   5271 <p>
   5272 To start a coroutine,
   5273 you push the main function plus any arguments
   5274 onto the empty stack of the thread.
   5275 then you call <a href="#lua_resume"><code>lua_resume</code></a>,
   5276 with <code>nargs</code> being the number of arguments.
   5277 This call returns when the coroutine suspends or finishes its execution.
   5278 When it returns,
   5279 <code>*nresults</code> is updated and
   5280 the top of the stack contains
   5281 the <code>*nresults</code> values passed to <a href="#lua_yield"><code>lua_yield</code></a>
   5282 or returned by the body function.
   5283 <a href="#lua_resume"><code>lua_resume</code></a> returns
   5284 <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the coroutine yields,
   5285 <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> if the coroutine finishes its execution
   5286 without errors,
   5287 or an error code in case of errors (see <a href="#4.4.1">&sect;4.4.1</a>).
   5288 In case of errors,
   5289 the error object is on the top of the stack.
   5290 
   5291 
   5292 <p>
   5293 To resume a coroutine,
   5294 you remove the <code>*nresults</code> yielded values from its stack,
   5295 push the values to be passed as results from <code>yield</code>,
   5296 and then call <a href="#lua_resume"><code>lua_resume</code></a>.
   5297 
   5298 
   5299 <p>
   5300 The parameter <code>from</code> represents the coroutine that is resuming <code>L</code>.
   5301 If there is no such coroutine,
   5302 this parameter can be <code>NULL</code>.
   5303 
   5304 
   5305 
   5306 
   5307 
   5308 <hr><h3><a name="lua_rotate"><code>lua_rotate</code></a></h3><p>
   5309 <span class="apii">[-0, +0, &ndash;]</span>
   5310 <pre>void lua_rotate (lua_State *L, int idx, int n);</pre>
   5311 
   5312 <p>
   5313 Rotates the stack elements between the valid index <code>idx</code>
   5314 and the top of the stack.
   5315 The elements are rotated <code>n</code> positions in the direction of the top,
   5316 for a positive <code>n</code>,
   5317 or <code>-n</code> positions in the direction of the bottom,
   5318 for a negative <code>n</code>.
   5319 The absolute value of <code>n</code> must not be greater than the size
   5320 of the slice being rotated.
   5321 This function cannot be called with a pseudo-index,
   5322 because a pseudo-index is not an actual stack position.
   5323 
   5324 
   5325 
   5326 
   5327 
   5328 <hr><h3><a name="lua_setallocf"><code>lua_setallocf</code></a></h3><p>
   5329 <span class="apii">[-0, +0, &ndash;]</span>
   5330 <pre>void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);</pre>
   5331 
   5332 <p>
   5333 Changes the allocator function of a given state to <code>f</code>
   5334 with user data <code>ud</code>.
   5335 
   5336 
   5337 
   5338 
   5339 
   5340 <hr><h3><a name="lua_setfield"><code>lua_setfield</code></a></h3><p>
   5341 <span class="apii">[-1, +0, <em>e</em>]</span>
   5342 <pre>void lua_setfield (lua_State *L, int index, const char *k);</pre>
   5343 
   5344 <p>
   5345 Does the equivalent to <code>t[k] = v</code>,
   5346 where <code>t</code> is the value at the given index
   5347 and <code>v</code> is the value on the top of the stack.
   5348 
   5349 
   5350 <p>
   5351 This function pops the value from the stack.
   5352 As in Lua, this function may trigger a metamethod
   5353 for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
   5354 
   5355 
   5356 
   5357 
   5358 
   5359 <hr><h3><a name="lua_setglobal"><code>lua_setglobal</code></a></h3><p>
   5360 <span class="apii">[-1, +0, <em>e</em>]</span>
   5361 <pre>void lua_setglobal (lua_State *L, const char *name);</pre>
   5362 
   5363 <p>
   5364 Pops a value from the stack and
   5365 sets it as the new value of global <code>name</code>.
   5366 
   5367 
   5368 
   5369 
   5370 
   5371 <hr><h3><a name="lua_seti"><code>lua_seti</code></a></h3><p>
   5372 <span class="apii">[-1, +0, <em>e</em>]</span>
   5373 <pre>void lua_seti (lua_State *L, int index, lua_Integer n);</pre>
   5374 
   5375 <p>
   5376 Does the equivalent to <code>t[n] = v</code>,
   5377 where <code>t</code> is the value at the given index
   5378 and <code>v</code> is the value on the top of the stack.
   5379 
   5380 
   5381 <p>
   5382 This function pops the value from the stack.
   5383 As in Lua, this function may trigger a metamethod
   5384 for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
   5385 
   5386 
   5387 
   5388 
   5389 
   5390 <hr><h3><a name="lua_setiuservalue"><code>lua_setiuservalue</code></a></h3><p>
   5391 <span class="apii">[-1, +0, &ndash;]</span>
   5392 <pre>int lua_setiuservalue (lua_State *L, int index, int n);</pre>
   5393 
   5394 <p>
   5395 Pops a value from the stack and sets it as
   5396 the new <code>n</code>-th user value associated to the
   5397 full userdata at the given index.
   5398 Returns 0 if the userdata does not have that value.
   5399 
   5400 
   5401 
   5402 
   5403 
   5404 <hr><h3><a name="lua_setmetatable"><code>lua_setmetatable</code></a></h3><p>
   5405 <span class="apii">[-1, +0, &ndash;]</span>
   5406 <pre>int lua_setmetatable (lua_State *L, int index);</pre>
   5407 
   5408 <p>
   5409 Pops a table or <b>nil</b> from the stack and
   5410 sets that value as the new metatable for the value at the given index.
   5411 (<b>nil</b> means no metatable.)
   5412 
   5413 
   5414 <p>
   5415 (For historical reasons, this function returns an <code>int</code>,
   5416 which now is always 1.)
   5417 
   5418 
   5419 
   5420 
   5421 
   5422 <hr><h3><a name="lua_settable"><code>lua_settable</code></a></h3><p>
   5423 <span class="apii">[-2, +0, <em>e</em>]</span>
   5424 <pre>void lua_settable (lua_State *L, int index);</pre>
   5425 
   5426 <p>
   5427 Does the equivalent to <code>t[k] = v</code>,
   5428 where <code>t</code> is the value at the given index,
   5429 <code>v</code> is the value on the top of the stack,
   5430 and <code>k</code> is the value just below the top.
   5431 
   5432 
   5433 <p>
   5434 This function pops both the key and the value from the stack.
   5435 As in Lua, this function may trigger a metamethod
   5436 for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
   5437 
   5438 
   5439 
   5440 
   5441 
   5442 <hr><h3><a name="lua_settop"><code>lua_settop</code></a></h3><p>
   5443 <span class="apii">[-?, +?, <em>e</em>]</span>
   5444 <pre>void lua_settop (lua_State *L, int index);</pre>
   5445 
   5446 <p>
   5447 Accepts any index, or&nbsp;0,
   5448 and sets the stack top to this index.
   5449 If the new top is greater than the old one,
   5450 then the new elements are filled with <b>nil</b>.
   5451 If <code>index</code> is&nbsp;0, then all stack elements are removed.
   5452 
   5453 
   5454 <p>
   5455 This function can run arbitrary code when removing an index
   5456 marked as to-be-closed from the stack.
   5457 
   5458 
   5459 
   5460 
   5461 
   5462 <hr><h3><a name="lua_setwarnf"><code>lua_setwarnf</code></a></h3><p>
   5463 <span class="apii">[-0, +0, &ndash;]</span>
   5464 <pre>void lua_setwarnf (lua_State *L, lua_WarnFunction f, void *ud);</pre>
   5465 
   5466 <p>
   5467 Sets the warning function to be used by Lua to emit warnings
   5468 (see <a href="#lua_WarnFunction"><code>lua_WarnFunction</code></a>).
   5469 The <code>ud</code> parameter sets the value <code>ud</code> passed to
   5470 the warning function.
   5471 
   5472 
   5473 
   5474 
   5475 
   5476 <hr><h3><a name="lua_State"><code>lua_State</code></a></h3>
   5477 <pre>typedef struct lua_State lua_State;</pre>
   5478 
   5479 <p>
   5480 An opaque structure that points to a thread and indirectly
   5481 (through the thread) to the whole state of a Lua interpreter.
   5482 The Lua library is fully reentrant:
   5483 it has no global variables.
   5484 All information about a state is accessible through this structure.
   5485 
   5486 
   5487 <p>
   5488 A pointer to this structure must be passed as the first argument to
   5489 every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>,
   5490 which creates a Lua state from scratch.
   5491 
   5492 
   5493 
   5494 
   5495 
   5496 <hr><h3><a name="lua_status"><code>lua_status</code></a></h3><p>
   5497 <span class="apii">[-0, +0, &ndash;]</span>
   5498 <pre>int lua_status (lua_State *L);</pre>
   5499 
   5500 <p>
   5501 Returns the status of the thread <code>L</code>.
   5502 
   5503 
   5504 <p>
   5505 The status can be <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> for a normal thread,
   5506 an error code if the thread finished the execution
   5507 of a <a href="#lua_resume"><code>lua_resume</code></a> with an error,
   5508 or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the thread is suspended.
   5509 
   5510 
   5511 <p>
   5512 You can call functions only in threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>.
   5513 You can resume threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>
   5514 (to start a new coroutine) or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a>
   5515 (to resume a coroutine).
   5516 
   5517 
   5518 
   5519 
   5520 
   5521 <hr><h3><a name="lua_stringtonumber"><code>lua_stringtonumber</code></a></h3><p>
   5522 <span class="apii">[-0, +1, &ndash;]</span>
   5523 <pre>size_t lua_stringtonumber (lua_State *L, const char *s);</pre>
   5524 
   5525 <p>
   5526 Converts the zero-terminated string <code>s</code> to a number,
   5527 pushes that number into the stack,
   5528 and returns the total size of the string,
   5529 that is, its length plus one.
   5530 The conversion can result in an integer or a float,
   5531 according to the lexical conventions of Lua (see <a href="#3.1">&sect;3.1</a>).
   5532 The string may have leading and trailing whitespaces and a sign.
   5533 If the string is not a valid numeral,
   5534 returns 0 and pushes nothing.
   5535 (Note that the result can be used as a boolean,
   5536 true if the conversion succeeds.)
   5537 
   5538 
   5539 
   5540 
   5541 
   5542 <hr><h3><a name="lua_toboolean"><code>lua_toboolean</code></a></h3><p>
   5543 <span class="apii">[-0, +0, &ndash;]</span>
   5544 <pre>int lua_toboolean (lua_State *L, int index);</pre>
   5545 
   5546 <p>
   5547 Converts the Lua value at the given index to a C&nbsp;boolean
   5548 value (0&nbsp;or&nbsp;1).
   5549 Like all tests in Lua,
   5550 <a href="#lua_toboolean"><code>lua_toboolean</code></a> returns true for any Lua value
   5551 different from <b>false</b> and <b>nil</b>;
   5552 otherwise it returns false.
   5553 (If you want to accept only actual boolean values,
   5554 use <a href="#lua_isboolean"><code>lua_isboolean</code></a> to test the value's type.)
   5555 
   5556 
   5557 
   5558 
   5559 
   5560 <hr><h3><a name="lua_tocfunction"><code>lua_tocfunction</code></a></h3><p>
   5561 <span class="apii">[-0, +0, &ndash;]</span>
   5562 <pre>lua_CFunction lua_tocfunction (lua_State *L, int index);</pre>
   5563 
   5564 <p>
   5565 Converts a value at the given index to a C&nbsp;function.
   5566 That value must be a C&nbsp;function;
   5567 otherwise, returns <code>NULL</code>.
   5568 
   5569 
   5570 
   5571 
   5572 
   5573 <hr><h3><a name="lua_toclose"><code>lua_toclose</code></a></h3><p>
   5574 <span class="apii">[-0, +0, <em>m</em>]</span>
   5575 <pre>void lua_toclose (lua_State *L, int index);</pre>
   5576 
   5577 <p>
   5578 Marks the given index in the stack as a
   5579 to-be-closed slot (see <a href="#3.3.8">&sect;3.3.8</a>).
   5580 Like a to-be-closed variable in Lua,
   5581 the value at that slot in the stack will be closed
   5582 when it goes out of scope.
   5583 Here, in the context of a C function,
   5584 to go out of scope means that the running function returns to Lua,
   5585 or there is an error,
   5586 or the slot is removed from the stack through
   5587 <a href="#lua_settop"><code>lua_settop</code></a> or <a href="#lua_pop"><code>lua_pop</code></a>,
   5588 or there is a call to <a href="#lua_closeslot"><code>lua_closeslot</code></a>.
   5589 A slot marked as to-be-closed should not be removed from the stack
   5590 by any other function in the API except <a href="#lua_settop"><code>lua_settop</code></a> or <a href="#lua_pop"><code>lua_pop</code></a>,
   5591 unless previously deactivated by <a href="#lua_closeslot"><code>lua_closeslot</code></a>.
   5592 
   5593 
   5594 <p>
   5595 This function should not be called for an index
   5596 that is equal to or below an active to-be-closed slot.
   5597 
   5598 
   5599 <p>
   5600 Note that, both in case of errors and of a regular return,
   5601 by the time the <code>__close</code> metamethod runs,
   5602 the C&nbsp;stack was already unwound,
   5603 so that any automatic C&nbsp;variable declared in the calling function
   5604 (e.g., a buffer) will be out of scope.
   5605 
   5606 
   5607 
   5608 
   5609 
   5610 <hr><h3><a name="lua_tointeger"><code>lua_tointeger</code></a></h3><p>
   5611 <span class="apii">[-0, +0, &ndash;]</span>
   5612 <pre>lua_Integer lua_tointeger (lua_State *L, int index);</pre>
   5613 
   5614 <p>
   5615 Equivalent to <a href="#lua_tointegerx"><code>lua_tointegerx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
   5616 
   5617 
   5618 
   5619 
   5620 
   5621 <hr><h3><a name="lua_tointegerx"><code>lua_tointegerx</code></a></h3><p>
   5622 <span class="apii">[-0, +0, &ndash;]</span>
   5623 <pre>lua_Integer lua_tointegerx (lua_State *L, int index, int *isnum);</pre>
   5624 
   5625 <p>
   5626 Converts the Lua value at the given index
   5627 to the signed integral type <a href="#lua_Integer"><code>lua_Integer</code></a>.
   5628 The Lua value must be an integer,
   5629 or a number or string convertible to an integer (see <a href="#3.4.3">&sect;3.4.3</a>);
   5630 otherwise, <code>lua_tointegerx</code> returns&nbsp;0.
   5631 
   5632 
   5633 <p>
   5634 If <code>isnum</code> is not <code>NULL</code>,
   5635 its referent is assigned a boolean value that
   5636 indicates whether the operation succeeded.
   5637 
   5638 
   5639 
   5640 
   5641 
   5642 <hr><h3><a name="lua_tolstring"><code>lua_tolstring</code></a></h3><p>
   5643 <span class="apii">[-0, +0, <em>m</em>]</span>
   5644 <pre>const char *lua_tolstring (lua_State *L, int index, size_t *len);</pre>
   5645 
   5646 <p>
   5647 Converts the Lua value at the given index to a C&nbsp;string.
   5648 If <code>len</code> is not <code>NULL</code>,
   5649 it sets <code>*len</code> with the string length.
   5650 The Lua value must be a string or a number;
   5651 otherwise, the function returns <code>NULL</code>.
   5652 If the value is a number,
   5653 then <code>lua_tolstring</code> also
   5654 <em>changes the actual value in the stack to a string</em>.
   5655 (This change confuses <a href="#lua_next"><code>lua_next</code></a>
   5656 when <code>lua_tolstring</code> is applied to keys during a table traversal.)
   5657 
   5658 
   5659 <p>
   5660 <code>lua_tolstring</code> returns a pointer
   5661 to a string inside the Lua state (see <a href="#4.1.3">&sect;4.1.3</a>).
   5662 This string always has a zero ('<code>\0</code>')
   5663 after its last character (as in&nbsp;C),
   5664 but can contain other zeros in its body.
   5665 
   5666 
   5667 
   5668 
   5669 
   5670 <hr><h3><a name="lua_tonumber"><code>lua_tonumber</code></a></h3><p>
   5671 <span class="apii">[-0, +0, &ndash;]</span>
   5672 <pre>lua_Number lua_tonumber (lua_State *L, int index);</pre>
   5673 
   5674 <p>
   5675 Equivalent to <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
   5676 
   5677 
   5678 
   5679 
   5680 
   5681 <hr><h3><a name="lua_tonumberx"><code>lua_tonumberx</code></a></h3><p>
   5682 <span class="apii">[-0, +0, &ndash;]</span>
   5683 <pre>lua_Number lua_tonumberx (lua_State *L, int index, int *isnum);</pre>
   5684 
   5685 <p>
   5686 Converts the Lua value at the given index
   5687 to the C&nbsp;type <a href="#lua_Number"><code>lua_Number</code></a> (see <a href="#lua_Number"><code>lua_Number</code></a>).
   5688 The Lua value must be a number or a string convertible to a number
   5689 (see <a href="#3.4.3">&sect;3.4.3</a>);
   5690 otherwise, <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> returns&nbsp;0.
   5691 
   5692 
   5693 <p>
   5694 If <code>isnum</code> is not <code>NULL</code>,
   5695 its referent is assigned a boolean value that
   5696 indicates whether the operation succeeded.
   5697 
   5698 
   5699 
   5700 
   5701 
   5702 <hr><h3><a name="lua_topointer"><code>lua_topointer</code></a></h3><p>
   5703 <span class="apii">[-0, +0, &ndash;]</span>
   5704 <pre>const void *lua_topointer (lua_State *L, int index);</pre>
   5705 
   5706 <p>
   5707 Converts the value at the given index to a generic
   5708 C&nbsp;pointer (<code>void*</code>).
   5709 The value can be a userdata, a table, a thread, a string, or a function;
   5710 otherwise, <code>lua_topointer</code> returns <code>NULL</code>.
   5711 Different objects will give different pointers.
   5712 There is no way to convert the pointer back to its original value.
   5713 
   5714 
   5715 <p>
   5716 Typically this function is used only for hashing and debug information.
   5717 
   5718 
   5719 
   5720 
   5721 
   5722 <hr><h3><a name="lua_tostring"><code>lua_tostring</code></a></h3><p>
   5723 <span class="apii">[-0, +0, <em>m</em>]</span>
   5724 <pre>const char *lua_tostring (lua_State *L, int index);</pre>
   5725 
   5726 <p>
   5727 Equivalent to <a href="#lua_tolstring"><code>lua_tolstring</code></a> with <code>len</code> equal to <code>NULL</code>.
   5728 
   5729 
   5730 
   5731 
   5732 
   5733 <hr><h3><a name="lua_tothread"><code>lua_tothread</code></a></h3><p>
   5734 <span class="apii">[-0, +0, &ndash;]</span>
   5735 <pre>lua_State *lua_tothread (lua_State *L, int index);</pre>
   5736 
   5737 <p>
   5738 Converts the value at the given index to a Lua thread
   5739 (represented as <code>lua_State*</code>).
   5740 This value must be a thread;
   5741 otherwise, the function returns <code>NULL</code>.
   5742 
   5743 
   5744 
   5745 
   5746 
   5747 <hr><h3><a name="lua_touserdata"><code>lua_touserdata</code></a></h3><p>
   5748 <span class="apii">[-0, +0, &ndash;]</span>
   5749 <pre>void *lua_touserdata (lua_State *L, int index);</pre>
   5750 
   5751 <p>
   5752 If the value at the given index is a full userdata,
   5753 returns its memory-block address.
   5754 If the value is a light userdata,
   5755 returns its value (a pointer).
   5756 Otherwise, returns <code>NULL</code>.
   5757 
   5758 
   5759 
   5760 
   5761 
   5762 <hr><h3><a name="lua_type"><code>lua_type</code></a></h3><p>
   5763 <span class="apii">[-0, +0, &ndash;]</span>
   5764 <pre>int lua_type (lua_State *L, int index);</pre>
   5765 
   5766 <p>
   5767 Returns the type of the value in the given valid index,
   5768 or <code>LUA_TNONE</code> for a non-valid but acceptable index.
   5769 The types returned by <a href="#lua_type"><code>lua_type</code></a> are coded by the following constants
   5770 defined in <code>lua.h</code>:
   5771 <a name="pdf-LUA_TNIL"><code>LUA_TNIL</code></a>,
   5772 <a name="pdf-LUA_TNUMBER"><code>LUA_TNUMBER</code></a>,
   5773 <a name="pdf-LUA_TBOOLEAN"><code>LUA_TBOOLEAN</code></a>,
   5774 <a name="pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>,
   5775 <a name="pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>,
   5776 <a name="pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
   5777 <a name="pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>,
   5778 <a name="pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a>,
   5779 and
   5780 <a name="pdf-LUA_TLIGHTUSERDATA"><code>LUA_TLIGHTUSERDATA</code></a>.
   5781 
   5782 
   5783 
   5784 
   5785 
   5786 <hr><h3><a name="lua_typename"><code>lua_typename</code></a></h3><p>
   5787 <span class="apii">[-0, +0, &ndash;]</span>
   5788 <pre>const char *lua_typename (lua_State *L, int tp);</pre>
   5789 
   5790 <p>
   5791 Returns the name of the type encoded by the value <code>tp</code>,
   5792 which must be one the values returned by <a href="#lua_type"><code>lua_type</code></a>.
   5793 
   5794 
   5795 
   5796 
   5797 
   5798 <hr><h3><a name="lua_Unsigned"><code>lua_Unsigned</code></a></h3>
   5799 <pre>typedef ... lua_Unsigned;</pre>
   5800 
   5801 <p>
   5802 The unsigned version of <a href="#lua_Integer"><code>lua_Integer</code></a>.
   5803 
   5804 
   5805 
   5806 
   5807 
   5808 <hr><h3><a name="lua_upvalueindex"><code>lua_upvalueindex</code></a></h3><p>
   5809 <span class="apii">[-0, +0, &ndash;]</span>
   5810 <pre>int lua_upvalueindex (int i);</pre>
   5811 
   5812 <p>
   5813 Returns the pseudo-index that represents the <code>i</code>-th upvalue of
   5814 the running function (see <a href="#4.2">&sect;4.2</a>).
   5815 <code>i</code> must be in the range <em>[1,256]</em>.
   5816 
   5817 
   5818 
   5819 
   5820 
   5821 <hr><h3><a name="lua_version"><code>lua_version</code></a></h3><p>
   5822 <span class="apii">[-0, +0, &ndash;]</span>
   5823 <pre>lua_Number lua_version (lua_State *L);</pre>
   5824 
   5825 <p>
   5826 Returns the version number of this core.
   5827 
   5828 
   5829 
   5830 
   5831 
   5832 <hr><h3><a name="lua_WarnFunction"><code>lua_WarnFunction</code></a></h3>
   5833 <pre>typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);</pre>
   5834 
   5835 <p>
   5836 The type of warning functions, called by Lua to emit warnings.
   5837 The first parameter is an opaque pointer
   5838 set by <a href="#lua_setwarnf"><code>lua_setwarnf</code></a>.
   5839 The second parameter is the warning message.
   5840 The third parameter is a boolean that
   5841 indicates whether the message is
   5842 to be continued by the message in the next call.
   5843 
   5844 
   5845 <p>
   5846 See <a href="#pdf-warn"><code>warn</code></a> for more details about warnings.
   5847 
   5848 
   5849 
   5850 
   5851 
   5852 <hr><h3><a name="lua_warning"><code>lua_warning</code></a></h3><p>
   5853 <span class="apii">[-0, +0, &ndash;]</span>
   5854 <pre>void lua_warning (lua_State *L, const char *msg, int tocont);</pre>
   5855 
   5856 <p>
   5857 Emits a warning with the given message.
   5858 A message in a call with <code>tocont</code> true should be
   5859 continued in another call to this function.
   5860 
   5861 
   5862 <p>
   5863 See <a href="#pdf-warn"><code>warn</code></a> for more details about warnings.
   5864 
   5865 
   5866 
   5867 
   5868 
   5869 <hr><h3><a name="lua_Writer"><code>lua_Writer</code></a></h3>
   5870 <pre>typedef int (*lua_Writer) (lua_State *L,
   5871                            const void* p,
   5872                            size_t sz,
   5873                            void* ud);</pre>
   5874 
   5875 <p>
   5876 The type of the writer function used by <a href="#lua_dump"><code>lua_dump</code></a>.
   5877 Every time <a href="#lua_dump"><code>lua_dump</code></a> produces another piece of chunk,
   5878 it calls the writer,
   5879 passing along the buffer to be written (<code>p</code>),
   5880 its size (<code>sz</code>),
   5881 and the <code>ud</code> parameter supplied to <a href="#lua_dump"><code>lua_dump</code></a>.
   5882 
   5883 
   5884 <p>
   5885 The writer returns an error code:
   5886 0&nbsp;means no errors;
   5887 any other value means an error and stops <a href="#lua_dump"><code>lua_dump</code></a> from
   5888 calling the writer again.
   5889 
   5890 
   5891 
   5892 
   5893 
   5894 <hr><h3><a name="lua_xmove"><code>lua_xmove</code></a></h3><p>
   5895 <span class="apii">[-?, +?, &ndash;]</span>
   5896 <pre>void lua_xmove (lua_State *from, lua_State *to, int n);</pre>
   5897 
   5898 <p>
   5899 Exchange values between different threads of the same state.
   5900 
   5901 
   5902 <p>
   5903 This function pops <code>n</code> values from the stack <code>from</code>,
   5904 and pushes them onto the stack <code>to</code>.
   5905 
   5906 
   5907 
   5908 
   5909 
   5910 <hr><h3><a name="lua_yield"><code>lua_yield</code></a></h3><p>
   5911 <span class="apii">[-?, +?, <em>v</em>]</span>
   5912 <pre>int lua_yield (lua_State *L, int nresults);</pre>
   5913 
   5914 <p>
   5915 This function is equivalent to <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
   5916 but it has no continuation (see <a href="#4.5">&sect;4.5</a>).
   5917 Therefore, when the thread resumes,
   5918 it continues the function that called
   5919 the function calling <code>lua_yield</code>.
   5920 To avoid surprises,
   5921 this function should be called only in a tail call.
   5922 
   5923 
   5924 
   5925 
   5926 
   5927 <hr><h3><a name="lua_yieldk"><code>lua_yieldk</code></a></h3><p>
   5928 <span class="apii">[-?, +?, <em>v</em>]</span>
   5929 <pre>int lua_yieldk (lua_State *L,
   5930                 int nresults,
   5931                 lua_KContext ctx,
   5932                 lua_KFunction k);</pre>
   5933 
   5934 <p>
   5935 Yields a coroutine (thread).
   5936 
   5937 
   5938 <p>
   5939 When a C&nbsp;function calls <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
   5940 the running coroutine suspends its execution,
   5941 and the call to <a href="#lua_resume"><code>lua_resume</code></a> that started this coroutine returns.
   5942 The parameter <code>nresults</code> is the number of values from the stack
   5943 that will be passed as results to <a href="#lua_resume"><code>lua_resume</code></a>.
   5944 
   5945 
   5946 <p>
   5947 When the coroutine is resumed again,
   5948 Lua calls the given continuation function <code>k</code> to continue
   5949 the execution of the C&nbsp;function that yielded (see <a href="#4.5">&sect;4.5</a>).
   5950 This continuation function receives the same stack
   5951 from the previous function,
   5952 with the <code>n</code> results removed and
   5953 replaced by the arguments passed to <a href="#lua_resume"><code>lua_resume</code></a>.
   5954 Moreover,
   5955 the continuation function receives the value <code>ctx</code>
   5956 that was passed to <a href="#lua_yieldk"><code>lua_yieldk</code></a>.
   5957 
   5958 
   5959 <p>
   5960 Usually, this function does not return;
   5961 when the coroutine eventually resumes,
   5962 it continues executing the continuation function.
   5963 However, there is one special case,
   5964 which is when this function is called
   5965 from inside a line or a count hook (see <a href="#4.7">&sect;4.7</a>).
   5966 In that case, <code>lua_yieldk</code> should be called with no continuation
   5967 (probably in the form of <a href="#lua_yield"><code>lua_yield</code></a>) and no results,
   5968 and the hook should return immediately after the call.
   5969 Lua will yield and,
   5970 when the coroutine resumes again,
   5971 it will continue the normal execution
   5972 of the (Lua) function that triggered the hook.
   5973 
   5974 
   5975 <p>
   5976 This function can raise an error if it is called from a thread
   5977 with a pending C call with no continuation function
   5978 (what is called a <em>C-call boundary</em>),
   5979 or it is called from a thread that is not running inside a resume
   5980 (typically the main thread).
   5981 
   5982 
   5983 
   5984 
   5985 
   5986 
   5987 
   5988 <h2>4.7 &ndash; <a name="4.7">The Debug Interface</a></h2>
   5989 
   5990 <p>
   5991 Lua has no built-in debugging facilities.
   5992 Instead, it offers a special interface
   5993 by means of functions and <em>hooks</em>.
   5994 This interface allows the construction of different
   5995 kinds of debuggers, profilers, and other tools
   5996 that need "inside information" from the interpreter.
   5997 
   5998 
   5999 
   6000 <hr><h3><a name="lua_Debug"><code>lua_Debug</code></a></h3>
   6001 <pre>typedef struct lua_Debug {
   6002   int event;
   6003   const char *name;           /* (n) */
   6004   const char *namewhat;       /* (n) */
   6005   const char *what;           /* (S) */
   6006   const char *source;         /* (S) */
   6007   size_t srclen;              /* (S) */
   6008   int currentline;            /* (l) */
   6009   int linedefined;            /* (S) */
   6010   int lastlinedefined;        /* (S) */
   6011   unsigned char nups;         /* (u) number of upvalues */
   6012   unsigned char nparams;      /* (u) number of parameters */
   6013   char isvararg;              /* (u) */
   6014   char istailcall;            /* (t) */
   6015   unsigned short ftransfer;   /* (r) index of first value transferred */
   6016   unsigned short ntransfer;   /* (r) number of transferred values */
   6017   char short_src[LUA_IDSIZE]; /* (S) */
   6018   /* private part */
   6019   <em>other fields</em>
   6020 } lua_Debug;</pre>
   6021 
   6022 <p>
   6023 A structure used to carry different pieces of
   6024 information about a function or an activation record.
   6025 <a href="#lua_getstack"><code>lua_getstack</code></a> fills only the private part
   6026 of this structure, for later use.
   6027 To fill the other fields of <a href="#lua_Debug"><code>lua_Debug</code></a> with useful information,
   6028 you must call <a href="#lua_getinfo"><code>lua_getinfo</code></a> with an appropriate parameter.
   6029 (Specifically, to get a field,
   6030 you must add the letter between parentheses in the field's comment
   6031 to the parameter <code>what</code> of <a href="#lua_getinfo"><code>lua_getinfo</code></a>.)
   6032 
   6033 
   6034 <p>
   6035 The fields of <a href="#lua_Debug"><code>lua_Debug</code></a> have the following meaning:
   6036 
   6037 <ul>
   6038 
   6039 <li><b><code>source</code>: </b>
   6040 the source of the chunk that created the function.
   6041 If <code>source</code> starts with a '<code>@</code>',
   6042 it means that the function was defined in a file where
   6043 the file name follows the '<code>@</code>'.
   6044 If <code>source</code> starts with a '<code>=</code>',
   6045 the remainder of its contents describes the source in a user-dependent manner.
   6046 Otherwise,
   6047 the function was defined in a string where
   6048 <code>source</code> is that string.
   6049 </li>
   6050 
   6051 <li><b><code>srclen</code>: </b>
   6052 The length of the string <code>source</code>.
   6053 </li>
   6054 
   6055 <li><b><code>short_src</code>: </b>
   6056 a "printable" version of <code>source</code>, to be used in error messages.
   6057 </li>
   6058 
   6059 <li><b><code>linedefined</code>: </b>
   6060 the line number where the definition of the function starts.
   6061 </li>
   6062 
   6063 <li><b><code>lastlinedefined</code>: </b>
   6064 the line number where the definition of the function ends.
   6065 </li>
   6066 
   6067 <li><b><code>what</code>: </b>
   6068 the string <code>"Lua"</code> if the function is a Lua function,
   6069 <code>"C"</code> if it is a C&nbsp;function,
   6070 <code>"main"</code> if it is the main part of a chunk.
   6071 </li>
   6072 
   6073 <li><b><code>currentline</code>: </b>
   6074 the current line where the given function is executing.
   6075 When no line information is available,
   6076 <code>currentline</code> is set to -1.
   6077 </li>
   6078 
   6079 <li><b><code>name</code>: </b>
   6080 a reasonable name for the given function.
   6081 Because functions in Lua are first-class values,
   6082 they do not have a fixed name:
   6083 some functions can be the value of multiple global variables,
   6084 while others can be stored only in a table field.
   6085 The <code>lua_getinfo</code> function checks how the function was
   6086 called to find a suitable name.
   6087 If it cannot find a name,
   6088 then <code>name</code> is set to <code>NULL</code>.
   6089 </li>
   6090 
   6091 <li><b><code>namewhat</code>: </b>
   6092 explains the <code>name</code> field.
   6093 The value of <code>namewhat</code> can be
   6094 <code>"global"</code>, <code>"local"</code>, <code>"method"</code>,
   6095 <code>"field"</code>, <code>"upvalue"</code>, or <code>""</code> (the empty string),
   6096 according to how the function was called.
   6097 (Lua uses the empty string when no other option seems to apply.)
   6098 </li>
   6099 
   6100 <li><b><code>istailcall</code>: </b>
   6101 true if this function invocation was called by a tail call.
   6102 In this case, the caller of this level is not in the stack.
   6103 </li>
   6104 
   6105 <li><b><code>nups</code>: </b>
   6106 the number of upvalues of the function.
   6107 </li>
   6108 
   6109 <li><b><code>nparams</code>: </b>
   6110 the number of parameters of the function
   6111 (always 0&nbsp;for C&nbsp;functions).
   6112 </li>
   6113 
   6114 <li><b><code>isvararg</code>: </b>
   6115 true if the function is a variadic function
   6116 (always true for C&nbsp;functions).
   6117 </li>
   6118 
   6119 <li><b><code>ftransfer</code>: </b>
   6120 the index in the stack of the first value being "transferred",
   6121 that is, parameters in a call or return values in a return.
   6122 (The other values are in consecutive indices.)
   6123 Using this index, you can access and modify these values
   6124 through <a href="#lua_getlocal"><code>lua_getlocal</code></a> and <a href="#lua_setlocal"><code>lua_setlocal</code></a>.
   6125 This field is only meaningful during a
   6126 call hook, denoting the first parameter,
   6127 or a return hook, denoting the first value being returned.
   6128 (For call hooks, this value is always 1.)
   6129 </li>
   6130 
   6131 <li><b><code>ntransfer</code>: </b>
   6132 The number of values being transferred (see previous item).
   6133 (For calls of Lua functions,
   6134 this value is always equal to <code>nparams</code>.)
   6135 </li>
   6136 
   6137 </ul>
   6138 
   6139 
   6140 
   6141 
   6142 <hr><h3><a name="lua_gethook"><code>lua_gethook</code></a></h3><p>
   6143 <span class="apii">[-0, +0, &ndash;]</span>
   6144 <pre>lua_Hook lua_gethook (lua_State *L);</pre>
   6145 
   6146 <p>
   6147 Returns the current hook function.
   6148 
   6149 
   6150 
   6151 
   6152 
   6153 <hr><h3><a name="lua_gethookcount"><code>lua_gethookcount</code></a></h3><p>
   6154 <span class="apii">[-0, +0, &ndash;]</span>
   6155 <pre>int lua_gethookcount (lua_State *L);</pre>
   6156 
   6157 <p>
   6158 Returns the current hook count.
   6159 
   6160 
   6161 
   6162 
   6163 
   6164 <hr><h3><a name="lua_gethookmask"><code>lua_gethookmask</code></a></h3><p>
   6165 <span class="apii">[-0, +0, &ndash;]</span>
   6166 <pre>int lua_gethookmask (lua_State *L);</pre>
   6167 
   6168 <p>
   6169 Returns the current hook mask.
   6170 
   6171 
   6172 
   6173 
   6174 
   6175 <hr><h3><a name="lua_getinfo"><code>lua_getinfo</code></a></h3><p>
   6176 <span class="apii">[-(0|1), +(0|1|2), <em>m</em>]</span>
   6177 <pre>int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);</pre>
   6178 
   6179 <p>
   6180 Gets information about a specific function or function invocation.
   6181 
   6182 
   6183 <p>
   6184 To get information about a function invocation,
   6185 the parameter <code>ar</code> must be a valid activation record that was
   6186 filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
   6187 given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
   6188 
   6189 
   6190 <p>
   6191 To get information about a function, you push it onto the stack
   6192 and start the <code>what</code> string with the character '<code>&gt;</code>'.
   6193 (In that case,
   6194 <code>lua_getinfo</code> pops the function from the top of the stack.)
   6195 For instance, to know in which line a function <code>f</code> was defined,
   6196 you can write the following code:
   6197 
   6198 <pre>
   6199      lua_Debug ar;
   6200      lua_getglobal(L, "f");  /* get global 'f' */
   6201      lua_getinfo(L, "&gt;S", &amp;ar);
   6202      printf("%d\n", ar.linedefined);
   6203 </pre>
   6204 
   6205 <p>
   6206 Each character in the string <code>what</code>
   6207 selects some fields of the structure <code>ar</code> to be filled or
   6208 a value to be pushed on the stack.
   6209 (These characters are also documented in the declaration of
   6210 the structure <a href="#lua_Debug"><code>lua_Debug</code></a>,
   6211 between parentheses in the comments following each field.)
   6212 
   6213 <ul>
   6214 
   6215 <li><b>'<code>f</code>': </b>
   6216 pushes onto the stack the function that is
   6217 running at the given level;
   6218 </li>
   6219 
   6220 <li><b>'<code>l</code>': </b> fills in the field <code>currentline</code>;
   6221 </li>
   6222 
   6223 <li><b>'<code>n</code>': </b> fills in the fields <code>name</code> and <code>namewhat</code>;
   6224 </li>
   6225 
   6226 <li><b>'<code>r</code>': </b> fills in the fields <code>ftransfer</code> and <code>ntransfer</code>;
   6227 </li>
   6228 
   6229 <li><b>'<code>S</code>': </b>
   6230 fills in the fields <code>source</code>, <code>short_src</code>,
   6231 <code>linedefined</code>, <code>lastlinedefined</code>, and <code>what</code>;
   6232 </li>
   6233 
   6234 <li><b>'<code>t</code>': </b> fills in the field <code>istailcall</code>;
   6235 </li>
   6236 
   6237 <li><b>'<code>u</code>': </b> fills in the fields
   6238 <code>nups</code>, <code>nparams</code>, and <code>isvararg</code>;
   6239 </li>
   6240 
   6241 <li><b>'<code>L</code>': </b>
   6242 pushes onto the stack a table whose indices are
   6243 the lines on the function with some associated code,
   6244 that is, the lines where you can put a break point.
   6245 (Lines with no code include empty lines and comments.)
   6246 If this option is given together with option '<code>f</code>',
   6247 its table is pushed after the function.
   6248 This is the only option that can raise a memory error.
   6249 </li>
   6250 
   6251 </ul>
   6252 
   6253 <p>
   6254 This function returns 0 to signal an invalid option in <code>what</code>;
   6255 even then the valid options are handled correctly.
   6256 
   6257 
   6258 
   6259 
   6260 
   6261 <hr><h3><a name="lua_getlocal"><code>lua_getlocal</code></a></h3><p>
   6262 <span class="apii">[-0, +(0|1), &ndash;]</span>
   6263 <pre>const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);</pre>
   6264 
   6265 <p>
   6266 Gets information about a local variable or a temporary value
   6267 of a given activation record or a given function.
   6268 
   6269 
   6270 <p>
   6271 In the first case,
   6272 the parameter <code>ar</code> must be a valid activation record that was
   6273 filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
   6274 given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
   6275 The index <code>n</code> selects which local variable to inspect;
   6276 see <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for details about variable indices
   6277 and names.
   6278 
   6279 
   6280 <p>
   6281 <a href="#lua_getlocal"><code>lua_getlocal</code></a> pushes the variable's value onto the stack
   6282 and returns its name.
   6283 
   6284 
   6285 <p>
   6286 In the second case, <code>ar</code> must be <code>NULL</code> and the function
   6287 to be inspected must be on the top of the stack.
   6288 In this case, only parameters of Lua functions are visible
   6289 (as there is no information about what variables are active)
   6290 and no values are pushed onto the stack.
   6291 
   6292 
   6293 <p>
   6294 Returns <code>NULL</code> (and pushes nothing)
   6295 when the index is greater than
   6296 the number of active local variables.
   6297 
   6298 
   6299 
   6300 
   6301 
   6302 <hr><h3><a name="lua_getstack"><code>lua_getstack</code></a></h3><p>
   6303 <span class="apii">[-0, +0, &ndash;]</span>
   6304 <pre>int lua_getstack (lua_State *L, int level, lua_Debug *ar);</pre>
   6305 
   6306 <p>
   6307 Gets information about the interpreter runtime stack.
   6308 
   6309 
   6310 <p>
   6311 This function fills parts of a <a href="#lua_Debug"><code>lua_Debug</code></a> structure with
   6312 an identification of the <em>activation record</em>
   6313 of the function executing at a given level.
   6314 Level&nbsp;0 is the current running function,
   6315 whereas level <em>n+1</em> is the function that has called level <em>n</em>
   6316 (except for tail calls, which do not count in the stack).
   6317 When called with a level greater than the stack depth,
   6318 <a href="#lua_getstack"><code>lua_getstack</code></a> returns 0;
   6319 otherwise it returns 1.
   6320 
   6321 
   6322 
   6323 
   6324 
   6325 <hr><h3><a name="lua_getupvalue"><code>lua_getupvalue</code></a></h3><p>
   6326 <span class="apii">[-0, +(0|1), &ndash;]</span>
   6327 <pre>const char *lua_getupvalue (lua_State *L, int funcindex, int n);</pre>
   6328 
   6329 <p>
   6330 Gets information about the <code>n</code>-th upvalue
   6331 of the closure at index <code>funcindex</code>.
   6332 It pushes the upvalue's value onto the stack
   6333 and returns its name.
   6334 Returns <code>NULL</code> (and pushes nothing)
   6335 when the index <code>n</code> is greater than the number of upvalues.
   6336 
   6337 
   6338 <p>
   6339 See <a href="#pdf-debug.getupvalue"><code>debug.getupvalue</code></a> for more information about upvalues.
   6340 
   6341 
   6342 
   6343 
   6344 
   6345 <hr><h3><a name="lua_Hook"><code>lua_Hook</code></a></h3>
   6346 <pre>typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);</pre>
   6347 
   6348 <p>
   6349 Type for debugging hook functions.
   6350 
   6351 
   6352 <p>
   6353 Whenever a hook is called, its <code>ar</code> argument has its field
   6354 <code>event</code> set to the specific event that triggered the hook.
   6355 Lua identifies these events with the following constants:
   6356 <a name="pdf-LUA_HOOKCALL"><code>LUA_HOOKCALL</code></a>, <a name="pdf-LUA_HOOKRET"><code>LUA_HOOKRET</code></a>,
   6357 <a name="pdf-LUA_HOOKTAILCALL"><code>LUA_HOOKTAILCALL</code></a>, <a name="pdf-LUA_HOOKLINE"><code>LUA_HOOKLINE</code></a>,
   6358 and <a name="pdf-LUA_HOOKCOUNT"><code>LUA_HOOKCOUNT</code></a>.
   6359 Moreover, for line events, the field <code>currentline</code> is also set.
   6360 To get the value of any other field in <code>ar</code>,
   6361 the hook must call <a href="#lua_getinfo"><code>lua_getinfo</code></a>.
   6362 
   6363 
   6364 <p>
   6365 For call events, <code>event</code> can be <code>LUA_HOOKCALL</code>,
   6366 the normal value, or <code>LUA_HOOKTAILCALL</code>, for a tail call;
   6367 in this case, there will be no corresponding return event.
   6368 
   6369 
   6370 <p>
   6371 While Lua is running a hook, it disables other calls to hooks.
   6372 Therefore, if a hook calls back Lua to execute a function or a chunk,
   6373 this execution occurs without any calls to hooks.
   6374 
   6375 
   6376 <p>
   6377 Hook functions cannot have continuations,
   6378 that is, they cannot call <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
   6379 <a href="#lua_pcallk"><code>lua_pcallk</code></a>, or <a href="#lua_callk"><code>lua_callk</code></a> with a non-null <code>k</code>.
   6380 
   6381 
   6382 <p>
   6383 Hook functions can yield under the following conditions:
   6384 Only count and line events can yield;
   6385 to yield, a hook function must finish its execution
   6386 calling <a href="#lua_yield"><code>lua_yield</code></a> with <code>nresults</code> equal to zero
   6387 (that is, with no values).
   6388 
   6389 
   6390 
   6391 
   6392 
   6393 <hr><h3><a name="lua_sethook"><code>lua_sethook</code></a></h3><p>
   6394 <span class="apii">[-0, +0, &ndash;]</span>
   6395 <pre>void lua_sethook (lua_State *L, lua_Hook f, int mask, int count);</pre>
   6396 
   6397 <p>
   6398 Sets the debugging hook function.
   6399 
   6400 
   6401 <p>
   6402 Argument <code>f</code> is the hook function.
   6403 <code>mask</code> specifies on which events the hook will be called:
   6404 it is formed by a bitwise OR of the constants
   6405 <a name="pdf-LUA_MASKCALL"><code>LUA_MASKCALL</code></a>,
   6406 <a name="pdf-LUA_MASKRET"><code>LUA_MASKRET</code></a>,
   6407 <a name="pdf-LUA_MASKLINE"><code>LUA_MASKLINE</code></a>,
   6408 and <a name="pdf-LUA_MASKCOUNT"><code>LUA_MASKCOUNT</code></a>.
   6409 The <code>count</code> argument is only meaningful when the mask
   6410 includes <code>LUA_MASKCOUNT</code>.
   6411 For each event, the hook is called as explained below:
   6412 
   6413 <ul>
   6414 
   6415 <li><b>The call hook: </b> is called when the interpreter calls a function.
   6416 The hook is called just after Lua enters the new function.
   6417 </li>
   6418 
   6419 <li><b>The return hook: </b> is called when the interpreter returns from a function.
   6420 The hook is called just before Lua leaves the function.
   6421 </li>
   6422 
   6423 <li><b>The line hook: </b> is called when the interpreter is about to
   6424 start the execution of a new line of code,
   6425 or when it jumps back in the code (even to the same line).
   6426 This event only happens while Lua is executing a Lua function.
   6427 </li>
   6428 
   6429 <li><b>The count hook: </b> is called after the interpreter executes every
   6430 <code>count</code> instructions.
   6431 This event only happens while Lua is executing a Lua function.
   6432 </li>
   6433 
   6434 </ul>
   6435 
   6436 <p>
   6437 Hooks are disabled by setting <code>mask</code> to zero.
   6438 
   6439 
   6440 
   6441 
   6442 
   6443 <hr><h3><a name="lua_setlocal"><code>lua_setlocal</code></a></h3><p>
   6444 <span class="apii">[-(0|1), +0, &ndash;]</span>
   6445 <pre>const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);</pre>
   6446 
   6447 <p>
   6448 Sets the value of a local variable of a given activation record.
   6449 It assigns the value on the top of the stack
   6450 to the variable and returns its name.
   6451 It also pops the value from the stack.
   6452 
   6453 
   6454 <p>
   6455 Returns <code>NULL</code> (and pops nothing)
   6456 when the index is greater than
   6457 the number of active local variables.
   6458 
   6459 
   6460 <p>
   6461 Parameters <code>ar</code> and <code>n</code> are as in the function <a href="#lua_getlocal"><code>lua_getlocal</code></a>.
   6462 
   6463 
   6464 
   6465 
   6466 
   6467 <hr><h3><a name="lua_setupvalue"><code>lua_setupvalue</code></a></h3><p>
   6468 <span class="apii">[-(0|1), +0, &ndash;]</span>
   6469 <pre>const char *lua_setupvalue (lua_State *L, int funcindex, int n);</pre>
   6470 
   6471 <p>
   6472 Sets the value of a closure's upvalue.
   6473 It assigns the value on the top of the stack
   6474 to the upvalue and returns its name.
   6475 It also pops the value from the stack.
   6476 
   6477 
   6478 <p>
   6479 Returns <code>NULL</code> (and pops nothing)
   6480 when the index <code>n</code> is greater than the number of upvalues.
   6481 
   6482 
   6483 <p>
   6484 Parameters <code>funcindex</code> and <code>n</code> are as in
   6485 the function <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>.
   6486 
   6487 
   6488 
   6489 
   6490 
   6491 <hr><h3><a name="lua_upvalueid"><code>lua_upvalueid</code></a></h3><p>
   6492 <span class="apii">[-0, +0, &ndash;]</span>
   6493 <pre>void *lua_upvalueid (lua_State *L, int funcindex, int n);</pre>
   6494 
   6495 <p>
   6496 Returns a unique identifier for the upvalue numbered <code>n</code>
   6497 from the closure at index <code>funcindex</code>.
   6498 
   6499 
   6500 <p>
   6501 These unique identifiers allow a program to check whether different
   6502 closures share upvalues.
   6503 Lua closures that share an upvalue
   6504 (that is, that access a same external local variable)
   6505 will return identical ids for those upvalue indices.
   6506 
   6507 
   6508 <p>
   6509 Parameters <code>funcindex</code> and <code>n</code> are as in
   6510 the function <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>,
   6511 but <code>n</code> cannot be greater than the number of upvalues.
   6512 
   6513 
   6514 
   6515 
   6516 
   6517 <hr><h3><a name="lua_upvaluejoin"><code>lua_upvaluejoin</code></a></h3><p>
   6518 <span class="apii">[-0, +0, &ndash;]</span>
   6519 <pre>void lua_upvaluejoin (lua_State *L, int funcindex1, int n1,
   6520                                     int funcindex2, int n2);</pre>
   6521 
   6522 <p>
   6523 Make the <code>n1</code>-th upvalue of the Lua closure at index <code>funcindex1</code>
   6524 refer to the <code>n2</code>-th upvalue of the Lua closure at index <code>funcindex2</code>.
   6525 
   6526 
   6527 
   6528 
   6529 
   6530 
   6531 
   6532 <h1>5 &ndash; <a name="5">The Auxiliary Library</a></h1>
   6533 
   6534 
   6535 
   6536 <p>
   6537 
   6538 The <em>auxiliary library</em> provides several convenient functions
   6539 to interface C with Lua.
   6540 While the basic API provides the primitive functions for all
   6541 interactions between C and Lua,
   6542 the auxiliary library provides higher-level functions for some
   6543 common tasks.
   6544 
   6545 
   6546 <p>
   6547 All functions and types from the auxiliary library
   6548 are defined in header file <code>lauxlib.h</code> and
   6549 have a prefix <code>luaL_</code>.
   6550 
   6551 
   6552 <p>
   6553 All functions in the auxiliary library are built on
   6554 top of the basic API,
   6555 and so they provide nothing that cannot be done with that API.
   6556 Nevertheless, the use of the auxiliary library ensures
   6557 more consistency to your code.
   6558 
   6559 
   6560 <p>
   6561 Several functions in the auxiliary library use internally some
   6562 extra stack slots.
   6563 When a function in the auxiliary library uses less than five slots,
   6564 it does not check the stack size;
   6565 it simply assumes that there are enough slots.
   6566 
   6567 
   6568 <p>
   6569 Several functions in the auxiliary library are used to
   6570 check C&nbsp;function arguments.
   6571 Because the error message is formatted for arguments
   6572 (e.g., "<code>bad argument #1</code>"),
   6573 you should not use these functions for other stack values.
   6574 
   6575 
   6576 <p>
   6577 Functions called <code>luaL_check*</code>
   6578 always raise an error if the check is not satisfied.
   6579 
   6580 
   6581 
   6582 
   6583 
   6584 <h2>5.1 &ndash; <a name="5.1">Functions and Types</a></h2>
   6585 
   6586 <p>
   6587 Here we list all functions and types from the auxiliary library
   6588 in alphabetical order.
   6589 
   6590 
   6591 
   6592 <hr><h3><a name="luaL_addchar"><code>luaL_addchar</code></a></h3><p>
   6593 <span class="apii">[-?, +?, <em>m</em>]</span>
   6594 <pre>void luaL_addchar (luaL_Buffer *B, char c);</pre>
   6595 
   6596 <p>
   6597 Adds the byte <code>c</code> to the buffer <code>B</code>
   6598 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
   6599 
   6600 
   6601 
   6602 
   6603 
   6604 <hr><h3><a name="luaL_addgsub"><code>luaL_addgsub</code></a></h3><p>
   6605 <span class="apii">[-?, +?, <em>m</em>]</span>
   6606 <pre>const void luaL_addgsub (luaL_Buffer *B, const char *s,
   6607                          const char *p, const char *r);</pre>
   6608 
   6609 <p>
   6610 Adds a copy of the string <code>s</code> to the buffer <code>B</code> (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>),
   6611 replacing any occurrence of the string <code>p</code>
   6612 with the string <code>r</code>.
   6613 
   6614 
   6615 
   6616 
   6617 
   6618 <hr><h3><a name="luaL_addlstring"><code>luaL_addlstring</code></a></h3><p>
   6619 <span class="apii">[-?, +?, <em>m</em>]</span>
   6620 <pre>void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l);</pre>
   6621 
   6622 <p>
   6623 Adds the string pointed to by <code>s</code> with length <code>l</code> to
   6624 the buffer <code>B</code>
   6625 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
   6626 The string can contain embedded zeros.
   6627 
   6628 
   6629 
   6630 
   6631 
   6632 <hr><h3><a name="luaL_addsize"><code>luaL_addsize</code></a></h3><p>
   6633 <span class="apii">[-?, +?, &ndash;]</span>
   6634 <pre>void luaL_addsize (luaL_Buffer *B, size_t n);</pre>
   6635 
   6636 <p>
   6637 Adds to the buffer <code>B</code>
   6638 a string of length <code>n</code> previously copied to the
   6639 buffer area (see <a href="#luaL_prepbuffer"><code>luaL_prepbuffer</code></a>).
   6640 
   6641 
   6642 
   6643 
   6644 
   6645 <hr><h3><a name="luaL_addstring"><code>luaL_addstring</code></a></h3><p>
   6646 <span class="apii">[-?, +?, <em>m</em>]</span>
   6647 <pre>void luaL_addstring (luaL_Buffer *B, const char *s);</pre>
   6648 
   6649 <p>
   6650 Adds the zero-terminated string pointed to by <code>s</code>
   6651 to the buffer <code>B</code>
   6652 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
   6653 
   6654 
   6655 
   6656 
   6657 
   6658 <hr><h3><a name="luaL_addvalue"><code>luaL_addvalue</code></a></h3><p>
   6659 <span class="apii">[-?, +?, <em>m</em>]</span>
   6660 <pre>void luaL_addvalue (luaL_Buffer *B);</pre>
   6661 
   6662 <p>
   6663 Adds the value on the top of the stack
   6664 to the buffer <code>B</code>
   6665 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
   6666 Pops the value.
   6667 
   6668 
   6669 <p>
   6670 This is the only function on string buffers that can (and must)
   6671 be called with an extra element on the stack,
   6672 which is the value to be added to the buffer.
   6673 
   6674 
   6675 
   6676 
   6677 
   6678 <hr><h3><a name="luaL_argcheck"><code>luaL_argcheck</code></a></h3><p>
   6679 <span class="apii">[-0, +0, <em>v</em>]</span>
   6680 <pre>void luaL_argcheck (lua_State *L,
   6681                     int cond,
   6682                     int arg,
   6683                     const char *extramsg);</pre>
   6684 
   6685 <p>
   6686 Checks whether <code>cond</code> is true.
   6687 If it is not, raises an error with a standard message (see <a href="#luaL_argerror"><code>luaL_argerror</code></a>).
   6688 
   6689 
   6690 
   6691 
   6692 
   6693 <hr><h3><a name="luaL_argerror"><code>luaL_argerror</code></a></h3><p>
   6694 <span class="apii">[-0, +0, <em>v</em>]</span>
   6695 <pre>int luaL_argerror (lua_State *L, int arg, const char *extramsg);</pre>
   6696 
   6697 <p>
   6698 Raises an error reporting a problem with argument <code>arg</code>
   6699 of the C&nbsp;function that called it,
   6700 using a standard message
   6701 that includes <code>extramsg</code> as a comment:
   6702 
   6703 <pre>
   6704      bad argument #<em>arg</em> to '<em>funcname</em>' (<em>extramsg</em>)
   6705 </pre><p>
   6706 This function never returns.
   6707 
   6708 
   6709 
   6710 
   6711 
   6712 <hr><h3><a name="luaL_argexpected"><code>luaL_argexpected</code></a></h3><p>
   6713 <span class="apii">[-0, +0, <em>v</em>]</span>
   6714 <pre>void luaL_argexpected (lua_State *L,
   6715                        int cond,
   6716                        int arg,
   6717                        const char *tname);</pre>
   6718 
   6719 <p>
   6720 Checks whether <code>cond</code> is true.
   6721 If it is not, raises an error about the type of the argument <code>arg</code>
   6722 with a standard message (see <a href="#luaL_typeerror"><code>luaL_typeerror</code></a>).
   6723 
   6724 
   6725 
   6726 
   6727 
   6728 <hr><h3><a name="luaL_Buffer"><code>luaL_Buffer</code></a></h3>
   6729 <pre>typedef struct luaL_Buffer luaL_Buffer;</pre>
   6730 
   6731 <p>
   6732 Type for a <em>string buffer</em>.
   6733 
   6734 
   6735 <p>
   6736 A string buffer allows C&nbsp;code to build Lua strings piecemeal.
   6737 Its pattern of use is as follows:
   6738 
   6739 <ul>
   6740 
   6741 <li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
   6742 
   6743 <li>Then initialize it with a call <code>luaL_buffinit(L, &amp;b)</code>.</li>
   6744 
   6745 <li>
   6746 Then add string pieces to the buffer calling any of
   6747 the <code>luaL_add*</code> functions.
   6748 </li>
   6749 
   6750 <li>
   6751 Finish by calling <code>luaL_pushresult(&amp;b)</code>.
   6752 This call leaves the final string on the top of the stack.
   6753 </li>
   6754 
   6755 </ul>
   6756 
   6757 <p>
   6758 If you know beforehand the maximum size of the resulting string,
   6759 you can use the buffer like this:
   6760 
   6761 <ul>
   6762 
   6763 <li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
   6764 
   6765 <li>Then initialize it and preallocate a space of
   6766 size <code>sz</code> with a call <code>luaL_buffinitsize(L, &amp;b, sz)</code>.</li>
   6767 
   6768 <li>Then produce the string into that space.</li>
   6769 
   6770 <li>
   6771 Finish by calling <code>luaL_pushresultsize(&amp;b, sz)</code>,
   6772 where <code>sz</code> is the total size of the resulting string
   6773 copied into that space (which may be less than or
   6774 equal to the preallocated size).
   6775 </li>
   6776 
   6777 </ul>
   6778 
   6779 <p>
   6780 During its normal operation,
   6781 a string buffer uses a variable number of stack slots.
   6782 So, while using a buffer, you cannot assume that you know where
   6783 the top of the stack is.
   6784 You can use the stack between successive calls to buffer operations
   6785 as long as that use is balanced;
   6786 that is,
   6787 when you call a buffer operation,
   6788 the stack is at the same level
   6789 it was immediately after the previous buffer operation.
   6790 (The only exception to this rule is <a href="#luaL_addvalue"><code>luaL_addvalue</code></a>.)
   6791 After calling <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>,
   6792 the stack is back to its level when the buffer was initialized,
   6793 plus the final string on its top.
   6794 
   6795 
   6796 
   6797 
   6798 
   6799 <hr><h3><a name="luaL_buffaddr"><code>luaL_buffaddr</code></a></h3><p>
   6800 <span class="apii">[-0, +0, &ndash;]</span>
   6801 <pre>char *luaL_buffaddr (luaL_Buffer *B);</pre>
   6802 
   6803 <p>
   6804 Returns the address of the current content of buffer <code>B</code>
   6805 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
   6806 Note that any addition to the buffer may invalidate this address.
   6807 
   6808 
   6809 
   6810 
   6811 
   6812 <hr><h3><a name="luaL_buffinit"><code>luaL_buffinit</code></a></h3><p>
   6813 <span class="apii">[-0, +?, &ndash;]</span>
   6814 <pre>void luaL_buffinit (lua_State *L, luaL_Buffer *B);</pre>
   6815 
   6816 <p>
   6817 Initializes a buffer <code>B</code>
   6818 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
   6819 This function does not allocate any space;
   6820 the buffer must be declared as a variable.
   6821 
   6822 
   6823 
   6824 
   6825 
   6826 <hr><h3><a name="luaL_bufflen"><code>luaL_bufflen</code></a></h3><p>
   6827 <span class="apii">[-0, +0, &ndash;]</span>
   6828 <pre>size_t luaL_bufflen (luaL_Buffer *B);</pre>
   6829 
   6830 <p>
   6831 Returns the length of the current content of buffer <code>B</code>
   6832 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
   6833 
   6834 
   6835 
   6836 
   6837 
   6838 <hr><h3><a name="luaL_buffinitsize"><code>luaL_buffinitsize</code></a></h3><p>
   6839 <span class="apii">[-?, +?, <em>m</em>]</span>
   6840 <pre>char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz);</pre>
   6841 
   6842 <p>
   6843 Equivalent to the sequence
   6844 <a href="#luaL_buffinit"><code>luaL_buffinit</code></a>, <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>.
   6845 
   6846 
   6847 
   6848 
   6849 
   6850 <hr><h3><a name="luaL_buffsub"><code>luaL_buffsub</code></a></h3><p>
   6851 <span class="apii">[-?, +?, &ndash;]</span>
   6852 <pre>void luaL_buffsub (luaL_Buffer *B, int n);</pre>
   6853 
   6854 <p>
   6855 Removes <code>n</code> bytes from the buffer <code>B</code>
   6856 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
   6857 The buffer must have at least that many bytes.
   6858 
   6859 
   6860 
   6861 
   6862 
   6863 <hr><h3><a name="luaL_callmeta"><code>luaL_callmeta</code></a></h3><p>
   6864 <span class="apii">[-0, +(0|1), <em>e</em>]</span>
   6865 <pre>int luaL_callmeta (lua_State *L, int obj, const char *e);</pre>
   6866 
   6867 <p>
   6868 Calls a metamethod.
   6869 
   6870 
   6871 <p>
   6872 If the object at index <code>obj</code> has a metatable and this
   6873 metatable has a field <code>e</code>,
   6874 this function calls this field passing the object as its only argument.
   6875 In this case this function returns true and pushes onto the
   6876 stack the value returned by the call.
   6877 If there is no metatable or no metamethod,
   6878 this function returns false without pushing any value on the stack.
   6879 
   6880 
   6881 
   6882 
   6883 
   6884 <hr><h3><a name="luaL_checkany"><code>luaL_checkany</code></a></h3><p>
   6885 <span class="apii">[-0, +0, <em>v</em>]</span>
   6886 <pre>void luaL_checkany (lua_State *L, int arg);</pre>
   6887 
   6888 <p>
   6889 Checks whether the function has an argument
   6890 of any type (including <b>nil</b>) at position <code>arg</code>.
   6891 
   6892 
   6893 
   6894 
   6895 
   6896 <hr><h3><a name="luaL_checkinteger"><code>luaL_checkinteger</code></a></h3><p>
   6897 <span class="apii">[-0, +0, <em>v</em>]</span>
   6898 <pre>lua_Integer luaL_checkinteger (lua_State *L, int arg);</pre>
   6899 
   6900 <p>
   6901 Checks whether the function argument <code>arg</code> is an integer
   6902 (or can be converted to an integer)
   6903 and returns this integer.
   6904 
   6905 
   6906 
   6907 
   6908 
   6909 <hr><h3><a name="luaL_checklstring"><code>luaL_checklstring</code></a></h3><p>
   6910 <span class="apii">[-0, +0, <em>v</em>]</span>
   6911 <pre>const char *luaL_checklstring (lua_State *L, int arg, size_t *l);</pre>
   6912 
   6913 <p>
   6914 Checks whether the function argument <code>arg</code> is a string
   6915 and returns this string;
   6916 if <code>l</code> is not <code>NULL</code> fills its referent
   6917 with the string's length.
   6918 
   6919 
   6920 <p>
   6921 This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
   6922 so all conversions and caveats of that function apply here.
   6923 
   6924 
   6925 
   6926 
   6927 
   6928 <hr><h3><a name="luaL_checknumber"><code>luaL_checknumber</code></a></h3><p>
   6929 <span class="apii">[-0, +0, <em>v</em>]</span>
   6930 <pre>lua_Number luaL_checknumber (lua_State *L, int arg);</pre>
   6931 
   6932 <p>
   6933 Checks whether the function argument <code>arg</code> is a number
   6934 and returns this number converted to a <code>lua_Number</code>.
   6935 
   6936 
   6937 
   6938 
   6939 
   6940 <hr><h3><a name="luaL_checkoption"><code>luaL_checkoption</code></a></h3><p>
   6941 <span class="apii">[-0, +0, <em>v</em>]</span>
   6942 <pre>int luaL_checkoption (lua_State *L,
   6943                       int arg,
   6944                       const char *def,
   6945                       const char *const lst[]);</pre>
   6946 
   6947 <p>
   6948 Checks whether the function argument <code>arg</code> is a string and
   6949 searches for this string in the array <code>lst</code>
   6950 (which must be NULL-terminated).
   6951 Returns the index in the array where the string was found.
   6952 Raises an error if the argument is not a string or
   6953 if the string cannot be found.
   6954 
   6955 
   6956 <p>
   6957 If <code>def</code> is not <code>NULL</code>,
   6958 the function uses <code>def</code> as a default value when
   6959 there is no argument <code>arg</code> or when this argument is <b>nil</b>.
   6960 
   6961 
   6962 <p>
   6963 This is a useful function for mapping strings to C&nbsp;enums.
   6964 (The usual convention in Lua libraries is
   6965 to use strings instead of numbers to select options.)
   6966 
   6967 
   6968 
   6969 
   6970 
   6971 <hr><h3><a name="luaL_checkstack"><code>luaL_checkstack</code></a></h3><p>
   6972 <span class="apii">[-0, +0, <em>v</em>]</span>
   6973 <pre>void luaL_checkstack (lua_State *L, int sz, const char *msg);</pre>
   6974 
   6975 <p>
   6976 Grows the stack size to <code>top + sz</code> elements,
   6977 raising an error if the stack cannot grow to that size.
   6978 <code>msg</code> is an additional text to go into the error message
   6979 (or <code>NULL</code> for no additional text).
   6980 
   6981 
   6982 
   6983 
   6984 
   6985 <hr><h3><a name="luaL_checkstring"><code>luaL_checkstring</code></a></h3><p>
   6986 <span class="apii">[-0, +0, <em>v</em>]</span>
   6987 <pre>const char *luaL_checkstring (lua_State *L, int arg);</pre>
   6988 
   6989 <p>
   6990 Checks whether the function argument <code>arg</code> is a string
   6991 and returns this string.
   6992 
   6993 
   6994 <p>
   6995 This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
   6996 so all conversions and caveats of that function apply here.
   6997 
   6998 
   6999 
   7000 
   7001 
   7002 <hr><h3><a name="luaL_checktype"><code>luaL_checktype</code></a></h3><p>
   7003 <span class="apii">[-0, +0, <em>v</em>]</span>
   7004 <pre>void luaL_checktype (lua_State *L, int arg, int t);</pre>
   7005 
   7006 <p>
   7007 Checks whether the function argument <code>arg</code> has type <code>t</code>.
   7008 See <a href="#lua_type"><code>lua_type</code></a> for the encoding of types for <code>t</code>.
   7009 
   7010 
   7011 
   7012 
   7013 
   7014 <hr><h3><a name="luaL_checkudata"><code>luaL_checkudata</code></a></h3><p>
   7015 <span class="apii">[-0, +0, <em>v</em>]</span>
   7016 <pre>void *luaL_checkudata (lua_State *L, int arg, const char *tname);</pre>
   7017 
   7018 <p>
   7019 Checks whether the function argument <code>arg</code> is a userdata
   7020 of the type <code>tname</code> (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>) and
   7021 returns the userdata's memory-block address (see <a href="#lua_touserdata"><code>lua_touserdata</code></a>).
   7022 
   7023 
   7024 
   7025 
   7026 
   7027 <hr><h3><a name="luaL_checkversion"><code>luaL_checkversion</code></a></h3><p>
   7028 <span class="apii">[-0, +0, <em>v</em>]</span>
   7029 <pre>void luaL_checkversion (lua_State *L);</pre>
   7030 
   7031 <p>
   7032 Checks whether the code making the call and the Lua library being called
   7033 are using the same version of Lua and the same numeric types.
   7034 
   7035 
   7036 
   7037 
   7038 
   7039 <hr><h3><a name="luaL_dofile"><code>luaL_dofile</code></a></h3><p>
   7040 <span class="apii">[-0, +?, <em>m</em>]</span>
   7041 <pre>int luaL_dofile (lua_State *L, const char *filename);</pre>
   7042 
   7043 <p>
   7044 Loads and runs the given file.
   7045 It is defined as the following macro:
   7046 
   7047 <pre>
   7048      (luaL_loadfile(L, filename) || lua_pcall(L, 0, LUA_MULTRET, 0))
   7049 </pre><p>
   7050 It returns&nbsp;0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) if there are no errors,
   7051 or 1 in case of errors.
   7052 
   7053 
   7054 
   7055 
   7056 
   7057 <hr><h3><a name="luaL_dostring"><code>luaL_dostring</code></a></h3><p>
   7058 <span class="apii">[-0, +?, &ndash;]</span>
   7059 <pre>int luaL_dostring (lua_State *L, const char *str);</pre>
   7060 
   7061 <p>
   7062 Loads and runs the given string.
   7063 It is defined as the following macro:
   7064 
   7065 <pre>
   7066      (luaL_loadstring(L, str) || lua_pcall(L, 0, LUA_MULTRET, 0))
   7067 </pre><p>
   7068 It returns&nbsp;0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) if there are no errors,
   7069 or 1 in case of errors.
   7070 
   7071 
   7072 
   7073 
   7074 
   7075 <hr><h3><a name="luaL_error"><code>luaL_error</code></a></h3><p>
   7076 <span class="apii">[-0, +0, <em>v</em>]</span>
   7077 <pre>int luaL_error (lua_State *L, const char *fmt, ...);</pre>
   7078 
   7079 <p>
   7080 Raises an error.
   7081 The error message format is given by <code>fmt</code>
   7082 plus any extra arguments,
   7083 following the same rules of <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>.
   7084 It also adds at the beginning of the message the file name and
   7085 the line number where the error occurred,
   7086 if this information is available.
   7087 
   7088 
   7089 <p>
   7090 This function never returns,
   7091 but it is an idiom to use it in C&nbsp;functions
   7092 as <code>return luaL_error(<em>args</em>)</code>.
   7093 
   7094 
   7095 
   7096 
   7097 
   7098 <hr><h3><a name="luaL_execresult"><code>luaL_execresult</code></a></h3><p>
   7099 <span class="apii">[-0, +3, <em>m</em>]</span>
   7100 <pre>int luaL_execresult (lua_State *L, int stat);</pre>
   7101 
   7102 <p>
   7103 This function produces the return values for
   7104 process-related functions in the standard library
   7105 (<a href="#pdf-os.execute"><code>os.execute</code></a> and <a href="#pdf-io.close"><code>io.close</code></a>).
   7106 
   7107 
   7108 
   7109 
   7110 
   7111 <hr><h3><a name="luaL_fileresult"><code>luaL_fileresult</code></a></h3><p>
   7112 <span class="apii">[-0, +(1|3), <em>m</em>]</span>
   7113 <pre>int luaL_fileresult (lua_State *L, int stat, const char *fname);</pre>
   7114 
   7115 <p>
   7116 This function produces the return values for
   7117 file-related functions in the standard library
   7118 (<a href="#pdf-io.open"><code>io.open</code></a>, <a href="#pdf-os.rename"><code>os.rename</code></a>, <a href="#pdf-file:seek"><code>file:seek</code></a>, etc.).
   7119 
   7120 
   7121 
   7122 
   7123 
   7124 <hr><h3><a name="luaL_getmetafield"><code>luaL_getmetafield</code></a></h3><p>
   7125 <span class="apii">[-0, +(0|1), <em>m</em>]</span>
   7126 <pre>int luaL_getmetafield (lua_State *L, int obj, const char *e);</pre>
   7127 
   7128 <p>
   7129 Pushes onto the stack the field <code>e</code> from the metatable
   7130 of the object at index <code>obj</code> and returns the type of the pushed value.
   7131 If the object does not have a metatable,
   7132 or if the metatable does not have this field,
   7133 pushes nothing and returns <code>LUA_TNIL</code>.
   7134 
   7135 
   7136 
   7137 
   7138 
   7139 <hr><h3><a name="luaL_getmetatable"><code>luaL_getmetatable</code></a></h3><p>
   7140 <span class="apii">[-0, +1, <em>m</em>]</span>
   7141 <pre>int luaL_getmetatable (lua_State *L, const char *tname);</pre>
   7142 
   7143 <p>
   7144 Pushes onto the stack the metatable associated with the name <code>tname</code>
   7145 in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>),
   7146 or <b>nil</b> if there is no metatable associated with that name.
   7147 Returns the type of the pushed value.
   7148 
   7149 
   7150 
   7151 
   7152 
   7153 <hr><h3><a name="luaL_getsubtable"><code>luaL_getsubtable</code></a></h3><p>
   7154 <span class="apii">[-0, +1, <em>e</em>]</span>
   7155 <pre>int luaL_getsubtable (lua_State *L, int idx, const char *fname);</pre>
   7156 
   7157 <p>
   7158 Ensures that the value <code>t[fname]</code>,
   7159 where <code>t</code> is the value at index <code>idx</code>,
   7160 is a table,
   7161 and pushes that table onto the stack.
   7162 Returns true if it finds a previous table there
   7163 and false if it creates a new table.
   7164 
   7165 
   7166 
   7167 
   7168 
   7169 <hr><h3><a name="luaL_gsub"><code>luaL_gsub</code></a></h3><p>
   7170 <span class="apii">[-0, +1, <em>m</em>]</span>
   7171 <pre>const char *luaL_gsub (lua_State *L,
   7172                        const char *s,
   7173                        const char *p,
   7174                        const char *r);</pre>
   7175 
   7176 <p>
   7177 Creates a copy of string <code>s</code>,
   7178 replacing any occurrence of the string <code>p</code>
   7179 with the string <code>r</code>.
   7180 Pushes the resulting string on the stack and returns it.
   7181 
   7182 
   7183 
   7184 
   7185 
   7186 <hr><h3><a name="luaL_len"><code>luaL_len</code></a></h3><p>
   7187 <span class="apii">[-0, +0, <em>e</em>]</span>
   7188 <pre>lua_Integer luaL_len (lua_State *L, int index);</pre>
   7189 
   7190 <p>
   7191 Returns the "length" of the value at the given index
   7192 as a number;
   7193 it is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">&sect;3.4.7</a>).
   7194 Raises an error if the result of the operation is not an integer.
   7195 (This case can only happen through metamethods.)
   7196 
   7197 
   7198 
   7199 
   7200 
   7201 <hr><h3><a name="luaL_loadbuffer"><code>luaL_loadbuffer</code></a></h3><p>
   7202 <span class="apii">[-0, +1, &ndash;]</span>
   7203 <pre>int luaL_loadbuffer (lua_State *L,
   7204                      const char *buff,
   7205                      size_t sz,
   7206                      const char *name);</pre>
   7207 
   7208 <p>
   7209 Equivalent to <a href="#luaL_loadbufferx"><code>luaL_loadbufferx</code></a> with <code>mode</code> equal to <code>NULL</code>.
   7210 
   7211 
   7212 
   7213 
   7214 
   7215 <hr><h3><a name="luaL_loadbufferx"><code>luaL_loadbufferx</code></a></h3><p>
   7216 <span class="apii">[-0, +1, &ndash;]</span>
   7217 <pre>int luaL_loadbufferx (lua_State *L,
   7218                       const char *buff,
   7219                       size_t sz,
   7220                       const char *name,
   7221                       const char *mode);</pre>
   7222 
   7223 <p>
   7224 Loads a buffer as a Lua chunk.
   7225 This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the
   7226 buffer pointed to by <code>buff</code> with size <code>sz</code>.
   7227 
   7228 
   7229 <p>
   7230 This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
   7231 <code>name</code> is the chunk name,
   7232 used for debug information and error messages.
   7233 The string <code>mode</code> works as in the function <a href="#lua_load"><code>lua_load</code></a>.
   7234 
   7235 
   7236 
   7237 
   7238 
   7239 <hr><h3><a name="luaL_loadfile"><code>luaL_loadfile</code></a></h3><p>
   7240 <span class="apii">[-0, +1, <em>m</em>]</span>
   7241 <pre>int luaL_loadfile (lua_State *L, const char *filename);</pre>
   7242 
   7243 <p>
   7244 Equivalent to <a href="#luaL_loadfilex"><code>luaL_loadfilex</code></a> with <code>mode</code> equal to <code>NULL</code>.
   7245 
   7246 
   7247 
   7248 
   7249 
   7250 <hr><h3><a name="luaL_loadfilex"><code>luaL_loadfilex</code></a></h3><p>
   7251 <span class="apii">[-0, +1, <em>m</em>]</span>
   7252 <pre>int luaL_loadfilex (lua_State *L, const char *filename,
   7253                                             const char *mode);</pre>
   7254 
   7255 <p>
   7256 Loads a file as a Lua chunk.
   7257 This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the file
   7258 named <code>filename</code>.
   7259 If <code>filename</code> is <code>NULL</code>,
   7260 then it loads from the standard input.
   7261 The first line in the file is ignored if it starts with a <code>#</code>.
   7262 
   7263 
   7264 <p>
   7265 The string <code>mode</code> works as in the function <a href="#lua_load"><code>lua_load</code></a>.
   7266 
   7267 
   7268 <p>
   7269 This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>
   7270 or <a href="#pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a> for file-related errors.
   7271 
   7272 
   7273 <p>
   7274 As <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
   7275 it does not run it.
   7276 
   7277 
   7278 
   7279 
   7280 
   7281 <hr><h3><a name="luaL_loadstring"><code>luaL_loadstring</code></a></h3><p>
   7282 <span class="apii">[-0, +1, &ndash;]</span>
   7283 <pre>int luaL_loadstring (lua_State *L, const char *s);</pre>
   7284 
   7285 <p>
   7286 Loads a string as a Lua chunk.
   7287 This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in
   7288 the zero-terminated string <code>s</code>.
   7289 
   7290 
   7291 <p>
   7292 This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
   7293 
   7294 
   7295 <p>
   7296 Also as <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
   7297 it does not run it.
   7298 
   7299 
   7300 
   7301 
   7302 
   7303 <hr><h3><a name="luaL_newlib"><code>luaL_newlib</code></a></h3><p>
   7304 <span class="apii">[-0, +1, <em>m</em>]</span>
   7305 <pre>void luaL_newlib (lua_State *L, const luaL_Reg l[]);</pre>
   7306 
   7307 <p>
   7308 Creates a new table and registers there
   7309 the functions in the list <code>l</code>.
   7310 
   7311 
   7312 <p>
   7313 It is implemented as the following macro:
   7314 
   7315 <pre>
   7316      (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
   7317 </pre><p>
   7318 The array <code>l</code> must be the actual array,
   7319 not a pointer to it.
   7320 
   7321 
   7322 
   7323 
   7324 
   7325 <hr><h3><a name="luaL_newlibtable"><code>luaL_newlibtable</code></a></h3><p>
   7326 <span class="apii">[-0, +1, <em>m</em>]</span>
   7327 <pre>void luaL_newlibtable (lua_State *L, const luaL_Reg l[]);</pre>
   7328 
   7329 <p>
   7330 Creates a new table with a size optimized
   7331 to store all entries in the array <code>l</code>
   7332 (but does not actually store them).
   7333 It is intended to be used in conjunction with <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>
   7334 (see <a href="#luaL_newlib"><code>luaL_newlib</code></a>).
   7335 
   7336 
   7337 <p>
   7338 It is implemented as a macro.
   7339 The array <code>l</code> must be the actual array,
   7340 not a pointer to it.
   7341 
   7342 
   7343 
   7344 
   7345 
   7346 <hr><h3><a name="luaL_newmetatable"><code>luaL_newmetatable</code></a></h3><p>
   7347 <span class="apii">[-0, +1, <em>m</em>]</span>
   7348 <pre>int luaL_newmetatable (lua_State *L, const char *tname);</pre>
   7349 
   7350 <p>
   7351 If the registry already has the key <code>tname</code>,
   7352 returns 0.
   7353 Otherwise,
   7354 creates a new table to be used as a metatable for userdata,
   7355 adds to this new table the pair <code>__name = tname</code>,
   7356 adds to the registry the pair <code>[tname] = new table</code>,
   7357 and returns 1.
   7358 
   7359 
   7360 <p>
   7361 In both cases,
   7362 the function pushes onto the stack the final value associated
   7363 with <code>tname</code> in the registry.
   7364 
   7365 
   7366 
   7367 
   7368 
   7369 <hr><h3><a name="luaL_newstate"><code>luaL_newstate</code></a></h3><p>
   7370 <span class="apii">[-0, +0, &ndash;]</span>
   7371 <pre>lua_State *luaL_newstate (void);</pre>
   7372 
   7373 <p>
   7374 Creates a new Lua state.
   7375 It calls <a href="#lua_newstate"><code>lua_newstate</code></a> with an
   7376 allocator based on the ISO&nbsp;C allocation functions
   7377 and then sets a warning function and a panic function (see <a href="#4.4">&sect;4.4</a>)
   7378 that print messages to the standard error output.
   7379 
   7380 
   7381 <p>
   7382 Returns the new state,
   7383 or <code>NULL</code> if there is a memory allocation error.
   7384 
   7385 
   7386 
   7387 
   7388 
   7389 <hr><h3><a name="luaL_openlibs"><code>luaL_openlibs</code></a></h3><p>
   7390 <span class="apii">[-0, +0, <em>e</em>]</span>
   7391 <pre>void luaL_openlibs (lua_State *L);</pre>
   7392 
   7393 <p>
   7394 Opens all standard Lua libraries into the given state.
   7395 
   7396 
   7397 
   7398 
   7399 
   7400 <hr><h3><a name="luaL_opt"><code>luaL_opt</code></a></h3><p>
   7401 <span class="apii">[-0, +0, &ndash;]</span>
   7402 <pre>T luaL_opt (L, func, arg, dflt);</pre>
   7403 
   7404 <p>
   7405 This macro is defined as follows:
   7406 
   7407 <pre>
   7408      (lua_isnoneornil(L,(arg)) ? (dflt) : func(L,(arg)))
   7409 </pre><p>
   7410 In words, if the argument <code>arg</code> is nil or absent,
   7411 the macro results in the default <code>dflt</code>.
   7412 Otherwise, it results in the result of calling <code>func</code>
   7413 with the state <code>L</code> and the argument index <code>arg</code> as
   7414 arguments.
   7415 Note that it evaluates the expression <code>dflt</code> only if needed.
   7416 
   7417 
   7418 
   7419 
   7420 
   7421 <hr><h3><a name="luaL_optinteger"><code>luaL_optinteger</code></a></h3><p>
   7422 <span class="apii">[-0, +0, <em>v</em>]</span>
   7423 <pre>lua_Integer luaL_optinteger (lua_State *L,
   7424                              int arg,
   7425                              lua_Integer d);</pre>
   7426 
   7427 <p>
   7428 If the function argument <code>arg</code> is an integer
   7429 (or it is convertible to an integer),
   7430 returns this integer.
   7431 If this argument is absent or is <b>nil</b>,
   7432 returns <code>d</code>.
   7433 Otherwise, raises an error.
   7434 
   7435 
   7436 
   7437 
   7438 
   7439 <hr><h3><a name="luaL_optlstring"><code>luaL_optlstring</code></a></h3><p>
   7440 <span class="apii">[-0, +0, <em>v</em>]</span>
   7441 <pre>const char *luaL_optlstring (lua_State *L,
   7442                              int arg,
   7443                              const char *d,
   7444                              size_t *l);</pre>
   7445 
   7446 <p>
   7447 If the function argument <code>arg</code> is a string,
   7448 returns this string.
   7449 If this argument is absent or is <b>nil</b>,
   7450 returns <code>d</code>.
   7451 Otherwise, raises an error.
   7452 
   7453 
   7454 <p>
   7455 If <code>l</code> is not <code>NULL</code>,
   7456 fills its referent with the result's length.
   7457 If the result is <code>NULL</code>
   7458 (only possible when returning <code>d</code> and <code>d == NULL</code>),
   7459 its length is considered zero.
   7460 
   7461 
   7462 <p>
   7463 This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
   7464 so all conversions and caveats of that function apply here.
   7465 
   7466 
   7467 
   7468 
   7469 
   7470 <hr><h3><a name="luaL_optnumber"><code>luaL_optnumber</code></a></h3><p>
   7471 <span class="apii">[-0, +0, <em>v</em>]</span>
   7472 <pre>lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number d);</pre>
   7473 
   7474 <p>
   7475 If the function argument <code>arg</code> is a number,
   7476 returns this number as a <code>lua_Number</code>.
   7477 If this argument is absent or is <b>nil</b>,
   7478 returns <code>d</code>.
   7479 Otherwise, raises an error.
   7480 
   7481 
   7482 
   7483 
   7484 
   7485 <hr><h3><a name="luaL_optstring"><code>luaL_optstring</code></a></h3><p>
   7486 <span class="apii">[-0, +0, <em>v</em>]</span>
   7487 <pre>const char *luaL_optstring (lua_State *L,
   7488                             int arg,
   7489                             const char *d);</pre>
   7490 
   7491 <p>
   7492 If the function argument <code>arg</code> is a string,
   7493 returns this string.
   7494 If this argument is absent or is <b>nil</b>,
   7495 returns <code>d</code>.
   7496 Otherwise, raises an error.
   7497 
   7498 
   7499 
   7500 
   7501 
   7502 <hr><h3><a name="luaL_prepbuffer"><code>luaL_prepbuffer</code></a></h3><p>
   7503 <span class="apii">[-?, +?, <em>m</em>]</span>
   7504 <pre>char *luaL_prepbuffer (luaL_Buffer *B);</pre>
   7505 
   7506 <p>
   7507 Equivalent to <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>
   7508 with the predefined size <a name="pdf-LUAL_BUFFERSIZE"><code>LUAL_BUFFERSIZE</code></a>.
   7509 
   7510 
   7511 
   7512 
   7513 
   7514 <hr><h3><a name="luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a></h3><p>
   7515 <span class="apii">[-?, +?, <em>m</em>]</span>
   7516 <pre>char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz);</pre>
   7517 
   7518 <p>
   7519 Returns an address to a space of size <code>sz</code>
   7520 where you can copy a string to be added to buffer <code>B</code>
   7521 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
   7522 After copying the string into this space you must call
   7523 <a href="#luaL_addsize"><code>luaL_addsize</code></a> with the size of the string to actually add
   7524 it to the buffer.
   7525 
   7526 
   7527 
   7528 
   7529 
   7530 <hr><h3><a name="luaL_pushfail"><code>luaL_pushfail</code></a></h3><p>
   7531 <span class="apii">[-0, +1, &ndash;]</span>
   7532 <pre>void luaL_pushfail (lua_State *L);</pre>
   7533 
   7534 <p>
   7535 Pushes the <b>fail</b> value onto the stack (see <a href="#6">&sect;6</a>).
   7536 
   7537 
   7538 
   7539 
   7540 
   7541 <hr><h3><a name="luaL_pushresult"><code>luaL_pushresult</code></a></h3><p>
   7542 <span class="apii">[-?, +1, <em>m</em>]</span>
   7543 <pre>void luaL_pushresult (luaL_Buffer *B);</pre>
   7544 
   7545 <p>
   7546 Finishes the use of buffer <code>B</code> leaving the final string on
   7547 the top of the stack.
   7548 
   7549 
   7550 
   7551 
   7552 
   7553 <hr><h3><a name="luaL_pushresultsize"><code>luaL_pushresultsize</code></a></h3><p>
   7554 <span class="apii">[-?, +1, <em>m</em>]</span>
   7555 <pre>void luaL_pushresultsize (luaL_Buffer *B, size_t sz);</pre>
   7556 
   7557 <p>
   7558 Equivalent to the sequence <a href="#luaL_addsize"><code>luaL_addsize</code></a>, <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>.
   7559 
   7560 
   7561 
   7562 
   7563 
   7564 <hr><h3><a name="luaL_ref"><code>luaL_ref</code></a></h3><p>
   7565 <span class="apii">[-1, +0, <em>m</em>]</span>
   7566 <pre>int luaL_ref (lua_State *L, int t);</pre>
   7567 
   7568 <p>
   7569 Creates and returns a <em>reference</em>,
   7570 in the table at index <code>t</code>,
   7571 for the object on the top of the stack (and pops the object).
   7572 
   7573 
   7574 <p>
   7575 A reference is a unique integer key.
   7576 As long as you do not manually add integer keys into the table <code>t</code>,
   7577 <a href="#luaL_ref"><code>luaL_ref</code></a> ensures the uniqueness of the key it returns.
   7578 You can retrieve an object referred by the reference <code>r</code>
   7579 by calling <code>lua_rawgeti(L, t, r)</code>.
   7580 The function <a href="#luaL_unref"><code>luaL_unref</code></a> frees a reference.
   7581 
   7582 
   7583 <p>
   7584 If the object on the top of the stack is <b>nil</b>,
   7585 <a href="#luaL_ref"><code>luaL_ref</code></a> returns the constant <a name="pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>.
   7586 The constant <a name="pdf-LUA_NOREF"><code>LUA_NOREF</code></a> is guaranteed to be different
   7587 from any reference returned by <a href="#luaL_ref"><code>luaL_ref</code></a>.
   7588 
   7589 
   7590 
   7591 
   7592 
   7593 <hr><h3><a name="luaL_Reg"><code>luaL_Reg</code></a></h3>
   7594 <pre>typedef struct luaL_Reg {
   7595   const char *name;
   7596   lua_CFunction func;
   7597 } luaL_Reg;</pre>
   7598 
   7599 <p>
   7600 Type for arrays of functions to be registered by
   7601 <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>.
   7602 <code>name</code> is the function name and <code>func</code> is a pointer to
   7603 the function.
   7604 Any array of <a href="#luaL_Reg"><code>luaL_Reg</code></a> must end with a sentinel entry
   7605 in which both <code>name</code> and <code>func</code> are <code>NULL</code>.
   7606 
   7607 
   7608 
   7609 
   7610 
   7611 <hr><h3><a name="luaL_requiref"><code>luaL_requiref</code></a></h3><p>
   7612 <span class="apii">[-0, +1, <em>e</em>]</span>
   7613 <pre>void luaL_requiref (lua_State *L, const char *modname,
   7614                     lua_CFunction openf, int glb);</pre>
   7615 
   7616 <p>
   7617 If <code>package.loaded[modname]</code> is not true,
   7618 calls the function <code>openf</code> with the string <code>modname</code> as an argument
   7619 and sets the call result to <code>package.loaded[modname]</code>,
   7620 as if that function has been called through <a href="#pdf-require"><code>require</code></a>.
   7621 
   7622 
   7623 <p>
   7624 If <code>glb</code> is true,
   7625 also stores the module into the global <code>modname</code>.
   7626 
   7627 
   7628 <p>
   7629 Leaves a copy of the module on the stack.
   7630 
   7631 
   7632 
   7633 
   7634 
   7635 <hr><h3><a name="luaL_setfuncs"><code>luaL_setfuncs</code></a></h3><p>
   7636 <span class="apii">[-nup, +0, <em>m</em>]</span>
   7637 <pre>void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);</pre>
   7638 
   7639 <p>
   7640 Registers all functions in the array <code>l</code>
   7641 (see <a href="#luaL_Reg"><code>luaL_Reg</code></a>) into the table on the top of the stack
   7642 (below optional upvalues, see next).
   7643 
   7644 
   7645 <p>
   7646 When <code>nup</code> is not zero,
   7647 all functions are created with <code>nup</code> upvalues,
   7648 initialized with copies of the <code>nup</code> values
   7649 previously pushed on the stack
   7650 on top of the library table.
   7651 These values are popped from the stack after the registration.
   7652 
   7653 
   7654 <p>
   7655 A function with a <code>NULL</code> value represents a placeholder,
   7656 which is filled with <b>false</b>.
   7657 
   7658 
   7659 
   7660 
   7661 
   7662 <hr><h3><a name="luaL_setmetatable"><code>luaL_setmetatable</code></a></h3><p>
   7663 <span class="apii">[-0, +0, &ndash;]</span>
   7664 <pre>void luaL_setmetatable (lua_State *L, const char *tname);</pre>
   7665 
   7666 <p>
   7667 Sets the metatable of the object on the top of the stack
   7668 as the metatable associated with name <code>tname</code>
   7669 in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
   7670 
   7671 
   7672 
   7673 
   7674 
   7675 <hr><h3><a name="luaL_Stream"><code>luaL_Stream</code></a></h3>
   7676 <pre>typedef struct luaL_Stream {
   7677   FILE *f;
   7678   lua_CFunction closef;
   7679 } luaL_Stream;</pre>
   7680 
   7681 <p>
   7682 The standard representation for file handles
   7683 used by the standard I/O library.
   7684 
   7685 
   7686 <p>
   7687 A file handle is implemented as a full userdata,
   7688 with a metatable called <code>LUA_FILEHANDLE</code>
   7689 (where <code>LUA_FILEHANDLE</code> is a macro with the actual metatable's name).
   7690 The metatable is created by the I/O library
   7691 (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
   7692 
   7693 
   7694 <p>
   7695 This userdata must start with the structure <code>luaL_Stream</code>;
   7696 it can contain other data after this initial structure.
   7697 The field <code>f</code> points to the corresponding C stream
   7698 (or it can be <code>NULL</code> to indicate an incompletely created handle).
   7699 The field <code>closef</code> points to a Lua function
   7700 that will be called to close the stream
   7701 when the handle is closed or collected;
   7702 this function receives the file handle as its sole argument and
   7703 must return either a true value, in case of success,
   7704 or a false value plus an error message, in case of error.
   7705 Once Lua calls this field,
   7706 it changes the field value to <code>NULL</code>
   7707 to signal that the handle is closed.
   7708 
   7709 
   7710 
   7711 
   7712 
   7713 <hr><h3><a name="luaL_testudata"><code>luaL_testudata</code></a></h3><p>
   7714 <span class="apii">[-0, +0, <em>m</em>]</span>
   7715 <pre>void *luaL_testudata (lua_State *L, int arg, const char *tname);</pre>
   7716 
   7717 <p>
   7718 This function works like <a href="#luaL_checkudata"><code>luaL_checkudata</code></a>,
   7719 except that, when the test fails,
   7720 it returns <code>NULL</code> instead of raising an error.
   7721 
   7722 
   7723 
   7724 
   7725 
   7726 <hr><h3><a name="luaL_tolstring"><code>luaL_tolstring</code></a></h3><p>
   7727 <span class="apii">[-0, +1, <em>e</em>]</span>
   7728 <pre>const char *luaL_tolstring (lua_State *L, int idx, size_t *len);</pre>
   7729 
   7730 <p>
   7731 Converts any Lua value at the given index to a C&nbsp;string
   7732 in a reasonable format.
   7733 The resulting string is pushed onto the stack and also
   7734 returned by the function (see <a href="#4.1.3">&sect;4.1.3</a>).
   7735 If <code>len</code> is not <code>NULL</code>,
   7736 the function also sets <code>*len</code> with the string length.
   7737 
   7738 
   7739 <p>
   7740 If the value has a metatable with a <code>__tostring</code> field,
   7741 then <code>luaL_tolstring</code> calls the corresponding metamethod
   7742 with the value as argument,
   7743 and uses the result of the call as its result.
   7744 
   7745 
   7746 
   7747 
   7748 
   7749 <hr><h3><a name="luaL_traceback"><code>luaL_traceback</code></a></h3><p>
   7750 <span class="apii">[-0, +1, <em>m</em>]</span>
   7751 <pre>void luaL_traceback (lua_State *L, lua_State *L1, const char *msg,
   7752                      int level);</pre>
   7753 
   7754 <p>
   7755 Creates and pushes a traceback of the stack <code>L1</code>.
   7756 If <code>msg</code> is not <code>NULL</code>, it is appended
   7757 at the beginning of the traceback.
   7758 The <code>level</code> parameter tells at which level
   7759 to start the traceback.
   7760 
   7761 
   7762 
   7763 
   7764 
   7765 <hr><h3><a name="luaL_typeerror"><code>luaL_typeerror</code></a></h3><p>
   7766 <span class="apii">[-0, +0, <em>v</em>]</span>
   7767 <pre>int luaL_typeerror (lua_State *L, int arg, const char *tname);</pre>
   7768 
   7769 <p>
   7770 Raises a type error for the argument <code>arg</code>
   7771 of the C&nbsp;function that called it,
   7772 using a standard message;
   7773 <code>tname</code> is a "name" for the expected type.
   7774 This function never returns.
   7775 
   7776 
   7777 
   7778 
   7779 
   7780 <hr><h3><a name="luaL_typename"><code>luaL_typename</code></a></h3><p>
   7781 <span class="apii">[-0, +0, &ndash;]</span>
   7782 <pre>const char *luaL_typename (lua_State *L, int index);</pre>
   7783 
   7784 <p>
   7785 Returns the name of the type of the value at the given index.
   7786 
   7787 
   7788 
   7789 
   7790 
   7791 <hr><h3><a name="luaL_unref"><code>luaL_unref</code></a></h3><p>
   7792 <span class="apii">[-0, +0, &ndash;]</span>
   7793 <pre>void luaL_unref (lua_State *L, int t, int ref);</pre>
   7794 
   7795 <p>
   7796 Releases the reference <code>ref</code> from the table at index <code>t</code>
   7797 (see <a href="#luaL_ref"><code>luaL_ref</code></a>).
   7798 The entry is removed from the table,
   7799 so that the referred object can be collected.
   7800 The reference <code>ref</code> is also freed to be used again.
   7801 
   7802 
   7803 <p>
   7804 If <code>ref</code> is <a href="#pdf-LUA_NOREF"><code>LUA_NOREF</code></a> or <a href="#pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>,
   7805 <a href="#luaL_unref"><code>luaL_unref</code></a> does nothing.
   7806 
   7807 
   7808 
   7809 
   7810 
   7811 <hr><h3><a name="luaL_where"><code>luaL_where</code></a></h3><p>
   7812 <span class="apii">[-0, +1, <em>m</em>]</span>
   7813 <pre>void luaL_where (lua_State *L, int lvl);</pre>
   7814 
   7815 <p>
   7816 Pushes onto the stack a string identifying the current position
   7817 of the control at level <code>lvl</code> in the call stack.
   7818 Typically this string has the following format:
   7819 
   7820 <pre>
   7821      <em>chunkname</em>:<em>currentline</em>:
   7822 </pre><p>
   7823 Level&nbsp;0 is the running function,
   7824 level&nbsp;1 is the function that called the running function,
   7825 etc.
   7826 
   7827 
   7828 <p>
   7829 This function is used to build a prefix for error messages.
   7830 
   7831 
   7832 
   7833 
   7834 
   7835 
   7836 
   7837 <h1>6 &ndash; <a name="6">The Standard Libraries</a></h1>
   7838 
   7839 
   7840 
   7841 <p>
   7842 The standard Lua libraries provide useful functions
   7843 that are implemented in&nbsp;C through the C&nbsp;API.
   7844 Some of these functions provide essential services to the language
   7845 (e.g., <a href="#pdf-type"><code>type</code></a> and <a href="#pdf-getmetatable"><code>getmetatable</code></a>);
   7846 others provide access to outside services (e.g., I/O);
   7847 and others could be implemented in Lua itself,
   7848 but that for different reasons
   7849 deserve an implementation in C (e.g., <a href="#pdf-table.sort"><code>table.sort</code></a>).
   7850 
   7851 
   7852 <p>
   7853 All libraries are implemented through the official C&nbsp;API
   7854 and are provided as separate C&nbsp;modules.
   7855 Unless otherwise noted,
   7856 these library functions do not adjust its number of arguments
   7857 to its expected parameters.
   7858 For instance, a function documented as <code>foo(arg)</code>
   7859 should not be called without an argument.
   7860 
   7861 
   7862 <p>
   7863 The notation <b>fail</b> means a false value representing
   7864 some kind of failure.
   7865 (Currently, <b>fail</b> is equal to <b>nil</b>,
   7866 but that may change in future versions.
   7867 The recommendation is to always test the success of these functions
   7868 with <code>(not status)</code>, instead of <code>(status == nil)</code>.)
   7869 
   7870 
   7871 <p>
   7872 Currently, Lua has the following standard libraries:
   7873 
   7874 <ul>
   7875 
   7876 <li>basic library (<a href="#6.1">&sect;6.1</a>);</li>
   7877 
   7878 <li>coroutine library (<a href="#6.2">&sect;6.2</a>);</li>
   7879 
   7880 <li>package library (<a href="#6.3">&sect;6.3</a>);</li>
   7881 
   7882 <li>string manipulation (<a href="#6.4">&sect;6.4</a>);</li>
   7883 
   7884 <li>basic UTF-8 support (<a href="#6.5">&sect;6.5</a>);</li>
   7885 
   7886 <li>table manipulation (<a href="#6.6">&sect;6.6</a>);</li>
   7887 
   7888 <li>mathematical functions (<a href="#6.7">&sect;6.7</a>) (sin, log, etc.);</li>
   7889 
   7890 <li>input and output (<a href="#6.8">&sect;6.8</a>);</li>
   7891 
   7892 <li>operating system facilities (<a href="#6.9">&sect;6.9</a>);</li>
   7893 
   7894 <li>debug facilities (<a href="#6.10">&sect;6.10</a>).</li>
   7895 
   7896 </ul><p>
   7897 Except for the basic and the package libraries,
   7898 each library provides all its functions as fields of a global table
   7899 or as methods of its objects.
   7900 
   7901 
   7902 <p>
   7903 To have access to these libraries,
   7904 the C&nbsp;host program should call the <a href="#luaL_openlibs"><code>luaL_openlibs</code></a> function,
   7905 which opens all standard libraries.
   7906 Alternatively,
   7907 the host program can open them individually by using
   7908 <a href="#luaL_requiref"><code>luaL_requiref</code></a> to call
   7909 <a name="pdf-luaopen_base"><code>luaopen_base</code></a> (for the basic library),
   7910 <a name="pdf-luaopen_package"><code>luaopen_package</code></a> (for the package library),
   7911 <a name="pdf-luaopen_coroutine"><code>luaopen_coroutine</code></a> (for the coroutine library),
   7912 <a name="pdf-luaopen_string"><code>luaopen_string</code></a> (for the string library),
   7913 <a name="pdf-luaopen_utf8"><code>luaopen_utf8</code></a> (for the UTF-8 library),
   7914 <a name="pdf-luaopen_table"><code>luaopen_table</code></a> (for the table library),
   7915 <a name="pdf-luaopen_math"><code>luaopen_math</code></a> (for the mathematical library),
   7916 <a name="pdf-luaopen_io"><code>luaopen_io</code></a> (for the I/O library),
   7917 <a name="pdf-luaopen_os"><code>luaopen_os</code></a> (for the operating system library),
   7918 and <a name="pdf-luaopen_debug"><code>luaopen_debug</code></a> (for the debug library).
   7919 These functions are declared in <a name="pdf-lualib.h"><code>lualib.h</code></a>.
   7920 
   7921 
   7922 
   7923 
   7924 
   7925 <h2>6.1 &ndash; <a name="6.1">Basic Functions</a></h2>
   7926 
   7927 <p>
   7928 The basic library provides core functions to Lua.
   7929 If you do not include this library in your application,
   7930 you should check carefully whether you need to provide
   7931 implementations for some of its facilities.
   7932 
   7933 
   7934 <p>
   7935 <hr><h3><a name="pdf-assert"><code>assert (v [, message])</code></a></h3>
   7936 
   7937 
   7938 <p>
   7939 Raises an error if
   7940 the value of its argument <code>v</code> is false (i.e., <b>nil</b> or <b>false</b>);
   7941 otherwise, returns all its arguments.
   7942 In case of error,
   7943 <code>message</code> is the error object;
   7944 when absent, it defaults to "<code>assertion failed!</code>"
   7945 
   7946 
   7947 
   7948 
   7949 <p>
   7950 <hr><h3><a name="pdf-collectgarbage"><code>collectgarbage ([opt [, arg]])</code></a></h3>
   7951 
   7952 
   7953 <p>
   7954 This function is a generic interface to the garbage collector.
   7955 It performs different functions according to its first argument, <code>opt</code>:
   7956 
   7957 <ul>
   7958 
   7959 <li><b>"<code>collect</code>": </b>
   7960 Performs a full garbage-collection cycle.
   7961 This is the default option.
   7962 </li>
   7963 
   7964 <li><b>"<code>stop</code>": </b>
   7965 Stops automatic execution of the garbage collector.
   7966 The collector will run only when explicitly invoked,
   7967 until a call to restart it.
   7968 </li>
   7969 
   7970 <li><b>"<code>restart</code>": </b>
   7971 Restarts automatic execution of the garbage collector.
   7972 </li>
   7973 
   7974 <li><b>"<code>count</code>": </b>
   7975 Returns the total memory in use by Lua in Kbytes.
   7976 The value has a fractional part,
   7977 so that it multiplied by 1024
   7978 gives the exact number of bytes in use by Lua.
   7979 </li>
   7980 
   7981 <li><b>"<code>step</code>": </b>
   7982 Performs a garbage-collection step.
   7983 The step "size" is controlled by <code>arg</code>.
   7984 With a zero value,
   7985 the collector will perform one basic (indivisible) step.
   7986 For non-zero values,
   7987 the collector will perform as if that amount of memory
   7988 (in Kbytes) had been allocated by Lua.
   7989 Returns <b>true</b> if the step finished a collection cycle.
   7990 </li>
   7991 
   7992 <li><b>"<code>isrunning</code>": </b>
   7993 Returns a boolean that tells whether the collector is running
   7994 (i.e., not stopped).
   7995 </li>
   7996 
   7997 <li><b>"<code>incremental</code>": </b>
   7998 Change the collector mode to incremental.
   7999 This option can be followed by three numbers:
   8000 the garbage-collector pause,
   8001 the step multiplier,
   8002 and the step size (see <a href="#2.5.1">&sect;2.5.1</a>).
   8003 A zero means to not change that value.
   8004 </li>
   8005 
   8006 <li><b>"<code>generational</code>": </b>
   8007 Change the collector mode to generational.
   8008 This option can be followed by two numbers:
   8009 the garbage-collector minor multiplier
   8010 and the major multiplier (see <a href="#2.5.2">&sect;2.5.2</a>).
   8011 A zero means to not change that value.
   8012 </li>
   8013 
   8014 </ul><p>
   8015 See <a href="#2.5">&sect;2.5</a> for more details about garbage collection
   8016 and some of these options.
   8017 
   8018 
   8019 <p>
   8020 This function should not be called by a finalizer.
   8021 
   8022 
   8023 
   8024 
   8025 <p>
   8026 <hr><h3><a name="pdf-dofile"><code>dofile ([filename])</code></a></h3>
   8027 Opens the named file and executes its content as a Lua chunk.
   8028 When called without arguments,
   8029 <code>dofile</code> executes the content of the standard input (<code>stdin</code>).
   8030 Returns all values returned by the chunk.
   8031 In case of errors, <code>dofile</code> propagates the error
   8032 to its caller.
   8033 (That is, <code>dofile</code> does not run in protected mode.)
   8034 
   8035 
   8036 
   8037 
   8038 <p>
   8039 <hr><h3><a name="pdf-error"><code>error (message [, level])</code></a></h3>
   8040 Raises an error (see <a href="#2.3">&sect;2.3</a>) with <code>message</code> as the error object.
   8041 This function never returns.
   8042 
   8043 
   8044 <p>
   8045 Usually, <code>error</code> adds some information about the error position
   8046 at the beginning of the message, if the message is a string.
   8047 The <code>level</code> argument specifies how to get the error position.
   8048 With level&nbsp;1 (the default), the error position is where the
   8049 <code>error</code> function was called.
   8050 Level&nbsp;2 points the error to where the function
   8051 that called <code>error</code> was called; and so on.
   8052 Passing a level&nbsp;0 avoids the addition of error position information
   8053 to the message.
   8054 
   8055 
   8056 
   8057 
   8058 <p>
   8059 <hr><h3><a name="pdf-_G"><code>_G</code></a></h3>
   8060 A global variable (not a function) that
   8061 holds the global environment (see <a href="#2.2">&sect;2.2</a>).
   8062 Lua itself does not use this variable;
   8063 changing its value does not affect any environment,
   8064 nor vice versa.
   8065 
   8066 
   8067 
   8068 
   8069 <p>
   8070 <hr><h3><a name="pdf-getmetatable"><code>getmetatable (object)</code></a></h3>
   8071 
   8072 
   8073 <p>
   8074 If <code>object</code> does not have a metatable, returns <b>nil</b>.
   8075 Otherwise,
   8076 if the object's metatable has a <code>__metatable</code> field,
   8077 returns the associated value.
   8078 Otherwise, returns the metatable of the given object.
   8079 
   8080 
   8081 
   8082 
   8083 <p>
   8084 <hr><h3><a name="pdf-ipairs"><code>ipairs (t)</code></a></h3>
   8085 
   8086 
   8087 <p>
   8088 Returns three values (an iterator function, the table <code>t</code>, and 0)
   8089 so that the construction
   8090 
   8091 <pre>
   8092      for i,v in ipairs(t) do <em>body</em> end
   8093 </pre><p>
   8094 will iterate over the key&ndash;value pairs
   8095 (<code>1,t[1]</code>), (<code>2,t[2]</code>), ...,
   8096 up to the first absent index.
   8097 
   8098 
   8099 
   8100 
   8101 <p>
   8102 <hr><h3><a name="pdf-load"><code>load (chunk [, chunkname [, mode [, env]]])</code></a></h3>
   8103 
   8104 
   8105 <p>
   8106 Loads a chunk.
   8107 
   8108 
   8109 <p>
   8110 If <code>chunk</code> is a string, the chunk is this string.
   8111 If <code>chunk</code> is a function,
   8112 <code>load</code> calls it repeatedly to get the chunk pieces.
   8113 Each call to <code>chunk</code> must return a string that concatenates
   8114 with previous results.
   8115 A return of an empty string, <b>nil</b>, or no value signals the end of the chunk.
   8116 
   8117 
   8118 <p>
   8119 If there are no syntactic errors,
   8120 <code>load</code> returns the compiled chunk as a function;
   8121 otherwise, it returns <b>fail</b> plus the error message.
   8122 
   8123 
   8124 <p>
   8125 When you load a main chunk,
   8126 the resulting function will always have exactly one upvalue,
   8127 the <code>_ENV</code> variable (see <a href="#2.2">&sect;2.2</a>).
   8128 However,
   8129 when you load a binary chunk created from a function (see <a href="#pdf-string.dump"><code>string.dump</code></a>),
   8130 the resulting function can have an arbitrary number of upvalues,
   8131 and there is no guarantee that its first upvalue will be
   8132 the <code>_ENV</code> variable.
   8133 (A non-main function may not even have an <code>_ENV</code> upvalue.)
   8134 
   8135 
   8136 <p>
   8137 Regardless, if the resulting function has any upvalues,
   8138 its first upvalue is set to the value of <code>env</code>,
   8139 if that parameter is given,
   8140 or to the value of the global environment.
   8141 Other upvalues are initialized with <b>nil</b>.
   8142 All upvalues are fresh, that is,
   8143 they are not shared with any other function.
   8144 
   8145 
   8146 <p>
   8147 <code>chunkname</code> is used as the name of the chunk for error messages
   8148 and debug information (see <a href="#4.7">&sect;4.7</a>).
   8149 When absent,
   8150 it defaults to <code>chunk</code>, if <code>chunk</code> is a string,
   8151 or to "<code>=(load)</code>" otherwise.
   8152 
   8153 
   8154 <p>
   8155 The string <code>mode</code> controls whether the chunk can be text or binary
   8156 (that is, a precompiled chunk).
   8157 It may be the string "<code>b</code>" (only binary chunks),
   8158 "<code>t</code>" (only text chunks),
   8159 or "<code>bt</code>" (both binary and text).
   8160 The default is "<code>bt</code>".
   8161 
   8162 
   8163 <p>
   8164 It is safe to load malformed binary chunks;
   8165 <code>load</code> signals an appropriate error.
   8166 However,
   8167 Lua does not check the consistency of the code inside binary chunks;
   8168 running maliciously crafted bytecode can crash the interpreter.
   8169 
   8170 
   8171 
   8172 
   8173 <p>
   8174 <hr><h3><a name="pdf-loadfile"><code>loadfile ([filename [, mode [, env]]])</code></a></h3>
   8175 
   8176 
   8177 <p>
   8178 Similar to <a href="#pdf-load"><code>load</code></a>,
   8179 but gets the chunk from file <code>filename</code>
   8180 or from the standard input,
   8181 if no file name is given.
   8182 
   8183 
   8184 
   8185 
   8186 <p>
   8187 <hr><h3><a name="pdf-next"><code>next (table [, index])</code></a></h3>
   8188 
   8189 
   8190 <p>
   8191 Allows a program to traverse all fields of a table.
   8192 Its first argument is a table and its second argument
   8193 is an index in this table.
   8194 A call to <code>next</code> returns the next index of the table
   8195 and its associated value.
   8196 When called with <b>nil</b> as its second argument,
   8197 <code>next</code> returns an initial index
   8198 and its associated value.
   8199 When called with the last index,
   8200 or with <b>nil</b> in an empty table,
   8201 <code>next</code> returns <b>nil</b>.
   8202 If the second argument is absent, then it is interpreted as <b>nil</b>.
   8203 In particular,
   8204 you can use <code>next(t)</code> to check whether a table is empty.
   8205 
   8206 
   8207 <p>
   8208 The order in which the indices are enumerated is not specified,
   8209 <em>even for numeric indices</em>.
   8210 (To traverse a table in numerical order,
   8211 use a numerical <b>for</b>.)
   8212 
   8213 
   8214 <p>
   8215 You should not assign any value to a non-existent field in a table
   8216 during its traversal.
   8217 You may however modify existing fields.
   8218 In particular, you may set existing fields to nil.
   8219 
   8220 
   8221 
   8222 
   8223 <p>
   8224 <hr><h3><a name="pdf-pairs"><code>pairs (t)</code></a></h3>
   8225 
   8226 
   8227 <p>
   8228 If <code>t</code> has a metamethod <code>__pairs</code>,
   8229 calls it with <code>t</code> as argument and returns the first three
   8230 results from the call.
   8231 
   8232 
   8233 <p>
   8234 Otherwise,
   8235 returns three values: the <a href="#pdf-next"><code>next</code></a> function, the table <code>t</code>, and <b>nil</b>,
   8236 so that the construction
   8237 
   8238 <pre>
   8239      for k,v in pairs(t) do <em>body</em> end
   8240 </pre><p>
   8241 will iterate over all key&ndash;value pairs of table <code>t</code>.
   8242 
   8243 
   8244 <p>
   8245 See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
   8246 the table during its traversal.
   8247 
   8248 
   8249 
   8250 
   8251 <p>
   8252 <hr><h3><a name="pdf-pcall"><code>pcall (f [, arg1, &middot;&middot;&middot;])</code></a></h3>
   8253 
   8254 
   8255 <p>
   8256 Calls the function <code>f</code> with
   8257 the given arguments in <em>protected mode</em>.
   8258 This means that any error inside&nbsp;<code>f</code> is not propagated;
   8259 instead, <code>pcall</code> catches the error
   8260 and returns a status code.
   8261 Its first result is the status code (a boolean),
   8262 which is <b>true</b> if the call succeeds without errors.
   8263 In such case, <code>pcall</code> also returns all results from the call,
   8264 after this first result.
   8265 In case of any error, <code>pcall</code> returns <b>false</b> plus the error object.
   8266 Note that errors caught by <code>pcall</code> do not call a message handler.
   8267 
   8268 
   8269 
   8270 
   8271 <p>
   8272 <hr><h3><a name="pdf-print"><code>print (&middot;&middot;&middot;)</code></a></h3>
   8273 Receives any number of arguments
   8274 and prints their values to <code>stdout</code>,
   8275 converting each argument to a string
   8276 following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>.
   8277 
   8278 
   8279 <p>
   8280 The function <code>print</code> is not intended for formatted output,
   8281 but only as a quick way to show a value,
   8282 for instance for debugging.
   8283 For complete control over the output,
   8284 use <a href="#pdf-string.format"><code>string.format</code></a> and <a href="#pdf-io.write"><code>io.write</code></a>.
   8285 
   8286 
   8287 
   8288 
   8289 <p>
   8290 <hr><h3><a name="pdf-rawequal"><code>rawequal (v1, v2)</code></a></h3>
   8291 Checks whether <code>v1</code> is equal to <code>v2</code>,
   8292 without invoking the <code>__eq</code> metamethod.
   8293 Returns a boolean.
   8294 
   8295 
   8296 
   8297 
   8298 <p>
   8299 <hr><h3><a name="pdf-rawget"><code>rawget (table, index)</code></a></h3>
   8300 Gets the real value of <code>table[index]</code>,
   8301 without using the <code>__index</code> metavalue.
   8302 <code>table</code> must be a table;
   8303 <code>index</code> may be any value.
   8304 
   8305 
   8306 
   8307 
   8308 <p>
   8309 <hr><h3><a name="pdf-rawlen"><code>rawlen (v)</code></a></h3>
   8310 Returns the length of the object <code>v</code>,
   8311 which must be a table or a string,
   8312 without invoking the <code>__len</code> metamethod.
   8313 Returns an integer.
   8314 
   8315 
   8316 
   8317 
   8318 <p>
   8319 <hr><h3><a name="pdf-rawset"><code>rawset (table, index, value)</code></a></h3>
   8320 Sets the real value of <code>table[index]</code> to <code>value</code>,
   8321 without using the <code>__newindex</code> metavalue.
   8322 <code>table</code> must be a table,
   8323 <code>index</code> any value different from <b>nil</b> and NaN,
   8324 and <code>value</code> any Lua value.
   8325 
   8326 
   8327 <p>
   8328 This function returns <code>table</code>.
   8329 
   8330 
   8331 
   8332 
   8333 <p>
   8334 <hr><h3><a name="pdf-select"><code>select (index, &middot;&middot;&middot;)</code></a></h3>
   8335 
   8336 
   8337 <p>
   8338 If <code>index</code> is a number,
   8339 returns all arguments after argument number <code>index</code>;
   8340 a negative number indexes from the end (-1 is the last argument).
   8341 Otherwise, <code>index</code> must be the string <code>"#"</code>,
   8342 and <code>select</code> returns the total number of extra arguments it received.
   8343 
   8344 
   8345 
   8346 
   8347 <p>
   8348 <hr><h3><a name="pdf-setmetatable"><code>setmetatable (table, metatable)</code></a></h3>
   8349 
   8350 
   8351 <p>
   8352 Sets the metatable for the given table.
   8353 If <code>metatable</code> is <b>nil</b>,
   8354 removes the metatable of the given table.
   8355 If the original metatable has a <code>__metatable</code> field,
   8356 raises an error.
   8357 
   8358 
   8359 <p>
   8360 This function returns <code>table</code>.
   8361 
   8362 
   8363 <p>
   8364 To change the metatable of other types from Lua code,
   8365 you must use the debug library (<a href="#6.10">&sect;6.10</a>).
   8366 
   8367 
   8368 
   8369 
   8370 <p>
   8371 <hr><h3><a name="pdf-tonumber"><code>tonumber (e [, base])</code></a></h3>
   8372 
   8373 
   8374 <p>
   8375 When called with no <code>base</code>,
   8376 <code>tonumber</code> tries to convert its argument to a number.
   8377 If the argument is already a number or
   8378 a string convertible to a number,
   8379 then <code>tonumber</code> returns this number;
   8380 otherwise, it returns <b>fail</b>.
   8381 
   8382 
   8383 <p>
   8384 The conversion of strings can result in integers or floats,
   8385 according to the lexical conventions of Lua (see <a href="#3.1">&sect;3.1</a>).
   8386 The string may have leading and trailing spaces and a sign.
   8387 
   8388 
   8389 <p>
   8390 When called with <code>base</code>,
   8391 then <code>e</code> must be a string to be interpreted as
   8392 an integer numeral in that base.
   8393 The base may be any integer between 2 and 36, inclusive.
   8394 In bases above&nbsp;10, the letter '<code>A</code>' (in either upper or lower case)
   8395 represents&nbsp;10, '<code>B</code>' represents&nbsp;11, and so forth,
   8396 with '<code>Z</code>' representing 35.
   8397 If the string <code>e</code> is not a valid numeral in the given base,
   8398 the function returns <b>fail</b>.
   8399 
   8400 
   8401 
   8402 
   8403 <p>
   8404 <hr><h3><a name="pdf-tostring"><code>tostring (v)</code></a></h3>
   8405 
   8406 
   8407 <p>
   8408 Receives a value of any type and
   8409 converts it to a string in a human-readable format.
   8410 
   8411 
   8412 <p>
   8413 If the metatable of <code>v</code> has a <code>__tostring</code> field,
   8414 then <code>tostring</code> calls the corresponding value
   8415 with <code>v</code> as argument,
   8416 and uses the result of the call as its result.
   8417 Otherwise, if the metatable of <code>v</code> has a <code>__name</code> field
   8418 with a string value,
   8419 <code>tostring</code> may use that string in its final result.
   8420 
   8421 
   8422 <p>
   8423 For complete control of how numbers are converted,
   8424 use <a href="#pdf-string.format"><code>string.format</code></a>.
   8425 
   8426 
   8427 
   8428 
   8429 <p>
   8430 <hr><h3><a name="pdf-type"><code>type (v)</code></a></h3>
   8431 
   8432 
   8433 <p>
   8434 Returns the type of its only argument, coded as a string.
   8435 The possible results of this function are
   8436 "<code>nil</code>" (a string, not the value <b>nil</b>),
   8437 "<code>number</code>",
   8438 "<code>string</code>",
   8439 "<code>boolean</code>",
   8440 "<code>table</code>",
   8441 "<code>function</code>",
   8442 "<code>thread</code>",
   8443 and "<code>userdata</code>".
   8444 
   8445 
   8446 
   8447 
   8448 <p>
   8449 <hr><h3><a name="pdf-_VERSION"><code>_VERSION</code></a></h3>
   8450 
   8451 
   8452 <p>
   8453 A global variable (not a function) that
   8454 holds a string containing the running Lua version.
   8455 The current value of this variable is "<code>Lua 5.4</code>".
   8456 
   8457 
   8458 
   8459 
   8460 <p>
   8461 <hr><h3><a name="pdf-warn"><code>warn (msg1, &middot;&middot;&middot;)</code></a></h3>
   8462 
   8463 
   8464 <p>
   8465 Emits a warning with a message composed by the concatenation
   8466 of all its arguments (which should be strings).
   8467 
   8468 
   8469 <p>
   8470 By convention,
   8471 a one-piece message starting with '<code>@</code>'
   8472 is intended to be a <em>control message</em>,
   8473 which is a message to the warning system itself.
   8474 In particular, the standard warning function in Lua
   8475 recognizes the control messages "<code>@off</code>",
   8476 to stop the emission of warnings,
   8477 and "<code>@on</code>", to (re)start the emission;
   8478 it ignores unknown control messages.
   8479 
   8480 
   8481 
   8482 
   8483 <p>
   8484 <hr><h3><a name="pdf-xpcall"><code>xpcall (f, msgh [, arg1, &middot;&middot;&middot;])</code></a></h3>
   8485 
   8486 
   8487 <p>
   8488 This function is similar to <a href="#pdf-pcall"><code>pcall</code></a>,
   8489 except that it sets a new message handler <code>msgh</code>.
   8490 
   8491 
   8492 
   8493 
   8494 
   8495 
   8496 
   8497 <h2>6.2 &ndash; <a name="6.2">Coroutine Manipulation</a></h2>
   8498 
   8499 <p>
   8500 This library comprises the operations to manipulate coroutines,
   8501 which come inside the table <a name="pdf-coroutine"><code>coroutine</code></a>.
   8502 See <a href="#2.6">&sect;2.6</a> for a general description of coroutines.
   8503 
   8504 
   8505 <p>
   8506 <hr><h3><a name="pdf-coroutine.close"><code>coroutine.close (co)</code></a></h3>
   8507 
   8508 
   8509 <p>
   8510 Closes coroutine <code>co</code>,
   8511 that is,
   8512 closes all its pending to-be-closed variables
   8513 and puts the coroutine in a dead state.
   8514 The given coroutine must be dead or suspended.
   8515 In case of error
   8516 (either the original error that stopped the coroutine or
   8517 errors in closing methods),
   8518 returns <b>false</b> plus the error object;
   8519 otherwise returns <b>true</b>.
   8520 
   8521 
   8522 
   8523 
   8524 <p>
   8525 <hr><h3><a name="pdf-coroutine.create"><code>coroutine.create (f)</code></a></h3>
   8526 
   8527 
   8528 <p>
   8529 Creates a new coroutine, with body <code>f</code>.
   8530 <code>f</code> must be a function.
   8531 Returns this new coroutine,
   8532 an object with type <code>"thread"</code>.
   8533 
   8534 
   8535 
   8536 
   8537 <p>
   8538 <hr><h3><a name="pdf-coroutine.isyieldable"><code>coroutine.isyieldable ([co])</code></a></h3>
   8539 
   8540 
   8541 <p>
   8542 Returns <b>true</b> when the coroutine <code>co</code> can yield.
   8543 The default for <code>co</code> is the running coroutine.
   8544 
   8545 
   8546 <p>
   8547 A coroutine is yieldable if it is not the main thread and
   8548 it is not inside a non-yieldable C&nbsp;function.
   8549 
   8550 
   8551 
   8552 
   8553 <p>
   8554 <hr><h3><a name="pdf-coroutine.resume"><code>coroutine.resume (co [, val1, &middot;&middot;&middot;])</code></a></h3>
   8555 
   8556 
   8557 <p>
   8558 Starts or continues the execution of coroutine <code>co</code>.
   8559 The first time you resume a coroutine,
   8560 it starts running its body.
   8561 The values <code>val1</code>, ... are passed
   8562 as the arguments to the body function.
   8563 If the coroutine has yielded,
   8564 <code>resume</code> restarts it;
   8565 the values <code>val1</code>, ... are passed
   8566 as the results from the yield.
   8567 
   8568 
   8569 <p>
   8570 If the coroutine runs without any errors,
   8571 <code>resume</code> returns <b>true</b> plus any values passed to <code>yield</code>
   8572 (when the coroutine yields) or any values returned by the body function
   8573 (when the coroutine terminates).
   8574 If there is any error,
   8575 <code>resume</code> returns <b>false</b> plus the error message.
   8576 
   8577 
   8578 
   8579 
   8580 <p>
   8581 <hr><h3><a name="pdf-coroutine.running"><code>coroutine.running ()</code></a></h3>
   8582 
   8583 
   8584 <p>
   8585 Returns the running coroutine plus a boolean,
   8586 <b>true</b> when the running coroutine is the main one.
   8587 
   8588 
   8589 
   8590 
   8591 <p>
   8592 <hr><h3><a name="pdf-coroutine.status"><code>coroutine.status (co)</code></a></h3>
   8593 
   8594 
   8595 <p>
   8596 Returns the status of the coroutine <code>co</code>, as a string:
   8597 <code>"running"</code>,
   8598 if the coroutine is running
   8599 (that is, it is the one that called <code>status</code>);
   8600 <code>"suspended"</code>, if the coroutine is suspended in a call to <code>yield</code>,
   8601 or if it has not started running yet;
   8602 <code>"normal"</code> if the coroutine is active but not running
   8603 (that is, it has resumed another coroutine);
   8604 and <code>"dead"</code> if the coroutine has finished its body function,
   8605 or if it has stopped with an error.
   8606 
   8607 
   8608 
   8609 
   8610 <p>
   8611 <hr><h3><a name="pdf-coroutine.wrap"><code>coroutine.wrap (f)</code></a></h3>
   8612 
   8613 
   8614 <p>
   8615 Creates a new coroutine, with body <code>f</code>;
   8616 <code>f</code> must be a function.
   8617 Returns a function that resumes the coroutine each time it is called.
   8618 Any arguments passed to this function behave as the
   8619 extra arguments to <code>resume</code>.
   8620 The function returns the same values returned by <code>resume</code>,
   8621 except the first boolean.
   8622 In case of error,
   8623 the function closes the coroutine and propagates the error.
   8624 
   8625 
   8626 
   8627 
   8628 <p>
   8629 <hr><h3><a name="pdf-coroutine.yield"><code>coroutine.yield (&middot;&middot;&middot;)</code></a></h3>
   8630 
   8631 
   8632 <p>
   8633 Suspends the execution of the calling coroutine.
   8634 Any arguments to <code>yield</code> are passed as extra results to <code>resume</code>.
   8635 
   8636 
   8637 
   8638 
   8639 
   8640 
   8641 
   8642 <h2>6.3 &ndash; <a name="6.3">Modules</a></h2>
   8643 
   8644 <p>
   8645 The package library provides basic
   8646 facilities for loading modules in Lua.
   8647 It exports one function directly in the global environment:
   8648 <a href="#pdf-require"><code>require</code></a>.
   8649 Everything else is exported in the table <a name="pdf-package"><code>package</code></a>.
   8650 
   8651 
   8652 <p>
   8653 <hr><h3><a name="pdf-require"><code>require (modname)</code></a></h3>
   8654 
   8655 
   8656 <p>
   8657 Loads the given module.
   8658 The function starts by looking into the <a href="#pdf-package.loaded"><code>package.loaded</code></a> table
   8659 to determine whether <code>modname</code> is already loaded.
   8660 If it is, then <code>require</code> returns the value stored
   8661 at <code>package.loaded[modname]</code>.
   8662 (The absence of a second result in this case
   8663 signals that this call did not have to load the module.)
   8664 Otherwise, it tries to find a <em>loader</em> for the module.
   8665 
   8666 
   8667 <p>
   8668 To find a loader,
   8669 <code>require</code> is guided by the table <a href="#pdf-package.searchers"><code>package.searchers</code></a>.
   8670 Each item in this table is a search function,
   8671 that searches for the module in a particular way.
   8672 By changing this table,
   8673 we can change how <code>require</code> looks for a module.
   8674 The following explanation is based on the default configuration
   8675 for <a href="#pdf-package.searchers"><code>package.searchers</code></a>.
   8676 
   8677 
   8678 <p>
   8679 First <code>require</code> queries <code>package.preload[modname]</code>.
   8680 If it has a value,
   8681 this value (which must be a function) is the loader.
   8682 Otherwise <code>require</code> searches for a Lua loader using the
   8683 path stored in <a href="#pdf-package.path"><code>package.path</code></a>.
   8684 If that also fails, it searches for a C&nbsp;loader using the
   8685 path stored in <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
   8686 If that also fails,
   8687 it tries an <em>all-in-one</em> loader (see <a href="#pdf-package.searchers"><code>package.searchers</code></a>).
   8688 
   8689 
   8690 <p>
   8691 Once a loader is found,
   8692 <code>require</code> calls the loader with two arguments:
   8693 <code>modname</code> and an extra value,
   8694 a <em>loader data</em>,
   8695 also returned by the searcher.
   8696 The loader data can be any value useful to the module;
   8697 for the default searchers,
   8698 it indicates where the loader was found.
   8699 (For instance, if the loader came from a file,
   8700 this extra value is the file path.)
   8701 If the loader returns any non-nil value,
   8702 <code>require</code> assigns the returned value to <code>package.loaded[modname]</code>.
   8703 If the loader does not return a non-nil value and
   8704 has not assigned any value to <code>package.loaded[modname]</code>,
   8705 then <code>require</code> assigns <b>true</b> to this entry.
   8706 In any case, <code>require</code> returns the
   8707 final value of <code>package.loaded[modname]</code>.
   8708 Besides that value, <code>require</code> also returns as a second result
   8709 the loader data returned by the searcher,
   8710 which indicates how <code>require</code> found the module.
   8711 
   8712 
   8713 <p>
   8714 If there is any error loading or running the module,
   8715 or if it cannot find any loader for the module,
   8716 then <code>require</code> raises an error.
   8717 
   8718 
   8719 
   8720 
   8721 <p>
   8722 <hr><h3><a name="pdf-package.config"><code>package.config</code></a></h3>
   8723 
   8724 
   8725 <p>
   8726 A string describing some compile-time configurations for packages.
   8727 This string is a sequence of lines:
   8728 
   8729 <ul>
   8730 
   8731 <li>The first line is the directory separator string.
   8732 Default is '<code>\</code>' for Windows and '<code>/</code>' for all other systems.</li>
   8733 
   8734 <li>The second line is the character that separates templates in a path.
   8735 Default is '<code>;</code>'.</li>
   8736 
   8737 <li>The third line is the string that marks the
   8738 substitution points in a template.
   8739 Default is '<code>?</code>'.</li>
   8740 
   8741 <li>The fourth line is a string that, in a path in Windows,
   8742 is replaced by the executable's directory.
   8743 Default is '<code>!</code>'.</li>
   8744 
   8745 <li>The fifth line is a mark to ignore all text after it
   8746 when building the <code>luaopen_</code> function name.
   8747 Default is '<code>-</code>'.</li>
   8748 
   8749 </ul>
   8750 
   8751 
   8752 
   8753 <p>
   8754 <hr><h3><a name="pdf-package.cpath"><code>package.cpath</code></a></h3>
   8755 
   8756 
   8757 <p>
   8758 A string with the path used by <a href="#pdf-require"><code>require</code></a>
   8759 to search for a C&nbsp;loader.
   8760 
   8761 
   8762 <p>
   8763 Lua initializes the C&nbsp;path <a href="#pdf-package.cpath"><code>package.cpath</code></a> in the same way
   8764 it initializes the Lua path <a href="#pdf-package.path"><code>package.path</code></a>,
   8765 using the environment variable <a name="pdf-LUA_CPATH_5_4"><code>LUA_CPATH_5_4</code></a>,
   8766 or the environment variable <a name="pdf-LUA_CPATH"><code>LUA_CPATH</code></a>,
   8767 or a default path defined in <code>luaconf.h</code>.
   8768 
   8769 
   8770 
   8771 
   8772 <p>
   8773 <hr><h3><a name="pdf-package.loaded"><code>package.loaded</code></a></h3>
   8774 
   8775 
   8776 <p>
   8777 A table used by <a href="#pdf-require"><code>require</code></a> to control which
   8778 modules are already loaded.
   8779 When you require a module <code>modname</code> and
   8780 <code>package.loaded[modname]</code> is not false,
   8781 <a href="#pdf-require"><code>require</code></a> simply returns the value stored there.
   8782 
   8783 
   8784 <p>
   8785 This variable is only a reference to the real table;
   8786 assignments to this variable do not change the
   8787 table used by <a href="#pdf-require"><code>require</code></a>.
   8788 The real table is stored in the C registry (see <a href="#4.3">&sect;4.3</a>),
   8789 indexed by the key <a name="pdf-LUA_LOADED_TABLE"><code>LUA_LOADED_TABLE</code></a>, a string.
   8790 
   8791 
   8792 
   8793 
   8794 <p>
   8795 <hr><h3><a name="pdf-package.loadlib"><code>package.loadlib (libname, funcname)</code></a></h3>
   8796 
   8797 
   8798 <p>
   8799 Dynamically links the host program with the C&nbsp;library <code>libname</code>.
   8800 
   8801 
   8802 <p>
   8803 If <code>funcname</code> is "<code>*</code>",
   8804 then it only links with the library,
   8805 making the symbols exported by the library
   8806 available to other dynamically linked libraries.
   8807 Otherwise,
   8808 it looks for a function <code>funcname</code> inside the library
   8809 and returns this function as a C&nbsp;function.
   8810 So, <code>funcname</code> must follow the <a href="#lua_CFunction"><code>lua_CFunction</code></a> prototype
   8811 (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
   8812 
   8813 
   8814 <p>
   8815 This is a low-level function.
   8816 It completely bypasses the package and module system.
   8817 Unlike <a href="#pdf-require"><code>require</code></a>,
   8818 it does not perform any path searching and
   8819 does not automatically adds extensions.
   8820 <code>libname</code> must be the complete file name of the C&nbsp;library,
   8821 including if necessary a path and an extension.
   8822 <code>funcname</code> must be the exact name exported by the C&nbsp;library
   8823 (which may depend on the C&nbsp;compiler and linker used).
   8824 
   8825 
   8826 <p>
   8827 This functionality is not supported by ISO&nbsp;C.
   8828 As such, it is only available on some platforms
   8829 (Windows, Linux, Mac OS X, Solaris, BSD,
   8830 plus other Unix systems that support the <code>dlfcn</code> standard).
   8831 
   8832 
   8833 <p>
   8834 This function is inherently insecure,
   8835 as it allows Lua to call any function in any readable dynamic
   8836 library in the system.
   8837 (Lua calls any function assuming the function
   8838 has a proper prototype and respects a proper protocol
   8839 (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
   8840 Therefore,
   8841 calling an arbitrary function in an arbitrary dynamic library
   8842 more often than not results in an access violation.)
   8843 
   8844 
   8845 
   8846 
   8847 <p>
   8848 <hr><h3><a name="pdf-package.path"><code>package.path</code></a></h3>
   8849 
   8850 
   8851 <p>
   8852 A string with the path used by <a href="#pdf-require"><code>require</code></a>
   8853 to search for a Lua loader.
   8854 
   8855 
   8856 <p>
   8857 At start-up, Lua initializes this variable with
   8858 the value of the environment variable <a name="pdf-LUA_PATH_5_4"><code>LUA_PATH_5_4</code></a> or
   8859 the environment variable <a name="pdf-LUA_PATH"><code>LUA_PATH</code></a> or
   8860 with a default path defined in <code>luaconf.h</code>,
   8861 if those environment variables are not defined.
   8862 A "<code>;;</code>" in the value of the environment variable
   8863 is replaced by the default path.
   8864 
   8865 
   8866 
   8867 
   8868 <p>
   8869 <hr><h3><a name="pdf-package.preload"><code>package.preload</code></a></h3>
   8870 
   8871 
   8872 <p>
   8873 A table to store loaders for specific modules
   8874 (see <a href="#pdf-require"><code>require</code></a>).
   8875 
   8876 
   8877 <p>
   8878 This variable is only a reference to the real table;
   8879 assignments to this variable do not change the
   8880 table used by <a href="#pdf-require"><code>require</code></a>.
   8881 The real table is stored in the C registry (see <a href="#4.3">&sect;4.3</a>),
   8882 indexed by the key <a name="pdf-LUA_PRELOAD_TABLE"><code>LUA_PRELOAD_TABLE</code></a>, a string.
   8883 
   8884 
   8885 
   8886 
   8887 <p>
   8888 <hr><h3><a name="pdf-package.searchers"><code>package.searchers</code></a></h3>
   8889 
   8890 
   8891 <p>
   8892 A table used by <a href="#pdf-require"><code>require</code></a> to control how to find modules.
   8893 
   8894 
   8895 <p>
   8896 Each entry in this table is a <em>searcher function</em>.
   8897 When looking for a module,
   8898 <a href="#pdf-require"><code>require</code></a> calls each of these searchers in ascending order,
   8899 with the module name (the argument given to <a href="#pdf-require"><code>require</code></a>) as its
   8900 sole argument.
   8901 If the searcher finds the module,
   8902 it returns another function, the module <em>loader</em>,
   8903 plus an extra value, a <em>loader data</em>,
   8904 that will be passed to that loader and
   8905 returned as a second result by <a href="#pdf-require"><code>require</code></a>.
   8906 If it cannot find the module,
   8907 it returns a string explaining why
   8908 (or <b>nil</b> if it has nothing to say).
   8909 
   8910 
   8911 <p>
   8912 Lua initializes this table with four searcher functions.
   8913 
   8914 
   8915 <p>
   8916 The first searcher simply looks for a loader in the
   8917 <a href="#pdf-package.preload"><code>package.preload</code></a> table.
   8918 
   8919 
   8920 <p>
   8921 The second searcher looks for a loader as a Lua library,
   8922 using the path stored at <a href="#pdf-package.path"><code>package.path</code></a>.
   8923 The search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
   8924 
   8925 
   8926 <p>
   8927 The third searcher looks for a loader as a C&nbsp;library,
   8928 using the path given by the variable <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
   8929 Again,
   8930 the search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
   8931 For instance,
   8932 if the C&nbsp;path is the string
   8933 
   8934 <pre>
   8935      "./?.so;./?.dll;/usr/local/?/init.so"
   8936 </pre><p>
   8937 the searcher for module <code>foo</code>
   8938 will try to open the files <code>./foo.so</code>, <code>./foo.dll</code>,
   8939 and <code>/usr/local/foo/init.so</code>, in that order.
   8940 Once it finds a C&nbsp;library,
   8941 this searcher first uses a dynamic link facility to link the
   8942 application with the library.
   8943 Then it tries to find a C&nbsp;function inside the library to
   8944 be used as the loader.
   8945 The name of this C&nbsp;function is the string "<code>luaopen_</code>"
   8946 concatenated with a copy of the module name where each dot
   8947 is replaced by an underscore.
   8948 Moreover, if the module name has a hyphen,
   8949 its suffix after (and including) the first hyphen is removed.
   8950 For instance, if the module name is <code>a.b.c-v2.1</code>,
   8951 the function name will be <code>luaopen_a_b_c</code>.
   8952 
   8953 
   8954 <p>
   8955 The fourth searcher tries an <em>all-in-one loader</em>.
   8956 It searches the C&nbsp;path for a library for
   8957 the root name of the given module.
   8958 For instance, when requiring <code>a.b.c</code>,
   8959 it will search for a C&nbsp;library for <code>a</code>.
   8960 If found, it looks into it for an open function for
   8961 the submodule;
   8962 in our example, that would be <code>luaopen_a_b_c</code>.
   8963 With this facility, a package can pack several C&nbsp;submodules
   8964 into one single library,
   8965 with each submodule keeping its original open function.
   8966 
   8967 
   8968 <p>
   8969 All searchers except the first one (preload) return as the extra value
   8970 the file path where the module was found,
   8971 as returned by <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
   8972 The first searcher always returns the string "<code>:preload:</code>".
   8973 
   8974 
   8975 <p>
   8976 Searchers should raise no errors and have no side effects in Lua.
   8977 (They may have side effects in C,
   8978 for instance by linking the application with a library.)
   8979 
   8980 
   8981 
   8982 
   8983 <p>
   8984 <hr><h3><a name="pdf-package.searchpath"><code>package.searchpath (name, path [, sep [, rep]])</code></a></h3>
   8985 
   8986 
   8987 <p>
   8988 Searches for the given <code>name</code> in the given <code>path</code>.
   8989 
   8990 
   8991 <p>
   8992 A path is a string containing a sequence of
   8993 <em>templates</em> separated by semicolons.
   8994 For each template,
   8995 the function replaces each interrogation mark (if any)
   8996 in the template with a copy of <code>name</code>
   8997 wherein all occurrences of <code>sep</code>
   8998 (a dot, by default)
   8999 were replaced by <code>rep</code>
   9000 (the system's directory separator, by default),
   9001 and then tries to open the resulting file name.
   9002 
   9003 
   9004 <p>
   9005 For instance, if the path is the string
   9006 
   9007 <pre>
   9008      "./?.lua;./?.lc;/usr/local/?/init.lua"
   9009 </pre><p>
   9010 the search for the name <code>foo.a</code>
   9011 will try to open the files
   9012 <code>./foo/a.lua</code>, <code>./foo/a.lc</code>, and
   9013 <code>/usr/local/foo/a/init.lua</code>, in that order.
   9014 
   9015 
   9016 <p>
   9017 Returns the resulting name of the first file that it can
   9018 open in read mode (after closing the file),
   9019 or <b>fail</b> plus an error message if none succeeds.
   9020 (This error message lists all file names it tried to open.)
   9021 
   9022 
   9023 
   9024 
   9025 
   9026 
   9027 
   9028 <h2>6.4 &ndash; <a name="6.4">String Manipulation</a></h2>
   9029 
   9030 
   9031 
   9032 <p>
   9033 This library provides generic functions for string manipulation,
   9034 such as finding and extracting substrings, and pattern matching.
   9035 When indexing a string in Lua, the first character is at position&nbsp;1
   9036 (not at&nbsp;0, as in C).
   9037 Indices are allowed to be negative and are interpreted as indexing backwards,
   9038 from the end of the string.
   9039 Thus, the last character is at position -1, and so on.
   9040 
   9041 
   9042 <p>
   9043 The string library provides all its functions inside the table
   9044 <a name="pdf-string"><code>string</code></a>.
   9045 It also sets a metatable for strings
   9046 where the <code>__index</code> field points to the <code>string</code> table.
   9047 Therefore, you can use the string functions in object-oriented style.
   9048 For instance, <code>string.byte(s,i)</code>
   9049 can be written as <code>s:byte(i)</code>.
   9050 
   9051 
   9052 <p>
   9053 The string library assumes one-byte character encodings.
   9054 
   9055 
   9056 <p>
   9057 <hr><h3><a name="pdf-string.byte"><code>string.byte (s [, i [, j]])</code></a></h3>
   9058 Returns the internal numeric codes of the characters <code>s[i]</code>,
   9059 <code>s[i+1]</code>, ..., <code>s[j]</code>.
   9060 The default value for <code>i</code> is&nbsp;1;
   9061 the default value for <code>j</code> is&nbsp;<code>i</code>.
   9062 These indices are corrected
   9063 following the same rules of function <a href="#pdf-string.sub"><code>string.sub</code></a>.
   9064 
   9065 
   9066 <p>
   9067 Numeric codes are not necessarily portable across platforms.
   9068 
   9069 
   9070 
   9071 
   9072 <p>
   9073 <hr><h3><a name="pdf-string.char"><code>string.char (&middot;&middot;&middot;)</code></a></h3>
   9074 Receives zero or more integers.
   9075 Returns a string with length equal to the number of arguments,
   9076 in which each character has the internal numeric code equal
   9077 to its corresponding argument.
   9078 
   9079 
   9080 <p>
   9081 Numeric codes are not necessarily portable across platforms.
   9082 
   9083 
   9084 
   9085 
   9086 <p>
   9087 <hr><h3><a name="pdf-string.dump"><code>string.dump (function [, strip])</code></a></h3>
   9088 
   9089 
   9090 <p>
   9091 Returns a string containing a binary representation
   9092 (a <em>binary chunk</em>)
   9093 of the given function,
   9094 so that a later <a href="#pdf-load"><code>load</code></a> on this string returns
   9095 a copy of the function (but with new upvalues).
   9096 If <code>strip</code> is a true value,
   9097 the binary representation may not include all debug information
   9098 about the function,
   9099 to save space.
   9100 
   9101 
   9102 <p>
   9103 Functions with upvalues have only their number of upvalues saved.
   9104 When (re)loaded,
   9105 those upvalues receive fresh instances.
   9106 (See the <a href="#pdf-load"><code>load</code></a> function for details about
   9107 how these upvalues are initialized.
   9108 You can use the debug library to serialize
   9109 and reload the upvalues of a function
   9110 in a way adequate to your needs.)
   9111 
   9112 
   9113 
   9114 
   9115 <p>
   9116 <hr><h3><a name="pdf-string.find"><code>string.find (s, pattern [, init [, plain]])</code></a></h3>
   9117 
   9118 
   9119 <p>
   9120 Looks for the first match of
   9121 <code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) in the string <code>s</code>.
   9122 If it finds a match, then <code>find</code> returns the indices of&nbsp;<code>s</code>
   9123 where this occurrence starts and ends;
   9124 otherwise, it returns <b>fail</b>.
   9125 A third, optional numeric argument <code>init</code> specifies
   9126 where to start the search;
   9127 its default value is&nbsp;1 and can be negative.
   9128 A <b>true</b> as a fourth, optional argument <code>plain</code>
   9129 turns off the pattern matching facilities,
   9130 so the function does a plain "find substring" operation,
   9131 with no characters in <code>pattern</code> being considered magic.
   9132 
   9133 
   9134 <p>
   9135 If the pattern has captures,
   9136 then in a successful match
   9137 the captured values are also returned,
   9138 after the two indices.
   9139 
   9140 
   9141 
   9142 
   9143 <p>
   9144 <hr><h3><a name="pdf-string.format"><code>string.format (formatstring, &middot;&middot;&middot;)</code></a></h3>
   9145 
   9146 
   9147 <p>
   9148 Returns a formatted version of its variable number of arguments
   9149 following the description given in its first argument,
   9150 which must be a string.
   9151 The format string follows the same rules as the ISO&nbsp;C function <code>sprintf</code>.
   9152 The only differences are that the conversion specifiers and modifiers
   9153 <code>F</code>, <code>n</code>, <code>*</code>, <code>h</code>, <code>L</code>, and <code>l</code> are not supported
   9154 and that there is an extra specifier, <code>q</code>.
   9155 Both width and precision, when present,
   9156 are limited to two digits.
   9157 
   9158 
   9159 <p>
   9160 The specifier <code>q</code> formats booleans, nil, numbers, and strings
   9161 in a way that the result is a valid constant in Lua source code.
   9162 Booleans and nil are written in the obvious way
   9163 (<code>true</code>, <code>false</code>, <code>nil</code>).
   9164 Floats are written in hexadecimal,
   9165 to preserve full precision.
   9166 A string is written between double quotes,
   9167 using escape sequences when necessary to ensure that
   9168 it can safely be read back by the Lua interpreter.
   9169 For instance, the call
   9170 
   9171 <pre>
   9172      string.format('%q', 'a string with "quotes" and \n new line')
   9173 </pre><p>
   9174 may produce the string:
   9175 
   9176 <pre>
   9177      "a string with \"quotes\" and \
   9178       new line"
   9179 </pre><p>
   9180 This specifier does not support modifiers (flags, width, precision).
   9181 
   9182 
   9183 <p>
   9184 The conversion specifiers
   9185 <code>A</code>, <code>a</code>, <code>E</code>, <code>e</code>, <code>f</code>,
   9186 <code>G</code>, and <code>g</code> all expect a number as argument.
   9187 The specifiers <code>c</code>, <code>d</code>,
   9188 <code>i</code>, <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code>
   9189 expect an integer.
   9190 When Lua is compiled with a C89 compiler,
   9191 the specifiers <code>A</code> and <code>a</code> (hexadecimal floats)
   9192 do not support modifiers.
   9193 
   9194 
   9195 <p>
   9196 The specifier <code>s</code> expects a string;
   9197 if its argument is not a string,
   9198 it is converted to one following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>.
   9199 If the specifier has any modifier,
   9200 the corresponding string argument should not contain embedded zeros.
   9201 
   9202 
   9203 <p>
   9204 The specifier <code>p</code> formats the pointer
   9205 returned by <a href="#lua_topointer"><code>lua_topointer</code></a>.
   9206 That gives a unique string identifier for tables, userdata,
   9207 threads, strings, and functions.
   9208 For other values (numbers, nil, booleans),
   9209 this specifier results in a string representing
   9210 the pointer <code>NULL</code>.
   9211 
   9212 
   9213 
   9214 
   9215 <p>
   9216 <hr><h3><a name="pdf-string.gmatch"><code>string.gmatch (s, pattern [, init])</code></a></h3>
   9217 Returns an iterator function that,
   9218 each time it is called,
   9219 returns the next captures from <code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>)
   9220 over the string <code>s</code>.
   9221 If <code>pattern</code> specifies no captures,
   9222 then the whole match is produced in each call.
   9223 A third, optional numeric argument <code>init</code> specifies
   9224 where to start the search;
   9225 its default value is&nbsp;1 and can be negative.
   9226 
   9227 
   9228 <p>
   9229 As an example, the following loop
   9230 will iterate over all the words from string <code>s</code>,
   9231 printing one per line:
   9232 
   9233 <pre>
   9234      s = "hello world from Lua"
   9235      for w in string.gmatch(s, "%a+") do
   9236        print(w)
   9237      end
   9238 </pre><p>
   9239 The next example collects all pairs <code>key=value</code> from the
   9240 given string into a table:
   9241 
   9242 <pre>
   9243      t = {}
   9244      s = "from=world, to=Lua"
   9245      for k, v in string.gmatch(s, "(%w+)=(%w+)") do
   9246        t[k] = v
   9247      end
   9248 </pre>
   9249 
   9250 <p>
   9251 For this function, a caret '<code>^</code>' at the start of a pattern does not
   9252 work as an anchor, as this would prevent the iteration.
   9253 
   9254 
   9255 
   9256 
   9257 <p>
   9258 <hr><h3><a name="pdf-string.gsub"><code>string.gsub (s, pattern, repl [, n])</code></a></h3>
   9259 Returns a copy of <code>s</code>
   9260 in which all (or the first <code>n</code>, if given)
   9261 occurrences of the <code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) have been
   9262 replaced by a replacement string specified by <code>repl</code>,
   9263 which can be a string, a table, or a function.
   9264 <code>gsub</code> also returns, as its second value,
   9265 the total number of matches that occurred.
   9266 The name <code>gsub</code> comes from <em>Global SUBstitution</em>.
   9267 
   9268 
   9269 <p>
   9270 If <code>repl</code> is a string, then its value is used for replacement.
   9271 The character&nbsp;<code>%</code> works as an escape character:
   9272 any sequence in <code>repl</code> of the form <code>%<em>d</em></code>,
   9273 with <em>d</em> between 1 and 9,
   9274 stands for the value of the <em>d</em>-th captured substring;
   9275 the sequence <code>%0</code> stands for the whole match;
   9276 the sequence <code>%%</code> stands for a single&nbsp;<code>%</code>.
   9277 
   9278 
   9279 <p>
   9280 If <code>repl</code> is a table, then the table is queried for every match,
   9281 using the first capture as the key.
   9282 
   9283 
   9284 <p>
   9285 If <code>repl</code> is a function, then this function is called every time a
   9286 match occurs, with all captured substrings passed as arguments,
   9287 in order.
   9288 
   9289 
   9290 <p>
   9291 In any case,
   9292 if the pattern specifies no captures,
   9293 then it behaves as if the whole pattern was inside a capture.
   9294 
   9295 
   9296 <p>
   9297 If the value returned by the table query or by the function call
   9298 is a string or a number,
   9299 then it is used as the replacement string;
   9300 otherwise, if it is <b>false</b> or <b>nil</b>,
   9301 then there is no replacement
   9302 (that is, the original match is kept in the string).
   9303 
   9304 
   9305 <p>
   9306 Here are some examples:
   9307 
   9308 <pre>
   9309      x = string.gsub("hello world", "(%w+)", "%1 %1")
   9310      --&gt; x="hello hello world world"
   9311      
   9312      x = string.gsub("hello world", "%w+", "%0 %0", 1)
   9313      --&gt; x="hello hello world"
   9314      
   9315      x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
   9316      --&gt; x="world hello Lua from"
   9317      
   9318      x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
   9319      --&gt; x="home = /home/roberto, user = roberto"
   9320      
   9321      x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
   9322            return load(s)()
   9323          end)
   9324      --&gt; x="4+5 = 9"
   9325      
   9326      local t = {name="lua", version="5.4"}
   9327      x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
   9328      --&gt; x="lua-5.4.tar.gz"
   9329 </pre>
   9330 
   9331 
   9332 
   9333 <p>
   9334 <hr><h3><a name="pdf-string.len"><code>string.len (s)</code></a></h3>
   9335 
   9336 
   9337 <p>
   9338 Receives a string and returns its length.
   9339 The empty string <code>""</code> has length 0.
   9340 Embedded zeros are counted,
   9341 so <code>"a\000bc\000"</code> has length 5.
   9342 
   9343 
   9344 
   9345 
   9346 <p>
   9347 <hr><h3><a name="pdf-string.lower"><code>string.lower (s)</code></a></h3>
   9348 
   9349 
   9350 <p>
   9351 Receives a string and returns a copy of this string with all
   9352 uppercase letters changed to lowercase.
   9353 All other characters are left unchanged.
   9354 The definition of what an uppercase letter is depends on the current locale.
   9355 
   9356 
   9357 
   9358 
   9359 <p>
   9360 <hr><h3><a name="pdf-string.match"><code>string.match (s, pattern [, init])</code></a></h3>
   9361 
   9362 
   9363 <p>
   9364 Looks for the first <em>match</em> of
   9365 the <code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) in the string <code>s</code>.
   9366 If it finds one, then <code>match</code> returns
   9367 the captures from the pattern;
   9368 otherwise it returns <b>fail</b>.
   9369 If <code>pattern</code> specifies no captures,
   9370 then the whole match is returned.
   9371 A third, optional numeric argument <code>init</code> specifies
   9372 where to start the search;
   9373 its default value is&nbsp;1 and can be negative.
   9374 
   9375 
   9376 
   9377 
   9378 <p>
   9379 <hr><h3><a name="pdf-string.pack"><code>string.pack (fmt, v1, v2, &middot;&middot;&middot;)</code></a></h3>
   9380 
   9381 
   9382 <p>
   9383 Returns a binary string containing the values <code>v1</code>, <code>v2</code>, etc.
   9384 serialized in binary form (packed)
   9385 according to the format string <code>fmt</code> (see <a href="#6.4.2">&sect;6.4.2</a>).
   9386 
   9387 
   9388 
   9389 
   9390 <p>
   9391 <hr><h3><a name="pdf-string.packsize"><code>string.packsize (fmt)</code></a></h3>
   9392 
   9393 
   9394 <p>
   9395 Returns the length of a string resulting from <a href="#pdf-string.pack"><code>string.pack</code></a>
   9396 with the given format.
   9397 The format string cannot have the variable-length options
   9398 '<code>s</code>' or '<code>z</code>' (see <a href="#6.4.2">&sect;6.4.2</a>).
   9399 
   9400 
   9401 
   9402 
   9403 <p>
   9404 <hr><h3><a name="pdf-string.rep"><code>string.rep (s, n [, sep])</code></a></h3>
   9405 
   9406 
   9407 <p>
   9408 Returns a string that is the concatenation of <code>n</code> copies of
   9409 the string <code>s</code> separated by the string <code>sep</code>.
   9410 The default value for <code>sep</code> is the empty string
   9411 (that is, no separator).
   9412 Returns the empty string if <code>n</code> is not positive.
   9413 
   9414 
   9415 <p>
   9416 (Note that it is very easy to exhaust the memory of your machine
   9417 with a single call to this function.)
   9418 
   9419 
   9420 
   9421 
   9422 <p>
   9423 <hr><h3><a name="pdf-string.reverse"><code>string.reverse (s)</code></a></h3>
   9424 
   9425 
   9426 <p>
   9427 Returns a string that is the string <code>s</code> reversed.
   9428 
   9429 
   9430 
   9431 
   9432 <p>
   9433 <hr><h3><a name="pdf-string.sub"><code>string.sub (s, i [, j])</code></a></h3>
   9434 
   9435 
   9436 <p>
   9437 Returns the substring of <code>s</code> that
   9438 starts at <code>i</code>  and continues until <code>j</code>;
   9439 <code>i</code> and <code>j</code> can be negative.
   9440 If <code>j</code> is absent, then it is assumed to be equal to -1
   9441 (which is the same as the string length).
   9442 In particular,
   9443 the call <code>string.sub(s,1,j)</code> returns a prefix of <code>s</code>
   9444 with length <code>j</code>,
   9445 and <code>string.sub(s, -i)</code> (for a positive <code>i</code>)
   9446 returns a suffix of <code>s</code>
   9447 with length <code>i</code>.
   9448 
   9449 
   9450 <p>
   9451 If, after the translation of negative indices,
   9452 <code>i</code> is less than 1,
   9453 it is corrected to 1.
   9454 If <code>j</code> is greater than the string length,
   9455 it is corrected to that length.
   9456 If, after these corrections,
   9457 <code>i</code> is greater than <code>j</code>,
   9458 the function returns the empty string.
   9459 
   9460 
   9461 
   9462 
   9463 <p>
   9464 <hr><h3><a name="pdf-string.unpack"><code>string.unpack (fmt, s [, pos])</code></a></h3>
   9465 
   9466 
   9467 <p>
   9468 Returns the values packed in string <code>s</code> (see <a href="#pdf-string.pack"><code>string.pack</code></a>)
   9469 according to the format string <code>fmt</code> (see <a href="#6.4.2">&sect;6.4.2</a>).
   9470 An optional <code>pos</code> marks where
   9471 to start reading in <code>s</code> (default is 1).
   9472 After the read values,
   9473 this function also returns the index of the first unread byte in <code>s</code>.
   9474 
   9475 
   9476 
   9477 
   9478 <p>
   9479 <hr><h3><a name="pdf-string.upper"><code>string.upper (s)</code></a></h3>
   9480 
   9481 
   9482 <p>
   9483 Receives a string and returns a copy of this string with all
   9484 lowercase letters changed to uppercase.
   9485 All other characters are left unchanged.
   9486 The definition of what a lowercase letter is depends on the current locale.
   9487 
   9488 
   9489 
   9490 
   9491 
   9492 
   9493 
   9494 <h3>6.4.1 &ndash; <a name="6.4.1">Patterns</a></h3>
   9495 
   9496 
   9497 
   9498 <p>
   9499 Patterns in Lua are described by regular strings,
   9500 which are interpreted as patterns by the pattern-matching functions
   9501 <a href="#pdf-string.find"><code>string.find</code></a>,
   9502 <a href="#pdf-string.gmatch"><code>string.gmatch</code></a>,
   9503 <a href="#pdf-string.gsub"><code>string.gsub</code></a>,
   9504 and <a href="#pdf-string.match"><code>string.match</code></a>.
   9505 This section describes the syntax and the meaning
   9506 (that is, what they match) of these strings.
   9507 
   9508 
   9509 
   9510 
   9511 
   9512 <h4>Character Class:</h4><p>
   9513 A <em>character class</em> is used to represent a set of characters.
   9514 The following combinations are allowed in describing a character class:
   9515 
   9516 <ul>
   9517 
   9518 <li><b><em>x</em>: </b>
   9519 (where <em>x</em> is not one of the <em>magic characters</em>
   9520 <code>^$()%.[]*+-?</code>)
   9521 represents the character <em>x</em> itself.
   9522 </li>
   9523 
   9524 <li><b><code>.</code>: </b> (a dot) represents all characters.</li>
   9525 
   9526 <li><b><code>%a</code>: </b> represents all letters.</li>
   9527 
   9528 <li><b><code>%c</code>: </b> represents all control characters.</li>
   9529 
   9530 <li><b><code>%d</code>: </b> represents all digits.</li>
   9531 
   9532 <li><b><code>%g</code>: </b> represents all printable characters except space.</li>
   9533 
   9534 <li><b><code>%l</code>: </b> represents all lowercase letters.</li>
   9535 
   9536 <li><b><code>%p</code>: </b> represents all punctuation characters.</li>
   9537 
   9538 <li><b><code>%s</code>: </b> represents all space characters.</li>
   9539 
   9540 <li><b><code>%u</code>: </b> represents all uppercase letters.</li>
   9541 
   9542 <li><b><code>%w</code>: </b> represents all alphanumeric characters.</li>
   9543 
   9544 <li><b><code>%x</code>: </b> represents all hexadecimal digits.</li>
   9545 
   9546 <li><b><code>%<em>x</em></code>: </b> (where <em>x</em> is any non-alphanumeric character)
   9547 represents the character <em>x</em>.
   9548 This is the standard way to escape the magic characters.
   9549 Any non-alphanumeric character
   9550 (including all punctuation characters, even the non-magical)
   9551 can be preceded by a '<code>%</code>' to represent itself in a pattern.
   9552 </li>
   9553 
   9554 <li><b><code>[<em>set</em>]</code>: </b>
   9555 represents the class which is the union of all
   9556 characters in <em>set</em>.
   9557 A range of characters can be specified by
   9558 separating the end characters of the range,
   9559 in ascending order, with a '<code>-</code>'.
   9560 All classes <code>%</code><em>x</em> described above can also be used as
   9561 components in <em>set</em>.
   9562 All other characters in <em>set</em> represent themselves.
   9563 For example, <code>[%w_]</code> (or <code>[_%w]</code>)
   9564 represents all alphanumeric characters plus the underscore,
   9565 <code>[0-7]</code> represents the octal digits,
   9566 and <code>[0-7%l%-]</code> represents the octal digits plus
   9567 the lowercase letters plus the '<code>-</code>' character.
   9568 
   9569 
   9570 <p>
   9571 You can put a closing square bracket in a set
   9572 by positioning it as the first character in the set.
   9573 You can put a hyphen in a set
   9574 by positioning it as the first or the last character in the set.
   9575 (You can also use an escape for both cases.)
   9576 
   9577 
   9578 <p>
   9579 The interaction between ranges and classes is not defined.
   9580 Therefore, patterns like <code>[%a-z]</code> or <code>[a-%%]</code>
   9581 have no meaning.
   9582 </li>
   9583 
   9584 <li><b><code>[^<em>set</em>]</code>: </b>
   9585 represents the complement of <em>set</em>,
   9586 where <em>set</em> is interpreted as above.
   9587 </li>
   9588 
   9589 </ul><p>
   9590 For all classes represented by single letters (<code>%a</code>, <code>%c</code>, etc.),
   9591 the corresponding uppercase letter represents the complement of the class.
   9592 For instance, <code>%S</code> represents all non-space characters.
   9593 
   9594 
   9595 <p>
   9596 The definitions of letter, space, and other character groups
   9597 depend on the current locale.
   9598 In particular, the class <code>[a-z]</code> may not be equivalent to <code>%l</code>.
   9599 
   9600 
   9601 
   9602 
   9603 
   9604 <h4>Pattern Item:</h4><p>
   9605 A <em>pattern item</em> can be
   9606 
   9607 <ul>
   9608 
   9609 <li>
   9610 a single character class,
   9611 which matches any single character in the class;
   9612 </li>
   9613 
   9614 <li>
   9615 a single character class followed by '<code>*</code>',
   9616 which matches sequences of zero or more characters in the class.
   9617 These repetition items will always match the longest possible sequence;
   9618 </li>
   9619 
   9620 <li>
   9621 a single character class followed by '<code>+</code>',
   9622 which matches sequences of one or more characters in the class.
   9623 These repetition items will always match the longest possible sequence;
   9624 </li>
   9625 
   9626 <li>
   9627 a single character class followed by '<code>-</code>',
   9628 which also matches sequences of zero or more characters in the class.
   9629 Unlike '<code>*</code>',
   9630 these repetition items will always match the shortest possible sequence;
   9631 </li>
   9632 
   9633 <li>
   9634 a single character class followed by '<code>?</code>',
   9635 which matches zero or one occurrence of a character in the class.
   9636 It always matches one occurrence if possible;
   9637 </li>
   9638 
   9639 <li>
   9640 <code>%<em>n</em></code>, for <em>n</em> between 1 and 9;
   9641 such item matches a substring equal to the <em>n</em>-th captured string
   9642 (see below);
   9643 </li>
   9644 
   9645 <li>
   9646 <code>%b<em>xy</em></code>, where <em>x</em> and <em>y</em> are two distinct characters;
   9647 such item matches strings that start with&nbsp;<em>x</em>, end with&nbsp;<em>y</em>,
   9648 and where the <em>x</em> and <em>y</em> are <em>balanced</em>.
   9649 This means that, if one reads the string from left to right,
   9650 counting <em>+1</em> for an <em>x</em> and <em>-1</em> for a <em>y</em>,
   9651 the ending <em>y</em> is the first <em>y</em> where the count reaches 0.
   9652 For instance, the item <code>%b()</code> matches expressions with
   9653 balanced parentheses.
   9654 </li>
   9655 
   9656 <li>
   9657 <code>%f[<em>set</em>]</code>, a <em>frontier pattern</em>;
   9658 such item matches an empty string at any position such that
   9659 the next character belongs to <em>set</em>
   9660 and the previous character does not belong to <em>set</em>.
   9661 The set <em>set</em> is interpreted as previously described.
   9662 The beginning and the end of the subject are handled as if
   9663 they were the character '<code>\0</code>'.
   9664 </li>
   9665 
   9666 </ul>
   9667 
   9668 
   9669 
   9670 
   9671 <h4>Pattern:</h4><p>
   9672 A <em>pattern</em> is a sequence of pattern items.
   9673 A caret '<code>^</code>' at the beginning of a pattern anchors the match at the
   9674 beginning of the subject string.
   9675 A '<code>$</code>' at the end of a pattern anchors the match at the
   9676 end of the subject string.
   9677 At other positions,
   9678 '<code>^</code>' and '<code>$</code>' have no special meaning and represent themselves.
   9679 
   9680 
   9681 
   9682 
   9683 
   9684 <h4>Captures:</h4><p>
   9685 A pattern can contain sub-patterns enclosed in parentheses;
   9686 they describe <em>captures</em>.
   9687 When a match succeeds, the substrings of the subject string
   9688 that match captures are stored (<em>captured</em>) for future use.
   9689 Captures are numbered according to their left parentheses.
   9690 For instance, in the pattern <code>"(a*(.)%w(%s*))"</code>,
   9691 the part of the string matching <code>"a*(.)%w(%s*)"</code> is
   9692 stored as the first capture, and therefore has number&nbsp;1;
   9693 the character matching "<code>.</code>" is captured with number&nbsp;2,
   9694 and the part matching "<code>%s*</code>" has number&nbsp;3.
   9695 
   9696 
   9697 <p>
   9698 As a special case, the capture <code>()</code> captures
   9699 the current string position (a number).
   9700 For instance, if we apply the pattern <code>"()aa()"</code> on the
   9701 string <code>"flaaap"</code>, there will be two captures: 3&nbsp;and&nbsp;5.
   9702 
   9703 
   9704 
   9705 
   9706 
   9707 <h4>Multiple matches:</h4><p>
   9708 The function <a href="#pdf-string.gsub"><code>string.gsub</code></a> and the iterator <a href="#pdf-string.gmatch"><code>string.gmatch</code></a>
   9709 match multiple occurrences of the given pattern in the subject.
   9710 For these functions,
   9711 a new match is considered valid only
   9712 if it ends at least one byte after the end of the previous match.
   9713 In other words, the pattern machine never accepts the
   9714 empty string as a match immediately after another match.
   9715 As an example,
   9716 consider the results of the following code:
   9717 
   9718 <pre>
   9719      &gt; string.gsub("abc", "()a*()", print);
   9720      --&gt; 1   2
   9721      --&gt; 3   3
   9722      --&gt; 4   4
   9723 </pre><p>
   9724 The second and third results come from Lua matching an empty
   9725 string after '<code>b</code>' and another one after '<code>c</code>'.
   9726 Lua does not match an empty string after '<code>a</code>',
   9727 because it would end at the same position of the previous match.
   9728 
   9729 
   9730 
   9731 
   9732 
   9733 
   9734 
   9735 <h3>6.4.2 &ndash; <a name="6.4.2">Format Strings for Pack and Unpack</a></h3>
   9736 
   9737 <p>
   9738 The first argument to <a href="#pdf-string.pack"><code>string.pack</code></a>,
   9739 <a href="#pdf-string.packsize"><code>string.packsize</code></a>, and <a href="#pdf-string.unpack"><code>string.unpack</code></a>
   9740 is a format string,
   9741 which describes the layout of the structure being created or read.
   9742 
   9743 
   9744 <p>
   9745 A format string is a sequence of conversion options.
   9746 The conversion options are as follows:
   9747 
   9748 <ul>
   9749 <li><b><code>&lt;</code>: </b>sets little endian</li>
   9750 <li><b><code>&gt;</code>: </b>sets big endian</li>
   9751 <li><b><code>=</code>: </b>sets native endian</li>
   9752 <li><b><code>![<em>n</em>]</code>: </b>sets maximum alignment to <code>n</code>
   9753 (default is native alignment)</li>
   9754 <li><b><code>b</code>: </b>a signed byte (<code>char</code>)</li>
   9755 <li><b><code>B</code>: </b>an unsigned byte (<code>char</code>)</li>
   9756 <li><b><code>h</code>: </b>a signed <code>short</code> (native size)</li>
   9757 <li><b><code>H</code>: </b>an unsigned <code>short</code> (native size)</li>
   9758 <li><b><code>l</code>: </b>a signed <code>long</code> (native size)</li>
   9759 <li><b><code>L</code>: </b>an unsigned <code>long</code> (native size)</li>
   9760 <li><b><code>j</code>: </b>a <code>lua_Integer</code></li>
   9761 <li><b><code>J</code>: </b>a <code>lua_Unsigned</code></li>
   9762 <li><b><code>T</code>: </b>a <code>size_t</code> (native size)</li>
   9763 <li><b><code>i[<em>n</em>]</code>: </b>a signed <code>int</code> with <code>n</code> bytes
   9764 (default is native size)</li>
   9765 <li><b><code>I[<em>n</em>]</code>: </b>an unsigned <code>int</code> with <code>n</code> bytes
   9766 (default is native size)</li>
   9767 <li><b><code>f</code>: </b>a <code>float</code> (native size)</li>
   9768 <li><b><code>d</code>: </b>a <code>double</code> (native size)</li>
   9769 <li><b><code>n</code>: </b>a <code>lua_Number</code></li>
   9770 <li><b><code>c<em>n</em></code>: </b>a fixed-sized string with <code>n</code> bytes</li>
   9771 <li><b><code>z</code>: </b>a zero-terminated string</li>
   9772 <li><b><code>s[<em>n</em>]</code>: </b>a string preceded by its length
   9773 coded as an unsigned integer with <code>n</code> bytes
   9774 (default is a <code>size_t</code>)</li>
   9775 <li><b><code>x</code>: </b>one byte of padding</li>
   9776 <li><b><code>X<em>op</em></code>: </b>an empty item that aligns
   9777 according to option <code>op</code>
   9778 (which is otherwise ignored)</li>
   9779 <li><b>'<code> </code>': </b>(space) ignored</li>
   9780 </ul><p>
   9781 (A "<code>[<em>n</em>]</code>" means an optional integral numeral.)
   9782 Except for padding, spaces, and configurations
   9783 (options "<code>xX &lt;=&gt;!</code>"),
   9784 each option corresponds to an argument in <a href="#pdf-string.pack"><code>string.pack</code></a>
   9785 or a result in <a href="#pdf-string.unpack"><code>string.unpack</code></a>.
   9786 
   9787 
   9788 <p>
   9789 For options "<code>!<em>n</em></code>", "<code>s<em>n</em></code>", "<code>i<em>n</em></code>", and "<code>I<em>n</em></code>",
   9790 <code>n</code> can be any integer between 1 and 16.
   9791 All integral options check overflows;
   9792 <a href="#pdf-string.pack"><code>string.pack</code></a> checks whether the given value fits in the given size;
   9793 <a href="#pdf-string.unpack"><code>string.unpack</code></a> checks whether the read value fits in a Lua integer.
   9794 For the unsigned options,
   9795 Lua integers are treated as unsigned values too.
   9796 
   9797 
   9798 <p>
   9799 Any format string starts as if prefixed by "<code>!1=</code>",
   9800 that is,
   9801 with maximum alignment of 1 (no alignment)
   9802 and native endianness.
   9803 
   9804 
   9805 <p>
   9806 Native endianness assumes that the whole system is
   9807 either big or little endian.
   9808 The packing functions will not emulate correctly the behavior
   9809 of mixed-endian formats.
   9810 
   9811 
   9812 <p>
   9813 Alignment works as follows:
   9814 For each option,
   9815 the format gets extra padding until the data starts
   9816 at an offset that is a multiple of the minimum between the
   9817 option size and the maximum alignment;
   9818 this minimum must be a power of 2.
   9819 Options "<code>c</code>" and "<code>z</code>" are not aligned;
   9820 option "<code>s</code>" follows the alignment of its starting integer.
   9821 
   9822 
   9823 <p>
   9824 All padding is filled with zeros by <a href="#pdf-string.pack"><code>string.pack</code></a>
   9825 and ignored by <a href="#pdf-string.unpack"><code>string.unpack</code></a>.
   9826 
   9827 
   9828 
   9829 
   9830 
   9831 
   9832 
   9833 <h2>6.5 &ndash; <a name="6.5">UTF-8 Support</a></h2>
   9834 
   9835 <p>
   9836 This library provides basic support for UTF-8 encoding.
   9837 It provides all its functions inside the table <a name="pdf-utf8"><code>utf8</code></a>.
   9838 This library does not provide any support for Unicode other
   9839 than the handling of the encoding.
   9840 Any operation that needs the meaning of a character,
   9841 such as character classification, is outside its scope.
   9842 
   9843 
   9844 <p>
   9845 Unless stated otherwise,
   9846 all functions that expect a byte position as a parameter
   9847 assume that the given position is either the start of a byte sequence
   9848 or one plus the length of the subject string.
   9849 As in the string library,
   9850 negative indices count from the end of the string.
   9851 
   9852 
   9853 <p>
   9854 Functions that create byte sequences
   9855 accept all values up to <code>0x7FFFFFFF</code>,
   9856 as defined in the original UTF-8 specification;
   9857 that implies byte sequences of up to six bytes.
   9858 
   9859 
   9860 <p>
   9861 Functions that interpret byte sequences only accept
   9862 valid sequences (well formed and not overlong).
   9863 By default, they only accept byte sequences
   9864 that result in valid Unicode code points,
   9865 rejecting values greater than <code>10FFFF</code> and surrogates.
   9866 A boolean argument <code>lax</code>, when available,
   9867 lifts these checks,
   9868 so that all values up to <code>0x7FFFFFFF</code> are accepted.
   9869 (Not well formed and overlong sequences are still rejected.)
   9870 
   9871 
   9872 <p>
   9873 <hr><h3><a name="pdf-utf8.char"><code>utf8.char (&middot;&middot;&middot;)</code></a></h3>
   9874 
   9875 
   9876 <p>
   9877 Receives zero or more integers,
   9878 converts each one to its corresponding UTF-8 byte sequence
   9879 and returns a string with the concatenation of all these sequences.
   9880 
   9881 
   9882 
   9883 
   9884 <p>
   9885 <hr><h3><a name="pdf-utf8.charpattern"><code>utf8.charpattern</code></a></h3>
   9886 
   9887 
   9888 <p>
   9889 The pattern (a string, not a function) "<code>[\0-\x7F\xC2-\xFD][\x80-\xBF]*</code>"
   9890 (see <a href="#6.4.1">&sect;6.4.1</a>),
   9891 which matches exactly one UTF-8 byte sequence,
   9892 assuming that the subject is a valid UTF-8 string.
   9893 
   9894 
   9895 
   9896 
   9897 <p>
   9898 <hr><h3><a name="pdf-utf8.codes"><code>utf8.codes (s [, lax])</code></a></h3>
   9899 
   9900 
   9901 <p>
   9902 Returns values so that the construction
   9903 
   9904 <pre>
   9905      for p, c in utf8.codes(s) do <em>body</em> end
   9906 </pre><p>
   9907 will iterate over all UTF-8 characters in string <code>s</code>,
   9908 with <code>p</code> being the position (in bytes) and <code>c</code> the code point
   9909 of each character.
   9910 It raises an error if it meets any invalid byte sequence.
   9911 
   9912 
   9913 
   9914 
   9915 <p>
   9916 <hr><h3><a name="pdf-utf8.codepoint"><code>utf8.codepoint (s [, i [, j [, lax]]])</code></a></h3>
   9917 
   9918 
   9919 <p>
   9920 Returns the code points (as integers) from all characters in <code>s</code>
   9921 that start between byte position <code>i</code> and <code>j</code> (both included).
   9922 The default for <code>i</code> is 1 and for <code>j</code> is <code>i</code>.
   9923 It raises an error if it meets any invalid byte sequence.
   9924 
   9925 
   9926 
   9927 
   9928 <p>
   9929 <hr><h3><a name="pdf-utf8.len"><code>utf8.len (s [, i [, j [, lax]]])</code></a></h3>
   9930 
   9931 
   9932 <p>
   9933 Returns the number of UTF-8 characters in string <code>s</code>
   9934 that start between positions <code>i</code> and <code>j</code> (both inclusive).
   9935 The default for <code>i</code> is 1 and for <code>j</code> is -1.
   9936 If it finds any invalid byte sequence,
   9937 returns <b>fail</b> plus the position of the first invalid byte.
   9938 
   9939 
   9940 
   9941 
   9942 <p>
   9943 <hr><h3><a name="pdf-utf8.offset"><code>utf8.offset (s, n [, i])</code></a></h3>
   9944 
   9945 
   9946 <p>
   9947 Returns the position (in bytes) where the encoding of the
   9948 <code>n</code>-th character of <code>s</code>
   9949 (counting from position <code>i</code>) starts.
   9950 A negative <code>n</code> gets characters before position <code>i</code>.
   9951 The default for <code>i</code> is 1 when <code>n</code> is non-negative
   9952 and <code>#s + 1</code> otherwise,
   9953 so that <code>utf8.offset(s, -n)</code> gets the offset of the
   9954 <code>n</code>-th character from the end of the string.
   9955 If the specified character is neither in the subject
   9956 nor right after its end,
   9957 the function returns <b>fail</b>.
   9958 
   9959 
   9960 <p>
   9961 As a special case,
   9962 when <code>n</code> is 0 the function returns the start of the encoding
   9963 of the character that contains the <code>i</code>-th byte of <code>s</code>.
   9964 
   9965 
   9966 <p>
   9967 This function assumes that <code>s</code> is a valid UTF-8 string.
   9968 
   9969 
   9970 
   9971 
   9972 
   9973 
   9974 
   9975 <h2>6.6 &ndash; <a name="6.6">Table Manipulation</a></h2>
   9976 
   9977 <p>
   9978 This library provides generic functions for table manipulation.
   9979 It provides all its functions inside the table <a name="pdf-table"><code>table</code></a>.
   9980 
   9981 
   9982 <p>
   9983 Remember that, whenever an operation needs the length of a table,
   9984 all caveats about the length operator apply (see <a href="#3.4.7">&sect;3.4.7</a>).
   9985 All functions ignore non-numeric keys
   9986 in the tables given as arguments.
   9987 
   9988 
   9989 <p>
   9990 <hr><h3><a name="pdf-table.concat"><code>table.concat (list [, sep [, i [, j]]])</code></a></h3>
   9991 
   9992 
   9993 <p>
   9994 Given a list where all elements are strings or numbers,
   9995 returns the string <code>list[i]..sep..list[i+1] &middot;&middot;&middot; sep..list[j]</code>.
   9996 The default value for <code>sep</code> is the empty string,
   9997 the default for <code>i</code> is 1,
   9998 and the default for <code>j</code> is <code>#list</code>.
   9999 If <code>i</code> is greater than <code>j</code>, returns the empty string.
   10000 
   10001 
   10002 
   10003 
   10004 <p>
   10005 <hr><h3><a name="pdf-table.insert"><code>table.insert (list, [pos,] value)</code></a></h3>
   10006 
   10007 
   10008 <p>
   10009 Inserts element <code>value</code> at position <code>pos</code> in <code>list</code>,
   10010 shifting up the elements
   10011 <code>list[pos], list[pos+1], &middot;&middot;&middot;, list[#list]</code>.
   10012 The default value for <code>pos</code> is <code>#list+1</code>,
   10013 so that a call <code>table.insert(t,x)</code> inserts <code>x</code> at the end
   10014 of the list <code>t</code>.
   10015 
   10016 
   10017 
   10018 
   10019 <p>
   10020 <hr><h3><a name="pdf-table.move"><code>table.move (a1, f, e, t [,a2])</code></a></h3>
   10021 
   10022 
   10023 <p>
   10024 Moves elements from the table <code>a1</code> to the table <code>a2</code>,
   10025 performing the equivalent to the following
   10026 multiple assignment:
   10027 <code>a2[t],&middot;&middot;&middot; = a1[f],&middot;&middot;&middot;,a1[e]</code>.
   10028 The default for <code>a2</code> is <code>a1</code>.
   10029 The destination range can overlap with the source range.
   10030 The number of elements to be moved must fit in a Lua integer.
   10031 
   10032 
   10033 <p>
   10034 Returns the destination table <code>a2</code>.
   10035 
   10036 
   10037 
   10038 
   10039 <p>
   10040 <hr><h3><a name="pdf-table.pack"><code>table.pack (&middot;&middot;&middot;)</code></a></h3>
   10041 
   10042 
   10043 <p>
   10044 Returns a new table with all arguments stored into keys 1, 2, etc.
   10045 and with a field "<code>n</code>" with the total number of arguments.
   10046 Note that the resulting table may not be a sequence,
   10047 if some arguments are <b>nil</b>.
   10048 
   10049 
   10050 
   10051 
   10052 <p>
   10053 <hr><h3><a name="pdf-table.remove"><code>table.remove (list [, pos])</code></a></h3>
   10054 
   10055 
   10056 <p>
   10057 Removes from <code>list</code> the element at position <code>pos</code>,
   10058 returning the value of the removed element.
   10059 When <code>pos</code> is an integer between 1 and <code>#list</code>,
   10060 it shifts down the elements
   10061 <code>list[pos+1], list[pos+2], &middot;&middot;&middot;, list[#list]</code>
   10062 and erases element <code>list[#list]</code>;
   10063 The index <code>pos</code> can also be 0 when <code>#list</code> is 0,
   10064 or <code>#list + 1</code>.
   10065 
   10066 
   10067 <p>
   10068 The default value for <code>pos</code> is <code>#list</code>,
   10069 so that a call <code>table.remove(l)</code> removes the last element
   10070 of the list <code>l</code>.
   10071 
   10072 
   10073 
   10074 
   10075 <p>
   10076 <hr><h3><a name="pdf-table.sort"><code>table.sort (list [, comp])</code></a></h3>
   10077 
   10078 
   10079 <p>
   10080 Sorts the list elements in a given order, <em>in-place</em>,
   10081 from <code>list[1]</code> to <code>list[#list]</code>.
   10082 If <code>comp</code> is given,
   10083 then it must be a function that receives two list elements
   10084 and returns true when the first element must come
   10085 before the second in the final order,
   10086 so that, after the sort,
   10087 <code>i &lt;= j</code> implies <code>not comp(list[j],list[i])</code>.
   10088 If <code>comp</code> is not given,
   10089 then the standard Lua operator <code>&lt;</code> is used instead.
   10090 
   10091 
   10092 <p>
   10093 The <code>comp</code> function must define a consistent order;
   10094 more formally, the function must define a strict weak order.
   10095 (A weak order is similar to a total order,
   10096 but it can equate different elements for comparison purposes.)
   10097 
   10098 
   10099 <p>
   10100 The sort algorithm is not stable:
   10101 Different elements considered equal by the given order
   10102 may have their relative positions changed by the sort.
   10103 
   10104 
   10105 
   10106 
   10107 <p>
   10108 <hr><h3><a name="pdf-table.unpack"><code>table.unpack (list [, i [, j]])</code></a></h3>
   10109 
   10110 
   10111 <p>
   10112 Returns the elements from the given list.
   10113 This function is equivalent to
   10114 
   10115 <pre>
   10116      return list[i], list[i+1], &middot;&middot;&middot;, list[j]
   10117 </pre><p>
   10118 By default, <code>i</code> is&nbsp;1 and <code>j</code> is <code>#list</code>.
   10119 
   10120 
   10121 
   10122 
   10123 
   10124 
   10125 
   10126 <h2>6.7 &ndash; <a name="6.7">Mathematical Functions</a></h2>
   10127 
   10128 <p>
   10129 This library provides basic mathematical functions.
   10130 It provides all its functions and constants inside the table <a name="pdf-math"><code>math</code></a>.
   10131 Functions with the annotation "<code>integer/float</code>" give
   10132 integer results for integer arguments
   10133 and float results for non-integer arguments.
   10134 The rounding functions
   10135 <a href="#pdf-math.ceil"><code>math.ceil</code></a>, <a href="#pdf-math.floor"><code>math.floor</code></a>, and <a href="#pdf-math.modf"><code>math.modf</code></a>
   10136 return an integer when the result fits in the range of an integer,
   10137 or a float otherwise.
   10138 
   10139 
   10140 <p>
   10141 <hr><h3><a name="pdf-math.abs"><code>math.abs (x)</code></a></h3>
   10142 
   10143 
   10144 <p>
   10145 Returns the maximum value between <code>x</code> and <code>-x</code>. (integer/float)
   10146 
   10147 
   10148 
   10149 
   10150 <p>
   10151 <hr><h3><a name="pdf-math.acos"><code>math.acos (x)</code></a></h3>
   10152 
   10153 
   10154 <p>
   10155 Returns the arc cosine of <code>x</code> (in radians).
   10156 
   10157 
   10158 
   10159 
   10160 <p>
   10161 <hr><h3><a name="pdf-math.asin"><code>math.asin (x)</code></a></h3>
   10162 
   10163 
   10164 <p>
   10165 Returns the arc sine of <code>x</code> (in radians).
   10166 
   10167 
   10168 
   10169 
   10170 <p>
   10171 <hr><h3><a name="pdf-math.atan"><code>math.atan (y [, x])</code></a></h3>
   10172 
   10173 
   10174 <p>
   10175  
   10176 Returns the arc tangent of <code>y/x</code> (in radians),
   10177 using the signs of both arguments to find the
   10178 quadrant of the result.
   10179 It also handles correctly the case of <code>x</code> being zero.
   10180 
   10181 
   10182 <p>
   10183 The default value for <code>x</code> is 1,
   10184 so that the call <code>math.atan(y)</code>
   10185 returns the arc tangent of <code>y</code>.
   10186 
   10187 
   10188 
   10189 
   10190 <p>
   10191 <hr><h3><a name="pdf-math.ceil"><code>math.ceil (x)</code></a></h3>
   10192 
   10193 
   10194 <p>
   10195 Returns the smallest integral value greater than or equal to <code>x</code>.
   10196 
   10197 
   10198 
   10199 
   10200 <p>
   10201 <hr><h3><a name="pdf-math.cos"><code>math.cos (x)</code></a></h3>
   10202 
   10203 
   10204 <p>
   10205 Returns the cosine of <code>x</code> (assumed to be in radians).
   10206 
   10207 
   10208 
   10209 
   10210 <p>
   10211 <hr><h3><a name="pdf-math.deg"><code>math.deg (x)</code></a></h3>
   10212 
   10213 
   10214 <p>
   10215 Converts the angle <code>x</code> from radians to degrees.
   10216 
   10217 
   10218 
   10219 
   10220 <p>
   10221 <hr><h3><a name="pdf-math.exp"><code>math.exp (x)</code></a></h3>
   10222 
   10223 
   10224 <p>
   10225 Returns the value <em>e<sup>x</sup></em>
   10226 (where <code>e</code> is the base of natural logarithms).
   10227 
   10228 
   10229 
   10230 
   10231 <p>
   10232 <hr><h3><a name="pdf-math.floor"><code>math.floor (x)</code></a></h3>
   10233 
   10234 
   10235 <p>
   10236 Returns the largest integral value less than or equal to <code>x</code>.
   10237 
   10238 
   10239 
   10240 
   10241 <p>
   10242 <hr><h3><a name="pdf-math.fmod"><code>math.fmod (x, y)</code></a></h3>
   10243 
   10244 
   10245 <p>
   10246 Returns the remainder of the division of <code>x</code> by <code>y</code>
   10247 that rounds the quotient towards zero. (integer/float)
   10248 
   10249 
   10250 
   10251 
   10252 <p>
   10253 <hr><h3><a name="pdf-math.huge"><code>math.huge</code></a></h3>
   10254 
   10255 
   10256 <p>
   10257 The float value <code>HUGE_VAL</code>,
   10258 a value greater than any other numeric value.
   10259 
   10260 
   10261 
   10262 
   10263 <p>
   10264 <hr><h3><a name="pdf-math.log"><code>math.log (x [, base])</code></a></h3>
   10265 
   10266 
   10267 <p>
   10268 Returns the logarithm of <code>x</code> in the given base.
   10269 The default for <code>base</code> is <em>e</em>
   10270 (so that the function returns the natural logarithm of <code>x</code>).
   10271 
   10272 
   10273 
   10274 
   10275 <p>
   10276 <hr><h3><a name="pdf-math.max"><code>math.max (x, &middot;&middot;&middot;)</code></a></h3>
   10277 
   10278 
   10279 <p>
   10280 Returns the argument with the maximum value,
   10281 according to the Lua operator <code>&lt;</code>.
   10282 
   10283 
   10284 
   10285 
   10286 <p>
   10287 <hr><h3><a name="pdf-math.maxinteger"><code>math.maxinteger</code></a></h3>
   10288 An integer with the maximum value for an integer.
   10289 
   10290 
   10291 
   10292 
   10293 <p>
   10294 <hr><h3><a name="pdf-math.min"><code>math.min (x, &middot;&middot;&middot;)</code></a></h3>
   10295 
   10296 
   10297 <p>
   10298 Returns the argument with the minimum value,
   10299 according to the Lua operator <code>&lt;</code>.
   10300 
   10301 
   10302 
   10303 
   10304 <p>
   10305 <hr><h3><a name="pdf-math.mininteger"><code>math.mininteger</code></a></h3>
   10306 An integer with the minimum value for an integer.
   10307 
   10308 
   10309 
   10310 
   10311 <p>
   10312 <hr><h3><a name="pdf-math.modf"><code>math.modf (x)</code></a></h3>
   10313 
   10314 
   10315 <p>
   10316 Returns the integral part of <code>x</code> and the fractional part of <code>x</code>.
   10317 Its second result is always a float.
   10318 
   10319 
   10320 
   10321 
   10322 <p>
   10323 <hr><h3><a name="pdf-math.pi"><code>math.pi</code></a></h3>
   10324 
   10325 
   10326 <p>
   10327 The value of <em>&pi;</em>.
   10328 
   10329 
   10330 
   10331 
   10332 <p>
   10333 <hr><h3><a name="pdf-math.rad"><code>math.rad (x)</code></a></h3>
   10334 
   10335 
   10336 <p>
   10337 Converts the angle <code>x</code> from degrees to radians.
   10338 
   10339 
   10340 
   10341 
   10342 <p>
   10343 <hr><h3><a name="pdf-math.random"><code>math.random ([m [, n]])</code></a></h3>
   10344 
   10345 
   10346 <p>
   10347 When called without arguments,
   10348 returns a pseudo-random float with uniform distribution
   10349 in the range  <em>[0,1)</em>.  
   10350 When called with two integers <code>m</code> and <code>n</code>,
   10351 <code>math.random</code> returns a pseudo-random integer
   10352 with uniform distribution in the range <em>[m, n]</em>.
   10353 The call <code>math.random(n)</code>, for a positive <code>n</code>,
   10354 is equivalent to <code>math.random(1,n)</code>.
   10355 The call <code>math.random(0)</code> produces an integer with
   10356 all bits (pseudo)random.
   10357 
   10358 
   10359 <p>
   10360 This function uses the <code>xoshiro256**</code> algorithm to produce
   10361 pseudo-random 64-bit integers,
   10362 which are the results of calls with argument&nbsp;0.
   10363 Other results (ranges and floats)
   10364 are unbiased extracted from these integers.
   10365 
   10366 
   10367 <p>
   10368 Lua initializes its pseudo-random generator with the equivalent of
   10369 a call to <a href="#pdf-math.randomseed"><code>math.randomseed</code></a> with no arguments,
   10370 so that <code>math.random</code> should generate
   10371 different sequences of results each time the program runs.
   10372 
   10373 
   10374 
   10375 
   10376 <p>
   10377 <hr><h3><a name="pdf-math.randomseed"><code>math.randomseed ([x [, y]])</code></a></h3>
   10378 
   10379 
   10380 <p>
   10381 When called with at least one argument,
   10382 the integer parameters <code>x</code> and <code>y</code> are
   10383 joined into a 128-bit <em>seed</em> that
   10384 is used to reinitialize the pseudo-random generator;
   10385 equal seeds produce equal sequences of numbers.
   10386 The default for <code>y</code> is zero.
   10387 
   10388 
   10389 <p>
   10390 When called with no arguments,
   10391 Lua generates a seed with
   10392 a weak attempt for randomness.
   10393 
   10394 
   10395 <p>
   10396 This function returns the two seed components
   10397 that were effectively used,
   10398 so that setting them again repeats the sequence.
   10399 
   10400 
   10401 <p>
   10402 To ensure a required level of randomness to the initial state
   10403 (or contrarily, to have a deterministic sequence,
   10404 for instance when debugging a program),
   10405 you should call <a href="#pdf-math.randomseed"><code>math.randomseed</code></a> with explicit arguments.
   10406 
   10407 
   10408 
   10409 
   10410 <p>
   10411 <hr><h3><a name="pdf-math.sin"><code>math.sin (x)</code></a></h3>
   10412 
   10413 
   10414 <p>
   10415 Returns the sine of <code>x</code> (assumed to be in radians).
   10416 
   10417 
   10418 
   10419 
   10420 <p>
   10421 <hr><h3><a name="pdf-math.sqrt"><code>math.sqrt (x)</code></a></h3>
   10422 
   10423 
   10424 <p>
   10425 Returns the square root of <code>x</code>.
   10426 (You can also use the expression <code>x^0.5</code> to compute this value.)
   10427 
   10428 
   10429 
   10430 
   10431 <p>
   10432 <hr><h3><a name="pdf-math.tan"><code>math.tan (x)</code></a></h3>
   10433 
   10434 
   10435 <p>
   10436 Returns the tangent of <code>x</code> (assumed to be in radians).
   10437 
   10438 
   10439 
   10440 
   10441 <p>
   10442 <hr><h3><a name="pdf-math.tointeger"><code>math.tointeger (x)</code></a></h3>
   10443 
   10444 
   10445 <p>
   10446 If the value <code>x</code> is convertible to an integer,
   10447 returns that integer.
   10448 Otherwise, returns <b>fail</b>.
   10449 
   10450 
   10451 
   10452 
   10453 <p>
   10454 <hr><h3><a name="pdf-math.type"><code>math.type (x)</code></a></h3>
   10455 
   10456 
   10457 <p>
   10458 Returns "<code>integer</code>" if <code>x</code> is an integer,
   10459 "<code>float</code>" if it is a float,
   10460 or <b>fail</b> if <code>x</code> is not a number.
   10461 
   10462 
   10463 
   10464 
   10465 <p>
   10466 <hr><h3><a name="pdf-math.ult"><code>math.ult (m, n)</code></a></h3>
   10467 
   10468 
   10469 <p>
   10470 Returns a boolean,
   10471 <b>true</b> if and only if integer <code>m</code> is below integer <code>n</code> when
   10472 they are compared as unsigned integers.
   10473 
   10474 
   10475 
   10476 
   10477 
   10478 
   10479 
   10480 <h2>6.8 &ndash; <a name="6.8">Input and Output Facilities</a></h2>
   10481 
   10482 <p>
   10483 The I/O library provides two different styles for file manipulation.
   10484 The first one uses implicit file handles;
   10485 that is, there are operations to set a default input file and a
   10486 default output file,
   10487 and all input/output operations are done over these default files.
   10488 The second style uses explicit file handles.
   10489 
   10490 
   10491 <p>
   10492 When using implicit file handles,
   10493 all operations are supplied by table <a name="pdf-io"><code>io</code></a>.
   10494 When using explicit file handles,
   10495 the operation <a href="#pdf-io.open"><code>io.open</code></a> returns a file handle
   10496 and then all operations are supplied as methods of the file handle.
   10497 
   10498 
   10499 <p>
   10500 The metatable for file handles provides metamethods
   10501 for <code>__gc</code> and <code>__close</code> that try
   10502 to close the file when called.
   10503 
   10504 
   10505 <p>
   10506 The table <code>io</code> also provides
   10507 three predefined file handles with their usual meanings from C:
   10508 <a name="pdf-io.stdin"><code>io.stdin</code></a>, <a name="pdf-io.stdout"><code>io.stdout</code></a>, and <a name="pdf-io.stderr"><code>io.stderr</code></a>.
   10509 The I/O library never closes these files.
   10510 
   10511 
   10512 <p>
   10513 Unless otherwise stated,
   10514 all I/O functions return <b>fail</b> on failure,
   10515 plus an error message as a second result and
   10516 a system-dependent error code as a third result,
   10517 and some non-false value on success.
   10518 On non-POSIX systems,
   10519 the computation of the error message and error code
   10520 in case of errors
   10521 may be not thread safe,
   10522 because they rely on the global C variable <code>errno</code>.
   10523 
   10524 
   10525 <p>
   10526 <hr><h3><a name="pdf-io.close"><code>io.close ([file])</code></a></h3>
   10527 
   10528 
   10529 <p>
   10530 Equivalent to <code>file:close()</code>.
   10531 Without a <code>file</code>, closes the default output file.
   10532 
   10533 
   10534 
   10535 
   10536 <p>
   10537 <hr><h3><a name="pdf-io.flush"><code>io.flush ()</code></a></h3>
   10538 
   10539 
   10540 <p>
   10541 Equivalent to <code>io.output():flush()</code>.
   10542 
   10543 
   10544 
   10545 
   10546 <p>
   10547 <hr><h3><a name="pdf-io.input"><code>io.input ([file])</code></a></h3>
   10548 
   10549 
   10550 <p>
   10551 When called with a file name, it opens the named file (in text mode),
   10552 and sets its handle as the default input file.
   10553 When called with a file handle,
   10554 it simply sets this file handle as the default input file.
   10555 When called without arguments,
   10556 it returns the current default input file.
   10557 
   10558 
   10559 <p>
   10560 In case of errors this function raises the error,
   10561 instead of returning an error code.
   10562 
   10563 
   10564 
   10565 
   10566 <p>
   10567 <hr><h3><a name="pdf-io.lines"><code>io.lines ([filename, &middot;&middot;&middot;])</code></a></h3>
   10568 
   10569 
   10570 <p>
   10571 Opens the given file name in read mode
   10572 and returns an iterator function that
   10573 works like <code>file:lines(&middot;&middot;&middot;)</code> over the opened file.
   10574 When the iterator function fails to read any value,
   10575 it automatically closes the file.
   10576 Besides the iterator function,
   10577 <code>io.lines</code> returns three other values:
   10578 two <b>nil</b> values as placeholders,
   10579 plus the created file handle.
   10580 Therefore, when used in a generic <b>for</b> loop,
   10581 the file is closed also if the loop is interrupted by an
   10582 error or a <b>break</b>.
   10583 
   10584 
   10585 <p>
   10586 The call <code>io.lines()</code> (with no file name) is equivalent
   10587 to <code>io.input():lines("l")</code>;
   10588 that is, it iterates over the lines of the default input file.
   10589 In this case, the iterator does not close the file when the loop ends.
   10590 
   10591 
   10592 <p>
   10593 In case of errors opening the file,
   10594 this function raises the error,
   10595 instead of returning an error code.
   10596 
   10597 
   10598 
   10599 
   10600 <p>
   10601 <hr><h3><a name="pdf-io.open"><code>io.open (filename [, mode])</code></a></h3>
   10602 
   10603 
   10604 <p>
   10605 This function opens a file,
   10606 in the mode specified in the string <code>mode</code>.
   10607 In case of success,
   10608 it returns a new file handle.
   10609 
   10610 
   10611 <p>
   10612 The <code>mode</code> string can be any of the following:
   10613 
   10614 <ul>
   10615 <li><b>"<code>r</code>": </b> read mode (the default);</li>
   10616 <li><b>"<code>w</code>": </b> write mode;</li>
   10617 <li><b>"<code>a</code>": </b> append mode;</li>
   10618 <li><b>"<code>r+</code>": </b> update mode, all previous data is preserved;</li>
   10619 <li><b>"<code>w+</code>": </b> update mode, all previous data is erased;</li>
   10620 <li><b>"<code>a+</code>": </b> append update mode, previous data is preserved,
   10621   writing is only allowed at the end of file.</li>
   10622 </ul><p>
   10623 The <code>mode</code> string can also have a '<code>b</code>' at the end,
   10624 which is needed in some systems to open the file in binary mode.
   10625 
   10626 
   10627 
   10628 
   10629 <p>
   10630 <hr><h3><a name="pdf-io.output"><code>io.output ([file])</code></a></h3>
   10631 
   10632 
   10633 <p>
   10634 Similar to <a href="#pdf-io.input"><code>io.input</code></a>, but operates over the default output file.
   10635 
   10636 
   10637 
   10638 
   10639 <p>
   10640 <hr><h3><a name="pdf-io.popen"><code>io.popen (prog [, mode])</code></a></h3>
   10641 
   10642 
   10643 <p>
   10644 This function is system dependent and is not available
   10645 on all platforms.
   10646 
   10647 
   10648 <p>
   10649 Starts the program <code>prog</code> in a separated process and returns
   10650 a file handle that you can use to read data from this program
   10651 (if <code>mode</code> is <code>"r"</code>, the default)
   10652 or to write data to this program
   10653 (if <code>mode</code> is <code>"w"</code>).
   10654 
   10655 
   10656 
   10657 
   10658 <p>
   10659 <hr><h3><a name="pdf-io.read"><code>io.read (&middot;&middot;&middot;)</code></a></h3>
   10660 
   10661 
   10662 <p>
   10663 Equivalent to <code>io.input():read(&middot;&middot;&middot;)</code>.
   10664 
   10665 
   10666 
   10667 
   10668 <p>
   10669 <hr><h3><a name="pdf-io.tmpfile"><code>io.tmpfile ()</code></a></h3>
   10670 
   10671 
   10672 <p>
   10673 In case of success,
   10674 returns a handle for a temporary file.
   10675 This file is opened in update mode
   10676 and it is automatically removed when the program ends.
   10677 
   10678 
   10679 
   10680 
   10681 <p>
   10682 <hr><h3><a name="pdf-io.type"><code>io.type (obj)</code></a></h3>
   10683 
   10684 
   10685 <p>
   10686 Checks whether <code>obj</code> is a valid file handle.
   10687 Returns the string <code>"file"</code> if <code>obj</code> is an open file handle,
   10688 <code>"closed file"</code> if <code>obj</code> is a closed file handle,
   10689 or <b>fail</b> if <code>obj</code> is not a file handle.
   10690 
   10691 
   10692 
   10693 
   10694 <p>
   10695 <hr><h3><a name="pdf-io.write"><code>io.write (&middot;&middot;&middot;)</code></a></h3>
   10696 
   10697 
   10698 <p>
   10699 Equivalent to <code>io.output():write(&middot;&middot;&middot;)</code>.
   10700 
   10701 
   10702 
   10703 
   10704 <p>
   10705 <hr><h3><a name="pdf-file:close"><code>file:close ()</code></a></h3>
   10706 
   10707 
   10708 <p>
   10709 Closes <code>file</code>.
   10710 Note that files are automatically closed when
   10711 their handles are garbage collected,
   10712 but that takes an unpredictable amount of time to happen.
   10713 
   10714 
   10715 <p>
   10716 When closing a file handle created with <a href="#pdf-io.popen"><code>io.popen</code></a>,
   10717 <a href="#pdf-file:close"><code>file:close</code></a> returns the same values
   10718 returned by <a href="#pdf-os.execute"><code>os.execute</code></a>.
   10719 
   10720 
   10721 
   10722 
   10723 <p>
   10724 <hr><h3><a name="pdf-file:flush"><code>file:flush ()</code></a></h3>
   10725 
   10726 
   10727 <p>
   10728 Saves any written data to <code>file</code>.
   10729 
   10730 
   10731 
   10732 
   10733 <p>
   10734 <hr><h3><a name="pdf-file:lines"><code>file:lines (&middot;&middot;&middot;)</code></a></h3>
   10735 
   10736 
   10737 <p>
   10738 Returns an iterator function that,
   10739 each time it is called,
   10740 reads the file according to the given formats.
   10741 When no format is given,
   10742 uses "<code>l</code>" as a default.
   10743 As an example, the construction
   10744 
   10745 <pre>
   10746      for c in file:lines(1) do <em>body</em> end
   10747 </pre><p>
   10748 will iterate over all characters of the file,
   10749 starting at the current position.
   10750 Unlike <a href="#pdf-io.lines"><code>io.lines</code></a>, this function does not close the file
   10751 when the loop ends.
   10752 
   10753 
   10754 
   10755 
   10756 <p>
   10757 <hr><h3><a name="pdf-file:read"><code>file:read (&middot;&middot;&middot;)</code></a></h3>
   10758 
   10759 
   10760 <p>
   10761 Reads the file <code>file</code>,
   10762 according to the given formats, which specify what to read.
   10763 For each format,
   10764 the function returns a string or a number with the characters read,
   10765 or <b>fail</b> if it cannot read data with the specified format.
   10766 (In this latter case,
   10767 the function does not read subsequent formats.)
   10768 When called without arguments,
   10769 it uses a default format that reads the next line
   10770 (see below).
   10771 
   10772 
   10773 <p>
   10774 The available formats are
   10775 
   10776 <ul>
   10777 
   10778 <li><b>"<code>n</code>": </b>
   10779 reads a numeral and returns it as a float or an integer,
   10780 following the lexical conventions of Lua.
   10781 (The numeral may have leading whitespaces and a sign.)
   10782 This format always reads the longest input sequence that
   10783 is a valid prefix for a numeral;
   10784 if that prefix does not form a valid numeral
   10785 (e.g., an empty string, "<code>0x</code>", or "<code>3.4e-</code>")
   10786 or it is too long (more than 200 characters),
   10787 it is discarded and the format returns <b>fail</b>.
   10788 </li>
   10789 
   10790 <li><b>"<code>a</code>": </b>
   10791 reads the whole file, starting at the current position.
   10792 On end of file, it returns the empty string;
   10793 this format never fails.
   10794 </li>
   10795 
   10796 <li><b>"<code>l</code>": </b>
   10797 reads the next line skipping the end of line,
   10798 returning <b>fail</b> on end of file.
   10799 This is the default format.
   10800 </li>
   10801 
   10802 <li><b>"<code>L</code>": </b>
   10803 reads the next line keeping the end-of-line character (if present),
   10804 returning <b>fail</b> on end of file.
   10805 </li>
   10806 
   10807 <li><b><em>number</em>: </b>
   10808 reads a string with up to this number of bytes,
   10809 returning <b>fail</b> on end of file.
   10810 If <code>number</code> is zero,
   10811 it reads nothing and returns an empty string,
   10812 or <b>fail</b> on end of file.
   10813 </li>
   10814 
   10815 </ul><p>
   10816 The formats "<code>l</code>" and "<code>L</code>" should be used only for text files.
   10817 
   10818 
   10819 
   10820 
   10821 <p>
   10822 <hr><h3><a name="pdf-file:seek"><code>file:seek ([whence [, offset]])</code></a></h3>
   10823 
   10824 
   10825 <p>
   10826 Sets and gets the file position,
   10827 measured from the beginning of the file,
   10828 to the position given by <code>offset</code> plus a base
   10829 specified by the string <code>whence</code>, as follows:
   10830 
   10831 <ul>
   10832 <li><b>"<code>set</code>": </b> base is position 0 (beginning of the file);</li>
   10833 <li><b>"<code>cur</code>": </b> base is current position;</li>
   10834 <li><b>"<code>end</code>": </b> base is end of file;</li>
   10835 </ul><p>
   10836 In case of success, <code>seek</code> returns the final file position,
   10837 measured in bytes from the beginning of the file.
   10838 If <code>seek</code> fails, it returns <b>fail</b>,
   10839 plus a string describing the error.
   10840 
   10841 
   10842 <p>
   10843 The default value for <code>whence</code> is <code>"cur"</code>,
   10844 and for <code>offset</code> is 0.
   10845 Therefore, the call <code>file:seek()</code> returns the current
   10846 file position, without changing it;
   10847 the call <code>file:seek("set")</code> sets the position to the
   10848 beginning of the file (and returns 0);
   10849 and the call <code>file:seek("end")</code> sets the position to the
   10850 end of the file, and returns its size.
   10851 
   10852 
   10853 
   10854 
   10855 <p>
   10856 <hr><h3><a name="pdf-file:setvbuf"><code>file:setvbuf (mode [, size])</code></a></h3>
   10857 
   10858 
   10859 <p>
   10860 Sets the buffering mode for a file.
   10861 There are three available modes:
   10862 
   10863 <ul>
   10864 <li><b>"<code>no</code>": </b> no buffering.</li>
   10865 <li><b>"<code>full</code>": </b> full buffering.</li>
   10866 <li><b>"<code>line</code>": </b> line buffering.</li>
   10867 </ul>
   10868 
   10869 <p>
   10870 For the last two cases,
   10871 <code>size</code> is a hint for the size of the buffer, in bytes.
   10872 The default is an appropriate size.
   10873 
   10874 
   10875 <p>
   10876 The specific behavior of each mode is non portable;
   10877 check the underlying ISO&nbsp;C function <code>setvbuf</code> in your platform for
   10878 more details.
   10879 
   10880 
   10881 
   10882 
   10883 <p>
   10884 <hr><h3><a name="pdf-file:write"><code>file:write (&middot;&middot;&middot;)</code></a></h3>
   10885 
   10886 
   10887 <p>
   10888 Writes the value of each of its arguments to <code>file</code>.
   10889 The arguments must be strings or numbers.
   10890 
   10891 
   10892 <p>
   10893 In case of success, this function returns <code>file</code>.
   10894 
   10895 
   10896 
   10897 
   10898 
   10899 
   10900 
   10901 <h2>6.9 &ndash; <a name="6.9">Operating System Facilities</a></h2>
   10902 
   10903 <p>
   10904 This library is implemented through table <a name="pdf-os"><code>os</code></a>.
   10905 
   10906 
   10907 <p>
   10908 <hr><h3><a name="pdf-os.clock"><code>os.clock ()</code></a></h3>
   10909 
   10910 
   10911 <p>
   10912 Returns an approximation of the amount in seconds of CPU time
   10913 used by the program,
   10914 as returned by the underlying ISO&nbsp;C function <code>clock</code>.
   10915 
   10916 
   10917 
   10918 
   10919 <p>
   10920 <hr><h3><a name="pdf-os.date"><code>os.date ([format [, time]])</code></a></h3>
   10921 
   10922 
   10923 <p>
   10924 Returns a string or a table containing date and time,
   10925 formatted according to the given string <code>format</code>.
   10926 
   10927 
   10928 <p>
   10929 If the <code>time</code> argument is present,
   10930 this is the time to be formatted
   10931 (see the <a href="#pdf-os.time"><code>os.time</code></a> function for a description of this value).
   10932 Otherwise, <code>date</code> formats the current time.
   10933 
   10934 
   10935 <p>
   10936 If <code>format</code> starts with '<code>!</code>',
   10937 then the date is formatted in Coordinated Universal Time.
   10938 After this optional character,
   10939 if <code>format</code> is the string "<code>*t</code>",
   10940 then <code>date</code> returns a table with the following fields:
   10941 <code>year</code>, <code>month</code> (1&ndash;12), <code>day</code> (1&ndash;31),
   10942 <code>hour</code> (0&ndash;23), <code>min</code> (0&ndash;59),
   10943 <code>sec</code> (0&ndash;61, due to leap seconds),
   10944 <code>wday</code> (weekday, 1&ndash;7, Sunday is&nbsp;1),
   10945 <code>yday</code> (day of the year, 1&ndash;366),
   10946 and <code>isdst</code> (daylight saving flag, a boolean).
   10947 This last field may be absent
   10948 if the information is not available.
   10949 
   10950 
   10951 <p>
   10952 If <code>format</code> is not "<code>*t</code>",
   10953 then <code>date</code> returns the date as a string,
   10954 formatted according to the same rules as the ISO&nbsp;C function <code>strftime</code>.
   10955 
   10956 
   10957 <p>
   10958 If <code>format</code> is absent, it defaults to "<code>%c</code>",
   10959 which gives a human-readable date and time representation
   10960 using the current locale.
   10961 
   10962 
   10963 <p>
   10964 On non-POSIX systems,
   10965 this function may be not thread safe
   10966 because of its reliance on C&nbsp;function <code>gmtime</code> and C&nbsp;function <code>localtime</code>.
   10967 
   10968 
   10969 
   10970 
   10971 <p>
   10972 <hr><h3><a name="pdf-os.difftime"><code>os.difftime (t2, t1)</code></a></h3>
   10973 
   10974 
   10975 <p>
   10976 Returns the difference, in seconds,
   10977 from time <code>t1</code> to time <code>t2</code>
   10978 (where the times are values returned by <a href="#pdf-os.time"><code>os.time</code></a>).
   10979 In POSIX, Windows, and some other systems,
   10980 this value is exactly <code>t2</code><em>-</em><code>t1</code>.
   10981 
   10982 
   10983 
   10984 
   10985 <p>
   10986 <hr><h3><a name="pdf-os.execute"><code>os.execute ([command])</code></a></h3>
   10987 
   10988 
   10989 <p>
   10990 This function is equivalent to the ISO&nbsp;C function <code>system</code>.
   10991 It passes <code>command</code> to be executed by an operating system shell.
   10992 Its first result is <b>true</b>
   10993 if the command terminated successfully,
   10994 or <b>fail</b> otherwise.
   10995 After this first result
   10996 the function returns a string plus a number,
   10997 as follows:
   10998 
   10999 <ul>
   11000 
   11001 <li><b>"<code>exit</code>": </b>
   11002 the command terminated normally;
   11003 the following number is the exit status of the command.
   11004 </li>
   11005 
   11006 <li><b>"<code>signal</code>": </b>
   11007 the command was terminated by a signal;
   11008 the following number is the signal that terminated the command.
   11009 </li>
   11010 
   11011 </ul>
   11012 
   11013 <p>
   11014 When called without a <code>command</code>,
   11015 <code>os.execute</code> returns a boolean that is true if a shell is available.
   11016 
   11017 
   11018 
   11019 
   11020 <p>
   11021 <hr><h3><a name="pdf-os.exit"><code>os.exit ([code [, close]])</code></a></h3>
   11022 
   11023 
   11024 <p>
   11025 Calls the ISO&nbsp;C function <code>exit</code> to terminate the host program.
   11026 If <code>code</code> is <b>true</b>,
   11027 the returned status is <code>EXIT_SUCCESS</code>;
   11028 if <code>code</code> is <b>false</b>,
   11029 the returned status is <code>EXIT_FAILURE</code>;
   11030 if <code>code</code> is a number,
   11031 the returned status is this number.
   11032 The default value for <code>code</code> is <b>true</b>.
   11033 
   11034 
   11035 <p>
   11036 If the optional second argument <code>close</code> is true,
   11037 the function closes the Lua state before exiting (see <a href="#lua_close"><code>lua_close</code></a>).
   11038 
   11039 
   11040 
   11041 
   11042 <p>
   11043 <hr><h3><a name="pdf-os.getenv"><code>os.getenv (varname)</code></a></h3>
   11044 
   11045 
   11046 <p>
   11047 Returns the value of the process environment variable <code>varname</code>
   11048 or <b>fail</b> if the variable is not defined.
   11049 
   11050 
   11051 
   11052 
   11053 <p>
   11054 <hr><h3><a name="pdf-os.remove"><code>os.remove (filename)</code></a></h3>
   11055 
   11056 
   11057 <p>
   11058 Deletes the file (or empty directory, on POSIX systems)
   11059 with the given name.
   11060 If this function fails, it returns <b>fail</b>
   11061 plus a string describing the error and the error code.
   11062 Otherwise, it returns true.
   11063 
   11064 
   11065 
   11066 
   11067 <p>
   11068 <hr><h3><a name="pdf-os.rename"><code>os.rename (oldname, newname)</code></a></h3>
   11069 
   11070 
   11071 <p>
   11072 Renames the file or directory named <code>oldname</code> to <code>newname</code>.
   11073 If this function fails, it returns <b>fail</b>,
   11074 plus a string describing the error and the error code.
   11075 Otherwise, it returns true.
   11076 
   11077 
   11078 
   11079 
   11080 <p>
   11081 <hr><h3><a name="pdf-os.setlocale"><code>os.setlocale (locale [, category])</code></a></h3>
   11082 
   11083 
   11084 <p>
   11085 Sets the current locale of the program.
   11086 <code>locale</code> is a system-dependent string specifying a locale;
   11087 <code>category</code> is an optional string describing which category to change:
   11088 <code>"all"</code>, <code>"collate"</code>, <code>"ctype"</code>,
   11089 <code>"monetary"</code>, <code>"numeric"</code>, or <code>"time"</code>;
   11090 the default category is <code>"all"</code>.
   11091 The function returns the name of the new locale,
   11092 or <b>fail</b> if the request cannot be honored.
   11093 
   11094 
   11095 <p>
   11096 If <code>locale</code> is the empty string,
   11097 the current locale is set to an implementation-defined native locale.
   11098 If <code>locale</code> is the string "<code>C</code>",
   11099 the current locale is set to the standard C locale.
   11100 
   11101 
   11102 <p>
   11103 When called with <b>nil</b> as the first argument,
   11104 this function only returns the name of the current locale
   11105 for the given category.
   11106 
   11107 
   11108 <p>
   11109 This function may be not thread safe
   11110 because of its reliance on C&nbsp;function <code>setlocale</code>.
   11111 
   11112 
   11113 
   11114 
   11115 <p>
   11116 <hr><h3><a name="pdf-os.time"><code>os.time ([table])</code></a></h3>
   11117 
   11118 
   11119 <p>
   11120 Returns the current time when called without arguments,
   11121 or a time representing the local date and time specified by the given table.
   11122 This table must have fields <code>year</code>, <code>month</code>, and <code>day</code>,
   11123 and may have fields
   11124 <code>hour</code> (default is 12),
   11125 <code>min</code> (default is 0),
   11126 <code>sec</code> (default is 0),
   11127 and <code>isdst</code> (default is <b>nil</b>).
   11128 Other fields are ignored.
   11129 For a description of these fields, see the <a href="#pdf-os.date"><code>os.date</code></a> function.
   11130 
   11131 
   11132 <p>
   11133 When the function is called,
   11134 the values in these fields do not need to be inside their valid ranges.
   11135 For instance, if <code>sec</code> is -10,
   11136 it means 10 seconds before the time specified by the other fields;
   11137 if <code>hour</code> is 1000,
   11138 it means 1000 hours after the time specified by the other fields.
   11139 
   11140 
   11141 <p>
   11142 The returned value is a number, whose meaning depends on your system.
   11143 In POSIX, Windows, and some other systems,
   11144 this number counts the number
   11145 of seconds since some given start time (the "epoch").
   11146 In other systems, the meaning is not specified,
   11147 and the number returned by <code>time</code> can be used only as an argument to
   11148 <a href="#pdf-os.date"><code>os.date</code></a> and <a href="#pdf-os.difftime"><code>os.difftime</code></a>.
   11149 
   11150 
   11151 <p>
   11152 When called with a table,
   11153 <code>os.time</code> also normalizes all the fields
   11154 documented in the <a href="#pdf-os.date"><code>os.date</code></a> function,
   11155 so that they represent the same time as before the call
   11156 but with values inside their valid ranges.
   11157 
   11158 
   11159 
   11160 
   11161 <p>
   11162 <hr><h3><a name="pdf-os.tmpname"><code>os.tmpname ()</code></a></h3>
   11163 
   11164 
   11165 <p>
   11166 Returns a string with a file name that can
   11167 be used for a temporary file.
   11168 The file must be explicitly opened before its use
   11169 and explicitly removed when no longer needed.
   11170 
   11171 
   11172 <p>
   11173 In POSIX systems,
   11174 this function also creates a file with that name,
   11175 to avoid security risks.
   11176 (Someone else might create the file with wrong permissions
   11177 in the time between getting the name and creating the file.)
   11178 You still have to open the file to use it
   11179 and to remove it (even if you do not use it).
   11180 
   11181 
   11182 <p>
   11183 When possible,
   11184 you may prefer to use <a href="#pdf-io.tmpfile"><code>io.tmpfile</code></a>,
   11185 which automatically removes the file when the program ends.
   11186 
   11187 
   11188 
   11189 
   11190 
   11191 
   11192 
   11193 <h2>6.10 &ndash; <a name="6.10">The Debug Library</a></h2>
   11194 
   11195 <p>
   11196 This library provides
   11197 the functionality of the debug interface (<a href="#4.7">&sect;4.7</a>) to Lua programs.
   11198 You should exert care when using this library.
   11199 Several of its functions
   11200 violate basic assumptions about Lua code
   11201 (e.g., that variables local to a function
   11202 cannot be accessed from outside;
   11203 that userdata metatables cannot be changed by Lua code;
   11204 that Lua programs do not crash)
   11205 and therefore can compromise otherwise secure code.
   11206 Moreover, some functions in this library may be slow.
   11207 
   11208 
   11209 <p>
   11210 All functions in this library are provided
   11211 inside the <a name="pdf-debug"><code>debug</code></a> table.
   11212 All functions that operate over a thread
   11213 have an optional first argument which is the
   11214 thread to operate over.
   11215 The default is always the current thread.
   11216 
   11217 
   11218 <p>
   11219 <hr><h3><a name="pdf-debug.debug"><code>debug.debug ()</code></a></h3>
   11220 
   11221 
   11222 <p>
   11223 Enters an interactive mode with the user,
   11224 running each string that the user enters.
   11225 Using simple commands and other debug facilities,
   11226 the user can inspect global and local variables,
   11227 change their values, evaluate expressions, and so on.
   11228 A line containing only the word <code>cont</code> finishes this function,
   11229 so that the caller continues its execution.
   11230 
   11231 
   11232 <p>
   11233 Note that commands for <code>debug.debug</code> are not lexically nested
   11234 within any function and so have no direct access to local variables.
   11235 
   11236 
   11237 
   11238 
   11239 <p>
   11240 <hr><h3><a name="pdf-debug.gethook"><code>debug.gethook ([thread])</code></a></h3>
   11241 
   11242 
   11243 <p>
   11244 Returns the current hook settings of the thread, as three values:
   11245 the current hook function, the current hook mask,
   11246 and the current hook count,
   11247 as set by the <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> function.
   11248 
   11249 
   11250 <p>
   11251 Returns <b>fail</b> if there is no active hook.
   11252 
   11253 
   11254 
   11255 
   11256 <p>
   11257 <hr><h3><a name="pdf-debug.getinfo"><code>debug.getinfo ([thread,] f [, what])</code></a></h3>
   11258 
   11259 
   11260 <p>
   11261 Returns a table with information about a function.
   11262 You can give the function directly
   11263 or you can give a number as the value of <code>f</code>,
   11264 which means the function running at level <code>f</code> of the call stack
   11265 of the given thread:
   11266 level&nbsp;0 is the current function (<code>getinfo</code> itself);
   11267 level&nbsp;1 is the function that called <code>getinfo</code>
   11268 (except for tail calls, which do not count in the stack);
   11269 and so on.
   11270 If <code>f</code> is a number greater than the number of active functions,
   11271 then <code>getinfo</code> returns <b>fail</b>.
   11272 
   11273 
   11274 <p>
   11275 The returned table can contain all the fields returned by <a href="#lua_getinfo"><code>lua_getinfo</code></a>,
   11276 with the string <code>what</code> describing which fields to fill in.
   11277 The default for <code>what</code> is to get all information available,
   11278 except the table of valid lines.
   11279 If present,
   11280 the option '<code>f</code>'
   11281 adds a field named <code>func</code> with the function itself.
   11282 If present,
   11283 the option '<code>L</code>'
   11284 adds a field named <code>activelines</code> with the table of
   11285 valid lines.
   11286 
   11287 
   11288 <p>
   11289 For instance, the expression <code>debug.getinfo(1,"n").name</code> returns
   11290 a name for the current function,
   11291 if a reasonable name can be found,
   11292 and the expression <code>debug.getinfo(print)</code>
   11293 returns a table with all available information
   11294 about the <a href="#pdf-print"><code>print</code></a> function.
   11295 
   11296 
   11297 
   11298 
   11299 <p>
   11300 <hr><h3><a name="pdf-debug.getlocal"><code>debug.getlocal ([thread,] f, local)</code></a></h3>
   11301 
   11302 
   11303 <p>
   11304 This function returns the name and the value of the local variable
   11305 with index <code>local</code> of the function at level <code>f</code> of the stack.
   11306 This function accesses not only explicit local variables,
   11307 but also parameters and temporary values.
   11308 
   11309 
   11310 <p>
   11311 The first parameter or local variable has index&nbsp;1, and so on,
   11312 following the order that they are declared in the code,
   11313 counting only the variables that are active
   11314 in the current scope of the function.
   11315 Compile-time constants may not appear in this listing,
   11316 if they were optimized away by the compiler.
   11317 Negative indices refer to vararg arguments;
   11318 -1 is the first vararg argument.
   11319 The function returns <b>fail</b>
   11320 if there is no variable with the given index,
   11321 and raises an error when called with a level out of range.
   11322 (You can call <a href="#pdf-debug.getinfo"><code>debug.getinfo</code></a> to check whether the level is valid.)
   11323 
   11324 
   11325 <p>
   11326 Variable names starting with '<code>(</code>' (open parenthesis) 
   11327 represent variables with no known names
   11328 (internal variables such as loop control variables,
   11329 and variables from chunks saved without debug information).
   11330 
   11331 
   11332 <p>
   11333 The parameter <code>f</code> may also be a function.
   11334 In that case, <code>getlocal</code> returns only the name of function parameters.
   11335 
   11336 
   11337 
   11338 
   11339 <p>
   11340 <hr><h3><a name="pdf-debug.getmetatable"><code>debug.getmetatable (value)</code></a></h3>
   11341 
   11342 
   11343 <p>
   11344 Returns the metatable of the given <code>value</code>
   11345 or <b>nil</b> if it does not have a metatable.
   11346 
   11347 
   11348 
   11349 
   11350 <p>
   11351 <hr><h3><a name="pdf-debug.getregistry"><code>debug.getregistry ()</code></a></h3>
   11352 
   11353 
   11354 <p>
   11355 Returns the registry table (see <a href="#4.3">&sect;4.3</a>).
   11356 
   11357 
   11358 
   11359 
   11360 <p>
   11361 <hr><h3><a name="pdf-debug.getupvalue"><code>debug.getupvalue (f, up)</code></a></h3>
   11362 
   11363 
   11364 <p>
   11365 This function returns the name and the value of the upvalue
   11366 with index <code>up</code> of the function <code>f</code>.
   11367 The function returns <b>fail</b>
   11368 if there is no upvalue with the given index.
   11369 
   11370 
   11371 <p>
   11372 (For Lua functions,
   11373 upvalues are the external local variables that the function uses,
   11374 and that are consequently included in its closure.)
   11375 
   11376 
   11377 <p>
   11378 For C&nbsp;functions, this function uses the empty string <code>""</code>
   11379 as a name for all upvalues.
   11380 
   11381 
   11382 <p>
   11383 Variable name '<code>?</code>' (interrogation mark)
   11384 represents variables with no known names
   11385 (variables from chunks saved without debug information).
   11386 
   11387 
   11388 
   11389 
   11390 <p>
   11391 <hr><h3><a name="pdf-debug.getuservalue"><code>debug.getuservalue (u, n)</code></a></h3>
   11392 
   11393 
   11394 <p>
   11395 Returns the <code>n</code>-th user value associated
   11396 to the userdata <code>u</code> plus a boolean,
   11397 <b>false</b> if the userdata does not have that value.
   11398 
   11399 
   11400 
   11401 
   11402 <p>
   11403 <hr><h3><a name="pdf-debug.sethook"><code>debug.sethook ([thread,] hook, mask [, count])</code></a></h3>
   11404 
   11405 
   11406 <p>
   11407 Sets the given function as the debug hook.
   11408 The string <code>mask</code> and the number <code>count</code> describe
   11409 when the hook will be called.
   11410 The string mask may have any combination of the following characters,
   11411 with the given meaning:
   11412 
   11413 <ul>
   11414 <li><b>'<code>c</code>': </b> the hook is called every time Lua calls a function;</li>
   11415 <li><b>'<code>r</code>': </b> the hook is called every time Lua returns from a function;</li>
   11416 <li><b>'<code>l</code>': </b> the hook is called every time Lua enters a new line of code.</li>
   11417 </ul><p>
   11418 Moreover,
   11419 with a <code>count</code> different from zero,
   11420 the hook is called also after every <code>count</code> instructions.
   11421 
   11422 
   11423 <p>
   11424 When called without arguments,
   11425 <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> turns off the hook.
   11426 
   11427 
   11428 <p>
   11429 When the hook is called, its first parameter is a string
   11430 describing the event that has triggered its call:
   11431 <code>"call"</code>, <code>"tail call"</code>, <code>"return"</code>,
   11432 <code>"line"</code>, and <code>"count"</code>.
   11433 For line events,
   11434 the hook also gets the new line number as its second parameter.
   11435 Inside a hook,
   11436 you can call <code>getinfo</code> with level&nbsp;2 to get more information about
   11437 the running function.
   11438 (Level&nbsp;0 is the <code>getinfo</code> function,
   11439 and level&nbsp;1 is the hook function.)
   11440 
   11441 
   11442 
   11443 
   11444 <p>
   11445 <hr><h3><a name="pdf-debug.setlocal"><code>debug.setlocal ([thread,] level, local, value)</code></a></h3>
   11446 
   11447 
   11448 <p>
   11449 This function assigns the value <code>value</code> to the local variable
   11450 with index <code>local</code> of the function at level <code>level</code> of the stack.
   11451 The function returns <b>fail</b> if there is no local
   11452 variable with the given index,
   11453 and raises an error when called with a <code>level</code> out of range.
   11454 (You can call <code>getinfo</code> to check whether the level is valid.)
   11455 Otherwise, it returns the name of the local variable.
   11456 
   11457 
   11458 <p>
   11459 See <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for more information about
   11460 variable indices and names.
   11461 
   11462 
   11463 
   11464 
   11465 <p>
   11466 <hr><h3><a name="pdf-debug.setmetatable"><code>debug.setmetatable (value, table)</code></a></h3>
   11467 
   11468 
   11469 <p>
   11470 Sets the metatable for the given <code>value</code> to the given <code>table</code>
   11471 (which can be <b>nil</b>).
   11472 Returns <code>value</code>.
   11473 
   11474 
   11475 
   11476 
   11477 <p>
   11478 <hr><h3><a name="pdf-debug.setupvalue"><code>debug.setupvalue (f, up, value)</code></a></h3>
   11479 
   11480 
   11481 <p>
   11482 This function assigns the value <code>value</code> to the upvalue
   11483 with index <code>up</code> of the function <code>f</code>.
   11484 The function returns <b>fail</b> if there is no upvalue
   11485 with the given index.
   11486 Otherwise, it returns the name of the upvalue.
   11487 
   11488 
   11489 <p>
   11490 See <a href="#pdf-debug.getupvalue"><code>debug.getupvalue</code></a> for more information about upvalues.
   11491 
   11492 
   11493 
   11494 
   11495 <p>
   11496 <hr><h3><a name="pdf-debug.setuservalue"><code>debug.setuservalue (udata, value, n)</code></a></h3>
   11497 
   11498 
   11499 <p>
   11500 Sets the given <code>value</code> as
   11501 the <code>n</code>-th user value associated to the given <code>udata</code>.
   11502 <code>udata</code> must be a full userdata.
   11503 
   11504 
   11505 <p>
   11506 Returns <code>udata</code>,
   11507 or <b>fail</b> if the userdata does not have that value.
   11508 
   11509 
   11510 
   11511 
   11512 <p>
   11513 <hr><h3><a name="pdf-debug.traceback"><code>debug.traceback ([thread,] [message [, level]])</code></a></h3>
   11514 
   11515 
   11516 <p>
   11517 If <code>message</code> is present but is neither a string nor <b>nil</b>,
   11518 this function returns <code>message</code> without further processing.
   11519 Otherwise,
   11520 it returns a string with a traceback of the call stack.
   11521 The optional <code>message</code> string is appended
   11522 at the beginning of the traceback.
   11523 An optional <code>level</code> number tells at which level
   11524 to start the traceback
   11525 (default is 1, the function calling <code>traceback</code>).
   11526 
   11527 
   11528 
   11529 
   11530 <p>
   11531 <hr><h3><a name="pdf-debug.upvalueid"><code>debug.upvalueid (f, n)</code></a></h3>
   11532 
   11533 
   11534 <p>
   11535 Returns a unique identifier (as a light userdata)
   11536 for the upvalue numbered <code>n</code>
   11537 from the given function.
   11538 
   11539 
   11540 <p>
   11541 These unique identifiers allow a program to check whether different
   11542 closures share upvalues.
   11543 Lua closures that share an upvalue
   11544 (that is, that access a same external local variable)
   11545 will return identical ids for those upvalue indices.
   11546 
   11547 
   11548 
   11549 
   11550 <p>
   11551 <hr><h3><a name="pdf-debug.upvaluejoin"><code>debug.upvaluejoin (f1, n1, f2, n2)</code></a></h3>
   11552 
   11553 
   11554 <p>
   11555 Make the <code>n1</code>-th upvalue of the Lua closure <code>f1</code>
   11556 refer to the <code>n2</code>-th upvalue of the Lua closure <code>f2</code>.
   11557 
   11558 
   11559 
   11560 
   11561 
   11562 
   11563 
   11564 <h1>7 &ndash; <a name="7">Lua Standalone</a></h1>
   11565 
   11566 <p>
   11567 Although Lua has been designed as an extension language,
   11568 to be embedded in a host C&nbsp;program,
   11569 it is also frequently used as a standalone language.
   11570 An interpreter for Lua as a standalone language,
   11571 called simply <code>lua</code>,
   11572 is provided with the standard distribution.
   11573 The standalone interpreter includes
   11574 all standard libraries.
   11575 Its usage is:
   11576 
   11577 <pre>
   11578      lua [options] [script [args]]
   11579 </pre><p>
   11580 The options are:
   11581 
   11582 <ul>
   11583 <li><b><code>-e <em>stat</em></code>: </b> execute string <em>stat</em>;</li>
   11584 <li><b><code>-i</code>: </b> enter interactive mode after running <em>script</em>;</li>
   11585 <li><b><code>-l <em>mod</em></code>: </b> "require" <em>mod</em> and assign the
   11586   result to global <em>mod</em>;</li>
   11587 <li><b><code>-l <em>g=mod</em></code>: </b> "require" <em>mod</em> and assign the
   11588   result to global <em>g</em>;</li>
   11589 <li><b><code>-v</code>: </b> print version information;</li>
   11590 <li><b><code>-E</code>: </b> ignore environment variables;</li>
   11591 <li><b><code>-W</code>: </b> turn warnings on;</li>
   11592 <li><b><code>--</code>: </b> stop handling options;</li>
   11593 <li><b><code>-</code>: </b> execute <code>stdin</code> as a file and stop handling options.</li>
   11594 </ul><p>
   11595 (The form <code>-l <em>g=mod</em></code> was introduced in release&nbsp;5.4.4.)
   11596 
   11597 
   11598 <p>
   11599 After handling its options, <code>lua</code> runs the given <em>script</em>.
   11600 When called without arguments,
   11601 <code>lua</code> behaves as <code>lua -v -i</code>
   11602 when the standard input (<code>stdin</code>) is a terminal,
   11603 and as <code>lua -</code> otherwise.
   11604 
   11605 
   11606 <p>
   11607 When called without the option <code>-E</code>,
   11608 the interpreter checks for an environment variable <a name="pdf-LUA_INIT_5_4"><code>LUA_INIT_5_4</code></a>
   11609 (or <a name="pdf-LUA_INIT"><code>LUA_INIT</code></a> if the versioned name is not defined)
   11610 before running any argument.
   11611 If the variable content has the format <code>@<em>filename</em></code>,
   11612 then <code>lua</code> executes the file.
   11613 Otherwise, <code>lua</code> executes the string itself.
   11614 
   11615 
   11616 <p>
   11617 When called with the option <code>-E</code>,
   11618 Lua does not consult any environment variables.
   11619 In particular,
   11620 the values of <a href="#pdf-package.path"><code>package.path</code></a> and <a href="#pdf-package.cpath"><code>package.cpath</code></a>
   11621 are set with the default paths defined in <code>luaconf.h</code>.
   11622 
   11623 
   11624 <p>
   11625 The options <code>-e</code>, <code>-l</code>, and <code>-W</code> are handled in
   11626 the order they appear.
   11627 For instance, an invocation like
   11628 
   11629 <pre>
   11630      $ lua -e 'a=1' -llib1 script.lua
   11631 </pre><p>
   11632 will first set <code>a</code> to 1, then require the library <code>lib1</code>,
   11633 and finally run the file <code>script.lua</code> with no arguments.
   11634 (Here <code>$</code> is the shell prompt. Your prompt may be different.)
   11635 
   11636 
   11637 <p>
   11638 Before running any code,
   11639 <code>lua</code> collects all command-line arguments
   11640 in a global table called <code>arg</code>.
   11641 The script name goes to index 0,
   11642 the first argument after the script name goes to index 1,
   11643 and so on.
   11644 Any arguments before the script name
   11645 (that is, the interpreter name plus its options)
   11646 go to negative indices.
   11647 For instance, in the call
   11648 
   11649 <pre>
   11650      $ lua -la b.lua t1 t2
   11651 </pre><p>
   11652 the table is like this:
   11653 
   11654 <pre>
   11655      arg = { [-2] = "lua", [-1] = "-la",
   11656              [0] = "b.lua",
   11657              [1] = "t1", [2] = "t2" }
   11658 </pre><p>
   11659 If there is no script in the call,
   11660 the interpreter name goes to index 0,
   11661 followed by the other arguments.
   11662 For instance, the call
   11663 
   11664 <pre>
   11665      $ lua -e "print(arg[1])"
   11666 </pre><p>
   11667 will print "<code>-e</code>".
   11668 If there is a script,
   11669 the script is called with arguments
   11670 <code>arg[1]</code>, &middot;&middot;&middot;, <code>arg[#arg]</code>.
   11671 Like all chunks in Lua,
   11672 the script is compiled as a variadic function.
   11673 
   11674 
   11675 <p>
   11676 In interactive mode,
   11677 Lua repeatedly prompts and waits for a line.
   11678 After reading a line,
   11679 Lua first try to interpret the line as an expression.
   11680 If it succeeds, it prints its value.
   11681 Otherwise, it interprets the line as a statement.
   11682 If you write an incomplete statement,
   11683 the interpreter waits for its completion
   11684 by issuing a different prompt.
   11685 
   11686 
   11687 <p>
   11688 If the global variable <a name="pdf-_PROMPT"><code>_PROMPT</code></a> contains a string,
   11689 then its value is used as the prompt.
   11690 Similarly, if the global variable <a name="pdf-_PROMPT2"><code>_PROMPT2</code></a> contains a string,
   11691 its value is used as the secondary prompt
   11692 (issued during incomplete statements).
   11693 
   11694 
   11695 <p>
   11696 In case of unprotected errors in the script,
   11697 the interpreter reports the error to the standard error stream.
   11698 If the error object is not a string but
   11699 has a metamethod <code>__tostring</code>,
   11700 the interpreter calls this metamethod to produce the final message.
   11701 Otherwise, the interpreter converts the error object to a string
   11702 and adds a stack traceback to it.
   11703 When warnings are on,
   11704 they are simply printed in the standard error output.
   11705 
   11706 
   11707 <p>
   11708 When finishing normally,
   11709 the interpreter closes its main Lua state
   11710 (see <a href="#lua_close"><code>lua_close</code></a>).
   11711 The script can avoid this step by
   11712 calling <a href="#pdf-os.exit"><code>os.exit</code></a> to terminate.
   11713 
   11714 
   11715 <p>
   11716 To allow the use of Lua as a
   11717 script interpreter in Unix systems,
   11718 Lua skips the first line of a file chunk if it starts with <code>#</code>.
   11719 Therefore, Lua scripts can be made into executable programs
   11720 by using <code>chmod +x</code> and the&nbsp;<code>#!</code> form,
   11721 as in
   11722 
   11723 <pre>
   11724      #!/usr/local/bin/lua
   11725 </pre><p>
   11726 Of course,
   11727 the location of the Lua interpreter may be different in your machine.
   11728 If <code>lua</code> is in your <code>PATH</code>,
   11729 then
   11730 
   11731 <pre>
   11732      #!/usr/bin/env lua
   11733 </pre><p>
   11734 is a more portable solution.
   11735 
   11736 
   11737 
   11738 <h1>8 &ndash; <a name="8">Incompatibilities with the Previous Version</a></h1>
   11739 
   11740 
   11741 
   11742 <p>
   11743 Here we list the incompatibilities that you may find when moving a program
   11744 from Lua&nbsp;5.3 to Lua&nbsp;5.4.
   11745 
   11746 
   11747 <p>
   11748 You can avoid some incompatibilities by compiling Lua with
   11749 appropriate options (see file <code>luaconf.h</code>).
   11750 However,
   11751 all these compatibility options will be removed in the future.
   11752 More often than not,
   11753 compatibility issues arise when these compatibility options
   11754 are removed.
   11755 So, whenever you have the chance,
   11756 you should try to test your code with a version of Lua compiled
   11757 with all compatibility options turned off.
   11758 That will ease transitions to newer versions of Lua.
   11759 
   11760 
   11761 <p>
   11762 Lua versions can always change the C API in ways that
   11763 do not imply source-code changes in a program,
   11764 such as the numeric values for constants
   11765 or the implementation of functions as macros.
   11766 Therefore,
   11767 you should never assume that binaries are compatible between
   11768 different Lua versions.
   11769 Always recompile clients of the Lua API when
   11770 using a new version.
   11771 
   11772 
   11773 <p>
   11774 Similarly, Lua versions can always change the internal representation
   11775 of precompiled chunks;
   11776 precompiled chunks are not compatible between different Lua versions.
   11777 
   11778 
   11779 <p>
   11780 The standard paths in the official distribution may
   11781 change between versions.
   11782 
   11783 
   11784 
   11785 
   11786 
   11787 <h2>8.1 &ndash; <a name="8.1">Incompatibilities in the Language</a></h2>
   11788 <ul>
   11789 
   11790 <li>
   11791 The coercion of strings to numbers in
   11792 arithmetic and bitwise operations
   11793 has been removed from the core language.
   11794 The string library does a similar job
   11795 for arithmetic (but not for bitwise) operations
   11796 using the string metamethods.
   11797 However, unlike in previous versions,
   11798 the new implementation preserves the implicit type of the numeral
   11799 in the string.
   11800 For instance, the result of <code>"1" + "2"</code> now is an integer,
   11801 not a float.
   11802 </li>
   11803 
   11804 <li>
   11805 Literal decimal integer constants that overflow are read as floats,
   11806 instead of wrapping around.
   11807 You can use hexadecimal notation for such constants if you
   11808 want the old behavior
   11809 (reading them as integers with wrap around).
   11810 </li>
   11811 
   11812 <li>
   11813 The use of the <code>__lt</code> metamethod to emulate <code>__le</code>
   11814 has been removed.
   11815 When needed, this metamethod must be explicitly defined.
   11816 </li>
   11817 
   11818 <li>
   11819 The semantics of the numerical <b>for</b> loop
   11820 over integers changed in some details.
   11821 In particular, the control variable never wraps around.
   11822 </li>
   11823 
   11824 <li>
   11825 A label for a <b>goto</b> cannot be declared where a label with the same
   11826 name is visible, even if this other label is declared in an enclosing
   11827 block.
   11828 </li>
   11829 
   11830 <li>
   11831 When finalizing an object,
   11832 Lua does not ignore <code>__gc</code> metamethods that are not functions.
   11833 Any value will be called, if present.
   11834 (Non-callable values will generate a warning,
   11835 like any other error when calling a finalizer.)
   11836 </li>
   11837 
   11838 </ul>
   11839 
   11840 
   11841 
   11842 
   11843 <h2>8.2 &ndash; <a name="8.2">Incompatibilities in the Libraries</a></h2>
   11844 <ul>
   11845 
   11846 <li>
   11847 The function <a href="#pdf-print"><code>print</code></a> does not call <a href="#pdf-tostring"><code>tostring</code></a>
   11848 to format its arguments;
   11849 instead, it has this functionality hardwired.
   11850 You should use <code>__tostring</code> to modify how values are printed.
   11851 </li>
   11852 
   11853 <li>
   11854 The pseudo-random number generator used by the function <a href="#pdf-math.random"><code>math.random</code></a>
   11855 now starts with a somewhat random seed.
   11856 Moreover, it uses a different algorithm.
   11857 </li>
   11858 
   11859 <li>
   11860 By default, the decoding functions in the <a href="#pdf-utf8"><code>utf8</code></a> library
   11861 do not accept surrogates as valid code points.
   11862 An extra parameter in these functions makes them more permissive.
   11863 </li>
   11864 
   11865 <li>
   11866 The options "<code>setpause</code>" and "<code>setstepmul</code>"
   11867 of the function <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> are deprecated.
   11868 You should use the new option "<code>incremental</code>" to set them.
   11869 </li>
   11870 
   11871 <li>
   11872 The function <a href="#pdf-io.lines"><code>io.lines</code></a> now returns four values,
   11873 instead of just one.
   11874 That can be a problem when it is used as the sole
   11875 argument to another function that has optional parameters,
   11876 such as in <code>load(io.lines(filename, "L"))</code>.
   11877 To fix that issue,
   11878 you can wrap the call into parentheses,
   11879 to adjust its number of results to one.
   11880 </li>
   11881 
   11882 </ul>
   11883 
   11884 
   11885 
   11886 
   11887 <h2>8.3 &ndash; <a name="8.3">Incompatibilities in the API</a></h2>
   11888 
   11889 
   11890 <ul>
   11891 
   11892 <li>
   11893 Full userdata now has an arbitrary number of associated user values.
   11894 Therefore, the functions <code>lua_newuserdata</code>,
   11895 <code>lua_setuservalue</code>, and <code>lua_getuservalue</code> were
   11896 replaced by <a href="#lua_newuserdatauv"><code>lua_newuserdatauv</code></a>,
   11897 <a href="#lua_setiuservalue"><code>lua_setiuservalue</code></a>, and <a href="#lua_getiuservalue"><code>lua_getiuservalue</code></a>,
   11898 which have an extra argument.
   11899 
   11900 
   11901 <p>
   11902 For compatibility, the old names still work as macros assuming
   11903 one single user value.
   11904 Note, however, that userdata with zero user values
   11905 are more efficient memory-wise.
   11906 </li>
   11907 
   11908 <li>
   11909 The function <a href="#lua_resume"><code>lua_resume</code></a> has an extra parameter.
   11910 This out parameter returns the number of values on
   11911 the top of the stack that were yielded or returned by the coroutine.
   11912 (In previous versions,
   11913 those values were the entire stack.)
   11914 </li>
   11915 
   11916 <li>
   11917 The function <a href="#lua_version"><code>lua_version</code></a> returns the version number,
   11918 instead of an address of the version number.
   11919 The Lua core should work correctly with libraries using their
   11920 own static copies of the same core,
   11921 so there is no need to check whether they are using the same
   11922 address space.
   11923 </li>
   11924 
   11925 <li>
   11926 The constant <code>LUA_ERRGCMM</code> was removed.
   11927 Errors in finalizers are never propagated;
   11928 instead, they generate a warning.
   11929 </li>
   11930 
   11931 <li>
   11932 The options <code>LUA_GCSETPAUSE</code> and <code>LUA_GCSETSTEPMUL</code>
   11933 of the function <a href="#lua_gc"><code>lua_gc</code></a> are deprecated.
   11934 You should use the new option <code>LUA_GCINC</code> to set them.
   11935 </li>
   11936 
   11937 </ul>
   11938 
   11939 
   11940 
   11941 
   11942 <h1>9 &ndash; <a name="9">The Complete Syntax of Lua</a></h1>
   11943 
   11944 <p>
   11945 Here is the complete syntax of Lua in extended BNF.
   11946 As usual in extended BNF,
   11947 {A} means 0 or more As,
   11948 and [A] means an optional A.
   11949 (For operator precedences, see <a href="#3.4.8">&sect;3.4.8</a>;
   11950 for a description of the terminals
   11951 Name, Numeral,
   11952 and LiteralString, see <a href="#3.1">&sect;3.1</a>.)
   11953 
   11954 
   11955 
   11956 
   11957 <pre>
   11958 
   11959 	chunk ::= block
   11960 
   11961 	block ::= {stat} [retstat]
   11962 
   11963 	stat ::=  &lsquo;<b>;</b>&rsquo; | 
   11964 		 varlist &lsquo;<b>=</b>&rsquo; explist | 
   11965 		 functioncall | 
   11966 		 label | 
   11967 		 <b>break</b> | 
   11968 		 <b>goto</b> Name | 
   11969 		 <b>do</b> block <b>end</b> | 
   11970 		 <b>while</b> exp <b>do</b> block <b>end</b> | 
   11971 		 <b>repeat</b> block <b>until</b> exp | 
   11972 		 <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> | 
   11973 		 <b>for</b> Name &lsquo;<b>=</b>&rsquo; exp &lsquo;<b>,</b>&rsquo; exp [&lsquo;<b>,</b>&rsquo; exp] <b>do</b> block <b>end</b> | 
   11974 		 <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> | 
   11975 		 <b>function</b> funcname funcbody | 
   11976 		 <b>local</b> <b>function</b> Name funcbody | 
   11977 		 <b>local</b> attnamelist [&lsquo;<b>=</b>&rsquo; explist] 
   11978 
   11979 	attnamelist ::=  Name attrib {&lsquo;<b>,</b>&rsquo; Name attrib}
   11980 
   11981 	attrib ::= [&lsquo;<b>&lt;</b>&rsquo; Name &lsquo;<b>&gt;</b>&rsquo;]
   11982 
   11983 	retstat ::= <b>return</b> [explist] [&lsquo;<b>;</b>&rsquo;]
   11984 
   11985 	label ::= &lsquo;<b>::</b>&rsquo; Name &lsquo;<b>::</b>&rsquo;
   11986 
   11987 	funcname ::= Name {&lsquo;<b>.</b>&rsquo; Name} [&lsquo;<b>:</b>&rsquo; Name]
   11988 
   11989 	varlist ::= var {&lsquo;<b>,</b>&rsquo; var}
   11990 
   11991 	var ::=  Name | prefixexp &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; | prefixexp &lsquo;<b>.</b>&rsquo; Name 
   11992 
   11993 	namelist ::= Name {&lsquo;<b>,</b>&rsquo; Name}
   11994 
   11995 	explist ::= exp {&lsquo;<b>,</b>&rsquo; exp}
   11996 
   11997 	exp ::=  <b>nil</b> | <b>false</b> | <b>true</b> | Numeral | LiteralString | &lsquo;<b>...</b>&rsquo; | functiondef | 
   11998 		 prefixexp | tableconstructor | exp binop exp | unop exp 
   11999 
   12000 	prefixexp ::= var | functioncall | &lsquo;<b>(</b>&rsquo; exp &lsquo;<b>)</b>&rsquo;
   12001 
   12002 	functioncall ::=  prefixexp args | prefixexp &lsquo;<b>:</b>&rsquo; Name args 
   12003 
   12004 	args ::=  &lsquo;<b>(</b>&rsquo; [explist] &lsquo;<b>)</b>&rsquo; | tableconstructor | LiteralString 
   12005 
   12006 	functiondef ::= <b>function</b> funcbody
   12007 
   12008 	funcbody ::= &lsquo;<b>(</b>&rsquo; [parlist] &lsquo;<b>)</b>&rsquo; block <b>end</b>
   12009 
   12010 	parlist ::= namelist [&lsquo;<b>,</b>&rsquo; &lsquo;<b>...</b>&rsquo;] | &lsquo;<b>...</b>&rsquo;
   12011 
   12012 	tableconstructor ::= &lsquo;<b>{</b>&rsquo; [fieldlist] &lsquo;<b>}</b>&rsquo;
   12013 
   12014 	fieldlist ::= field {fieldsep field} [fieldsep]
   12015 
   12016 	field ::= &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; &lsquo;<b>=</b>&rsquo; exp | Name &lsquo;<b>=</b>&rsquo; exp | exp
   12017 
   12018 	fieldsep ::= &lsquo;<b>,</b>&rsquo; | &lsquo;<b>;</b>&rsquo;
   12019 
   12020 	binop ::=  &lsquo;<b>+</b>&rsquo; | &lsquo;<b>-</b>&rsquo; | &lsquo;<b>*</b>&rsquo; | &lsquo;<b>/</b>&rsquo; | &lsquo;<b>//</b>&rsquo; | &lsquo;<b>^</b>&rsquo; | &lsquo;<b>%</b>&rsquo; | 
   12021 		 &lsquo;<b>&amp;</b>&rsquo; | &lsquo;<b>~</b>&rsquo; | &lsquo;<b>|</b>&rsquo; | &lsquo;<b>&gt;&gt;</b>&rsquo; | &lsquo;<b>&lt;&lt;</b>&rsquo; | &lsquo;<b>..</b>&rsquo; | 
   12022 		 &lsquo;<b>&lt;</b>&rsquo; | &lsquo;<b>&lt;=</b>&rsquo; | &lsquo;<b>&gt;</b>&rsquo; | &lsquo;<b>&gt;=</b>&rsquo; | &lsquo;<b>==</b>&rsquo; | &lsquo;<b>~=</b>&rsquo; | 
   12023 		 <b>and</b> | <b>or</b>
   12024 
   12025 	unop ::= &lsquo;<b>-</b>&rsquo; | <b>not</b> | &lsquo;<b>#</b>&rsquo; | &lsquo;<b>~</b>&rsquo;
   12026 
   12027 </pre>
   12028 
   12029 <p>
   12030 
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   12037 <P CLASS="footer">
   12038 Last update:
   12039 Tue May  2 20:09:38 UTC 2023
   12040 </P>
   12041 <!--
   12042 Last change: revised for Lua 5.4.6
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