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14 Lua 5.4 Reference Manual
15 </H1>
16
17 <P>
18 by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes
19
20 <P>
21 <SMALL>
22 Copyright © 2020–2023 Lua.org, PUC-Rio.
23 Freely available under the terms of the
24 <a href="http://www.lua.org/license.html">Lua license</a>.
25 </SMALL>
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28 <A HREF="contents.html#contents">contents</A>
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30 <A HREF="contents.html#index">index</A>
31 ·
32 <A HREF="http://www.lua.org/manual/">other versions</A>
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34
35 <!-- ====================================================================== -->
36 <p>
37
38 <!-- Id: manual.of -->
39
40
41
42
43 <h1>1 – <a name="1">Introduction</a></h1>
44
45 <p>
46 Lua is a powerful, efficient, lightweight, embeddable scripting language.
47 It supports procedural programming,
48 object-oriented programming, functional programming,
49 data-driven programming, and data description.
50
51
52 <p>
53 Lua combines simple procedural syntax with powerful data description
54 constructs based on associative arrays and extensible semantics.
55 Lua is dynamically typed,
56 runs by interpreting bytecode with a register-based
57 virtual machine,
58 and has automatic memory management with
59 a generational garbage collection,
60 making it ideal for configuration, scripting,
61 and rapid prototyping.
62
63
64 <p>
65 Lua is implemented as a library, written in <em>clean C</em>,
66 the common subset of standard C and C++.
67 The Lua distribution includes a host program called <code>lua</code>,
68 which uses the Lua library to offer a complete,
69 standalone Lua interpreter,
70 for interactive or batch use.
71 Lua is intended to be used both as a powerful, lightweight,
72 embeddable scripting language for any program that needs one,
73 and as a powerful but lightweight and efficient stand-alone language.
74
75
76 <p>
77 As an extension language, Lua has no notion of a "main" program:
78 it works <em>embedded</em> in a host client,
79 called the <em>embedding program</em> or simply the <em>host</em>.
80 (Frequently, this host is the stand-alone <code>lua</code> program.)
81 The host program can invoke functions to execute a piece of Lua code,
82 can write and read Lua variables,
83 and can register C functions to be called by Lua code.
84 Through the use of C functions, Lua can be augmented to cope with
85 a wide range of different domains,
86 thus creating customized programming languages sharing a syntactical framework.
87
88
89 <p>
90 Lua is free software,
91 and is provided as usual with no guarantees,
92 as stated in its license.
93 The implementation described in this manual is available
94 at Lua's official web site, <code>www.lua.org</code>.
95
96
97 <p>
98 Like any other reference manual,
99 this document is dry in places.
100 For a discussion of the decisions behind the design of Lua,
101 see the technical papers available at Lua's web site.
102 For a detailed introduction to programming in Lua,
103 see Roberto's book, <em>Programming in Lua</em>.
104
105
106
107 <h1>2 – <a name="2">Basic Concepts</a></h1>
108
109
110
111 <p>
112 This section describes the basic concepts of the language.
113
114
115
116
117
118 <h2>2.1 – <a name="2.1">Values and Types</a></h2>
119
120 <p>
121 Lua is a dynamically typed language.
122 This means that
123 variables do not have types; only values do.
124 There are no type definitions in the language.
125 All values carry their own type.
126
127
128 <p>
129 All values in Lua are first-class values.
130 This means that all values can be stored in variables,
131 passed as arguments to other functions, and returned as results.
132
133
134 <p>
135 There are eight basic types in Lua:
136 <em>nil</em>, <em>boolean</em>, <em>number</em>,
137 <em>string</em>, <em>function</em>, <em>userdata</em>,
138 <em>thread</em>, and <em>table</em>.
139 The type <em>nil</em> has one single value, <b>nil</b>,
140 whose main property is to be different from any other value;
141 it often represents the absence of a useful value.
142 The type <em>boolean</em> has two values, <b>false</b> and <b>true</b>.
143 Both <b>nil</b> and <b>false</b> make a condition false;
144 they are collectively called <em>false values</em>.
145 Any other value makes a condition true.
146 Despite its name,
147 <b>false</b> is frequently used as an alternative to <b>nil</b>,
148 with the key difference that <b>false</b> behaves
149 like a regular value in a table,
150 while a <b>nil</b> in a table represents an absent key.
151
152
153 <p>
154 The type <em>number</em> represents both
155 integer numbers and real (floating-point) numbers,
156 using two subtypes: <em>integer</em> and <em>float</em>.
157 Standard Lua uses 64-bit integers and double-precision (64-bit) floats,
158 but you can also compile Lua so that it
159 uses 32-bit integers and/or single-precision (32-bit) floats.
160 The option with 32 bits for both integers and floats
161 is particularly attractive
162 for small machines and embedded systems.
163 (See macro <code>LUA_32BITS</code> in file <code>luaconf.h</code>.)
164
165
166 <p>
167 Unless stated otherwise,
168 any overflow when manipulating integer values <em>wrap around</em>,
169 according to the usual rules of two-complement arithmetic.
170 (In other words,
171 the actual result is the unique representable integer
172 that is equal modulo <em>2<sup>n</sup></em> to the mathematical result,
173 where <em>n</em> is the number of bits of the integer type.)
174
175
176 <p>
177 Lua has explicit rules about when each subtype is used,
178 but it also converts between them automatically as needed (see <a href="#3.4.3">§3.4.3</a>).
179 Therefore,
180 the programmer may choose to mostly ignore the difference
181 between integers and floats
182 or to assume complete control over the representation of each number.
183
184
185 <p>
186 The type <em>string</em> represents immutable sequences of bytes.
187
188 Lua is 8-bit clean:
189 strings can contain any 8-bit value,
190 including embedded zeros ('<code>\0</code>').
191 Lua is also encoding-agnostic;
192 it makes no assumptions about the contents of a string.
193 The length of any string in Lua must fit in a Lua integer.
194
195
196 <p>
197 Lua can call (and manipulate) functions written in Lua and
198 functions written in C (see <a href="#3.4.10">§3.4.10</a>).
199 Both are represented by the type <em>function</em>.
200
201
202 <p>
203 The type <em>userdata</em> is provided to allow arbitrary C data to
204 be stored in Lua variables.
205 A userdata value represents a block of raw memory.
206 There are two kinds of userdata:
207 <em>full userdata</em>,
208 which is an object with a block of memory managed by Lua,
209 and <em>light userdata</em>,
210 which is simply a C pointer value.
211 Userdata has no predefined operations in Lua,
212 except assignment and identity test.
213 By using <em>metatables</em>,
214 the programmer can define operations for full userdata values
215 (see <a href="#2.4">§2.4</a>).
216 Userdata values cannot be created or modified in Lua,
217 only through the C API.
218 This guarantees the integrity of data owned by
219 the host program and C libraries.
220
221
222 <p>
223 The type <em>thread</em> represents independent threads of execution
224 and it is used to implement coroutines (see <a href="#2.6">§2.6</a>).
225 Lua threads are not related to operating-system threads.
226 Lua supports coroutines on all systems,
227 even those that do not support threads natively.
228
229
230 <p>
231 The type <em>table</em> implements associative arrays,
232 that is, arrays that can have as indices not only numbers,
233 but any Lua value except <b>nil</b> and NaN.
234 (<em>Not a Number</em> is a special floating-point value
235 used by the IEEE 754 standard to represent
236 undefined numerical results, such as <code>0/0</code>.)
237 Tables can be <em>heterogeneous</em>;
238 that is, they can contain values of all types (except <b>nil</b>).
239 Any key associated to the value <b>nil</b> is not considered part of the table.
240 Conversely, any key that is not part of a table has
241 an associated value <b>nil</b>.
242
243
244 <p>
245 Tables are the sole data-structuring mechanism in Lua;
246 they can be used to represent ordinary arrays, lists,
247 symbol tables, sets, records, graphs, trees, etc.
248 To represent records, Lua uses the field name as an index.
249 The language supports this representation by
250 providing <code>a.name</code> as syntactic sugar for <code>a["name"]</code>.
251 There are several convenient ways to create tables in Lua
252 (see <a href="#3.4.9">§3.4.9</a>).
253
254
255 <p>
256 Like indices,
257 the values of table fields can be of any type.
258 In particular,
259 because functions are first-class values,
260 table fields can contain functions.
261 Thus tables can also carry <em>methods</em> (see <a href="#3.4.11">§3.4.11</a>).
262
263
264 <p>
265 The indexing of tables follows
266 the definition of raw equality in the language.
267 The expressions <code>a[i]</code> and <code>a[j]</code>
268 denote the same table element
269 if and only if <code>i</code> and <code>j</code> are raw equal
270 (that is, equal without metamethods).
271 In particular, floats with integral values
272 are equal to their respective integers
273 (e.g., <code>1.0 == 1</code>).
274 To avoid ambiguities,
275 any float used as a key that is equal to an integer
276 is converted to that integer.
277 For instance, if you write <code>a[2.0] = true</code>,
278 the actual key inserted into the table will be the integer <code>2</code>.
279
280
281 <p>
282 Tables, functions, threads, and (full) userdata values are <em>objects</em>:
283 variables do not actually <em>contain</em> these values,
284 only <em>references</em> to them.
285 Assignment, parameter passing, and function returns
286 always manipulate references to such values;
287 these operations do not imply any kind of copy.
288
289
290 <p>
291 The library function <a href="#pdf-type"><code>type</code></a> returns a string describing the type
292 of a given value (see <a href="#pdf-type"><code>type</code></a>).
293
294
295
296
297
298 <h2>2.2 – <a name="2.2">Environments and the Global Environment</a></h2>
299
300 <p>
301 As we will discuss further in <a href="#3.2">§3.2</a> and <a href="#3.3.3">§3.3.3</a>,
302 any reference to a free name
303 (that is, a name not bound to any declaration) <code>var</code>
304 is syntactically translated to <code>_ENV.var</code>.
305 Moreover, every chunk is compiled in the scope of
306 an external local variable named <code>_ENV</code> (see <a href="#3.3.2">§3.3.2</a>),
307 so <code>_ENV</code> itself is never a free name in a chunk.
308
309
310 <p>
311 Despite the existence of this external <code>_ENV</code> variable and
312 the translation of free names,
313 <code>_ENV</code> is a completely regular name.
314 In particular,
315 you can define new variables and parameters with that name.
316 Each reference to a free name uses the <code>_ENV</code> that is
317 visible at that point in the program,
318 following the usual visibility rules of Lua (see <a href="#3.5">§3.5</a>).
319
320
321 <p>
322 Any table used as the value of <code>_ENV</code> is called an <em>environment</em>.
323
324
325 <p>
326 Lua keeps a distinguished environment called the <em>global environment</em>.
327 This value is kept at a special index in the C registry (see <a href="#4.3">§4.3</a>).
328 In Lua, the global variable <a href="#pdf-_G"><code>_G</code></a> is initialized with this same value.
329 (<a href="#pdf-_G"><code>_G</code></a> is never used internally,
330 so changing its value will affect only your own code.)
331
332
333 <p>
334 When Lua loads a chunk,
335 the default value for its <code>_ENV</code> variable
336 is the global environment (see <a href="#pdf-load"><code>load</code></a>).
337 Therefore, by default,
338 free names in Lua code refer to entries in the global environment
339 and, therefore, they are also called <em>global variables</em>.
340 Moreover, all standard libraries are loaded in the global environment
341 and some functions there operate on that environment.
342 You can use <a href="#pdf-load"><code>load</code></a> (or <a href="#pdf-loadfile"><code>loadfile</code></a>)
343 to load a chunk with a different environment.
344 (In C, you have to load the chunk and then change the value
345 of its first upvalue; see <a href="#lua_setupvalue"><code>lua_setupvalue</code></a>.)
346
347
348
349
350
351 <h2>2.3 – <a name="2.3">Error Handling</a></h2>
352
353 <p>
354 Several operations in Lua can <em>raise</em> an error.
355 An error interrupts the normal flow of the program,
356 which can continue by <em>catching</em> the error.
357
358
359 <p>
360 Lua code can explicitly raise an error by calling the
361 <a href="#pdf-error"><code>error</code></a> function.
362 (This function never returns.)
363
364
365 <p>
366 To catch errors in Lua,
367 you can do a <em>protected call</em>,
368 using <a href="#pdf-pcall"><code>pcall</code></a> (or <a href="#pdf-xpcall"><code>xpcall</code></a>).
369 The function <a href="#pdf-pcall"><code>pcall</code></a> calls a given function in <em>protected mode</em>.
370 Any error while running the function stops its execution,
371 and control returns immediately to <code>pcall</code>,
372 which returns a status code.
373
374
375 <p>
376 Because Lua is an embedded extension language,
377 Lua code starts running by a call
378 from C code in the host program.
379 (When you use Lua standalone,
380 the <code>lua</code> application is the host program.)
381 Usually, this call is protected;
382 so, when an otherwise unprotected error occurs during
383 the compilation or execution of a Lua chunk,
384 control returns to the host,
385 which can take appropriate measures,
386 such as printing an error message.
387
388
389 <p>
390 Whenever there is an error,
391 an <em>error object</em>
392 is propagated with information about the error.
393 Lua itself only generates errors whose error object is a string,
394 but programs may generate errors with
395 any value as the error object.
396 It is up to the Lua program or its host to handle such error objects.
397 For historical reasons,
398 an error object is often called an <em>error message</em>,
399 even though it does not have to be a string.
400
401
402 <p>
403 When you use <a href="#pdf-xpcall"><code>xpcall</code></a> (or <a href="#lua_pcall"><code>lua_pcall</code></a>, in C)
404 you may give a <em>message handler</em>
405 to be called in case of errors.
406 This function is called with the original error object
407 and returns a new error object.
408 It is called before the error unwinds the stack,
409 so that it can gather more information about the error,
410 for instance by inspecting the stack and creating a stack traceback.
411 This message handler is still protected by the protected call;
412 so, an error inside the message handler
413 will call the message handler again.
414 If this loop goes on for too long,
415 Lua breaks it and returns an appropriate message.
416 The message handler is called only for regular runtime errors.
417 It is not called for memory-allocation errors
418 nor for errors while running finalizers or other message handlers.
419
420
421 <p>
422 Lua also offers a system of <em>warnings</em> (see <a href="#pdf-warn"><code>warn</code></a>).
423 Unlike errors, warnings do not interfere
424 in any way with program execution.
425 They typically only generate a message to the user,
426 although this behavior can be adapted from C (see <a href="#lua_setwarnf"><code>lua_setwarnf</code></a>).
427
428
429
430
431
432 <h2>2.4 – <a name="2.4">Metatables and Metamethods</a></h2>
433
434 <p>
435 Every value in Lua can have a <em>metatable</em>.
436 This <em>metatable</em> is an ordinary Lua table
437 that defines the behavior of the original value
438 under certain events.
439 You can change several aspects of the behavior
440 of a value by setting specific fields in its metatable.
441 For instance, when a non-numeric value is the operand of an addition,
442 Lua checks for a function in the field <code>__add</code> of the value's metatable.
443 If it finds one,
444 Lua calls this function to perform the addition.
445
446
447 <p>
448 The key for each event in a metatable is a string
449 with the event name prefixed by two underscores;
450 the corresponding value is called a <em>metavalue</em>.
451 For most events, the metavalue must be a function,
452 which is then called a <em>metamethod</em>.
453 In the previous example, the key is the string "<code>__add</code>"
454 and the metamethod is the function that performs the addition.
455 Unless stated otherwise,
456 a metamethod may in fact be any callable value,
457 which is either a function or a value with a <code>__call</code> metamethod.
458
459
460 <p>
461 You can query the metatable of any value
462 using the <a href="#pdf-getmetatable"><code>getmetatable</code></a> function.
463 Lua queries metamethods in metatables using a raw access (see <a href="#pdf-rawget"><code>rawget</code></a>).
464
465
466 <p>
467 You can replace the metatable of tables
468 using the <a href="#pdf-setmetatable"><code>setmetatable</code></a> function.
469 You cannot change the metatable of other types from Lua code,
470 except by using the debug library (<a href="#6.10">§6.10</a>).
471
472
473 <p>
474 Tables and full userdata have individual metatables,
475 although multiple tables and userdata can share their metatables.
476 Values of all other types share one single metatable per type;
477 that is, there is one single metatable for all numbers,
478 one for all strings, etc.
479 By default, a value has no metatable,
480 but the string library sets a metatable for the string type (see <a href="#6.4">§6.4</a>).
481
482
483 <p>
484 A detailed list of operations controlled by metatables is given next.
485 Each event is identified by its corresponding key.
486 By convention, all metatable keys used by Lua are composed by
487 two underscores followed by lowercase Latin letters.
488
489
490
491 <ul>
492
493 <li><b><code>__add</code>: </b>
494 the addition (<code>+</code>) operation.
495 If any operand for an addition is not a number,
496 Lua will try to call a metamethod.
497 It starts by checking the first operand (even if it is a number);
498 if that operand does not define a metamethod for <code>__add</code>,
499 then Lua will check the second operand.
500 If Lua can find a metamethod,
501 it calls the metamethod with the two operands as arguments,
502 and the result of the call
503 (adjusted to one value)
504 is the result of the operation.
505 Otherwise, if no metamethod is found,
506 Lua raises an error.
507 </li>
508
509 <li><b><code>__sub</code>: </b>
510 the subtraction (<code>-</code>) operation.
511 Behavior similar to the addition operation.
512 </li>
513
514 <li><b><code>__mul</code>: </b>
515 the multiplication (<code>*</code>) operation.
516 Behavior similar to the addition operation.
517 </li>
518
519 <li><b><code>__div</code>: </b>
520 the division (<code>/</code>) operation.
521 Behavior similar to the addition operation.
522 </li>
523
524 <li><b><code>__mod</code>: </b>
525 the modulo (<code>%</code>) operation.
526 Behavior similar to the addition operation.
527 </li>
528
529 <li><b><code>__pow</code>: </b>
530 the exponentiation (<code>^</code>) operation.
531 Behavior similar to the addition operation.
532 </li>
533
534 <li><b><code>__unm</code>: </b>
535 the negation (unary <code>-</code>) operation.
536 Behavior similar to the addition operation.
537 </li>
538
539 <li><b><code>__idiv</code>: </b>
540 the floor division (<code>//</code>) operation.
541 Behavior similar to the addition operation.
542 </li>
543
544 <li><b><code>__band</code>: </b>
545 the bitwise AND (<code>&</code>) operation.
546 Behavior similar to the addition operation,
547 except that Lua will try a metamethod
548 if any operand is neither an integer
549 nor a float coercible to an integer (see <a href="#3.4.3">§3.4.3</a>).
550 </li>
551
552 <li><b><code>__bor</code>: </b>
553 the bitwise OR (<code>|</code>) operation.
554 Behavior similar to the bitwise AND operation.
555 </li>
556
557 <li><b><code>__bxor</code>: </b>
558 the bitwise exclusive OR (binary <code>~</code>) operation.
559 Behavior similar to the bitwise AND operation.
560 </li>
561
562 <li><b><code>__bnot</code>: </b>
563 the bitwise NOT (unary <code>~</code>) operation.
564 Behavior similar to the bitwise AND operation.
565 </li>
566
567 <li><b><code>__shl</code>: </b>
568 the bitwise left shift (<code><<</code>) operation.
569 Behavior similar to the bitwise AND operation.
570 </li>
571
572 <li><b><code>__shr</code>: </b>
573 the bitwise right shift (<code>>></code>) operation.
574 Behavior similar to the bitwise AND operation.
575 </li>
576
577 <li><b><code>__concat</code>: </b>
578 the concatenation (<code>..</code>) operation.
579 Behavior similar to the addition operation,
580 except that Lua will try a metamethod
581 if any operand is neither a string nor a number
582 (which is always coercible to a string).
583 </li>
584
585 <li><b><code>__len</code>: </b>
586 the length (<code>#</code>) operation.
587 If the object is not a string,
588 Lua will try its metamethod.
589 If there is a metamethod,
590 Lua calls it with the object as argument,
591 and the result of the call
592 (always adjusted to one value)
593 is the result of the operation.
594 If there is no metamethod but the object is a table,
595 then Lua uses the table length operation (see <a href="#3.4.7">§3.4.7</a>).
596 Otherwise, Lua raises an error.
597 </li>
598
599 <li><b><code>__eq</code>: </b>
600 the equal (<code>==</code>) operation.
601 Behavior similar to the addition operation,
602 except that Lua will try a metamethod only when the values
603 being compared are either both tables or both full userdata
604 and they are not primitively equal.
605 The result of the call is always converted to a boolean.
606 </li>
607
608 <li><b><code>__lt</code>: </b>
609 the less than (<code><</code>) operation.
610 Behavior similar to the addition operation,
611 except that Lua will try a metamethod only when the values
612 being compared are neither both numbers nor both strings.
613 Moreover, the result of the call is always converted to a boolean.
614 </li>
615
616 <li><b><code>__le</code>: </b>
617 the less equal (<code><=</code>) operation.
618 Behavior similar to the less than operation.
619 </li>
620
621 <li><b><code>__index</code>: </b>
622 The indexing access operation <code>table[key]</code>.
623 This event happens when <code>table</code> is not a table or
624 when <code>key</code> is not present in <code>table</code>.
625 The metavalue is looked up in the metatable of <code>table</code>.
626
627
628 <p>
629 The metavalue for this event can be either a function, a table,
630 or any value with an <code>__index</code> metavalue.
631 If it is a function,
632 it is called with <code>table</code> and <code>key</code> as arguments,
633 and the result of the call
634 (adjusted to one value)
635 is the result of the operation.
636 Otherwise,
637 the final result is the result of indexing this metavalue with <code>key</code>.
638 This indexing is regular, not raw,
639 and therefore can trigger another <code>__index</code> metavalue.
640 </li>
641
642 <li><b><code>__newindex</code>: </b>
643 The indexing assignment <code>table[key] = value</code>.
644 Like the index event,
645 this event happens when <code>table</code> is not a table or
646 when <code>key</code> is not present in <code>table</code>.
647 The metavalue is looked up in the metatable of <code>table</code>.
648
649
650 <p>
651 Like with indexing,
652 the metavalue for this event can be either a function, a table,
653 or any value with an <code>__newindex</code> metavalue.
654 If it is a function,
655 it is called with <code>table</code>, <code>key</code>, and <code>value</code> as arguments.
656 Otherwise,
657 Lua repeats the indexing assignment over this metavalue
658 with the same key and value.
659 This assignment is regular, not raw,
660 and therefore can trigger another <code>__newindex</code> metavalue.
661
662
663 <p>
664 Whenever a <code>__newindex</code> metavalue is invoked,
665 Lua does not perform the primitive assignment.
666 If needed,
667 the metamethod itself can call <a href="#pdf-rawset"><code>rawset</code></a>
668 to do the assignment.
669 </li>
670
671 <li><b><code>__call</code>: </b>
672 The call operation <code>func(args)</code>.
673 This event happens when Lua tries to call a non-function value
674 (that is, <code>func</code> is not a function).
675 The metamethod is looked up in <code>func</code>.
676 If present,
677 the metamethod is called with <code>func</code> as its first argument,
678 followed by the arguments of the original call (<code>args</code>).
679 All results of the call
680 are the results of the operation.
681 This is the only metamethod that allows multiple results.
682 </li>
683
684 </ul>
685
686 <p>
687 In addition to the previous list,
688 the interpreter also respects the following keys in metatables:
689 <code>__gc</code> (see <a href="#2.5.3">§2.5.3</a>),
690 <code>__close</code> (see <a href="#3.3.8">§3.3.8</a>),
691 <code>__mode</code> (see <a href="#2.5.4">§2.5.4</a>),
692 and <code>__name</code>.
693 (The entry <code>__name</code>,
694 when it contains a string,
695 may be used by <a href="#pdf-tostring"><code>tostring</code></a> and in error messages.)
696
697
698 <p>
699 For the unary operators (negation, length, and bitwise NOT),
700 the metamethod is computed and called with a dummy second operand,
701 equal to the first one.
702 This extra operand is only to simplify Lua's internals
703 (by making these operators behave like a binary operation)
704 and may be removed in future versions.
705 For most uses this extra operand is irrelevant.
706
707
708 <p>
709 Because metatables are regular tables,
710 they can contain arbitrary fields,
711 not only the event names defined above.
712 Some functions in the standard library
713 (e.g., <a href="#pdf-tostring"><code>tostring</code></a>)
714 use other fields in metatables for their own purposes.
715
716
717 <p>
718 It is a good practice to add all needed metamethods to a table
719 before setting it as a metatable of some object.
720 In particular, the <code>__gc</code> metamethod works only when this order
721 is followed (see <a href="#2.5.3">§2.5.3</a>).
722 It is also a good practice to set the metatable of an object
723 right after its creation.
724
725
726
727
728
729 <h2>2.5 – <a name="2.5">Garbage Collection</a></h2>
730
731
732
733 <p>
734 Lua performs automatic memory management.
735 This means that
736 you do not have to worry about allocating memory for new objects
737 or freeing it when the objects are no longer needed.
738 Lua manages memory automatically by running
739 a <em>garbage collector</em> to collect all <em>dead</em> objects.
740 All memory used by Lua is subject to automatic management:
741 strings, tables, userdata, functions, threads, internal structures, etc.
742
743
744 <p>
745 An object is considered <em>dead</em>
746 as soon as the collector can be sure the object
747 will not be accessed again in the normal execution of the program.
748 ("Normal execution" here excludes finalizers,
749 which can resurrect dead objects (see <a href="#2.5.3">§2.5.3</a>),
750 and excludes also operations using the debug library.)
751 Note that the time when the collector can be sure that an object
752 is dead may not coincide with the programmer's expectations.
753 The only guarantees are that Lua will not collect an object
754 that may still be accessed in the normal execution of the program,
755 and it will eventually collect an object
756 that is inaccessible from Lua.
757 (Here,
758 <em>inaccessible from Lua</em> means that neither a variable nor
759 another live object refer to the object.)
760 Because Lua has no knowledge about C code,
761 it never collects objects accessible through the registry (see <a href="#4.3">§4.3</a>),
762 which includes the global environment (see <a href="#2.2">§2.2</a>).
763
764
765 <p>
766 The garbage collector (GC) in Lua can work in two modes:
767 incremental and generational.
768
769
770 <p>
771 The default GC mode with the default parameters
772 are adequate for most uses.
773 However, programs that waste a large proportion of their time
774 allocating and freeing memory can benefit from other settings.
775 Keep in mind that the GC behavior is non-portable
776 both across platforms and across different Lua releases;
777 therefore, optimal settings are also non-portable.
778
779
780 <p>
781 You can change the GC mode and parameters by calling
782 <a href="#lua_gc"><code>lua_gc</code></a> in C
783 or <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> in Lua.
784 You can also use these functions to control
785 the collector directly (e.g., to stop and restart it).
786
787
788
789
790
791 <h3>2.5.1 – <a name="2.5.1">Incremental Garbage Collection</a></h3>
792
793 <p>
794 In incremental mode,
795 each GC cycle performs a mark-and-sweep collection in small steps
796 interleaved with the program's execution.
797 In this mode,
798 the collector uses three numbers to control its garbage-collection cycles:
799 the <em>garbage-collector pause</em>,
800 the <em>garbage-collector step multiplier</em>,
801 and the <em>garbage-collector step size</em>.
802
803
804 <p>
805 The garbage-collector pause
806 controls how long the collector waits before starting a new cycle.
807 The collector starts a new cycle when the use of memory
808 hits <em>n%</em> of the use after the previous collection.
809 Larger values make the collector less aggressive.
810 Values equal to or less than 100 mean the collector will not wait to
811 start a new cycle.
812 A value of 200 means that the collector waits for the total memory in use
813 to double before starting a new cycle.
814 The default value is 200; the maximum value is 1000.
815
816
817 <p>
818 The garbage-collector step multiplier
819 controls the speed of the collector relative to
820 memory allocation,
821 that is,
822 how many elements it marks or sweeps for each
823 kilobyte of memory allocated.
824 Larger values make the collector more aggressive but also increase
825 the size of each incremental step.
826 You should not use values less than 100,
827 because they make the collector too slow and
828 can result in the collector never finishing a cycle.
829 The default value is 100; the maximum value is 1000.
830
831
832 <p>
833 The garbage-collector step size controls the
834 size of each incremental step,
835 specifically how many bytes the interpreter allocates
836 before performing a step.
837 This parameter is logarithmic:
838 A value of <em>n</em> means the interpreter will allocate <em>2<sup>n</sup></em>
839 bytes between steps and perform equivalent work during the step.
840 A large value (e.g., 60) makes the collector a stop-the-world
841 (non-incremental) collector.
842 The default value is 13,
843 which means steps of approximately 8 Kbytes.
844
845
846
847
848
849 <h3>2.5.2 – <a name="2.5.2">Generational Garbage Collection</a></h3>
850
851 <p>
852 In generational mode,
853 the collector does frequent <em>minor</em> collections,
854 which traverses only objects recently created.
855 If after a minor collection the use of memory is still above a limit,
856 the collector does a stop-the-world <em>major</em> collection,
857 which traverses all objects.
858 The generational mode uses two parameters:
859 the <em>minor multiplier</em> and the <em>the major multiplier</em>.
860
861
862 <p>
863 The minor multiplier controls the frequency of minor collections.
864 For a minor multiplier <em>x</em>,
865 a new minor collection will be done when memory
866 grows <em>x%</em> larger than the memory in use after the previous major
867 collection.
868 For instance, for a multiplier of 20,
869 the collector will do a minor collection when the use of memory
870 gets 20% larger than the use after the previous major collection.
871 The default value is 20; the maximum value is 200.
872
873
874 <p>
875 The major multiplier controls the frequency of major collections.
876 For a major multiplier <em>x</em>,
877 a new major collection will be done when memory
878 grows <em>x%</em> larger than the memory in use after the previous major
879 collection.
880 For instance, for a multiplier of 100,
881 the collector will do a major collection when the use of memory
882 gets larger than twice the use after the previous collection.
883 The default value is 100; the maximum value is 1000.
884
885
886
887
888
889 <h3>2.5.3 – <a name="2.5.3">Garbage-Collection Metamethods</a></h3>
890
891 <p>
892 You can set garbage-collector metamethods for tables
893 and, using the C API,
894 for full userdata (see <a href="#2.4">§2.4</a>).
895 These metamethods, called <em>finalizers</em>,
896 are called when the garbage collector detects that the
897 corresponding table or userdata is dead.
898 Finalizers allow you to coordinate Lua's garbage collection
899 with external resource management such as closing files,
900 network or database connections,
901 or freeing your own memory.
902
903
904 <p>
905 For an object (table or userdata) to be finalized when collected,
906 you must <em>mark</em> it for finalization.
907
908 You mark an object for finalization when you set its metatable
909 and the metatable has a <code>__gc</code> metamethod.
910 Note that if you set a metatable without a <code>__gc</code> field
911 and later create that field in the metatable,
912 the object will not be marked for finalization.
913
914
915 <p>
916 When a marked object becomes dead,
917 it is not collected immediately by the garbage collector.
918 Instead, Lua puts it in a list.
919 After the collection,
920 Lua goes through that list.
921 For each object in the list,
922 it checks the object's <code>__gc</code> metamethod:
923 If it is present,
924 Lua calls it with the object as its single argument.
925
926
927 <p>
928 At the end of each garbage-collection cycle,
929 the finalizers are called in
930 the reverse order that the objects were marked for finalization,
931 among those collected in that cycle;
932 that is, the first finalizer to be called is the one associated
933 with the object marked last in the program.
934 The execution of each finalizer may occur at any point during
935 the execution of the regular code.
936
937
938 <p>
939 Because the object being collected must still be used by the finalizer,
940 that object (and other objects accessible only through it)
941 must be <em>resurrected</em> by Lua.
942 Usually, this resurrection is transient,
943 and the object memory is freed in the next garbage-collection cycle.
944 However, if the finalizer stores the object in some global place
945 (e.g., a global variable),
946 then the resurrection is permanent.
947 Moreover, if the finalizer marks a finalizing object for finalization again,
948 its finalizer will be called again in the next cycle where the
949 object is dead.
950 In any case,
951 the object memory is freed only in a GC cycle where
952 the object is dead and not marked for finalization.
953
954
955 <p>
956 When you close a state (see <a href="#lua_close"><code>lua_close</code></a>),
957 Lua calls the finalizers of all objects marked for finalization,
958 following the reverse order that they were marked.
959 If any finalizer marks objects for collection during that phase,
960 these marks have no effect.
961
962
963 <p>
964 Finalizers cannot yield nor run the garbage collector.
965 Because they can run in unpredictable times,
966 it is good practice to restrict each finalizer
967 to the minimum necessary to properly release
968 its associated resource.
969
970
971 <p>
972 Any error while running a finalizer generates a warning;
973 the error is not propagated.
974
975
976
977
978
979 <h3>2.5.4 – <a name="2.5.4">Weak Tables</a></h3>
980
981 <p>
982 A <em>weak table</em> is a table whose elements are
983 <em>weak references</em>.
984 A weak reference is ignored by the garbage collector.
985 In other words,
986 if the only references to an object are weak references,
987 then the garbage collector will collect that object.
988
989
990 <p>
991 A weak table can have weak keys, weak values, or both.
992 A table with weak values allows the collection of its values,
993 but prevents the collection of its keys.
994 A table with both weak keys and weak values allows the collection of
995 both keys and values.
996 In any case, if either the key or the value is collected,
997 the whole pair is removed from the table.
998 The weakness of a table is controlled by the
999 <code>__mode</code> field of its metatable.
1000 This metavalue, if present, must be one of the following strings:
1001 "<code>k</code>", for a table with weak keys;
1002 "<code>v</code>", for a table with weak values;
1003 or "<code>kv</code>", for a table with both weak keys and values.
1004
1005
1006 <p>
1007 A table with weak keys and strong values
1008 is also called an <em>ephemeron table</em>.
1009 In an ephemeron table,
1010 a value is considered reachable only if its key is reachable.
1011 In particular,
1012 if the only reference to a key comes through its value,
1013 the pair is removed.
1014
1015
1016 <p>
1017 Any change in the weakness of a table may take effect only
1018 at the next collect cycle.
1019 In particular, if you change the weakness to a stronger mode,
1020 Lua may still collect some items from that table
1021 before the change takes effect.
1022
1023
1024 <p>
1025 Only objects that have an explicit construction
1026 are removed from weak tables.
1027 Values, such as numbers and light C functions,
1028 are not subject to garbage collection,
1029 and therefore are not removed from weak tables
1030 (unless their associated values are collected).
1031 Although strings are subject to garbage collection,
1032 they do not have an explicit construction and
1033 their equality is by value;
1034 they behave more like values than like objects.
1035 Therefore, they are not removed from weak tables.
1036
1037
1038 <p>
1039 Resurrected objects
1040 (that is, objects being finalized
1041 and objects accessible only through objects being finalized)
1042 have a special behavior in weak tables.
1043 They are removed from weak values before running their finalizers,
1044 but are removed from weak keys only in the next collection
1045 after running their finalizers, when such objects are actually freed.
1046 This behavior allows the finalizer to access properties
1047 associated with the object through weak tables.
1048
1049
1050 <p>
1051 If a weak table is among the resurrected objects in a collection cycle,
1052 it may not be properly cleared until the next cycle.
1053
1054
1055
1056
1057
1058
1059
1060 <h2>2.6 – <a name="2.6">Coroutines</a></h2>
1061
1062 <p>
1063 Lua supports coroutines,
1064 also called <em>collaborative multithreading</em>.
1065 A coroutine in Lua represents an independent thread of execution.
1066 Unlike threads in multithread systems, however,
1067 a coroutine only suspends its execution by explicitly calling
1068 a yield function.
1069
1070
1071 <p>
1072 You create a coroutine by calling <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>.
1073 Its sole argument is a function
1074 that is the main function of the coroutine.
1075 The <code>create</code> function only creates a new coroutine and
1076 returns a handle to it (an object of type <em>thread</em>);
1077 it does not start the coroutine.
1078
1079
1080 <p>
1081 You execute a coroutine by calling <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
1082 When you first call <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
1083 passing as its first argument
1084 a thread returned by <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
1085 the coroutine starts its execution by
1086 calling its main function.
1087 Extra arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> are passed
1088 as arguments to that function.
1089 After the coroutine starts running,
1090 it runs until it terminates or <em>yields</em>.
1091
1092
1093 <p>
1094 A coroutine can terminate its execution in two ways:
1095 normally, when its main function returns
1096 (explicitly or implicitly, after the last instruction);
1097 and abnormally, if there is an unprotected error.
1098 In case of normal termination,
1099 <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>true</b>,
1100 plus any values returned by the coroutine main function.
1101 In case of errors, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>false</b>
1102 plus the error object.
1103 In this case, the coroutine does not unwind its stack,
1104 so that it is possible to inspect it after the error
1105 with the debug API.
1106
1107
1108 <p>
1109 A coroutine yields by calling <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
1110 When a coroutine yields,
1111 the corresponding <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns immediately,
1112 even if the yield happens inside nested function calls
1113 (that is, not in the main function,
1114 but in a function directly or indirectly called by the main function).
1115 In the case of a yield, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> also returns <b>true</b>,
1116 plus any values passed to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
1117 The next time you resume the same coroutine,
1118 it continues its execution from the point where it yielded,
1119 with the call to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a> returning any extra
1120 arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
1121
1122
1123 <p>
1124 Like <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
1125 the <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> function also creates a coroutine,
1126 but instead of returning the coroutine itself,
1127 it returns a function that, when called, resumes the coroutine.
1128 Any arguments passed to this function
1129 go as extra arguments to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
1130 <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> returns all the values returned by <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
1131 except the first one (the boolean error code).
1132 Unlike <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
1133 the function created by <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a>
1134 propagates any error to the caller.
1135 In this case,
1136 the function also closes the coroutine (see <a href="#pdf-coroutine.close"><code>coroutine.close</code></a>).
1137
1138
1139 <p>
1140 As an example of how coroutines work,
1141 consider the following code:
1142
1143 <pre>
1144 function foo (a)
1145 print("foo", a)
1146 return coroutine.yield(2*a)
1147 end
1148
1149 co = coroutine.create(function (a,b)
1150 print("co-body", a, b)
1151 local r = foo(a+1)
1152 print("co-body", r)
1153 local r, s = coroutine.yield(a+b, a-b)
1154 print("co-body", r, s)
1155 return b, "end"
1156 end)
1157
1158 print("main", coroutine.resume(co, 1, 10))
1159 print("main", coroutine.resume(co, "r"))
1160 print("main", coroutine.resume(co, "x", "y"))
1161 print("main", coroutine.resume(co, "x", "y"))
1162 </pre><p>
1163 When you run it, it produces the following output:
1164
1165 <pre>
1166 co-body 1 10
1167 foo 2
1168 main true 4
1169 co-body r
1170 main true 11 -9
1171 co-body x y
1172 main true 10 end
1173 main false cannot resume dead coroutine
1174 </pre>
1175
1176 <p>
1177 You can also create and manipulate coroutines through the C API:
1178 see functions <a href="#lua_newthread"><code>lua_newthread</code></a>, <a href="#lua_resume"><code>lua_resume</code></a>,
1179 and <a href="#lua_yield"><code>lua_yield</code></a>.
1180
1181
1182
1183
1184
1185 <h1>3 – <a name="3">The Language</a></h1>
1186
1187
1188
1189 <p>
1190 This section describes the lexis, the syntax, and the semantics of Lua.
1191 In other words,
1192 this section describes
1193 which tokens are valid,
1194 how they can be combined,
1195 and what their combinations mean.
1196
1197
1198 <p>
1199 Language constructs will be explained using the usual extended BNF notation,
1200 in which
1201 {<em>a</em>} means 0 or more <em>a</em>'s, and
1202 [<em>a</em>] means an optional <em>a</em>.
1203 Non-terminals are shown like non-terminal,
1204 keywords are shown like <b>kword</b>,
1205 and other terminal symbols are shown like ‘<b>=</b>’.
1206 The complete syntax of Lua can be found in <a href="#9">§9</a>
1207 at the end of this manual.
1208
1209
1210
1211
1212
1213 <h2>3.1 – <a name="3.1">Lexical Conventions</a></h2>
1214
1215 <p>
1216 Lua is a free-form language.
1217 It ignores spaces and comments between lexical elements (tokens),
1218 except as delimiters between two tokens.
1219 In source code,
1220 Lua recognizes as spaces the standard ASCII whitespace
1221 characters space, form feed, newline,
1222 carriage return, horizontal tab, and vertical tab.
1223
1224
1225 <p>
1226 <em>Names</em>
1227 (also called <em>identifiers</em>)
1228 in Lua can be any string of Latin letters,
1229 Arabic-Indic digits, and underscores,
1230 not beginning with a digit and
1231 not being a reserved word.
1232 Identifiers are used to name variables, table fields, and labels.
1233
1234
1235 <p>
1236 The following <em>keywords</em> are reserved
1237 and cannot be used as names:
1238
1239
1240 <pre>
1241 and break do else elseif end
1242 false for function goto if in
1243 local nil not or repeat return
1244 then true until while
1245 </pre>
1246
1247 <p>
1248 Lua is a case-sensitive language:
1249 <code>and</code> is a reserved word, but <code>And</code> and <code>AND</code>
1250 are two different, valid names.
1251 As a convention,
1252 programs should avoid creating
1253 names that start with an underscore followed by
1254 one or more uppercase letters (such as <a href="#pdf-_VERSION"><code>_VERSION</code></a>).
1255
1256
1257 <p>
1258 The following strings denote other tokens:
1259
1260 <pre>
1261 + - * / % ^ #
1262 & ~ | << >> //
1263 == ~= <= >= < > =
1264 ( ) { } [ ] ::
1265 ; : , . .. ...
1266 </pre>
1267
1268 <p>
1269 A <em>short literal string</em>
1270 can be delimited by matching single or double quotes,
1271 and can contain the following C-like escape sequences:
1272 '<code>\a</code>' (bell),
1273 '<code>\b</code>' (backspace),
1274 '<code>\f</code>' (form feed),
1275 '<code>\n</code>' (newline),
1276 '<code>\r</code>' (carriage return),
1277 '<code>\t</code>' (horizontal tab),
1278 '<code>\v</code>' (vertical tab),
1279 '<code>\\</code>' (backslash),
1280 '<code>\"</code>' (quotation mark [double quote]),
1281 and '<code>\'</code>' (apostrophe [single quote]).
1282 A backslash followed by a line break
1283 results in a newline in the string.
1284 The escape sequence '<code>\z</code>' skips the following span
1285 of whitespace characters,
1286 including line breaks;
1287 it is particularly useful to break and indent a long literal string
1288 into multiple lines without adding the newlines and spaces
1289 into the string contents.
1290 A short literal string cannot contain unescaped line breaks
1291 nor escapes not forming a valid escape sequence.
1292
1293
1294 <p>
1295 We can specify any byte in a short literal string,
1296 including embedded zeros,
1297 by its numeric value.
1298 This can be done
1299 with the escape sequence <code>\x<em>XX</em></code>,
1300 where <em>XX</em> is a sequence of exactly two hexadecimal digits,
1301 or with the escape sequence <code>\<em>ddd</em></code>,
1302 where <em>ddd</em> is a sequence of up to three decimal digits.
1303 (Note that if a decimal escape sequence is to be followed by a digit,
1304 it must be expressed using exactly three digits.)
1305
1306
1307 <p>
1308 The UTF-8 encoding of a Unicode character
1309 can be inserted in a literal string with
1310 the escape sequence <code>\u{<em>XXX</em>}</code>
1311 (with mandatory enclosing braces),
1312 where <em>XXX</em> is a sequence of one or more hexadecimal digits
1313 representing the character code point.
1314 This code point can be any value less than <em>2<sup>31</sup></em>.
1315 (Lua uses the original UTF-8 specification here,
1316 which is not restricted to valid Unicode code points.)
1317
1318
1319 <p>
1320 Literal strings can also be defined using a long format
1321 enclosed by <em>long brackets</em>.
1322 We define an <em>opening long bracket of level <em>n</em></em> as an opening
1323 square bracket followed by <em>n</em> equal signs followed by another
1324 opening square bracket.
1325 So, an opening long bracket of level 0 is written as <code>[[</code>,
1326 an opening long bracket of level 1 is written as <code>[=[</code>,
1327 and so on.
1328 A <em>closing long bracket</em> is defined similarly;
1329 for instance,
1330 a closing long bracket of level 4 is written as <code>]====]</code>.
1331 A <em>long literal</em> starts with an opening long bracket of any level and
1332 ends at the first closing long bracket of the same level.
1333 It can contain any text except a closing bracket of the same level.
1334 Literals in this bracketed form can run for several lines,
1335 do not interpret any escape sequences,
1336 and ignore long brackets of any other level.
1337 Any kind of end-of-line sequence
1338 (carriage return, newline, carriage return followed by newline,
1339 or newline followed by carriage return)
1340 is converted to a simple newline.
1341 When the opening long bracket is immediately followed by a newline,
1342 the newline is not included in the string.
1343
1344
1345 <p>
1346 As an example, in a system using ASCII
1347 (in which '<code>a</code>' is coded as 97,
1348 newline is coded as 10, and '<code>1</code>' is coded as 49),
1349 the five literal strings below denote the same string:
1350
1351 <pre>
1352 a = 'alo\n123"'
1353 a = "alo\n123\""
1354 a = '\97lo\10\04923"'
1355 a = [[alo
1356 123"]]
1357 a = [==[
1358 alo
1359 123"]==]
1360 </pre>
1361
1362 <p>
1363 Any byte in a literal string not
1364 explicitly affected by the previous rules represents itself.
1365 However, Lua opens files for parsing in text mode,
1366 and the system's file functions may have problems with
1367 some control characters.
1368 So, it is safer to represent
1369 binary data as a quoted literal with
1370 explicit escape sequences for the non-text characters.
1371
1372
1373 <p>
1374 A <em>numeric constant</em> (or <em>numeral</em>)
1375 can be written with an optional fractional part
1376 and an optional decimal exponent,
1377 marked by a letter '<code>e</code>' or '<code>E</code>'.
1378 Lua also accepts hexadecimal constants,
1379 which start with <code>0x</code> or <code>0X</code>.
1380 Hexadecimal constants also accept an optional fractional part
1381 plus an optional binary exponent,
1382 marked by a letter '<code>p</code>' or '<code>P</code>' and written in decimal.
1383 (For instance, <code>0x1.fp10</code> denotes 1984,
1384 which is <em>0x1f / 16</em> multiplied by <em>2<sup>10</sup></em>.)
1385
1386
1387 <p>
1388 A numeric constant with a radix point or an exponent
1389 denotes a float;
1390 otherwise,
1391 if its value fits in an integer or it is a hexadecimal constant,
1392 it denotes an integer;
1393 otherwise (that is, a decimal integer numeral that overflows),
1394 it denotes a float.
1395 Hexadecimal numerals with neither a radix point nor an exponent
1396 always denote an integer value;
1397 if the value overflows, it <em>wraps around</em>
1398 to fit into a valid integer.
1399
1400
1401 <p>
1402 Examples of valid integer constants are
1403
1404 <pre>
1405 3 345 0xff 0xBEBADA
1406 </pre><p>
1407 Examples of valid float constants are
1408
1409 <pre>
1410 3.0 3.1416 314.16e-2 0.31416E1 34e1
1411 0x0.1E 0xA23p-4 0X1.921FB54442D18P+1
1412 </pre>
1413
1414 <p>
1415 A <em>comment</em> starts with a double hyphen (<code>--</code>)
1416 anywhere outside a string.
1417 If the text immediately after <code>--</code> is not an opening long bracket,
1418 the comment is a <em>short comment</em>,
1419 which runs until the end of the line.
1420 Otherwise, it is a <em>long comment</em>,
1421 which runs until the corresponding closing long bracket.
1422
1423
1424
1425
1426
1427 <h2>3.2 – <a name="3.2">Variables</a></h2>
1428
1429 <p>
1430 Variables are places that store values.
1431 There are three kinds of variables in Lua:
1432 global variables, local variables, and table fields.
1433
1434
1435 <p>
1436 A single name can denote a global variable or a local variable
1437 (or a function's formal parameter,
1438 which is a particular kind of local variable):
1439
1440 <pre>
1441 var ::= Name
1442 </pre><p>
1443 Name denotes identifiers (see <a href="#3.1">§3.1</a>).
1444
1445
1446 <p>
1447 Any variable name is assumed to be global unless explicitly declared
1448 as a local (see <a href="#3.3.7">§3.3.7</a>).
1449 Local variables are <em>lexically scoped</em>:
1450 local variables can be freely accessed by functions
1451 defined inside their scope (see <a href="#3.5">§3.5</a>).
1452
1453
1454 <p>
1455 Before the first assignment to a variable, its value is <b>nil</b>.
1456
1457
1458 <p>
1459 Square brackets are used to index a table:
1460
1461 <pre>
1462 var ::= prefixexp ‘<b>[</b>’ exp ‘<b>]</b>’
1463 </pre><p>
1464 The meaning of accesses to table fields can be changed via metatables
1465 (see <a href="#2.4">§2.4</a>).
1466
1467
1468 <p>
1469 The syntax <code>var.Name</code> is just syntactic sugar for
1470 <code>var["Name"]</code>:
1471
1472 <pre>
1473 var ::= prefixexp ‘<b>.</b>’ Name
1474 </pre>
1475
1476 <p>
1477 An access to a global variable <code>x</code>
1478 is equivalent to <code>_ENV.x</code>.
1479 Due to the way that chunks are compiled,
1480 the variable <code>_ENV</code> itself is never global (see <a href="#2.2">§2.2</a>).
1481
1482
1483
1484
1485
1486 <h2>3.3 – <a name="3.3">Statements</a></h2>
1487
1488
1489
1490 <p>
1491 Lua supports an almost conventional set of statements,
1492 similar to those in other conventional languages.
1493 This set includes
1494 blocks, assignments, control structures, function calls,
1495 and variable declarations.
1496
1497
1498
1499
1500
1501 <h3>3.3.1 – <a name="3.3.1">Blocks</a></h3>
1502
1503 <p>
1504 A block is a list of statements,
1505 which are executed sequentially:
1506
1507 <pre>
1508 block ::= {stat}
1509 </pre><p>
1510 Lua has <em>empty statements</em>
1511 that allow you to separate statements with semicolons,
1512 start a block with a semicolon
1513 or write two semicolons in sequence:
1514
1515 <pre>
1516 stat ::= ‘<b>;</b>’
1517 </pre>
1518
1519 <p>
1520 Both function calls and assignments
1521 can start with an open parenthesis.
1522 This possibility leads to an ambiguity in Lua's grammar.
1523 Consider the following fragment:
1524
1525 <pre>
1526 a = b + c
1527 (print or io.write)('done')
1528 </pre><p>
1529 The grammar could see this fragment in two ways:
1530
1531 <pre>
1532 a = b + c(print or io.write)('done')
1533
1534 a = b + c; (print or io.write)('done')
1535 </pre><p>
1536 The current parser always sees such constructions
1537 in the first way,
1538 interpreting the open parenthesis
1539 as the start of the arguments to a call.
1540 To avoid this ambiguity,
1541 it is a good practice to always precede with a semicolon
1542 statements that start with a parenthesis:
1543
1544 <pre>
1545 ;(print or io.write)('done')
1546 </pre>
1547
1548 <p>
1549 A block can be explicitly delimited to produce a single statement:
1550
1551 <pre>
1552 stat ::= <b>do</b> block <b>end</b>
1553 </pre><p>
1554 Explicit blocks are useful
1555 to control the scope of variable declarations.
1556 Explicit blocks are also sometimes used to
1557 add a <b>return</b> statement in the middle
1558 of another block (see <a href="#3.3.4">§3.3.4</a>).
1559
1560
1561
1562
1563
1564 <h3>3.3.2 – <a name="3.3.2">Chunks</a></h3>
1565
1566 <p>
1567 The unit of compilation of Lua is called a <em>chunk</em>.
1568 Syntactically,
1569 a chunk is simply a block:
1570
1571 <pre>
1572 chunk ::= block
1573 </pre>
1574
1575 <p>
1576 Lua handles a chunk as the body of an anonymous function
1577 with a variable number of arguments
1578 (see <a href="#3.4.11">§3.4.11</a>).
1579 As such, chunks can define local variables,
1580 receive arguments, and return values.
1581 Moreover, such anonymous function is compiled as in the
1582 scope of an external local variable called <code>_ENV</code> (see <a href="#2.2">§2.2</a>).
1583 The resulting function always has <code>_ENV</code> as its only external variable,
1584 even if it does not use that variable.
1585
1586
1587 <p>
1588 A chunk can be stored in a file or in a string inside the host program.
1589 To execute a chunk,
1590 Lua first <em>loads</em> it,
1591 precompiling the chunk's code into instructions for a virtual machine,
1592 and then Lua executes the compiled code
1593 with an interpreter for the virtual machine.
1594
1595
1596 <p>
1597 Chunks can also be precompiled into binary form;
1598 see the program <code>luac</code> and the function <a href="#pdf-string.dump"><code>string.dump</code></a> for details.
1599 Programs in source and compiled forms are interchangeable;
1600 Lua automatically detects the file type and acts accordingly (see <a href="#pdf-load"><code>load</code></a>).
1601
1602
1603
1604
1605
1606 <h3>3.3.3 – <a name="3.3.3">Assignment</a></h3>
1607
1608 <p>
1609 Lua allows multiple assignments.
1610 Therefore, the syntax for assignment
1611 defines a list of variables on the left side
1612 and a list of expressions on the right side.
1613 The elements in both lists are separated by commas:
1614
1615 <pre>
1616 stat ::= varlist ‘<b>=</b>’ explist
1617 varlist ::= var {‘<b>,</b>’ var}
1618 explist ::= exp {‘<b>,</b>’ exp}
1619 </pre><p>
1620 Expressions are discussed in <a href="#3.4">§3.4</a>.
1621
1622
1623 <p>
1624 Before the assignment,
1625 the list of values is <em>adjusted</em> to the length of
1626 the list of variables (see <a href="#3.4.12">§3.4.12</a>).
1627
1628
1629 <p>
1630 If a variable is both assigned and read
1631 inside a multiple assignment,
1632 Lua ensures that all reads get the value of the variable
1633 before the assignment.
1634 Thus the code
1635
1636 <pre>
1637 i = 3
1638 i, a[i] = i+1, 20
1639 </pre><p>
1640 sets <code>a[3]</code> to 20, without affecting <code>a[4]</code>
1641 because the <code>i</code> in <code>a[i]</code> is evaluated (to 3)
1642 before it is assigned 4.
1643 Similarly, the line
1644
1645 <pre>
1646 x, y = y, x
1647 </pre><p>
1648 exchanges the values of <code>x</code> and <code>y</code>,
1649 and
1650
1651 <pre>
1652 x, y, z = y, z, x
1653 </pre><p>
1654 cyclically permutes the values of <code>x</code>, <code>y</code>, and <code>z</code>.
1655
1656
1657 <p>
1658 Note that this guarantee covers only accesses
1659 syntactically inside the assignment statement.
1660 If a function or a metamethod called during the assignment
1661 changes the value of a variable,
1662 Lua gives no guarantees about the order of that access.
1663
1664
1665 <p>
1666 An assignment to a global name <code>x = val</code>
1667 is equivalent to the assignment
1668 <code>_ENV.x = val</code> (see <a href="#2.2">§2.2</a>).
1669
1670
1671 <p>
1672 The meaning of assignments to table fields and
1673 global variables (which are actually table fields, too)
1674 can be changed via metatables (see <a href="#2.4">§2.4</a>).
1675
1676
1677
1678
1679
1680 <h3>3.3.4 – <a name="3.3.4">Control Structures</a></h3><p>
1681 The control structures
1682 <b>if</b>, <b>while</b>, and <b>repeat</b> have the usual meaning and
1683 familiar syntax:
1684
1685
1686
1687
1688 <pre>
1689 stat ::= <b>while</b> exp <b>do</b> block <b>end</b>
1690 stat ::= <b>repeat</b> block <b>until</b> exp
1691 stat ::= <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b>
1692 </pre><p>
1693 Lua also has a <b>for</b> statement, in two flavors (see <a href="#3.3.5">§3.3.5</a>).
1694
1695
1696 <p>
1697 The condition expression of a
1698 control structure can return any value.
1699 Both <b>false</b> and <b>nil</b> test false.
1700 All values different from <b>nil</b> and <b>false</b> test true.
1701 In particular, the number 0 and the empty string also test true.
1702
1703
1704 <p>
1705 In the <b>repeat</b>–<b>until</b> loop,
1706 the inner block does not end at the <b>until</b> keyword,
1707 but only after the condition.
1708 So, the condition can refer to local variables
1709 declared inside the loop block.
1710
1711
1712 <p>
1713 The <b>goto</b> statement transfers the program control to a label.
1714 For syntactical reasons,
1715 labels in Lua are considered statements too:
1716
1717
1718
1719 <pre>
1720 stat ::= <b>goto</b> Name
1721 stat ::= label
1722 label ::= ‘<b>::</b>’ Name ‘<b>::</b>’
1723 </pre>
1724
1725 <p>
1726 A label is visible in the entire block where it is defined,
1727 except inside nested functions.
1728 A goto may jump to any visible label as long as it does not
1729 enter into the scope of a local variable.
1730 A label should not be declared
1731 where a label with the same name is visible,
1732 even if this other label has been declared in an enclosing block.
1733
1734
1735 <p>
1736 The <b>break</b> statement terminates the execution of a
1737 <b>while</b>, <b>repeat</b>, or <b>for</b> loop,
1738 skipping to the next statement after the loop:
1739
1740
1741 <pre>
1742 stat ::= <b>break</b>
1743 </pre><p>
1744 A <b>break</b> ends the innermost enclosing loop.
1745
1746
1747 <p>
1748 The <b>return</b> statement is used to return values
1749 from a function or a chunk
1750 (which is handled as an anonymous function).
1751
1752 Functions can return more than one value,
1753 so the syntax for the <b>return</b> statement is
1754
1755 <pre>
1756 stat ::= <b>return</b> [explist] [‘<b>;</b>’]
1757 </pre>
1758
1759 <p>
1760 The <b>return</b> statement can only be written
1761 as the last statement of a block.
1762 If it is necessary to <b>return</b> in the middle of a block,
1763 then an explicit inner block can be used,
1764 as in the idiom <code>do return end</code>,
1765 because now <b>return</b> is the last statement in its (inner) block.
1766
1767
1768
1769
1770
1771 <h3>3.3.5 – <a name="3.3.5">For Statement</a></h3>
1772
1773 <p>
1774
1775 The <b>for</b> statement has two forms:
1776 one numerical and one generic.
1777
1778
1779
1780 <h4>The numerical <b>for</b> loop</h4>
1781
1782 <p>
1783 The numerical <b>for</b> loop repeats a block of code while a
1784 control variable goes through an arithmetic progression.
1785 It has the following syntax:
1786
1787 <pre>
1788 stat ::= <b>for</b> Name ‘<b>=</b>’ exp ‘<b>,</b>’ exp [‘<b>,</b>’ exp] <b>do</b> block <b>end</b>
1789 </pre><p>
1790 The given identifier (Name) defines the control variable,
1791 which is a new variable local to the loop body (<em>block</em>).
1792
1793
1794 <p>
1795 The loop starts by evaluating once the three control expressions.
1796 Their values are called respectively
1797 the <em>initial value</em>, the <em>limit</em>, and the <em>step</em>.
1798 If the step is absent, it defaults to 1.
1799
1800
1801 <p>
1802 If both the initial value and the step are integers,
1803 the loop is done with integers;
1804 note that the limit may not be an integer.
1805 Otherwise, the three values are converted to
1806 floats and the loop is done with floats.
1807 Beware of floating-point accuracy in this case.
1808
1809
1810 <p>
1811 After that initialization,
1812 the loop body is repeated with the value of the control variable
1813 going through an arithmetic progression,
1814 starting at the initial value,
1815 with a common difference given by the step.
1816 A negative step makes a decreasing sequence;
1817 a step equal to zero raises an error.
1818 The loop continues while the value is less than
1819 or equal to the limit
1820 (greater than or equal to for a negative step).
1821 If the initial value is already greater than the limit
1822 (or less than, if the step is negative),
1823 the body is not executed.
1824
1825
1826 <p>
1827 For integer loops,
1828 the control variable never wraps around;
1829 instead, the loop ends in case of an overflow.
1830
1831
1832 <p>
1833 You should not change the value of the control variable
1834 during the loop.
1835 If you need its value after the loop,
1836 assign it to another variable before exiting the loop.
1837
1838
1839
1840
1841
1842 <h4>The generic <b>for</b> loop</h4>
1843
1844 <p>
1845 The generic <b>for</b> statement works over functions,
1846 called <em>iterators</em>.
1847 On each iteration, the iterator function is called to produce a new value,
1848 stopping when this new value is <b>nil</b>.
1849 The generic <b>for</b> loop has the following syntax:
1850
1851 <pre>
1852 stat ::= <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b>
1853 namelist ::= Name {‘<b>,</b>’ Name}
1854 </pre><p>
1855 A <b>for</b> statement like
1856
1857 <pre>
1858 for <em>var_1</em>, ···, <em>var_n</em> in <em>explist</em> do <em>body</em> end
1859 </pre><p>
1860 works as follows.
1861
1862
1863 <p>
1864 The names <em>var_i</em> declare loop variables local to the loop body.
1865 The first of these variables is the <em>control variable</em>.
1866
1867
1868 <p>
1869 The loop starts by evaluating <em>explist</em>
1870 to produce four values:
1871 an <em>iterator function</em>,
1872 a <em>state</em>,
1873 an initial value for the control variable,
1874 and a <em>closing value</em>.
1875
1876
1877 <p>
1878 Then, at each iteration,
1879 Lua calls the iterator function with two arguments:
1880 the state and the control variable.
1881 The results from this call are then assigned to the loop variables,
1882 following the rules of multiple assignments (see <a href="#3.3.3">§3.3.3</a>).
1883 If the control variable becomes <b>nil</b>,
1884 the loop terminates.
1885 Otherwise, the body is executed and the loop goes
1886 to the next iteration.
1887
1888
1889 <p>
1890 The closing value behaves like a
1891 to-be-closed variable (see <a href="#3.3.8">§3.3.8</a>),
1892 which can be used to release resources when the loop ends.
1893 Otherwise, it does not interfere with the loop.
1894
1895
1896 <p>
1897 You should not change the value of the control variable
1898 during the loop.
1899
1900
1901
1902
1903
1904
1905
1906 <h3>3.3.6 – <a name="3.3.6">Function Calls as Statements</a></h3><p>
1907 To allow possible side-effects,
1908 function calls can be executed as statements:
1909
1910 <pre>
1911 stat ::= functioncall
1912 </pre><p>
1913 In this case, all returned values are thrown away.
1914 Function calls are explained in <a href="#3.4.10">§3.4.10</a>.
1915
1916
1917
1918
1919
1920 <h3>3.3.7 – <a name="3.3.7">Local Declarations</a></h3><p>
1921 Local variables can be declared anywhere inside a block.
1922 The declaration can include an initialization:
1923
1924 <pre>
1925 stat ::= <b>local</b> attnamelist [‘<b>=</b>’ explist]
1926 attnamelist ::= Name attrib {‘<b>,</b>’ Name attrib}
1927 </pre><p>
1928 If present, an initial assignment has the same semantics
1929 of a multiple assignment (see <a href="#3.3.3">§3.3.3</a>).
1930 Otherwise, all variables are initialized with <b>nil</b>.
1931
1932
1933 <p>
1934 Each variable name may be postfixed by an attribute
1935 (a name between angle brackets):
1936
1937 <pre>
1938 attrib ::= [‘<b><</b>’ Name ‘<b>></b>’]
1939 </pre><p>
1940 There are two possible attributes:
1941 <code>const</code>, which declares a constant variable,
1942 that is, a variable that cannot be assigned to
1943 after its initialization;
1944 and <code>close</code>, which declares a to-be-closed variable (see <a href="#3.3.8">§3.3.8</a>).
1945 A list of variables can contain at most one to-be-closed variable.
1946
1947
1948 <p>
1949 A chunk is also a block (see <a href="#3.3.2">§3.3.2</a>),
1950 and so local variables can be declared in a chunk outside any explicit block.
1951
1952
1953 <p>
1954 The visibility rules for local variables are explained in <a href="#3.5">§3.5</a>.
1955
1956
1957
1958
1959
1960 <h3>3.3.8 – <a name="3.3.8">To-be-closed Variables</a></h3>
1961
1962 <p>
1963 A to-be-closed variable behaves like a constant local variable,
1964 except that its value is <em>closed</em> whenever the variable
1965 goes out of scope, including normal block termination,
1966 exiting its block by <b>break</b>/<b>goto</b>/<b>return</b>,
1967 or exiting by an error.
1968
1969
1970 <p>
1971 Here, to <em>close</em> a value means
1972 to call its <code>__close</code> metamethod.
1973 When calling the metamethod,
1974 the value itself is passed as the first argument
1975 and the error object that caused the exit (if any)
1976 is passed as a second argument;
1977 if there was no error, the second argument is <b>nil</b>.
1978
1979
1980 <p>
1981 The value assigned to a to-be-closed variable
1982 must have a <code>__close</code> metamethod
1983 or be a false value.
1984 (<b>nil</b> and <b>false</b> are ignored as to-be-closed values.)
1985
1986
1987 <p>
1988 If several to-be-closed variables go out of scope at the same event,
1989 they are closed in the reverse order that they were declared.
1990
1991
1992 <p>
1993 If there is any error while running a closing method,
1994 that error is handled like an error in the regular code
1995 where the variable was defined.
1996 After an error,
1997 the other pending closing methods will still be called.
1998
1999
2000 <p>
2001 If a coroutine yields and is never resumed again,
2002 some variables may never go out of scope,
2003 and therefore they will never be closed.
2004 (These variables are the ones created inside the coroutine
2005 and in scope at the point where the coroutine yielded.)
2006 Similarly, if a coroutine ends with an error,
2007 it does not unwind its stack,
2008 so it does not close any variable.
2009 In both cases,
2010 you can either use finalizers
2011 or call <a href="#pdf-coroutine.close"><code>coroutine.close</code></a> to close the variables.
2012 However, if the coroutine was created
2013 through <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a>,
2014 then its corresponding function will close the coroutine
2015 in case of errors.
2016
2017
2018
2019
2020
2021
2022
2023 <h2>3.4 – <a name="3.4">Expressions</a></h2>
2024
2025
2026
2027 <p>
2028 The basic expressions in Lua are the following:
2029
2030 <pre>
2031 exp ::= prefixexp
2032 exp ::= <b>nil</b> | <b>false</b> | <b>true</b>
2033 exp ::= Numeral
2034 exp ::= LiteralString
2035 exp ::= functiondef
2036 exp ::= tableconstructor
2037 exp ::= ‘<b>...</b>’
2038 exp ::= exp binop exp
2039 exp ::= unop exp
2040 prefixexp ::= var | functioncall | ‘<b>(</b>’ exp ‘<b>)</b>’
2041 </pre>
2042
2043 <p>
2044 Numerals and literal strings are explained in <a href="#3.1">§3.1</a>;
2045 variables are explained in <a href="#3.2">§3.2</a>;
2046 function definitions are explained in <a href="#3.4.11">§3.4.11</a>;
2047 function calls are explained in <a href="#3.4.10">§3.4.10</a>;
2048 table constructors are explained in <a href="#3.4.9">§3.4.9</a>.
2049 Vararg expressions,
2050 denoted by three dots ('<code>...</code>'), can only be used when
2051 directly inside a variadic function;
2052 they are explained in <a href="#3.4.11">§3.4.11</a>.
2053
2054
2055 <p>
2056 Binary operators comprise arithmetic operators (see <a href="#3.4.1">§3.4.1</a>),
2057 bitwise operators (see <a href="#3.4.2">§3.4.2</a>),
2058 relational operators (see <a href="#3.4.4">§3.4.4</a>), logical operators (see <a href="#3.4.5">§3.4.5</a>),
2059 and the concatenation operator (see <a href="#3.4.6">§3.4.6</a>).
2060 Unary operators comprise the unary minus (see <a href="#3.4.1">§3.4.1</a>),
2061 the unary bitwise NOT (see <a href="#3.4.2">§3.4.2</a>),
2062 the unary logical <b>not</b> (see <a href="#3.4.5">§3.4.5</a>),
2063 and the unary <em>length operator</em> (see <a href="#3.4.7">§3.4.7</a>).
2064
2065
2066
2067
2068
2069 <h3>3.4.1 – <a name="3.4.1">Arithmetic Operators</a></h3><p>
2070 Lua supports the following arithmetic operators:
2071
2072 <ul>
2073 <li><b><code>+</code>: </b>addition</li>
2074 <li><b><code>-</code>: </b>subtraction</li>
2075 <li><b><code>*</code>: </b>multiplication</li>
2076 <li><b><code>/</code>: </b>float division</li>
2077 <li><b><code>//</code>: </b>floor division</li>
2078 <li><b><code>%</code>: </b>modulo</li>
2079 <li><b><code>^</code>: </b>exponentiation</li>
2080 <li><b><code>-</code>: </b>unary minus</li>
2081 </ul>
2082
2083 <p>
2084 With the exception of exponentiation and float division,
2085 the arithmetic operators work as follows:
2086 If both operands are integers,
2087 the operation is performed over integers and the result is an integer.
2088 Otherwise, if both operands are numbers,
2089 then they are converted to floats,
2090 the operation is performed following the machine's rules
2091 for floating-point arithmetic
2092 (usually the IEEE 754 standard),
2093 and the result is a float.
2094 (The string library coerces strings to numbers in
2095 arithmetic operations; see <a href="#3.4.3">§3.4.3</a> for details.)
2096
2097
2098 <p>
2099 Exponentiation and float division (<code>/</code>)
2100 always convert their operands to floats
2101 and the result is always a float.
2102 Exponentiation uses the ISO C function <code>pow</code>,
2103 so that it works for non-integer exponents too.
2104
2105
2106 <p>
2107 Floor division (<code>//</code>) is a division
2108 that rounds the quotient towards minus infinity,
2109 resulting in the floor of the division of its operands.
2110
2111
2112 <p>
2113 Modulo is defined as the remainder of a division
2114 that rounds the quotient towards minus infinity (floor division).
2115
2116
2117 <p>
2118 In case of overflows in integer arithmetic,
2119 all operations <em>wrap around</em>.
2120
2121
2122
2123 <h3>3.4.2 – <a name="3.4.2">Bitwise Operators</a></h3><p>
2124 Lua supports the following bitwise operators:
2125
2126 <ul>
2127 <li><b><code>&</code>: </b>bitwise AND</li>
2128 <li><b><code>|</code>: </b>bitwise OR</li>
2129 <li><b><code>~</code>: </b>bitwise exclusive OR</li>
2130 <li><b><code>>></code>: </b>right shift</li>
2131 <li><b><code><<</code>: </b>left shift</li>
2132 <li><b><code>~</code>: </b>unary bitwise NOT</li>
2133 </ul>
2134
2135 <p>
2136 All bitwise operations convert its operands to integers
2137 (see <a href="#3.4.3">§3.4.3</a>),
2138 operate on all bits of those integers,
2139 and result in an integer.
2140
2141
2142 <p>
2143 Both right and left shifts fill the vacant bits with zeros.
2144 Negative displacements shift to the other direction;
2145 displacements with absolute values equal to or higher than
2146 the number of bits in an integer
2147 result in zero (as all bits are shifted out).
2148
2149
2150
2151
2152
2153 <h3>3.4.3 – <a name="3.4.3">Coercions and Conversions</a></h3><p>
2154 Lua provides some automatic conversions between some
2155 types and representations at run time.
2156 Bitwise operators always convert float operands to integers.
2157 Exponentiation and float division
2158 always convert integer operands to floats.
2159 All other arithmetic operations applied to mixed numbers
2160 (integers and floats) convert the integer operand to a float.
2161 The C API also converts both integers to floats and
2162 floats to integers, as needed.
2163 Moreover, string concatenation accepts numbers as arguments,
2164 besides strings.
2165
2166
2167 <p>
2168 In a conversion from integer to float,
2169 if the integer value has an exact representation as a float,
2170 that is the result.
2171 Otherwise,
2172 the conversion gets the nearest higher or
2173 the nearest lower representable value.
2174 This kind of conversion never fails.
2175
2176
2177 <p>
2178 The conversion from float to integer
2179 checks whether the float has an exact representation as an integer
2180 (that is, the float has an integral value and
2181 it is in the range of integer representation).
2182 If it does, that representation is the result.
2183 Otherwise, the conversion fails.
2184
2185
2186 <p>
2187 Several places in Lua coerce strings to numbers when necessary.
2188 In particular,
2189 the string library sets metamethods that try to coerce
2190 strings to numbers in all arithmetic operations.
2191 If the conversion fails,
2192 the library calls the metamethod of the other operand
2193 (if present) or it raises an error.
2194 Note that bitwise operators do not do this coercion.
2195
2196
2197 <p>
2198 It is always a good practice not to rely on the
2199 implicit coercions from strings to numbers,
2200 as they are not always applied;
2201 in particular, <code>"1"==1</code> is false and <code>"1"<1</code> raises an error
2202 (see <a href="#3.4.4">§3.4.4</a>).
2203 These coercions exist mainly for compatibility and may be removed
2204 in future versions of the language.
2205
2206
2207 <p>
2208 A string is converted to an integer or a float
2209 following its syntax and the rules of the Lua lexer.
2210 The string may have also leading and trailing whitespaces and a sign.
2211 All conversions from strings to numbers
2212 accept both a dot and the current locale mark
2213 as the radix character.
2214 (The Lua lexer, however, accepts only a dot.)
2215 If the string is not a valid numeral,
2216 the conversion fails.
2217 If necessary, the result of this first step is then converted
2218 to a specific number subtype following the previous rules
2219 for conversions between floats and integers.
2220
2221
2222 <p>
2223 The conversion from numbers to strings uses a
2224 non-specified human-readable format.
2225 To convert numbers to strings in any specific way,
2226 use the function <a href="#pdf-string.format"><code>string.format</code></a>.
2227
2228
2229
2230
2231
2232 <h3>3.4.4 – <a name="3.4.4">Relational Operators</a></h3><p>
2233 Lua supports the following relational operators:
2234
2235 <ul>
2236 <li><b><code>==</code>: </b>equality</li>
2237 <li><b><code>~=</code>: </b>inequality</li>
2238 <li><b><code><</code>: </b>less than</li>
2239 <li><b><code>></code>: </b>greater than</li>
2240 <li><b><code><=</code>: </b>less or equal</li>
2241 <li><b><code>>=</code>: </b>greater or equal</li>
2242 </ul><p>
2243 These operators always result in <b>false</b> or <b>true</b>.
2244
2245
2246 <p>
2247 Equality (<code>==</code>) first compares the type of its operands.
2248 If the types are different, then the result is <b>false</b>.
2249 Otherwise, the values of the operands are compared.
2250 Strings are equal if they have the same byte content.
2251 Numbers are equal if they denote the same mathematical value.
2252
2253
2254 <p>
2255 Tables, userdata, and threads
2256 are compared by reference:
2257 two objects are considered equal only if they are the same object.
2258 Every time you create a new object
2259 (a table, a userdata, or a thread),
2260 this new object is different from any previously existing object.
2261 A function is always equal to itself.
2262 Functions with any detectable difference
2263 (different behavior, different definition) are always different.
2264 Functions created at different times but with no detectable differences
2265 may be classified as equal or not
2266 (depending on internal caching details).
2267
2268
2269 <p>
2270 You can change the way that Lua compares tables and userdata
2271 by using the <code>__eq</code> metamethod (see <a href="#2.4">§2.4</a>).
2272
2273
2274 <p>
2275 Equality comparisons do not convert strings to numbers
2276 or vice versa.
2277 Thus, <code>"0"==0</code> evaluates to <b>false</b>,
2278 and <code>t[0]</code> and <code>t["0"]</code> denote different
2279 entries in a table.
2280
2281
2282 <p>
2283 The operator <code>~=</code> is exactly the negation of equality (<code>==</code>).
2284
2285
2286 <p>
2287 The order operators work as follows.
2288 If both arguments are numbers,
2289 then they are compared according to their mathematical values,
2290 regardless of their subtypes.
2291 Otherwise, if both arguments are strings,
2292 then their values are compared according to the current locale.
2293 Otherwise, Lua tries to call the <code>__lt</code> or the <code>__le</code>
2294 metamethod (see <a href="#2.4">§2.4</a>).
2295 A comparison <code>a > b</code> is translated to <code>b < a</code>
2296 and <code>a >= b</code> is translated to <code>b <= a</code>.
2297
2298
2299 <p>
2300 Following the IEEE 754 standard,
2301 the special value NaN is considered neither less than,
2302 nor equal to, nor greater than any value, including itself.
2303
2304
2305
2306
2307
2308 <h3>3.4.5 – <a name="3.4.5">Logical Operators</a></h3><p>
2309 The logical operators in Lua are
2310 <b>and</b>, <b>or</b>, and <b>not</b>.
2311 Like the control structures (see <a href="#3.3.4">§3.3.4</a>),
2312 all logical operators consider both <b>false</b> and <b>nil</b> as false
2313 and anything else as true.
2314
2315
2316 <p>
2317 The negation operator <b>not</b> always returns <b>false</b> or <b>true</b>.
2318 The conjunction operator <b>and</b> returns its first argument
2319 if this value is <b>false</b> or <b>nil</b>;
2320 otherwise, <b>and</b> returns its second argument.
2321 The disjunction operator <b>or</b> returns its first argument
2322 if this value is different from <b>nil</b> and <b>false</b>;
2323 otherwise, <b>or</b> returns its second argument.
2324 Both <b>and</b> and <b>or</b> use short-circuit evaluation;
2325 that is,
2326 the second operand is evaluated only if necessary.
2327 Here are some examples:
2328
2329 <pre>
2330 10 or 20 --> 10
2331 10 or error() --> 10
2332 nil or "a" --> "a"
2333 nil and 10 --> nil
2334 false and error() --> false
2335 false and nil --> false
2336 false or nil --> nil
2337 10 and 20 --> 20
2338 </pre>
2339
2340
2341
2342
2343 <h3>3.4.6 – <a name="3.4.6">Concatenation</a></h3><p>
2344 The string concatenation operator in Lua is
2345 denoted by two dots ('<code>..</code>').
2346 If both operands are strings or numbers,
2347 then the numbers are converted to strings
2348 in a non-specified format (see <a href="#3.4.3">§3.4.3</a>).
2349 Otherwise, the <code>__concat</code> metamethod is called (see <a href="#2.4">§2.4</a>).
2350
2351
2352
2353
2354
2355 <h3>3.4.7 – <a name="3.4.7">The Length Operator</a></h3>
2356
2357 <p>
2358 The length operator is denoted by the unary prefix operator <code>#</code>.
2359
2360
2361 <p>
2362 The length of a string is its number of bytes.
2363 (That is the usual meaning of string length when each
2364 character is one byte.)
2365
2366
2367 <p>
2368 The length operator applied on a table
2369 returns a border in that table.
2370 A <em>border</em> in a table <code>t</code> is any non-negative integer
2371 that satisfies the following condition:
2372
2373 <pre>
2374 (border == 0 or t[border] ~= nil) and
2375 (t[border + 1] == nil or border == math.maxinteger)
2376 </pre><p>
2377 In words,
2378 a border is any positive integer index present in the table
2379 that is followed by an absent index,
2380 plus two limit cases:
2381 zero, when index 1 is absent;
2382 and the maximum value for an integer, when that index is present.
2383 Note that keys that are not positive integers
2384 do not interfere with borders.
2385
2386
2387 <p>
2388 A table with exactly one border is called a <em>sequence</em>.
2389 For instance, the table <code>{10, 20, 30, 40, 50}</code> is a sequence,
2390 as it has only one border (5).
2391 The table <code>{10, 20, 30, nil, 50}</code> has two borders (3 and 5),
2392 and therefore it is not a sequence.
2393 (The <b>nil</b> at index 4 is called a <em>hole</em>.)
2394 The table <code>{nil, 20, 30, nil, nil, 60, nil}</code>
2395 has three borders (0, 3, and 6),
2396 so it is not a sequence, too.
2397 The table <code>{}</code> is a sequence with border 0.
2398
2399
2400 <p>
2401 When <code>t</code> is a sequence,
2402 <code>#t</code> returns its only border,
2403 which corresponds to the intuitive notion of the length of the sequence.
2404 When <code>t</code> is not a sequence,
2405 <code>#t</code> can return any of its borders.
2406 (The exact one depends on details of
2407 the internal representation of the table,
2408 which in turn can depend on how the table was populated and
2409 the memory addresses of its non-numeric keys.)
2410
2411
2412 <p>
2413 The computation of the length of a table
2414 has a guaranteed worst time of <em>O(log n)</em>,
2415 where <em>n</em> is the largest integer key in the table.
2416
2417
2418 <p>
2419 A program can modify the behavior of the length operator for
2420 any value but strings through the <code>__len</code> metamethod (see <a href="#2.4">§2.4</a>).
2421
2422
2423
2424
2425
2426 <h3>3.4.8 – <a name="3.4.8">Precedence</a></h3><p>
2427 Operator precedence in Lua follows the table below,
2428 from lower to higher priority:
2429
2430 <pre>
2431 or
2432 and
2433 < > <= >= ~= ==
2434 |
2435 ~
2436 &
2437 << >>
2438 ..
2439 + -
2440 * / // %
2441 unary operators (not # - ~)
2442 ^
2443 </pre><p>
2444 As usual,
2445 you can use parentheses to change the precedences of an expression.
2446 The concatenation ('<code>..</code>') and exponentiation ('<code>^</code>')
2447 operators are right associative.
2448 All other binary operators are left associative.
2449
2450
2451
2452
2453
2454 <h3>3.4.9 – <a name="3.4.9">Table Constructors</a></h3><p>
2455 Table constructors are expressions that create tables.
2456 Every time a constructor is evaluated, a new table is created.
2457 A constructor can be used to create an empty table
2458 or to create a table and initialize some of its fields.
2459 The general syntax for constructors is
2460
2461 <pre>
2462 tableconstructor ::= ‘<b>{</b>’ [fieldlist] ‘<b>}</b>’
2463 fieldlist ::= field {fieldsep field} [fieldsep]
2464 field ::= ‘<b>[</b>’ exp ‘<b>]</b>’ ‘<b>=</b>’ exp | Name ‘<b>=</b>’ exp | exp
2465 fieldsep ::= ‘<b>,</b>’ | ‘<b>;</b>’
2466 </pre>
2467
2468 <p>
2469 Each field of the form <code>[exp1] = exp2</code> adds to the new table an entry
2470 with key <code>exp1</code> and value <code>exp2</code>.
2471 A field of the form <code>name = exp</code> is equivalent to
2472 <code>["name"] = exp</code>.
2473 Fields of the form <code>exp</code> are equivalent to
2474 <code>[i] = exp</code>, where <code>i</code> are consecutive integers
2475 starting with 1;
2476 fields in the other formats do not affect this counting.
2477 For example,
2478
2479 <pre>
2480 a = { [f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45 }
2481 </pre><p>
2482 is equivalent to
2483
2484 <pre>
2485 do
2486 local t = {}
2487 t[f(1)] = g
2488 t[1] = "x" -- 1st exp
2489 t[2] = "y" -- 2nd exp
2490 t.x = 1 -- t["x"] = 1
2491 t[3] = f(x) -- 3rd exp
2492 t[30] = 23
2493 t[4] = 45 -- 4th exp
2494 a = t
2495 end
2496 </pre>
2497
2498 <p>
2499 The order of the assignments in a constructor is undefined.
2500 (This order would be relevant only when there are repeated keys.)
2501
2502
2503 <p>
2504 If the last field in the list has the form <code>exp</code>
2505 and the expression is a multires expression,
2506 then all values returned by this expression enter the list consecutively
2507 (see <a href="#3.4.12">§3.4.12</a>).
2508
2509
2510 <p>
2511 The field list can have an optional trailing separator,
2512 as a convenience for machine-generated code.
2513
2514
2515
2516
2517
2518 <h3>3.4.10 – <a name="3.4.10">Function Calls</a></h3><p>
2519 A function call in Lua has the following syntax:
2520
2521 <pre>
2522 functioncall ::= prefixexp args
2523 </pre><p>
2524 In a function call,
2525 first prefixexp and args are evaluated.
2526 If the value of prefixexp has type <em>function</em>,
2527 then this function is called
2528 with the given arguments.
2529 Otherwise, if present,
2530 the prefixexp <code>__call</code> metamethod is called:
2531 its first argument is the value of prefixexp,
2532 followed by the original call arguments
2533 (see <a href="#2.4">§2.4</a>).
2534
2535
2536 <p>
2537 The form
2538
2539 <pre>
2540 functioncall ::= prefixexp ‘<b>:</b>’ Name args
2541 </pre><p>
2542 can be used to emulate methods.
2543 A call <code>v:name(<em>args</em>)</code>
2544 is syntactic sugar for <code>v.name(v,<em>args</em>)</code>,
2545 except that <code>v</code> is evaluated only once.
2546
2547
2548 <p>
2549 Arguments have the following syntax:
2550
2551 <pre>
2552 args ::= ‘<b>(</b>’ [explist] ‘<b>)</b>’
2553 args ::= tableconstructor
2554 args ::= LiteralString
2555 </pre><p>
2556 All argument expressions are evaluated before the call.
2557 A call of the form <code>f{<em>fields</em>}</code> is
2558 syntactic sugar for <code>f({<em>fields</em>})</code>;
2559 that is, the argument list is a single new table.
2560 A call of the form <code>f'<em>string</em>'</code>
2561 (or <code>f"<em>string</em>"</code> or <code>f[[<em>string</em>]]</code>)
2562 is syntactic sugar for <code>f('<em>string</em>')</code>;
2563 that is, the argument list is a single literal string.
2564
2565
2566 <p>
2567 A call of the form <code>return <em>functioncall</em></code> not in the
2568 scope of a to-be-closed variable is called a <em>tail call</em>.
2569 Lua implements <em>proper tail calls</em>
2570 (or <em>proper tail recursion</em>):
2571 In a tail call,
2572 the called function reuses the stack entry of the calling function.
2573 Therefore, there is no limit on the number of nested tail calls that
2574 a program can execute.
2575 However, a tail call erases any debug information about the
2576 calling function.
2577 Note that a tail call only happens with a particular syntax,
2578 where the <b>return</b> has one single function call as argument,
2579 and it is outside the scope of any to-be-closed variable.
2580 This syntax makes the calling function return exactly
2581 the returns of the called function,
2582 without any intervening action.
2583 So, none of the following examples are tail calls:
2584
2585 <pre>
2586 return (f(x)) -- results adjusted to 1
2587 return 2 * f(x) -- result multiplied by 2
2588 return x, f(x) -- additional results
2589 f(x); return -- results discarded
2590 return x or f(x) -- results adjusted to 1
2591 </pre>
2592
2593
2594
2595
2596 <h3>3.4.11 – <a name="3.4.11">Function Definitions</a></h3>
2597
2598 <p>
2599 The syntax for function definition is
2600
2601 <pre>
2602 functiondef ::= <b>function</b> funcbody
2603 funcbody ::= ‘<b>(</b>’ [parlist] ‘<b>)</b>’ block <b>end</b>
2604 </pre>
2605
2606 <p>
2607 The following syntactic sugar simplifies function definitions:
2608
2609 <pre>
2610 stat ::= <b>function</b> funcname funcbody
2611 stat ::= <b>local</b> <b>function</b> Name funcbody
2612 funcname ::= Name {‘<b>.</b>’ Name} [‘<b>:</b>’ Name]
2613 </pre><p>
2614 The statement
2615
2616 <pre>
2617 function f () <em>body</em> end
2618 </pre><p>
2619 translates to
2620
2621 <pre>
2622 f = function () <em>body</em> end
2623 </pre><p>
2624 The statement
2625
2626 <pre>
2627 function t.a.b.c.f () <em>body</em> end
2628 </pre><p>
2629 translates to
2630
2631 <pre>
2632 t.a.b.c.f = function () <em>body</em> end
2633 </pre><p>
2634 The statement
2635
2636 <pre>
2637 local function f () <em>body</em> end
2638 </pre><p>
2639 translates to
2640
2641 <pre>
2642 local f; f = function () <em>body</em> end
2643 </pre><p>
2644 not to
2645
2646 <pre>
2647 local f = function () <em>body</em> end
2648 </pre><p>
2649 (This only makes a difference when the body of the function
2650 contains references to <code>f</code>.)
2651
2652
2653 <p>
2654 A function definition is an executable expression,
2655 whose value has type <em>function</em>.
2656 When Lua precompiles a chunk,
2657 all its function bodies are precompiled too,
2658 but they are not created yet.
2659 Then, whenever Lua executes the function definition,
2660 the function is <em>instantiated</em> (or <em>closed</em>).
2661 This function instance, or <em>closure</em>,
2662 is the final value of the expression.
2663
2664
2665 <p>
2666 Parameters act as local variables that are
2667 initialized with the argument values:
2668
2669 <pre>
2670 parlist ::= namelist [‘<b>,</b>’ ‘<b>...</b>’] | ‘<b>...</b>’
2671 </pre><p>
2672 When a Lua function is called,
2673 it adjusts its list of arguments to
2674 the length of its list of parameters (see <a href="#3.4.12">§3.4.12</a>),
2675 unless the function is a <em>variadic function</em>,
2676 which is indicated by three dots ('<code>...</code>')
2677 at the end of its parameter list.
2678 A variadic function does not adjust its argument list;
2679 instead, it collects all extra arguments and supplies them
2680 to the function through a <em>vararg expression</em>,
2681 which is also written as three dots.
2682 The value of this expression is a list of all actual extra arguments,
2683 similar to a function with multiple results (see <a href="#3.4.12">§3.4.12</a>).
2684
2685
2686 <p>
2687 As an example, consider the following definitions:
2688
2689 <pre>
2690 function f(a, b) end
2691 function g(a, b, ...) end
2692 function r() return 1,2,3 end
2693 </pre><p>
2694 Then, we have the following mapping from arguments to parameters and
2695 to the vararg expression:
2696
2697 <pre>
2698 CALL PARAMETERS
2699
2700 f(3) a=3, b=nil
2701 f(3, 4) a=3, b=4
2702 f(3, 4, 5) a=3, b=4
2703 f(r(), 10) a=1, b=10
2704 f(r()) a=1, b=2
2705
2706 g(3) a=3, b=nil, ... --> (nothing)
2707 g(3, 4) a=3, b=4, ... --> (nothing)
2708 g(3, 4, 5, 8) a=3, b=4, ... --> 5 8
2709 g(5, r()) a=5, b=1, ... --> 2 3
2710 </pre>
2711
2712 <p>
2713 Results are returned using the <b>return</b> statement (see <a href="#3.3.4">§3.3.4</a>).
2714 If control reaches the end of a function
2715 without encountering a <b>return</b> statement,
2716 then the function returns with no results.
2717
2718
2719 <p>
2720
2721 There is a system-dependent limit on the number of values
2722 that a function may return.
2723 This limit is guaranteed to be greater than 1000.
2724
2725
2726 <p>
2727 The <em>colon</em> syntax
2728 is used to emulate <em>methods</em>,
2729 adding an implicit extra parameter <code>self</code> to the function.
2730 Thus, the statement
2731
2732 <pre>
2733 function t.a.b.c:f (<em>params</em>) <em>body</em> end
2734 </pre><p>
2735 is syntactic sugar for
2736
2737 <pre>
2738 t.a.b.c.f = function (self, <em>params</em>) <em>body</em> end
2739 </pre>
2740
2741
2742
2743
2744 <h3>3.4.12 – <a name="3.4.12">Lists of expressions, multiple results,
2745 and adjustment</a></h3>
2746
2747 <p>
2748 Both function calls and vararg expressions can result in multiple values.
2749 These expressions are called <em>multires expressions</em>.
2750
2751
2752 <p>
2753 When a multires expression is used as the last element
2754 of a list of expressions,
2755 all results from the expression are added to the
2756 list of values produced by the list of expressions.
2757 Note that a single expression
2758 in a place that expects a list of expressions
2759 is the last expression in that (singleton) list.
2760
2761
2762 <p>
2763 These are the places where Lua expects a list of expressions:
2764
2765 <ul>
2766
2767 <li>A <b>return</b> statement,
2768 for instance <code>return e1, e2, e3</code> (see <a href="#3.3.4">§3.3.4</a>).</li>
2769
2770 <li>A table constructor,
2771 for instance <code>{e1, e2, e3}</code> (see <a href="#3.4.9">§3.4.9</a>).</li>
2772
2773 <li>The arguments of a function call,
2774 for instance <code>foo(e1, e2, e3)</code> (see <a href="#3.4.10">§3.4.10</a>).</li>
2775
2776 <li>A multiple assignment,
2777 for instance <code>a , b, c = e1, e2, e3</code> (see <a href="#3.3.3">§3.3.3</a>).</li>
2778
2779 <li>A local declaration,
2780 for instance <code>local a , b, c = e1, e2, e3</code> (see <a href="#3.3.7">§3.3.7</a>).</li>
2781
2782 <li>The initial values in a generic <b>for</b> loop,
2783 for instance <code>for k in e1, e2, e3 do ... end</code> (see <a href="#3.3.5">§3.3.5</a>).</li>
2784
2785 </ul><p>
2786 In the last four cases,
2787 the list of values from the list of expressions
2788 must be <em>adjusted</em> to a specific length:
2789 the number of parameters in a call to a non-variadic function
2790 (see <a href="#3.4.11">§3.4.11</a>),
2791 the number of variables in a multiple assignment or
2792 a local declaration,
2793 and exactly four values for a generic <b>for</b> loop.
2794 The <em>adjustment</em> follows these rules:
2795 If there are more values than needed,
2796 the extra values are thrown away;
2797 if there are fewer values than needed,
2798 the list is extended with <b>nil</b>'s.
2799 When the list of expressions ends with a multires expression,
2800 all results from that expression enter the list of values
2801 before the adjustment.
2802
2803
2804 <p>
2805 When a multires expression is used
2806 in a list of expressions without being the last element,
2807 or in a place where the syntax expects a single expression,
2808 Lua adjusts the result list of that expression to one element.
2809 As a particular case,
2810 the syntax expects a single expression inside a parenthesized expression;
2811 therefore, adding parentheses around a multires expression
2812 forces it to produce exactly one result.
2813
2814
2815 <p>
2816 We seldom need to use a vararg expression in a place
2817 where the syntax expects a single expression.
2818 (Usually it is simpler to add a regular parameter before
2819 the variadic part and use that parameter.)
2820 When there is such a need,
2821 we recommend assigning the vararg expression
2822 to a single variable and using that variable
2823 in its place.
2824
2825
2826 <p>
2827 Here are some examples of uses of mutlres expressions.
2828 In all cases, when the construction needs
2829 "the n-th result" and there is no such result,
2830 it uses a <b>nil</b>.
2831
2832 <pre>
2833 print(x, f()) -- prints x and all results from f().
2834 print(x, (f())) -- prints x and the first result from f().
2835 print(f(), x) -- prints the first result from f() and x.
2836 print(1 + f()) -- prints 1 added to the first result from f().
2837 local x = ... -- x gets the first vararg argument.
2838 x,y = ... -- x gets the first vararg argument,
2839 -- y gets the second vararg argument.
2840 x,y,z = w, f() -- x gets w, y gets the first result from f(),
2841 -- z gets the second result from f().
2842 x,y,z = f() -- x gets the first result from f(),
2843 -- y gets the second result from f(),
2844 -- z gets the third result from f().
2845 x,y,z = f(), g() -- x gets the first result from f(),
2846 -- y gets the first result from g(),
2847 -- z gets the second result from g().
2848 x,y,z = (f()) -- x gets the first result from f(), y and z get nil.
2849 return f() -- returns all results from f().
2850 return x, ... -- returns x and all received vararg arguments.
2851 return x,y,f() -- returns x, y, and all results from f().
2852 {f()} -- creates a list with all results from f().
2853 {...} -- creates a list with all vararg arguments.
2854 {f(), 5} -- creates a list with the first result from f() and 5.
2855 </pre>
2856
2857
2858
2859
2860
2861
2862 <h2>3.5 – <a name="3.5">Visibility Rules</a></h2>
2863
2864 <p>
2865
2866 Lua is a lexically scoped language.
2867 The scope of a local variable begins at the first statement after
2868 its declaration and lasts until the last non-void statement
2869 of the innermost block that includes the declaration.
2870 (<em>Void statements</em> are labels and empty statements.)
2871 Consider the following example:
2872
2873 <pre>
2874 x = 10 -- global variable
2875 do -- new block
2876 local x = x -- new 'x', with value 10
2877 print(x) --> 10
2878 x = x+1
2879 do -- another block
2880 local x = x+1 -- another 'x'
2881 print(x) --> 12
2882 end
2883 print(x) --> 11
2884 end
2885 print(x) --> 10 (the global one)
2886 </pre>
2887
2888 <p>
2889 Notice that, in a declaration like <code>local x = x</code>,
2890 the new <code>x</code> being declared is not in scope yet,
2891 and so the second <code>x</code> refers to the outside variable.
2892
2893
2894 <p>
2895 Because of the lexical scoping rules,
2896 local variables can be freely accessed by functions
2897 defined inside their scope.
2898 A local variable used by an inner function is called an <em>upvalue</em>
2899 (or <em>external local variable</em>, or simply <em>external variable</em>)
2900 inside the inner function.
2901
2902
2903 <p>
2904 Notice that each execution of a <b>local</b> statement
2905 defines new local variables.
2906 Consider the following example:
2907
2908 <pre>
2909 a = {}
2910 local x = 20
2911 for i = 1, 10 do
2912 local y = 0
2913 a[i] = function () y = y + 1; return x + y end
2914 end
2915 </pre><p>
2916 The loop creates ten closures
2917 (that is, ten instances of the anonymous function).
2918 Each of these closures uses a different <code>y</code> variable,
2919 while all of them share the same <code>x</code>.
2920
2921
2922
2923
2924
2925 <h1>4 – <a name="4">The Application Program Interface</a></h1>
2926
2927
2928
2929 <p>
2930
2931 This section describes the C API for Lua, that is,
2932 the set of C functions available to the host program to communicate
2933 with Lua.
2934 All API functions and related types and constants
2935 are declared in the header file <a name="pdf-lua.h"><code>lua.h</code></a>.
2936
2937
2938 <p>
2939 Even when we use the term "function",
2940 any facility in the API may be provided as a macro instead.
2941 Except where stated otherwise,
2942 all such macros use each of their arguments exactly once
2943 (except for the first argument, which is always a Lua state),
2944 and so do not generate any hidden side-effects.
2945
2946
2947 <p>
2948 As in most C libraries,
2949 the Lua API functions do not check their arguments
2950 for validity or consistency.
2951 However, you can change this behavior by compiling Lua
2952 with the macro <a name="pdf-LUA_USE_APICHECK"><code>LUA_USE_APICHECK</code></a> defined.
2953
2954
2955 <p>
2956 The Lua library is fully reentrant:
2957 it has no global variables.
2958 It keeps all information it needs in a dynamic structure,
2959 called the <em>Lua state</em>.
2960
2961
2962 <p>
2963 Each Lua state has one or more threads,
2964 which correspond to independent, cooperative lines of execution.
2965 The type <a href="#lua_State"><code>lua_State</code></a> (despite its name) refers to a thread.
2966 (Indirectly, through the thread, it also refers to the
2967 Lua state associated to the thread.)
2968
2969
2970 <p>
2971 A pointer to a thread must be passed as the first argument to
2972 every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>,
2973 which creates a Lua state from scratch and returns a pointer
2974 to the <em>main thread</em> in the new state.
2975
2976
2977
2978
2979
2980 <h2>4.1 – <a name="4.1">The Stack</a></h2>
2981
2982
2983
2984 <p>
2985 Lua uses a <em>virtual stack</em> to pass values to and from C.
2986 Each element in this stack represents a Lua value
2987 (<b>nil</b>, number, string, etc.).
2988 Functions in the API can access this stack through the
2989 Lua state parameter that they receive.
2990
2991
2992 <p>
2993 Whenever Lua calls C, the called function gets a new stack,
2994 which is independent of previous stacks and of stacks of
2995 C functions that are still active.
2996 This stack initially contains any arguments to the C function
2997 and it is where the C function can store temporary
2998 Lua values and must push its results
2999 to be returned to the caller (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
3000
3001
3002 <p>
3003 For convenience,
3004 most query operations in the API do not follow a strict stack discipline.
3005 Instead, they can refer to any element in the stack
3006 by using an <em>index</em>:
3007 A positive index represents an absolute stack position,
3008 starting at 1 as the bottom of the stack;
3009 a negative index represents an offset relative to the top of the stack.
3010 More specifically, if the stack has <em>n</em> elements,
3011 then index 1 represents the first element
3012 (that is, the element that was pushed onto the stack first)
3013 and
3014 index <em>n</em> represents the last element;
3015 index -1 also represents the last element
3016 (that is, the element at the top)
3017 and index <em>-n</em> represents the first element.
3018
3019
3020
3021
3022
3023 <h3>4.1.1 – <a name="4.1.1">Stack Size</a></h3>
3024
3025 <p>
3026 When you interact with the Lua API,
3027 you are responsible for ensuring consistency.
3028 In particular,
3029 <em>you are responsible for controlling stack overflow</em>.
3030 When you call any API function,
3031 you must ensure the stack has enough room to accommodate the results.
3032
3033
3034 <p>
3035 There is one exception to the above rule:
3036 When you call a Lua function
3037 without a fixed number of results (see <a href="#lua_call"><code>lua_call</code></a>),
3038 Lua ensures that the stack has enough space for all results.
3039 However, it does not ensure any extra space.
3040 So, before pushing anything on the stack after such a call
3041 you should use <a href="#lua_checkstack"><code>lua_checkstack</code></a>.
3042
3043
3044 <p>
3045 Whenever Lua calls C,
3046 it ensures that the stack has space for
3047 at least <a name="pdf-LUA_MINSTACK"><code>LUA_MINSTACK</code></a> extra elements;
3048 that is, you can safely push up to <code>LUA_MINSTACK</code> values into it.
3049 <code>LUA_MINSTACK</code> is defined as 20,
3050 so that usually you do not have to worry about stack space
3051 unless your code has loops pushing elements onto the stack.
3052 Whenever necessary,
3053 you can use the function <a href="#lua_checkstack"><code>lua_checkstack</code></a>
3054 to ensure that the stack has enough space for pushing new elements.
3055
3056
3057
3058
3059
3060 <h3>4.1.2 – <a name="4.1.2">Valid and Acceptable Indices</a></h3>
3061
3062 <p>
3063 Any function in the API that receives stack indices
3064 works only with <em>valid indices</em> or <em>acceptable indices</em>.
3065
3066
3067 <p>
3068 A <em>valid index</em> is an index that refers to a
3069 position that stores a modifiable Lua value.
3070 It comprises stack indices between 1 and the stack top
3071 (<code>1 ≤ abs(index) ≤ top</code>)
3072
3073 plus <em>pseudo-indices</em>,
3074 which represent some positions that are accessible to C code
3075 but that are not in the stack.
3076 Pseudo-indices are used to access the registry (see <a href="#4.3">§4.3</a>)
3077 and the upvalues of a C function (see <a href="#4.2">§4.2</a>).
3078
3079
3080 <p>
3081 Functions that do not need a specific mutable position,
3082 but only a value (e.g., query functions),
3083 can be called with acceptable indices.
3084 An <em>acceptable index</em> can be any valid index,
3085 but it also can be any positive index after the stack top
3086 within the space allocated for the stack,
3087 that is, indices up to the stack size.
3088 (Note that 0 is never an acceptable index.)
3089 Indices to upvalues (see <a href="#4.2">§4.2</a>) greater than the real number
3090 of upvalues in the current C function are also acceptable (but invalid).
3091 Except when noted otherwise,
3092 functions in the API work with acceptable indices.
3093
3094
3095 <p>
3096 Acceptable indices serve to avoid extra tests
3097 against the stack top when querying the stack.
3098 For instance, a C function can query its third argument
3099 without the need to check whether there is a third argument,
3100 that is, without the need to check whether 3 is a valid index.
3101
3102
3103 <p>
3104 For functions that can be called with acceptable indices,
3105 any non-valid index is treated as if it
3106 contains a value of a virtual type <a name="pdf-LUA_TNONE"><code>LUA_TNONE</code></a>,
3107 which behaves like a nil value.
3108
3109
3110
3111
3112
3113 <h3>4.1.3 – <a name="4.1.3">Pointers to strings</a></h3>
3114
3115 <p>
3116 Several functions in the API return pointers (<code>const char*</code>)
3117 to Lua strings in the stack.
3118 (See <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, <a href="#lua_pushlstring"><code>lua_pushlstring</code></a>,
3119 <a href="#lua_pushstring"><code>lua_pushstring</code></a>, and <a href="#lua_tolstring"><code>lua_tolstring</code></a>.
3120 See also <a href="#luaL_checklstring"><code>luaL_checklstring</code></a>, <a href="#luaL_checkstring"><code>luaL_checkstring</code></a>,
3121 and <a href="#luaL_tolstring"><code>luaL_tolstring</code></a> in the auxiliary library.)
3122
3123
3124 <p>
3125 In general,
3126 Lua's garbage collection can free or move internal memory
3127 and then invalidate pointers to internal strings.
3128 To allow a safe use of these pointers,
3129 the API guarantees that any pointer to a string in a stack index
3130 is valid while the string value at that index is not removed from the stack.
3131 (It can be moved to another index, though.)
3132 When the index is a pseudo-index (referring to an upvalue),
3133 the pointer is valid while the corresponding call is active and
3134 the corresponding upvalue is not modified.
3135
3136
3137 <p>
3138 Some functions in the debug interface
3139 also return pointers to strings,
3140 namely <a href="#lua_getlocal"><code>lua_getlocal</code></a>, <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>,
3141 <a href="#lua_setlocal"><code>lua_setlocal</code></a>, and <a href="#lua_setupvalue"><code>lua_setupvalue</code></a>.
3142 For these functions, the pointer is guaranteed to
3143 be valid while the caller function is active and
3144 the given closure (if one was given) is in the stack.
3145
3146
3147 <p>
3148 Except for these guarantees,
3149 the garbage collector is free to invalidate
3150 any pointer to internal strings.
3151
3152
3153
3154
3155
3156
3157
3158 <h2>4.2 – <a name="4.2">C Closures</a></h2>
3159
3160 <p>
3161 When a C function is created,
3162 it is possible to associate some values with it,
3163 thus creating a <em>C closure</em>
3164 (see <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>);
3165 these values are called <em>upvalues</em> and are
3166 accessible to the function whenever it is called.
3167
3168
3169 <p>
3170 Whenever a C function is called,
3171 its upvalues are located at specific pseudo-indices.
3172 These pseudo-indices are produced by the macro
3173 <a href="#lua_upvalueindex"><code>lua_upvalueindex</code></a>.
3174 The first upvalue associated with a function is at index
3175 <code>lua_upvalueindex(1)</code>, and so on.
3176 Any access to <code>lua_upvalueindex(<em>n</em>)</code>,
3177 where <em>n</em> is greater than the number of upvalues of the
3178 current function
3179 (but not greater than 256,
3180 which is one plus the maximum number of upvalues in a closure),
3181 produces an acceptable but invalid index.
3182
3183
3184 <p>
3185 A C closure can also change the values
3186 of its corresponding upvalues.
3187
3188
3189
3190
3191
3192 <h2>4.3 – <a name="4.3">Registry</a></h2>
3193
3194 <p>
3195 Lua provides a <em>registry</em>,
3196 a predefined table that can be used by any C code to
3197 store whatever Lua values it needs to store.
3198 The registry table is always accessible at pseudo-index
3199 <a name="pdf-LUA_REGISTRYINDEX"><code>LUA_REGISTRYINDEX</code></a>.
3200 Any C library can store data into this table,
3201 but it must take care to choose keys
3202 that are different from those used
3203 by other libraries, to avoid collisions.
3204 Typically, you should use as key a string containing your library name,
3205 or a light userdata with the address of a C object in your code,
3206 or any Lua object created by your code.
3207 As with variable names,
3208 string keys starting with an underscore followed by
3209 uppercase letters are reserved for Lua.
3210
3211
3212 <p>
3213 The integer keys in the registry are used
3214 by the reference mechanism (see <a href="#luaL_ref"><code>luaL_ref</code></a>)
3215 and by some predefined values.
3216 Therefore, integer keys in the registry
3217 must not be used for other purposes.
3218
3219
3220 <p>
3221 When you create a new Lua state,
3222 its registry comes with some predefined values.
3223 These predefined values are indexed with integer keys
3224 defined as constants in <code>lua.h</code>.
3225 The following constants are defined:
3226
3227 <ul>
3228 <li><b><a name="pdf-LUA_RIDX_MAINTHREAD"><code>LUA_RIDX_MAINTHREAD</code></a>: </b> At this index the registry has
3229 the main thread of the state.
3230 (The main thread is the one created together with the state.)
3231 </li>
3232
3233 <li><b><a name="pdf-LUA_RIDX_GLOBALS"><code>LUA_RIDX_GLOBALS</code></a>: </b> At this index the registry has
3234 the global environment.
3235 </li>
3236 </ul>
3237
3238
3239
3240
3241 <h2>4.4 – <a name="4.4">Error Handling in C</a></h2>
3242
3243
3244
3245 <p>
3246 Internally, Lua uses the C <code>longjmp</code> facility to handle errors.
3247 (Lua will use exceptions if you compile it as C++;
3248 search for <code>LUAI_THROW</code> in the source code for details.)
3249 When Lua faces any error,
3250 such as a memory allocation error or a type error,
3251 it <em>raises</em> an error;
3252 that is, it does a long jump.
3253 A <em>protected environment</em> uses <code>setjmp</code>
3254 to set a recovery point;
3255 any error jumps to the most recent active recovery point.
3256
3257
3258 <p>
3259 Inside a C function you can raise an error explicitly
3260 by calling <a href="#lua_error"><code>lua_error</code></a>.
3261
3262
3263 <p>
3264 Most functions in the API can raise an error,
3265 for instance due to a memory allocation error.
3266 The documentation for each function indicates whether
3267 it can raise errors.
3268
3269
3270 <p>
3271 If an error happens outside any protected environment,
3272 Lua calls a <em>panic function</em> (see <a href="#lua_atpanic"><code>lua_atpanic</code></a>)
3273 and then calls <code>abort</code>,
3274 thus exiting the host application.
3275 Your panic function can avoid this exit by
3276 never returning
3277 (e.g., doing a long jump to your own recovery point outside Lua).
3278
3279
3280 <p>
3281 The panic function,
3282 as its name implies,
3283 is a mechanism of last resort.
3284 Programs should avoid it.
3285 As a general rule,
3286 when a C function is called by Lua with a Lua state,
3287 it can do whatever it wants on that Lua state,
3288 as it should be already protected.
3289 However,
3290 when C code operates on other Lua states
3291 (e.g., a Lua-state argument to the function,
3292 a Lua state stored in the registry, or
3293 the result of <a href="#lua_newthread"><code>lua_newthread</code></a>),
3294 it should use them only in API calls that cannot raise errors.
3295
3296
3297 <p>
3298 The panic function runs as if it were a message handler (see <a href="#2.3">§2.3</a>);
3299 in particular, the error object is on the top of the stack.
3300 However, there is no guarantee about stack space.
3301 To push anything on the stack,
3302 the panic function must first check the available space (see <a href="#4.1.1">§4.1.1</a>).
3303
3304
3305
3306
3307
3308 <h3>4.4.1 – <a name="4.4.1">Status Codes</a></h3>
3309
3310 <p>
3311 Several functions that report errors in the API use the following
3312 status codes to indicate different kinds of errors or other conditions:
3313
3314 <ul>
3315
3316 <li><b><a name="pdf-LUA_OK"><code>LUA_OK</code></a> (0): </b> no errors.</li>
3317
3318 <li><b><a name="pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>: </b> a runtime error.</li>
3319
3320 <li><b><a name="pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b>
3321 memory allocation error.
3322 For such errors, Lua does not call the message handler.
3323 </li>
3324
3325 <li><b><a name="pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>: </b> error while running the message handler.</li>
3326
3327 <li><b><a name="pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>: </b> syntax error during precompilation.</li>
3328
3329 <li><b><a name="pdf-LUA_YIELD"><code>LUA_YIELD</code></a>: </b> the thread (coroutine) yields.</li>
3330
3331 <li><b><a name="pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a>: </b> a file-related error;
3332 e.g., it cannot open or read the file.</li>
3333
3334 </ul><p>
3335 These constants are defined in the header file <code>lua.h</code>.
3336
3337
3338
3339
3340
3341
3342
3343 <h2>4.5 – <a name="4.5">Handling Yields in C</a></h2>
3344
3345 <p>
3346 Internally, Lua uses the C <code>longjmp</code> facility to yield a coroutine.
3347 Therefore, if a C function <code>foo</code> calls an API function
3348 and this API function yields
3349 (directly or indirectly by calling another function that yields),
3350 Lua cannot return to <code>foo</code> any more,
3351 because the <code>longjmp</code> removes its frame from the C stack.
3352
3353
3354 <p>
3355 To avoid this kind of problem,
3356 Lua raises an error whenever it tries to yield across an API call,
3357 except for three functions:
3358 <a href="#lua_yieldk"><code>lua_yieldk</code></a>, <a href="#lua_callk"><code>lua_callk</code></a>, and <a href="#lua_pcallk"><code>lua_pcallk</code></a>.
3359 All those functions receive a <em>continuation function</em>
3360 (as a parameter named <code>k</code>) to continue execution after a yield.
3361
3362
3363 <p>
3364 We need to set some terminology to explain continuations.
3365 We have a C function called from Lua which we will call
3366 the <em>original function</em>.
3367 This original function then calls one of those three functions in the C API,
3368 which we will call the <em>callee function</em>,
3369 that then yields the current thread.
3370 This can happen when the callee function is <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
3371 or when the callee function is either <a href="#lua_callk"><code>lua_callk</code></a> or <a href="#lua_pcallk"><code>lua_pcallk</code></a>
3372 and the function called by them yields.
3373
3374
3375 <p>
3376 Suppose the running thread yields while executing the callee function.
3377 After the thread resumes,
3378 it eventually will finish running the callee function.
3379 However,
3380 the callee function cannot return to the original function,
3381 because its frame in the C stack was destroyed by the yield.
3382 Instead, Lua calls a <em>continuation function</em>,
3383 which was given as an argument to the callee function.
3384 As the name implies,
3385 the continuation function should continue the task
3386 of the original function.
3387
3388
3389 <p>
3390 As an illustration, consider the following function:
3391
3392 <pre>
3393 int original_function (lua_State *L) {
3394 ... /* code 1 */
3395 status = lua_pcall(L, n, m, h); /* calls Lua */
3396 ... /* code 2 */
3397 }
3398 </pre><p>
3399 Now we want to allow
3400 the Lua code being run by <a href="#lua_pcall"><code>lua_pcall</code></a> to yield.
3401 First, we can rewrite our function like here:
3402
3403 <pre>
3404 int k (lua_State *L, int status, lua_KContext ctx) {
3405 ... /* code 2 */
3406 }
3407
3408 int original_function (lua_State *L) {
3409 ... /* code 1 */
3410 return k(L, lua_pcall(L, n, m, h), ctx);
3411 }
3412 </pre><p>
3413 In the above code,
3414 the new function <code>k</code> is a
3415 <em>continuation function</em> (with type <a href="#lua_KFunction"><code>lua_KFunction</code></a>),
3416 which should do all the work that the original function
3417 was doing after calling <a href="#lua_pcall"><code>lua_pcall</code></a>.
3418 Now, we must inform Lua that it must call <code>k</code> if the Lua code
3419 being executed by <a href="#lua_pcall"><code>lua_pcall</code></a> gets interrupted in some way
3420 (errors or yielding),
3421 so we rewrite the code as here,
3422 replacing <a href="#lua_pcall"><code>lua_pcall</code></a> by <a href="#lua_pcallk"><code>lua_pcallk</code></a>:
3423
3424 <pre>
3425 int original_function (lua_State *L) {
3426 ... /* code 1 */
3427 return k(L, lua_pcallk(L, n, m, h, ctx2, k), ctx1);
3428 }
3429 </pre><p>
3430 Note the external, explicit call to the continuation:
3431 Lua will call the continuation only if needed, that is,
3432 in case of errors or resuming after a yield.
3433 If the called function returns normally without ever yielding,
3434 <a href="#lua_pcallk"><code>lua_pcallk</code></a> (and <a href="#lua_callk"><code>lua_callk</code></a>) will also return normally.
3435 (Of course, instead of calling the continuation in that case,
3436 you can do the equivalent work directly inside the original function.)
3437
3438
3439 <p>
3440 Besides the Lua state,
3441 the continuation function has two other parameters:
3442 the final status of the call and the context value (<code>ctx</code>) that
3443 was passed originally to <a href="#lua_pcallk"><code>lua_pcallk</code></a>.
3444 Lua does not use this context value;
3445 it only passes this value from the original function to the
3446 continuation function.
3447 For <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
3448 the status is the same value that would be returned by <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
3449 except that it is <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when being executed after a yield
3450 (instead of <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>).
3451 For <a href="#lua_yieldk"><code>lua_yieldk</code></a> and <a href="#lua_callk"><code>lua_callk</code></a>,
3452 the status is always <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when Lua calls the continuation.
3453 (For these two functions,
3454 Lua will not call the continuation in case of errors,
3455 because they do not handle errors.)
3456 Similarly, when using <a href="#lua_callk"><code>lua_callk</code></a>,
3457 you should call the continuation function
3458 with <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> as the status.
3459 (For <a href="#lua_yieldk"><code>lua_yieldk</code></a>, there is not much point in calling
3460 directly the continuation function,
3461 because <a href="#lua_yieldk"><code>lua_yieldk</code></a> usually does not return.)
3462
3463
3464 <p>
3465 Lua treats the continuation function as if it were the original function.
3466 The continuation function receives the same Lua stack
3467 from the original function,
3468 in the same state it would be if the callee function had returned.
3469 (For instance,
3470 after a <a href="#lua_callk"><code>lua_callk</code></a> the function and its arguments are
3471 removed from the stack and replaced by the results from the call.)
3472 It also has the same upvalues.
3473 Whatever it returns is handled by Lua as if it were the return
3474 of the original function.
3475
3476
3477
3478
3479
3480 <h2>4.6 – <a name="4.6">Functions and Types</a></h2>
3481
3482 <p>
3483 Here we list all functions and types from the C API in
3484 alphabetical order.
3485 Each function has an indicator like this:
3486 <span class="apii">[-o, +p, <em>x</em>]</span>
3487
3488
3489 <p>
3490 The first field, <code>o</code>,
3491 is how many elements the function pops from the stack.
3492 The second field, <code>p</code>,
3493 is how many elements the function pushes onto the stack.
3494 (Any function always pushes its results after popping its arguments.)
3495 A field in the form <code>x|y</code> means the function can push (or pop)
3496 <code>x</code> or <code>y</code> elements,
3497 depending on the situation;
3498 an interrogation mark '<code>?</code>' means that
3499 we cannot know how many elements the function pops/pushes
3500 by looking only at its arguments.
3501 (For instance, they may depend on what is in the stack.)
3502 The third field, <code>x</code>,
3503 tells whether the function may raise errors:
3504 '<code>-</code>' means the function never raises any error;
3505 '<code>m</code>' means the function may raise only out-of-memory errors;
3506 '<code>v</code>' means the function may raise the errors explained in the text;
3507 '<code>e</code>' means the function can run arbitrary Lua code,
3508 either directly or through metamethods,
3509 and therefore may raise any errors.
3510
3511
3512
3513 <hr><h3><a name="lua_absindex"><code>lua_absindex</code></a></h3><p>
3514 <span class="apii">[-0, +0, –]</span>
3515 <pre>int lua_absindex (lua_State *L, int idx);</pre>
3516
3517 <p>
3518 Converts the acceptable index <code>idx</code>
3519 into an equivalent absolute index
3520 (that is, one that does not depend on the stack size).
3521
3522
3523
3524
3525
3526 <hr><h3><a name="lua_Alloc"><code>lua_Alloc</code></a></h3>
3527 <pre>typedef void * (*lua_Alloc) (void *ud,
3528 void *ptr,
3529 size_t osize,
3530 size_t nsize);</pre>
3531
3532 <p>
3533 The type of the memory-allocation function used by Lua states.
3534 The allocator function must provide a
3535 functionality similar to <code>realloc</code>,
3536 but not exactly the same.
3537 Its arguments are
3538 <code>ud</code>, an opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>;
3539 <code>ptr</code>, a pointer to the block being allocated/reallocated/freed;
3540 <code>osize</code>, the original size of the block or some code about what
3541 is being allocated;
3542 and <code>nsize</code>, the new size of the block.
3543
3544
3545 <p>
3546 When <code>ptr</code> is not <code>NULL</code>,
3547 <code>osize</code> is the size of the block pointed by <code>ptr</code>,
3548 that is, the size given when it was allocated or reallocated.
3549
3550
3551 <p>
3552 When <code>ptr</code> is <code>NULL</code>,
3553 <code>osize</code> encodes the kind of object that Lua is allocating.
3554 <code>osize</code> is any of
3555 <a href="#pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>, <a href="#pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>, <a href="#pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
3556 <a href="#pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>, or <a href="#pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a> when (and only when)
3557 Lua is creating a new object of that type.
3558 When <code>osize</code> is some other value,
3559 Lua is allocating memory for something else.
3560
3561
3562 <p>
3563 Lua assumes the following behavior from the allocator function:
3564
3565
3566 <p>
3567 When <code>nsize</code> is zero,
3568 the allocator must behave like <code>free</code>
3569 and then return <code>NULL</code>.
3570
3571
3572 <p>
3573 When <code>nsize</code> is not zero,
3574 the allocator must behave like <code>realloc</code>.
3575 In particular, the allocator returns <code>NULL</code>
3576 if and only if it cannot fulfill the request.
3577
3578
3579 <p>
3580 Here is a simple implementation for the allocator function.
3581 It is used in the auxiliary library by <a href="#luaL_newstate"><code>luaL_newstate</code></a>.
3582
3583 <pre>
3584 static void *l_alloc (void *ud, void *ptr, size_t osize,
3585 size_t nsize) {
3586 (void)ud; (void)osize; /* not used */
3587 if (nsize == 0) {
3588 free(ptr);
3589 return NULL;
3590 }
3591 else
3592 return realloc(ptr, nsize);
3593 }
3594 </pre><p>
3595 Note that ISO C ensures
3596 that <code>free(NULL)</code> has no effect and that
3597 <code>realloc(NULL,size)</code> is equivalent to <code>malloc(size)</code>.
3598
3599
3600
3601
3602
3603 <hr><h3><a name="lua_arith"><code>lua_arith</code></a></h3><p>
3604 <span class="apii">[-(2|1), +1, <em>e</em>]</span>
3605 <pre>void lua_arith (lua_State *L, int op);</pre>
3606
3607 <p>
3608 Performs an arithmetic or bitwise operation over the two values
3609 (or one, in the case of negations)
3610 at the top of the stack,
3611 with the value on the top being the second operand,
3612 pops these values, and pushes the result of the operation.
3613 The function follows the semantics of the corresponding Lua operator
3614 (that is, it may call metamethods).
3615
3616
3617 <p>
3618 The value of <code>op</code> must be one of the following constants:
3619
3620 <ul>
3621
3622 <li><b><a name="pdf-LUA_OPADD"><code>LUA_OPADD</code></a>: </b> performs addition (<code>+</code>)</li>
3623 <li><b><a name="pdf-LUA_OPSUB"><code>LUA_OPSUB</code></a>: </b> performs subtraction (<code>-</code>)</li>
3624 <li><b><a name="pdf-LUA_OPMUL"><code>LUA_OPMUL</code></a>: </b> performs multiplication (<code>*</code>)</li>
3625 <li><b><a name="pdf-LUA_OPDIV"><code>LUA_OPDIV</code></a>: </b> performs float division (<code>/</code>)</li>
3626 <li><b><a name="pdf-LUA_OPIDIV"><code>LUA_OPIDIV</code></a>: </b> performs floor division (<code>//</code>)</li>
3627 <li><b><a name="pdf-LUA_OPMOD"><code>LUA_OPMOD</code></a>: </b> performs modulo (<code>%</code>)</li>
3628 <li><b><a name="pdf-LUA_OPPOW"><code>LUA_OPPOW</code></a>: </b> performs exponentiation (<code>^</code>)</li>
3629 <li><b><a name="pdf-LUA_OPUNM"><code>LUA_OPUNM</code></a>: </b> performs mathematical negation (unary <code>-</code>)</li>
3630 <li><b><a name="pdf-LUA_OPBNOT"><code>LUA_OPBNOT</code></a>: </b> performs bitwise NOT (<code>~</code>)</li>
3631 <li><b><a name="pdf-LUA_OPBAND"><code>LUA_OPBAND</code></a>: </b> performs bitwise AND (<code>&</code>)</li>
3632 <li><b><a name="pdf-LUA_OPBOR"><code>LUA_OPBOR</code></a>: </b> performs bitwise OR (<code>|</code>)</li>
3633 <li><b><a name="pdf-LUA_OPBXOR"><code>LUA_OPBXOR</code></a>: </b> performs bitwise exclusive OR (<code>~</code>)</li>
3634 <li><b><a name="pdf-LUA_OPSHL"><code>LUA_OPSHL</code></a>: </b> performs left shift (<code><<</code>)</li>
3635 <li><b><a name="pdf-LUA_OPSHR"><code>LUA_OPSHR</code></a>: </b> performs right shift (<code>>></code>)</li>
3636
3637 </ul>
3638
3639
3640
3641
3642 <hr><h3><a name="lua_atpanic"><code>lua_atpanic</code></a></h3><p>
3643 <span class="apii">[-0, +0, –]</span>
3644 <pre>lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);</pre>
3645
3646 <p>
3647 Sets a new panic function and returns the old one (see <a href="#4.4">§4.4</a>).
3648
3649
3650
3651
3652
3653 <hr><h3><a name="lua_call"><code>lua_call</code></a></h3><p>
3654 <span class="apii">[-(nargs+1), +nresults, <em>e</em>]</span>
3655 <pre>void lua_call (lua_State *L, int nargs, int nresults);</pre>
3656
3657 <p>
3658 Calls a function.
3659 Like regular Lua calls,
3660 <code>lua_call</code> respects the <code>__call</code> metamethod.
3661 So, here the word "function"
3662 means any callable value.
3663
3664
3665 <p>
3666 To do a call you must use the following protocol:
3667 first, the function to be called is pushed onto the stack;
3668 then, the arguments to the call are pushed
3669 in direct order;
3670 that is, the first argument is pushed first.
3671 Finally you call <a href="#lua_call"><code>lua_call</code></a>;
3672 <code>nargs</code> is the number of arguments that you pushed onto the stack.
3673 When the function returns,
3674 all arguments and the function value are popped
3675 and the call results are pushed onto the stack.
3676 The number of results is adjusted to <code>nresults</code>,
3677 unless <code>nresults</code> is <a name="pdf-LUA_MULTRET"><code>LUA_MULTRET</code></a>.
3678 In this case, all results from the function are pushed;
3679 Lua takes care that the returned values fit into the stack space,
3680 but it does not ensure any extra space in the stack.
3681 The function results are pushed onto the stack in direct order
3682 (the first result is pushed first),
3683 so that after the call the last result is on the top of the stack.
3684
3685
3686 <p>
3687 Any error while calling and running the function is propagated upwards
3688 (with a <code>longjmp</code>).
3689
3690
3691 <p>
3692 The following example shows how the host program can do the
3693 equivalent to this Lua code:
3694
3695 <pre>
3696 a = f("how", t.x, 14)
3697 </pre><p>
3698 Here it is in C:
3699
3700 <pre>
3701 lua_getglobal(L, "f"); /* function to be called */
3702 lua_pushliteral(L, "how"); /* 1st argument */
3703 lua_getglobal(L, "t"); /* table to be indexed */
3704 lua_getfield(L, -1, "x"); /* push result of t.x (2nd arg) */
3705 lua_remove(L, -2); /* remove 't' from the stack */
3706 lua_pushinteger(L, 14); /* 3rd argument */
3707 lua_call(L, 3, 1); /* call 'f' with 3 arguments and 1 result */
3708 lua_setglobal(L, "a"); /* set global 'a' */
3709 </pre><p>
3710 Note that the code above is <em>balanced</em>:
3711 at its end, the stack is back to its original configuration.
3712 This is considered good programming practice.
3713
3714
3715
3716
3717
3718 <hr><h3><a name="lua_callk"><code>lua_callk</code></a></h3><p>
3719 <span class="apii">[-(nargs + 1), +nresults, <em>e</em>]</span>
3720 <pre>void lua_callk (lua_State *L,
3721 int nargs,
3722 int nresults,
3723 lua_KContext ctx,
3724 lua_KFunction k);</pre>
3725
3726 <p>
3727 This function behaves exactly like <a href="#lua_call"><code>lua_call</code></a>,
3728 but allows the called function to yield (see <a href="#4.5">§4.5</a>).
3729
3730
3731
3732
3733
3734 <hr><h3><a name="lua_CFunction"><code>lua_CFunction</code></a></h3>
3735 <pre>typedef int (*lua_CFunction) (lua_State *L);</pre>
3736
3737 <p>
3738 Type for C functions.
3739
3740
3741 <p>
3742 In order to communicate properly with Lua,
3743 a C function must use the following protocol,
3744 which defines the way parameters and results are passed:
3745 a C function receives its arguments from Lua in its stack
3746 in direct order (the first argument is pushed first).
3747 So, when the function starts,
3748 <code>lua_gettop(L)</code> returns the number of arguments received by the function.
3749 The first argument (if any) is at index 1
3750 and its last argument is at index <code>lua_gettop(L)</code>.
3751 To return values to Lua, a C function just pushes them onto the stack,
3752 in direct order (the first result is pushed first),
3753 and returns in C the number of results.
3754 Any other value in the stack below the results will be properly
3755 discarded by Lua.
3756 Like a Lua function, a C function called by Lua can also return
3757 many results.
3758
3759
3760 <p>
3761 As an example, the following function receives a variable number
3762 of numeric arguments and returns their average and their sum:
3763
3764 <pre>
3765 static int foo (lua_State *L) {
3766 int n = lua_gettop(L); /* number of arguments */
3767 lua_Number sum = 0.0;
3768 int i;
3769 for (i = 1; i <= n; i++) {
3770 if (!lua_isnumber(L, i)) {
3771 lua_pushliteral(L, "incorrect argument");
3772 lua_error(L);
3773 }
3774 sum += lua_tonumber(L, i);
3775 }
3776 lua_pushnumber(L, sum/n); /* first result */
3777 lua_pushnumber(L, sum); /* second result */
3778 return 2; /* number of results */
3779 }
3780 </pre>
3781
3782
3783
3784
3785 <hr><h3><a name="lua_checkstack"><code>lua_checkstack</code></a></h3><p>
3786 <span class="apii">[-0, +0, –]</span>
3787 <pre>int lua_checkstack (lua_State *L, int n);</pre>
3788
3789 <p>
3790 Ensures that the stack has space for at least <code>n</code> extra elements,
3791 that is, that you can safely push up to <code>n</code> values into it.
3792 It returns false if it cannot fulfill the request,
3793 either because it would cause the stack
3794 to be greater than a fixed maximum size
3795 (typically at least several thousand elements) or
3796 because it cannot allocate memory for the extra space.
3797 This function never shrinks the stack;
3798 if the stack already has space for the extra elements,
3799 it is left unchanged.
3800
3801
3802
3803
3804
3805 <hr><h3><a name="lua_close"><code>lua_close</code></a></h3><p>
3806 <span class="apii">[-0, +0, –]</span>
3807 <pre>void lua_close (lua_State *L);</pre>
3808
3809 <p>
3810 Close all active to-be-closed variables in the main thread,
3811 release all objects in the given Lua state
3812 (calling the corresponding garbage-collection metamethods, if any),
3813 and frees all dynamic memory used by this state.
3814
3815
3816 <p>
3817 On several platforms, you may not need to call this function,
3818 because all resources are naturally released when the host program ends.
3819 On the other hand, long-running programs that create multiple states,
3820 such as daemons or web servers,
3821 will probably need to close states as soon as they are not needed.
3822
3823
3824
3825
3826
3827 <hr><h3><a name="lua_closeslot"><code>lua_closeslot</code></a></h3><p>
3828 <span class="apii">[-0, +0, <em>e</em>]</span>
3829 <pre>void lua_closeslot (lua_State *L, int index);</pre>
3830
3831 <p>
3832 Close the to-be-closed slot at the given index and set its value to <b>nil</b>.
3833 The index must be the last index previously marked to be closed
3834 (see <a href="#lua_toclose"><code>lua_toclose</code></a>) that is still active (that is, not closed yet).
3835
3836
3837 <p>
3838 A <code>__close</code> metamethod cannot yield
3839 when called through this function.
3840
3841
3842 <p>
3843 (This function was introduced in release 5.4.3.)
3844
3845
3846
3847
3848
3849 <hr><h3><a name="lua_closethread"><code>lua_closethread</code></a></h3><p>
3850 <span class="apii">[-0, +?, –]</span>
3851 <pre>int lua_closethread (lua_State *L, lua_State *from);</pre>
3852
3853 <p>
3854 Resets a thread, cleaning its call stack and closing all pending
3855 to-be-closed variables.
3856 Returns a status code:
3857 <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> for no errors in the thread
3858 (either the original error that stopped the thread or
3859 errors in closing methods),
3860 or an error status otherwise.
3861 In case of error,
3862 leaves the error object on the top of the stack.
3863
3864
3865 <p>
3866 The parameter <code>from</code> represents the coroutine that is resetting <code>L</code>.
3867 If there is no such coroutine,
3868 this parameter can be <code>NULL</code>.
3869
3870
3871 <p>
3872 (This function was introduced in release 5.4.6.)
3873
3874
3875
3876
3877
3878 <hr><h3><a name="lua_compare"><code>lua_compare</code></a></h3><p>
3879 <span class="apii">[-0, +0, <em>e</em>]</span>
3880 <pre>int lua_compare (lua_State *L, int index1, int index2, int op);</pre>
3881
3882 <p>
3883 Compares two Lua values.
3884 Returns 1 if the value at index <code>index1</code> satisfies <code>op</code>
3885 when compared with the value at index <code>index2</code>,
3886 following the semantics of the corresponding Lua operator
3887 (that is, it may call metamethods).
3888 Otherwise returns 0.
3889 Also returns 0 if any of the indices is not valid.
3890
3891
3892 <p>
3893 The value of <code>op</code> must be one of the following constants:
3894
3895 <ul>
3896
3897 <li><b><a name="pdf-LUA_OPEQ"><code>LUA_OPEQ</code></a>: </b> compares for equality (<code>==</code>)</li>
3898 <li><b><a name="pdf-LUA_OPLT"><code>LUA_OPLT</code></a>: </b> compares for less than (<code><</code>)</li>
3899 <li><b><a name="pdf-LUA_OPLE"><code>LUA_OPLE</code></a>: </b> compares for less or equal (<code><=</code>)</li>
3900
3901 </ul>
3902
3903
3904
3905
3906 <hr><h3><a name="lua_concat"><code>lua_concat</code></a></h3><p>
3907 <span class="apii">[-n, +1, <em>e</em>]</span>
3908 <pre>void lua_concat (lua_State *L, int n);</pre>
3909
3910 <p>
3911 Concatenates the <code>n</code> values at the top of the stack,
3912 pops them, and leaves the result on the top.
3913 If <code>n</code> is 1, the result is the single value on the stack
3914 (that is, the function does nothing);
3915 if <code>n</code> is 0, the result is the empty string.
3916 Concatenation is performed following the usual semantics of Lua
3917 (see <a href="#3.4.6">§3.4.6</a>).
3918
3919
3920
3921
3922
3923 <hr><h3><a name="lua_copy"><code>lua_copy</code></a></h3><p>
3924 <span class="apii">[-0, +0, –]</span>
3925 <pre>void lua_copy (lua_State *L, int fromidx, int toidx);</pre>
3926
3927 <p>
3928 Copies the element at index <code>fromidx</code>
3929 into the valid index <code>toidx</code>,
3930 replacing the value at that position.
3931 Values at other positions are not affected.
3932
3933
3934
3935
3936
3937 <hr><h3><a name="lua_createtable"><code>lua_createtable</code></a></h3><p>
3938 <span class="apii">[-0, +1, <em>m</em>]</span>
3939 <pre>void lua_createtable (lua_State *L, int narr, int nrec);</pre>
3940
3941 <p>
3942 Creates a new empty table and pushes it onto the stack.
3943 Parameter <code>narr</code> is a hint for how many elements the table
3944 will have as a sequence;
3945 parameter <code>nrec</code> is a hint for how many other elements
3946 the table will have.
3947 Lua may use these hints to preallocate memory for the new table.
3948 This preallocation may help performance when you know in advance
3949 how many elements the table will have.
3950 Otherwise you can use the function <a href="#lua_newtable"><code>lua_newtable</code></a>.
3951
3952
3953
3954
3955
3956 <hr><h3><a name="lua_dump"><code>lua_dump</code></a></h3><p>
3957 <span class="apii">[-0, +0, –]</span>
3958 <pre>int lua_dump (lua_State *L,
3959 lua_Writer writer,
3960 void *data,
3961 int strip);</pre>
3962
3963 <p>
3964 Dumps a function as a binary chunk.
3965 Receives a Lua function on the top of the stack
3966 and produces a binary chunk that,
3967 if loaded again,
3968 results in a function equivalent to the one dumped.
3969 As it produces parts of the chunk,
3970 <a href="#lua_dump"><code>lua_dump</code></a> calls function <code>writer</code> (see <a href="#lua_Writer"><code>lua_Writer</code></a>)
3971 with the given <code>data</code>
3972 to write them.
3973
3974
3975 <p>
3976 If <code>strip</code> is true,
3977 the binary representation may not include all debug information
3978 about the function,
3979 to save space.
3980
3981
3982 <p>
3983 The value returned is the error code returned by the last
3984 call to the writer;
3985 0 means no errors.
3986
3987
3988 <p>
3989 This function does not pop the Lua function from the stack.
3990
3991
3992
3993
3994
3995 <hr><h3><a name="lua_error"><code>lua_error</code></a></h3><p>
3996 <span class="apii">[-1, +0, <em>v</em>]</span>
3997 <pre>int lua_error (lua_State *L);</pre>
3998
3999 <p>
4000 Raises a Lua error,
4001 using the value on the top of the stack as the error object.
4002 This function does a long jump,
4003 and therefore never returns
4004 (see <a href="#luaL_error"><code>luaL_error</code></a>).
4005
4006
4007
4008
4009
4010 <hr><h3><a name="lua_gc"><code>lua_gc</code></a></h3><p>
4011 <span class="apii">[-0, +0, –]</span>
4012 <pre>int lua_gc (lua_State *L, int what, ...);</pre>
4013
4014 <p>
4015 Controls the garbage collector.
4016
4017
4018 <p>
4019 This function performs several tasks,
4020 according to the value of the parameter <code>what</code>.
4021 For options that need extra arguments,
4022 they are listed after the option.
4023
4024 <ul>
4025
4026 <li><b><code>LUA_GCCOLLECT</code>: </b>
4027 Performs a full garbage-collection cycle.
4028 </li>
4029
4030 <li><b><code>LUA_GCSTOP</code>: </b>
4031 Stops the garbage collector.
4032 </li>
4033
4034 <li><b><code>LUA_GCRESTART</code>: </b>
4035 Restarts the garbage collector.
4036 </li>
4037
4038 <li><b><code>LUA_GCCOUNT</code>: </b>
4039 Returns the current amount of memory (in Kbytes) in use by Lua.
4040 </li>
4041
4042 <li><b><code>LUA_GCCOUNTB</code>: </b>
4043 Returns the remainder of dividing the current amount of bytes of
4044 memory in use by Lua by 1024.
4045 </li>
4046
4047 <li><b><code>LUA_GCSTEP</code> <code>(int stepsize)</code>: </b>
4048 Performs an incremental step of garbage collection,
4049 corresponding to the allocation of <code>stepsize</code> Kbytes.
4050 </li>
4051
4052 <li><b><code>LUA_GCISRUNNING</code>: </b>
4053 Returns a boolean that tells whether the collector is running
4054 (i.e., not stopped).
4055 </li>
4056
4057 <li><b><code>LUA_GCINC</code> (int pause, int stepmul, stepsize): </b>
4058 Changes the collector to incremental mode
4059 with the given parameters (see <a href="#2.5.1">§2.5.1</a>).
4060 Returns the previous mode (<code>LUA_GCGEN</code> or <code>LUA_GCINC</code>).
4061 </li>
4062
4063 <li><b><code>LUA_GCGEN</code> (int minormul, int majormul): </b>
4064 Changes the collector to generational mode
4065 with the given parameters (see <a href="#2.5.2">§2.5.2</a>).
4066 Returns the previous mode (<code>LUA_GCGEN</code> or <code>LUA_GCINC</code>).
4067 </li>
4068
4069 </ul><p>
4070 For more details about these options,
4071 see <a href="#pdf-collectgarbage"><code>collectgarbage</code></a>.
4072
4073
4074 <p>
4075 This function should not be called by a finalizer.
4076
4077
4078
4079
4080
4081 <hr><h3><a name="lua_getallocf"><code>lua_getallocf</code></a></h3><p>
4082 <span class="apii">[-0, +0, –]</span>
4083 <pre>lua_Alloc lua_getallocf (lua_State *L, void **ud);</pre>
4084
4085 <p>
4086 Returns the memory-allocation function of a given state.
4087 If <code>ud</code> is not <code>NULL</code>, Lua stores in <code>*ud</code> the
4088 opaque pointer given when the memory-allocator function was set.
4089
4090
4091
4092
4093
4094 <hr><h3><a name="lua_getfield"><code>lua_getfield</code></a></h3><p>
4095 <span class="apii">[-0, +1, <em>e</em>]</span>
4096 <pre>int lua_getfield (lua_State *L, int index, const char *k);</pre>
4097
4098 <p>
4099 Pushes onto the stack the value <code>t[k]</code>,
4100 where <code>t</code> is the value at the given index.
4101 As in Lua, this function may trigger a metamethod
4102 for the "index" event (see <a href="#2.4">§2.4</a>).
4103
4104
4105 <p>
4106 Returns the type of the pushed value.
4107
4108
4109
4110
4111
4112 <hr><h3><a name="lua_getextraspace"><code>lua_getextraspace</code></a></h3><p>
4113 <span class="apii">[-0, +0, –]</span>
4114 <pre>void *lua_getextraspace (lua_State *L);</pre>
4115
4116 <p>
4117 Returns a pointer to a raw memory area associated with the
4118 given Lua state.
4119 The application can use this area for any purpose;
4120 Lua does not use it for anything.
4121
4122
4123 <p>
4124 Each new thread has this area initialized with a copy
4125 of the area of the main thread.
4126
4127
4128 <p>
4129 By default, this area has the size of a pointer to void,
4130 but you can recompile Lua with a different size for this area.
4131 (See <code>LUA_EXTRASPACE</code> in <code>luaconf.h</code>.)
4132
4133
4134
4135
4136
4137 <hr><h3><a name="lua_getglobal"><code>lua_getglobal</code></a></h3><p>
4138 <span class="apii">[-0, +1, <em>e</em>]</span>
4139 <pre>int lua_getglobal (lua_State *L, const char *name);</pre>
4140
4141 <p>
4142 Pushes onto the stack the value of the global <code>name</code>.
4143 Returns the type of that value.
4144
4145
4146
4147
4148
4149 <hr><h3><a name="lua_geti"><code>lua_geti</code></a></h3><p>
4150 <span class="apii">[-0, +1, <em>e</em>]</span>
4151 <pre>int lua_geti (lua_State *L, int index, lua_Integer i);</pre>
4152
4153 <p>
4154 Pushes onto the stack the value <code>t[i]</code>,
4155 where <code>t</code> is the value at the given index.
4156 As in Lua, this function may trigger a metamethod
4157 for the "index" event (see <a href="#2.4">§2.4</a>).
4158
4159
4160 <p>
4161 Returns the type of the pushed value.
4162
4163
4164
4165
4166
4167 <hr><h3><a name="lua_getmetatable"><code>lua_getmetatable</code></a></h3><p>
4168 <span class="apii">[-0, +(0|1), –]</span>
4169 <pre>int lua_getmetatable (lua_State *L, int index);</pre>
4170
4171 <p>
4172 If the value at the given index has a metatable,
4173 the function pushes that metatable onto the stack and returns 1.
4174 Otherwise,
4175 the function returns 0 and pushes nothing on the stack.
4176
4177
4178
4179
4180
4181 <hr><h3><a name="lua_gettable"><code>lua_gettable</code></a></h3><p>
4182 <span class="apii">[-1, +1, <em>e</em>]</span>
4183 <pre>int lua_gettable (lua_State *L, int index);</pre>
4184
4185 <p>
4186 Pushes onto the stack the value <code>t[k]</code>,
4187 where <code>t</code> is the value at the given index
4188 and <code>k</code> is the value on the top of the stack.
4189
4190
4191 <p>
4192 This function pops the key from the stack,
4193 pushing the resulting value in its place.
4194 As in Lua, this function may trigger a metamethod
4195 for the "index" event (see <a href="#2.4">§2.4</a>).
4196
4197
4198 <p>
4199 Returns the type of the pushed value.
4200
4201
4202
4203
4204
4205 <hr><h3><a name="lua_gettop"><code>lua_gettop</code></a></h3><p>
4206 <span class="apii">[-0, +0, –]</span>
4207 <pre>int lua_gettop (lua_State *L);</pre>
4208
4209 <p>
4210 Returns the index of the top element in the stack.
4211 Because indices start at 1,
4212 this result is equal to the number of elements in the stack;
4213 in particular, 0 means an empty stack.
4214
4215
4216
4217
4218
4219 <hr><h3><a name="lua_getiuservalue"><code>lua_getiuservalue</code></a></h3><p>
4220 <span class="apii">[-0, +1, –]</span>
4221 <pre>int lua_getiuservalue (lua_State *L, int index, int n);</pre>
4222
4223 <p>
4224 Pushes onto the stack the <code>n</code>-th user value associated with the
4225 full userdata at the given index and
4226 returns the type of the pushed value.
4227
4228
4229 <p>
4230 If the userdata does not have that value,
4231 pushes <b>nil</b> and returns <a href="#pdf-LUA_TNONE"><code>LUA_TNONE</code></a>.
4232
4233
4234
4235
4236
4237 <hr><h3><a name="lua_insert"><code>lua_insert</code></a></h3><p>
4238 <span class="apii">[-1, +1, –]</span>
4239 <pre>void lua_insert (lua_State *L, int index);</pre>
4240
4241 <p>
4242 Moves the top element into the given valid index,
4243 shifting up the elements above this index to open space.
4244 This function cannot be called with a pseudo-index,
4245 because a pseudo-index is not an actual stack position.
4246
4247
4248
4249
4250
4251 <hr><h3><a name="lua_Integer"><code>lua_Integer</code></a></h3>
4252 <pre>typedef ... lua_Integer;</pre>
4253
4254 <p>
4255 The type of integers in Lua.
4256
4257
4258 <p>
4259 By default this type is <code>long long</code>,
4260 (usually a 64-bit two-complement integer),
4261 but that can be changed to <code>long</code> or <code>int</code>
4262 (usually a 32-bit two-complement integer).
4263 (See <code>LUA_INT_TYPE</code> in <code>luaconf.h</code>.)
4264
4265
4266 <p>
4267 Lua also defines the constants
4268 <a name="pdf-LUA_MININTEGER"><code>LUA_MININTEGER</code></a> and <a name="pdf-LUA_MAXINTEGER"><code>LUA_MAXINTEGER</code></a>,
4269 with the minimum and the maximum values that fit in this type.
4270
4271
4272
4273
4274
4275 <hr><h3><a name="lua_isboolean"><code>lua_isboolean</code></a></h3><p>
4276 <span class="apii">[-0, +0, –]</span>
4277 <pre>int lua_isboolean (lua_State *L, int index);</pre>
4278
4279 <p>
4280 Returns 1 if the value at the given index is a boolean,
4281 and 0 otherwise.
4282
4283
4284
4285
4286
4287 <hr><h3><a name="lua_iscfunction"><code>lua_iscfunction</code></a></h3><p>
4288 <span class="apii">[-0, +0, –]</span>
4289 <pre>int lua_iscfunction (lua_State *L, int index);</pre>
4290
4291 <p>
4292 Returns 1 if the value at the given index is a C function,
4293 and 0 otherwise.
4294
4295
4296
4297
4298
4299 <hr><h3><a name="lua_isfunction"><code>lua_isfunction</code></a></h3><p>
4300 <span class="apii">[-0, +0, –]</span>
4301 <pre>int lua_isfunction (lua_State *L, int index);</pre>
4302
4303 <p>
4304 Returns 1 if the value at the given index is a function
4305 (either C or Lua), and 0 otherwise.
4306
4307
4308
4309
4310
4311 <hr><h3><a name="lua_isinteger"><code>lua_isinteger</code></a></h3><p>
4312 <span class="apii">[-0, +0, –]</span>
4313 <pre>int lua_isinteger (lua_State *L, int index);</pre>
4314
4315 <p>
4316 Returns 1 if the value at the given index is an integer
4317 (that is, the value is a number and is represented as an integer),
4318 and 0 otherwise.
4319
4320
4321
4322
4323
4324 <hr><h3><a name="lua_islightuserdata"><code>lua_islightuserdata</code></a></h3><p>
4325 <span class="apii">[-0, +0, –]</span>
4326 <pre>int lua_islightuserdata (lua_State *L, int index);</pre>
4327
4328 <p>
4329 Returns 1 if the value at the given index is a light userdata,
4330 and 0 otherwise.
4331
4332
4333
4334
4335
4336 <hr><h3><a name="lua_isnil"><code>lua_isnil</code></a></h3><p>
4337 <span class="apii">[-0, +0, –]</span>
4338 <pre>int lua_isnil (lua_State *L, int index);</pre>
4339
4340 <p>
4341 Returns 1 if the value at the given index is <b>nil</b>,
4342 and 0 otherwise.
4343
4344
4345
4346
4347
4348 <hr><h3><a name="lua_isnone"><code>lua_isnone</code></a></h3><p>
4349 <span class="apii">[-0, +0, –]</span>
4350 <pre>int lua_isnone (lua_State *L, int index);</pre>
4351
4352 <p>
4353 Returns 1 if the given index is not valid,
4354 and 0 otherwise.
4355
4356
4357
4358
4359
4360 <hr><h3><a name="lua_isnoneornil"><code>lua_isnoneornil</code></a></h3><p>
4361 <span class="apii">[-0, +0, –]</span>
4362 <pre>int lua_isnoneornil (lua_State *L, int index);</pre>
4363
4364 <p>
4365 Returns 1 if the given index is not valid
4366 or if the value at this index is <b>nil</b>,
4367 and 0 otherwise.
4368
4369
4370
4371
4372
4373 <hr><h3><a name="lua_isnumber"><code>lua_isnumber</code></a></h3><p>
4374 <span class="apii">[-0, +0, –]</span>
4375 <pre>int lua_isnumber (lua_State *L, int index);</pre>
4376
4377 <p>
4378 Returns 1 if the value at the given index is a number
4379 or a string convertible to a number,
4380 and 0 otherwise.
4381
4382
4383
4384
4385
4386 <hr><h3><a name="lua_isstring"><code>lua_isstring</code></a></h3><p>
4387 <span class="apii">[-0, +0, –]</span>
4388 <pre>int lua_isstring (lua_State *L, int index);</pre>
4389
4390 <p>
4391 Returns 1 if the value at the given index is a string
4392 or a number (which is always convertible to a string),
4393 and 0 otherwise.
4394
4395
4396
4397
4398
4399 <hr><h3><a name="lua_istable"><code>lua_istable</code></a></h3><p>
4400 <span class="apii">[-0, +0, –]</span>
4401 <pre>int lua_istable (lua_State *L, int index);</pre>
4402
4403 <p>
4404 Returns 1 if the value at the given index is a table,
4405 and 0 otherwise.
4406
4407
4408
4409
4410
4411 <hr><h3><a name="lua_isthread"><code>lua_isthread</code></a></h3><p>
4412 <span class="apii">[-0, +0, –]</span>
4413 <pre>int lua_isthread (lua_State *L, int index);</pre>
4414
4415 <p>
4416 Returns 1 if the value at the given index is a thread,
4417 and 0 otherwise.
4418
4419
4420
4421
4422
4423 <hr><h3><a name="lua_isuserdata"><code>lua_isuserdata</code></a></h3><p>
4424 <span class="apii">[-0, +0, –]</span>
4425 <pre>int lua_isuserdata (lua_State *L, int index);</pre>
4426
4427 <p>
4428 Returns 1 if the value at the given index is a userdata
4429 (either full or light), and 0 otherwise.
4430
4431
4432
4433
4434
4435 <hr><h3><a name="lua_isyieldable"><code>lua_isyieldable</code></a></h3><p>
4436 <span class="apii">[-0, +0, –]</span>
4437 <pre>int lua_isyieldable (lua_State *L);</pre>
4438
4439 <p>
4440 Returns 1 if the given coroutine can yield,
4441 and 0 otherwise.
4442
4443
4444
4445
4446
4447 <hr><h3><a name="lua_KContext"><code>lua_KContext</code></a></h3>
4448 <pre>typedef ... lua_KContext;</pre>
4449
4450 <p>
4451 The type for continuation-function contexts.
4452 It must be a numeric type.
4453 This type is defined as <code>intptr_t</code>
4454 when <code>intptr_t</code> is available,
4455 so that it can store pointers too.
4456 Otherwise, it is defined as <code>ptrdiff_t</code>.
4457
4458
4459
4460
4461
4462 <hr><h3><a name="lua_KFunction"><code>lua_KFunction</code></a></h3>
4463 <pre>typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);</pre>
4464
4465 <p>
4466 Type for continuation functions (see <a href="#4.5">§4.5</a>).
4467
4468
4469
4470
4471
4472 <hr><h3><a name="lua_len"><code>lua_len</code></a></h3><p>
4473 <span class="apii">[-0, +1, <em>e</em>]</span>
4474 <pre>void lua_len (lua_State *L, int index);</pre>
4475
4476 <p>
4477 Returns the length of the value at the given index.
4478 It is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">§3.4.7</a>) and
4479 may trigger a metamethod for the "length" event (see <a href="#2.4">§2.4</a>).
4480 The result is pushed on the stack.
4481
4482
4483
4484
4485
4486 <hr><h3><a name="lua_load"><code>lua_load</code></a></h3><p>
4487 <span class="apii">[-0, +1, –]</span>
4488 <pre>int lua_load (lua_State *L,
4489 lua_Reader reader,
4490 void *data,
4491 const char *chunkname,
4492 const char *mode);</pre>
4493
4494 <p>
4495 Loads a Lua chunk without running it.
4496 If there are no errors,
4497 <code>lua_load</code> pushes the compiled chunk as a Lua
4498 function on top of the stack.
4499 Otherwise, it pushes an error message.
4500
4501
4502 <p>
4503 The <code>lua_load</code> function uses a user-supplied <code>reader</code> function
4504 to read the chunk (see <a href="#lua_Reader"><code>lua_Reader</code></a>).
4505 The <code>data</code> argument is an opaque value passed to the reader function.
4506
4507
4508 <p>
4509 The <code>chunkname</code> argument gives a name to the chunk,
4510 which is used for error messages and in debug information (see <a href="#4.7">§4.7</a>).
4511
4512
4513 <p>
4514 <code>lua_load</code> automatically detects whether the chunk is text or binary
4515 and loads it accordingly (see program <code>luac</code>).
4516 The string <code>mode</code> works as in function <a href="#pdf-load"><code>load</code></a>,
4517 with the addition that
4518 a <code>NULL</code> value is equivalent to the string "<code>bt</code>".
4519
4520
4521 <p>
4522 <code>lua_load</code> uses the stack internally,
4523 so the reader function must always leave the stack
4524 unmodified when returning.
4525
4526
4527 <p>
4528 <code>lua_load</code> can return
4529 <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>, <a href="#pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>, or <a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>.
4530 The function may also return other values corresponding to
4531 errors raised by the read function (see <a href="#4.4.1">§4.4.1</a>).
4532
4533
4534 <p>
4535 If the resulting function has upvalues,
4536 its first upvalue is set to the value of the global environment
4537 stored at index <code>LUA_RIDX_GLOBALS</code> in the registry (see <a href="#4.3">§4.3</a>).
4538 When loading main chunks,
4539 this upvalue will be the <code>_ENV</code> variable (see <a href="#2.2">§2.2</a>).
4540 Other upvalues are initialized with <b>nil</b>.
4541
4542
4543
4544
4545
4546 <hr><h3><a name="lua_newstate"><code>lua_newstate</code></a></h3><p>
4547 <span class="apii">[-0, +0, –]</span>
4548 <pre>lua_State *lua_newstate (lua_Alloc f, void *ud);</pre>
4549
4550 <p>
4551 Creates a new independent state and returns its main thread.
4552 Returns <code>NULL</code> if it cannot create the state
4553 (due to lack of memory).
4554 The argument <code>f</code> is the allocator function;
4555 Lua will do all memory allocation for this state
4556 through this function (see <a href="#lua_Alloc"><code>lua_Alloc</code></a>).
4557 The second argument, <code>ud</code>, is an opaque pointer that Lua
4558 passes to the allocator in every call.
4559
4560
4561
4562
4563
4564 <hr><h3><a name="lua_newtable"><code>lua_newtable</code></a></h3><p>
4565 <span class="apii">[-0, +1, <em>m</em>]</span>
4566 <pre>void lua_newtable (lua_State *L);</pre>
4567
4568 <p>
4569 Creates a new empty table and pushes it onto the stack.
4570 It is equivalent to <code>lua_createtable(L, 0, 0)</code>.
4571
4572
4573
4574
4575
4576 <hr><h3><a name="lua_newthread"><code>lua_newthread</code></a></h3><p>
4577 <span class="apii">[-0, +1, <em>m</em>]</span>
4578 <pre>lua_State *lua_newthread (lua_State *L);</pre>
4579
4580 <p>
4581 Creates a new thread, pushes it on the stack,
4582 and returns a pointer to a <a href="#lua_State"><code>lua_State</code></a> that represents this new thread.
4583 The new thread returned by this function shares with the original thread
4584 its global environment,
4585 but has an independent execution stack.
4586
4587
4588 <p>
4589 Threads are subject to garbage collection,
4590 like any Lua object.
4591
4592
4593
4594
4595
4596 <hr><h3><a name="lua_newuserdatauv"><code>lua_newuserdatauv</code></a></h3><p>
4597 <span class="apii">[-0, +1, <em>m</em>]</span>
4598 <pre>void *lua_newuserdatauv (lua_State *L, size_t size, int nuvalue);</pre>
4599
4600 <p>
4601 This function creates and pushes on the stack a new full userdata,
4602 with <code>nuvalue</code> associated Lua values, called <code>user values</code>,
4603 plus an associated block of raw memory with <code>size</code> bytes.
4604 (The user values can be set and read with the functions
4605 <a href="#lua_setiuservalue"><code>lua_setiuservalue</code></a> and <a href="#lua_getiuservalue"><code>lua_getiuservalue</code></a>.)
4606
4607
4608 <p>
4609 The function returns the address of the block of memory.
4610 Lua ensures that this address is valid as long as
4611 the corresponding userdata is alive (see <a href="#2.5">§2.5</a>).
4612 Moreover, if the userdata is marked for finalization (see <a href="#2.5.3">§2.5.3</a>),
4613 its address is valid at least until the call to its finalizer.
4614
4615
4616
4617
4618
4619 <hr><h3><a name="lua_next"><code>lua_next</code></a></h3><p>
4620 <span class="apii">[-1, +(2|0), <em>v</em>]</span>
4621 <pre>int lua_next (lua_State *L, int index);</pre>
4622
4623 <p>
4624 Pops a key from the stack,
4625 and pushes a key–value pair from the table at the given index,
4626 the "next" pair after the given key.
4627 If there are no more elements in the table,
4628 then <a href="#lua_next"><code>lua_next</code></a> returns 0 and pushes nothing.
4629
4630
4631 <p>
4632 A typical table traversal looks like this:
4633
4634 <pre>
4635 /* table is in the stack at index 't' */
4636 lua_pushnil(L); /* first key */
4637 while (lua_next(L, t) != 0) {
4638 /* uses 'key' (at index -2) and 'value' (at index -1) */
4639 printf("%s - %s\n",
4640 lua_typename(L, lua_type(L, -2)),
4641 lua_typename(L, lua_type(L, -1)));
4642 /* removes 'value'; keeps 'key' for next iteration */
4643 lua_pop(L, 1);
4644 }
4645 </pre>
4646
4647 <p>
4648 While traversing a table,
4649 avoid calling <a href="#lua_tolstring"><code>lua_tolstring</code></a> directly on a key,
4650 unless you know that the key is actually a string.
4651 Recall that <a href="#lua_tolstring"><code>lua_tolstring</code></a> may change
4652 the value at the given index;
4653 this confuses the next call to <a href="#lua_next"><code>lua_next</code></a>.
4654
4655
4656 <p>
4657 This function may raise an error if the given key
4658 is neither <b>nil</b> nor present in the table.
4659 See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
4660 the table during its traversal.
4661
4662
4663
4664
4665
4666 <hr><h3><a name="lua_Number"><code>lua_Number</code></a></h3>
4667 <pre>typedef ... lua_Number;</pre>
4668
4669 <p>
4670 The type of floats in Lua.
4671
4672
4673 <p>
4674 By default this type is double,
4675 but that can be changed to a single float or a long double.
4676 (See <code>LUA_FLOAT_TYPE</code> in <code>luaconf.h</code>.)
4677
4678
4679
4680
4681
4682 <hr><h3><a name="lua_numbertointeger"><code>lua_numbertointeger</code></a></h3>
4683 <pre>int lua_numbertointeger (lua_Number n, lua_Integer *p);</pre>
4684
4685 <p>
4686 Tries to convert a Lua float to a Lua integer;
4687 the float <code>n</code> must have an integral value.
4688 If that value is within the range of Lua integers,
4689 it is converted to an integer and assigned to <code>*p</code>.
4690 The macro results in a boolean indicating whether the
4691 conversion was successful.
4692 (Note that this range test can be tricky to do
4693 correctly without this macro, due to rounding.)
4694
4695
4696 <p>
4697 This macro may evaluate its arguments more than once.
4698
4699
4700
4701
4702
4703 <hr><h3><a name="lua_pcall"><code>lua_pcall</code></a></h3><p>
4704 <span class="apii">[-(nargs + 1), +(nresults|1), –]</span>
4705 <pre>int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);</pre>
4706
4707 <p>
4708 Calls a function (or a callable object) in protected mode.
4709
4710
4711 <p>
4712 Both <code>nargs</code> and <code>nresults</code> have the same meaning as
4713 in <a href="#lua_call"><code>lua_call</code></a>.
4714 If there are no errors during the call,
4715 <a href="#lua_pcall"><code>lua_pcall</code></a> behaves exactly like <a href="#lua_call"><code>lua_call</code></a>.
4716 However, if there is any error,
4717 <a href="#lua_pcall"><code>lua_pcall</code></a> catches it,
4718 pushes a single value on the stack (the error object),
4719 and returns an error code.
4720 Like <a href="#lua_call"><code>lua_call</code></a>,
4721 <a href="#lua_pcall"><code>lua_pcall</code></a> always removes the function
4722 and its arguments from the stack.
4723
4724
4725 <p>
4726 If <code>msgh</code> is 0,
4727 then the error object returned on the stack
4728 is exactly the original error object.
4729 Otherwise, <code>msgh</code> is the stack index of a
4730 <em>message handler</em>.
4731 (This index cannot be a pseudo-index.)
4732 In case of runtime errors,
4733 this handler will be called with the error object
4734 and its return value will be the object
4735 returned on the stack by <a href="#lua_pcall"><code>lua_pcall</code></a>.
4736
4737
4738 <p>
4739 Typically, the message handler is used to add more debug
4740 information to the error object, such as a stack traceback.
4741 Such information cannot be gathered after the return of <a href="#lua_pcall"><code>lua_pcall</code></a>,
4742 since by then the stack has unwound.
4743
4744
4745 <p>
4746 The <a href="#lua_pcall"><code>lua_pcall</code></a> function returns one of the following status codes:
4747 <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>, <a href="#pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>, <a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>, or <a href="#pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>.
4748
4749
4750
4751
4752
4753 <hr><h3><a name="lua_pcallk"><code>lua_pcallk</code></a></h3><p>
4754 <span class="apii">[-(nargs + 1), +(nresults|1), –]</span>
4755 <pre>int lua_pcallk (lua_State *L,
4756 int nargs,
4757 int nresults,
4758 int msgh,
4759 lua_KContext ctx,
4760 lua_KFunction k);</pre>
4761
4762 <p>
4763 This function behaves exactly like <a href="#lua_pcall"><code>lua_pcall</code></a>,
4764 except that it allows the called function to yield (see <a href="#4.5">§4.5</a>).
4765
4766
4767
4768
4769
4770 <hr><h3><a name="lua_pop"><code>lua_pop</code></a></h3><p>
4771 <span class="apii">[-n, +0, <em>e</em>]</span>
4772 <pre>void lua_pop (lua_State *L, int n);</pre>
4773
4774 <p>
4775 Pops <code>n</code> elements from the stack.
4776 It is implemented as a macro over <a href="#lua_settop"><code>lua_settop</code></a>.
4777
4778
4779
4780
4781
4782 <hr><h3><a name="lua_pushboolean"><code>lua_pushboolean</code></a></h3><p>
4783 <span class="apii">[-0, +1, –]</span>
4784 <pre>void lua_pushboolean (lua_State *L, int b);</pre>
4785
4786 <p>
4787 Pushes a boolean value with value <code>b</code> onto the stack.
4788
4789
4790
4791
4792
4793 <hr><h3><a name="lua_pushcclosure"><code>lua_pushcclosure</code></a></h3><p>
4794 <span class="apii">[-n, +1, <em>m</em>]</span>
4795 <pre>void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);</pre>
4796
4797 <p>
4798 Pushes a new C closure onto the stack.
4799 This function receives a pointer to a C function
4800 and pushes onto the stack a Lua value of type <code>function</code> that,
4801 when called, invokes the corresponding C function.
4802 The parameter <code>n</code> tells how many upvalues this function will have
4803 (see <a href="#4.2">§4.2</a>).
4804
4805
4806 <p>
4807 Any function to be callable by Lua must
4808 follow the correct protocol to receive its parameters
4809 and return its results (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
4810
4811
4812 <p>
4813 When a C function is created,
4814 it is possible to associate some values with it,
4815 the so called upvalues;
4816 these upvalues are then accessible to the function whenever it is called.
4817 This association is called a C closure (see <a href="#4.2">§4.2</a>).
4818 To create a C closure,
4819 first the initial values for its upvalues must be pushed onto the stack.
4820 (When there are multiple upvalues, the first value is pushed first.)
4821 Then <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>
4822 is called to create and push the C function onto the stack,
4823 with the argument <code>n</code> telling how many values will be
4824 associated with the function.
4825 <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> also pops these values from the stack.
4826
4827
4828 <p>
4829 The maximum value for <code>n</code> is 255.
4830
4831
4832 <p>
4833 When <code>n</code> is zero,
4834 this function creates a <em>light C function</em>,
4835 which is just a pointer to the C function.
4836 In that case, it never raises a memory error.
4837
4838
4839
4840
4841
4842 <hr><h3><a name="lua_pushcfunction"><code>lua_pushcfunction</code></a></h3><p>
4843 <span class="apii">[-0, +1, –]</span>
4844 <pre>void lua_pushcfunction (lua_State *L, lua_CFunction f);</pre>
4845
4846 <p>
4847 Pushes a C function onto the stack.
4848 This function is equivalent to <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> with no upvalues.
4849
4850
4851
4852
4853
4854 <hr><h3><a name="lua_pushfstring"><code>lua_pushfstring</code></a></h3><p>
4855 <span class="apii">[-0, +1, <em>v</em>]</span>
4856 <pre>const char *lua_pushfstring (lua_State *L, const char *fmt, ...);</pre>
4857
4858 <p>
4859 Pushes onto the stack a formatted string
4860 and returns a pointer to this string (see <a href="#4.1.3">§4.1.3</a>).
4861 It is similar to the ISO C function <code>sprintf</code>,
4862 but has two important differences.
4863 First,
4864 you do not have to allocate space for the result;
4865 the result is a Lua string and Lua takes care of memory allocation
4866 (and deallocation, through garbage collection).
4867 Second,
4868 the conversion specifiers are quite restricted.
4869 There are no flags, widths, or precisions.
4870 The conversion specifiers can only be
4871 '<code>%%</code>' (inserts the character '<code>%</code>'),
4872 '<code>%s</code>' (inserts a zero-terminated string, with no size restrictions),
4873 '<code>%f</code>' (inserts a <a href="#lua_Number"><code>lua_Number</code></a>),
4874 '<code>%I</code>' (inserts a <a href="#lua_Integer"><code>lua_Integer</code></a>),
4875 '<code>%p</code>' (inserts a pointer),
4876 '<code>%d</code>' (inserts an <code>int</code>),
4877 '<code>%c</code>' (inserts an <code>int</code> as a one-byte character), and
4878 '<code>%U</code>' (inserts a <code>long int</code> as a UTF-8 byte sequence).
4879
4880
4881 <p>
4882 This function may raise errors due to memory overflow
4883 or an invalid conversion specifier.
4884
4885
4886
4887
4888
4889 <hr><h3><a name="lua_pushglobaltable"><code>lua_pushglobaltable</code></a></h3><p>
4890 <span class="apii">[-0, +1, –]</span>
4891 <pre>void lua_pushglobaltable (lua_State *L);</pre>
4892
4893 <p>
4894 Pushes the global environment onto the stack.
4895
4896
4897
4898
4899
4900 <hr><h3><a name="lua_pushinteger"><code>lua_pushinteger</code></a></h3><p>
4901 <span class="apii">[-0, +1, –]</span>
4902 <pre>void lua_pushinteger (lua_State *L, lua_Integer n);</pre>
4903
4904 <p>
4905 Pushes an integer with value <code>n</code> onto the stack.
4906
4907
4908
4909
4910
4911 <hr><h3><a name="lua_pushlightuserdata"><code>lua_pushlightuserdata</code></a></h3><p>
4912 <span class="apii">[-0, +1, –]</span>
4913 <pre>void lua_pushlightuserdata (lua_State *L, void *p);</pre>
4914
4915 <p>
4916 Pushes a light userdata onto the stack.
4917
4918
4919 <p>
4920 Userdata represent C values in Lua.
4921 A <em>light userdata</em> represents a pointer, a <code>void*</code>.
4922 It is a value (like a number):
4923 you do not create it, it has no individual metatable,
4924 and it is not collected (as it was never created).
4925 A light userdata is equal to "any"
4926 light userdata with the same C address.
4927
4928
4929
4930
4931
4932 <hr><h3><a name="lua_pushliteral"><code>lua_pushliteral</code></a></h3><p>
4933 <span class="apii">[-0, +1, <em>m</em>]</span>
4934 <pre>const char *lua_pushliteral (lua_State *L, const char *s);</pre>
4935
4936 <p>
4937 This macro is equivalent to <a href="#lua_pushstring"><code>lua_pushstring</code></a>,
4938 but should be used only when <code>s</code> is a literal string.
4939 (Lua may optimize this case.)
4940
4941
4942
4943
4944
4945 <hr><h3><a name="lua_pushlstring"><code>lua_pushlstring</code></a></h3><p>
4946 <span class="apii">[-0, +1, <em>m</em>]</span>
4947 <pre>const char *lua_pushlstring (lua_State *L, const char *s, size_t len);</pre>
4948
4949 <p>
4950 Pushes the string pointed to by <code>s</code> with size <code>len</code>
4951 onto the stack.
4952 Lua will make or reuse an internal copy of the given string,
4953 so the memory at <code>s</code> can be freed or reused immediately after
4954 the function returns.
4955 The string can contain any binary data,
4956 including embedded zeros.
4957
4958
4959 <p>
4960 Returns a pointer to the internal copy of the string (see <a href="#4.1.3">§4.1.3</a>).
4961
4962
4963
4964
4965
4966 <hr><h3><a name="lua_pushnil"><code>lua_pushnil</code></a></h3><p>
4967 <span class="apii">[-0, +1, –]</span>
4968 <pre>void lua_pushnil (lua_State *L);</pre>
4969
4970 <p>
4971 Pushes a nil value onto the stack.
4972
4973
4974
4975
4976
4977 <hr><h3><a name="lua_pushnumber"><code>lua_pushnumber</code></a></h3><p>
4978 <span class="apii">[-0, +1, –]</span>
4979 <pre>void lua_pushnumber (lua_State *L, lua_Number n);</pre>
4980
4981 <p>
4982 Pushes a float with value <code>n</code> onto the stack.
4983
4984
4985
4986
4987
4988 <hr><h3><a name="lua_pushstring"><code>lua_pushstring</code></a></h3><p>
4989 <span class="apii">[-0, +1, <em>m</em>]</span>
4990 <pre>const char *lua_pushstring (lua_State *L, const char *s);</pre>
4991
4992 <p>
4993 Pushes the zero-terminated string pointed to by <code>s</code>
4994 onto the stack.
4995 Lua will make or reuse an internal copy of the given string,
4996 so the memory at <code>s</code> can be freed or reused immediately after
4997 the function returns.
4998
4999
5000 <p>
5001 Returns a pointer to the internal copy of the string (see <a href="#4.1.3">§4.1.3</a>).
5002
5003
5004 <p>
5005 If <code>s</code> is <code>NULL</code>, pushes <b>nil</b> and returns <code>NULL</code>.
5006
5007
5008
5009
5010
5011 <hr><h3><a name="lua_pushthread"><code>lua_pushthread</code></a></h3><p>
5012 <span class="apii">[-0, +1, –]</span>
5013 <pre>int lua_pushthread (lua_State *L);</pre>
5014
5015 <p>
5016 Pushes the thread represented by <code>L</code> onto the stack.
5017 Returns 1 if this thread is the main thread of its state.
5018
5019
5020
5021
5022
5023 <hr><h3><a name="lua_pushvalue"><code>lua_pushvalue</code></a></h3><p>
5024 <span class="apii">[-0, +1, –]</span>
5025 <pre>void lua_pushvalue (lua_State *L, int index);</pre>
5026
5027 <p>
5028 Pushes a copy of the element at the given index
5029 onto the stack.
5030
5031
5032
5033
5034
5035 <hr><h3><a name="lua_pushvfstring"><code>lua_pushvfstring</code></a></h3><p>
5036 <span class="apii">[-0, +1, <em>v</em>]</span>
5037 <pre>const char *lua_pushvfstring (lua_State *L,
5038 const char *fmt,
5039 va_list argp);</pre>
5040
5041 <p>
5042 Equivalent to <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, except that it receives a <code>va_list</code>
5043 instead of a variable number of arguments.
5044
5045
5046
5047
5048
5049 <hr><h3><a name="lua_rawequal"><code>lua_rawequal</code></a></h3><p>
5050 <span class="apii">[-0, +0, –]</span>
5051 <pre>int lua_rawequal (lua_State *L, int index1, int index2);</pre>
5052
5053 <p>
5054 Returns 1 if the two values in indices <code>index1</code> and
5055 <code>index2</code> are primitively equal
5056 (that is, equal without calling the <code>__eq</code> metamethod).
5057 Otherwise returns 0.
5058 Also returns 0 if any of the indices are not valid.
5059
5060
5061
5062
5063
5064 <hr><h3><a name="lua_rawget"><code>lua_rawget</code></a></h3><p>
5065 <span class="apii">[-1, +1, –]</span>
5066 <pre>int lua_rawget (lua_State *L, int index);</pre>
5067
5068 <p>
5069 Similar to <a href="#lua_gettable"><code>lua_gettable</code></a>, but does a raw access
5070 (i.e., without metamethods).
5071 The value at <code>index</code> must be a table.
5072
5073
5074
5075
5076
5077 <hr><h3><a name="lua_rawgeti"><code>lua_rawgeti</code></a></h3><p>
5078 <span class="apii">[-0, +1, –]</span>
5079 <pre>int lua_rawgeti (lua_State *L, int index, lua_Integer n);</pre>
5080
5081 <p>
5082 Pushes onto the stack the value <code>t[n]</code>,
5083 where <code>t</code> is the table at the given index.
5084 The access is raw,
5085 that is, it does not use the <code>__index</code> metavalue.
5086
5087
5088 <p>
5089 Returns the type of the pushed value.
5090
5091
5092
5093
5094
5095 <hr><h3><a name="lua_rawgetp"><code>lua_rawgetp</code></a></h3><p>
5096 <span class="apii">[-0, +1, –]</span>
5097 <pre>int lua_rawgetp (lua_State *L, int index, const void *p);</pre>
5098
5099 <p>
5100 Pushes onto the stack the value <code>t[k]</code>,
5101 where <code>t</code> is the table at the given index and
5102 <code>k</code> is the pointer <code>p</code> represented as a light userdata.
5103 The access is raw;
5104 that is, it does not use the <code>__index</code> metavalue.
5105
5106
5107 <p>
5108 Returns the type of the pushed value.
5109
5110
5111
5112
5113
5114 <hr><h3><a name="lua_rawlen"><code>lua_rawlen</code></a></h3><p>
5115 <span class="apii">[-0, +0, –]</span>
5116 <pre>lua_Unsigned lua_rawlen (lua_State *L, int index);</pre>
5117
5118 <p>
5119 Returns the raw "length" of the value at the given index:
5120 for strings, this is the string length;
5121 for tables, this is the result of the length operator ('<code>#</code>')
5122 with no metamethods;
5123 for userdata, this is the size of the block of memory allocated
5124 for the userdata.
5125 For other values, this call returns 0.
5126
5127
5128
5129
5130
5131 <hr><h3><a name="lua_rawset"><code>lua_rawset</code></a></h3><p>
5132 <span class="apii">[-2, +0, <em>m</em>]</span>
5133 <pre>void lua_rawset (lua_State *L, int index);</pre>
5134
5135 <p>
5136 Similar to <a href="#lua_settable"><code>lua_settable</code></a>, but does a raw assignment
5137 (i.e., without metamethods).
5138 The value at <code>index</code> must be a table.
5139
5140
5141
5142
5143
5144 <hr><h3><a name="lua_rawseti"><code>lua_rawseti</code></a></h3><p>
5145 <span class="apii">[-1, +0, <em>m</em>]</span>
5146 <pre>void lua_rawseti (lua_State *L, int index, lua_Integer i);</pre>
5147
5148 <p>
5149 Does the equivalent of <code>t[i] = v</code>,
5150 where <code>t</code> is the table at the given index
5151 and <code>v</code> is the value on the top of the stack.
5152
5153
5154 <p>
5155 This function pops the value from the stack.
5156 The assignment is raw,
5157 that is, it does not use the <code>__newindex</code> metavalue.
5158
5159
5160
5161
5162
5163 <hr><h3><a name="lua_rawsetp"><code>lua_rawsetp</code></a></h3><p>
5164 <span class="apii">[-1, +0, <em>m</em>]</span>
5165 <pre>void lua_rawsetp (lua_State *L, int index, const void *p);</pre>
5166
5167 <p>
5168 Does the equivalent of <code>t[p] = v</code>,
5169 where <code>t</code> is the table at the given index,
5170 <code>p</code> is encoded as a light userdata,
5171 and <code>v</code> is the value on the top of the stack.
5172
5173
5174 <p>
5175 This function pops the value from the stack.
5176 The assignment is raw,
5177 that is, it does not use the <code>__newindex</code> metavalue.
5178
5179
5180
5181
5182
5183 <hr><h3><a name="lua_Reader"><code>lua_Reader</code></a></h3>
5184 <pre>typedef const char * (*lua_Reader) (lua_State *L,
5185 void *data,
5186 size_t *size);</pre>
5187
5188 <p>
5189 The reader function used by <a href="#lua_load"><code>lua_load</code></a>.
5190 Every time <a href="#lua_load"><code>lua_load</code></a> needs another piece of the chunk,
5191 it calls the reader,
5192 passing along its <code>data</code> parameter.
5193 The reader must return a pointer to a block of memory
5194 with a new piece of the chunk
5195 and set <code>size</code> to the block size.
5196 The block must exist until the reader function is called again.
5197 To signal the end of the chunk,
5198 the reader must return <code>NULL</code> or set <code>size</code> to zero.
5199 The reader function may return pieces of any size greater than zero.
5200
5201
5202
5203
5204
5205 <hr><h3><a name="lua_register"><code>lua_register</code></a></h3><p>
5206 <span class="apii">[-0, +0, <em>e</em>]</span>
5207 <pre>void lua_register (lua_State *L, const char *name, lua_CFunction f);</pre>
5208
5209 <p>
5210 Sets the C function <code>f</code> as the new value of global <code>name</code>.
5211 It is defined as a macro:
5212
5213 <pre>
5214 #define lua_register(L,n,f) \
5215 (lua_pushcfunction(L, f), lua_setglobal(L, n))
5216 </pre>
5217
5218
5219
5220
5221 <hr><h3><a name="lua_remove"><code>lua_remove</code></a></h3><p>
5222 <span class="apii">[-1, +0, –]</span>
5223 <pre>void lua_remove (lua_State *L, int index);</pre>
5224
5225 <p>
5226 Removes the element at the given valid index,
5227 shifting down the elements above this index to fill the gap.
5228 This function cannot be called with a pseudo-index,
5229 because a pseudo-index is not an actual stack position.
5230
5231
5232
5233
5234
5235 <hr><h3><a name="lua_replace"><code>lua_replace</code></a></h3><p>
5236 <span class="apii">[-1, +0, –]</span>
5237 <pre>void lua_replace (lua_State *L, int index);</pre>
5238
5239 <p>
5240 Moves the top element into the given valid index
5241 without shifting any element
5242 (therefore replacing the value at that given index),
5243 and then pops the top element.
5244
5245
5246
5247
5248
5249 <hr><h3><a name="lua_resetthread"><code>lua_resetthread</code></a></h3><p>
5250 <span class="apii">[-0, +?, –]</span>
5251 <pre>int lua_resetthread (lua_State *L);</pre>
5252
5253 <p>
5254 This function is deprecated;
5255 it is equivalent to <a href="#lua_closethread"><code>lua_closethread</code></a> with
5256 <code>from</code> being <code>NULL</code>.
5257
5258
5259
5260
5261
5262 <hr><h3><a name="lua_resume"><code>lua_resume</code></a></h3><p>
5263 <span class="apii">[-?, +?, –]</span>
5264 <pre>int lua_resume (lua_State *L, lua_State *from, int nargs,
5265 int *nresults);</pre>
5266
5267 <p>
5268 Starts and resumes a coroutine in the given thread <code>L</code>.
5269
5270
5271 <p>
5272 To start a coroutine,
5273 you push the main function plus any arguments
5274 onto the empty stack of the thread.
5275 then you call <a href="#lua_resume"><code>lua_resume</code></a>,
5276 with <code>nargs</code> being the number of arguments.
5277 This call returns when the coroutine suspends or finishes its execution.
5278 When it returns,
5279 <code>*nresults</code> is updated and
5280 the top of the stack contains
5281 the <code>*nresults</code> values passed to <a href="#lua_yield"><code>lua_yield</code></a>
5282 or returned by the body function.
5283 <a href="#lua_resume"><code>lua_resume</code></a> returns
5284 <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the coroutine yields,
5285 <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> if the coroutine finishes its execution
5286 without errors,
5287 or an error code in case of errors (see <a href="#4.4.1">§4.4.1</a>).
5288 In case of errors,
5289 the error object is on the top of the stack.
5290
5291
5292 <p>
5293 To resume a coroutine,
5294 you remove the <code>*nresults</code> yielded values from its stack,
5295 push the values to be passed as results from <code>yield</code>,
5296 and then call <a href="#lua_resume"><code>lua_resume</code></a>.
5297
5298
5299 <p>
5300 The parameter <code>from</code> represents the coroutine that is resuming <code>L</code>.
5301 If there is no such coroutine,
5302 this parameter can be <code>NULL</code>.
5303
5304
5305
5306
5307
5308 <hr><h3><a name="lua_rotate"><code>lua_rotate</code></a></h3><p>
5309 <span class="apii">[-0, +0, –]</span>
5310 <pre>void lua_rotate (lua_State *L, int idx, int n);</pre>
5311
5312 <p>
5313 Rotates the stack elements between the valid index <code>idx</code>
5314 and the top of the stack.
5315 The elements are rotated <code>n</code> positions in the direction of the top,
5316 for a positive <code>n</code>,
5317 or <code>-n</code> positions in the direction of the bottom,
5318 for a negative <code>n</code>.
5319 The absolute value of <code>n</code> must not be greater than the size
5320 of the slice being rotated.
5321 This function cannot be called with a pseudo-index,
5322 because a pseudo-index is not an actual stack position.
5323
5324
5325
5326
5327
5328 <hr><h3><a name="lua_setallocf"><code>lua_setallocf</code></a></h3><p>
5329 <span class="apii">[-0, +0, –]</span>
5330 <pre>void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);</pre>
5331
5332 <p>
5333 Changes the allocator function of a given state to <code>f</code>
5334 with user data <code>ud</code>.
5335
5336
5337
5338
5339
5340 <hr><h3><a name="lua_setfield"><code>lua_setfield</code></a></h3><p>
5341 <span class="apii">[-1, +0, <em>e</em>]</span>
5342 <pre>void lua_setfield (lua_State *L, int index, const char *k);</pre>
5343
5344 <p>
5345 Does the equivalent to <code>t[k] = v</code>,
5346 where <code>t</code> is the value at the given index
5347 and <code>v</code> is the value on the top of the stack.
5348
5349
5350 <p>
5351 This function pops the value from the stack.
5352 As in Lua, this function may trigger a metamethod
5353 for the "newindex" event (see <a href="#2.4">§2.4</a>).
5354
5355
5356
5357
5358
5359 <hr><h3><a name="lua_setglobal"><code>lua_setglobal</code></a></h3><p>
5360 <span class="apii">[-1, +0, <em>e</em>]</span>
5361 <pre>void lua_setglobal (lua_State *L, const char *name);</pre>
5362
5363 <p>
5364 Pops a value from the stack and
5365 sets it as the new value of global <code>name</code>.
5366
5367
5368
5369
5370
5371 <hr><h3><a name="lua_seti"><code>lua_seti</code></a></h3><p>
5372 <span class="apii">[-1, +0, <em>e</em>]</span>
5373 <pre>void lua_seti (lua_State *L, int index, lua_Integer n);</pre>
5374
5375 <p>
5376 Does the equivalent to <code>t[n] = v</code>,
5377 where <code>t</code> is the value at the given index
5378 and <code>v</code> is the value on the top of the stack.
5379
5380
5381 <p>
5382 This function pops the value from the stack.
5383 As in Lua, this function may trigger a metamethod
5384 for the "newindex" event (see <a href="#2.4">§2.4</a>).
5385
5386
5387
5388
5389
5390 <hr><h3><a name="lua_setiuservalue"><code>lua_setiuservalue</code></a></h3><p>
5391 <span class="apii">[-1, +0, –]</span>
5392 <pre>int lua_setiuservalue (lua_State *L, int index, int n);</pre>
5393
5394 <p>
5395 Pops a value from the stack and sets it as
5396 the new <code>n</code>-th user value associated to the
5397 full userdata at the given index.
5398 Returns 0 if the userdata does not have that value.
5399
5400
5401
5402
5403
5404 <hr><h3><a name="lua_setmetatable"><code>lua_setmetatable</code></a></h3><p>
5405 <span class="apii">[-1, +0, –]</span>
5406 <pre>int lua_setmetatable (lua_State *L, int index);</pre>
5407
5408 <p>
5409 Pops a table or <b>nil</b> from the stack and
5410 sets that value as the new metatable for the value at the given index.
5411 (<b>nil</b> means no metatable.)
5412
5413
5414 <p>
5415 (For historical reasons, this function returns an <code>int</code>,
5416 which now is always 1.)
5417
5418
5419
5420
5421
5422 <hr><h3><a name="lua_settable"><code>lua_settable</code></a></h3><p>
5423 <span class="apii">[-2, +0, <em>e</em>]</span>
5424 <pre>void lua_settable (lua_State *L, int index);</pre>
5425
5426 <p>
5427 Does the equivalent to <code>t[k] = v</code>,
5428 where <code>t</code> is the value at the given index,
5429 <code>v</code> is the value on the top of the stack,
5430 and <code>k</code> is the value just below the top.
5431
5432
5433 <p>
5434 This function pops both the key and the value from the stack.
5435 As in Lua, this function may trigger a metamethod
5436 for the "newindex" event (see <a href="#2.4">§2.4</a>).
5437
5438
5439
5440
5441
5442 <hr><h3><a name="lua_settop"><code>lua_settop</code></a></h3><p>
5443 <span class="apii">[-?, +?, <em>e</em>]</span>
5444 <pre>void lua_settop (lua_State *L, int index);</pre>
5445
5446 <p>
5447 Accepts any index, or 0,
5448 and sets the stack top to this index.
5449 If the new top is greater than the old one,
5450 then the new elements are filled with <b>nil</b>.
5451 If <code>index</code> is 0, then all stack elements are removed.
5452
5453
5454 <p>
5455 This function can run arbitrary code when removing an index
5456 marked as to-be-closed from the stack.
5457
5458
5459
5460
5461
5462 <hr><h3><a name="lua_setwarnf"><code>lua_setwarnf</code></a></h3><p>
5463 <span class="apii">[-0, +0, –]</span>
5464 <pre>void lua_setwarnf (lua_State *L, lua_WarnFunction f, void *ud);</pre>
5465
5466 <p>
5467 Sets the warning function to be used by Lua to emit warnings
5468 (see <a href="#lua_WarnFunction"><code>lua_WarnFunction</code></a>).
5469 The <code>ud</code> parameter sets the value <code>ud</code> passed to
5470 the warning function.
5471
5472
5473
5474
5475
5476 <hr><h3><a name="lua_State"><code>lua_State</code></a></h3>
5477 <pre>typedef struct lua_State lua_State;</pre>
5478
5479 <p>
5480 An opaque structure that points to a thread and indirectly
5481 (through the thread) to the whole state of a Lua interpreter.
5482 The Lua library is fully reentrant:
5483 it has no global variables.
5484 All information about a state is accessible through this structure.
5485
5486
5487 <p>
5488 A pointer to this structure must be passed as the first argument to
5489 every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>,
5490 which creates a Lua state from scratch.
5491
5492
5493
5494
5495
5496 <hr><h3><a name="lua_status"><code>lua_status</code></a></h3><p>
5497 <span class="apii">[-0, +0, –]</span>
5498 <pre>int lua_status (lua_State *L);</pre>
5499
5500 <p>
5501 Returns the status of the thread <code>L</code>.
5502
5503
5504 <p>
5505 The status can be <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> for a normal thread,
5506 an error code if the thread finished the execution
5507 of a <a href="#lua_resume"><code>lua_resume</code></a> with an error,
5508 or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the thread is suspended.
5509
5510
5511 <p>
5512 You can call functions only in threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>.
5513 You can resume threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>
5514 (to start a new coroutine) or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a>
5515 (to resume a coroutine).
5516
5517
5518
5519
5520
5521 <hr><h3><a name="lua_stringtonumber"><code>lua_stringtonumber</code></a></h3><p>
5522 <span class="apii">[-0, +1, –]</span>
5523 <pre>size_t lua_stringtonumber (lua_State *L, const char *s);</pre>
5524
5525 <p>
5526 Converts the zero-terminated string <code>s</code> to a number,
5527 pushes that number into the stack,
5528 and returns the total size of the string,
5529 that is, its length plus one.
5530 The conversion can result in an integer or a float,
5531 according to the lexical conventions of Lua (see <a href="#3.1">§3.1</a>).
5532 The string may have leading and trailing whitespaces and a sign.
5533 If the string is not a valid numeral,
5534 returns 0 and pushes nothing.
5535 (Note that the result can be used as a boolean,
5536 true if the conversion succeeds.)
5537
5538
5539
5540
5541
5542 <hr><h3><a name="lua_toboolean"><code>lua_toboolean</code></a></h3><p>
5543 <span class="apii">[-0, +0, –]</span>
5544 <pre>int lua_toboolean (lua_State *L, int index);</pre>
5545
5546 <p>
5547 Converts the Lua value at the given index to a C boolean
5548 value (0 or 1).
5549 Like all tests in Lua,
5550 <a href="#lua_toboolean"><code>lua_toboolean</code></a> returns true for any Lua value
5551 different from <b>false</b> and <b>nil</b>;
5552 otherwise it returns false.
5553 (If you want to accept only actual boolean values,
5554 use <a href="#lua_isboolean"><code>lua_isboolean</code></a> to test the value's type.)
5555
5556
5557
5558
5559
5560 <hr><h3><a name="lua_tocfunction"><code>lua_tocfunction</code></a></h3><p>
5561 <span class="apii">[-0, +0, –]</span>
5562 <pre>lua_CFunction lua_tocfunction (lua_State *L, int index);</pre>
5563
5564 <p>
5565 Converts a value at the given index to a C function.
5566 That value must be a C function;
5567 otherwise, returns <code>NULL</code>.
5568
5569
5570
5571
5572
5573 <hr><h3><a name="lua_toclose"><code>lua_toclose</code></a></h3><p>
5574 <span class="apii">[-0, +0, <em>m</em>]</span>
5575 <pre>void lua_toclose (lua_State *L, int index);</pre>
5576
5577 <p>
5578 Marks the given index in the stack as a
5579 to-be-closed slot (see <a href="#3.3.8">§3.3.8</a>).
5580 Like a to-be-closed variable in Lua,
5581 the value at that slot in the stack will be closed
5582 when it goes out of scope.
5583 Here, in the context of a C function,
5584 to go out of scope means that the running function returns to Lua,
5585 or there is an error,
5586 or the slot is removed from the stack through
5587 <a href="#lua_settop"><code>lua_settop</code></a> or <a href="#lua_pop"><code>lua_pop</code></a>,
5588 or there is a call to <a href="#lua_closeslot"><code>lua_closeslot</code></a>.
5589 A slot marked as to-be-closed should not be removed from the stack
5590 by any other function in the API except <a href="#lua_settop"><code>lua_settop</code></a> or <a href="#lua_pop"><code>lua_pop</code></a>,
5591 unless previously deactivated by <a href="#lua_closeslot"><code>lua_closeslot</code></a>.
5592
5593
5594 <p>
5595 This function should not be called for an index
5596 that is equal to or below an active to-be-closed slot.
5597
5598
5599 <p>
5600 Note that, both in case of errors and of a regular return,
5601 by the time the <code>__close</code> metamethod runs,
5602 the C stack was already unwound,
5603 so that any automatic C variable declared in the calling function
5604 (e.g., a buffer) will be out of scope.
5605
5606
5607
5608
5609
5610 <hr><h3><a name="lua_tointeger"><code>lua_tointeger</code></a></h3><p>
5611 <span class="apii">[-0, +0, –]</span>
5612 <pre>lua_Integer lua_tointeger (lua_State *L, int index);</pre>
5613
5614 <p>
5615 Equivalent to <a href="#lua_tointegerx"><code>lua_tointegerx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
5616
5617
5618
5619
5620
5621 <hr><h3><a name="lua_tointegerx"><code>lua_tointegerx</code></a></h3><p>
5622 <span class="apii">[-0, +0, –]</span>
5623 <pre>lua_Integer lua_tointegerx (lua_State *L, int index, int *isnum);</pre>
5624
5625 <p>
5626 Converts the Lua value at the given index
5627 to the signed integral type <a href="#lua_Integer"><code>lua_Integer</code></a>.
5628 The Lua value must be an integer,
5629 or a number or string convertible to an integer (see <a href="#3.4.3">§3.4.3</a>);
5630 otherwise, <code>lua_tointegerx</code> returns 0.
5631
5632
5633 <p>
5634 If <code>isnum</code> is not <code>NULL</code>,
5635 its referent is assigned a boolean value that
5636 indicates whether the operation succeeded.
5637
5638
5639
5640
5641
5642 <hr><h3><a name="lua_tolstring"><code>lua_tolstring</code></a></h3><p>
5643 <span class="apii">[-0, +0, <em>m</em>]</span>
5644 <pre>const char *lua_tolstring (lua_State *L, int index, size_t *len);</pre>
5645
5646 <p>
5647 Converts the Lua value at the given index to a C string.
5648 If <code>len</code> is not <code>NULL</code>,
5649 it sets <code>*len</code> with the string length.
5650 The Lua value must be a string or a number;
5651 otherwise, the function returns <code>NULL</code>.
5652 If the value is a number,
5653 then <code>lua_tolstring</code> also
5654 <em>changes the actual value in the stack to a string</em>.
5655 (This change confuses <a href="#lua_next"><code>lua_next</code></a>
5656 when <code>lua_tolstring</code> is applied to keys during a table traversal.)
5657
5658
5659 <p>
5660 <code>lua_tolstring</code> returns a pointer
5661 to a string inside the Lua state (see <a href="#4.1.3">§4.1.3</a>).
5662 This string always has a zero ('<code>\0</code>')
5663 after its last character (as in C),
5664 but can contain other zeros in its body.
5665
5666
5667
5668
5669
5670 <hr><h3><a name="lua_tonumber"><code>lua_tonumber</code></a></h3><p>
5671 <span class="apii">[-0, +0, –]</span>
5672 <pre>lua_Number lua_tonumber (lua_State *L, int index);</pre>
5673
5674 <p>
5675 Equivalent to <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
5676
5677
5678
5679
5680
5681 <hr><h3><a name="lua_tonumberx"><code>lua_tonumberx</code></a></h3><p>
5682 <span class="apii">[-0, +0, –]</span>
5683 <pre>lua_Number lua_tonumberx (lua_State *L, int index, int *isnum);</pre>
5684
5685 <p>
5686 Converts the Lua value at the given index
5687 to the C type <a href="#lua_Number"><code>lua_Number</code></a> (see <a href="#lua_Number"><code>lua_Number</code></a>).
5688 The Lua value must be a number or a string convertible to a number
5689 (see <a href="#3.4.3">§3.4.3</a>);
5690 otherwise, <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> returns 0.
5691
5692
5693 <p>
5694 If <code>isnum</code> is not <code>NULL</code>,
5695 its referent is assigned a boolean value that
5696 indicates whether the operation succeeded.
5697
5698
5699
5700
5701
5702 <hr><h3><a name="lua_topointer"><code>lua_topointer</code></a></h3><p>
5703 <span class="apii">[-0, +0, –]</span>
5704 <pre>const void *lua_topointer (lua_State *L, int index);</pre>
5705
5706 <p>
5707 Converts the value at the given index to a generic
5708 C pointer (<code>void*</code>).
5709 The value can be a userdata, a table, a thread, a string, or a function;
5710 otherwise, <code>lua_topointer</code> returns <code>NULL</code>.
5711 Different objects will give different pointers.
5712 There is no way to convert the pointer back to its original value.
5713
5714
5715 <p>
5716 Typically this function is used only for hashing and debug information.
5717
5718
5719
5720
5721
5722 <hr><h3><a name="lua_tostring"><code>lua_tostring</code></a></h3><p>
5723 <span class="apii">[-0, +0, <em>m</em>]</span>
5724 <pre>const char *lua_tostring (lua_State *L, int index);</pre>
5725
5726 <p>
5727 Equivalent to <a href="#lua_tolstring"><code>lua_tolstring</code></a> with <code>len</code> equal to <code>NULL</code>.
5728
5729
5730
5731
5732
5733 <hr><h3><a name="lua_tothread"><code>lua_tothread</code></a></h3><p>
5734 <span class="apii">[-0, +0, –]</span>
5735 <pre>lua_State *lua_tothread (lua_State *L, int index);</pre>
5736
5737 <p>
5738 Converts the value at the given index to a Lua thread
5739 (represented as <code>lua_State*</code>).
5740 This value must be a thread;
5741 otherwise, the function returns <code>NULL</code>.
5742
5743
5744
5745
5746
5747 <hr><h3><a name="lua_touserdata"><code>lua_touserdata</code></a></h3><p>
5748 <span class="apii">[-0, +0, –]</span>
5749 <pre>void *lua_touserdata (lua_State *L, int index);</pre>
5750
5751 <p>
5752 If the value at the given index is a full userdata,
5753 returns its memory-block address.
5754 If the value is a light userdata,
5755 returns its value (a pointer).
5756 Otherwise, returns <code>NULL</code>.
5757
5758
5759
5760
5761
5762 <hr><h3><a name="lua_type"><code>lua_type</code></a></h3><p>
5763 <span class="apii">[-0, +0, –]</span>
5764 <pre>int lua_type (lua_State *L, int index);</pre>
5765
5766 <p>
5767 Returns the type of the value in the given valid index,
5768 or <code>LUA_TNONE</code> for a non-valid but acceptable index.
5769 The types returned by <a href="#lua_type"><code>lua_type</code></a> are coded by the following constants
5770 defined in <code>lua.h</code>:
5771 <a name="pdf-LUA_TNIL"><code>LUA_TNIL</code></a>,
5772 <a name="pdf-LUA_TNUMBER"><code>LUA_TNUMBER</code></a>,
5773 <a name="pdf-LUA_TBOOLEAN"><code>LUA_TBOOLEAN</code></a>,
5774 <a name="pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>,
5775 <a name="pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>,
5776 <a name="pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
5777 <a name="pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>,
5778 <a name="pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a>,
5779 and
5780 <a name="pdf-LUA_TLIGHTUSERDATA"><code>LUA_TLIGHTUSERDATA</code></a>.
5781
5782
5783
5784
5785
5786 <hr><h3><a name="lua_typename"><code>lua_typename</code></a></h3><p>
5787 <span class="apii">[-0, +0, –]</span>
5788 <pre>const char *lua_typename (lua_State *L, int tp);</pre>
5789
5790 <p>
5791 Returns the name of the type encoded by the value <code>tp</code>,
5792 which must be one the values returned by <a href="#lua_type"><code>lua_type</code></a>.
5793
5794
5795
5796
5797
5798 <hr><h3><a name="lua_Unsigned"><code>lua_Unsigned</code></a></h3>
5799 <pre>typedef ... lua_Unsigned;</pre>
5800
5801 <p>
5802 The unsigned version of <a href="#lua_Integer"><code>lua_Integer</code></a>.
5803
5804
5805
5806
5807
5808 <hr><h3><a name="lua_upvalueindex"><code>lua_upvalueindex</code></a></h3><p>
5809 <span class="apii">[-0, +0, –]</span>
5810 <pre>int lua_upvalueindex (int i);</pre>
5811
5812 <p>
5813 Returns the pseudo-index that represents the <code>i</code>-th upvalue of
5814 the running function (see <a href="#4.2">§4.2</a>).
5815 <code>i</code> must be in the range <em>[1,256]</em>.
5816
5817
5818
5819
5820
5821 <hr><h3><a name="lua_version"><code>lua_version</code></a></h3><p>
5822 <span class="apii">[-0, +0, –]</span>
5823 <pre>lua_Number lua_version (lua_State *L);</pre>
5824
5825 <p>
5826 Returns the version number of this core.
5827
5828
5829
5830
5831
5832 <hr><h3><a name="lua_WarnFunction"><code>lua_WarnFunction</code></a></h3>
5833 <pre>typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);</pre>
5834
5835 <p>
5836 The type of warning functions, called by Lua to emit warnings.
5837 The first parameter is an opaque pointer
5838 set by <a href="#lua_setwarnf"><code>lua_setwarnf</code></a>.
5839 The second parameter is the warning message.
5840 The third parameter is a boolean that
5841 indicates whether the message is
5842 to be continued by the message in the next call.
5843
5844
5845 <p>
5846 See <a href="#pdf-warn"><code>warn</code></a> for more details about warnings.
5847
5848
5849
5850
5851
5852 <hr><h3><a name="lua_warning"><code>lua_warning</code></a></h3><p>
5853 <span class="apii">[-0, +0, –]</span>
5854 <pre>void lua_warning (lua_State *L, const char *msg, int tocont);</pre>
5855
5856 <p>
5857 Emits a warning with the given message.
5858 A message in a call with <code>tocont</code> true should be
5859 continued in another call to this function.
5860
5861
5862 <p>
5863 See <a href="#pdf-warn"><code>warn</code></a> for more details about warnings.
5864
5865
5866
5867
5868
5869 <hr><h3><a name="lua_Writer"><code>lua_Writer</code></a></h3>
5870 <pre>typedef int (*lua_Writer) (lua_State *L,
5871 const void* p,
5872 size_t sz,
5873 void* ud);</pre>
5874
5875 <p>
5876 The type of the writer function used by <a href="#lua_dump"><code>lua_dump</code></a>.
5877 Every time <a href="#lua_dump"><code>lua_dump</code></a> produces another piece of chunk,
5878 it calls the writer,
5879 passing along the buffer to be written (<code>p</code>),
5880 its size (<code>sz</code>),
5881 and the <code>ud</code> parameter supplied to <a href="#lua_dump"><code>lua_dump</code></a>.
5882
5883
5884 <p>
5885 The writer returns an error code:
5886 0 means no errors;
5887 any other value means an error and stops <a href="#lua_dump"><code>lua_dump</code></a> from
5888 calling the writer again.
5889
5890
5891
5892
5893
5894 <hr><h3><a name="lua_xmove"><code>lua_xmove</code></a></h3><p>
5895 <span class="apii">[-?, +?, –]</span>
5896 <pre>void lua_xmove (lua_State *from, lua_State *to, int n);</pre>
5897
5898 <p>
5899 Exchange values between different threads of the same state.
5900
5901
5902 <p>
5903 This function pops <code>n</code> values from the stack <code>from</code>,
5904 and pushes them onto the stack <code>to</code>.
5905
5906
5907
5908
5909
5910 <hr><h3><a name="lua_yield"><code>lua_yield</code></a></h3><p>
5911 <span class="apii">[-?, +?, <em>v</em>]</span>
5912 <pre>int lua_yield (lua_State *L, int nresults);</pre>
5913
5914 <p>
5915 This function is equivalent to <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
5916 but it has no continuation (see <a href="#4.5">§4.5</a>).
5917 Therefore, when the thread resumes,
5918 it continues the function that called
5919 the function calling <code>lua_yield</code>.
5920 To avoid surprises,
5921 this function should be called only in a tail call.
5922
5923
5924
5925
5926
5927 <hr><h3><a name="lua_yieldk"><code>lua_yieldk</code></a></h3><p>
5928 <span class="apii">[-?, +?, <em>v</em>]</span>
5929 <pre>int lua_yieldk (lua_State *L,
5930 int nresults,
5931 lua_KContext ctx,
5932 lua_KFunction k);</pre>
5933
5934 <p>
5935 Yields a coroutine (thread).
5936
5937
5938 <p>
5939 When a C function calls <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
5940 the running coroutine suspends its execution,
5941 and the call to <a href="#lua_resume"><code>lua_resume</code></a> that started this coroutine returns.
5942 The parameter <code>nresults</code> is the number of values from the stack
5943 that will be passed as results to <a href="#lua_resume"><code>lua_resume</code></a>.
5944
5945
5946 <p>
5947 When the coroutine is resumed again,
5948 Lua calls the given continuation function <code>k</code> to continue
5949 the execution of the C function that yielded (see <a href="#4.5">§4.5</a>).
5950 This continuation function receives the same stack
5951 from the previous function,
5952 with the <code>n</code> results removed and
5953 replaced by the arguments passed to <a href="#lua_resume"><code>lua_resume</code></a>.
5954 Moreover,
5955 the continuation function receives the value <code>ctx</code>
5956 that was passed to <a href="#lua_yieldk"><code>lua_yieldk</code></a>.
5957
5958
5959 <p>
5960 Usually, this function does not return;
5961 when the coroutine eventually resumes,
5962 it continues executing the continuation function.
5963 However, there is one special case,
5964 which is when this function is called
5965 from inside a line or a count hook (see <a href="#4.7">§4.7</a>).
5966 In that case, <code>lua_yieldk</code> should be called with no continuation
5967 (probably in the form of <a href="#lua_yield"><code>lua_yield</code></a>) and no results,
5968 and the hook should return immediately after the call.
5969 Lua will yield and,
5970 when the coroutine resumes again,
5971 it will continue the normal execution
5972 of the (Lua) function that triggered the hook.
5973
5974
5975 <p>
5976 This function can raise an error if it is called from a thread
5977 with a pending C call with no continuation function
5978 (what is called a <em>C-call boundary</em>),
5979 or it is called from a thread that is not running inside a resume
5980 (typically the main thread).
5981
5982
5983
5984
5985
5986
5987
5988 <h2>4.7 – <a name="4.7">The Debug Interface</a></h2>
5989
5990 <p>
5991 Lua has no built-in debugging facilities.
5992 Instead, it offers a special interface
5993 by means of functions and <em>hooks</em>.
5994 This interface allows the construction of different
5995 kinds of debuggers, profilers, and other tools
5996 that need "inside information" from the interpreter.
5997
5998
5999
6000 <hr><h3><a name="lua_Debug"><code>lua_Debug</code></a></h3>
6001 <pre>typedef struct lua_Debug {
6002 int event;
6003 const char *name; /* (n) */
6004 const char *namewhat; /* (n) */
6005 const char *what; /* (S) */
6006 const char *source; /* (S) */
6007 size_t srclen; /* (S) */
6008 int currentline; /* (l) */
6009 int linedefined; /* (S) */
6010 int lastlinedefined; /* (S) */
6011 unsigned char nups; /* (u) number of upvalues */
6012 unsigned char nparams; /* (u) number of parameters */
6013 char isvararg; /* (u) */
6014 char istailcall; /* (t) */
6015 unsigned short ftransfer; /* (r) index of first value transferred */
6016 unsigned short ntransfer; /* (r) number of transferred values */
6017 char short_src[LUA_IDSIZE]; /* (S) */
6018 /* private part */
6019 <em>other fields</em>
6020 } lua_Debug;</pre>
6021
6022 <p>
6023 A structure used to carry different pieces of
6024 information about a function or an activation record.
6025 <a href="#lua_getstack"><code>lua_getstack</code></a> fills only the private part
6026 of this structure, for later use.
6027 To fill the other fields of <a href="#lua_Debug"><code>lua_Debug</code></a> with useful information,
6028 you must call <a href="#lua_getinfo"><code>lua_getinfo</code></a> with an appropriate parameter.
6029 (Specifically, to get a field,
6030 you must add the letter between parentheses in the field's comment
6031 to the parameter <code>what</code> of <a href="#lua_getinfo"><code>lua_getinfo</code></a>.)
6032
6033
6034 <p>
6035 The fields of <a href="#lua_Debug"><code>lua_Debug</code></a> have the following meaning:
6036
6037 <ul>
6038
6039 <li><b><code>source</code>: </b>
6040 the source of the chunk that created the function.
6041 If <code>source</code> starts with a '<code>@</code>',
6042 it means that the function was defined in a file where
6043 the file name follows the '<code>@</code>'.
6044 If <code>source</code> starts with a '<code>=</code>',
6045 the remainder of its contents describes the source in a user-dependent manner.
6046 Otherwise,
6047 the function was defined in a string where
6048 <code>source</code> is that string.
6049 </li>
6050
6051 <li><b><code>srclen</code>: </b>
6052 The length of the string <code>source</code>.
6053 </li>
6054
6055 <li><b><code>short_src</code>: </b>
6056 a "printable" version of <code>source</code>, to be used in error messages.
6057 </li>
6058
6059 <li><b><code>linedefined</code>: </b>
6060 the line number where the definition of the function starts.
6061 </li>
6062
6063 <li><b><code>lastlinedefined</code>: </b>
6064 the line number where the definition of the function ends.
6065 </li>
6066
6067 <li><b><code>what</code>: </b>
6068 the string <code>"Lua"</code> if the function is a Lua function,
6069 <code>"C"</code> if it is a C function,
6070 <code>"main"</code> if it is the main part of a chunk.
6071 </li>
6072
6073 <li><b><code>currentline</code>: </b>
6074 the current line where the given function is executing.
6075 When no line information is available,
6076 <code>currentline</code> is set to -1.
6077 </li>
6078
6079 <li><b><code>name</code>: </b>
6080 a reasonable name for the given function.
6081 Because functions in Lua are first-class values,
6082 they do not have a fixed name:
6083 some functions can be the value of multiple global variables,
6084 while others can be stored only in a table field.
6085 The <code>lua_getinfo</code> function checks how the function was
6086 called to find a suitable name.
6087 If it cannot find a name,
6088 then <code>name</code> is set to <code>NULL</code>.
6089 </li>
6090
6091 <li><b><code>namewhat</code>: </b>
6092 explains the <code>name</code> field.
6093 The value of <code>namewhat</code> can be
6094 <code>"global"</code>, <code>"local"</code>, <code>"method"</code>,
6095 <code>"field"</code>, <code>"upvalue"</code>, or <code>""</code> (the empty string),
6096 according to how the function was called.
6097 (Lua uses the empty string when no other option seems to apply.)
6098 </li>
6099
6100 <li><b><code>istailcall</code>: </b>
6101 true if this function invocation was called by a tail call.
6102 In this case, the caller of this level is not in the stack.
6103 </li>
6104
6105 <li><b><code>nups</code>: </b>
6106 the number of upvalues of the function.
6107 </li>
6108
6109 <li><b><code>nparams</code>: </b>
6110 the number of parameters of the function
6111 (always 0 for C functions).
6112 </li>
6113
6114 <li><b><code>isvararg</code>: </b>
6115 true if the function is a variadic function
6116 (always true for C functions).
6117 </li>
6118
6119 <li><b><code>ftransfer</code>: </b>
6120 the index in the stack of the first value being "transferred",
6121 that is, parameters in a call or return values in a return.
6122 (The other values are in consecutive indices.)
6123 Using this index, you can access and modify these values
6124 through <a href="#lua_getlocal"><code>lua_getlocal</code></a> and <a href="#lua_setlocal"><code>lua_setlocal</code></a>.
6125 This field is only meaningful during a
6126 call hook, denoting the first parameter,
6127 or a return hook, denoting the first value being returned.
6128 (For call hooks, this value is always 1.)
6129 </li>
6130
6131 <li><b><code>ntransfer</code>: </b>
6132 The number of values being transferred (see previous item).
6133 (For calls of Lua functions,
6134 this value is always equal to <code>nparams</code>.)
6135 </li>
6136
6137 </ul>
6138
6139
6140
6141
6142 <hr><h3><a name="lua_gethook"><code>lua_gethook</code></a></h3><p>
6143 <span class="apii">[-0, +0, –]</span>
6144 <pre>lua_Hook lua_gethook (lua_State *L);</pre>
6145
6146 <p>
6147 Returns the current hook function.
6148
6149
6150
6151
6152
6153 <hr><h3><a name="lua_gethookcount"><code>lua_gethookcount</code></a></h3><p>
6154 <span class="apii">[-0, +0, –]</span>
6155 <pre>int lua_gethookcount (lua_State *L);</pre>
6156
6157 <p>
6158 Returns the current hook count.
6159
6160
6161
6162
6163
6164 <hr><h3><a name="lua_gethookmask"><code>lua_gethookmask</code></a></h3><p>
6165 <span class="apii">[-0, +0, –]</span>
6166 <pre>int lua_gethookmask (lua_State *L);</pre>
6167
6168 <p>
6169 Returns the current hook mask.
6170
6171
6172
6173
6174
6175 <hr><h3><a name="lua_getinfo"><code>lua_getinfo</code></a></h3><p>
6176 <span class="apii">[-(0|1), +(0|1|2), <em>m</em>]</span>
6177 <pre>int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);</pre>
6178
6179 <p>
6180 Gets information about a specific function or function invocation.
6181
6182
6183 <p>
6184 To get information about a function invocation,
6185 the parameter <code>ar</code> must be a valid activation record that was
6186 filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
6187 given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
6188
6189
6190 <p>
6191 To get information about a function, you push it onto the stack
6192 and start the <code>what</code> string with the character '<code>></code>'.
6193 (In that case,
6194 <code>lua_getinfo</code> pops the function from the top of the stack.)
6195 For instance, to know in which line a function <code>f</code> was defined,
6196 you can write the following code:
6197
6198 <pre>
6199 lua_Debug ar;
6200 lua_getglobal(L, "f"); /* get global 'f' */
6201 lua_getinfo(L, ">S", &ar);
6202 printf("%d\n", ar.linedefined);
6203 </pre>
6204
6205 <p>
6206 Each character in the string <code>what</code>
6207 selects some fields of the structure <code>ar</code> to be filled or
6208 a value to be pushed on the stack.
6209 (These characters are also documented in the declaration of
6210 the structure <a href="#lua_Debug"><code>lua_Debug</code></a>,
6211 between parentheses in the comments following each field.)
6212
6213 <ul>
6214
6215 <li><b>'<code>f</code>': </b>
6216 pushes onto the stack the function that is
6217 running at the given level;
6218 </li>
6219
6220 <li><b>'<code>l</code>': </b> fills in the field <code>currentline</code>;
6221 </li>
6222
6223 <li><b>'<code>n</code>': </b> fills in the fields <code>name</code> and <code>namewhat</code>;
6224 </li>
6225
6226 <li><b>'<code>r</code>': </b> fills in the fields <code>ftransfer</code> and <code>ntransfer</code>;
6227 </li>
6228
6229 <li><b>'<code>S</code>': </b>
6230 fills in the fields <code>source</code>, <code>short_src</code>,
6231 <code>linedefined</code>, <code>lastlinedefined</code>, and <code>what</code>;
6232 </li>
6233
6234 <li><b>'<code>t</code>': </b> fills in the field <code>istailcall</code>;
6235 </li>
6236
6237 <li><b>'<code>u</code>': </b> fills in the fields
6238 <code>nups</code>, <code>nparams</code>, and <code>isvararg</code>;
6239 </li>
6240
6241 <li><b>'<code>L</code>': </b>
6242 pushes onto the stack a table whose indices are
6243 the lines on the function with some associated code,
6244 that is, the lines where you can put a break point.
6245 (Lines with no code include empty lines and comments.)
6246 If this option is given together with option '<code>f</code>',
6247 its table is pushed after the function.
6248 This is the only option that can raise a memory error.
6249 </li>
6250
6251 </ul>
6252
6253 <p>
6254 This function returns 0 to signal an invalid option in <code>what</code>;
6255 even then the valid options are handled correctly.
6256
6257
6258
6259
6260
6261 <hr><h3><a name="lua_getlocal"><code>lua_getlocal</code></a></h3><p>
6262 <span class="apii">[-0, +(0|1), –]</span>
6263 <pre>const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);</pre>
6264
6265 <p>
6266 Gets information about a local variable or a temporary value
6267 of a given activation record or a given function.
6268
6269
6270 <p>
6271 In the first case,
6272 the parameter <code>ar</code> must be a valid activation record that was
6273 filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
6274 given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
6275 The index <code>n</code> selects which local variable to inspect;
6276 see <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for details about variable indices
6277 and names.
6278
6279
6280 <p>
6281 <a href="#lua_getlocal"><code>lua_getlocal</code></a> pushes the variable's value onto the stack
6282 and returns its name.
6283
6284
6285 <p>
6286 In the second case, <code>ar</code> must be <code>NULL</code> and the function
6287 to be inspected must be on the top of the stack.
6288 In this case, only parameters of Lua functions are visible
6289 (as there is no information about what variables are active)
6290 and no values are pushed onto the stack.
6291
6292
6293 <p>
6294 Returns <code>NULL</code> (and pushes nothing)
6295 when the index is greater than
6296 the number of active local variables.
6297
6298
6299
6300
6301
6302 <hr><h3><a name="lua_getstack"><code>lua_getstack</code></a></h3><p>
6303 <span class="apii">[-0, +0, –]</span>
6304 <pre>int lua_getstack (lua_State *L, int level, lua_Debug *ar);</pre>
6305
6306 <p>
6307 Gets information about the interpreter runtime stack.
6308
6309
6310 <p>
6311 This function fills parts of a <a href="#lua_Debug"><code>lua_Debug</code></a> structure with
6312 an identification of the <em>activation record</em>
6313 of the function executing at a given level.
6314 Level 0 is the current running function,
6315 whereas level <em>n+1</em> is the function that has called level <em>n</em>
6316 (except for tail calls, which do not count in the stack).
6317 When called with a level greater than the stack depth,
6318 <a href="#lua_getstack"><code>lua_getstack</code></a> returns 0;
6319 otherwise it returns 1.
6320
6321
6322
6323
6324
6325 <hr><h3><a name="lua_getupvalue"><code>lua_getupvalue</code></a></h3><p>
6326 <span class="apii">[-0, +(0|1), –]</span>
6327 <pre>const char *lua_getupvalue (lua_State *L, int funcindex, int n);</pre>
6328
6329 <p>
6330 Gets information about the <code>n</code>-th upvalue
6331 of the closure at index <code>funcindex</code>.
6332 It pushes the upvalue's value onto the stack
6333 and returns its name.
6334 Returns <code>NULL</code> (and pushes nothing)
6335 when the index <code>n</code> is greater than the number of upvalues.
6336
6337
6338 <p>
6339 See <a href="#pdf-debug.getupvalue"><code>debug.getupvalue</code></a> for more information about upvalues.
6340
6341
6342
6343
6344
6345 <hr><h3><a name="lua_Hook"><code>lua_Hook</code></a></h3>
6346 <pre>typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);</pre>
6347
6348 <p>
6349 Type for debugging hook functions.
6350
6351
6352 <p>
6353 Whenever a hook is called, its <code>ar</code> argument has its field
6354 <code>event</code> set to the specific event that triggered the hook.
6355 Lua identifies these events with the following constants:
6356 <a name="pdf-LUA_HOOKCALL"><code>LUA_HOOKCALL</code></a>, <a name="pdf-LUA_HOOKRET"><code>LUA_HOOKRET</code></a>,
6357 <a name="pdf-LUA_HOOKTAILCALL"><code>LUA_HOOKTAILCALL</code></a>, <a name="pdf-LUA_HOOKLINE"><code>LUA_HOOKLINE</code></a>,
6358 and <a name="pdf-LUA_HOOKCOUNT"><code>LUA_HOOKCOUNT</code></a>.
6359 Moreover, for line events, the field <code>currentline</code> is also set.
6360 To get the value of any other field in <code>ar</code>,
6361 the hook must call <a href="#lua_getinfo"><code>lua_getinfo</code></a>.
6362
6363
6364 <p>
6365 For call events, <code>event</code> can be <code>LUA_HOOKCALL</code>,
6366 the normal value, or <code>LUA_HOOKTAILCALL</code>, for a tail call;
6367 in this case, there will be no corresponding return event.
6368
6369
6370 <p>
6371 While Lua is running a hook, it disables other calls to hooks.
6372 Therefore, if a hook calls back Lua to execute a function or a chunk,
6373 this execution occurs without any calls to hooks.
6374
6375
6376 <p>
6377 Hook functions cannot have continuations,
6378 that is, they cannot call <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
6379 <a href="#lua_pcallk"><code>lua_pcallk</code></a>, or <a href="#lua_callk"><code>lua_callk</code></a> with a non-null <code>k</code>.
6380
6381
6382 <p>
6383 Hook functions can yield under the following conditions:
6384 Only count and line events can yield;
6385 to yield, a hook function must finish its execution
6386 calling <a href="#lua_yield"><code>lua_yield</code></a> with <code>nresults</code> equal to zero
6387 (that is, with no values).
6388
6389
6390
6391
6392
6393 <hr><h3><a name="lua_sethook"><code>lua_sethook</code></a></h3><p>
6394 <span class="apii">[-0, +0, –]</span>
6395 <pre>void lua_sethook (lua_State *L, lua_Hook f, int mask, int count);</pre>
6396
6397 <p>
6398 Sets the debugging hook function.
6399
6400
6401 <p>
6402 Argument <code>f</code> is the hook function.
6403 <code>mask</code> specifies on which events the hook will be called:
6404 it is formed by a bitwise OR of the constants
6405 <a name="pdf-LUA_MASKCALL"><code>LUA_MASKCALL</code></a>,
6406 <a name="pdf-LUA_MASKRET"><code>LUA_MASKRET</code></a>,
6407 <a name="pdf-LUA_MASKLINE"><code>LUA_MASKLINE</code></a>,
6408 and <a name="pdf-LUA_MASKCOUNT"><code>LUA_MASKCOUNT</code></a>.
6409 The <code>count</code> argument is only meaningful when the mask
6410 includes <code>LUA_MASKCOUNT</code>.
6411 For each event, the hook is called as explained below:
6412
6413 <ul>
6414
6415 <li><b>The call hook: </b> is called when the interpreter calls a function.
6416 The hook is called just after Lua enters the new function.
6417 </li>
6418
6419 <li><b>The return hook: </b> is called when the interpreter returns from a function.
6420 The hook is called just before Lua leaves the function.
6421 </li>
6422
6423 <li><b>The line hook: </b> is called when the interpreter is about to
6424 start the execution of a new line of code,
6425 or when it jumps back in the code (even to the same line).
6426 This event only happens while Lua is executing a Lua function.
6427 </li>
6428
6429 <li><b>The count hook: </b> is called after the interpreter executes every
6430 <code>count</code> instructions.
6431 This event only happens while Lua is executing a Lua function.
6432 </li>
6433
6434 </ul>
6435
6436 <p>
6437 Hooks are disabled by setting <code>mask</code> to zero.
6438
6439
6440
6441
6442
6443 <hr><h3><a name="lua_setlocal"><code>lua_setlocal</code></a></h3><p>
6444 <span class="apii">[-(0|1), +0, –]</span>
6445 <pre>const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);</pre>
6446
6447 <p>
6448 Sets the value of a local variable of a given activation record.
6449 It assigns the value on the top of the stack
6450 to the variable and returns its name.
6451 It also pops the value from the stack.
6452
6453
6454 <p>
6455 Returns <code>NULL</code> (and pops nothing)
6456 when the index is greater than
6457 the number of active local variables.
6458
6459
6460 <p>
6461 Parameters <code>ar</code> and <code>n</code> are as in the function <a href="#lua_getlocal"><code>lua_getlocal</code></a>.
6462
6463
6464
6465
6466
6467 <hr><h3><a name="lua_setupvalue"><code>lua_setupvalue</code></a></h3><p>
6468 <span class="apii">[-(0|1), +0, –]</span>
6469 <pre>const char *lua_setupvalue (lua_State *L, int funcindex, int n);</pre>
6470
6471 <p>
6472 Sets the value of a closure's upvalue.
6473 It assigns the value on the top of the stack
6474 to the upvalue and returns its name.
6475 It also pops the value from the stack.
6476
6477
6478 <p>
6479 Returns <code>NULL</code> (and pops nothing)
6480 when the index <code>n</code> is greater than the number of upvalues.
6481
6482
6483 <p>
6484 Parameters <code>funcindex</code> and <code>n</code> are as in
6485 the function <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>.
6486
6487
6488
6489
6490
6491 <hr><h3><a name="lua_upvalueid"><code>lua_upvalueid</code></a></h3><p>
6492 <span class="apii">[-0, +0, –]</span>
6493 <pre>void *lua_upvalueid (lua_State *L, int funcindex, int n);</pre>
6494
6495 <p>
6496 Returns a unique identifier for the upvalue numbered <code>n</code>
6497 from the closure at index <code>funcindex</code>.
6498
6499
6500 <p>
6501 These unique identifiers allow a program to check whether different
6502 closures share upvalues.
6503 Lua closures that share an upvalue
6504 (that is, that access a same external local variable)
6505 will return identical ids for those upvalue indices.
6506
6507
6508 <p>
6509 Parameters <code>funcindex</code> and <code>n</code> are as in
6510 the function <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>,
6511 but <code>n</code> cannot be greater than the number of upvalues.
6512
6513
6514
6515
6516
6517 <hr><h3><a name="lua_upvaluejoin"><code>lua_upvaluejoin</code></a></h3><p>
6518 <span class="apii">[-0, +0, –]</span>
6519 <pre>void lua_upvaluejoin (lua_State *L, int funcindex1, int n1,
6520 int funcindex2, int n2);</pre>
6521
6522 <p>
6523 Make the <code>n1</code>-th upvalue of the Lua closure at index <code>funcindex1</code>
6524 refer to the <code>n2</code>-th upvalue of the Lua closure at index <code>funcindex2</code>.
6525
6526
6527
6528
6529
6530
6531
6532 <h1>5 – <a name="5">The Auxiliary Library</a></h1>
6533
6534
6535
6536 <p>
6537
6538 The <em>auxiliary library</em> provides several convenient functions
6539 to interface C with Lua.
6540 While the basic API provides the primitive functions for all
6541 interactions between C and Lua,
6542 the auxiliary library provides higher-level functions for some
6543 common tasks.
6544
6545
6546 <p>
6547 All functions and types from the auxiliary library
6548 are defined in header file <code>lauxlib.h</code> and
6549 have a prefix <code>luaL_</code>.
6550
6551
6552 <p>
6553 All functions in the auxiliary library are built on
6554 top of the basic API,
6555 and so they provide nothing that cannot be done with that API.
6556 Nevertheless, the use of the auxiliary library ensures
6557 more consistency to your code.
6558
6559
6560 <p>
6561 Several functions in the auxiliary library use internally some
6562 extra stack slots.
6563 When a function in the auxiliary library uses less than five slots,
6564 it does not check the stack size;
6565 it simply assumes that there are enough slots.
6566
6567
6568 <p>
6569 Several functions in the auxiliary library are used to
6570 check C function arguments.
6571 Because the error message is formatted for arguments
6572 (e.g., "<code>bad argument #1</code>"),
6573 you should not use these functions for other stack values.
6574
6575
6576 <p>
6577 Functions called <code>luaL_check*</code>
6578 always raise an error if the check is not satisfied.
6579
6580
6581
6582
6583
6584 <h2>5.1 – <a name="5.1">Functions and Types</a></h2>
6585
6586 <p>
6587 Here we list all functions and types from the auxiliary library
6588 in alphabetical order.
6589
6590
6591
6592 <hr><h3><a name="luaL_addchar"><code>luaL_addchar</code></a></h3><p>
6593 <span class="apii">[-?, +?, <em>m</em>]</span>
6594 <pre>void luaL_addchar (luaL_Buffer *B, char c);</pre>
6595
6596 <p>
6597 Adds the byte <code>c</code> to the buffer <code>B</code>
6598 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
6599
6600
6601
6602
6603
6604 <hr><h3><a name="luaL_addgsub"><code>luaL_addgsub</code></a></h3><p>
6605 <span class="apii">[-?, +?, <em>m</em>]</span>
6606 <pre>const void luaL_addgsub (luaL_Buffer *B, const char *s,
6607 const char *p, const char *r);</pre>
6608
6609 <p>
6610 Adds a copy of the string <code>s</code> to the buffer <code>B</code> (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>),
6611 replacing any occurrence of the string <code>p</code>
6612 with the string <code>r</code>.
6613
6614
6615
6616
6617
6618 <hr><h3><a name="luaL_addlstring"><code>luaL_addlstring</code></a></h3><p>
6619 <span class="apii">[-?, +?, <em>m</em>]</span>
6620 <pre>void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l);</pre>
6621
6622 <p>
6623 Adds the string pointed to by <code>s</code> with length <code>l</code> to
6624 the buffer <code>B</code>
6625 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
6626 The string can contain embedded zeros.
6627
6628
6629
6630
6631
6632 <hr><h3><a name="luaL_addsize"><code>luaL_addsize</code></a></h3><p>
6633 <span class="apii">[-?, +?, –]</span>
6634 <pre>void luaL_addsize (luaL_Buffer *B, size_t n);</pre>
6635
6636 <p>
6637 Adds to the buffer <code>B</code>
6638 a string of length <code>n</code> previously copied to the
6639 buffer area (see <a href="#luaL_prepbuffer"><code>luaL_prepbuffer</code></a>).
6640
6641
6642
6643
6644
6645 <hr><h3><a name="luaL_addstring"><code>luaL_addstring</code></a></h3><p>
6646 <span class="apii">[-?, +?, <em>m</em>]</span>
6647 <pre>void luaL_addstring (luaL_Buffer *B, const char *s);</pre>
6648
6649 <p>
6650 Adds the zero-terminated string pointed to by <code>s</code>
6651 to the buffer <code>B</code>
6652 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
6653
6654
6655
6656
6657
6658 <hr><h3><a name="luaL_addvalue"><code>luaL_addvalue</code></a></h3><p>
6659 <span class="apii">[-?, +?, <em>m</em>]</span>
6660 <pre>void luaL_addvalue (luaL_Buffer *B);</pre>
6661
6662 <p>
6663 Adds the value on the top of the stack
6664 to the buffer <code>B</code>
6665 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
6666 Pops the value.
6667
6668
6669 <p>
6670 This is the only function on string buffers that can (and must)
6671 be called with an extra element on the stack,
6672 which is the value to be added to the buffer.
6673
6674
6675
6676
6677
6678 <hr><h3><a name="luaL_argcheck"><code>luaL_argcheck</code></a></h3><p>
6679 <span class="apii">[-0, +0, <em>v</em>]</span>
6680 <pre>void luaL_argcheck (lua_State *L,
6681 int cond,
6682 int arg,
6683 const char *extramsg);</pre>
6684
6685 <p>
6686 Checks whether <code>cond</code> is true.
6687 If it is not, raises an error with a standard message (see <a href="#luaL_argerror"><code>luaL_argerror</code></a>).
6688
6689
6690
6691
6692
6693 <hr><h3><a name="luaL_argerror"><code>luaL_argerror</code></a></h3><p>
6694 <span class="apii">[-0, +0, <em>v</em>]</span>
6695 <pre>int luaL_argerror (lua_State *L, int arg, const char *extramsg);</pre>
6696
6697 <p>
6698 Raises an error reporting a problem with argument <code>arg</code>
6699 of the C function that called it,
6700 using a standard message
6701 that includes <code>extramsg</code> as a comment:
6702
6703 <pre>
6704 bad argument #<em>arg</em> to '<em>funcname</em>' (<em>extramsg</em>)
6705 </pre><p>
6706 This function never returns.
6707
6708
6709
6710
6711
6712 <hr><h3><a name="luaL_argexpected"><code>luaL_argexpected</code></a></h3><p>
6713 <span class="apii">[-0, +0, <em>v</em>]</span>
6714 <pre>void luaL_argexpected (lua_State *L,
6715 int cond,
6716 int arg,
6717 const char *tname);</pre>
6718
6719 <p>
6720 Checks whether <code>cond</code> is true.
6721 If it is not, raises an error about the type of the argument <code>arg</code>
6722 with a standard message (see <a href="#luaL_typeerror"><code>luaL_typeerror</code></a>).
6723
6724
6725
6726
6727
6728 <hr><h3><a name="luaL_Buffer"><code>luaL_Buffer</code></a></h3>
6729 <pre>typedef struct luaL_Buffer luaL_Buffer;</pre>
6730
6731 <p>
6732 Type for a <em>string buffer</em>.
6733
6734
6735 <p>
6736 A string buffer allows C code to build Lua strings piecemeal.
6737 Its pattern of use is as follows:
6738
6739 <ul>
6740
6741 <li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
6742
6743 <li>Then initialize it with a call <code>luaL_buffinit(L, &b)</code>.</li>
6744
6745 <li>
6746 Then add string pieces to the buffer calling any of
6747 the <code>luaL_add*</code> functions.
6748 </li>
6749
6750 <li>
6751 Finish by calling <code>luaL_pushresult(&b)</code>.
6752 This call leaves the final string on the top of the stack.
6753 </li>
6754
6755 </ul>
6756
6757 <p>
6758 If you know beforehand the maximum size of the resulting string,
6759 you can use the buffer like this:
6760
6761 <ul>
6762
6763 <li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
6764
6765 <li>Then initialize it and preallocate a space of
6766 size <code>sz</code> with a call <code>luaL_buffinitsize(L, &b, sz)</code>.</li>
6767
6768 <li>Then produce the string into that space.</li>
6769
6770 <li>
6771 Finish by calling <code>luaL_pushresultsize(&b, sz)</code>,
6772 where <code>sz</code> is the total size of the resulting string
6773 copied into that space (which may be less than or
6774 equal to the preallocated size).
6775 </li>
6776
6777 </ul>
6778
6779 <p>
6780 During its normal operation,
6781 a string buffer uses a variable number of stack slots.
6782 So, while using a buffer, you cannot assume that you know where
6783 the top of the stack is.
6784 You can use the stack between successive calls to buffer operations
6785 as long as that use is balanced;
6786 that is,
6787 when you call a buffer operation,
6788 the stack is at the same level
6789 it was immediately after the previous buffer operation.
6790 (The only exception to this rule is <a href="#luaL_addvalue"><code>luaL_addvalue</code></a>.)
6791 After calling <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>,
6792 the stack is back to its level when the buffer was initialized,
6793 plus the final string on its top.
6794
6795
6796
6797
6798
6799 <hr><h3><a name="luaL_buffaddr"><code>luaL_buffaddr</code></a></h3><p>
6800 <span class="apii">[-0, +0, –]</span>
6801 <pre>char *luaL_buffaddr (luaL_Buffer *B);</pre>
6802
6803 <p>
6804 Returns the address of the current content of buffer <code>B</code>
6805 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
6806 Note that any addition to the buffer may invalidate this address.
6807
6808
6809
6810
6811
6812 <hr><h3><a name="luaL_buffinit"><code>luaL_buffinit</code></a></h3><p>
6813 <span class="apii">[-0, +?, –]</span>
6814 <pre>void luaL_buffinit (lua_State *L, luaL_Buffer *B);</pre>
6815
6816 <p>
6817 Initializes a buffer <code>B</code>
6818 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
6819 This function does not allocate any space;
6820 the buffer must be declared as a variable.
6821
6822
6823
6824
6825
6826 <hr><h3><a name="luaL_bufflen"><code>luaL_bufflen</code></a></h3><p>
6827 <span class="apii">[-0, +0, –]</span>
6828 <pre>size_t luaL_bufflen (luaL_Buffer *B);</pre>
6829
6830 <p>
6831 Returns the length of the current content of buffer <code>B</code>
6832 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
6833
6834
6835
6836
6837
6838 <hr><h3><a name="luaL_buffinitsize"><code>luaL_buffinitsize</code></a></h3><p>
6839 <span class="apii">[-?, +?, <em>m</em>]</span>
6840 <pre>char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz);</pre>
6841
6842 <p>
6843 Equivalent to the sequence
6844 <a href="#luaL_buffinit"><code>luaL_buffinit</code></a>, <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>.
6845
6846
6847
6848
6849
6850 <hr><h3><a name="luaL_buffsub"><code>luaL_buffsub</code></a></h3><p>
6851 <span class="apii">[-?, +?, –]</span>
6852 <pre>void luaL_buffsub (luaL_Buffer *B, int n);</pre>
6853
6854 <p>
6855 Removes <code>n</code> bytes from the buffer <code>B</code>
6856 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
6857 The buffer must have at least that many bytes.
6858
6859
6860
6861
6862
6863 <hr><h3><a name="luaL_callmeta"><code>luaL_callmeta</code></a></h3><p>
6864 <span class="apii">[-0, +(0|1), <em>e</em>]</span>
6865 <pre>int luaL_callmeta (lua_State *L, int obj, const char *e);</pre>
6866
6867 <p>
6868 Calls a metamethod.
6869
6870
6871 <p>
6872 If the object at index <code>obj</code> has a metatable and this
6873 metatable has a field <code>e</code>,
6874 this function calls this field passing the object as its only argument.
6875 In this case this function returns true and pushes onto the
6876 stack the value returned by the call.
6877 If there is no metatable or no metamethod,
6878 this function returns false without pushing any value on the stack.
6879
6880
6881
6882
6883
6884 <hr><h3><a name="luaL_checkany"><code>luaL_checkany</code></a></h3><p>
6885 <span class="apii">[-0, +0, <em>v</em>]</span>
6886 <pre>void luaL_checkany (lua_State *L, int arg);</pre>
6887
6888 <p>
6889 Checks whether the function has an argument
6890 of any type (including <b>nil</b>) at position <code>arg</code>.
6891
6892
6893
6894
6895
6896 <hr><h3><a name="luaL_checkinteger"><code>luaL_checkinteger</code></a></h3><p>
6897 <span class="apii">[-0, +0, <em>v</em>]</span>
6898 <pre>lua_Integer luaL_checkinteger (lua_State *L, int arg);</pre>
6899
6900 <p>
6901 Checks whether the function argument <code>arg</code> is an integer
6902 (or can be converted to an integer)
6903 and returns this integer.
6904
6905
6906
6907
6908
6909 <hr><h3><a name="luaL_checklstring"><code>luaL_checklstring</code></a></h3><p>
6910 <span class="apii">[-0, +0, <em>v</em>]</span>
6911 <pre>const char *luaL_checklstring (lua_State *L, int arg, size_t *l);</pre>
6912
6913 <p>
6914 Checks whether the function argument <code>arg</code> is a string
6915 and returns this string;
6916 if <code>l</code> is not <code>NULL</code> fills its referent
6917 with the string's length.
6918
6919
6920 <p>
6921 This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
6922 so all conversions and caveats of that function apply here.
6923
6924
6925
6926
6927
6928 <hr><h3><a name="luaL_checknumber"><code>luaL_checknumber</code></a></h3><p>
6929 <span class="apii">[-0, +0, <em>v</em>]</span>
6930 <pre>lua_Number luaL_checknumber (lua_State *L, int arg);</pre>
6931
6932 <p>
6933 Checks whether the function argument <code>arg</code> is a number
6934 and returns this number converted to a <code>lua_Number</code>.
6935
6936
6937
6938
6939
6940 <hr><h3><a name="luaL_checkoption"><code>luaL_checkoption</code></a></h3><p>
6941 <span class="apii">[-0, +0, <em>v</em>]</span>
6942 <pre>int luaL_checkoption (lua_State *L,
6943 int arg,
6944 const char *def,
6945 const char *const lst[]);</pre>
6946
6947 <p>
6948 Checks whether the function argument <code>arg</code> is a string and
6949 searches for this string in the array <code>lst</code>
6950 (which must be NULL-terminated).
6951 Returns the index in the array where the string was found.
6952 Raises an error if the argument is not a string or
6953 if the string cannot be found.
6954
6955
6956 <p>
6957 If <code>def</code> is not <code>NULL</code>,
6958 the function uses <code>def</code> as a default value when
6959 there is no argument <code>arg</code> or when this argument is <b>nil</b>.
6960
6961
6962 <p>
6963 This is a useful function for mapping strings to C enums.
6964 (The usual convention in Lua libraries is
6965 to use strings instead of numbers to select options.)
6966
6967
6968
6969
6970
6971 <hr><h3><a name="luaL_checkstack"><code>luaL_checkstack</code></a></h3><p>
6972 <span class="apii">[-0, +0, <em>v</em>]</span>
6973 <pre>void luaL_checkstack (lua_State *L, int sz, const char *msg);</pre>
6974
6975 <p>
6976 Grows the stack size to <code>top + sz</code> elements,
6977 raising an error if the stack cannot grow to that size.
6978 <code>msg</code> is an additional text to go into the error message
6979 (or <code>NULL</code> for no additional text).
6980
6981
6982
6983
6984
6985 <hr><h3><a name="luaL_checkstring"><code>luaL_checkstring</code></a></h3><p>
6986 <span class="apii">[-0, +0, <em>v</em>]</span>
6987 <pre>const char *luaL_checkstring (lua_State *L, int arg);</pre>
6988
6989 <p>
6990 Checks whether the function argument <code>arg</code> is a string
6991 and returns this string.
6992
6993
6994 <p>
6995 This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
6996 so all conversions and caveats of that function apply here.
6997
6998
6999
7000
7001
7002 <hr><h3><a name="luaL_checktype"><code>luaL_checktype</code></a></h3><p>
7003 <span class="apii">[-0, +0, <em>v</em>]</span>
7004 <pre>void luaL_checktype (lua_State *L, int arg, int t);</pre>
7005
7006 <p>
7007 Checks whether the function argument <code>arg</code> has type <code>t</code>.
7008 See <a href="#lua_type"><code>lua_type</code></a> for the encoding of types for <code>t</code>.
7009
7010
7011
7012
7013
7014 <hr><h3><a name="luaL_checkudata"><code>luaL_checkudata</code></a></h3><p>
7015 <span class="apii">[-0, +0, <em>v</em>]</span>
7016 <pre>void *luaL_checkudata (lua_State *L, int arg, const char *tname);</pre>
7017
7018 <p>
7019 Checks whether the function argument <code>arg</code> is a userdata
7020 of the type <code>tname</code> (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>) and
7021 returns the userdata's memory-block address (see <a href="#lua_touserdata"><code>lua_touserdata</code></a>).
7022
7023
7024
7025
7026
7027 <hr><h3><a name="luaL_checkversion"><code>luaL_checkversion</code></a></h3><p>
7028 <span class="apii">[-0, +0, <em>v</em>]</span>
7029 <pre>void luaL_checkversion (lua_State *L);</pre>
7030
7031 <p>
7032 Checks whether the code making the call and the Lua library being called
7033 are using the same version of Lua and the same numeric types.
7034
7035
7036
7037
7038
7039 <hr><h3><a name="luaL_dofile"><code>luaL_dofile</code></a></h3><p>
7040 <span class="apii">[-0, +?, <em>m</em>]</span>
7041 <pre>int luaL_dofile (lua_State *L, const char *filename);</pre>
7042
7043 <p>
7044 Loads and runs the given file.
7045 It is defined as the following macro:
7046
7047 <pre>
7048 (luaL_loadfile(L, filename) || lua_pcall(L, 0, LUA_MULTRET, 0))
7049 </pre><p>
7050 It returns 0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) if there are no errors,
7051 or 1 in case of errors.
7052
7053
7054
7055
7056
7057 <hr><h3><a name="luaL_dostring"><code>luaL_dostring</code></a></h3><p>
7058 <span class="apii">[-0, +?, –]</span>
7059 <pre>int luaL_dostring (lua_State *L, const char *str);</pre>
7060
7061 <p>
7062 Loads and runs the given string.
7063 It is defined as the following macro:
7064
7065 <pre>
7066 (luaL_loadstring(L, str) || lua_pcall(L, 0, LUA_MULTRET, 0))
7067 </pre><p>
7068 It returns 0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) if there are no errors,
7069 or 1 in case of errors.
7070
7071
7072
7073
7074
7075 <hr><h3><a name="luaL_error"><code>luaL_error</code></a></h3><p>
7076 <span class="apii">[-0, +0, <em>v</em>]</span>
7077 <pre>int luaL_error (lua_State *L, const char *fmt, ...);</pre>
7078
7079 <p>
7080 Raises an error.
7081 The error message format is given by <code>fmt</code>
7082 plus any extra arguments,
7083 following the same rules of <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>.
7084 It also adds at the beginning of the message the file name and
7085 the line number where the error occurred,
7086 if this information is available.
7087
7088
7089 <p>
7090 This function never returns,
7091 but it is an idiom to use it in C functions
7092 as <code>return luaL_error(<em>args</em>)</code>.
7093
7094
7095
7096
7097
7098 <hr><h3><a name="luaL_execresult"><code>luaL_execresult</code></a></h3><p>
7099 <span class="apii">[-0, +3, <em>m</em>]</span>
7100 <pre>int luaL_execresult (lua_State *L, int stat);</pre>
7101
7102 <p>
7103 This function produces the return values for
7104 process-related functions in the standard library
7105 (<a href="#pdf-os.execute"><code>os.execute</code></a> and <a href="#pdf-io.close"><code>io.close</code></a>).
7106
7107
7108
7109
7110
7111 <hr><h3><a name="luaL_fileresult"><code>luaL_fileresult</code></a></h3><p>
7112 <span class="apii">[-0, +(1|3), <em>m</em>]</span>
7113 <pre>int luaL_fileresult (lua_State *L, int stat, const char *fname);</pre>
7114
7115 <p>
7116 This function produces the return values for
7117 file-related functions in the standard library
7118 (<a href="#pdf-io.open"><code>io.open</code></a>, <a href="#pdf-os.rename"><code>os.rename</code></a>, <a href="#pdf-file:seek"><code>file:seek</code></a>, etc.).
7119
7120
7121
7122
7123
7124 <hr><h3><a name="luaL_getmetafield"><code>luaL_getmetafield</code></a></h3><p>
7125 <span class="apii">[-0, +(0|1), <em>m</em>]</span>
7126 <pre>int luaL_getmetafield (lua_State *L, int obj, const char *e);</pre>
7127
7128 <p>
7129 Pushes onto the stack the field <code>e</code> from the metatable
7130 of the object at index <code>obj</code> and returns the type of the pushed value.
7131 If the object does not have a metatable,
7132 or if the metatable does not have this field,
7133 pushes nothing and returns <code>LUA_TNIL</code>.
7134
7135
7136
7137
7138
7139 <hr><h3><a name="luaL_getmetatable"><code>luaL_getmetatable</code></a></h3><p>
7140 <span class="apii">[-0, +1, <em>m</em>]</span>
7141 <pre>int luaL_getmetatable (lua_State *L, const char *tname);</pre>
7142
7143 <p>
7144 Pushes onto the stack the metatable associated with the name <code>tname</code>
7145 in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>),
7146 or <b>nil</b> if there is no metatable associated with that name.
7147 Returns the type of the pushed value.
7148
7149
7150
7151
7152
7153 <hr><h3><a name="luaL_getsubtable"><code>luaL_getsubtable</code></a></h3><p>
7154 <span class="apii">[-0, +1, <em>e</em>]</span>
7155 <pre>int luaL_getsubtable (lua_State *L, int idx, const char *fname);</pre>
7156
7157 <p>
7158 Ensures that the value <code>t[fname]</code>,
7159 where <code>t</code> is the value at index <code>idx</code>,
7160 is a table,
7161 and pushes that table onto the stack.
7162 Returns true if it finds a previous table there
7163 and false if it creates a new table.
7164
7165
7166
7167
7168
7169 <hr><h3><a name="luaL_gsub"><code>luaL_gsub</code></a></h3><p>
7170 <span class="apii">[-0, +1, <em>m</em>]</span>
7171 <pre>const char *luaL_gsub (lua_State *L,
7172 const char *s,
7173 const char *p,
7174 const char *r);</pre>
7175
7176 <p>
7177 Creates a copy of string <code>s</code>,
7178 replacing any occurrence of the string <code>p</code>
7179 with the string <code>r</code>.
7180 Pushes the resulting string on the stack and returns it.
7181
7182
7183
7184
7185
7186 <hr><h3><a name="luaL_len"><code>luaL_len</code></a></h3><p>
7187 <span class="apii">[-0, +0, <em>e</em>]</span>
7188 <pre>lua_Integer luaL_len (lua_State *L, int index);</pre>
7189
7190 <p>
7191 Returns the "length" of the value at the given index
7192 as a number;
7193 it is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">§3.4.7</a>).
7194 Raises an error if the result of the operation is not an integer.
7195 (This case can only happen through metamethods.)
7196
7197
7198
7199
7200
7201 <hr><h3><a name="luaL_loadbuffer"><code>luaL_loadbuffer</code></a></h3><p>
7202 <span class="apii">[-0, +1, –]</span>
7203 <pre>int luaL_loadbuffer (lua_State *L,
7204 const char *buff,
7205 size_t sz,
7206 const char *name);</pre>
7207
7208 <p>
7209 Equivalent to <a href="#luaL_loadbufferx"><code>luaL_loadbufferx</code></a> with <code>mode</code> equal to <code>NULL</code>.
7210
7211
7212
7213
7214
7215 <hr><h3><a name="luaL_loadbufferx"><code>luaL_loadbufferx</code></a></h3><p>
7216 <span class="apii">[-0, +1, –]</span>
7217 <pre>int luaL_loadbufferx (lua_State *L,
7218 const char *buff,
7219 size_t sz,
7220 const char *name,
7221 const char *mode);</pre>
7222
7223 <p>
7224 Loads a buffer as a Lua chunk.
7225 This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the
7226 buffer pointed to by <code>buff</code> with size <code>sz</code>.
7227
7228
7229 <p>
7230 This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
7231 <code>name</code> is the chunk name,
7232 used for debug information and error messages.
7233 The string <code>mode</code> works as in the function <a href="#lua_load"><code>lua_load</code></a>.
7234
7235
7236
7237
7238
7239 <hr><h3><a name="luaL_loadfile"><code>luaL_loadfile</code></a></h3><p>
7240 <span class="apii">[-0, +1, <em>m</em>]</span>
7241 <pre>int luaL_loadfile (lua_State *L, const char *filename);</pre>
7242
7243 <p>
7244 Equivalent to <a href="#luaL_loadfilex"><code>luaL_loadfilex</code></a> with <code>mode</code> equal to <code>NULL</code>.
7245
7246
7247
7248
7249
7250 <hr><h3><a name="luaL_loadfilex"><code>luaL_loadfilex</code></a></h3><p>
7251 <span class="apii">[-0, +1, <em>m</em>]</span>
7252 <pre>int luaL_loadfilex (lua_State *L, const char *filename,
7253 const char *mode);</pre>
7254
7255 <p>
7256 Loads a file as a Lua chunk.
7257 This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the file
7258 named <code>filename</code>.
7259 If <code>filename</code> is <code>NULL</code>,
7260 then it loads from the standard input.
7261 The first line in the file is ignored if it starts with a <code>#</code>.
7262
7263
7264 <p>
7265 The string <code>mode</code> works as in the function <a href="#lua_load"><code>lua_load</code></a>.
7266
7267
7268 <p>
7269 This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>
7270 or <a href="#pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a> for file-related errors.
7271
7272
7273 <p>
7274 As <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
7275 it does not run it.
7276
7277
7278
7279
7280
7281 <hr><h3><a name="luaL_loadstring"><code>luaL_loadstring</code></a></h3><p>
7282 <span class="apii">[-0, +1, –]</span>
7283 <pre>int luaL_loadstring (lua_State *L, const char *s);</pre>
7284
7285 <p>
7286 Loads a string as a Lua chunk.
7287 This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in
7288 the zero-terminated string <code>s</code>.
7289
7290
7291 <p>
7292 This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
7293
7294
7295 <p>
7296 Also as <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
7297 it does not run it.
7298
7299
7300
7301
7302
7303 <hr><h3><a name="luaL_newlib"><code>luaL_newlib</code></a></h3><p>
7304 <span class="apii">[-0, +1, <em>m</em>]</span>
7305 <pre>void luaL_newlib (lua_State *L, const luaL_Reg l[]);</pre>
7306
7307 <p>
7308 Creates a new table and registers there
7309 the functions in the list <code>l</code>.
7310
7311
7312 <p>
7313 It is implemented as the following macro:
7314
7315 <pre>
7316 (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
7317 </pre><p>
7318 The array <code>l</code> must be the actual array,
7319 not a pointer to it.
7320
7321
7322
7323
7324
7325 <hr><h3><a name="luaL_newlibtable"><code>luaL_newlibtable</code></a></h3><p>
7326 <span class="apii">[-0, +1, <em>m</em>]</span>
7327 <pre>void luaL_newlibtable (lua_State *L, const luaL_Reg l[]);</pre>
7328
7329 <p>
7330 Creates a new table with a size optimized
7331 to store all entries in the array <code>l</code>
7332 (but does not actually store them).
7333 It is intended to be used in conjunction with <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>
7334 (see <a href="#luaL_newlib"><code>luaL_newlib</code></a>).
7335
7336
7337 <p>
7338 It is implemented as a macro.
7339 The array <code>l</code> must be the actual array,
7340 not a pointer to it.
7341
7342
7343
7344
7345
7346 <hr><h3><a name="luaL_newmetatable"><code>luaL_newmetatable</code></a></h3><p>
7347 <span class="apii">[-0, +1, <em>m</em>]</span>
7348 <pre>int luaL_newmetatable (lua_State *L, const char *tname);</pre>
7349
7350 <p>
7351 If the registry already has the key <code>tname</code>,
7352 returns 0.
7353 Otherwise,
7354 creates a new table to be used as a metatable for userdata,
7355 adds to this new table the pair <code>__name = tname</code>,
7356 adds to the registry the pair <code>[tname] = new table</code>,
7357 and returns 1.
7358
7359
7360 <p>
7361 In both cases,
7362 the function pushes onto the stack the final value associated
7363 with <code>tname</code> in the registry.
7364
7365
7366
7367
7368
7369 <hr><h3><a name="luaL_newstate"><code>luaL_newstate</code></a></h3><p>
7370 <span class="apii">[-0, +0, –]</span>
7371 <pre>lua_State *luaL_newstate (void);</pre>
7372
7373 <p>
7374 Creates a new Lua state.
7375 It calls <a href="#lua_newstate"><code>lua_newstate</code></a> with an
7376 allocator based on the ISO C allocation functions
7377 and then sets a warning function and a panic function (see <a href="#4.4">§4.4</a>)
7378 that print messages to the standard error output.
7379
7380
7381 <p>
7382 Returns the new state,
7383 or <code>NULL</code> if there is a memory allocation error.
7384
7385
7386
7387
7388
7389 <hr><h3><a name="luaL_openlibs"><code>luaL_openlibs</code></a></h3><p>
7390 <span class="apii">[-0, +0, <em>e</em>]</span>
7391 <pre>void luaL_openlibs (lua_State *L);</pre>
7392
7393 <p>
7394 Opens all standard Lua libraries into the given state.
7395
7396
7397
7398
7399
7400 <hr><h3><a name="luaL_opt"><code>luaL_opt</code></a></h3><p>
7401 <span class="apii">[-0, +0, –]</span>
7402 <pre>T luaL_opt (L, func, arg, dflt);</pre>
7403
7404 <p>
7405 This macro is defined as follows:
7406
7407 <pre>
7408 (lua_isnoneornil(L,(arg)) ? (dflt) : func(L,(arg)))
7409 </pre><p>
7410 In words, if the argument <code>arg</code> is nil or absent,
7411 the macro results in the default <code>dflt</code>.
7412 Otherwise, it results in the result of calling <code>func</code>
7413 with the state <code>L</code> and the argument index <code>arg</code> as
7414 arguments.
7415 Note that it evaluates the expression <code>dflt</code> only if needed.
7416
7417
7418
7419
7420
7421 <hr><h3><a name="luaL_optinteger"><code>luaL_optinteger</code></a></h3><p>
7422 <span class="apii">[-0, +0, <em>v</em>]</span>
7423 <pre>lua_Integer luaL_optinteger (lua_State *L,
7424 int arg,
7425 lua_Integer d);</pre>
7426
7427 <p>
7428 If the function argument <code>arg</code> is an integer
7429 (or it is convertible to an integer),
7430 returns this integer.
7431 If this argument is absent or is <b>nil</b>,
7432 returns <code>d</code>.
7433 Otherwise, raises an error.
7434
7435
7436
7437
7438
7439 <hr><h3><a name="luaL_optlstring"><code>luaL_optlstring</code></a></h3><p>
7440 <span class="apii">[-0, +0, <em>v</em>]</span>
7441 <pre>const char *luaL_optlstring (lua_State *L,
7442 int arg,
7443 const char *d,
7444 size_t *l);</pre>
7445
7446 <p>
7447 If the function argument <code>arg</code> is a string,
7448 returns this string.
7449 If this argument is absent or is <b>nil</b>,
7450 returns <code>d</code>.
7451 Otherwise, raises an error.
7452
7453
7454 <p>
7455 If <code>l</code> is not <code>NULL</code>,
7456 fills its referent with the result's length.
7457 If the result is <code>NULL</code>
7458 (only possible when returning <code>d</code> and <code>d == NULL</code>),
7459 its length is considered zero.
7460
7461
7462 <p>
7463 This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
7464 so all conversions and caveats of that function apply here.
7465
7466
7467
7468
7469
7470 <hr><h3><a name="luaL_optnumber"><code>luaL_optnumber</code></a></h3><p>
7471 <span class="apii">[-0, +0, <em>v</em>]</span>
7472 <pre>lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number d);</pre>
7473
7474 <p>
7475 If the function argument <code>arg</code> is a number,
7476 returns this number as a <code>lua_Number</code>.
7477 If this argument is absent or is <b>nil</b>,
7478 returns <code>d</code>.
7479 Otherwise, raises an error.
7480
7481
7482
7483
7484
7485 <hr><h3><a name="luaL_optstring"><code>luaL_optstring</code></a></h3><p>
7486 <span class="apii">[-0, +0, <em>v</em>]</span>
7487 <pre>const char *luaL_optstring (lua_State *L,
7488 int arg,
7489 const char *d);</pre>
7490
7491 <p>
7492 If the function argument <code>arg</code> is a string,
7493 returns this string.
7494 If this argument is absent or is <b>nil</b>,
7495 returns <code>d</code>.
7496 Otherwise, raises an error.
7497
7498
7499
7500
7501
7502 <hr><h3><a name="luaL_prepbuffer"><code>luaL_prepbuffer</code></a></h3><p>
7503 <span class="apii">[-?, +?, <em>m</em>]</span>
7504 <pre>char *luaL_prepbuffer (luaL_Buffer *B);</pre>
7505
7506 <p>
7507 Equivalent to <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>
7508 with the predefined size <a name="pdf-LUAL_BUFFERSIZE"><code>LUAL_BUFFERSIZE</code></a>.
7509
7510
7511
7512
7513
7514 <hr><h3><a name="luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a></h3><p>
7515 <span class="apii">[-?, +?, <em>m</em>]</span>
7516 <pre>char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz);</pre>
7517
7518 <p>
7519 Returns an address to a space of size <code>sz</code>
7520 where you can copy a string to be added to buffer <code>B</code>
7521 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
7522 After copying the string into this space you must call
7523 <a href="#luaL_addsize"><code>luaL_addsize</code></a> with the size of the string to actually add
7524 it to the buffer.
7525
7526
7527
7528
7529
7530 <hr><h3><a name="luaL_pushfail"><code>luaL_pushfail</code></a></h3><p>
7531 <span class="apii">[-0, +1, –]</span>
7532 <pre>void luaL_pushfail (lua_State *L);</pre>
7533
7534 <p>
7535 Pushes the <b>fail</b> value onto the stack (see <a href="#6">§6</a>).
7536
7537
7538
7539
7540
7541 <hr><h3><a name="luaL_pushresult"><code>luaL_pushresult</code></a></h3><p>
7542 <span class="apii">[-?, +1, <em>m</em>]</span>
7543 <pre>void luaL_pushresult (luaL_Buffer *B);</pre>
7544
7545 <p>
7546 Finishes the use of buffer <code>B</code> leaving the final string on
7547 the top of the stack.
7548
7549
7550
7551
7552
7553 <hr><h3><a name="luaL_pushresultsize"><code>luaL_pushresultsize</code></a></h3><p>
7554 <span class="apii">[-?, +1, <em>m</em>]</span>
7555 <pre>void luaL_pushresultsize (luaL_Buffer *B, size_t sz);</pre>
7556
7557 <p>
7558 Equivalent to the sequence <a href="#luaL_addsize"><code>luaL_addsize</code></a>, <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>.
7559
7560
7561
7562
7563
7564 <hr><h3><a name="luaL_ref"><code>luaL_ref</code></a></h3><p>
7565 <span class="apii">[-1, +0, <em>m</em>]</span>
7566 <pre>int luaL_ref (lua_State *L, int t);</pre>
7567
7568 <p>
7569 Creates and returns a <em>reference</em>,
7570 in the table at index <code>t</code>,
7571 for the object on the top of the stack (and pops the object).
7572
7573
7574 <p>
7575 A reference is a unique integer key.
7576 As long as you do not manually add integer keys into the table <code>t</code>,
7577 <a href="#luaL_ref"><code>luaL_ref</code></a> ensures the uniqueness of the key it returns.
7578 You can retrieve an object referred by the reference <code>r</code>
7579 by calling <code>lua_rawgeti(L, t, r)</code>.
7580 The function <a href="#luaL_unref"><code>luaL_unref</code></a> frees a reference.
7581
7582
7583 <p>
7584 If the object on the top of the stack is <b>nil</b>,
7585 <a href="#luaL_ref"><code>luaL_ref</code></a> returns the constant <a name="pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>.
7586 The constant <a name="pdf-LUA_NOREF"><code>LUA_NOREF</code></a> is guaranteed to be different
7587 from any reference returned by <a href="#luaL_ref"><code>luaL_ref</code></a>.
7588
7589
7590
7591
7592
7593 <hr><h3><a name="luaL_Reg"><code>luaL_Reg</code></a></h3>
7594 <pre>typedef struct luaL_Reg {
7595 const char *name;
7596 lua_CFunction func;
7597 } luaL_Reg;</pre>
7598
7599 <p>
7600 Type for arrays of functions to be registered by
7601 <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>.
7602 <code>name</code> is the function name and <code>func</code> is a pointer to
7603 the function.
7604 Any array of <a href="#luaL_Reg"><code>luaL_Reg</code></a> must end with a sentinel entry
7605 in which both <code>name</code> and <code>func</code> are <code>NULL</code>.
7606
7607
7608
7609
7610
7611 <hr><h3><a name="luaL_requiref"><code>luaL_requiref</code></a></h3><p>
7612 <span class="apii">[-0, +1, <em>e</em>]</span>
7613 <pre>void luaL_requiref (lua_State *L, const char *modname,
7614 lua_CFunction openf, int glb);</pre>
7615
7616 <p>
7617 If <code>package.loaded[modname]</code> is not true,
7618 calls the function <code>openf</code> with the string <code>modname</code> as an argument
7619 and sets the call result to <code>package.loaded[modname]</code>,
7620 as if that function has been called through <a href="#pdf-require"><code>require</code></a>.
7621
7622
7623 <p>
7624 If <code>glb</code> is true,
7625 also stores the module into the global <code>modname</code>.
7626
7627
7628 <p>
7629 Leaves a copy of the module on the stack.
7630
7631
7632
7633
7634
7635 <hr><h3><a name="luaL_setfuncs"><code>luaL_setfuncs</code></a></h3><p>
7636 <span class="apii">[-nup, +0, <em>m</em>]</span>
7637 <pre>void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);</pre>
7638
7639 <p>
7640 Registers all functions in the array <code>l</code>
7641 (see <a href="#luaL_Reg"><code>luaL_Reg</code></a>) into the table on the top of the stack
7642 (below optional upvalues, see next).
7643
7644
7645 <p>
7646 When <code>nup</code> is not zero,
7647 all functions are created with <code>nup</code> upvalues,
7648 initialized with copies of the <code>nup</code> values
7649 previously pushed on the stack
7650 on top of the library table.
7651 These values are popped from the stack after the registration.
7652
7653
7654 <p>
7655 A function with a <code>NULL</code> value represents a placeholder,
7656 which is filled with <b>false</b>.
7657
7658
7659
7660
7661
7662 <hr><h3><a name="luaL_setmetatable"><code>luaL_setmetatable</code></a></h3><p>
7663 <span class="apii">[-0, +0, –]</span>
7664 <pre>void luaL_setmetatable (lua_State *L, const char *tname);</pre>
7665
7666 <p>
7667 Sets the metatable of the object on the top of the stack
7668 as the metatable associated with name <code>tname</code>
7669 in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
7670
7671
7672
7673
7674
7675 <hr><h3><a name="luaL_Stream"><code>luaL_Stream</code></a></h3>
7676 <pre>typedef struct luaL_Stream {
7677 FILE *f;
7678 lua_CFunction closef;
7679 } luaL_Stream;</pre>
7680
7681 <p>
7682 The standard representation for file handles
7683 used by the standard I/O library.
7684
7685
7686 <p>
7687 A file handle is implemented as a full userdata,
7688 with a metatable called <code>LUA_FILEHANDLE</code>
7689 (where <code>LUA_FILEHANDLE</code> is a macro with the actual metatable's name).
7690 The metatable is created by the I/O library
7691 (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
7692
7693
7694 <p>
7695 This userdata must start with the structure <code>luaL_Stream</code>;
7696 it can contain other data after this initial structure.
7697 The field <code>f</code> points to the corresponding C stream
7698 (or it can be <code>NULL</code> to indicate an incompletely created handle).
7699 The field <code>closef</code> points to a Lua function
7700 that will be called to close the stream
7701 when the handle is closed or collected;
7702 this function receives the file handle as its sole argument and
7703 must return either a true value, in case of success,
7704 or a false value plus an error message, in case of error.
7705 Once Lua calls this field,
7706 it changes the field value to <code>NULL</code>
7707 to signal that the handle is closed.
7708
7709
7710
7711
7712
7713 <hr><h3><a name="luaL_testudata"><code>luaL_testudata</code></a></h3><p>
7714 <span class="apii">[-0, +0, <em>m</em>]</span>
7715 <pre>void *luaL_testudata (lua_State *L, int arg, const char *tname);</pre>
7716
7717 <p>
7718 This function works like <a href="#luaL_checkudata"><code>luaL_checkudata</code></a>,
7719 except that, when the test fails,
7720 it returns <code>NULL</code> instead of raising an error.
7721
7722
7723
7724
7725
7726 <hr><h3><a name="luaL_tolstring"><code>luaL_tolstring</code></a></h3><p>
7727 <span class="apii">[-0, +1, <em>e</em>]</span>
7728 <pre>const char *luaL_tolstring (lua_State *L, int idx, size_t *len);</pre>
7729
7730 <p>
7731 Converts any Lua value at the given index to a C string
7732 in a reasonable format.
7733 The resulting string is pushed onto the stack and also
7734 returned by the function (see <a href="#4.1.3">§4.1.3</a>).
7735 If <code>len</code> is not <code>NULL</code>,
7736 the function also sets <code>*len</code> with the string length.
7737
7738
7739 <p>
7740 If the value has a metatable with a <code>__tostring</code> field,
7741 then <code>luaL_tolstring</code> calls the corresponding metamethod
7742 with the value as argument,
7743 and uses the result of the call as its result.
7744
7745
7746
7747
7748
7749 <hr><h3><a name="luaL_traceback"><code>luaL_traceback</code></a></h3><p>
7750 <span class="apii">[-0, +1, <em>m</em>]</span>
7751 <pre>void luaL_traceback (lua_State *L, lua_State *L1, const char *msg,
7752 int level);</pre>
7753
7754 <p>
7755 Creates and pushes a traceback of the stack <code>L1</code>.
7756 If <code>msg</code> is not <code>NULL</code>, it is appended
7757 at the beginning of the traceback.
7758 The <code>level</code> parameter tells at which level
7759 to start the traceback.
7760
7761
7762
7763
7764
7765 <hr><h3><a name="luaL_typeerror"><code>luaL_typeerror</code></a></h3><p>
7766 <span class="apii">[-0, +0, <em>v</em>]</span>
7767 <pre>int luaL_typeerror (lua_State *L, int arg, const char *tname);</pre>
7768
7769 <p>
7770 Raises a type error for the argument <code>arg</code>
7771 of the C function that called it,
7772 using a standard message;
7773 <code>tname</code> is a "name" for the expected type.
7774 This function never returns.
7775
7776
7777
7778
7779
7780 <hr><h3><a name="luaL_typename"><code>luaL_typename</code></a></h3><p>
7781 <span class="apii">[-0, +0, –]</span>
7782 <pre>const char *luaL_typename (lua_State *L, int index);</pre>
7783
7784 <p>
7785 Returns the name of the type of the value at the given index.
7786
7787
7788
7789
7790
7791 <hr><h3><a name="luaL_unref"><code>luaL_unref</code></a></h3><p>
7792 <span class="apii">[-0, +0, –]</span>
7793 <pre>void luaL_unref (lua_State *L, int t, int ref);</pre>
7794
7795 <p>
7796 Releases the reference <code>ref</code> from the table at index <code>t</code>
7797 (see <a href="#luaL_ref"><code>luaL_ref</code></a>).
7798 The entry is removed from the table,
7799 so that the referred object can be collected.
7800 The reference <code>ref</code> is also freed to be used again.
7801
7802
7803 <p>
7804 If <code>ref</code> is <a href="#pdf-LUA_NOREF"><code>LUA_NOREF</code></a> or <a href="#pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>,
7805 <a href="#luaL_unref"><code>luaL_unref</code></a> does nothing.
7806
7807
7808
7809
7810
7811 <hr><h3><a name="luaL_where"><code>luaL_where</code></a></h3><p>
7812 <span class="apii">[-0, +1, <em>m</em>]</span>
7813 <pre>void luaL_where (lua_State *L, int lvl);</pre>
7814
7815 <p>
7816 Pushes onto the stack a string identifying the current position
7817 of the control at level <code>lvl</code> in the call stack.
7818 Typically this string has the following format:
7819
7820 <pre>
7821 <em>chunkname</em>:<em>currentline</em>:
7822 </pre><p>
7823 Level 0 is the running function,
7824 level 1 is the function that called the running function,
7825 etc.
7826
7827
7828 <p>
7829 This function is used to build a prefix for error messages.
7830
7831
7832
7833
7834
7835
7836
7837 <h1>6 – <a name="6">The Standard Libraries</a></h1>
7838
7839
7840
7841 <p>
7842 The standard Lua libraries provide useful functions
7843 that are implemented in C through the C API.
7844 Some of these functions provide essential services to the language
7845 (e.g., <a href="#pdf-type"><code>type</code></a> and <a href="#pdf-getmetatable"><code>getmetatable</code></a>);
7846 others provide access to outside services (e.g., I/O);
7847 and others could be implemented in Lua itself,
7848 but that for different reasons
7849 deserve an implementation in C (e.g., <a href="#pdf-table.sort"><code>table.sort</code></a>).
7850
7851
7852 <p>
7853 All libraries are implemented through the official C API
7854 and are provided as separate C modules.
7855 Unless otherwise noted,
7856 these library functions do not adjust its number of arguments
7857 to its expected parameters.
7858 For instance, a function documented as <code>foo(arg)</code>
7859 should not be called without an argument.
7860
7861
7862 <p>
7863 The notation <b>fail</b> means a false value representing
7864 some kind of failure.
7865 (Currently, <b>fail</b> is equal to <b>nil</b>,
7866 but that may change in future versions.
7867 The recommendation is to always test the success of these functions
7868 with <code>(not status)</code>, instead of <code>(status == nil)</code>.)
7869
7870
7871 <p>
7872 Currently, Lua has the following standard libraries:
7873
7874 <ul>
7875
7876 <li>basic library (<a href="#6.1">§6.1</a>);</li>
7877
7878 <li>coroutine library (<a href="#6.2">§6.2</a>);</li>
7879
7880 <li>package library (<a href="#6.3">§6.3</a>);</li>
7881
7882 <li>string manipulation (<a href="#6.4">§6.4</a>);</li>
7883
7884 <li>basic UTF-8 support (<a href="#6.5">§6.5</a>);</li>
7885
7886 <li>table manipulation (<a href="#6.6">§6.6</a>);</li>
7887
7888 <li>mathematical functions (<a href="#6.7">§6.7</a>) (sin, log, etc.);</li>
7889
7890 <li>input and output (<a href="#6.8">§6.8</a>);</li>
7891
7892 <li>operating system facilities (<a href="#6.9">§6.9</a>);</li>
7893
7894 <li>debug facilities (<a href="#6.10">§6.10</a>).</li>
7895
7896 </ul><p>
7897 Except for the basic and the package libraries,
7898 each library provides all its functions as fields of a global table
7899 or as methods of its objects.
7900
7901
7902 <p>
7903 To have access to these libraries,
7904 the C host program should call the <a href="#luaL_openlibs"><code>luaL_openlibs</code></a> function,
7905 which opens all standard libraries.
7906 Alternatively,
7907 the host program can open them individually by using
7908 <a href="#luaL_requiref"><code>luaL_requiref</code></a> to call
7909 <a name="pdf-luaopen_base"><code>luaopen_base</code></a> (for the basic library),
7910 <a name="pdf-luaopen_package"><code>luaopen_package</code></a> (for the package library),
7911 <a name="pdf-luaopen_coroutine"><code>luaopen_coroutine</code></a> (for the coroutine library),
7912 <a name="pdf-luaopen_string"><code>luaopen_string</code></a> (for the string library),
7913 <a name="pdf-luaopen_utf8"><code>luaopen_utf8</code></a> (for the UTF-8 library),
7914 <a name="pdf-luaopen_table"><code>luaopen_table</code></a> (for the table library),
7915 <a name="pdf-luaopen_math"><code>luaopen_math</code></a> (for the mathematical library),
7916 <a name="pdf-luaopen_io"><code>luaopen_io</code></a> (for the I/O library),
7917 <a name="pdf-luaopen_os"><code>luaopen_os</code></a> (for the operating system library),
7918 and <a name="pdf-luaopen_debug"><code>luaopen_debug</code></a> (for the debug library).
7919 These functions are declared in <a name="pdf-lualib.h"><code>lualib.h</code></a>.
7920
7921
7922
7923
7924
7925 <h2>6.1 – <a name="6.1">Basic Functions</a></h2>
7926
7927 <p>
7928 The basic library provides core functions to Lua.
7929 If you do not include this library in your application,
7930 you should check carefully whether you need to provide
7931 implementations for some of its facilities.
7932
7933
7934 <p>
7935 <hr><h3><a name="pdf-assert"><code>assert (v [, message])</code></a></h3>
7936
7937
7938 <p>
7939 Raises an error if
7940 the value of its argument <code>v</code> is false (i.e., <b>nil</b> or <b>false</b>);
7941 otherwise, returns all its arguments.
7942 In case of error,
7943 <code>message</code> is the error object;
7944 when absent, it defaults to "<code>assertion failed!</code>"
7945
7946
7947
7948
7949 <p>
7950 <hr><h3><a name="pdf-collectgarbage"><code>collectgarbage ([opt [, arg]])</code></a></h3>
7951
7952
7953 <p>
7954 This function is a generic interface to the garbage collector.
7955 It performs different functions according to its first argument, <code>opt</code>:
7956
7957 <ul>
7958
7959 <li><b>"<code>collect</code>": </b>
7960 Performs a full garbage-collection cycle.
7961 This is the default option.
7962 </li>
7963
7964 <li><b>"<code>stop</code>": </b>
7965 Stops automatic execution of the garbage collector.
7966 The collector will run only when explicitly invoked,
7967 until a call to restart it.
7968 </li>
7969
7970 <li><b>"<code>restart</code>": </b>
7971 Restarts automatic execution of the garbage collector.
7972 </li>
7973
7974 <li><b>"<code>count</code>": </b>
7975 Returns the total memory in use by Lua in Kbytes.
7976 The value has a fractional part,
7977 so that it multiplied by 1024
7978 gives the exact number of bytes in use by Lua.
7979 </li>
7980
7981 <li><b>"<code>step</code>": </b>
7982 Performs a garbage-collection step.
7983 The step "size" is controlled by <code>arg</code>.
7984 With a zero value,
7985 the collector will perform one basic (indivisible) step.
7986 For non-zero values,
7987 the collector will perform as if that amount of memory
7988 (in Kbytes) had been allocated by Lua.
7989 Returns <b>true</b> if the step finished a collection cycle.
7990 </li>
7991
7992 <li><b>"<code>isrunning</code>": </b>
7993 Returns a boolean that tells whether the collector is running
7994 (i.e., not stopped).
7995 </li>
7996
7997 <li><b>"<code>incremental</code>": </b>
7998 Change the collector mode to incremental.
7999 This option can be followed by three numbers:
8000 the garbage-collector pause,
8001 the step multiplier,
8002 and the step size (see <a href="#2.5.1">§2.5.1</a>).
8003 A zero means to not change that value.
8004 </li>
8005
8006 <li><b>"<code>generational</code>": </b>
8007 Change the collector mode to generational.
8008 This option can be followed by two numbers:
8009 the garbage-collector minor multiplier
8010 and the major multiplier (see <a href="#2.5.2">§2.5.2</a>).
8011 A zero means to not change that value.
8012 </li>
8013
8014 </ul><p>
8015 See <a href="#2.5">§2.5</a> for more details about garbage collection
8016 and some of these options.
8017
8018
8019 <p>
8020 This function should not be called by a finalizer.
8021
8022
8023
8024
8025 <p>
8026 <hr><h3><a name="pdf-dofile"><code>dofile ([filename])</code></a></h3>
8027 Opens the named file and executes its content as a Lua chunk.
8028 When called without arguments,
8029 <code>dofile</code> executes the content of the standard input (<code>stdin</code>).
8030 Returns all values returned by the chunk.
8031 In case of errors, <code>dofile</code> propagates the error
8032 to its caller.
8033 (That is, <code>dofile</code> does not run in protected mode.)
8034
8035
8036
8037
8038 <p>
8039 <hr><h3><a name="pdf-error"><code>error (message [, level])</code></a></h3>
8040 Raises an error (see <a href="#2.3">§2.3</a>) with <code>message</code> as the error object.
8041 This function never returns.
8042
8043
8044 <p>
8045 Usually, <code>error</code> adds some information about the error position
8046 at the beginning of the message, if the message is a string.
8047 The <code>level</code> argument specifies how to get the error position.
8048 With level 1 (the default), the error position is where the
8049 <code>error</code> function was called.
8050 Level 2 points the error to where the function
8051 that called <code>error</code> was called; and so on.
8052 Passing a level 0 avoids the addition of error position information
8053 to the message.
8054
8055
8056
8057
8058 <p>
8059 <hr><h3><a name="pdf-_G"><code>_G</code></a></h3>
8060 A global variable (not a function) that
8061 holds the global environment (see <a href="#2.2">§2.2</a>).
8062 Lua itself does not use this variable;
8063 changing its value does not affect any environment,
8064 nor vice versa.
8065
8066
8067
8068
8069 <p>
8070 <hr><h3><a name="pdf-getmetatable"><code>getmetatable (object)</code></a></h3>
8071
8072
8073 <p>
8074 If <code>object</code> does not have a metatable, returns <b>nil</b>.
8075 Otherwise,
8076 if the object's metatable has a <code>__metatable</code> field,
8077 returns the associated value.
8078 Otherwise, returns the metatable of the given object.
8079
8080
8081
8082
8083 <p>
8084 <hr><h3><a name="pdf-ipairs"><code>ipairs (t)</code></a></h3>
8085
8086
8087 <p>
8088 Returns three values (an iterator function, the table <code>t</code>, and 0)
8089 so that the construction
8090
8091 <pre>
8092 for i,v in ipairs(t) do <em>body</em> end
8093 </pre><p>
8094 will iterate over the key–value pairs
8095 (<code>1,t[1]</code>), (<code>2,t[2]</code>), ...,
8096 up to the first absent index.
8097
8098
8099
8100
8101 <p>
8102 <hr><h3><a name="pdf-load"><code>load (chunk [, chunkname [, mode [, env]]])</code></a></h3>
8103
8104
8105 <p>
8106 Loads a chunk.
8107
8108
8109 <p>
8110 If <code>chunk</code> is a string, the chunk is this string.
8111 If <code>chunk</code> is a function,
8112 <code>load</code> calls it repeatedly to get the chunk pieces.
8113 Each call to <code>chunk</code> must return a string that concatenates
8114 with previous results.
8115 A return of an empty string, <b>nil</b>, or no value signals the end of the chunk.
8116
8117
8118 <p>
8119 If there are no syntactic errors,
8120 <code>load</code> returns the compiled chunk as a function;
8121 otherwise, it returns <b>fail</b> plus the error message.
8122
8123
8124 <p>
8125 When you load a main chunk,
8126 the resulting function will always have exactly one upvalue,
8127 the <code>_ENV</code> variable (see <a href="#2.2">§2.2</a>).
8128 However,
8129 when you load a binary chunk created from a function (see <a href="#pdf-string.dump"><code>string.dump</code></a>),
8130 the resulting function can have an arbitrary number of upvalues,
8131 and there is no guarantee that its first upvalue will be
8132 the <code>_ENV</code> variable.
8133 (A non-main function may not even have an <code>_ENV</code> upvalue.)
8134
8135
8136 <p>
8137 Regardless, if the resulting function has any upvalues,
8138 its first upvalue is set to the value of <code>env</code>,
8139 if that parameter is given,
8140 or to the value of the global environment.
8141 Other upvalues are initialized with <b>nil</b>.
8142 All upvalues are fresh, that is,
8143 they are not shared with any other function.
8144
8145
8146 <p>
8147 <code>chunkname</code> is used as the name of the chunk for error messages
8148 and debug information (see <a href="#4.7">§4.7</a>).
8149 When absent,
8150 it defaults to <code>chunk</code>, if <code>chunk</code> is a string,
8151 or to "<code>=(load)</code>" otherwise.
8152
8153
8154 <p>
8155 The string <code>mode</code> controls whether the chunk can be text or binary
8156 (that is, a precompiled chunk).
8157 It may be the string "<code>b</code>" (only binary chunks),
8158 "<code>t</code>" (only text chunks),
8159 or "<code>bt</code>" (both binary and text).
8160 The default is "<code>bt</code>".
8161
8162
8163 <p>
8164 It is safe to load malformed binary chunks;
8165 <code>load</code> signals an appropriate error.
8166 However,
8167 Lua does not check the consistency of the code inside binary chunks;
8168 running maliciously crafted bytecode can crash the interpreter.
8169
8170
8171
8172
8173 <p>
8174 <hr><h3><a name="pdf-loadfile"><code>loadfile ([filename [, mode [, env]]])</code></a></h3>
8175
8176
8177 <p>
8178 Similar to <a href="#pdf-load"><code>load</code></a>,
8179 but gets the chunk from file <code>filename</code>
8180 or from the standard input,
8181 if no file name is given.
8182
8183
8184
8185
8186 <p>
8187 <hr><h3><a name="pdf-next"><code>next (table [, index])</code></a></h3>
8188
8189
8190 <p>
8191 Allows a program to traverse all fields of a table.
8192 Its first argument is a table and its second argument
8193 is an index in this table.
8194 A call to <code>next</code> returns the next index of the table
8195 and its associated value.
8196 When called with <b>nil</b> as its second argument,
8197 <code>next</code> returns an initial index
8198 and its associated value.
8199 When called with the last index,
8200 or with <b>nil</b> in an empty table,
8201 <code>next</code> returns <b>nil</b>.
8202 If the second argument is absent, then it is interpreted as <b>nil</b>.
8203 In particular,
8204 you can use <code>next(t)</code> to check whether a table is empty.
8205
8206
8207 <p>
8208 The order in which the indices are enumerated is not specified,
8209 <em>even for numeric indices</em>.
8210 (To traverse a table in numerical order,
8211 use a numerical <b>for</b>.)
8212
8213
8214 <p>
8215 You should not assign any value to a non-existent field in a table
8216 during its traversal.
8217 You may however modify existing fields.
8218 In particular, you may set existing fields to nil.
8219
8220
8221
8222
8223 <p>
8224 <hr><h3><a name="pdf-pairs"><code>pairs (t)</code></a></h3>
8225
8226
8227 <p>
8228 If <code>t</code> has a metamethod <code>__pairs</code>,
8229 calls it with <code>t</code> as argument and returns the first three
8230 results from the call.
8231
8232
8233 <p>
8234 Otherwise,
8235 returns three values: the <a href="#pdf-next"><code>next</code></a> function, the table <code>t</code>, and <b>nil</b>,
8236 so that the construction
8237
8238 <pre>
8239 for k,v in pairs(t) do <em>body</em> end
8240 </pre><p>
8241 will iterate over all key–value pairs of table <code>t</code>.
8242
8243
8244 <p>
8245 See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
8246 the table during its traversal.
8247
8248
8249
8250
8251 <p>
8252 <hr><h3><a name="pdf-pcall"><code>pcall (f [, arg1, ···])</code></a></h3>
8253
8254
8255 <p>
8256 Calls the function <code>f</code> with
8257 the given arguments in <em>protected mode</em>.
8258 This means that any error inside <code>f</code> is not propagated;
8259 instead, <code>pcall</code> catches the error
8260 and returns a status code.
8261 Its first result is the status code (a boolean),
8262 which is <b>true</b> if the call succeeds without errors.
8263 In such case, <code>pcall</code> also returns all results from the call,
8264 after this first result.
8265 In case of any error, <code>pcall</code> returns <b>false</b> plus the error object.
8266 Note that errors caught by <code>pcall</code> do not call a message handler.
8267
8268
8269
8270
8271 <p>
8272 <hr><h3><a name="pdf-print"><code>print (···)</code></a></h3>
8273 Receives any number of arguments
8274 and prints their values to <code>stdout</code>,
8275 converting each argument to a string
8276 following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>.
8277
8278
8279 <p>
8280 The function <code>print</code> is not intended for formatted output,
8281 but only as a quick way to show a value,
8282 for instance for debugging.
8283 For complete control over the output,
8284 use <a href="#pdf-string.format"><code>string.format</code></a> and <a href="#pdf-io.write"><code>io.write</code></a>.
8285
8286
8287
8288
8289 <p>
8290 <hr><h3><a name="pdf-rawequal"><code>rawequal (v1, v2)</code></a></h3>
8291 Checks whether <code>v1</code> is equal to <code>v2</code>,
8292 without invoking the <code>__eq</code> metamethod.
8293 Returns a boolean.
8294
8295
8296
8297
8298 <p>
8299 <hr><h3><a name="pdf-rawget"><code>rawget (table, index)</code></a></h3>
8300 Gets the real value of <code>table[index]</code>,
8301 without using the <code>__index</code> metavalue.
8302 <code>table</code> must be a table;
8303 <code>index</code> may be any value.
8304
8305
8306
8307
8308 <p>
8309 <hr><h3><a name="pdf-rawlen"><code>rawlen (v)</code></a></h3>
8310 Returns the length of the object <code>v</code>,
8311 which must be a table or a string,
8312 without invoking the <code>__len</code> metamethod.
8313 Returns an integer.
8314
8315
8316
8317
8318 <p>
8319 <hr><h3><a name="pdf-rawset"><code>rawset (table, index, value)</code></a></h3>
8320 Sets the real value of <code>table[index]</code> to <code>value</code>,
8321 without using the <code>__newindex</code> metavalue.
8322 <code>table</code> must be a table,
8323 <code>index</code> any value different from <b>nil</b> and NaN,
8324 and <code>value</code> any Lua value.
8325
8326
8327 <p>
8328 This function returns <code>table</code>.
8329
8330
8331
8332
8333 <p>
8334 <hr><h3><a name="pdf-select"><code>select (index, ···)</code></a></h3>
8335
8336
8337 <p>
8338 If <code>index</code> is a number,
8339 returns all arguments after argument number <code>index</code>;
8340 a negative number indexes from the end (-1 is the last argument).
8341 Otherwise, <code>index</code> must be the string <code>"#"</code>,
8342 and <code>select</code> returns the total number of extra arguments it received.
8343
8344
8345
8346
8347 <p>
8348 <hr><h3><a name="pdf-setmetatable"><code>setmetatable (table, metatable)</code></a></h3>
8349
8350
8351 <p>
8352 Sets the metatable for the given table.
8353 If <code>metatable</code> is <b>nil</b>,
8354 removes the metatable of the given table.
8355 If the original metatable has a <code>__metatable</code> field,
8356 raises an error.
8357
8358
8359 <p>
8360 This function returns <code>table</code>.
8361
8362
8363 <p>
8364 To change the metatable of other types from Lua code,
8365 you must use the debug library (<a href="#6.10">§6.10</a>).
8366
8367
8368
8369
8370 <p>
8371 <hr><h3><a name="pdf-tonumber"><code>tonumber (e [, base])</code></a></h3>
8372
8373
8374 <p>
8375 When called with no <code>base</code>,
8376 <code>tonumber</code> tries to convert its argument to a number.
8377 If the argument is already a number or
8378 a string convertible to a number,
8379 then <code>tonumber</code> returns this number;
8380 otherwise, it returns <b>fail</b>.
8381
8382
8383 <p>
8384 The conversion of strings can result in integers or floats,
8385 according to the lexical conventions of Lua (see <a href="#3.1">§3.1</a>).
8386 The string may have leading and trailing spaces and a sign.
8387
8388
8389 <p>
8390 When called with <code>base</code>,
8391 then <code>e</code> must be a string to be interpreted as
8392 an integer numeral in that base.
8393 The base may be any integer between 2 and 36, inclusive.
8394 In bases above 10, the letter '<code>A</code>' (in either upper or lower case)
8395 represents 10, '<code>B</code>' represents 11, and so forth,
8396 with '<code>Z</code>' representing 35.
8397 If the string <code>e</code> is not a valid numeral in the given base,
8398 the function returns <b>fail</b>.
8399
8400
8401
8402
8403 <p>
8404 <hr><h3><a name="pdf-tostring"><code>tostring (v)</code></a></h3>
8405
8406
8407 <p>
8408 Receives a value of any type and
8409 converts it to a string in a human-readable format.
8410
8411
8412 <p>
8413 If the metatable of <code>v</code> has a <code>__tostring</code> field,
8414 then <code>tostring</code> calls the corresponding value
8415 with <code>v</code> as argument,
8416 and uses the result of the call as its result.
8417 Otherwise, if the metatable of <code>v</code> has a <code>__name</code> field
8418 with a string value,
8419 <code>tostring</code> may use that string in its final result.
8420
8421
8422 <p>
8423 For complete control of how numbers are converted,
8424 use <a href="#pdf-string.format"><code>string.format</code></a>.
8425
8426
8427
8428
8429 <p>
8430 <hr><h3><a name="pdf-type"><code>type (v)</code></a></h3>
8431
8432
8433 <p>
8434 Returns the type of its only argument, coded as a string.
8435 The possible results of this function are
8436 "<code>nil</code>" (a string, not the value <b>nil</b>),
8437 "<code>number</code>",
8438 "<code>string</code>",
8439 "<code>boolean</code>",
8440 "<code>table</code>",
8441 "<code>function</code>",
8442 "<code>thread</code>",
8443 and "<code>userdata</code>".
8444
8445
8446
8447
8448 <p>
8449 <hr><h3><a name="pdf-_VERSION"><code>_VERSION</code></a></h3>
8450
8451
8452 <p>
8453 A global variable (not a function) that
8454 holds a string containing the running Lua version.
8455 The current value of this variable is "<code>Lua 5.4</code>".
8456
8457
8458
8459
8460 <p>
8461 <hr><h3><a name="pdf-warn"><code>warn (msg1, ···)</code></a></h3>
8462
8463
8464 <p>
8465 Emits a warning with a message composed by the concatenation
8466 of all its arguments (which should be strings).
8467
8468
8469 <p>
8470 By convention,
8471 a one-piece message starting with '<code>@</code>'
8472 is intended to be a <em>control message</em>,
8473 which is a message to the warning system itself.
8474 In particular, the standard warning function in Lua
8475 recognizes the control messages "<code>@off</code>",
8476 to stop the emission of warnings,
8477 and "<code>@on</code>", to (re)start the emission;
8478 it ignores unknown control messages.
8479
8480
8481
8482
8483 <p>
8484 <hr><h3><a name="pdf-xpcall"><code>xpcall (f, msgh [, arg1, ···])</code></a></h3>
8485
8486
8487 <p>
8488 This function is similar to <a href="#pdf-pcall"><code>pcall</code></a>,
8489 except that it sets a new message handler <code>msgh</code>.
8490
8491
8492
8493
8494
8495
8496
8497 <h2>6.2 – <a name="6.2">Coroutine Manipulation</a></h2>
8498
8499 <p>
8500 This library comprises the operations to manipulate coroutines,
8501 which come inside the table <a name="pdf-coroutine"><code>coroutine</code></a>.
8502 See <a href="#2.6">§2.6</a> for a general description of coroutines.
8503
8504
8505 <p>
8506 <hr><h3><a name="pdf-coroutine.close"><code>coroutine.close (co)</code></a></h3>
8507
8508
8509 <p>
8510 Closes coroutine <code>co</code>,
8511 that is,
8512 closes all its pending to-be-closed variables
8513 and puts the coroutine in a dead state.
8514 The given coroutine must be dead or suspended.
8515 In case of error
8516 (either the original error that stopped the coroutine or
8517 errors in closing methods),
8518 returns <b>false</b> plus the error object;
8519 otherwise returns <b>true</b>.
8520
8521
8522
8523
8524 <p>
8525 <hr><h3><a name="pdf-coroutine.create"><code>coroutine.create (f)</code></a></h3>
8526
8527
8528 <p>
8529 Creates a new coroutine, with body <code>f</code>.
8530 <code>f</code> must be a function.
8531 Returns this new coroutine,
8532 an object with type <code>"thread"</code>.
8533
8534
8535
8536
8537 <p>
8538 <hr><h3><a name="pdf-coroutine.isyieldable"><code>coroutine.isyieldable ([co])</code></a></h3>
8539
8540
8541 <p>
8542 Returns <b>true</b> when the coroutine <code>co</code> can yield.
8543 The default for <code>co</code> is the running coroutine.
8544
8545
8546 <p>
8547 A coroutine is yieldable if it is not the main thread and
8548 it is not inside a non-yieldable C function.
8549
8550
8551
8552
8553 <p>
8554 <hr><h3><a name="pdf-coroutine.resume"><code>coroutine.resume (co [, val1, ···])</code></a></h3>
8555
8556
8557 <p>
8558 Starts or continues the execution of coroutine <code>co</code>.
8559 The first time you resume a coroutine,
8560 it starts running its body.
8561 The values <code>val1</code>, ... are passed
8562 as the arguments to the body function.
8563 If the coroutine has yielded,
8564 <code>resume</code> restarts it;
8565 the values <code>val1</code>, ... are passed
8566 as the results from the yield.
8567
8568
8569 <p>
8570 If the coroutine runs without any errors,
8571 <code>resume</code> returns <b>true</b> plus any values passed to <code>yield</code>
8572 (when the coroutine yields) or any values returned by the body function
8573 (when the coroutine terminates).
8574 If there is any error,
8575 <code>resume</code> returns <b>false</b> plus the error message.
8576
8577
8578
8579
8580 <p>
8581 <hr><h3><a name="pdf-coroutine.running"><code>coroutine.running ()</code></a></h3>
8582
8583
8584 <p>
8585 Returns the running coroutine plus a boolean,
8586 <b>true</b> when the running coroutine is the main one.
8587
8588
8589
8590
8591 <p>
8592 <hr><h3><a name="pdf-coroutine.status"><code>coroutine.status (co)</code></a></h3>
8593
8594
8595 <p>
8596 Returns the status of the coroutine <code>co</code>, as a string:
8597 <code>"running"</code>,
8598 if the coroutine is running
8599 (that is, it is the one that called <code>status</code>);
8600 <code>"suspended"</code>, if the coroutine is suspended in a call to <code>yield</code>,
8601 or if it has not started running yet;
8602 <code>"normal"</code> if the coroutine is active but not running
8603 (that is, it has resumed another coroutine);
8604 and <code>"dead"</code> if the coroutine has finished its body function,
8605 or if it has stopped with an error.
8606
8607
8608
8609
8610 <p>
8611 <hr><h3><a name="pdf-coroutine.wrap"><code>coroutine.wrap (f)</code></a></h3>
8612
8613
8614 <p>
8615 Creates a new coroutine, with body <code>f</code>;
8616 <code>f</code> must be a function.
8617 Returns a function that resumes the coroutine each time it is called.
8618 Any arguments passed to this function behave as the
8619 extra arguments to <code>resume</code>.
8620 The function returns the same values returned by <code>resume</code>,
8621 except the first boolean.
8622 In case of error,
8623 the function closes the coroutine and propagates the error.
8624
8625
8626
8627
8628 <p>
8629 <hr><h3><a name="pdf-coroutine.yield"><code>coroutine.yield (···)</code></a></h3>
8630
8631
8632 <p>
8633 Suspends the execution of the calling coroutine.
8634 Any arguments to <code>yield</code> are passed as extra results to <code>resume</code>.
8635
8636
8637
8638
8639
8640
8641
8642 <h2>6.3 – <a name="6.3">Modules</a></h2>
8643
8644 <p>
8645 The package library provides basic
8646 facilities for loading modules in Lua.
8647 It exports one function directly in the global environment:
8648 <a href="#pdf-require"><code>require</code></a>.
8649 Everything else is exported in the table <a name="pdf-package"><code>package</code></a>.
8650
8651
8652 <p>
8653 <hr><h3><a name="pdf-require"><code>require (modname)</code></a></h3>
8654
8655
8656 <p>
8657 Loads the given module.
8658 The function starts by looking into the <a href="#pdf-package.loaded"><code>package.loaded</code></a> table
8659 to determine whether <code>modname</code> is already loaded.
8660 If it is, then <code>require</code> returns the value stored
8661 at <code>package.loaded[modname]</code>.
8662 (The absence of a second result in this case
8663 signals that this call did not have to load the module.)
8664 Otherwise, it tries to find a <em>loader</em> for the module.
8665
8666
8667 <p>
8668 To find a loader,
8669 <code>require</code> is guided by the table <a href="#pdf-package.searchers"><code>package.searchers</code></a>.
8670 Each item in this table is a search function,
8671 that searches for the module in a particular way.
8672 By changing this table,
8673 we can change how <code>require</code> looks for a module.
8674 The following explanation is based on the default configuration
8675 for <a href="#pdf-package.searchers"><code>package.searchers</code></a>.
8676
8677
8678 <p>
8679 First <code>require</code> queries <code>package.preload[modname]</code>.
8680 If it has a value,
8681 this value (which must be a function) is the loader.
8682 Otherwise <code>require</code> searches for a Lua loader using the
8683 path stored in <a href="#pdf-package.path"><code>package.path</code></a>.
8684 If that also fails, it searches for a C loader using the
8685 path stored in <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
8686 If that also fails,
8687 it tries an <em>all-in-one</em> loader (see <a href="#pdf-package.searchers"><code>package.searchers</code></a>).
8688
8689
8690 <p>
8691 Once a loader is found,
8692 <code>require</code> calls the loader with two arguments:
8693 <code>modname</code> and an extra value,
8694 a <em>loader data</em>,
8695 also returned by the searcher.
8696 The loader data can be any value useful to the module;
8697 for the default searchers,
8698 it indicates where the loader was found.
8699 (For instance, if the loader came from a file,
8700 this extra value is the file path.)
8701 If the loader returns any non-nil value,
8702 <code>require</code> assigns the returned value to <code>package.loaded[modname]</code>.
8703 If the loader does not return a non-nil value and
8704 has not assigned any value to <code>package.loaded[modname]</code>,
8705 then <code>require</code> assigns <b>true</b> to this entry.
8706 In any case, <code>require</code> returns the
8707 final value of <code>package.loaded[modname]</code>.
8708 Besides that value, <code>require</code> also returns as a second result
8709 the loader data returned by the searcher,
8710 which indicates how <code>require</code> found the module.
8711
8712
8713 <p>
8714 If there is any error loading or running the module,
8715 or if it cannot find any loader for the module,
8716 then <code>require</code> raises an error.
8717
8718
8719
8720
8721 <p>
8722 <hr><h3><a name="pdf-package.config"><code>package.config</code></a></h3>
8723
8724
8725 <p>
8726 A string describing some compile-time configurations for packages.
8727 This string is a sequence of lines:
8728
8729 <ul>
8730
8731 <li>The first line is the directory separator string.
8732 Default is '<code>\</code>' for Windows and '<code>/</code>' for all other systems.</li>
8733
8734 <li>The second line is the character that separates templates in a path.
8735 Default is '<code>;</code>'.</li>
8736
8737 <li>The third line is the string that marks the
8738 substitution points in a template.
8739 Default is '<code>?</code>'.</li>
8740
8741 <li>The fourth line is a string that, in a path in Windows,
8742 is replaced by the executable's directory.
8743 Default is '<code>!</code>'.</li>
8744
8745 <li>The fifth line is a mark to ignore all text after it
8746 when building the <code>luaopen_</code> function name.
8747 Default is '<code>-</code>'.</li>
8748
8749 </ul>
8750
8751
8752
8753 <p>
8754 <hr><h3><a name="pdf-package.cpath"><code>package.cpath</code></a></h3>
8755
8756
8757 <p>
8758 A string with the path used by <a href="#pdf-require"><code>require</code></a>
8759 to search for a C loader.
8760
8761
8762 <p>
8763 Lua initializes the C path <a href="#pdf-package.cpath"><code>package.cpath</code></a> in the same way
8764 it initializes the Lua path <a href="#pdf-package.path"><code>package.path</code></a>,
8765 using the environment variable <a name="pdf-LUA_CPATH_5_4"><code>LUA_CPATH_5_4</code></a>,
8766 or the environment variable <a name="pdf-LUA_CPATH"><code>LUA_CPATH</code></a>,
8767 or a default path defined in <code>luaconf.h</code>.
8768
8769
8770
8771
8772 <p>
8773 <hr><h3><a name="pdf-package.loaded"><code>package.loaded</code></a></h3>
8774
8775
8776 <p>
8777 A table used by <a href="#pdf-require"><code>require</code></a> to control which
8778 modules are already loaded.
8779 When you require a module <code>modname</code> and
8780 <code>package.loaded[modname]</code> is not false,
8781 <a href="#pdf-require"><code>require</code></a> simply returns the value stored there.
8782
8783
8784 <p>
8785 This variable is only a reference to the real table;
8786 assignments to this variable do not change the
8787 table used by <a href="#pdf-require"><code>require</code></a>.
8788 The real table is stored in the C registry (see <a href="#4.3">§4.3</a>),
8789 indexed by the key <a name="pdf-LUA_LOADED_TABLE"><code>LUA_LOADED_TABLE</code></a>, a string.
8790
8791
8792
8793
8794 <p>
8795 <hr><h3><a name="pdf-package.loadlib"><code>package.loadlib (libname, funcname)</code></a></h3>
8796
8797
8798 <p>
8799 Dynamically links the host program with the C library <code>libname</code>.
8800
8801
8802 <p>
8803 If <code>funcname</code> is "<code>*</code>",
8804 then it only links with the library,
8805 making the symbols exported by the library
8806 available to other dynamically linked libraries.
8807 Otherwise,
8808 it looks for a function <code>funcname</code> inside the library
8809 and returns this function as a C function.
8810 So, <code>funcname</code> must follow the <a href="#lua_CFunction"><code>lua_CFunction</code></a> prototype
8811 (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
8812
8813
8814 <p>
8815 This is a low-level function.
8816 It completely bypasses the package and module system.
8817 Unlike <a href="#pdf-require"><code>require</code></a>,
8818 it does not perform any path searching and
8819 does not automatically adds extensions.
8820 <code>libname</code> must be the complete file name of the C library,
8821 including if necessary a path and an extension.
8822 <code>funcname</code> must be the exact name exported by the C library
8823 (which may depend on the C compiler and linker used).
8824
8825
8826 <p>
8827 This functionality is not supported by ISO C.
8828 As such, it is only available on some platforms
8829 (Windows, Linux, Mac OS X, Solaris, BSD,
8830 plus other Unix systems that support the <code>dlfcn</code> standard).
8831
8832
8833 <p>
8834 This function is inherently insecure,
8835 as it allows Lua to call any function in any readable dynamic
8836 library in the system.
8837 (Lua calls any function assuming the function
8838 has a proper prototype and respects a proper protocol
8839 (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
8840 Therefore,
8841 calling an arbitrary function in an arbitrary dynamic library
8842 more often than not results in an access violation.)
8843
8844
8845
8846
8847 <p>
8848 <hr><h3><a name="pdf-package.path"><code>package.path</code></a></h3>
8849
8850
8851 <p>
8852 A string with the path used by <a href="#pdf-require"><code>require</code></a>
8853 to search for a Lua loader.
8854
8855
8856 <p>
8857 At start-up, Lua initializes this variable with
8858 the value of the environment variable <a name="pdf-LUA_PATH_5_4"><code>LUA_PATH_5_4</code></a> or
8859 the environment variable <a name="pdf-LUA_PATH"><code>LUA_PATH</code></a> or
8860 with a default path defined in <code>luaconf.h</code>,
8861 if those environment variables are not defined.
8862 A "<code>;;</code>" in the value of the environment variable
8863 is replaced by the default path.
8864
8865
8866
8867
8868 <p>
8869 <hr><h3><a name="pdf-package.preload"><code>package.preload</code></a></h3>
8870
8871
8872 <p>
8873 A table to store loaders for specific modules
8874 (see <a href="#pdf-require"><code>require</code></a>).
8875
8876
8877 <p>
8878 This variable is only a reference to the real table;
8879 assignments to this variable do not change the
8880 table used by <a href="#pdf-require"><code>require</code></a>.
8881 The real table is stored in the C registry (see <a href="#4.3">§4.3</a>),
8882 indexed by the key <a name="pdf-LUA_PRELOAD_TABLE"><code>LUA_PRELOAD_TABLE</code></a>, a string.
8883
8884
8885
8886
8887 <p>
8888 <hr><h3><a name="pdf-package.searchers"><code>package.searchers</code></a></h3>
8889
8890
8891 <p>
8892 A table used by <a href="#pdf-require"><code>require</code></a> to control how to find modules.
8893
8894
8895 <p>
8896 Each entry in this table is a <em>searcher function</em>.
8897 When looking for a module,
8898 <a href="#pdf-require"><code>require</code></a> calls each of these searchers in ascending order,
8899 with the module name (the argument given to <a href="#pdf-require"><code>require</code></a>) as its
8900 sole argument.
8901 If the searcher finds the module,
8902 it returns another function, the module <em>loader</em>,
8903 plus an extra value, a <em>loader data</em>,
8904 that will be passed to that loader and
8905 returned as a second result by <a href="#pdf-require"><code>require</code></a>.
8906 If it cannot find the module,
8907 it returns a string explaining why
8908 (or <b>nil</b> if it has nothing to say).
8909
8910
8911 <p>
8912 Lua initializes this table with four searcher functions.
8913
8914
8915 <p>
8916 The first searcher simply looks for a loader in the
8917 <a href="#pdf-package.preload"><code>package.preload</code></a> table.
8918
8919
8920 <p>
8921 The second searcher looks for a loader as a Lua library,
8922 using the path stored at <a href="#pdf-package.path"><code>package.path</code></a>.
8923 The search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
8924
8925
8926 <p>
8927 The third searcher looks for a loader as a C library,
8928 using the path given by the variable <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
8929 Again,
8930 the search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
8931 For instance,
8932 if the C path is the string
8933
8934 <pre>
8935 "./?.so;./?.dll;/usr/local/?/init.so"
8936 </pre><p>
8937 the searcher for module <code>foo</code>
8938 will try to open the files <code>./foo.so</code>, <code>./foo.dll</code>,
8939 and <code>/usr/local/foo/init.so</code>, in that order.
8940 Once it finds a C library,
8941 this searcher first uses a dynamic link facility to link the
8942 application with the library.
8943 Then it tries to find a C function inside the library to
8944 be used as the loader.
8945 The name of this C function is the string "<code>luaopen_</code>"
8946 concatenated with a copy of the module name where each dot
8947 is replaced by an underscore.
8948 Moreover, if the module name has a hyphen,
8949 its suffix after (and including) the first hyphen is removed.
8950 For instance, if the module name is <code>a.b.c-v2.1</code>,
8951 the function name will be <code>luaopen_a_b_c</code>.
8952
8953
8954 <p>
8955 The fourth searcher tries an <em>all-in-one loader</em>.
8956 It searches the C path for a library for
8957 the root name of the given module.
8958 For instance, when requiring <code>a.b.c</code>,
8959 it will search for a C library for <code>a</code>.
8960 If found, it looks into it for an open function for
8961 the submodule;
8962 in our example, that would be <code>luaopen_a_b_c</code>.
8963 With this facility, a package can pack several C submodules
8964 into one single library,
8965 with each submodule keeping its original open function.
8966
8967
8968 <p>
8969 All searchers except the first one (preload) return as the extra value
8970 the file path where the module was found,
8971 as returned by <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
8972 The first searcher always returns the string "<code>:preload:</code>".
8973
8974
8975 <p>
8976 Searchers should raise no errors and have no side effects in Lua.
8977 (They may have side effects in C,
8978 for instance by linking the application with a library.)
8979
8980
8981
8982
8983 <p>
8984 <hr><h3><a name="pdf-package.searchpath"><code>package.searchpath (name, path [, sep [, rep]])</code></a></h3>
8985
8986
8987 <p>
8988 Searches for the given <code>name</code> in the given <code>path</code>.
8989
8990
8991 <p>
8992 A path is a string containing a sequence of
8993 <em>templates</em> separated by semicolons.
8994 For each template,
8995 the function replaces each interrogation mark (if any)
8996 in the template with a copy of <code>name</code>
8997 wherein all occurrences of <code>sep</code>
8998 (a dot, by default)
8999 were replaced by <code>rep</code>
9000 (the system's directory separator, by default),
9001 and then tries to open the resulting file name.
9002
9003
9004 <p>
9005 For instance, if the path is the string
9006
9007 <pre>
9008 "./?.lua;./?.lc;/usr/local/?/init.lua"
9009 </pre><p>
9010 the search for the name <code>foo.a</code>
9011 will try to open the files
9012 <code>./foo/a.lua</code>, <code>./foo/a.lc</code>, and
9013 <code>/usr/local/foo/a/init.lua</code>, in that order.
9014
9015
9016 <p>
9017 Returns the resulting name of the first file that it can
9018 open in read mode (after closing the file),
9019 or <b>fail</b> plus an error message if none succeeds.
9020 (This error message lists all file names it tried to open.)
9021
9022
9023
9024
9025
9026
9027
9028 <h2>6.4 – <a name="6.4">String Manipulation</a></h2>
9029
9030
9031
9032 <p>
9033 This library provides generic functions for string manipulation,
9034 such as finding and extracting substrings, and pattern matching.
9035 When indexing a string in Lua, the first character is at position 1
9036 (not at 0, as in C).
9037 Indices are allowed to be negative and are interpreted as indexing backwards,
9038 from the end of the string.
9039 Thus, the last character is at position -1, and so on.
9040
9041
9042 <p>
9043 The string library provides all its functions inside the table
9044 <a name="pdf-string"><code>string</code></a>.
9045 It also sets a metatable for strings
9046 where the <code>__index</code> field points to the <code>string</code> table.
9047 Therefore, you can use the string functions in object-oriented style.
9048 For instance, <code>string.byte(s,i)</code>
9049 can be written as <code>s:byte(i)</code>.
9050
9051
9052 <p>
9053 The string library assumes one-byte character encodings.
9054
9055
9056 <p>
9057 <hr><h3><a name="pdf-string.byte"><code>string.byte (s [, i [, j]])</code></a></h3>
9058 Returns the internal numeric codes of the characters <code>s[i]</code>,
9059 <code>s[i+1]</code>, ..., <code>s[j]</code>.
9060 The default value for <code>i</code> is 1;
9061 the default value for <code>j</code> is <code>i</code>.
9062 These indices are corrected
9063 following the same rules of function <a href="#pdf-string.sub"><code>string.sub</code></a>.
9064
9065
9066 <p>
9067 Numeric codes are not necessarily portable across platforms.
9068
9069
9070
9071
9072 <p>
9073 <hr><h3><a name="pdf-string.char"><code>string.char (···)</code></a></h3>
9074 Receives zero or more integers.
9075 Returns a string with length equal to the number of arguments,
9076 in which each character has the internal numeric code equal
9077 to its corresponding argument.
9078
9079
9080 <p>
9081 Numeric codes are not necessarily portable across platforms.
9082
9083
9084
9085
9086 <p>
9087 <hr><h3><a name="pdf-string.dump"><code>string.dump (function [, strip])</code></a></h3>
9088
9089
9090 <p>
9091 Returns a string containing a binary representation
9092 (a <em>binary chunk</em>)
9093 of the given function,
9094 so that a later <a href="#pdf-load"><code>load</code></a> on this string returns
9095 a copy of the function (but with new upvalues).
9096 If <code>strip</code> is a true value,
9097 the binary representation may not include all debug information
9098 about the function,
9099 to save space.
9100
9101
9102 <p>
9103 Functions with upvalues have only their number of upvalues saved.
9104 When (re)loaded,
9105 those upvalues receive fresh instances.
9106 (See the <a href="#pdf-load"><code>load</code></a> function for details about
9107 how these upvalues are initialized.
9108 You can use the debug library to serialize
9109 and reload the upvalues of a function
9110 in a way adequate to your needs.)
9111
9112
9113
9114
9115 <p>
9116 <hr><h3><a name="pdf-string.find"><code>string.find (s, pattern [, init [, plain]])</code></a></h3>
9117
9118
9119 <p>
9120 Looks for the first match of
9121 <code>pattern</code> (see <a href="#6.4.1">§6.4.1</a>) in the string <code>s</code>.
9122 If it finds a match, then <code>find</code> returns the indices of <code>s</code>
9123 where this occurrence starts and ends;
9124 otherwise, it returns <b>fail</b>.
9125 A third, optional numeric argument <code>init</code> specifies
9126 where to start the search;
9127 its default value is 1 and can be negative.
9128 A <b>true</b> as a fourth, optional argument <code>plain</code>
9129 turns off the pattern matching facilities,
9130 so the function does a plain "find substring" operation,
9131 with no characters in <code>pattern</code> being considered magic.
9132
9133
9134 <p>
9135 If the pattern has captures,
9136 then in a successful match
9137 the captured values are also returned,
9138 after the two indices.
9139
9140
9141
9142
9143 <p>
9144 <hr><h3><a name="pdf-string.format"><code>string.format (formatstring, ···)</code></a></h3>
9145
9146
9147 <p>
9148 Returns a formatted version of its variable number of arguments
9149 following the description given in its first argument,
9150 which must be a string.
9151 The format string follows the same rules as the ISO C function <code>sprintf</code>.
9152 The only differences are that the conversion specifiers and modifiers
9153 <code>F</code>, <code>n</code>, <code>*</code>, <code>h</code>, <code>L</code>, and <code>l</code> are not supported
9154 and that there is an extra specifier, <code>q</code>.
9155 Both width and precision, when present,
9156 are limited to two digits.
9157
9158
9159 <p>
9160 The specifier <code>q</code> formats booleans, nil, numbers, and strings
9161 in a way that the result is a valid constant in Lua source code.
9162 Booleans and nil are written in the obvious way
9163 (<code>true</code>, <code>false</code>, <code>nil</code>).
9164 Floats are written in hexadecimal,
9165 to preserve full precision.
9166 A string is written between double quotes,
9167 using escape sequences when necessary to ensure that
9168 it can safely be read back by the Lua interpreter.
9169 For instance, the call
9170
9171 <pre>
9172 string.format('%q', 'a string with "quotes" and \n new line')
9173 </pre><p>
9174 may produce the string:
9175
9176 <pre>
9177 "a string with \"quotes\" and \
9178 new line"
9179 </pre><p>
9180 This specifier does not support modifiers (flags, width, precision).
9181
9182
9183 <p>
9184 The conversion specifiers
9185 <code>A</code>, <code>a</code>, <code>E</code>, <code>e</code>, <code>f</code>,
9186 <code>G</code>, and <code>g</code> all expect a number as argument.
9187 The specifiers <code>c</code>, <code>d</code>,
9188 <code>i</code>, <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code>
9189 expect an integer.
9190 When Lua is compiled with a C89 compiler,
9191 the specifiers <code>A</code> and <code>a</code> (hexadecimal floats)
9192 do not support modifiers.
9193
9194
9195 <p>
9196 The specifier <code>s</code> expects a string;
9197 if its argument is not a string,
9198 it is converted to one following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>.
9199 If the specifier has any modifier,
9200 the corresponding string argument should not contain embedded zeros.
9201
9202
9203 <p>
9204 The specifier <code>p</code> formats the pointer
9205 returned by <a href="#lua_topointer"><code>lua_topointer</code></a>.
9206 That gives a unique string identifier for tables, userdata,
9207 threads, strings, and functions.
9208 For other values (numbers, nil, booleans),
9209 this specifier results in a string representing
9210 the pointer <code>NULL</code>.
9211
9212
9213
9214
9215 <p>
9216 <hr><h3><a name="pdf-string.gmatch"><code>string.gmatch (s, pattern [, init])</code></a></h3>
9217 Returns an iterator function that,
9218 each time it is called,
9219 returns the next captures from <code>pattern</code> (see <a href="#6.4.1">§6.4.1</a>)
9220 over the string <code>s</code>.
9221 If <code>pattern</code> specifies no captures,
9222 then the whole match is produced in each call.
9223 A third, optional numeric argument <code>init</code> specifies
9224 where to start the search;
9225 its default value is 1 and can be negative.
9226
9227
9228 <p>
9229 As an example, the following loop
9230 will iterate over all the words from string <code>s</code>,
9231 printing one per line:
9232
9233 <pre>
9234 s = "hello world from Lua"
9235 for w in string.gmatch(s, "%a+") do
9236 print(w)
9237 end
9238 </pre><p>
9239 The next example collects all pairs <code>key=value</code> from the
9240 given string into a table:
9241
9242 <pre>
9243 t = {}
9244 s = "from=world, to=Lua"
9245 for k, v in string.gmatch(s, "(%w+)=(%w+)") do
9246 t[k] = v
9247 end
9248 </pre>
9249
9250 <p>
9251 For this function, a caret '<code>^</code>' at the start of a pattern does not
9252 work as an anchor, as this would prevent the iteration.
9253
9254
9255
9256
9257 <p>
9258 <hr><h3><a name="pdf-string.gsub"><code>string.gsub (s, pattern, repl [, n])</code></a></h3>
9259 Returns a copy of <code>s</code>
9260 in which all (or the first <code>n</code>, if given)
9261 occurrences of the <code>pattern</code> (see <a href="#6.4.1">§6.4.1</a>) have been
9262 replaced by a replacement string specified by <code>repl</code>,
9263 which can be a string, a table, or a function.
9264 <code>gsub</code> also returns, as its second value,
9265 the total number of matches that occurred.
9266 The name <code>gsub</code> comes from <em>Global SUBstitution</em>.
9267
9268
9269 <p>
9270 If <code>repl</code> is a string, then its value is used for replacement.
9271 The character <code>%</code> works as an escape character:
9272 any sequence in <code>repl</code> of the form <code>%<em>d</em></code>,
9273 with <em>d</em> between 1 and 9,
9274 stands for the value of the <em>d</em>-th captured substring;
9275 the sequence <code>%0</code> stands for the whole match;
9276 the sequence <code>%%</code> stands for a single <code>%</code>.
9277
9278
9279 <p>
9280 If <code>repl</code> is a table, then the table is queried for every match,
9281 using the first capture as the key.
9282
9283
9284 <p>
9285 If <code>repl</code> is a function, then this function is called every time a
9286 match occurs, with all captured substrings passed as arguments,
9287 in order.
9288
9289
9290 <p>
9291 In any case,
9292 if the pattern specifies no captures,
9293 then it behaves as if the whole pattern was inside a capture.
9294
9295
9296 <p>
9297 If the value returned by the table query or by the function call
9298 is a string or a number,
9299 then it is used as the replacement string;
9300 otherwise, if it is <b>false</b> or <b>nil</b>,
9301 then there is no replacement
9302 (that is, the original match is kept in the string).
9303
9304
9305 <p>
9306 Here are some examples:
9307
9308 <pre>
9309 x = string.gsub("hello world", "(%w+)", "%1 %1")
9310 --> x="hello hello world world"
9311
9312 x = string.gsub("hello world", "%w+", "%0 %0", 1)
9313 --> x="hello hello world"
9314
9315 x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
9316 --> x="world hello Lua from"
9317
9318 x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
9319 --> x="home = /home/roberto, user = roberto"
9320
9321 x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
9322 return load(s)()
9323 end)
9324 --> x="4+5 = 9"
9325
9326 local t = {name="lua", version="5.4"}
9327 x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
9328 --> x="lua-5.4.tar.gz"
9329 </pre>
9330
9331
9332
9333 <p>
9334 <hr><h3><a name="pdf-string.len"><code>string.len (s)</code></a></h3>
9335
9336
9337 <p>
9338 Receives a string and returns its length.
9339 The empty string <code>""</code> has length 0.
9340 Embedded zeros are counted,
9341 so <code>"a\000bc\000"</code> has length 5.
9342
9343
9344
9345
9346 <p>
9347 <hr><h3><a name="pdf-string.lower"><code>string.lower (s)</code></a></h3>
9348
9349
9350 <p>
9351 Receives a string and returns a copy of this string with all
9352 uppercase letters changed to lowercase.
9353 All other characters are left unchanged.
9354 The definition of what an uppercase letter is depends on the current locale.
9355
9356
9357
9358
9359 <p>
9360 <hr><h3><a name="pdf-string.match"><code>string.match (s, pattern [, init])</code></a></h3>
9361
9362
9363 <p>
9364 Looks for the first <em>match</em> of
9365 the <code>pattern</code> (see <a href="#6.4.1">§6.4.1</a>) in the string <code>s</code>.
9366 If it finds one, then <code>match</code> returns
9367 the captures from the pattern;
9368 otherwise it returns <b>fail</b>.
9369 If <code>pattern</code> specifies no captures,
9370 then the whole match is returned.
9371 A third, optional numeric argument <code>init</code> specifies
9372 where to start the search;
9373 its default value is 1 and can be negative.
9374
9375
9376
9377
9378 <p>
9379 <hr><h3><a name="pdf-string.pack"><code>string.pack (fmt, v1, v2, ···)</code></a></h3>
9380
9381
9382 <p>
9383 Returns a binary string containing the values <code>v1</code>, <code>v2</code>, etc.
9384 serialized in binary form (packed)
9385 according to the format string <code>fmt</code> (see <a href="#6.4.2">§6.4.2</a>).
9386
9387
9388
9389
9390 <p>
9391 <hr><h3><a name="pdf-string.packsize"><code>string.packsize (fmt)</code></a></h3>
9392
9393
9394 <p>
9395 Returns the length of a string resulting from <a href="#pdf-string.pack"><code>string.pack</code></a>
9396 with the given format.
9397 The format string cannot have the variable-length options
9398 '<code>s</code>' or '<code>z</code>' (see <a href="#6.4.2">§6.4.2</a>).
9399
9400
9401
9402
9403 <p>
9404 <hr><h3><a name="pdf-string.rep"><code>string.rep (s, n [, sep])</code></a></h3>
9405
9406
9407 <p>
9408 Returns a string that is the concatenation of <code>n</code> copies of
9409 the string <code>s</code> separated by the string <code>sep</code>.
9410 The default value for <code>sep</code> is the empty string
9411 (that is, no separator).
9412 Returns the empty string if <code>n</code> is not positive.
9413
9414
9415 <p>
9416 (Note that it is very easy to exhaust the memory of your machine
9417 with a single call to this function.)
9418
9419
9420
9421
9422 <p>
9423 <hr><h3><a name="pdf-string.reverse"><code>string.reverse (s)</code></a></h3>
9424
9425
9426 <p>
9427 Returns a string that is the string <code>s</code> reversed.
9428
9429
9430
9431
9432 <p>
9433 <hr><h3><a name="pdf-string.sub"><code>string.sub (s, i [, j])</code></a></h3>
9434
9435
9436 <p>
9437 Returns the substring of <code>s</code> that
9438 starts at <code>i</code> and continues until <code>j</code>;
9439 <code>i</code> and <code>j</code> can be negative.
9440 If <code>j</code> is absent, then it is assumed to be equal to -1
9441 (which is the same as the string length).
9442 In particular,
9443 the call <code>string.sub(s,1,j)</code> returns a prefix of <code>s</code>
9444 with length <code>j</code>,
9445 and <code>string.sub(s, -i)</code> (for a positive <code>i</code>)
9446 returns a suffix of <code>s</code>
9447 with length <code>i</code>.
9448
9449
9450 <p>
9451 If, after the translation of negative indices,
9452 <code>i</code> is less than 1,
9453 it is corrected to 1.
9454 If <code>j</code> is greater than the string length,
9455 it is corrected to that length.
9456 If, after these corrections,
9457 <code>i</code> is greater than <code>j</code>,
9458 the function returns the empty string.
9459
9460
9461
9462
9463 <p>
9464 <hr><h3><a name="pdf-string.unpack"><code>string.unpack (fmt, s [, pos])</code></a></h3>
9465
9466
9467 <p>
9468 Returns the values packed in string <code>s</code> (see <a href="#pdf-string.pack"><code>string.pack</code></a>)
9469 according to the format string <code>fmt</code> (see <a href="#6.4.2">§6.4.2</a>).
9470 An optional <code>pos</code> marks where
9471 to start reading in <code>s</code> (default is 1).
9472 After the read values,
9473 this function also returns the index of the first unread byte in <code>s</code>.
9474
9475
9476
9477
9478 <p>
9479 <hr><h3><a name="pdf-string.upper"><code>string.upper (s)</code></a></h3>
9480
9481
9482 <p>
9483 Receives a string and returns a copy of this string with all
9484 lowercase letters changed to uppercase.
9485 All other characters are left unchanged.
9486 The definition of what a lowercase letter is depends on the current locale.
9487
9488
9489
9490
9491
9492
9493
9494 <h3>6.4.1 – <a name="6.4.1">Patterns</a></h3>
9495
9496
9497
9498 <p>
9499 Patterns in Lua are described by regular strings,
9500 which are interpreted as patterns by the pattern-matching functions
9501 <a href="#pdf-string.find"><code>string.find</code></a>,
9502 <a href="#pdf-string.gmatch"><code>string.gmatch</code></a>,
9503 <a href="#pdf-string.gsub"><code>string.gsub</code></a>,
9504 and <a href="#pdf-string.match"><code>string.match</code></a>.
9505 This section describes the syntax and the meaning
9506 (that is, what they match) of these strings.
9507
9508
9509
9510
9511
9512 <h4>Character Class:</h4><p>
9513 A <em>character class</em> is used to represent a set of characters.
9514 The following combinations are allowed in describing a character class:
9515
9516 <ul>
9517
9518 <li><b><em>x</em>: </b>
9519 (where <em>x</em> is not one of the <em>magic characters</em>
9520 <code>^$()%.[]*+-?</code>)
9521 represents the character <em>x</em> itself.
9522 </li>
9523
9524 <li><b><code>.</code>: </b> (a dot) represents all characters.</li>
9525
9526 <li><b><code>%a</code>: </b> represents all letters.</li>
9527
9528 <li><b><code>%c</code>: </b> represents all control characters.</li>
9529
9530 <li><b><code>%d</code>: </b> represents all digits.</li>
9531
9532 <li><b><code>%g</code>: </b> represents all printable characters except space.</li>
9533
9534 <li><b><code>%l</code>: </b> represents all lowercase letters.</li>
9535
9536 <li><b><code>%p</code>: </b> represents all punctuation characters.</li>
9537
9538 <li><b><code>%s</code>: </b> represents all space characters.</li>
9539
9540 <li><b><code>%u</code>: </b> represents all uppercase letters.</li>
9541
9542 <li><b><code>%w</code>: </b> represents all alphanumeric characters.</li>
9543
9544 <li><b><code>%x</code>: </b> represents all hexadecimal digits.</li>
9545
9546 <li><b><code>%<em>x</em></code>: </b> (where <em>x</em> is any non-alphanumeric character)
9547 represents the character <em>x</em>.
9548 This is the standard way to escape the magic characters.
9549 Any non-alphanumeric character
9550 (including all punctuation characters, even the non-magical)
9551 can be preceded by a '<code>%</code>' to represent itself in a pattern.
9552 </li>
9553
9554 <li><b><code>[<em>set</em>]</code>: </b>
9555 represents the class which is the union of all
9556 characters in <em>set</em>.
9557 A range of characters can be specified by
9558 separating the end characters of the range,
9559 in ascending order, with a '<code>-</code>'.
9560 All classes <code>%</code><em>x</em> described above can also be used as
9561 components in <em>set</em>.
9562 All other characters in <em>set</em> represent themselves.
9563 For example, <code>[%w_]</code> (or <code>[_%w]</code>)
9564 represents all alphanumeric characters plus the underscore,
9565 <code>[0-7]</code> represents the octal digits,
9566 and <code>[0-7%l%-]</code> represents the octal digits plus
9567 the lowercase letters plus the '<code>-</code>' character.
9568
9569
9570 <p>
9571 You can put a closing square bracket in a set
9572 by positioning it as the first character in the set.
9573 You can put a hyphen in a set
9574 by positioning it as the first or the last character in the set.
9575 (You can also use an escape for both cases.)
9576
9577
9578 <p>
9579 The interaction between ranges and classes is not defined.
9580 Therefore, patterns like <code>[%a-z]</code> or <code>[a-%%]</code>
9581 have no meaning.
9582 </li>
9583
9584 <li><b><code>[^<em>set</em>]</code>: </b>
9585 represents the complement of <em>set</em>,
9586 where <em>set</em> is interpreted as above.
9587 </li>
9588
9589 </ul><p>
9590 For all classes represented by single letters (<code>%a</code>, <code>%c</code>, etc.),
9591 the corresponding uppercase letter represents the complement of the class.
9592 For instance, <code>%S</code> represents all non-space characters.
9593
9594
9595 <p>
9596 The definitions of letter, space, and other character groups
9597 depend on the current locale.
9598 In particular, the class <code>[a-z]</code> may not be equivalent to <code>%l</code>.
9599
9600
9601
9602
9603
9604 <h4>Pattern Item:</h4><p>
9605 A <em>pattern item</em> can be
9606
9607 <ul>
9608
9609 <li>
9610 a single character class,
9611 which matches any single character in the class;
9612 </li>
9613
9614 <li>
9615 a single character class followed by '<code>*</code>',
9616 which matches sequences of zero or more characters in the class.
9617 These repetition items will always match the longest possible sequence;
9618 </li>
9619
9620 <li>
9621 a single character class followed by '<code>+</code>',
9622 which matches sequences of one or more characters in the class.
9623 These repetition items will always match the longest possible sequence;
9624 </li>
9625
9626 <li>
9627 a single character class followed by '<code>-</code>',
9628 which also matches sequences of zero or more characters in the class.
9629 Unlike '<code>*</code>',
9630 these repetition items will always match the shortest possible sequence;
9631 </li>
9632
9633 <li>
9634 a single character class followed by '<code>?</code>',
9635 which matches zero or one occurrence of a character in the class.
9636 It always matches one occurrence if possible;
9637 </li>
9638
9639 <li>
9640 <code>%<em>n</em></code>, for <em>n</em> between 1 and 9;
9641 such item matches a substring equal to the <em>n</em>-th captured string
9642 (see below);
9643 </li>
9644
9645 <li>
9646 <code>%b<em>xy</em></code>, where <em>x</em> and <em>y</em> are two distinct characters;
9647 such item matches strings that start with <em>x</em>, end with <em>y</em>,
9648 and where the <em>x</em> and <em>y</em> are <em>balanced</em>.
9649 This means that, if one reads the string from left to right,
9650 counting <em>+1</em> for an <em>x</em> and <em>-1</em> for a <em>y</em>,
9651 the ending <em>y</em> is the first <em>y</em> where the count reaches 0.
9652 For instance, the item <code>%b()</code> matches expressions with
9653 balanced parentheses.
9654 </li>
9655
9656 <li>
9657 <code>%f[<em>set</em>]</code>, a <em>frontier pattern</em>;
9658 such item matches an empty string at any position such that
9659 the next character belongs to <em>set</em>
9660 and the previous character does not belong to <em>set</em>.
9661 The set <em>set</em> is interpreted as previously described.
9662 The beginning and the end of the subject are handled as if
9663 they were the character '<code>\0</code>'.
9664 </li>
9665
9666 </ul>
9667
9668
9669
9670
9671 <h4>Pattern:</h4><p>
9672 A <em>pattern</em> is a sequence of pattern items.
9673 A caret '<code>^</code>' at the beginning of a pattern anchors the match at the
9674 beginning of the subject string.
9675 A '<code>$</code>' at the end of a pattern anchors the match at the
9676 end of the subject string.
9677 At other positions,
9678 '<code>^</code>' and '<code>$</code>' have no special meaning and represent themselves.
9679
9680
9681
9682
9683
9684 <h4>Captures:</h4><p>
9685 A pattern can contain sub-patterns enclosed in parentheses;
9686 they describe <em>captures</em>.
9687 When a match succeeds, the substrings of the subject string
9688 that match captures are stored (<em>captured</em>) for future use.
9689 Captures are numbered according to their left parentheses.
9690 For instance, in the pattern <code>"(a*(.)%w(%s*))"</code>,
9691 the part of the string matching <code>"a*(.)%w(%s*)"</code> is
9692 stored as the first capture, and therefore has number 1;
9693 the character matching "<code>.</code>" is captured with number 2,
9694 and the part matching "<code>%s*</code>" has number 3.
9695
9696
9697 <p>
9698 As a special case, the capture <code>()</code> captures
9699 the current string position (a number).
9700 For instance, if we apply the pattern <code>"()aa()"</code> on the
9701 string <code>"flaaap"</code>, there will be two captures: 3 and 5.
9702
9703
9704
9705
9706
9707 <h4>Multiple matches:</h4><p>
9708 The function <a href="#pdf-string.gsub"><code>string.gsub</code></a> and the iterator <a href="#pdf-string.gmatch"><code>string.gmatch</code></a>
9709 match multiple occurrences of the given pattern in the subject.
9710 For these functions,
9711 a new match is considered valid only
9712 if it ends at least one byte after the end of the previous match.
9713 In other words, the pattern machine never accepts the
9714 empty string as a match immediately after another match.
9715 As an example,
9716 consider the results of the following code:
9717
9718 <pre>
9719 > string.gsub("abc", "()a*()", print);
9720 --> 1 2
9721 --> 3 3
9722 --> 4 4
9723 </pre><p>
9724 The second and third results come from Lua matching an empty
9725 string after '<code>b</code>' and another one after '<code>c</code>'.
9726 Lua does not match an empty string after '<code>a</code>',
9727 because it would end at the same position of the previous match.
9728
9729
9730
9731
9732
9733
9734
9735 <h3>6.4.2 – <a name="6.4.2">Format Strings for Pack and Unpack</a></h3>
9736
9737 <p>
9738 The first argument to <a href="#pdf-string.pack"><code>string.pack</code></a>,
9739 <a href="#pdf-string.packsize"><code>string.packsize</code></a>, and <a href="#pdf-string.unpack"><code>string.unpack</code></a>
9740 is a format string,
9741 which describes the layout of the structure being created or read.
9742
9743
9744 <p>
9745 A format string is a sequence of conversion options.
9746 The conversion options are as follows:
9747
9748 <ul>
9749 <li><b><code><</code>: </b>sets little endian</li>
9750 <li><b><code>></code>: </b>sets big endian</li>
9751 <li><b><code>=</code>: </b>sets native endian</li>
9752 <li><b><code>![<em>n</em>]</code>: </b>sets maximum alignment to <code>n</code>
9753 (default is native alignment)</li>
9754 <li><b><code>b</code>: </b>a signed byte (<code>char</code>)</li>
9755 <li><b><code>B</code>: </b>an unsigned byte (<code>char</code>)</li>
9756 <li><b><code>h</code>: </b>a signed <code>short</code> (native size)</li>
9757 <li><b><code>H</code>: </b>an unsigned <code>short</code> (native size)</li>
9758 <li><b><code>l</code>: </b>a signed <code>long</code> (native size)</li>
9759 <li><b><code>L</code>: </b>an unsigned <code>long</code> (native size)</li>
9760 <li><b><code>j</code>: </b>a <code>lua_Integer</code></li>
9761 <li><b><code>J</code>: </b>a <code>lua_Unsigned</code></li>
9762 <li><b><code>T</code>: </b>a <code>size_t</code> (native size)</li>
9763 <li><b><code>i[<em>n</em>]</code>: </b>a signed <code>int</code> with <code>n</code> bytes
9764 (default is native size)</li>
9765 <li><b><code>I[<em>n</em>]</code>: </b>an unsigned <code>int</code> with <code>n</code> bytes
9766 (default is native size)</li>
9767 <li><b><code>f</code>: </b>a <code>float</code> (native size)</li>
9768 <li><b><code>d</code>: </b>a <code>double</code> (native size)</li>
9769 <li><b><code>n</code>: </b>a <code>lua_Number</code></li>
9770 <li><b><code>c<em>n</em></code>: </b>a fixed-sized string with <code>n</code> bytes</li>
9771 <li><b><code>z</code>: </b>a zero-terminated string</li>
9772 <li><b><code>s[<em>n</em>]</code>: </b>a string preceded by its length
9773 coded as an unsigned integer with <code>n</code> bytes
9774 (default is a <code>size_t</code>)</li>
9775 <li><b><code>x</code>: </b>one byte of padding</li>
9776 <li><b><code>X<em>op</em></code>: </b>an empty item that aligns
9777 according to option <code>op</code>
9778 (which is otherwise ignored)</li>
9779 <li><b>'<code> </code>': </b>(space) ignored</li>
9780 </ul><p>
9781 (A "<code>[<em>n</em>]</code>" means an optional integral numeral.)
9782 Except for padding, spaces, and configurations
9783 (options "<code>xX <=>!</code>"),
9784 each option corresponds to an argument in <a href="#pdf-string.pack"><code>string.pack</code></a>
9785 or a result in <a href="#pdf-string.unpack"><code>string.unpack</code></a>.
9786
9787
9788 <p>
9789 For options "<code>!<em>n</em></code>", "<code>s<em>n</em></code>", "<code>i<em>n</em></code>", and "<code>I<em>n</em></code>",
9790 <code>n</code> can be any integer between 1 and 16.
9791 All integral options check overflows;
9792 <a href="#pdf-string.pack"><code>string.pack</code></a> checks whether the given value fits in the given size;
9793 <a href="#pdf-string.unpack"><code>string.unpack</code></a> checks whether the read value fits in a Lua integer.
9794 For the unsigned options,
9795 Lua integers are treated as unsigned values too.
9796
9797
9798 <p>
9799 Any format string starts as if prefixed by "<code>!1=</code>",
9800 that is,
9801 with maximum alignment of 1 (no alignment)
9802 and native endianness.
9803
9804
9805 <p>
9806 Native endianness assumes that the whole system is
9807 either big or little endian.
9808 The packing functions will not emulate correctly the behavior
9809 of mixed-endian formats.
9810
9811
9812 <p>
9813 Alignment works as follows:
9814 For each option,
9815 the format gets extra padding until the data starts
9816 at an offset that is a multiple of the minimum between the
9817 option size and the maximum alignment;
9818 this minimum must be a power of 2.
9819 Options "<code>c</code>" and "<code>z</code>" are not aligned;
9820 option "<code>s</code>" follows the alignment of its starting integer.
9821
9822
9823 <p>
9824 All padding is filled with zeros by <a href="#pdf-string.pack"><code>string.pack</code></a>
9825 and ignored by <a href="#pdf-string.unpack"><code>string.unpack</code></a>.
9826
9827
9828
9829
9830
9831
9832
9833 <h2>6.5 – <a name="6.5">UTF-8 Support</a></h2>
9834
9835 <p>
9836 This library provides basic support for UTF-8 encoding.
9837 It provides all its functions inside the table <a name="pdf-utf8"><code>utf8</code></a>.
9838 This library does not provide any support for Unicode other
9839 than the handling of the encoding.
9840 Any operation that needs the meaning of a character,
9841 such as character classification, is outside its scope.
9842
9843
9844 <p>
9845 Unless stated otherwise,
9846 all functions that expect a byte position as a parameter
9847 assume that the given position is either the start of a byte sequence
9848 or one plus the length of the subject string.
9849 As in the string library,
9850 negative indices count from the end of the string.
9851
9852
9853 <p>
9854 Functions that create byte sequences
9855 accept all values up to <code>0x7FFFFFFF</code>,
9856 as defined in the original UTF-8 specification;
9857 that implies byte sequences of up to six bytes.
9858
9859
9860 <p>
9861 Functions that interpret byte sequences only accept
9862 valid sequences (well formed and not overlong).
9863 By default, they only accept byte sequences
9864 that result in valid Unicode code points,
9865 rejecting values greater than <code>10FFFF</code> and surrogates.
9866 A boolean argument <code>lax</code>, when available,
9867 lifts these checks,
9868 so that all values up to <code>0x7FFFFFFF</code> are accepted.
9869 (Not well formed and overlong sequences are still rejected.)
9870
9871
9872 <p>
9873 <hr><h3><a name="pdf-utf8.char"><code>utf8.char (···)</code></a></h3>
9874
9875
9876 <p>
9877 Receives zero or more integers,
9878 converts each one to its corresponding UTF-8 byte sequence
9879 and returns a string with the concatenation of all these sequences.
9880
9881
9882
9883
9884 <p>
9885 <hr><h3><a name="pdf-utf8.charpattern"><code>utf8.charpattern</code></a></h3>
9886
9887
9888 <p>
9889 The pattern (a string, not a function) "<code>[\0-\x7F\xC2-\xFD][\x80-\xBF]*</code>"
9890 (see <a href="#6.4.1">§6.4.1</a>),
9891 which matches exactly one UTF-8 byte sequence,
9892 assuming that the subject is a valid UTF-8 string.
9893
9894
9895
9896
9897 <p>
9898 <hr><h3><a name="pdf-utf8.codes"><code>utf8.codes (s [, lax])</code></a></h3>
9899
9900
9901 <p>
9902 Returns values so that the construction
9903
9904 <pre>
9905 for p, c in utf8.codes(s) do <em>body</em> end
9906 </pre><p>
9907 will iterate over all UTF-8 characters in string <code>s</code>,
9908 with <code>p</code> being the position (in bytes) and <code>c</code> the code point
9909 of each character.
9910 It raises an error if it meets any invalid byte sequence.
9911
9912
9913
9914
9915 <p>
9916 <hr><h3><a name="pdf-utf8.codepoint"><code>utf8.codepoint (s [, i [, j [, lax]]])</code></a></h3>
9917
9918
9919 <p>
9920 Returns the code points (as integers) from all characters in <code>s</code>
9921 that start between byte position <code>i</code> and <code>j</code> (both included).
9922 The default for <code>i</code> is 1 and for <code>j</code> is <code>i</code>.
9923 It raises an error if it meets any invalid byte sequence.
9924
9925
9926
9927
9928 <p>
9929 <hr><h3><a name="pdf-utf8.len"><code>utf8.len (s [, i [, j [, lax]]])</code></a></h3>
9930
9931
9932 <p>
9933 Returns the number of UTF-8 characters in string <code>s</code>
9934 that start between positions <code>i</code> and <code>j</code> (both inclusive).
9935 The default for <code>i</code> is 1 and for <code>j</code> is -1.
9936 If it finds any invalid byte sequence,
9937 returns <b>fail</b> plus the position of the first invalid byte.
9938
9939
9940
9941
9942 <p>
9943 <hr><h3><a name="pdf-utf8.offset"><code>utf8.offset (s, n [, i])</code></a></h3>
9944
9945
9946 <p>
9947 Returns the position (in bytes) where the encoding of the
9948 <code>n</code>-th character of <code>s</code>
9949 (counting from position <code>i</code>) starts.
9950 A negative <code>n</code> gets characters before position <code>i</code>.
9951 The default for <code>i</code> is 1 when <code>n</code> is non-negative
9952 and <code>#s + 1</code> otherwise,
9953 so that <code>utf8.offset(s, -n)</code> gets the offset of the
9954 <code>n</code>-th character from the end of the string.
9955 If the specified character is neither in the subject
9956 nor right after its end,
9957 the function returns <b>fail</b>.
9958
9959
9960 <p>
9961 As a special case,
9962 when <code>n</code> is 0 the function returns the start of the encoding
9963 of the character that contains the <code>i</code>-th byte of <code>s</code>.
9964
9965
9966 <p>
9967 This function assumes that <code>s</code> is a valid UTF-8 string.
9968
9969
9970
9971
9972
9973
9974
9975 <h2>6.6 – <a name="6.6">Table Manipulation</a></h2>
9976
9977 <p>
9978 This library provides generic functions for table manipulation.
9979 It provides all its functions inside the table <a name="pdf-table"><code>table</code></a>.
9980
9981
9982 <p>
9983 Remember that, whenever an operation needs the length of a table,
9984 all caveats about the length operator apply (see <a href="#3.4.7">§3.4.7</a>).
9985 All functions ignore non-numeric keys
9986 in the tables given as arguments.
9987
9988
9989 <p>
9990 <hr><h3><a name="pdf-table.concat"><code>table.concat (list [, sep [, i [, j]]])</code></a></h3>
9991
9992
9993 <p>
9994 Given a list where all elements are strings or numbers,
9995 returns the string <code>list[i]..sep..list[i+1] ··· sep..list[j]</code>.
9996 The default value for <code>sep</code> is the empty string,
9997 the default for <code>i</code> is 1,
9998 and the default for <code>j</code> is <code>#list</code>.
9999 If <code>i</code> is greater than <code>j</code>, returns the empty string.
10000
10001
10002
10003
10004 <p>
10005 <hr><h3><a name="pdf-table.insert"><code>table.insert (list, [pos,] value)</code></a></h3>
10006
10007
10008 <p>
10009 Inserts element <code>value</code> at position <code>pos</code> in <code>list</code>,
10010 shifting up the elements
10011 <code>list[pos], list[pos+1], ···, list[#list]</code>.
10012 The default value for <code>pos</code> is <code>#list+1</code>,
10013 so that a call <code>table.insert(t,x)</code> inserts <code>x</code> at the end
10014 of the list <code>t</code>.
10015
10016
10017
10018
10019 <p>
10020 <hr><h3><a name="pdf-table.move"><code>table.move (a1, f, e, t [,a2])</code></a></h3>
10021
10022
10023 <p>
10024 Moves elements from the table <code>a1</code> to the table <code>a2</code>,
10025 performing the equivalent to the following
10026 multiple assignment:
10027 <code>a2[t],··· = a1[f],···,a1[e]</code>.
10028 The default for <code>a2</code> is <code>a1</code>.
10029 The destination range can overlap with the source range.
10030 The number of elements to be moved must fit in a Lua integer.
10031
10032
10033 <p>
10034 Returns the destination table <code>a2</code>.
10035
10036
10037
10038
10039 <p>
10040 <hr><h3><a name="pdf-table.pack"><code>table.pack (···)</code></a></h3>
10041
10042
10043 <p>
10044 Returns a new table with all arguments stored into keys 1, 2, etc.
10045 and with a field "<code>n</code>" with the total number of arguments.
10046 Note that the resulting table may not be a sequence,
10047 if some arguments are <b>nil</b>.
10048
10049
10050
10051
10052 <p>
10053 <hr><h3><a name="pdf-table.remove"><code>table.remove (list [, pos])</code></a></h3>
10054
10055
10056 <p>
10057 Removes from <code>list</code> the element at position <code>pos</code>,
10058 returning the value of the removed element.
10059 When <code>pos</code> is an integer between 1 and <code>#list</code>,
10060 it shifts down the elements
10061 <code>list[pos+1], list[pos+2], ···, list[#list]</code>
10062 and erases element <code>list[#list]</code>;
10063 The index <code>pos</code> can also be 0 when <code>#list</code> is 0,
10064 or <code>#list + 1</code>.
10065
10066
10067 <p>
10068 The default value for <code>pos</code> is <code>#list</code>,
10069 so that a call <code>table.remove(l)</code> removes the last element
10070 of the list <code>l</code>.
10071
10072
10073
10074
10075 <p>
10076 <hr><h3><a name="pdf-table.sort"><code>table.sort (list [, comp])</code></a></h3>
10077
10078
10079 <p>
10080 Sorts the list elements in a given order, <em>in-place</em>,
10081 from <code>list[1]</code> to <code>list[#list]</code>.
10082 If <code>comp</code> is given,
10083 then it must be a function that receives two list elements
10084 and returns true when the first element must come
10085 before the second in the final order,
10086 so that, after the sort,
10087 <code>i <= j</code> implies <code>not comp(list[j],list[i])</code>.
10088 If <code>comp</code> is not given,
10089 then the standard Lua operator <code><</code> is used instead.
10090
10091
10092 <p>
10093 The <code>comp</code> function must define a consistent order;
10094 more formally, the function must define a strict weak order.
10095 (A weak order is similar to a total order,
10096 but it can equate different elements for comparison purposes.)
10097
10098
10099 <p>
10100 The sort algorithm is not stable:
10101 Different elements considered equal by the given order
10102 may have their relative positions changed by the sort.
10103
10104
10105
10106
10107 <p>
10108 <hr><h3><a name="pdf-table.unpack"><code>table.unpack (list [, i [, j]])</code></a></h3>
10109
10110
10111 <p>
10112 Returns the elements from the given list.
10113 This function is equivalent to
10114
10115 <pre>
10116 return list[i], list[i+1], ···, list[j]
10117 </pre><p>
10118 By default, <code>i</code> is 1 and <code>j</code> is <code>#list</code>.
10119
10120
10121
10122
10123
10124
10125
10126 <h2>6.7 – <a name="6.7">Mathematical Functions</a></h2>
10127
10128 <p>
10129 This library provides basic mathematical functions.
10130 It provides all its functions and constants inside the table <a name="pdf-math"><code>math</code></a>.
10131 Functions with the annotation "<code>integer/float</code>" give
10132 integer results for integer arguments
10133 and float results for non-integer arguments.
10134 The rounding functions
10135 <a href="#pdf-math.ceil"><code>math.ceil</code></a>, <a href="#pdf-math.floor"><code>math.floor</code></a>, and <a href="#pdf-math.modf"><code>math.modf</code></a>
10136 return an integer when the result fits in the range of an integer,
10137 or a float otherwise.
10138
10139
10140 <p>
10141 <hr><h3><a name="pdf-math.abs"><code>math.abs (x)</code></a></h3>
10142
10143
10144 <p>
10145 Returns the maximum value between <code>x</code> and <code>-x</code>. (integer/float)
10146
10147
10148
10149
10150 <p>
10151 <hr><h3><a name="pdf-math.acos"><code>math.acos (x)</code></a></h3>
10152
10153
10154 <p>
10155 Returns the arc cosine of <code>x</code> (in radians).
10156
10157
10158
10159
10160 <p>
10161 <hr><h3><a name="pdf-math.asin"><code>math.asin (x)</code></a></h3>
10162
10163
10164 <p>
10165 Returns the arc sine of <code>x</code> (in radians).
10166
10167
10168
10169
10170 <p>
10171 <hr><h3><a name="pdf-math.atan"><code>math.atan (y [, x])</code></a></h3>
10172
10173
10174 <p>
10175
10176 Returns the arc tangent of <code>y/x</code> (in radians),
10177 using the signs of both arguments to find the
10178 quadrant of the result.
10179 It also handles correctly the case of <code>x</code> being zero.
10180
10181
10182 <p>
10183 The default value for <code>x</code> is 1,
10184 so that the call <code>math.atan(y)</code>
10185 returns the arc tangent of <code>y</code>.
10186
10187
10188
10189
10190 <p>
10191 <hr><h3><a name="pdf-math.ceil"><code>math.ceil (x)</code></a></h3>
10192
10193
10194 <p>
10195 Returns the smallest integral value greater than or equal to <code>x</code>.
10196
10197
10198
10199
10200 <p>
10201 <hr><h3><a name="pdf-math.cos"><code>math.cos (x)</code></a></h3>
10202
10203
10204 <p>
10205 Returns the cosine of <code>x</code> (assumed to be in radians).
10206
10207
10208
10209
10210 <p>
10211 <hr><h3><a name="pdf-math.deg"><code>math.deg (x)</code></a></h3>
10212
10213
10214 <p>
10215 Converts the angle <code>x</code> from radians to degrees.
10216
10217
10218
10219
10220 <p>
10221 <hr><h3><a name="pdf-math.exp"><code>math.exp (x)</code></a></h3>
10222
10223
10224 <p>
10225 Returns the value <em>e<sup>x</sup></em>
10226 (where <code>e</code> is the base of natural logarithms).
10227
10228
10229
10230
10231 <p>
10232 <hr><h3><a name="pdf-math.floor"><code>math.floor (x)</code></a></h3>
10233
10234
10235 <p>
10236 Returns the largest integral value less than or equal to <code>x</code>.
10237
10238
10239
10240
10241 <p>
10242 <hr><h3><a name="pdf-math.fmod"><code>math.fmod (x, y)</code></a></h3>
10243
10244
10245 <p>
10246 Returns the remainder of the division of <code>x</code> by <code>y</code>
10247 that rounds the quotient towards zero. (integer/float)
10248
10249
10250
10251
10252 <p>
10253 <hr><h3><a name="pdf-math.huge"><code>math.huge</code></a></h3>
10254
10255
10256 <p>
10257 The float value <code>HUGE_VAL</code>,
10258 a value greater than any other numeric value.
10259
10260
10261
10262
10263 <p>
10264 <hr><h3><a name="pdf-math.log"><code>math.log (x [, base])</code></a></h3>
10265
10266
10267 <p>
10268 Returns the logarithm of <code>x</code> in the given base.
10269 The default for <code>base</code> is <em>e</em>
10270 (so that the function returns the natural logarithm of <code>x</code>).
10271
10272
10273
10274
10275 <p>
10276 <hr><h3><a name="pdf-math.max"><code>math.max (x, ···)</code></a></h3>
10277
10278
10279 <p>
10280 Returns the argument with the maximum value,
10281 according to the Lua operator <code><</code>.
10282
10283
10284
10285
10286 <p>
10287 <hr><h3><a name="pdf-math.maxinteger"><code>math.maxinteger</code></a></h3>
10288 An integer with the maximum value for an integer.
10289
10290
10291
10292
10293 <p>
10294 <hr><h3><a name="pdf-math.min"><code>math.min (x, ···)</code></a></h3>
10295
10296
10297 <p>
10298 Returns the argument with the minimum value,
10299 according to the Lua operator <code><</code>.
10300
10301
10302
10303
10304 <p>
10305 <hr><h3><a name="pdf-math.mininteger"><code>math.mininteger</code></a></h3>
10306 An integer with the minimum value for an integer.
10307
10308
10309
10310
10311 <p>
10312 <hr><h3><a name="pdf-math.modf"><code>math.modf (x)</code></a></h3>
10313
10314
10315 <p>
10316 Returns the integral part of <code>x</code> and the fractional part of <code>x</code>.
10317 Its second result is always a float.
10318
10319
10320
10321
10322 <p>
10323 <hr><h3><a name="pdf-math.pi"><code>math.pi</code></a></h3>
10324
10325
10326 <p>
10327 The value of <em>π</em>.
10328
10329
10330
10331
10332 <p>
10333 <hr><h3><a name="pdf-math.rad"><code>math.rad (x)</code></a></h3>
10334
10335
10336 <p>
10337 Converts the angle <code>x</code> from degrees to radians.
10338
10339
10340
10341
10342 <p>
10343 <hr><h3><a name="pdf-math.random"><code>math.random ([m [, n]])</code></a></h3>
10344
10345
10346 <p>
10347 When called without arguments,
10348 returns a pseudo-random float with uniform distribution
10349 in the range <em>[0,1)</em>.
10350 When called with two integers <code>m</code> and <code>n</code>,
10351 <code>math.random</code> returns a pseudo-random integer
10352 with uniform distribution in the range <em>[m, n]</em>.
10353 The call <code>math.random(n)</code>, for a positive <code>n</code>,
10354 is equivalent to <code>math.random(1,n)</code>.
10355 The call <code>math.random(0)</code> produces an integer with
10356 all bits (pseudo)random.
10357
10358
10359 <p>
10360 This function uses the <code>xoshiro256**</code> algorithm to produce
10361 pseudo-random 64-bit integers,
10362 which are the results of calls with argument 0.
10363 Other results (ranges and floats)
10364 are unbiased extracted from these integers.
10365
10366
10367 <p>
10368 Lua initializes its pseudo-random generator with the equivalent of
10369 a call to <a href="#pdf-math.randomseed"><code>math.randomseed</code></a> with no arguments,
10370 so that <code>math.random</code> should generate
10371 different sequences of results each time the program runs.
10372
10373
10374
10375
10376 <p>
10377 <hr><h3><a name="pdf-math.randomseed"><code>math.randomseed ([x [, y]])</code></a></h3>
10378
10379
10380 <p>
10381 When called with at least one argument,
10382 the integer parameters <code>x</code> and <code>y</code> are
10383 joined into a 128-bit <em>seed</em> that
10384 is used to reinitialize the pseudo-random generator;
10385 equal seeds produce equal sequences of numbers.
10386 The default for <code>y</code> is zero.
10387
10388
10389 <p>
10390 When called with no arguments,
10391 Lua generates a seed with
10392 a weak attempt for randomness.
10393
10394
10395 <p>
10396 This function returns the two seed components
10397 that were effectively used,
10398 so that setting them again repeats the sequence.
10399
10400
10401 <p>
10402 To ensure a required level of randomness to the initial state
10403 (or contrarily, to have a deterministic sequence,
10404 for instance when debugging a program),
10405 you should call <a href="#pdf-math.randomseed"><code>math.randomseed</code></a> with explicit arguments.
10406
10407
10408
10409
10410 <p>
10411 <hr><h3><a name="pdf-math.sin"><code>math.sin (x)</code></a></h3>
10412
10413
10414 <p>
10415 Returns the sine of <code>x</code> (assumed to be in radians).
10416
10417
10418
10419
10420 <p>
10421 <hr><h3><a name="pdf-math.sqrt"><code>math.sqrt (x)</code></a></h3>
10422
10423
10424 <p>
10425 Returns the square root of <code>x</code>.
10426 (You can also use the expression <code>x^0.5</code> to compute this value.)
10427
10428
10429
10430
10431 <p>
10432 <hr><h3><a name="pdf-math.tan"><code>math.tan (x)</code></a></h3>
10433
10434
10435 <p>
10436 Returns the tangent of <code>x</code> (assumed to be in radians).
10437
10438
10439
10440
10441 <p>
10442 <hr><h3><a name="pdf-math.tointeger"><code>math.tointeger (x)</code></a></h3>
10443
10444
10445 <p>
10446 If the value <code>x</code> is convertible to an integer,
10447 returns that integer.
10448 Otherwise, returns <b>fail</b>.
10449
10450
10451
10452
10453 <p>
10454 <hr><h3><a name="pdf-math.type"><code>math.type (x)</code></a></h3>
10455
10456
10457 <p>
10458 Returns "<code>integer</code>" if <code>x</code> is an integer,
10459 "<code>float</code>" if it is a float,
10460 or <b>fail</b> if <code>x</code> is not a number.
10461
10462
10463
10464
10465 <p>
10466 <hr><h3><a name="pdf-math.ult"><code>math.ult (m, n)</code></a></h3>
10467
10468
10469 <p>
10470 Returns a boolean,
10471 <b>true</b> if and only if integer <code>m</code> is below integer <code>n</code> when
10472 they are compared as unsigned integers.
10473
10474
10475
10476
10477
10478
10479
10480 <h2>6.8 – <a name="6.8">Input and Output Facilities</a></h2>
10481
10482 <p>
10483 The I/O library provides two different styles for file manipulation.
10484 The first one uses implicit file handles;
10485 that is, there are operations to set a default input file and a
10486 default output file,
10487 and all input/output operations are done over these default files.
10488 The second style uses explicit file handles.
10489
10490
10491 <p>
10492 When using implicit file handles,
10493 all operations are supplied by table <a name="pdf-io"><code>io</code></a>.
10494 When using explicit file handles,
10495 the operation <a href="#pdf-io.open"><code>io.open</code></a> returns a file handle
10496 and then all operations are supplied as methods of the file handle.
10497
10498
10499 <p>
10500 The metatable for file handles provides metamethods
10501 for <code>__gc</code> and <code>__close</code> that try
10502 to close the file when called.
10503
10504
10505 <p>
10506 The table <code>io</code> also provides
10507 three predefined file handles with their usual meanings from C:
10508 <a name="pdf-io.stdin"><code>io.stdin</code></a>, <a name="pdf-io.stdout"><code>io.stdout</code></a>, and <a name="pdf-io.stderr"><code>io.stderr</code></a>.
10509 The I/O library never closes these files.
10510
10511
10512 <p>
10513 Unless otherwise stated,
10514 all I/O functions return <b>fail</b> on failure,
10515 plus an error message as a second result and
10516 a system-dependent error code as a third result,
10517 and some non-false value on success.
10518 On non-POSIX systems,
10519 the computation of the error message and error code
10520 in case of errors
10521 may be not thread safe,
10522 because they rely on the global C variable <code>errno</code>.
10523
10524
10525 <p>
10526 <hr><h3><a name="pdf-io.close"><code>io.close ([file])</code></a></h3>
10527
10528
10529 <p>
10530 Equivalent to <code>file:close()</code>.
10531 Without a <code>file</code>, closes the default output file.
10532
10533
10534
10535
10536 <p>
10537 <hr><h3><a name="pdf-io.flush"><code>io.flush ()</code></a></h3>
10538
10539
10540 <p>
10541 Equivalent to <code>io.output():flush()</code>.
10542
10543
10544
10545
10546 <p>
10547 <hr><h3><a name="pdf-io.input"><code>io.input ([file])</code></a></h3>
10548
10549
10550 <p>
10551 When called with a file name, it opens the named file (in text mode),
10552 and sets its handle as the default input file.
10553 When called with a file handle,
10554 it simply sets this file handle as the default input file.
10555 When called without arguments,
10556 it returns the current default input file.
10557
10558
10559 <p>
10560 In case of errors this function raises the error,
10561 instead of returning an error code.
10562
10563
10564
10565
10566 <p>
10567 <hr><h3><a name="pdf-io.lines"><code>io.lines ([filename, ···])</code></a></h3>
10568
10569
10570 <p>
10571 Opens the given file name in read mode
10572 and returns an iterator function that
10573 works like <code>file:lines(···)</code> over the opened file.
10574 When the iterator function fails to read any value,
10575 it automatically closes the file.
10576 Besides the iterator function,
10577 <code>io.lines</code> returns three other values:
10578 two <b>nil</b> values as placeholders,
10579 plus the created file handle.
10580 Therefore, when used in a generic <b>for</b> loop,
10581 the file is closed also if the loop is interrupted by an
10582 error or a <b>break</b>.
10583
10584
10585 <p>
10586 The call <code>io.lines()</code> (with no file name) is equivalent
10587 to <code>io.input():lines("l")</code>;
10588 that is, it iterates over the lines of the default input file.
10589 In this case, the iterator does not close the file when the loop ends.
10590
10591
10592 <p>
10593 In case of errors opening the file,
10594 this function raises the error,
10595 instead of returning an error code.
10596
10597
10598
10599
10600 <p>
10601 <hr><h3><a name="pdf-io.open"><code>io.open (filename [, mode])</code></a></h3>
10602
10603
10604 <p>
10605 This function opens a file,
10606 in the mode specified in the string <code>mode</code>.
10607 In case of success,
10608 it returns a new file handle.
10609
10610
10611 <p>
10612 The <code>mode</code> string can be any of the following:
10613
10614 <ul>
10615 <li><b>"<code>r</code>": </b> read mode (the default);</li>
10616 <li><b>"<code>w</code>": </b> write mode;</li>
10617 <li><b>"<code>a</code>": </b> append mode;</li>
10618 <li><b>"<code>r+</code>": </b> update mode, all previous data is preserved;</li>
10619 <li><b>"<code>w+</code>": </b> update mode, all previous data is erased;</li>
10620 <li><b>"<code>a+</code>": </b> append update mode, previous data is preserved,
10621 writing is only allowed at the end of file.</li>
10622 </ul><p>
10623 The <code>mode</code> string can also have a '<code>b</code>' at the end,
10624 which is needed in some systems to open the file in binary mode.
10625
10626
10627
10628
10629 <p>
10630 <hr><h3><a name="pdf-io.output"><code>io.output ([file])</code></a></h3>
10631
10632
10633 <p>
10634 Similar to <a href="#pdf-io.input"><code>io.input</code></a>, but operates over the default output file.
10635
10636
10637
10638
10639 <p>
10640 <hr><h3><a name="pdf-io.popen"><code>io.popen (prog [, mode])</code></a></h3>
10641
10642
10643 <p>
10644 This function is system dependent and is not available
10645 on all platforms.
10646
10647
10648 <p>
10649 Starts the program <code>prog</code> in a separated process and returns
10650 a file handle that you can use to read data from this program
10651 (if <code>mode</code> is <code>"r"</code>, the default)
10652 or to write data to this program
10653 (if <code>mode</code> is <code>"w"</code>).
10654
10655
10656
10657
10658 <p>
10659 <hr><h3><a name="pdf-io.read"><code>io.read (···)</code></a></h3>
10660
10661
10662 <p>
10663 Equivalent to <code>io.input():read(···)</code>.
10664
10665
10666
10667
10668 <p>
10669 <hr><h3><a name="pdf-io.tmpfile"><code>io.tmpfile ()</code></a></h3>
10670
10671
10672 <p>
10673 In case of success,
10674 returns a handle for a temporary file.
10675 This file is opened in update mode
10676 and it is automatically removed when the program ends.
10677
10678
10679
10680
10681 <p>
10682 <hr><h3><a name="pdf-io.type"><code>io.type (obj)</code></a></h3>
10683
10684
10685 <p>
10686 Checks whether <code>obj</code> is a valid file handle.
10687 Returns the string <code>"file"</code> if <code>obj</code> is an open file handle,
10688 <code>"closed file"</code> if <code>obj</code> is a closed file handle,
10689 or <b>fail</b> if <code>obj</code> is not a file handle.
10690
10691
10692
10693
10694 <p>
10695 <hr><h3><a name="pdf-io.write"><code>io.write (···)</code></a></h3>
10696
10697
10698 <p>
10699 Equivalent to <code>io.output():write(···)</code>.
10700
10701
10702
10703
10704 <p>
10705 <hr><h3><a name="pdf-file:close"><code>file:close ()</code></a></h3>
10706
10707
10708 <p>
10709 Closes <code>file</code>.
10710 Note that files are automatically closed when
10711 their handles are garbage collected,
10712 but that takes an unpredictable amount of time to happen.
10713
10714
10715 <p>
10716 When closing a file handle created with <a href="#pdf-io.popen"><code>io.popen</code></a>,
10717 <a href="#pdf-file:close"><code>file:close</code></a> returns the same values
10718 returned by <a href="#pdf-os.execute"><code>os.execute</code></a>.
10719
10720
10721
10722
10723 <p>
10724 <hr><h3><a name="pdf-file:flush"><code>file:flush ()</code></a></h3>
10725
10726
10727 <p>
10728 Saves any written data to <code>file</code>.
10729
10730
10731
10732
10733 <p>
10734 <hr><h3><a name="pdf-file:lines"><code>file:lines (···)</code></a></h3>
10735
10736
10737 <p>
10738 Returns an iterator function that,
10739 each time it is called,
10740 reads the file according to the given formats.
10741 When no format is given,
10742 uses "<code>l</code>" as a default.
10743 As an example, the construction
10744
10745 <pre>
10746 for c in file:lines(1) do <em>body</em> end
10747 </pre><p>
10748 will iterate over all characters of the file,
10749 starting at the current position.
10750 Unlike <a href="#pdf-io.lines"><code>io.lines</code></a>, this function does not close the file
10751 when the loop ends.
10752
10753
10754
10755
10756 <p>
10757 <hr><h3><a name="pdf-file:read"><code>file:read (···)</code></a></h3>
10758
10759
10760 <p>
10761 Reads the file <code>file</code>,
10762 according to the given formats, which specify what to read.
10763 For each format,
10764 the function returns a string or a number with the characters read,
10765 or <b>fail</b> if it cannot read data with the specified format.
10766 (In this latter case,
10767 the function does not read subsequent formats.)
10768 When called without arguments,
10769 it uses a default format that reads the next line
10770 (see below).
10771
10772
10773 <p>
10774 The available formats are
10775
10776 <ul>
10777
10778 <li><b>"<code>n</code>": </b>
10779 reads a numeral and returns it as a float or an integer,
10780 following the lexical conventions of Lua.
10781 (The numeral may have leading whitespaces and a sign.)
10782 This format always reads the longest input sequence that
10783 is a valid prefix for a numeral;
10784 if that prefix does not form a valid numeral
10785 (e.g., an empty string, "<code>0x</code>", or "<code>3.4e-</code>")
10786 or it is too long (more than 200 characters),
10787 it is discarded and the format returns <b>fail</b>.
10788 </li>
10789
10790 <li><b>"<code>a</code>": </b>
10791 reads the whole file, starting at the current position.
10792 On end of file, it returns the empty string;
10793 this format never fails.
10794 </li>
10795
10796 <li><b>"<code>l</code>": </b>
10797 reads the next line skipping the end of line,
10798 returning <b>fail</b> on end of file.
10799 This is the default format.
10800 </li>
10801
10802 <li><b>"<code>L</code>": </b>
10803 reads the next line keeping the end-of-line character (if present),
10804 returning <b>fail</b> on end of file.
10805 </li>
10806
10807 <li><b><em>number</em>: </b>
10808 reads a string with up to this number of bytes,
10809 returning <b>fail</b> on end of file.
10810 If <code>number</code> is zero,
10811 it reads nothing and returns an empty string,
10812 or <b>fail</b> on end of file.
10813 </li>
10814
10815 </ul><p>
10816 The formats "<code>l</code>" and "<code>L</code>" should be used only for text files.
10817
10818
10819
10820
10821 <p>
10822 <hr><h3><a name="pdf-file:seek"><code>file:seek ([whence [, offset]])</code></a></h3>
10823
10824
10825 <p>
10826 Sets and gets the file position,
10827 measured from the beginning of the file,
10828 to the position given by <code>offset</code> plus a base
10829 specified by the string <code>whence</code>, as follows:
10830
10831 <ul>
10832 <li><b>"<code>set</code>": </b> base is position 0 (beginning of the file);</li>
10833 <li><b>"<code>cur</code>": </b> base is current position;</li>
10834 <li><b>"<code>end</code>": </b> base is end of file;</li>
10835 </ul><p>
10836 In case of success, <code>seek</code> returns the final file position,
10837 measured in bytes from the beginning of the file.
10838 If <code>seek</code> fails, it returns <b>fail</b>,
10839 plus a string describing the error.
10840
10841
10842 <p>
10843 The default value for <code>whence</code> is <code>"cur"</code>,
10844 and for <code>offset</code> is 0.
10845 Therefore, the call <code>file:seek()</code> returns the current
10846 file position, without changing it;
10847 the call <code>file:seek("set")</code> sets the position to the
10848 beginning of the file (and returns 0);
10849 and the call <code>file:seek("end")</code> sets the position to the
10850 end of the file, and returns its size.
10851
10852
10853
10854
10855 <p>
10856 <hr><h3><a name="pdf-file:setvbuf"><code>file:setvbuf (mode [, size])</code></a></h3>
10857
10858
10859 <p>
10860 Sets the buffering mode for a file.
10861 There are three available modes:
10862
10863 <ul>
10864 <li><b>"<code>no</code>": </b> no buffering.</li>
10865 <li><b>"<code>full</code>": </b> full buffering.</li>
10866 <li><b>"<code>line</code>": </b> line buffering.</li>
10867 </ul>
10868
10869 <p>
10870 For the last two cases,
10871 <code>size</code> is a hint for the size of the buffer, in bytes.
10872 The default is an appropriate size.
10873
10874
10875 <p>
10876 The specific behavior of each mode is non portable;
10877 check the underlying ISO C function <code>setvbuf</code> in your platform for
10878 more details.
10879
10880
10881
10882
10883 <p>
10884 <hr><h3><a name="pdf-file:write"><code>file:write (···)</code></a></h3>
10885
10886
10887 <p>
10888 Writes the value of each of its arguments to <code>file</code>.
10889 The arguments must be strings or numbers.
10890
10891
10892 <p>
10893 In case of success, this function returns <code>file</code>.
10894
10895
10896
10897
10898
10899
10900
10901 <h2>6.9 – <a name="6.9">Operating System Facilities</a></h2>
10902
10903 <p>
10904 This library is implemented through table <a name="pdf-os"><code>os</code></a>.
10905
10906
10907 <p>
10908 <hr><h3><a name="pdf-os.clock"><code>os.clock ()</code></a></h3>
10909
10910
10911 <p>
10912 Returns an approximation of the amount in seconds of CPU time
10913 used by the program,
10914 as returned by the underlying ISO C function <code>clock</code>.
10915
10916
10917
10918
10919 <p>
10920 <hr><h3><a name="pdf-os.date"><code>os.date ([format [, time]])</code></a></h3>
10921
10922
10923 <p>
10924 Returns a string or a table containing date and time,
10925 formatted according to the given string <code>format</code>.
10926
10927
10928 <p>
10929 If the <code>time</code> argument is present,
10930 this is the time to be formatted
10931 (see the <a href="#pdf-os.time"><code>os.time</code></a> function for a description of this value).
10932 Otherwise, <code>date</code> formats the current time.
10933
10934
10935 <p>
10936 If <code>format</code> starts with '<code>!</code>',
10937 then the date is formatted in Coordinated Universal Time.
10938 After this optional character,
10939 if <code>format</code> is the string "<code>*t</code>",
10940 then <code>date</code> returns a table with the following fields:
10941 <code>year</code>, <code>month</code> (1–12), <code>day</code> (1–31),
10942 <code>hour</code> (0–23), <code>min</code> (0–59),
10943 <code>sec</code> (0–61, due to leap seconds),
10944 <code>wday</code> (weekday, 1–7, Sunday is 1),
10945 <code>yday</code> (day of the year, 1–366),
10946 and <code>isdst</code> (daylight saving flag, a boolean).
10947 This last field may be absent
10948 if the information is not available.
10949
10950
10951 <p>
10952 If <code>format</code> is not "<code>*t</code>",
10953 then <code>date</code> returns the date as a string,
10954 formatted according to the same rules as the ISO C function <code>strftime</code>.
10955
10956
10957 <p>
10958 If <code>format</code> is absent, it defaults to "<code>%c</code>",
10959 which gives a human-readable date and time representation
10960 using the current locale.
10961
10962
10963 <p>
10964 On non-POSIX systems,
10965 this function may be not thread safe
10966 because of its reliance on C function <code>gmtime</code> and C function <code>localtime</code>.
10967
10968
10969
10970
10971 <p>
10972 <hr><h3><a name="pdf-os.difftime"><code>os.difftime (t2, t1)</code></a></h3>
10973
10974
10975 <p>
10976 Returns the difference, in seconds,
10977 from time <code>t1</code> to time <code>t2</code>
10978 (where the times are values returned by <a href="#pdf-os.time"><code>os.time</code></a>).
10979 In POSIX, Windows, and some other systems,
10980 this value is exactly <code>t2</code><em>-</em><code>t1</code>.
10981
10982
10983
10984
10985 <p>
10986 <hr><h3><a name="pdf-os.execute"><code>os.execute ([command])</code></a></h3>
10987
10988
10989 <p>
10990 This function is equivalent to the ISO C function <code>system</code>.
10991 It passes <code>command</code> to be executed by an operating system shell.
10992 Its first result is <b>true</b>
10993 if the command terminated successfully,
10994 or <b>fail</b> otherwise.
10995 After this first result
10996 the function returns a string plus a number,
10997 as follows:
10998
10999 <ul>
11000
11001 <li><b>"<code>exit</code>": </b>
11002 the command terminated normally;
11003 the following number is the exit status of the command.
11004 </li>
11005
11006 <li><b>"<code>signal</code>": </b>
11007 the command was terminated by a signal;
11008 the following number is the signal that terminated the command.
11009 </li>
11010
11011 </ul>
11012
11013 <p>
11014 When called without a <code>command</code>,
11015 <code>os.execute</code> returns a boolean that is true if a shell is available.
11016
11017
11018
11019
11020 <p>
11021 <hr><h3><a name="pdf-os.exit"><code>os.exit ([code [, close]])</code></a></h3>
11022
11023
11024 <p>
11025 Calls the ISO C function <code>exit</code> to terminate the host program.
11026 If <code>code</code> is <b>true</b>,
11027 the returned status is <code>EXIT_SUCCESS</code>;
11028 if <code>code</code> is <b>false</b>,
11029 the returned status is <code>EXIT_FAILURE</code>;
11030 if <code>code</code> is a number,
11031 the returned status is this number.
11032 The default value for <code>code</code> is <b>true</b>.
11033
11034
11035 <p>
11036 If the optional second argument <code>close</code> is true,
11037 the function closes the Lua state before exiting (see <a href="#lua_close"><code>lua_close</code></a>).
11038
11039
11040
11041
11042 <p>
11043 <hr><h3><a name="pdf-os.getenv"><code>os.getenv (varname)</code></a></h3>
11044
11045
11046 <p>
11047 Returns the value of the process environment variable <code>varname</code>
11048 or <b>fail</b> if the variable is not defined.
11049
11050
11051
11052
11053 <p>
11054 <hr><h3><a name="pdf-os.remove"><code>os.remove (filename)</code></a></h3>
11055
11056
11057 <p>
11058 Deletes the file (or empty directory, on POSIX systems)
11059 with the given name.
11060 If this function fails, it returns <b>fail</b>
11061 plus a string describing the error and the error code.
11062 Otherwise, it returns true.
11063
11064
11065
11066
11067 <p>
11068 <hr><h3><a name="pdf-os.rename"><code>os.rename (oldname, newname)</code></a></h3>
11069
11070
11071 <p>
11072 Renames the file or directory named <code>oldname</code> to <code>newname</code>.
11073 If this function fails, it returns <b>fail</b>,
11074 plus a string describing the error and the error code.
11075 Otherwise, it returns true.
11076
11077
11078
11079
11080 <p>
11081 <hr><h3><a name="pdf-os.setlocale"><code>os.setlocale (locale [, category])</code></a></h3>
11082
11083
11084 <p>
11085 Sets the current locale of the program.
11086 <code>locale</code> is a system-dependent string specifying a locale;
11087 <code>category</code> is an optional string describing which category to change:
11088 <code>"all"</code>, <code>"collate"</code>, <code>"ctype"</code>,
11089 <code>"monetary"</code>, <code>"numeric"</code>, or <code>"time"</code>;
11090 the default category is <code>"all"</code>.
11091 The function returns the name of the new locale,
11092 or <b>fail</b> if the request cannot be honored.
11093
11094
11095 <p>
11096 If <code>locale</code> is the empty string,
11097 the current locale is set to an implementation-defined native locale.
11098 If <code>locale</code> is the string "<code>C</code>",
11099 the current locale is set to the standard C locale.
11100
11101
11102 <p>
11103 When called with <b>nil</b> as the first argument,
11104 this function only returns the name of the current locale
11105 for the given category.
11106
11107
11108 <p>
11109 This function may be not thread safe
11110 because of its reliance on C function <code>setlocale</code>.
11111
11112
11113
11114
11115 <p>
11116 <hr><h3><a name="pdf-os.time"><code>os.time ([table])</code></a></h3>
11117
11118
11119 <p>
11120 Returns the current time when called without arguments,
11121 or a time representing the local date and time specified by the given table.
11122 This table must have fields <code>year</code>, <code>month</code>, and <code>day</code>,
11123 and may have fields
11124 <code>hour</code> (default is 12),
11125 <code>min</code> (default is 0),
11126 <code>sec</code> (default is 0),
11127 and <code>isdst</code> (default is <b>nil</b>).
11128 Other fields are ignored.
11129 For a description of these fields, see the <a href="#pdf-os.date"><code>os.date</code></a> function.
11130
11131
11132 <p>
11133 When the function is called,
11134 the values in these fields do not need to be inside their valid ranges.
11135 For instance, if <code>sec</code> is -10,
11136 it means 10 seconds before the time specified by the other fields;
11137 if <code>hour</code> is 1000,
11138 it means 1000 hours after the time specified by the other fields.
11139
11140
11141 <p>
11142 The returned value is a number, whose meaning depends on your system.
11143 In POSIX, Windows, and some other systems,
11144 this number counts the number
11145 of seconds since some given start time (the "epoch").
11146 In other systems, the meaning is not specified,
11147 and the number returned by <code>time</code> can be used only as an argument to
11148 <a href="#pdf-os.date"><code>os.date</code></a> and <a href="#pdf-os.difftime"><code>os.difftime</code></a>.
11149
11150
11151 <p>
11152 When called with a table,
11153 <code>os.time</code> also normalizes all the fields
11154 documented in the <a href="#pdf-os.date"><code>os.date</code></a> function,
11155 so that they represent the same time as before the call
11156 but with values inside their valid ranges.
11157
11158
11159
11160
11161 <p>
11162 <hr><h3><a name="pdf-os.tmpname"><code>os.tmpname ()</code></a></h3>
11163
11164
11165 <p>
11166 Returns a string with a file name that can
11167 be used for a temporary file.
11168 The file must be explicitly opened before its use
11169 and explicitly removed when no longer needed.
11170
11171
11172 <p>
11173 In POSIX systems,
11174 this function also creates a file with that name,
11175 to avoid security risks.
11176 (Someone else might create the file with wrong permissions
11177 in the time between getting the name and creating the file.)
11178 You still have to open the file to use it
11179 and to remove it (even if you do not use it).
11180
11181
11182 <p>
11183 When possible,
11184 you may prefer to use <a href="#pdf-io.tmpfile"><code>io.tmpfile</code></a>,
11185 which automatically removes the file when the program ends.
11186
11187
11188
11189
11190
11191
11192
11193 <h2>6.10 – <a name="6.10">The Debug Library</a></h2>
11194
11195 <p>
11196 This library provides
11197 the functionality of the debug interface (<a href="#4.7">§4.7</a>) to Lua programs.
11198 You should exert care when using this library.
11199 Several of its functions
11200 violate basic assumptions about Lua code
11201 (e.g., that variables local to a function
11202 cannot be accessed from outside;
11203 that userdata metatables cannot be changed by Lua code;
11204 that Lua programs do not crash)
11205 and therefore can compromise otherwise secure code.
11206 Moreover, some functions in this library may be slow.
11207
11208
11209 <p>
11210 All functions in this library are provided
11211 inside the <a name="pdf-debug"><code>debug</code></a> table.
11212 All functions that operate over a thread
11213 have an optional first argument which is the
11214 thread to operate over.
11215 The default is always the current thread.
11216
11217
11218 <p>
11219 <hr><h3><a name="pdf-debug.debug"><code>debug.debug ()</code></a></h3>
11220
11221
11222 <p>
11223 Enters an interactive mode with the user,
11224 running each string that the user enters.
11225 Using simple commands and other debug facilities,
11226 the user can inspect global and local variables,
11227 change their values, evaluate expressions, and so on.
11228 A line containing only the word <code>cont</code> finishes this function,
11229 so that the caller continues its execution.
11230
11231
11232 <p>
11233 Note that commands for <code>debug.debug</code> are not lexically nested
11234 within any function and so have no direct access to local variables.
11235
11236
11237
11238
11239 <p>
11240 <hr><h3><a name="pdf-debug.gethook"><code>debug.gethook ([thread])</code></a></h3>
11241
11242
11243 <p>
11244 Returns the current hook settings of the thread, as three values:
11245 the current hook function, the current hook mask,
11246 and the current hook count,
11247 as set by the <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> function.
11248
11249
11250 <p>
11251 Returns <b>fail</b> if there is no active hook.
11252
11253
11254
11255
11256 <p>
11257 <hr><h3><a name="pdf-debug.getinfo"><code>debug.getinfo ([thread,] f [, what])</code></a></h3>
11258
11259
11260 <p>
11261 Returns a table with information about a function.
11262 You can give the function directly
11263 or you can give a number as the value of <code>f</code>,
11264 which means the function running at level <code>f</code> of the call stack
11265 of the given thread:
11266 level 0 is the current function (<code>getinfo</code> itself);
11267 level 1 is the function that called <code>getinfo</code>
11268 (except for tail calls, which do not count in the stack);
11269 and so on.
11270 If <code>f</code> is a number greater than the number of active functions,
11271 then <code>getinfo</code> returns <b>fail</b>.
11272
11273
11274 <p>
11275 The returned table can contain all the fields returned by <a href="#lua_getinfo"><code>lua_getinfo</code></a>,
11276 with the string <code>what</code> describing which fields to fill in.
11277 The default for <code>what</code> is to get all information available,
11278 except the table of valid lines.
11279 If present,
11280 the option '<code>f</code>'
11281 adds a field named <code>func</code> with the function itself.
11282 If present,
11283 the option '<code>L</code>'
11284 adds a field named <code>activelines</code> with the table of
11285 valid lines.
11286
11287
11288 <p>
11289 For instance, the expression <code>debug.getinfo(1,"n").name</code> returns
11290 a name for the current function,
11291 if a reasonable name can be found,
11292 and the expression <code>debug.getinfo(print)</code>
11293 returns a table with all available information
11294 about the <a href="#pdf-print"><code>print</code></a> function.
11295
11296
11297
11298
11299 <p>
11300 <hr><h3><a name="pdf-debug.getlocal"><code>debug.getlocal ([thread,] f, local)</code></a></h3>
11301
11302
11303 <p>
11304 This function returns the name and the value of the local variable
11305 with index <code>local</code> of the function at level <code>f</code> of the stack.
11306 This function accesses not only explicit local variables,
11307 but also parameters and temporary values.
11308
11309
11310 <p>
11311 The first parameter or local variable has index 1, and so on,
11312 following the order that they are declared in the code,
11313 counting only the variables that are active
11314 in the current scope of the function.
11315 Compile-time constants may not appear in this listing,
11316 if they were optimized away by the compiler.
11317 Negative indices refer to vararg arguments;
11318 -1 is the first vararg argument.
11319 The function returns <b>fail</b>
11320 if there is no variable with the given index,
11321 and raises an error when called with a level out of range.
11322 (You can call <a href="#pdf-debug.getinfo"><code>debug.getinfo</code></a> to check whether the level is valid.)
11323
11324
11325 <p>
11326 Variable names starting with '<code>(</code>' (open parenthesis)
11327 represent variables with no known names
11328 (internal variables such as loop control variables,
11329 and variables from chunks saved without debug information).
11330
11331
11332 <p>
11333 The parameter <code>f</code> may also be a function.
11334 In that case, <code>getlocal</code> returns only the name of function parameters.
11335
11336
11337
11338
11339 <p>
11340 <hr><h3><a name="pdf-debug.getmetatable"><code>debug.getmetatable (value)</code></a></h3>
11341
11342
11343 <p>
11344 Returns the metatable of the given <code>value</code>
11345 or <b>nil</b> if it does not have a metatable.
11346
11347
11348
11349
11350 <p>
11351 <hr><h3><a name="pdf-debug.getregistry"><code>debug.getregistry ()</code></a></h3>
11352
11353
11354 <p>
11355 Returns the registry table (see <a href="#4.3">§4.3</a>).
11356
11357
11358
11359
11360 <p>
11361 <hr><h3><a name="pdf-debug.getupvalue"><code>debug.getupvalue (f, up)</code></a></h3>
11362
11363
11364 <p>
11365 This function returns the name and the value of the upvalue
11366 with index <code>up</code> of the function <code>f</code>.
11367 The function returns <b>fail</b>
11368 if there is no upvalue with the given index.
11369
11370
11371 <p>
11372 (For Lua functions,
11373 upvalues are the external local variables that the function uses,
11374 and that are consequently included in its closure.)
11375
11376
11377 <p>
11378 For C functions, this function uses the empty string <code>""</code>
11379 as a name for all upvalues.
11380
11381
11382 <p>
11383 Variable name '<code>?</code>' (interrogation mark)
11384 represents variables with no known names
11385 (variables from chunks saved without debug information).
11386
11387
11388
11389
11390 <p>
11391 <hr><h3><a name="pdf-debug.getuservalue"><code>debug.getuservalue (u, n)</code></a></h3>
11392
11393
11394 <p>
11395 Returns the <code>n</code>-th user value associated
11396 to the userdata <code>u</code> plus a boolean,
11397 <b>false</b> if the userdata does not have that value.
11398
11399
11400
11401
11402 <p>
11403 <hr><h3><a name="pdf-debug.sethook"><code>debug.sethook ([thread,] hook, mask [, count])</code></a></h3>
11404
11405
11406 <p>
11407 Sets the given function as the debug hook.
11408 The string <code>mask</code> and the number <code>count</code> describe
11409 when the hook will be called.
11410 The string mask may have any combination of the following characters,
11411 with the given meaning:
11412
11413 <ul>
11414 <li><b>'<code>c</code>': </b> the hook is called every time Lua calls a function;</li>
11415 <li><b>'<code>r</code>': </b> the hook is called every time Lua returns from a function;</li>
11416 <li><b>'<code>l</code>': </b> the hook is called every time Lua enters a new line of code.</li>
11417 </ul><p>
11418 Moreover,
11419 with a <code>count</code> different from zero,
11420 the hook is called also after every <code>count</code> instructions.
11421
11422
11423 <p>
11424 When called without arguments,
11425 <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> turns off the hook.
11426
11427
11428 <p>
11429 When the hook is called, its first parameter is a string
11430 describing the event that has triggered its call:
11431 <code>"call"</code>, <code>"tail call"</code>, <code>"return"</code>,
11432 <code>"line"</code>, and <code>"count"</code>.
11433 For line events,
11434 the hook also gets the new line number as its second parameter.
11435 Inside a hook,
11436 you can call <code>getinfo</code> with level 2 to get more information about
11437 the running function.
11438 (Level 0 is the <code>getinfo</code> function,
11439 and level 1 is the hook function.)
11440
11441
11442
11443
11444 <p>
11445 <hr><h3><a name="pdf-debug.setlocal"><code>debug.setlocal ([thread,] level, local, value)</code></a></h3>
11446
11447
11448 <p>
11449 This function assigns the value <code>value</code> to the local variable
11450 with index <code>local</code> of the function at level <code>level</code> of the stack.
11451 The function returns <b>fail</b> if there is no local
11452 variable with the given index,
11453 and raises an error when called with a <code>level</code> out of range.
11454 (You can call <code>getinfo</code> to check whether the level is valid.)
11455 Otherwise, it returns the name of the local variable.
11456
11457
11458 <p>
11459 See <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for more information about
11460 variable indices and names.
11461
11462
11463
11464
11465 <p>
11466 <hr><h3><a name="pdf-debug.setmetatable"><code>debug.setmetatable (value, table)</code></a></h3>
11467
11468
11469 <p>
11470 Sets the metatable for the given <code>value</code> to the given <code>table</code>
11471 (which can be <b>nil</b>).
11472 Returns <code>value</code>.
11473
11474
11475
11476
11477 <p>
11478 <hr><h3><a name="pdf-debug.setupvalue"><code>debug.setupvalue (f, up, value)</code></a></h3>
11479
11480
11481 <p>
11482 This function assigns the value <code>value</code> to the upvalue
11483 with index <code>up</code> of the function <code>f</code>.
11484 The function returns <b>fail</b> if there is no upvalue
11485 with the given index.
11486 Otherwise, it returns the name of the upvalue.
11487
11488
11489 <p>
11490 See <a href="#pdf-debug.getupvalue"><code>debug.getupvalue</code></a> for more information about upvalues.
11491
11492
11493
11494
11495 <p>
11496 <hr><h3><a name="pdf-debug.setuservalue"><code>debug.setuservalue (udata, value, n)</code></a></h3>
11497
11498
11499 <p>
11500 Sets the given <code>value</code> as
11501 the <code>n</code>-th user value associated to the given <code>udata</code>.
11502 <code>udata</code> must be a full userdata.
11503
11504
11505 <p>
11506 Returns <code>udata</code>,
11507 or <b>fail</b> if the userdata does not have that value.
11508
11509
11510
11511
11512 <p>
11513 <hr><h3><a name="pdf-debug.traceback"><code>debug.traceback ([thread,] [message [, level]])</code></a></h3>
11514
11515
11516 <p>
11517 If <code>message</code> is present but is neither a string nor <b>nil</b>,
11518 this function returns <code>message</code> without further processing.
11519 Otherwise,
11520 it returns a string with a traceback of the call stack.
11521 The optional <code>message</code> string is appended
11522 at the beginning of the traceback.
11523 An optional <code>level</code> number tells at which level
11524 to start the traceback
11525 (default is 1, the function calling <code>traceback</code>).
11526
11527
11528
11529
11530 <p>
11531 <hr><h3><a name="pdf-debug.upvalueid"><code>debug.upvalueid (f, n)</code></a></h3>
11532
11533
11534 <p>
11535 Returns a unique identifier (as a light userdata)
11536 for the upvalue numbered <code>n</code>
11537 from the given function.
11538
11539
11540 <p>
11541 These unique identifiers allow a program to check whether different
11542 closures share upvalues.
11543 Lua closures that share an upvalue
11544 (that is, that access a same external local variable)
11545 will return identical ids for those upvalue indices.
11546
11547
11548
11549
11550 <p>
11551 <hr><h3><a name="pdf-debug.upvaluejoin"><code>debug.upvaluejoin (f1, n1, f2, n2)</code></a></h3>
11552
11553
11554 <p>
11555 Make the <code>n1</code>-th upvalue of the Lua closure <code>f1</code>
11556 refer to the <code>n2</code>-th upvalue of the Lua closure <code>f2</code>.
11557
11558
11559
11560
11561
11562
11563
11564 <h1>7 – <a name="7">Lua Standalone</a></h1>
11565
11566 <p>
11567 Although Lua has been designed as an extension language,
11568 to be embedded in a host C program,
11569 it is also frequently used as a standalone language.
11570 An interpreter for Lua as a standalone language,
11571 called simply <code>lua</code>,
11572 is provided with the standard distribution.
11573 The standalone interpreter includes
11574 all standard libraries.
11575 Its usage is:
11576
11577 <pre>
11578 lua [options] [script [args]]
11579 </pre><p>
11580 The options are:
11581
11582 <ul>
11583 <li><b><code>-e <em>stat</em></code>: </b> execute string <em>stat</em>;</li>
11584 <li><b><code>-i</code>: </b> enter interactive mode after running <em>script</em>;</li>
11585 <li><b><code>-l <em>mod</em></code>: </b> "require" <em>mod</em> and assign the
11586 result to global <em>mod</em>;</li>
11587 <li><b><code>-l <em>g=mod</em></code>: </b> "require" <em>mod</em> and assign the
11588 result to global <em>g</em>;</li>
11589 <li><b><code>-v</code>: </b> print version information;</li>
11590 <li><b><code>-E</code>: </b> ignore environment variables;</li>
11591 <li><b><code>-W</code>: </b> turn warnings on;</li>
11592 <li><b><code>--</code>: </b> stop handling options;</li>
11593 <li><b><code>-</code>: </b> execute <code>stdin</code> as a file and stop handling options.</li>
11594 </ul><p>
11595 (The form <code>-l <em>g=mod</em></code> was introduced in release 5.4.4.)
11596
11597
11598 <p>
11599 After handling its options, <code>lua</code> runs the given <em>script</em>.
11600 When called without arguments,
11601 <code>lua</code> behaves as <code>lua -v -i</code>
11602 when the standard input (<code>stdin</code>) is a terminal,
11603 and as <code>lua -</code> otherwise.
11604
11605
11606 <p>
11607 When called without the option <code>-E</code>,
11608 the interpreter checks for an environment variable <a name="pdf-LUA_INIT_5_4"><code>LUA_INIT_5_4</code></a>
11609 (or <a name="pdf-LUA_INIT"><code>LUA_INIT</code></a> if the versioned name is not defined)
11610 before running any argument.
11611 If the variable content has the format <code>@<em>filename</em></code>,
11612 then <code>lua</code> executes the file.
11613 Otherwise, <code>lua</code> executes the string itself.
11614
11615
11616 <p>
11617 When called with the option <code>-E</code>,
11618 Lua does not consult any environment variables.
11619 In particular,
11620 the values of <a href="#pdf-package.path"><code>package.path</code></a> and <a href="#pdf-package.cpath"><code>package.cpath</code></a>
11621 are set with the default paths defined in <code>luaconf.h</code>.
11622
11623
11624 <p>
11625 The options <code>-e</code>, <code>-l</code>, and <code>-W</code> are handled in
11626 the order they appear.
11627 For instance, an invocation like
11628
11629 <pre>
11630 $ lua -e 'a=1' -llib1 script.lua
11631 </pre><p>
11632 will first set <code>a</code> to 1, then require the library <code>lib1</code>,
11633 and finally run the file <code>script.lua</code> with no arguments.
11634 (Here <code>$</code> is the shell prompt. Your prompt may be different.)
11635
11636
11637 <p>
11638 Before running any code,
11639 <code>lua</code> collects all command-line arguments
11640 in a global table called <code>arg</code>.
11641 The script name goes to index 0,
11642 the first argument after the script name goes to index 1,
11643 and so on.
11644 Any arguments before the script name
11645 (that is, the interpreter name plus its options)
11646 go to negative indices.
11647 For instance, in the call
11648
11649 <pre>
11650 $ lua -la b.lua t1 t2
11651 </pre><p>
11652 the table is like this:
11653
11654 <pre>
11655 arg = { [-2] = "lua", [-1] = "-la",
11656 [0] = "b.lua",
11657 [1] = "t1", [2] = "t2" }
11658 </pre><p>
11659 If there is no script in the call,
11660 the interpreter name goes to index 0,
11661 followed by the other arguments.
11662 For instance, the call
11663
11664 <pre>
11665 $ lua -e "print(arg[1])"
11666 </pre><p>
11667 will print "<code>-e</code>".
11668 If there is a script,
11669 the script is called with arguments
11670 <code>arg[1]</code>, ···, <code>arg[#arg]</code>.
11671 Like all chunks in Lua,
11672 the script is compiled as a variadic function.
11673
11674
11675 <p>
11676 In interactive mode,
11677 Lua repeatedly prompts and waits for a line.
11678 After reading a line,
11679 Lua first try to interpret the line as an expression.
11680 If it succeeds, it prints its value.
11681 Otherwise, it interprets the line as a statement.
11682 If you write an incomplete statement,
11683 the interpreter waits for its completion
11684 by issuing a different prompt.
11685
11686
11687 <p>
11688 If the global variable <a name="pdf-_PROMPT"><code>_PROMPT</code></a> contains a string,
11689 then its value is used as the prompt.
11690 Similarly, if the global variable <a name="pdf-_PROMPT2"><code>_PROMPT2</code></a> contains a string,
11691 its value is used as the secondary prompt
11692 (issued during incomplete statements).
11693
11694
11695 <p>
11696 In case of unprotected errors in the script,
11697 the interpreter reports the error to the standard error stream.
11698 If the error object is not a string but
11699 has a metamethod <code>__tostring</code>,
11700 the interpreter calls this metamethod to produce the final message.
11701 Otherwise, the interpreter converts the error object to a string
11702 and adds a stack traceback to it.
11703 When warnings are on,
11704 they are simply printed in the standard error output.
11705
11706
11707 <p>
11708 When finishing normally,
11709 the interpreter closes its main Lua state
11710 (see <a href="#lua_close"><code>lua_close</code></a>).
11711 The script can avoid this step by
11712 calling <a href="#pdf-os.exit"><code>os.exit</code></a> to terminate.
11713
11714
11715 <p>
11716 To allow the use of Lua as a
11717 script interpreter in Unix systems,
11718 Lua skips the first line of a file chunk if it starts with <code>#</code>.
11719 Therefore, Lua scripts can be made into executable programs
11720 by using <code>chmod +x</code> and the <code>#!</code> form,
11721 as in
11722
11723 <pre>
11724 #!/usr/local/bin/lua
11725 </pre><p>
11726 Of course,
11727 the location of the Lua interpreter may be different in your machine.
11728 If <code>lua</code> is in your <code>PATH</code>,
11729 then
11730
11731 <pre>
11732 #!/usr/bin/env lua
11733 </pre><p>
11734 is a more portable solution.
11735
11736
11737
11738 <h1>8 – <a name="8">Incompatibilities with the Previous Version</a></h1>
11739
11740
11741
11742 <p>
11743 Here we list the incompatibilities that you may find when moving a program
11744 from Lua 5.3 to Lua 5.4.
11745
11746
11747 <p>
11748 You can avoid some incompatibilities by compiling Lua with
11749 appropriate options (see file <code>luaconf.h</code>).
11750 However,
11751 all these compatibility options will be removed in the future.
11752 More often than not,
11753 compatibility issues arise when these compatibility options
11754 are removed.
11755 So, whenever you have the chance,
11756 you should try to test your code with a version of Lua compiled
11757 with all compatibility options turned off.
11758 That will ease transitions to newer versions of Lua.
11759
11760
11761 <p>
11762 Lua versions can always change the C API in ways that
11763 do not imply source-code changes in a program,
11764 such as the numeric values for constants
11765 or the implementation of functions as macros.
11766 Therefore,
11767 you should never assume that binaries are compatible between
11768 different Lua versions.
11769 Always recompile clients of the Lua API when
11770 using a new version.
11771
11772
11773 <p>
11774 Similarly, Lua versions can always change the internal representation
11775 of precompiled chunks;
11776 precompiled chunks are not compatible between different Lua versions.
11777
11778
11779 <p>
11780 The standard paths in the official distribution may
11781 change between versions.
11782
11783
11784
11785
11786
11787 <h2>8.1 – <a name="8.1">Incompatibilities in the Language</a></h2>
11788 <ul>
11789
11790 <li>
11791 The coercion of strings to numbers in
11792 arithmetic and bitwise operations
11793 has been removed from the core language.
11794 The string library does a similar job
11795 for arithmetic (but not for bitwise) operations
11796 using the string metamethods.
11797 However, unlike in previous versions,
11798 the new implementation preserves the implicit type of the numeral
11799 in the string.
11800 For instance, the result of <code>"1" + "2"</code> now is an integer,
11801 not a float.
11802 </li>
11803
11804 <li>
11805 Literal decimal integer constants that overflow are read as floats,
11806 instead of wrapping around.
11807 You can use hexadecimal notation for such constants if you
11808 want the old behavior
11809 (reading them as integers with wrap around).
11810 </li>
11811
11812 <li>
11813 The use of the <code>__lt</code> metamethod to emulate <code>__le</code>
11814 has been removed.
11815 When needed, this metamethod must be explicitly defined.
11816 </li>
11817
11818 <li>
11819 The semantics of the numerical <b>for</b> loop
11820 over integers changed in some details.
11821 In particular, the control variable never wraps around.
11822 </li>
11823
11824 <li>
11825 A label for a <b>goto</b> cannot be declared where a label with the same
11826 name is visible, even if this other label is declared in an enclosing
11827 block.
11828 </li>
11829
11830 <li>
11831 When finalizing an object,
11832 Lua does not ignore <code>__gc</code> metamethods that are not functions.
11833 Any value will be called, if present.
11834 (Non-callable values will generate a warning,
11835 like any other error when calling a finalizer.)
11836 </li>
11837
11838 </ul>
11839
11840
11841
11842
11843 <h2>8.2 – <a name="8.2">Incompatibilities in the Libraries</a></h2>
11844 <ul>
11845
11846 <li>
11847 The function <a href="#pdf-print"><code>print</code></a> does not call <a href="#pdf-tostring"><code>tostring</code></a>
11848 to format its arguments;
11849 instead, it has this functionality hardwired.
11850 You should use <code>__tostring</code> to modify how values are printed.
11851 </li>
11852
11853 <li>
11854 The pseudo-random number generator used by the function <a href="#pdf-math.random"><code>math.random</code></a>
11855 now starts with a somewhat random seed.
11856 Moreover, it uses a different algorithm.
11857 </li>
11858
11859 <li>
11860 By default, the decoding functions in the <a href="#pdf-utf8"><code>utf8</code></a> library
11861 do not accept surrogates as valid code points.
11862 An extra parameter in these functions makes them more permissive.
11863 </li>
11864
11865 <li>
11866 The options "<code>setpause</code>" and "<code>setstepmul</code>"
11867 of the function <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> are deprecated.
11868 You should use the new option "<code>incremental</code>" to set them.
11869 </li>
11870
11871 <li>
11872 The function <a href="#pdf-io.lines"><code>io.lines</code></a> now returns four values,
11873 instead of just one.
11874 That can be a problem when it is used as the sole
11875 argument to another function that has optional parameters,
11876 such as in <code>load(io.lines(filename, "L"))</code>.
11877 To fix that issue,
11878 you can wrap the call into parentheses,
11879 to adjust its number of results to one.
11880 </li>
11881
11882 </ul>
11883
11884
11885
11886
11887 <h2>8.3 – <a name="8.3">Incompatibilities in the API</a></h2>
11888
11889
11890 <ul>
11891
11892 <li>
11893 Full userdata now has an arbitrary number of associated user values.
11894 Therefore, the functions <code>lua_newuserdata</code>,
11895 <code>lua_setuservalue</code>, and <code>lua_getuservalue</code> were
11896 replaced by <a href="#lua_newuserdatauv"><code>lua_newuserdatauv</code></a>,
11897 <a href="#lua_setiuservalue"><code>lua_setiuservalue</code></a>, and <a href="#lua_getiuservalue"><code>lua_getiuservalue</code></a>,
11898 which have an extra argument.
11899
11900
11901 <p>
11902 For compatibility, the old names still work as macros assuming
11903 one single user value.
11904 Note, however, that userdata with zero user values
11905 are more efficient memory-wise.
11906 </li>
11907
11908 <li>
11909 The function <a href="#lua_resume"><code>lua_resume</code></a> has an extra parameter.
11910 This out parameter returns the number of values on
11911 the top of the stack that were yielded or returned by the coroutine.
11912 (In previous versions,
11913 those values were the entire stack.)
11914 </li>
11915
11916 <li>
11917 The function <a href="#lua_version"><code>lua_version</code></a> returns the version number,
11918 instead of an address of the version number.
11919 The Lua core should work correctly with libraries using their
11920 own static copies of the same core,
11921 so there is no need to check whether they are using the same
11922 address space.
11923 </li>
11924
11925 <li>
11926 The constant <code>LUA_ERRGCMM</code> was removed.
11927 Errors in finalizers are never propagated;
11928 instead, they generate a warning.
11929 </li>
11930
11931 <li>
11932 The options <code>LUA_GCSETPAUSE</code> and <code>LUA_GCSETSTEPMUL</code>
11933 of the function <a href="#lua_gc"><code>lua_gc</code></a> are deprecated.
11934 You should use the new option <code>LUA_GCINC</code> to set them.
11935 </li>
11936
11937 </ul>
11938
11939
11940
11941
11942 <h1>9 – <a name="9">The Complete Syntax of Lua</a></h1>
11943
11944 <p>
11945 Here is the complete syntax of Lua in extended BNF.
11946 As usual in extended BNF,
11947 {A} means 0 or more As,
11948 and [A] means an optional A.
11949 (For operator precedences, see <a href="#3.4.8">§3.4.8</a>;
11950 for a description of the terminals
11951 Name, Numeral,
11952 and LiteralString, see <a href="#3.1">§3.1</a>.)
11953
11954
11955
11956
11957 <pre>
11958
11959 chunk ::= block
11960
11961 block ::= {stat} [retstat]
11962
11963 stat ::= ‘<b>;</b>’ |
11964 varlist ‘<b>=</b>’ explist |
11965 functioncall |
11966 label |
11967 <b>break</b> |
11968 <b>goto</b> Name |
11969 <b>do</b> block <b>end</b> |
11970 <b>while</b> exp <b>do</b> block <b>end</b> |
11971 <b>repeat</b> block <b>until</b> exp |
11972 <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> |
11973 <b>for</b> Name ‘<b>=</b>’ exp ‘<b>,</b>’ exp [‘<b>,</b>’ exp] <b>do</b> block <b>end</b> |
11974 <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> |
11975 <b>function</b> funcname funcbody |
11976 <b>local</b> <b>function</b> Name funcbody |
11977 <b>local</b> attnamelist [‘<b>=</b>’ explist]
11978
11979 attnamelist ::= Name attrib {‘<b>,</b>’ Name attrib}
11980
11981 attrib ::= [‘<b><</b>’ Name ‘<b>></b>’]
11982
11983 retstat ::= <b>return</b> [explist] [‘<b>;</b>’]
11984
11985 label ::= ‘<b>::</b>’ Name ‘<b>::</b>’
11986
11987 funcname ::= Name {‘<b>.</b>’ Name} [‘<b>:</b>’ Name]
11988
11989 varlist ::= var {‘<b>,</b>’ var}
11990
11991 var ::= Name | prefixexp ‘<b>[</b>’ exp ‘<b>]</b>’ | prefixexp ‘<b>.</b>’ Name
11992
11993 namelist ::= Name {‘<b>,</b>’ Name}
11994
11995 explist ::= exp {‘<b>,</b>’ exp}
11996
11997 exp ::= <b>nil</b> | <b>false</b> | <b>true</b> | Numeral | LiteralString | ‘<b>...</b>’ | functiondef |
11998 prefixexp | tableconstructor | exp binop exp | unop exp
11999
12000 prefixexp ::= var | functioncall | ‘<b>(</b>’ exp ‘<b>)</b>’
12001
12002 functioncall ::= prefixexp args | prefixexp ‘<b>:</b>’ Name args
12003
12004 args ::= ‘<b>(</b>’ [explist] ‘<b>)</b>’ | tableconstructor | LiteralString
12005
12006 functiondef ::= <b>function</b> funcbody
12007
12008 funcbody ::= ‘<b>(</b>’ [parlist] ‘<b>)</b>’ block <b>end</b>
12009
12010 parlist ::= namelist [‘<b>,</b>’ ‘<b>...</b>’] | ‘<b>...</b>’
12011
12012 tableconstructor ::= ‘<b>{</b>’ [fieldlist] ‘<b>}</b>’
12013
12014 fieldlist ::= field {fieldsep field} [fieldsep]
12015
12016 field ::= ‘<b>[</b>’ exp ‘<b>]</b>’ ‘<b>=</b>’ exp | Name ‘<b>=</b>’ exp | exp
12017
12018 fieldsep ::= ‘<b>,</b>’ | ‘<b>;</b>’
12019
12020 binop ::= ‘<b>+</b>’ | ‘<b>-</b>’ | ‘<b>*</b>’ | ‘<b>/</b>’ | ‘<b>//</b>’ | ‘<b>^</b>’ | ‘<b>%</b>’ |
12021 ‘<b>&</b>’ | ‘<b>~</b>’ | ‘<b>|</b>’ | ‘<b>>></b>’ | ‘<b><<</b>’ | ‘<b>..</b>’ |
12022 ‘<b><</b>’ | ‘<b><=</b>’ | ‘<b>></b>’ | ‘<b>>=</b>’ | ‘<b>==</b>’ | ‘<b>~=</b>’ |
12023 <b>and</b> | <b>or</b>
12024
12025 unop ::= ‘<b>-</b>’ | <b>not</b> | ‘<b>#</b>’ | ‘<b>~</b>’
12026
12027 </pre>
12028
12029 <p>
12030
12031
12032
12033
12034
12035
12036
12037 <P CLASS="footer">
12038 Last update:
12039 Tue May 2 20:09:38 UTC 2023
12040 </P>
12041 <!--
12042 Last change: revised for Lua 5.4.6
12043 -->
12044
12045 </body></html>
12046
12047