1 1 2 1 You are standing at the end of a road before a small brick building. 3 1 Around you is a forest. A small stream flows out of the building and 4 1 down a gully. 5 2 You have walked up a hill, still in the forest. The road slopes back 6 2 down the other side of the hill. There is a building in the distance. 7 3 You are inside a building, a well house for a large spring. 8 4 You are in a valley in the forest beside a stream tumbling along a 9 4 rocky bed. 10 5 You are in open forest, with a deep valley to one side. 11 6 You are in open forest near both a valley and a road. 12 7 At your feet all the water of the stream splashes into a 2-inch slit 13 7 in the rock. Downstream the streambed is bare rock. 14 8 You are in a 20-foot depression floored with bare dirt. Set into the 15 8 dirt is a strong steel grate mounted in concrete. A dry streambed 16 8 leads into the depression. 17 9 You are in a small chamber beneath a 3x3 steel grate to the surface. 18 9 A low crawl over cobbles leads inward to the west. 19 10 You are crawling over cobbles in a low passage. There is a dim light 20 10 at the east end of the passage. 21 11 You are in a debris room filled with stuff washed in from the surface. 22 11 A low wide passage with cobbles becomes plugged with mud and debris 23 11 here, but an awkward canyon leads upward and west. A note on the wall 24 11 says "Magic word XYZZY". 25 12 You are in an awkward sloping east/west canyon. 26 13 You are in a splendid chamber thirty feet high. The walls are frozen 27 13 rivers of orange stone. An awkward canyon and a good passage exit 28 13 from east and west sides of the chamber. 29 14 At your feet is a small pit breathing traces of white mist. An east 30 14 passage ends here except for a small crack leading on. 31 15 You are at one end of a vast hall stretching forward out of sight to 32 15 the west. There are openings to either side. Nearby, a wide stone 33 15 staircase leads downward. The hall is filled with wisps of white mist 34 15 swaying to and fro almost as if alive. A cold wind blows up the 35 15 staircase. There is a passage at the top of a dome behind you. 36 16 The crack is far too small for you to follow. 37 17 You are on the east bank of a fissure slicing clear across the hall. 38 17 The mist is quite thick here, and the fissure is too wide to jump. 39 18 This is a low room with a crude note on the wall. The note says, 40 18 "You won't get it up the steps". 41 19 You are in the Hall of the Mountain King, with passages off in all 42 19 directions. 43 20 You are at the bottom of the pit with a broken neck. 44 21 You didn't make it. 45 22 The dome is unclimbable. 46 23 You are at the west end of the Twopit Room. There is a large hole in 47 23 the wall above the pit at this end of the room. 48 24 You are at the bottom of the eastern pit in the Twopit Room. There is 49 24 a small pool of oil in one corner of the pit. 50 25 You are at the bottom of the western pit in the Twopit Room. There is 51 25 a large hole in the wall about 25 feet above you. 52 26 You clamber up the plant and scurry through the hole at the top. 53 27 You are on the west side of the fissure in the Hall of Mists. 54 28 You are in a low N/S passage at a hole in the floor. The hole goes 55 28 down to an E/W passage. 56 29 You are in the south side chamber. 57 30 You are in the west side chamber of the Hall of the Mountain King. 58 30 A passage continues west and up here. 59 31 >$< 60 32 You can't get by the snake. 61 33 You are in a large room, with a passage to the south, a passage to the 62 33 west, and a wall of broken rock to the east. There is a large "Y2" on 63 33 a rock in the room's center. 64 34 You are in a jumble of rock, with cracks everywhere. 65 35 You're at a low window overlooking a huge pit, which extends up out of 66 35 sight. A floor is indistinctly visible over 50 feet below. Traces of 67 35 white mist cover the floor of the pit, becoming thicker to the right. 68 35 Marks in the dust around the window would seem to indicate that 69 35 someone has been here recently. Directly across the pit from you and 70 35 25 feet away there is a similar window looking into a lighted room. A 71 35 shadowy figure can be seen there peering back at you. 72 36 You are in a dirty broken passage. To the east is a crawl. To the 73 36 west is a large passage. Above you is a hole to another passage. 74 37 You are on the brink of a small clean climbable pit. A crawl leads 75 37 west. 76 38 You are in the bottom of a small pit with a little stream, which 77 38 enters and exits through tiny slits. 78 39 You are in a large room full of dusty rocks. There is a big hole in 79 39 the floor. There are cracks everywhere, and a passage leading east. 80 40 You have crawled through a very low wide passage parallel to and north 81 40 of the Hall of Mists. 82 41 You are at the west end of Hall of Mists. A low wide crawl continues 83 41 west and another goes north. To the south is a little passage 6 feet 84 41 off the floor. 85 42 You are in a maze of twisty little passages, all alike. 86 43 You are in a maze of twisty little passages, all alike. 87 44 You are in a maze of twisty little passages, all alike. 88 45 You are in a maze of twisty little passages, all alike. 89 46 Dead end 90 47 Dead end 91 48 Dead end 92 49 You are in a maze of twisty little passages, all alike. 93 50 You are in a maze of twisty little passages, all alike. 94 51 You are in a maze of twisty little passages, all alike. 95 52 You are in a maze of twisty little passages, all alike. 96 53 You are in a maze of twisty little passages, all alike. 97 54 Dead end 98 55 You are in a maze of twisty little passages, all alike. 99 56 Dead end 100 57 You are on the brink of a thirty foot pit with a massive orange column 101 57 down one wall. You could climb down here but you could not get back 102 57 up. The maze continues at this level. 103 58 Dead end 104 59 You have crawled through a very low wide passage parallel to and north 105 59 of the Hall of Mists. 106 60 You are at the east end of a very long hall apparently without side 107 60 chambers. To the east a low wide crawl slants up. To the north a 108 60 round two foot hole slants down. 109 61 You are at the west end of a very long featureless hall. The hall 110 61 joins up with a narrow north/south passage. 111 62 You are at a crossover of a high N/S passage and a low E/W one. 112 63 Dead end 113 64 You are at a complex junction. A low hands and knees passage from the 114 64 north joins a higher crawl from the east to make a walking passage 115 64 going west. There is also a large room above. The air is damp here. 116 65 You are in Bedquilt, a long east/west passage with holes everywhere. 117 65 To explore at random select north, south, up, or down. 118 66 You are in a room whose walls resemble Swiss cheese. Obvious passages 119 66 go west, east, NE, and NW. Part of the room is occupied by a large 120 66 bedrock block. 121 67 You are at the east end of the Twopit Room. The floor here is 122 67 littered with thin rock slabs, which make it easy to descend the pits. 123 67 There is a path here bypassing the pits to connect passages from east 124 67 and west. There are holes all over, but the only big one is on the 125 67 wall directly over the west pit where you can't get to it. 126 68 You are in a large low circular chamber whose floor is an immense slab 127 68 fallen from the ceiling (Slab Room). East and west there once were 128 68 large passages, but they are now filled with boulders. Low small 129 68 passages go north and south, and the south one quickly bends west 130 68 around the boulders. 131 69 You are in a secret N/S canyon above a large room. 132 70 You are in a secret N/S canyon above a sizable passage. 133 71 You are in a secret canyon at a junction of three canyons, bearing 134 71 north, south, and SE. The north one is as tall as the other two 135 71 combined. 136 72 You are in a large low room. Crawls lead north, SE, and SW. 137 73 Dead end crawl. 138 74 You are in a secret canyon which here runs E/W. It crosses over a 139 74 very tight canyon 15 feet below. If you go down you may not be able 140 74 to get back up. 141 75 You are at a wide place in a very tight N/S canyon. 142 76 The canyon here becomes too tight to go further south. 143 77 You are in a tall E/W canyon. A low tight crawl goes 3 feet north and 144 77 seems to open up. 145 78 The canyon runs into a mass of boulders -- dead end. 146 79 The stream flows out through a pair of 1 foot diameter sewer pipes. 147 79 It would be advisable to use the exit. 148 80 You are in a maze of twisty little passages, all alike. 149 81 Dead end 150 82 Dead end 151 83 You are in a maze of twisty little passages, all alike. 152 84 You are in a maze of twisty little passages, all alike. 153 85 Dead end 154 86 Dead end 155 87 You are in a maze of twisty little passages, all alike. 156 88 You are in a long, narrow corridor stretching out of sight to the 157 88 west. At the eastern end is a hole through which you can see a 158 88 profusion of leaves. 159 89 There is nothing here to climb. Use "up" or "out" to leave the pit. 160 90 You have climbed up the plant and out of the pit. 161 91 You are at the top of a steep incline above a large room. You could 162 91 climb down here, but you would not be able to climb up. There is a 163 91 passage leading back to the north. 164 92 You are in the Giant Room. The ceiling here is too high up for your 165 92 lamp to show it. Cavernous passages lead east, north, and south. On 166 92 the west wall is scrawled the inscription, "Fee fie foe foo" [sic]. 167 93 The passage here is blocked by a recent cave-in. 168 94 You are at one end of an immense north/south passage. 169 95 You are in a magnificent cavern with a rushing stream, which cascades 170 95 over a sparkling waterfall into a roaring whirlpool which disappears 171 95 through a hole in the floor. Passages exit to the south and west. 172 96 You are in the Soft Room. The walls are covered with heavy curtains, 173 96 the floor with a thick pile carpet. Moss covers the ceiling. 174 97 This is the Oriental Room. Ancient oriental cave drawings cover the 175 97 walls. A gently sloping passage leads upward to the north, another 176 97 passage leads SE, and a hands and knees crawl leads west. 177 98 You are following a wide path around the outer edge of a large cavern. 178 98 Far below, through a heavy white mist, strange splashing noises can be 179 98 heard. The mist rises up through a fissure in the ceiling. The path 180 98 exits to the south and west. 181 99 You are in an alcove. A small NW path seems to widen after a short 182 99 distance. An extremely tight tunnel leads east. It looks like a very 183 99 tight squeeze. An eerie light can be seen at the other end. 184 100 You're in a small chamber lit by an eerie green light. An extremely 185 100 narrow tunnel exits to the west. A dark corridor leads NE. 186 101 You're in the Dark-Room. A corridor leading south is the only exit. 187 102 You are in an arched hall. A coral passage once continued up and east 188 102 from here, but is now blocked by debris. The air smells of sea water. 189 103 You're in a large room carved out of sedimentary rock. The floor and 190 103 walls are littered with bits of shells embedded in the stone. A 191 103 shallow passage proceeds downward, and a somewhat steeper one leads 192 103 up. A low hands and knees passage enters from the south. 193 104 You are in a long sloping corridor with ragged sharp walls. 194 105 You are in a cul-de-sac about eight feet across. 195 106 You are in an anteroom leading to a large passage to the east. Small 196 106 passages go west and up. The remnants of recent digging are evident. 197 106 A sign in midair here says "Cave under construction beyond this point. 198 106 Proceed at own risk. [Witt construction company]" 199 107 You are in a maze of twisty little passages, all different. 200 108 You are at Witt's End. Passages lead off in *all* directions. 201 109 You are in a north/south canyon about 25 feet across. The floor is 202 109 covered by white mist seeping in from the north. The walls extend 203 109 upward for well over 100 feet. Suspended from some unseen point far 204 109 above you, an enormous two-sided mirror is hanging parallel to and 205 109 midway between the canyon walls. (The mirror is obviously provided 206 109 for the use of the dwarves, who as you know, are extremely vain.) A 207 109 small window can be seen in either wall, some fifty feet up. 208 110 You're at a low window overlooking a huge pit, which extends up out of 209 110 sight. A floor is indistinctly visible over 50 feet below. Traces of 210 110 white mist cover the floor of the pit, becoming thicker to the left. 211 110 Marks in the dust around the window would seem to indicate that 212 110 someone has been here recently. Directly across the pit from you and 213 110 25 feet away there is a similar window looking into a lighted room. A 214 110 shadowy figure can be seen there peering back at you. 215 111 A large stalactite extends from the roof and almost reaches the floor 216 111 below. You could climb down it, and jump from it to the floor, but 217 111 having done so you would be unable to reach it to climb back up. 218 112 You are in a little maze of twisting passages, all different. 219 113 You are at the edge of a large underground reservoir. An opaque cloud 220 113 of white mist fills the room and rises rapidly upward. The lake is 221 113 fed by a stream, which tumbles out of a hole in the wall about 10 feet 222 113 overhead and splashes noisily into the water somewhere within the 223 113 mist. The only passage goes back toward the south. 224 114 Dead end 225 115 You are at the northeast end of an immense room, even larger than the 226 115 Giant Room. It appears to be a repository for the "Adventure" 227 115 program. Massive torches far overhead bathe the room with smoky 228 115 yellow light. Scattered about you can be seen a pile of bottles (all 229 115 of them empty), a nursery of young beanstalks murmuring quietly, a bed 230 115 of oysters, a bundle of black rods with rusty stars on their ends, and 231 115 a collection of brass lanterns. Off to one side a great many dwarves 232 115 are sleeping on the floor, snoring loudly. A sign nearby reads: "Do 233 115 not disturb the dwarves!" An immense mirror is hanging against one 234 115 wall, and stretches to the other end of the room, where various other 235 115 sundry objects can be glimpsed dimly in the distance. 236 116 You are at the southwest end of the Repository. To one side is a pit 237 116 full of fierce green snakes. On the other side is a row of small 238 116 wicker cages, each of which contains a little sulking bird. In one 239 116 corner is a bundle of black rods with rusty marks on their ends. A 240 116 large number of velvet pillows are scattered about on the floor. A 241 116 vast mirror stretches off to the northeast. At your feet is a large 242 116 steel grate, next to which is a sign which reads, "Treasure Vault. 243 116 Keys in Main Office." 244 117 You are on one side of a large, deep chasm. A heavy white mist rising 245 117 up from below obscures all view of the far side. A SW path leads away 246 117 from the chasm into a winding corridor. 247 118 You are in a long winding corridor sloping out of sight in both 248 118 directions. 249 119 You are in a secret canyon which exits to the north and east. 250 120 You are in a secret canyon which exits to the north and east. 251 121 You are in a secret canyon which exits to the north and east. 252 122 You are on the far side of the chasm. A NE path leads away from the 253 122 chasm on this side. 254 123 You're in a long east/west corridor. A faint rumbling noise can be 255 123 heard in the distance. 256 124 The path forks here. The left fork leads northeast. A dull rumbling 257 124 seems to get louder in that direction. The right fork leads southeast 258 124 down a gentle slope. The main corridor enters from the west. 259 125 The walls are quite warm here. From the north can be heard a steady 260 125 roar, so loud that the entire cave seems to be trembling. Another 261 125 passage leads south, and a low crawl goes east. 262 126 You are on the edge of a breath-taking view. Far below you is an 263 126 active volcano, from which great gouts of molten lava come surging 264 126 out, cascading back down into the depths. The glowing rock fills the 265 126 farthest reaches of the cavern with a blood-red glare, giving every- 266 126 thing an eerie, macabre appearance. The air is filled with flickering 267 126 sparks of ash and a heavy smell of brimstone. The walls are hot to 268 126 the touch, and the thundering of the volcano drowns out all other 269 126 sounds. Embedded in the jagged roof far overhead are myriad twisted 270 126 formations composed of pure white alabaster, which scatter the murky 271 126 light into sinister apparitions upon the walls. To one side is a deep 272 126 gorge, filled with a bizarre chaos of tortured rock which seems to 273 126 have been crafted by the devil himself. An immense river of fire 274 126 crashes out from the depths of the volcano, burns its way through the 275 126 gorge, and plummets into a bottomless pit far off to your left. To 276 126 the right, an immense geyser of blistering steam erupts continuously 277 126 from a barren island in the center of a sulfurous lake, which bubbles 278 126 ominously. The far right wall is aflame with an incandescence of its 279 126 own, which lends an additional infernal splendor to the already 280 126 hellish scene. A dark, foreboding passage exits to the south. 281 127 You are in a small chamber filled with large boulders. The walls are 282 127 very warm, causing the air in the room to be almost stifling from the 283 127 heat. The only exit is a crawl heading west, through which is coming 284 127 a low rumbling. 285 128 You are walking along a gently sloping north/south passage lined with 286 128 oddly shaped limestone formations. 287 129 You are standing at the entrance to a large, barren room. A sign 288 129 posted above the entrance reads: "Caution! Bear in room!" 289 130 You are inside a barren room. The center of the room is completely 290 130 empty except for some dust. Marks in the dust lead away toward the 291 130 far end of the room. The only exit is the way you came in. 292 131 You are in a maze of twisting little passages, all different. 293 132 You are in a little maze of twisty passages, all different. 294 133 You are in a twisting maze of little passages, all different. 295 134 You are in a twisting little maze of passages, all different. 296 135 You are in a twisty little maze of passages, all different. 297 136 You are in a twisty maze of little passages, all different. 298 137 You are in a little twisty maze of passages, all different. 299 138 You are in a maze of little twisting passages, all different. 300 139 You are in a maze of little twisty passages, all different. 301 140 Dead end 302 -1 End 303 2 304 1 You're at end of road again. 305 2 You're at hill in road. 306 3 You're inside building. 307 4 You're in valley. 308 5 You're in forest. 309 6 You're in forest. 310 7 You're at slit in streambed. 311 8 You're outside grate. 312 9 You're below the grate. 313 10 You're in Cobble Crawl. 314 11 You're in Debris Room. 315 13 You're in Bird Chamber. 316 14 You're at top of small pit. 317 15 You're in Hall of Mists. 318 17 You're on east bank of fissure. 319 18 You're in Nugget of Gold Room. 320 19 You're in Hall of Mt King. 321 23 You're at west end of Twopit Room. 322 24 You're in east pit. 323 25 You're in west pit. 324 33 You're at "Y2". 325 35 You're at window on pit. 326 36 You're in dirty passage. 327 39 You're in Dusty Rock room. 328 41 You're at west end of Hall of Mists. 329 57 You're at brink of pit. 330 60 You're at east end of Long Hall. 331 61 You're at west end of Long Hall. 332 64 You're at Complex Junction. 333 66 You're in Swiss Cheese room. 334 67 You're at east end of Twopit Room. 335 68 You're in Slab Room. 336 71 You're at junction of three secret canyons. 337 74 You're in secret E/W canyon above tight canyon. 338 88 You're in narrow corridor. 339 91 You're at steep incline above large room. 340 92 You're in Giant Room. 341 95 You're in cavern with waterfall. 342 96 You're in Soft Room. 343 97 You're in Oriental Room. 344 98 You're in Misty Cavern. 345 99 You're in Alcove. 346 100 You're in Plover Room. 347 101 You're in Dark-Room. 348 102 You're in Arched Hall. 349 103 You're in Shell Room. 350 106 You're in Anteroom. 351 108 You're at Witt's End. 352 109 You're in Mirror Canyon. 353 110 You're at window on pit. 354 111 You're at top of stalactite. 355 113 You're at Reservoir. 356 115 You're at NE end. 357 116 You're at SW end. 358 117 You're on SW side of chasm. 359 118 You're in sloping corridor. 360 122 You're on NE side of chasm. 361 123 You're in corridor. 362 124 You're at fork in path. 363 125 You're at junction with warm walls. 364 126 You're at Breath-taking View. 365 127 You're in Chamber of Boulders. 366 128 You're in limestone passage. 367 129 You're in front of barren room. 368 130 You're in Barren Room. 369 -1 370 3 371 1 2 2 44 29 372 1 3 3 12 19 43 373 1 4 5 13 14 46 30 374 1 5 6 45 43 375 1 8 63 376 2 1 2 12 7 43 45 30 377 2 5 6 45 46 378 3 1 3 11 32 44 379 3 11 62 380 3 33 65 381 3 79 5 14 382 4 1 4 12 45 383 4 5 6 43 44 29 384 4 7 5 46 30 385 4 8 63 386 5 4 9 43 30 387 5 50005 6 7 45 388 5 6 6 389 5 5 44 46 390 6 1 2 45 391 6 4 9 43 44 30 392 6 5 6 46 393 7 1 12 394 7 4 4 45 395 7 5 6 43 44 396 7 8 5 15 16 46 397 7 595 60 14 30 398 8 5 6 43 44 46 399 8 1 12 400 8 7 4 13 45 401 8 303009 3 19 30 402 8 593 3 403 9 303008 11 29 404 9 593 11 405 9 10 17 18 19 44 406 9 14 31 407 9 11 51 408 10 9 11 20 21 43 409 10 11 19 22 44 51 410 10 14 31 411 11 303008 63 412 11 9 64 413 11 10 17 18 23 24 43 414 11 12 25 19 29 44 415 11 3 62 416 11 14 31 417 12 303008 63 418 12 9 64 419 12 11 30 43 51 420 12 13 19 29 44 421 12 14 31 422 13 303008 63 423 13 9 64 424 13 11 51 425 13 12 25 43 426 13 14 23 31 44 427 14 303008 63 428 14 9 64 429 14 11 51 430 14 13 23 43 431 14 150020 30 31 34 432 14 15 30 433 14 16 33 44 434 15 18 36 46 435 15 17 7 38 44 436 15 19 10 30 45 437 15 150022 29 31 34 35 23 43 438 15 14 29 439 15 34 55 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43 575 65 64 43 576 65 66 44 577 65 80556 46 578 65 68 61 579 65 80556 29 580 65 50070 29 581 65 39 29 582 65 60556 45 583 65 75072 45 584 65 71 45 585 65 80556 30 586 65 106 30 587 66 65 47 588 66 67 44 589 66 80556 46 590 66 77 25 591 66 96 43 592 66 50556 50 593 66 97 72 594 67 66 43 595 67 23 44 42 596 67 24 30 31 597 68 23 46 598 68 69 29 56 599 68 65 45 600 69 68 30 61 601 69 331120 46 602 69 119 46 603 69 109 45 604 69 113 75 605 70 71 45 606 70 65 30 23 607 70 111 46 608 71 65 48 609 71 70 46 610 71 110 45 611 72 65 70 612 72 118 49 613 72 73 45 614 72 97 48 72 615 73 72 46 17 11 616 74 19 43 617 74 331120 44 618 74 121 44 619 74 75 30 620 75 76 46 621 75 77 45 622 76 75 45 623 77 75 43 624 77 78 44 625 77 66 45 17 626 78 77 46 627 79 3 1 628 80 42 45 629 80 80 44 630 80 80 46 631 80 81 43 632 81 80 44 11 633 82 44 46 11 634 83 57 46 635 83 84 43 636 83 85 44 637 84 57 45 638 84 83 44 639 84 114 50 640 85 83 43 11 641 86 52 29 11 642 87 45 29 30 643 88 25 30 56 43 644 88 20 39 645 88 92 44 27 646 89 25 1 647 90 23 1 648 91 95 45 73 23 649 91 72 30 56 650 92 88 46 651 92 93 43 652 92 94 45 653 93 92 46 27 11 654 94 92 46 27 23 655 94 309095 45 3 73 656 94 611 45 657 95 94 46 11 658 95 92 27 659 95 91 44 660 96 66 44 11 661 97 66 48 662 97 72 44 17 663 97 98 29 45 73 664 98 97 46 72 665 98 99 44 666 99 98 50 73 667 99 301 43 23 668 99 100 43 669 100 301 44 23 11 670 100 99 44 671 100 159302 71 672 100 33 71 673 100 101 47 22 674 101 100 46 71 11 675 102 103 30 74 11 676 103 102 29 38 677 103 104 30 678 103 114618 46 679 103 115619 46 680 103 64 46 681 104 103 29 74 682 104 105 30 683 105 104 29 11 684 105 103 74 685 106 64 29 686 106 65 44 687 106 108 43 688 107 131 46 689 107 132 49 690 107 133 47 691 107 134 48 692 107 135 29 693 107 136 50 694 107 137 43 695 107 138 44 696 107 139 45 697 107 61 30 698 108 95556 43 45 46 47 48 49 50 29 30 699 108 106 43 700 108 626 44 701 109 69 46 702 109 113 45 75 703 110 71 44 704 110 20 39 705 111 70 45 706 111 40050 30 39 56 707 111 50053 30 708 111 45 30 709 112 131 49 710 112 132 45 711 112 133 43 712 112 134 50 713 112 135 48 714 112 136 47 715 112 137 44 716 112 138 30 717 112 139 29 718 112 140 46 719 113 109 46 11 109 720 114 84 48 721 115 116 49 722 116 115 47 723 116 593 30 724 117 118 49 725 117 233660 41 42 69 47 726 117 332661 41 727 117 303 41 728 117 332021 39 729 117 596 39 730 118 72 30 731 118 117 29 732 119 69 45 11 733 119 653 43 7 734 120 69 45 735 120 74 43 736 121 74 43 11 737 121 653 45 7 738 122 123 47 739 122 233660 41 42 69 49 740 122 303 41 741 122 596 39 742 122 124 77 743 122 126 28 744 122 129 40 745 123 122 44 746 123 124 43 77 747 123 126 28 748 123 129 40 749 124 123 44 750 124 125 47 36 751 124 128 48 37 30 752 124 126 28 753 124 129 40 754 125 124 46 77 755 125 126 45 28 756 125 127 43 17 757 126 125 46 23 11 758 126 124 77 759 126 610 30 39 760 127 125 44 11 17 761 127 124 77 762 127 126 28 763 128 124 45 29 77 764 128 129 46 30 40 765 128 126 28 766 129 128 44 29 767 129 124 77 768 129 130 43 19 40 3 769 129 126 28 770 130 129 44 11 771 130 124 77 772 130 126 28 773 131 107 44 774 131 132 48 775 131 133 50 776 131 134 49 777 131 135 47 778 131 136 29 779 131 137 30 780 131 138 45 781 131 139 46 782 131 112 43 783 132 107 50 784 132 131 29 785 132 133 45 786 132 134 46 787 132 135 44 788 132 136 49 789 132 137 47 790 132 138 43 791 132 139 30 792 132 112 48 793 133 107 29 794 133 131 30 795 133 132 44 796 133 134 47 797 133 135 49 798 133 136 43 799 133 137 45 800 133 138 50 801 133 139 48 802 133 112 46 803 134 107 47 804 134 131 45 805 134 132 50 806 134 133 48 807 134 135 43 808 134 136 30 809 134 137 46 810 134 138 29 811 134 139 44 812 134 112 49 813 135 107 45 814 135 131 48 815 135 132 30 816 135 133 46 817 135 134 43 818 135 136 44 819 135 137 49 820 135 138 47 821 135 139 50 822 135 112 29 823 136 107 43 824 136 131 44 825 136 132 29 826 136 133 49 827 136 134 30 828 136 135 46 829 136 137 50 830 136 138 48 831 136 139 47 832 136 112 45 833 137 107 48 834 137 131 47 835 137 132 46 836 137 133 30 837 137 134 29 838 137 135 50 839 137 136 45 840 137 138 49 841 137 139 43 842 137 112 44 843 138 107 30 844 138 131 43 845 138 132 47 846 138 133 29 847 138 134 44 848 138 135 45 849 138 136 46 850 138 137 48 851 138 139 49 852 138 112 50 853 139 107 49 854 139 131 50 855 139 132 43 856 139 133 44 857 139 134 45 858 139 135 30 859 139 136 48 860 139 137 29 861 139 138 46 862 139 112 47 863 140 112 45 11 864 -1 865 4 866 2 road 867 2 hill 868 3 enter 869 4 upstr 870 5 downs 871 6 fores 872 7 forwa 873 7 conti 874 7 onwar 875 8 back 876 8 retur 877 8 retre 878 9 valle 879 10 stair 880 11 out 881 11 outsi 882 11 exit 883 11 leave 884 12 build 885 12 house 886 13 gully 887 14 strea 888 15 rock 889 16 bed 890 17 crawl 891 18 cobbl 892 19 inwar 893 19 insid 894 19 in 895 20 surfa 896 21 null 897 21 nowhe 898 22 dark 899 23 passa 900 23 tunne 901 24 low 902 25 canyo 903 26 awkwa 904 27 giant 905 28 view 906 29 upwar 907 29 up 908 29 u 909 29 above 910 29 ascen 911 30 d 912 30 downw 913 30 down 914 30 desce 915 31 pit 916 32 outdo 917 33 crack 918 34 steps 919 35 dome 920 36 left 921 37 right 922 38 hall 923 39 jump 924 40 barre 925 41 over 926 42 acros 927 43 east 928 43 e 929 44 west 930 44 w 931 45 north 932 45 n 933 46 south 934 46 s 935 47 ne 936 48 se 937 49 sw 938 50 nw 939 51 debri 940 52 hole 941 53 wall 942 54 broke 943 55 y2 944 56 climb 945 57 look 946 57 exami 947 57 touch 948 57 descr 949 58 floor 950 59 room 951 60 slit 952 61 slab 953 61 slabr 954 62 xyzzy 955 63 depre 956 64 entra 957 65 plugh 958 66 secre 959 67 cave 960 69 cross 961 70 bedqu 962 71 plove 963 72 orien 964 73 caver 965 74 shell 966 75 reser 967 76 main 968 76 offic 969 77 fork 970 1001 keys 971 1001 key 972 1002 lamp 973 1002 headl 974 1002 lante 975 1003 grate 976 1004 cage 977 1005 wand 978 1005 rod 979 1006 wand 980 1006 rod (must be next object after "real" rod) 981 1007 steps 982 1008 bird 983 1009 door 984 1010 pillo 985 1010 velve 986 1011 snake 987 1012 fissu 988 1013 table 989 1014 clam 990 1015 oyste 991 1016 magaz 992 1016 issue 993 1016 spelu 994 1016 "spel 995 1017 dwarf 996 1017 dwarv 997 1018 knife 998 1018 knive 999 1019 food 1000 1019 ratio 1001 1020 bottl 1002 1020 jar 1003 1021 water 1004 1021 h2o 1005 1022 oil 1006 1023 mirro 1007 1024 plant 1008 1024 beans 1009 1025 plant (must be next object after "real" plant) 1010 1026 stala 1011 1027 shado 1012 1027 figur 1013 1028 axe 1014 1029 drawi 1015 1030 pirat 1016 1031 drago 1017 1032 chasm 1018 1033 troll 1019 1034 troll (must be next object after "real" troll) 1020 1035 bear 1021 1036 messa 1022 1037 volca 1023 1037 geyse (same as volcano) 1024 1038 machi 1025 1038 vendi 1026 1039 batte 1027 1040 carpe 1028 1040 moss 1029 1050 gold 1030 1050 nugge 1031 1051 diamo 1032 1052 silve 1033 1052 bars 1034 1053 jewel 1035 1054 coins 1036 1055 chest 1037 1055 box 1038 1055 treas 1039 1056 eggs 1040 1056 egg 1041 1056 nest 1042 1057 tride 1043 1058 vase 1044 1058 ming 1045 1058 shard 1046 1058 potte 1047 1059 emera 1048 1060 plati 1049 1060 pyram 1050 1061 pearl 1051 1062 rug 1052 1062 persi 1053 1063 spice 1054 1064 chain 1055 2001 carry 1056 2001 take 1057 2001 keep 1058 2001 catch 1059 2001 steal 1060 2001 captu 1061 2001 get 1062 2001 tote 1063 2002 drop 1064 2002 relea 1065 2002 free 1066 2002 disca 1067 2002 dump 1068 2003 say 1069 2003 chant 1070 2003 sing 1071 2003 utter 1072 2003 mumbl 1073 2004 unloc 1074 2004 open 1075 2005 nothi 1076 2006 lock 1077 2006 close 1078 2007 light 1079 2007 on 1080 2008 extin 1081 2008 off 1082 2009 wave 1083 2009 shake 1084 2009 swing 1085 2010 calm 1086 2010 placa 1087 2010 tame 1088 2011 walk 1089 2011 run 1090 2011 trave 1091 2011 go 1092 2011 proce 1093 2011 conti 1094 2011 explo 1095 2011 goto 1096 2011 follo 1097 2011 turn 1098 2012 attac 1099 2012 kill 1100 2012 slay 1101 2012 fight 1102 2012 hit 1103 2012 strik 1104 2013 pour 1105 2014 eat 1106 2014 devou 1107 2015 drink 1108 2016 rub 1109 2017 throw 1110 2017 toss 1111 2018 quit 1112 2019 find 1113 2019 where 1114 2020 inven 1115 2020 inv 1116 2021 feed 1117 2022 fill 1118 2023 blast 1119 2023 deton 1120 2023 ignit 1121 2023 blowu 1122 2024 score 1123 2025 fee 1124 2025 fie 1125 2025 foe 1126 2025 foo 1127 2025 fum 1128 2026 brief 1129 2027 read 1130 2027 perus 1131 2028 break 1132 2028 shatt 1133 2028 smash 1134 2029 wake 1135 2029 distu 1136 2030 suspe 1137 2030 pause 1138 2030 save 1139 2031 hours 1140 3001 fee 1141 3002 fie 1142 3003 foe 1143 3004 foo 1144 3005 fum 1145 3050 sesam 1146 3050 opens 1147 3050 abra 1148 3050 abrac 1149 3050 shaza 1150 3050 hocus 1151 3050 pocus 1152 3051 help 1153 3051 ? 1154 3064 tree 1155 3064 trees 1156 3066 dig 1157 3066 excav 1158 3068 lost 1159 3069 mist 1160 3079 fuck 1161 3139 stop 1162 3142 info 1163 3142 infor 1164 3147 swim 1165 -1 1166 5 1167 1 Set of keys 1168 000 There are some keys on the ground here. 1169 2 Brass lantern 1170 000 There is a shiny brass lamp nearby. 1171 100 There is a lamp shining nearby. 1172 3 *Grate 1173 000 The grate is locked. 1174 100 The grate is open. 1175 4 Wicker cage 1176 000 There is a small wicker cage discarded nearby. 1177 5 Black rod 1178 000 A three foot black rod with a rusty star on an end lies nearby. 1179 6 Black rod 1180 000 A three foot black rod with a rusty mark on an end lies nearby. 1181 7 *Steps 1182 000 Rough stone steps lead down the pit. 1183 100 Rough stone steps lead up the dome. 1184 8 Little bird in cage 1185 000 A cheerful little bird is sitting here singing. 1186 100 There is a little bird in the cage. 1187 9 *Rusty door 1188 000 The way north is barred by a massive, rusty, iron door. 1189 100 The way north leads through a massive, rusty, iron door. 1190 10 Velvet pillow 1191 000 A small velvet pillow lies on the floor. 1192 11 *Snake 1193 000 A huge green fierce snake bars the way! 1194 100 >$< (Chased away) 1195 12 *Fissure 1196 000 >$< 1197 100 A crystal bridge now spans the fissure. 1198 200 The crystal bridge has vanished! 1199 13 *Stone tablet 1200 000 A massive stone tablet embedded in the wall reads: 1201 000 "Congratulations on bringing light into the Dark-Room!" 1202 14 Giant clam >grunt!< 1203 000 There is an enormous clam here with its shell tightly closed. 1204 15 Giant oyster >groan!< 1205 000 There is an enormous oyster here with its shell tightly closed. 1206 100 Interesting. There seems to be something written on the underside of 1207 100 The oyster. 1208 16 "Spelunker Today" 1209 000 There are a few recent issues of "Spelunker Today" magazine here. 1210 19 Tasty food 1211 000 There is food here. 1212 20 Small bottle 1213 000 There is a bottle of water here. 1214 100 There is an empty bottle here. 1215 200 There is a bottle of oil here. 1216 21 Water in the bottle 1217 22 Oil in the bottle 1218 23 *Mirror 1219 000 >$< 1220 24 *Plant 1221 000 There is a tiny little plant in the pit, murmuring "Water, water, ..." 1222 100 The plant spurts into furious growth for a few seconds. 1223 200 There is a 12-foot-tall beanstalk stretching up out of the pit, 1224 200 bellowing "WATER!! WATER!!" 1225 300 The plant grows explosively, almost filling the bottom of the pit. 1226 400 There is a gigantic beanstalk stretching all the way up to the hole. 1227 500 You've over-watered the plant! It's shriveling up! It's, it's... 1228 25 *Phony plant (seen in twopit room only when tall enough) 1229 000 >$< 1230 100 The top of a 12-foot-tall beanstalk is poking out of the west pit. 1231 200 There is a huge beanstalk growing out of the west pit up to the hole. 1232 26 *Stalactite 1233 000 >$< 1234 27 *Shadowy figure 1235 000 The shadowy figure seems to be trying to attract your attention. 1236 28 Dwarf's axe 1237 000 There is a little axe here. 1238 100 There is a little axe lying beside the bear. 1239 29 *Cave drawings 1240 000 >$< 1241 30 *Pirate 1242 000 >$< 1243 31 *Dragon 1244 000 A huge green fierce dragon bars the way! 1245 100 Congratulations! You have just vanquished a dragon with your bare 1246 100 hands! (Unbelievable, isn't it?) 1247 200 The body of a huge green dead dragon is lying off to one side. 1248 32 *Chasm 1249 000 A rickety wooden bridge extends across the chasm, vanishing into the 1250 000 mist. A sign posted on the bridge reads, "Stop! Pay troll!" 1251 100 The wreckage of a bridge (and a dead bear) can be seen at the bottom 1252 100 of the chasm. 1253 33 *Troll 1254 000 A burly troll stands by the bridge and insists you throw him a 1255 000 treasure before you may cross. 1256 100 The troll steps out from beneath the bridge and blocks your way. 1257 200 >$< (Chased away) 1258 34 *Phony troll 1259 000 The troll is nowhere to be seen. 1260 35 >$< (Bear uses rtext 141) 1261 000 There is a ferocious cave bear eying you from the far end of the room! 1262 100 There is a gentle cave bear sitting placidly in one corner. 1263 200 There is a contented-looking bear wandering about nearby. 1264 300 >$< (Dead) 1265 36 *Message in second maze 1266 000 There is a message scrawled in the dust in a flowery script, reading: 1267 000 "This is not the maze where the pirate leaves his treasure chest." 1268 37 *Volcano and/or geyser 1269 000 >$< 1270 38 *Vending machine 1271 000 There is a massive vending machine here. The instructions on it read: 1272 000 "Drop coins here to receive fresh batteries." 1273 39 Batteries 1274 000 There are fresh batteries here. 1275 100 Some worn-out batteries have been discarded nearby. 1276 40 *Carpet and/or moss 1277 000 >$< 1278 50 Large gold nugget 1279 000 There is a large sparkling nugget of gold here! 1280 51 Several diamonds 1281 000 There are diamonds here! 1282 52 Bars of silver 1283 000 There are bars of silver here! 1284 53 Precious jewelry 1285 000 There is precious jewelry here! 1286 54 Rare coins 1287 000 There are many coins here! 1288 55 Treasure chest 1289 000 The pirate's treasure chest is here! 1290 56 Golden eggs 1291 000 There is a large nest here, full of golden eggs! 1292 100 The nest of golden eggs has vanished! 1293 200 Done! 1294 57 Jeweled trident 1295 000 There is a jewel-encrusted trident here! 1296 58 Ming vase 1297 000 There is a delicate, precious, Ming vase here! 1298 100 The vase is now resting, delicately, on a velvet pillow. 1299 200 The floor is littered with worthless shards of pottery. 1300 300 The Ming vase drops with a delicate crash. 1301 59 Egg-sized emerald 1302 000 There is an emerald here the size of a plover's egg! 1303 60 Platinum pyramid 1304 000 There is a platinum pyramid here, 8 inches on a side! 1305 61 Glistening pearl 1306 000 Off to one side lies a glistening pearl! 1307 62 Persian rug 1308 000 There is a Persian rug spread out on the floor! 1309 100 The dragon is sprawled out on a Persian rug!! 1310 63 Rare spices 1311 000 There are rare spices here! 1312 64 Golden chain 1313 000 There is a golden chain lying in a heap on the floor! 1314 100 The bear is locked to the wall with a golden chain! 1315 200 There is a golden chain locked to the wall! 1316 -1 1317 6 1318 1 Somewhere nearby is Colossal Cave, where others have found fortunes in 1319 1 treasure and gold, though it is rumored that some who enter are never 1320 1 seen again. Magic is said to work in the cave. I will be your eyes 1321 1 and hands. Direct me with commands of 1 or 2 words. I should warn 1322 1 you that I look at only the first five letters of each word, so you'll 1323 1 have to enter "northeast" as "ne" to distinguish it from "north". 1324 1 (Should you get stuck, type "help" for some general hints. For 1325 1 information on how to end your adventure, etc., type "info".) 1326 1 - - - 1327 1 This program was originally developed by Will Crowther. Most of the 1328 1 features of the current program were added by Don Woods. Address 1329 1 complaints about the UNIX version to Jim Gillogly (jim (a] rand.org). 1330 2 A little dwarf with a big knife blocks your way. 1331 3 A little dwarf just walked around a corner, saw you, threw a little 1332 3 axe at you (which missed), cursed, and ran away. 1333 4 There is a threatening little dwarf in the room with you! 1334 5 One sharp nasty knife is thrown at you! 1335 6 None of them hit you! 1336 7 One of them gets you! 1337 8 A hollow voice says "Plugh". 1338 9 There is no way to go that direction. 1339 10 I am unsure how you are facing. Use compass points or nearby objects. 1340 11 I don't know in from out here. Use compass points or name something 1341 11 in the general direction you want to go. 1342 12 I don't know how to apply that word here. 1343 13 I don't understand that! 1344 14 I'm game. Would you care to explain how? 1345 15 Sorry, but I am not allowed to give more detail. I will repeat the 1346 15 long description of your location. 1347 16 It is now pitch dark. If you proceed you will likely fall into a pit. 1348 17 If you prefer, simply type w rather than west. 1349 18 Are you trying to catch the bird? 1350 19 The bird is frightened right now and you cannot catch it no matter 1351 19 what you try. Perhaps you might try later. 1352 20 Are you trying to somehow deal with the snake? 1353 21 You can't kill the snake, or drive it away, or avoid it, or anything 1354 21 like that. There is a way to get by, but you don't have the necessary 1355 21 resources right now. 1356 22 Do you really want to quit now? 1357 23 You fell into a pit and broke every bone in your body! 1358 24 You are already carrying it! 1359 25 You can't be serious! 1360 26 The bird was unafraid when you entered, but as you approach it becomes 1361 26 disturbed and you cannot catch it. 1362 27 You can catch the bird, but you cannot carry it. 1363 28 There is nothing here with a lock! 1364 29 You aren't carrying it! 1365 30 The little bird attacks the green snake, and in an astounding flurry 1366 30 drives the snake away. 1367 31 You have no keys! 1368 32 It has no lock. 1369 33 I don't know how to lock or unlock such a thing. 1370 34 It was already locked. 1371 35 The grate is now locked. 1372 36 The grate is now unlocked. 1373 37 It was already unlocked. 1374 38 You have no source of light. 1375 39 Your lamp is now on. 1376 40 Your lamp is now off. 1377 41 There is no way to get past the bear to unlock the chain, which is 1378 41 probably just as well. 1379 42 Nothing happens. 1380 43 Where? 1381 44 There is nothing here to attack. 1382 45 The little bird is now dead. Its body disappears. 1383 46 Attacking the snake both doesn't work and is very dangerous. 1384 47 You killed a little dwarf. 1385 48 You attack a little dwarf, but he dodges out of the way. 1386 49 With what? Your bare hands? 1387 50 Good try, but that is an old worn-out magic word. 1388 51 I know of places, actions, and things. Most of my vocabulary 1389 51 describes places and is used to move you there. To move, try words 1390 51 like forest, building, downstream, enter, east, west, north, south, 1391 51 up, or down. I know about a few special objects, like a black rod 1392 51 hidden in the cave. These objects can be manipulated using some of 1393 51 the action words that I know. Usually you will need to give both the 1394 51 object and action words (in either order), but sometimes I can infer 1395 51 the object from the verb alone. Some objects also imply verbs; in 1396 51 particular, "inventory" implies "take inventory", which causes me to 1397 51 give you a list of what you're carrying. The objects have side 1398 51 effects; for instance, the rod scares the bird. Usually people having 1399 51 trouble moving just need to try a few more words. Usually people 1400 51 trying unsuccessfully to manipulate an object are attempting something 1401 51 beyond their (or my!) capabilities and should try a completely 1402 51 different tack. To speed the game you can sometimes move long 1403 51 distances with a single word. For example, "building" usually gets 1404 51 you to the building from anywhere above ground except when lost in the 1405 51 forest. Also, note that cave passages turn a lot, and that leaving a 1406 51 room to the north does not guarantee entering the next from the south. 1407 51 Good luck! 1408 52 It misses! 1409 53 It gets you! 1410 54 OK 1411 55 You can't unlock the keys. 1412 56 You have crawled around in some little holes and wound up back in the 1413 56 main passage. 1414 57 I don't know where the cave is, but hereabouts no stream can run on 1415 57 the surface for long. I would try the stream. 1416 58 I need more detailed instructions to do that. 1417 59 I can only tell you what you see as you move about and manipulate 1418 59 things. I cannot tell you where remote things are. 1419 60 I don't know that word. 1420 61 What? 1421 62 Are you trying to get into the cave? 1422 63 The grate is very solid and has a hardened steel lock. You cannot 1423 63 enter without a key, and there are no keys nearby. I would recommend 1424 63 looking elsewhere for the keys. 1425 64 The trees of the forest are large hardwood oak and maple, with an 1426 64 occasional grove of pine or spruce. There is quite a bit of under- 1427 64 growth, largely birch and ash saplings plus nondescript bushes of 1428 64 various sorts. This time of year visibility is quite restricted by 1429 64 all the leaves, but travel is quite easy if you detour around the 1430 64 spruce and berry bushes. 1431 65 Welcome to Adventure!! Would you like instructions? 1432 66 Digging without a shovel is quite impractical. Even with a shovel 1433 66 progress is unlikely. 1434 67 Blasting requires dynamite. 1435 68 I'm as confused as you are. 1436 69 Mist is a white vapor, usually water, seen from time to time in 1437 69 caverns. It can be found anywhere but is frequently a sign of a deep 1438 69 pit leading down to water. 1439 70 Your feet are now wet. 1440 71 I think I just lost my appetite. 1441 72 Thank you, it was delicious! 1442 73 You have taken a drink from the stream. The water tastes strongly of 1443 73 minerals, but is not unpleasant. It is extremely cold. 1444 74 The bottle of water is now empty. 1445 75 Rubbing the electric lamp is not particularly rewarding. Anyway, 1446 75 nothing exciting happens. 1447 76 Peculiar. Nothing unexpected happens. 1448 77 Your bottle is empty and the ground is wet. 1449 78 You can't pour that. 1450 79 Watch it! 1451 80 Which way? 1452 81 Oh dear, you seem to have gotten yourself killed. I might be able to 1453 81 help you out, but I've never really done this before. Do you want me 1454 81 to try to reincarnate you? 1455 82 All right. But don't blame me if something goes wr...... 1456 82 --- Poof!! --- 1457 82 You are engulfed in a cloud of orange smoke. Coughing and gasping, 1458 82 you emerge from the smoke and find.... 1459 83 You clumsy oaf, you've done it again! I don't know how long I can 1460 83 keep this up. Do you want me to try reincarnating you again? 1461 84 Okay, now where did I put my orange smoke?.... >poof!< 1462 84 Everything disappears in a dense cloud of orange smoke. 1463 85 Now you've really done it! I'm out of orange smoke! You don't expect 1464 85 me to do a decent reincarnation without any orange smoke, do you? 1465 86 Okay, if you're so smart, do it yourself! I'm leaving! 1466 90 >>> Messages 81 thru 90 are reserved for "obituaries". <<< 1467 91 Sorry, but I no longer seem to remember how it was you got here. 1468 92 You can't carry anything more. You'll have to drop something first. 1469 93 You can't go through a locked steel grate! 1470 94 I believe what you want is right here with you. 1471 95 You don't fit through a two-inch slit! 1472 96 I respectfully suggest you go across the bridge instead of jumping. 1473 97 There is no way across the fissure. 1474 98 You're not carrying anything. 1475 99 You are currently holding the following: 1476 100 It's not hungry (it's merely pinin' for the fjords). Besides, you 1477 100 have no bird seed. 1478 101 The snake has now devoured your bird. 1479 102 There's nothing here it wants to eat (except perhaps you). 1480 103 You fool, dwarves eat only coal! Now you've made him *really* mad!! 1481 104 You have nothing in which to carry it. 1482 105 Your bottle is already full. 1483 106 There is nothing here with which to fill the bottle. 1484 107 Your bottle is now full of water. 1485 108 Your bottle is now full of oil. 1486 109 You can't fill that. 1487 110 Don't be ridiculous! 1488 111 The door is extremely rusty and refuses to open. 1489 112 The plant indignantly shakes the oil off its leaves and asks, "water?" 1490 113 The hinges are quite thoroughly rusted now and won't budge. 1491 114 The oil has freed up the hinges so that the door will now move, 1492 114 although it requires some effort. 1493 115 The plant has exceptionally deep roots and cannot be pulled free. 1494 116 The dwarves' knives vanish as they strike the walls of the cave. 1495 117 Something you're carrying won't fit through the tunnel with you. 1496 117 You'd best take inventory and drop something. 1497 118 You can't fit this five-foot clam through that little passage! 1498 119 You can't fit this five-foot oyster through that little passage! 1499 120 I advise you to put down the clam before opening it. >strain!< 1500 121 I advise you to put down the oyster before opening it. >wrench!< 1501 122 You don't have anything strong enough to open the clam. 1502 123 You don't have anything strong enough to open the oyster. 1503 124 A glistening pearl falls out of the clam and rolls away. Goodness, 1504 124 this must really be an oyster. (I never was very good at identifying 1505 124 bivalves.) Whatever it is, it has now snapped shut again. 1506 125 The oyster creaks open, revealing nothing but oyster inside. It 1507 125 promptly snaps shut again. 1508 126 You have crawled around in some little holes and found your way 1509 126 blocked by a recent cave-in. You are now back in the main passage. 1510 127 There are faint rustling noises from the darkness behind you. 1511 128 Out from the shadows behind you pounces a bearded pirate! "Har, har," 1512 128 he chortles, "I'll just take all this booty and hide it away with me 1513 128 chest deep in the maze!" He snatches your treasure and vanishes into 1514 128 the gloom. 1515 129 A sepulchral voice reverberating through the cave, says, "Cave closing 1516 129 soon. All adventurers exit immediately through Main Office." 1517 130 A mysterious recorded voice groans into life and announces: 1518 130 "This exit is closed. Please leave via Main Office." 1519 131 It looks as though you're dead. Well, seeing as how it's so close to 1520 131 closing time anyway, I think we'll just call it a day. 1521 132 The sepulchral voice intones, "The cave is now closed." As the echoes 1522 132 fade, there is a blinding flash of light (and a small puff of orange 1523 132 smoke). . . . As your eyes refocus, you look around and find... 1524 133 There is a loud explosion, and a twenty-foot hole appears in the far 1525 133 wall, burying the dwarves in the rubble. You march through the hole 1526 133 and find yourself in the Main Office, where a cheering band of 1527 133 friendly elves carry the conquering adventurer off into the sunset. 1528 134 There is a loud explosion, and a twenty-foot hole appears in the far 1529 134 wall, burying the snakes in the rubble. A river of molten lava pours 1530 134 in through the hole, destroying everything in its path, including you! 1531 135 There is a loud explosion, and you are suddenly splashed across the 1532 135 walls of the room. 1533 136 The resulting ruckus has awakened the dwarves. There are now several 1534 136 threatening little dwarves in the room with you! Most of them throw 1535 136 knives at you! All of them get you! 1536 137 Oh, leave the poor unhappy bird alone. 1537 138 I dare say whatever you want is around here somewhere. 1538 139 I don't know the word "stop". Use "quit" if you want to give up. 1539 140 You can't get there from here. 1540 141 You are being followed by a very large, tame bear. 1541 142 If you want to end your adventure early, say "quit". To suspend your 1542 142 adventure such that you can continue later, say "suspend" (or "pause" 1543 142 or "save"). To see what hours the cave is normally open, say "hours". 1544 142 To see how well you're doing, say "score". To get full credit for a 1545 142 treasure, you must have left it safely in the building, though you get 1546 142 partial credit just for locating it. You lose points for getting 1547 142 killed, or for quitting, though the former costs you more. There are 1548 142 also points based on how much (if any) of the cave you've managed to 1549 142 explore; in particular, there is a large bonus just for getting in (to 1550 142 distinguish the beginners from the rest of the pack), and there are 1551 142 other ways to determine whether you've been through some of the more 1552 142 harrowing sections. If you think you've found all the treasures, just 1553 142 keep exploring for a while. If nothing interesting happens, you 1554 142 haven't found them all yet. If something interesting *does* happen, 1555 142 it means you're getting a bonus and have an opportunity to garner many 1556 142 more points in the Master's Section. I may occasionally offer hints 1557 142 if you seem to be having trouble. If I do, I'll warn you in advance 1558 142 how much it will affect your score to accept the hints. Finally, to 1559 142 save paper, you may specify "brief", which tells me never to repeat 1560 142 the full description of a place unless you explicitly ask me to. 1561 143 Do you indeed wish to quit now? 1562 144 There is nothing here with which to fill the vase. 1563 145 The sudden change in temperature has delicately shattered the vase. 1564 146 It is beyond your power to do that. 1565 147 I don't know how. 1566 148 It is too far up for you to reach. 1567 149 You killed a little dwarf. The body vanishes in a cloud of greasy 1568 149 black smoke. 1569 150 The shell is very strong and is impervious to attack. 1570 151 What's the matter, can't you read? Now you'd best start over. 1571 152 The axe bounces harmlessly off the dragon's thick scales. 1572 153 The dragon looks rather nasty. You'd best not try to get by. 1573 154 The little bird attacks the green dragon, and in an astounding flurry 1574 154 gets burnt to a cinder. The ashes blow away. 1575 155 On what? 1576 156 Okay, from now on I'll only describe a place in full the first time 1577 156 you come to it. To get the full description, say "look". 1578 157 Trolls are close relatives with the rocks and have skin as tough as 1579 157 that of a rhinoceros. The troll fends off your blows effortlessly. 1580 158 The troll deftly catches the axe, examines it carefully, and tosses it 1581 158 back, declaring, "Good workmanship, but it's not valuable enough." 1582 159 The troll catches your treasure and scurries away out of sight. 1583 160 The troll refuses to let you cross. 1584 161 There is no longer any way across the chasm. 1585 162 Just as you reach the other side, the bridge buckles beneath the 1586 162 weight of the bear, which was still following you around. You 1587 162 scrabble desperately for support, but as the bridge collapses you 1588 162 stumble back and fall into the chasm. 1589 163 The bear lumbers toward the troll, who lets out a startled shriek and 1590 163 scurries away. The bear soon gives up the pursuit and wanders back. 1591 164 The axe misses and lands near the bear where you can't get at it. 1592 165 With what? Your bare hands? Against *his* bear hands?? 1593 166 The bear is confused; he only wants to be your friend. 1594 167 For crying out loud, the poor thing is already dead! 1595 168 The bear eagerly wolfs down your food, after which he seems to calm 1596 168 down considerably and even becomes rather friendly. 1597 169 The bear is still chained to the wall. 1598 170 The chain is still locked. 1599 171 The chain is now unlocked. 1600 172 The chain is now locked. 1601 173 There is nothing here to which the chain can be locked. 1602 174 There is nothing here to eat. 1603 175 Do you want the hint? 1604 176 Do you need help getting out of the maze? 1605 177 You can make the passages look less alike by dropping things. 1606 178 Are you trying to explore beyond the Plover Room? 1607 179 There is a way to explore that region without having to worry about 1608 179 falling into a pit. None of the objects available is immediately 1609 179 useful in discovering the secret. 1610 180 Do you need help getting out of here? 1611 181 Don't go west. 1612 182 Gluttony is not one of the troll's vices. Avarice, however, is. 1613 183 Your lamp is getting dim. You'd best start wrapping this up, unless 1614 183 You can find some fresh batteries. I seem to recall there's a vending 1615 183 machine in the maze. Bring some coins with you. 1616 184 Your lamp has run out of power. 1617 185 There's not much point in wandering around out here, and you can't 1618 185 explore the cave without a lamp. So let's just call it a day. 1619 186 There are faint rustling noises from the darkness behind you. As you 1620 186 turn toward them, the beam of your lamp falls across a bearded pirate. 1621 186 He is carrying a large chest. "Shiver me timbers!" he cries, "I've 1622 186 been spotted! I'd best hie meself off to the maze to hide me chest!" 1623 186 With that, he vanishes into the gloom. 1624 187 Your lamp is getting dim. You'd best go back for those batteries. 1625 188 Your lamp is getting dim. I'm taking the liberty of replacing the 1626 188 batteries. 1627 189 Your lamp is getting dim, and you're out of spare batteries. You'd 1628 189 best start wrapping this up. 1629 190 I'm afraid the magazine is written in Dwarvish. 1630 191 "This is not the maze where the pirate leaves his treasure chest." 1631 192 Hmmm, this looks like a clue, which means it'll cost you 10 points to 1632 192 read it. Should I go ahead and read it anyway? 1633 193 It says, "there is something strange about this place, such that one 1634 193 of the words I've always known now has a new effect." 1635 194 It says the same thing it did before. 1636 195 I'm afraid I don't understand. 1637 196 "Congratulations on bringing light into the Dark-Room!" 1638 197 You strike the mirror a resounding blow, whereupon it shatters into a 1639 197 myriad tiny fragments. 1640 198 You have taken the vase and hurled it delicately to the ground. 1641 199 You prod the nearest dwarf, who wakes up grumpily, takes one look at 1642 199 you, curses, and grabs for his axe. 1643 200 Is this acceptable? 1644 201 There's no point in suspending a demonstration game. 1645 202 You awaken only to discover your bits have been dissolving while you 1646 202 slept. You disappear in a cloud of greasy black smoke. 1647 -1 1648 7 1649 1 3 1650 2 3 1651 3 8 9 1652 4 10 1653 5 11 1654 6 0 1655 7 14 15 1656 8 13 1657 9 94 -1 1658 10 96 1659 11 19 -1 1660 12 17 27 1661 13 101 -1 1662 14 103 1663 15 0 1664 16 106 1665 17 0 -1 1666 18 0 1667 19 3 1668 20 3 1669 21 0 1670 22 0 1671 23 109 -1 1672 24 25 -1 1673 25 23 67 1674 26 111 -1 1675 27 35 110 1676 28 0 1677 29 97 -1 1678 30 0 -1 1679 31 119 121 1680 32 117 122 1681 33 117 122 1682 34 0 0 1683 35 130 -1 1684 36 0 -1 1685 37 126 -1 1686 38 140 -1 1687 39 0 1688 40 96 -1 1689 50 18 1690 51 27 1691 52 28 1692 53 29 1693 54 30 1694 55 0 1695 56 92 1696 57 95 1697 58 97 1698 59 100 1699 60 101 1700 61 0 1701 62 119 121 1702 63 127 1703 64 130 -1 1704 -1 1705 8 1706 1 24 1707 2 29 1708 3 0 1709 4 33 1710 5 0 1711 6 33 1712 7 38 1713 8 38 1714 9 42 1715 10 14 1716 11 43 1717 12 110 1718 13 29 1719 14 110 1720 15 73 1721 16 75 1722 17 29 1723 18 13 1724 19 59 1725 20 59 1726 21 174 1727 22 109 1728 23 67 1729 24 13 1730 25 147 1731 26 155 1732 27 195 1733 28 146 1734 29 110 1735 30 13 1736 31 13 1737 -1 1738 9 1739 0 1 2 3 4 5 6 7 8 9 10 1740 0 100 115 116 126 1741 2 1 3 4 7 38 95 113 24 1742 1 24 1743 3 46 47 48 54 56 58 82 85 86 1744 3 122 123 124 125 126 127 128 129 130 1745 4 8 1746 5 13 1747 6 19 1748 7 42 43 44 45 46 47 48 49 50 51 1749 7 52 53 54 55 56 80 81 82 86 87 1750 8 99 100 101 1751 9 108 1752 -1 1753 10 1754 35 You are obviously a rank amateur. Better luck next time. 1755 100 Your score qualifies you as a Novice class Adventurer. 1756 130 You have achieved the rating: "Experienced Adventurer". 1757 200 You may now consider yourself a "Seasoned Adventurer". 1758 250 You have reached "Junior Master" status. 1759 300 Your score puts you in Master Adventurer Class C. 1760 330 Your score puts you in Master Adventurer Class B. 1761 349 Your score puts you in Master Adventurer Class A. 1762 9999 All of Adventuredom gives tribute to you, Adventurer Grandmaster! 1763 -1 1764 11 1765 2 9999 10 0 0 1766 3 9999 5 0 0 1767 4 4 2 62 63 1768 5 5 2 18 19 1769 6 8 2 20 21 1770 7 75 4 176 177 1771 8 25 5 178 179 1772 9 20 3 180 181 1773 -1 1774 12 1775 1 A large cloud of green smoke appears in front of you. It clears away 1776 1 to reveal a tall wizard, clothed in grey. He fixes you with a steely 1777 1 glare and declares, "This adventure has lasted too long." With that 1778 1 he makes a single pass over you with his hands, and everything around 1779 1 you fades away into a grey nothingness. 1780 2 Even wizards have to wait longer than that! 1781 3 I'm terribly sorry, but Colossal Cave is closed. Our hours are: 1782 4 Only wizards are permitted within the cave right now. 1783 5 We do allow visitors to make short explorations during our off hours. 1784 5 Would you like to do that? 1785 6 Colossal Cave is open to regular adventurers at the following hours: 1786 7 Very well. 1787 8 Only a wizard may continue an adventure this soon. 1788 9 I suggest you resume your adventure at a later time. 1789 10 Do you wish to see the hours? 1790 11 Do you wish to change the hours? 1791 12 New magic word (null to leave unchanged): 1792 13 New magic number (null to leave unchanged): 1793 14 Do you wish to change the message of the day? 1794 15 Okay. You can save this version now. 1795 16 Are you a wizard? 1796 17 Prove it! Say the magic word! 1797 18 That is not what I thought it was. Do you know what I thought it was? 1798 19 Oh dear, you really *are* a wizard! Sorry to have bothered you . . . 1799 20 Foo, you are nothing but a charlatan! 1800 21 New hours specified by defining "prime time". Give only the hour 1801 21 (E.g. 14, not 14:00 or 2pm). Enter a negative number after last pair. 1802 22 New hours for Colossal Cave: 1803 23 Limit lines to 70 chars. End with null line. 1804 24 Line too long, retype: 1805 25 Not enough room for another line. Ending message here. 1806 26 Do you wish to (re)schedule the next holiday? 1807 27 To begin how many days from today? 1808 28 To last how many days (zero if no holiday)? 1809 29 To be called what (up to 20 characters)? 1810 30 Too small! Assuming minimum value (45 minutes). 1811 31 Break out of this and save your core-image. 1812 32 Be sure to save your core-image... 1813 -1 1814 0 1815 glorkz 8.1 93/05/31 1816