bdinit.c revision 1.1 1 1.1 tls /*
2 1.1 tls * Copyright (c) 1994
3 1.1 tls * The Regents of the University of California. All rights reserved.
4 1.1 tls *
5 1.1 tls * This code is derived from software contributed to Berkeley by
6 1.1 tls * Ralph Campbell.
7 1.1 tls *
8 1.1 tls * Redistribution and use in source and binary forms, with or without
9 1.1 tls * modification, are permitted provided that the following conditions
10 1.1 tls * are met:
11 1.1 tls * 1. Redistributions of source code must retain the above copyright
12 1.1 tls * notice, this list of conditions and the following disclaimer.
13 1.1 tls * 2. Redistributions in binary form must reproduce the above copyright
14 1.1 tls * notice, this list of conditions and the following disclaimer in the
15 1.1 tls * documentation and/or other materials provided with the distribution.
16 1.1 tls * 3. All advertising materials mentioning features or use of this software
17 1.1 tls * must display the following acknowledgement:
18 1.1 tls * This product includes software developed by the University of
19 1.1 tls * California, Berkeley and its contributors.
20 1.1 tls * 4. Neither the name of the University nor the names of its contributors
21 1.1 tls * may be used to endorse or promote products derived from this software
22 1.1 tls * without specific prior written permission.
23 1.1 tls *
24 1.1 tls * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25 1.1 tls * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26 1.1 tls * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27 1.1 tls * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28 1.1 tls * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29 1.1 tls * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30 1.1 tls * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31 1.1 tls * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32 1.1 tls * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33 1.1 tls * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
34 1.1 tls * SUCH DAMAGE.
35 1.1 tls */
36 1.1 tls
37 1.1 tls #ifndef lint
38 1.1 tls static char sccsid[] = "@(#)bdinit.c 8.2 (Berkeley) 5/3/95";
39 1.1 tls #endif /* not lint */
40 1.1 tls
41 1.1 tls #include <string.h>
42 1.1 tls #include "gomoku.h"
43 1.1 tls
44 1.1 tls bdinit(bp)
45 1.1 tls struct spotstr *bp;
46 1.1 tls {
47 1.1 tls register int i, j, r;
48 1.1 tls register struct spotstr *sp;
49 1.1 tls register struct combostr *cbp;
50 1.1 tls
51 1.1 tls movenum = 1;
52 1.1 tls
53 1.1 tls /* mark the borders as such */
54 1.1 tls sp = bp;
55 1.1 tls for (i = BSZ2; --i >= 0; sp++) {
56 1.1 tls sp->s_occ = BORDER; /* top border */
57 1.1 tls sp->s_flg = BFLAGALL;
58 1.1 tls }
59 1.1 tls
60 1.1 tls /* fill entire board with EMPTY spots */
61 1.1 tls memset(frames, 0, sizeof(frames));
62 1.1 tls cbp = frames;
63 1.1 tls for (j = 0; ++j < BSZ1; sp++) { /* for each row */
64 1.1 tls for (i = 0; ++i < BSZ1; sp++) { /* for each column */
65 1.1 tls sp->s_occ = EMPTY;
66 1.1 tls sp->s_flg = 0;
67 1.1 tls sp->s_wval = 0;
68 1.1 tls if (j < 5) {
69 1.1 tls /* directions 1, 2, 3 are blocked */
70 1.1 tls sp->s_flg |= (BFLAG << 1) | (BFLAG << 2) |
71 1.1 tls (BFLAG << 3);
72 1.1 tls sp->s_fval[BLACK][1].s = MAXCOMBO;
73 1.1 tls sp->s_fval[BLACK][2].s = MAXCOMBO;
74 1.1 tls sp->s_fval[BLACK][3].s = MAXCOMBO;
75 1.1 tls sp->s_fval[WHITE][1].s = MAXCOMBO;
76 1.1 tls sp->s_fval[WHITE][2].s = MAXCOMBO;
77 1.1 tls sp->s_fval[WHITE][3].s = MAXCOMBO;
78 1.1 tls } else if (j == 5) {
79 1.1 tls /* five spaces, blocked on one side */
80 1.1 tls sp->s_fval[BLACK][1].s = 0x500;
81 1.1 tls sp->s_fval[BLACK][2].s = 0x500;
82 1.1 tls sp->s_fval[BLACK][3].s = 0x500;
83 1.1 tls sp->s_fval[WHITE][1].s = 0x500;
84 1.1 tls sp->s_fval[WHITE][2].s = 0x500;
85 1.1 tls sp->s_fval[WHITE][3].s = 0x500;
86 1.1 tls } else {
87 1.1 tls /* six spaces, not blocked */
88 1.1 tls sp->s_fval[BLACK][1].s = 0x401;
89 1.1 tls sp->s_fval[BLACK][2].s = 0x401;
90 1.1 tls sp->s_fval[BLACK][3].s = 0x401;
91 1.1 tls sp->s_fval[WHITE][1].s = 0x401;
92 1.1 tls sp->s_fval[WHITE][2].s = 0x401;
93 1.1 tls sp->s_fval[WHITE][3].s = 0x401;
94 1.1 tls }
95 1.1 tls if (i > (BSZ - 4)) {
96 1.1 tls /* directions 0, 1 are blocked */
97 1.1 tls sp->s_flg |= BFLAG | (BFLAG << 1);
98 1.1 tls sp->s_fval[BLACK][0].s = MAXCOMBO;
99 1.1 tls sp->s_fval[BLACK][1].s = MAXCOMBO;
100 1.1 tls sp->s_fval[WHITE][0].s = MAXCOMBO;
101 1.1 tls sp->s_fval[WHITE][1].s = MAXCOMBO;
102 1.1 tls } else if (i == (BSZ - 4)) {
103 1.1 tls sp->s_fval[BLACK][0].s = 0x500;
104 1.1 tls sp->s_fval[WHITE][0].s = 0x500;
105 1.1 tls /* if direction 1 is not blocked */
106 1.1 tls if (!(sp->s_flg & (BFLAG << 1))) {
107 1.1 tls sp->s_fval[BLACK][1].s = 0x500;
108 1.1 tls sp->s_fval[WHITE][1].s = 0x500;
109 1.1 tls }
110 1.1 tls } else {
111 1.1 tls sp->s_fval[BLACK][0].s = 0x401;
112 1.1 tls sp->s_fval[WHITE][0].s = 0x401;
113 1.1 tls if (i < 5) {
114 1.1 tls /* direction 3 is blocked */
115 1.1 tls sp->s_flg |= (BFLAG << 3);
116 1.1 tls sp->s_fval[BLACK][3].s = MAXCOMBO;
117 1.1 tls sp->s_fval[WHITE][3].s = MAXCOMBO;
118 1.1 tls } else if (i == 5 &&
119 1.1 tls !(sp->s_flg & (BFLAG << 3))) {
120 1.1 tls sp->s_fval[BLACK][3].s = 0x500;
121 1.1 tls sp->s_fval[WHITE][3].s = 0x500;
122 1.1 tls }
123 1.1 tls }
124 1.1 tls /*
125 1.1 tls * Allocate a frame structure for non blocked frames.
126 1.1 tls */
127 1.1 tls for (r = 4; --r >= 0; ) {
128 1.1 tls if (sp->s_flg & (BFLAG << r))
129 1.1 tls continue;
130 1.1 tls cbp->c_combo.s = sp->s_fval[BLACK][r].s;
131 1.1 tls cbp->c_vertex = sp - board;
132 1.1 tls cbp->c_nframes = 1;
133 1.1 tls cbp->c_dir = r;
134 1.1 tls sp->s_frame[r] = cbp;
135 1.1 tls cbp++;
136 1.1 tls }
137 1.1 tls }
138 1.1 tls sp->s_occ = BORDER; /* left & right border */
139 1.1 tls sp->s_flg = BFLAGALL;
140 1.1 tls }
141 1.1 tls
142 1.1 tls /* mark the borders as such */
143 1.1 tls for (i = BSZ1; --i >= 0; sp++) {
144 1.1 tls sp->s_occ = BORDER; /* bottom border */
145 1.1 tls sp->s_flg = BFLAGALL;
146 1.1 tls }
147 1.1 tls
148 1.1 tls sortframes[BLACK] = (struct combostr *)0;
149 1.1 tls sortframes[WHITE] = (struct combostr *)0;
150 1.1 tls init_overlap();
151 1.1 tls }
152 1.1 tls
153 1.1 tls /*
154 1.1 tls * Initialize the overlap array.
155 1.1 tls * Each entry in the array is a bit mask with eight bits corresponding
156 1.1 tls * to whether frame B overlaps frame A (as indexed by overlap[A * FAREA + B]).
157 1.1 tls * The eight bits coorespond to whether A and B are open ended (length 6) or
158 1.1 tls * closed (length 5).
159 1.1 tls * 0 A closed and B closed
160 1.1 tls * 1 A closed and B open
161 1.1 tls * 2 A open and B closed
162 1.1 tls * 3 A open and B open
163 1.1 tls * 4 A closed and B closed and overlaps in more than one spot
164 1.1 tls * 5 A closed and B open and overlaps in more than one spot
165 1.1 tls * 6 A open and B closed and overlaps in more than one spot
166 1.1 tls * 7 A open and B open and overlaps in more than one spot
167 1.1 tls * As pieces are played, it can make frames not overlap if there are no
168 1.1 tls * common open spaces shared between the two frames.
169 1.1 tls */
170 1.1 tls init_overlap()
171 1.1 tls {
172 1.1 tls register struct spotstr *sp1, *sp2;
173 1.1 tls register struct combostr *cbp;
174 1.1 tls register int i, f, r, n, d1, d2;
175 1.1 tls int mask, bmask, vertex, s;
176 1.1 tls u_char *str;
177 1.1 tls short *ip;
178 1.1 tls
179 1.1 tls memset(overlap, 0, sizeof(overlap));
180 1.1 tls memset(intersect, 0, sizeof(intersect));
181 1.1 tls str = &overlap[FAREA * FAREA];
182 1.1 tls ip = &intersect[FAREA * FAREA];
183 1.1 tls for (cbp = frames + FAREA; --cbp >= frames; ) { /* each frame */
184 1.1 tls str -= FAREA;
185 1.1 tls ip -= FAREA;
186 1.1 tls sp1 = &board[vertex = cbp->c_vertex];
187 1.1 tls d1 = dd[r = cbp->c_dir];
188 1.1 tls /*
189 1.1 tls * s = 5 if closed, 6 if open.
190 1.1 tls * At this point black & white are the same.
191 1.1 tls */
192 1.1 tls s = 5 + sp1->s_fval[BLACK][r].c.b;
193 1.1 tls /* for each spot in frame A */
194 1.1 tls for (i = 0; i < s; i++, sp1 += d1, vertex += d1) {
195 1.1 tls /* the sixth spot in frame A only overlaps if it is open */
196 1.1 tls mask = (i == 5) ? 0xC : 0xF;
197 1.1 tls /* for each direction */
198 1.1 tls for (r = 4; --r >= 0; ) {
199 1.1 tls bmask = BFLAG << r;
200 1.1 tls sp2 = sp1;
201 1.1 tls d2 = dd[r];
202 1.1 tls /* for each frame that intersects at spot sp1 */
203 1.1 tls for (f = 0; f < 6; f++, sp2 -= d2) {
204 1.1 tls if (sp2->s_occ == BORDER)
205 1.1 tls break;
206 1.1 tls if (sp2->s_flg & bmask)
207 1.1 tls continue;
208 1.1 tls n = sp2->s_frame[r] - frames;
209 1.1 tls ip[n] = vertex;
210 1.1 tls str[n] |= (f == 5) ? mask & 0xA : mask;
211 1.1 tls if (r == cbp->c_dir) {
212 1.1 tls /* compute the multiple spot overlap values */
213 1.1 tls switch (i) {
214 1.1 tls case 0: /* sp1 is the first spot in A */
215 1.1 tls if (f == 4)
216 1.1 tls str[n] |= 0xA0;
217 1.1 tls else if (f != 5)
218 1.1 tls str[n] |= 0xF0;
219 1.1 tls break;
220 1.1 tls case 1: /* sp1 is the second spot in A */
221 1.1 tls if (f == 5)
222 1.1 tls str[n] |= 0xA0;
223 1.1 tls else
224 1.1 tls str[n] |= 0xF0;
225 1.1 tls break;
226 1.1 tls case 4: /* sp1 is the penultimate spot in A */
227 1.1 tls if (f == 0)
228 1.1 tls str[n] |= 0xC0;
229 1.1 tls else
230 1.1 tls str[n] |= 0xF0;
231 1.1 tls break;
232 1.1 tls case 5: /* sp1 is the last spot in A */
233 1.1 tls if (f == 1)
234 1.1 tls str[n] |= 0xC0;
235 1.1 tls else if (f != 0)
236 1.1 tls str[n] |= 0xF0;
237 1.1 tls break;
238 1.1 tls default:
239 1.1 tls str[n] |= 0xF0;
240 1.1 tls }
241 1.1 tls }
242 1.1 tls }
243 1.1 tls }
244 1.1 tls }
245 1.1 tls }
246 1.1 tls }
247