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bdinit.c revision 1.25
      1  1.25    rillig /*	$NetBSD: bdinit.c,v 1.25 2022/05/28 17:51:27 rillig Exp $	*/
      2   1.3       cgd 
      3   1.1       tls /*
      4   1.1       tls  * Copyright (c) 1994
      5   1.1       tls  *	The Regents of the University of California.  All rights reserved.
      6   1.1       tls  *
      7   1.1       tls  * This code is derived from software contributed to Berkeley by
      8   1.1       tls  * Ralph Campbell.
      9   1.1       tls  *
     10   1.1       tls  * Redistribution and use in source and binary forms, with or without
     11   1.1       tls  * modification, are permitted provided that the following conditions
     12   1.1       tls  * are met:
     13   1.1       tls  * 1. Redistributions of source code must retain the above copyright
     14   1.1       tls  *    notice, this list of conditions and the following disclaimer.
     15   1.1       tls  * 2. Redistributions in binary form must reproduce the above copyright
     16   1.1       tls  *    notice, this list of conditions and the following disclaimer in the
     17   1.1       tls  *    documentation and/or other materials provided with the distribution.
     18   1.5       agc  * 3. Neither the name of the University nor the names of its contributors
     19   1.1       tls  *    may be used to endorse or promote products derived from this software
     20   1.1       tls  *    without specific prior written permission.
     21   1.1       tls  *
     22   1.1       tls  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23   1.1       tls  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24   1.1       tls  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25   1.1       tls  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26   1.1       tls  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27   1.1       tls  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28   1.1       tls  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29   1.1       tls  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30   1.1       tls  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31   1.1       tls  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32   1.1       tls  * SUCH DAMAGE.
     33   1.1       tls  */
     34   1.1       tls 
     35   1.4     lukem #include <sys/cdefs.h>
     36  1.18    rillig /*	from: @(#)bdinit.c	8.2 (Berkeley) 5/3/95	*/
     37  1.25    rillig __RCSID("$NetBSD: bdinit.c,v 1.25 2022/05/28 17:51:27 rillig Exp $");
     38   1.1       tls 
     39   1.1       tls #include <string.h>
     40   1.1       tls #include "gomoku.h"
     41   1.1       tls 
     42   1.8  dholland static void init_overlap(void);
     43   1.8  dholland 
     44  1.25    rillig static void
     45  1.25    rillig init_spot_flags_and_fval(struct spotstr *sp, int i, int j)
     46  1.25    rillig {
     47  1.25    rillig 
     48  1.25    rillig 	sp->s_flags = 0;
     49  1.25    rillig 	if (j < 5) {
     50  1.25    rillig 		/* directions 1, 2, 3 are blocked */
     51  1.25    rillig 		sp->s_flags |= (BFLAG << 1) | (BFLAG << 2) |
     52  1.25    rillig 		    (BFLAG << 3);
     53  1.25    rillig 		sp->s_fval[BLACK][1].s = 0x600;
     54  1.25    rillig 		sp->s_fval[BLACK][2].s = 0x600;
     55  1.25    rillig 		sp->s_fval[BLACK][3].s = 0x600;
     56  1.25    rillig 		sp->s_fval[WHITE][1].s = 0x600;
     57  1.25    rillig 		sp->s_fval[WHITE][2].s = 0x600;
     58  1.25    rillig 		sp->s_fval[WHITE][3].s = 0x600;
     59  1.25    rillig 	} else if (j == 5) {
     60  1.25    rillig 		/* five spaces, blocked on one side */
     61  1.25    rillig 		sp->s_fval[BLACK][1].s = 0x500;
     62  1.25    rillig 		sp->s_fval[BLACK][2].s = 0x500;
     63  1.25    rillig 		sp->s_fval[BLACK][3].s = 0x500;
     64  1.25    rillig 		sp->s_fval[WHITE][1].s = 0x500;
     65  1.25    rillig 		sp->s_fval[WHITE][2].s = 0x500;
     66  1.25    rillig 		sp->s_fval[WHITE][3].s = 0x500;
     67  1.25    rillig 	} else {
     68  1.25    rillig 		/* six spaces, not blocked */
     69  1.25    rillig 		sp->s_fval[BLACK][1].s = 0x401;
     70  1.25    rillig 		sp->s_fval[BLACK][2].s = 0x401;
     71  1.25    rillig 		sp->s_fval[BLACK][3].s = 0x401;
     72  1.25    rillig 		sp->s_fval[WHITE][1].s = 0x401;
     73  1.25    rillig 		sp->s_fval[WHITE][2].s = 0x401;
     74  1.25    rillig 		sp->s_fval[WHITE][3].s = 0x401;
     75  1.25    rillig 	}
     76  1.25    rillig 	if (i > (BSZ - 4)) {
     77  1.25    rillig 		/* directions 0, 1 are blocked */
     78  1.25    rillig 		sp->s_flags |= BFLAG | (BFLAG << 1);
     79  1.25    rillig 		sp->s_fval[BLACK][0].s = 0x600;
     80  1.25    rillig 		sp->s_fval[BLACK][1].s = 0x600;
     81  1.25    rillig 		sp->s_fval[WHITE][0].s = 0x600;
     82  1.25    rillig 		sp->s_fval[WHITE][1].s = 0x600;
     83  1.25    rillig 	} else if (i == (BSZ - 4)) {
     84  1.25    rillig 		sp->s_fval[BLACK][0].s = 0x500;
     85  1.25    rillig 		sp->s_fval[WHITE][0].s = 0x500;
     86  1.25    rillig 		/* if direction 1 is not blocked */
     87  1.25    rillig 		if ((sp->s_flags & (BFLAG << 1)) == 0) {
     88  1.25    rillig 			sp->s_fval[BLACK][1].s = 0x500;
     89  1.25    rillig 			sp->s_fval[WHITE][1].s = 0x500;
     90  1.25    rillig 		}
     91  1.25    rillig 	} else {
     92  1.25    rillig 		sp->s_fval[BLACK][0].s = 0x401;
     93  1.25    rillig 		sp->s_fval[WHITE][0].s = 0x401;
     94  1.25    rillig 		if (i < 5) {
     95  1.25    rillig 			/* direction 3 is blocked */
     96  1.25    rillig 			sp->s_flags |= (BFLAG << 3);
     97  1.25    rillig 			sp->s_fval[BLACK][3].s = 0x600;
     98  1.25    rillig 			sp->s_fval[WHITE][3].s = 0x600;
     99  1.25    rillig 		} else if (i == 5 &&
    100  1.25    rillig 		    (sp->s_flags & (BFLAG << 3)) == 0) {
    101  1.25    rillig 			sp->s_fval[BLACK][3].s = 0x500;
    102  1.25    rillig 			sp->s_fval[WHITE][3].s = 0x500;
    103  1.25    rillig 		}
    104  1.25    rillig 	}
    105  1.25    rillig }
    106  1.25    rillig 
    107  1.25    rillig /* Allocate one of the pre-allocated frames for each non-blocked frame. */
    108  1.25    rillig static void
    109  1.25    rillig init_spot_frame(struct spotstr *sp, struct combostr **cbpp)
    110  1.25    rillig {
    111  1.25    rillig 
    112  1.25    rillig 	for (int r = 4; --r >= 0; ) {
    113  1.25    rillig 		if ((sp->s_flags & (BFLAG << r)) != 0)
    114  1.25    rillig 			continue;
    115  1.25    rillig 
    116  1.25    rillig 		struct combostr *cbp = (*cbpp)++;
    117  1.25    rillig 		cbp->c_combo.s = sp->s_fval[BLACK][r].s;
    118  1.25    rillig 		cbp->c_vertex = (u_short)(sp - board);
    119  1.25    rillig 		cbp->c_nframes = 1;
    120  1.25    rillig 		cbp->c_dir = r;
    121  1.25    rillig 		sp->s_frame[r] = cbp;
    122  1.25    rillig 	}
    123  1.25    rillig }
    124  1.25    rillig 
    125   1.4     lukem void
    126  1.25    rillig init_board(void)
    127   1.1       tls {
    128   1.1       tls 
    129  1.23    rillig 	game.nmoves = 0;
    130  1.24    rillig 	game.winning_spot = 0;
    131   1.1       tls 
    132  1.25    rillig 	struct spotstr *sp = board;
    133  1.17    rillig 	for (int i = 0; i < 1 + BSZ + 1; i++, sp++) {
    134  1.25    rillig 		sp->s_occ = BORDER;	/* bottom border and corners */
    135   1.7  dholland 		sp->s_flags = BFLAGALL;
    136   1.1       tls 	}
    137   1.1       tls 
    138  1.25    rillig 	/* fill the playing area of the board with EMPTY spots */
    139  1.25    rillig 	struct combostr *cbp = frames;
    140   1.1       tls 	memset(frames, 0, sizeof(frames));
    141  1.25    rillig 	for (int row = 1; row <= BSZ; row++, sp++) {
    142  1.25    rillig 		for (int col = 1; col <= BSZ; col++, sp++) {
    143   1.1       tls 			sp->s_occ = EMPTY;
    144   1.1       tls 			sp->s_wval = 0;
    145  1.25    rillig 			init_spot_flags_and_fval(sp, col, row);
    146  1.25    rillig 			init_spot_frame(sp, &cbp);
    147   1.1       tls 		}
    148  1.25    rillig 		sp->s_occ = BORDER;	/* combined left and right border */
    149   1.7  dholland 		sp->s_flags = BFLAGALL;
    150   1.1       tls 	}
    151   1.1       tls 
    152  1.17    rillig 	for (int i = 0; i < BSZ + 1; i++, sp++) {
    153  1.25    rillig 		sp->s_occ = BORDER;	/* top border and top-right corner */
    154   1.7  dholland 		sp->s_flags = BFLAGALL;
    155   1.1       tls 	}
    156   1.1       tls 
    157  1.19    rillig 	sortframes[BLACK] = NULL;
    158  1.19    rillig 	sortframes[WHITE] = NULL;
    159  1.25    rillig 
    160   1.1       tls 	init_overlap();
    161   1.1       tls }
    162   1.1       tls 
    163   1.1       tls /*
    164   1.1       tls  * Initialize the overlap array.
    165   1.1       tls  * Each entry in the array is a bit mask with eight bits corresponding
    166   1.1       tls  * to whether frame B overlaps frame A (as indexed by overlap[A * FAREA + B]).
    167  1.16    rillig  * The eight bits correspond to whether A and B are open-ended (length 6) or
    168   1.1       tls  * closed (length 5).
    169   1.1       tls  *	0	A closed and B closed
    170   1.1       tls  *	1	A closed and B open
    171   1.1       tls  *	2	A open and B closed
    172   1.1       tls  *	3	A open and B open
    173   1.1       tls  *	4	A closed and B closed and overlaps in more than one spot
    174   1.1       tls  *	5	A closed and B open and overlaps in more than one spot
    175   1.1       tls  *	6	A open and B closed and overlaps in more than one spot
    176   1.1       tls  *	7	A open and B open and overlaps in more than one spot
    177   1.1       tls  * As pieces are played, it can make frames not overlap if there are no
    178   1.1       tls  * common open spaces shared between the two frames.
    179   1.1       tls  */
    180   1.8  dholland static void
    181   1.6  dholland init_overlap(void)
    182   1.1       tls {
    183   1.1       tls 
    184   1.1       tls 	memset(overlap, 0, sizeof(overlap));
    185   1.1       tls 	memset(intersect, 0, sizeof(intersect));
    186  1.16    rillig 	u_char *op = &overlap[FAREA * FAREA];
    187  1.16    rillig 	short *ip = &intersect[FAREA * FAREA];
    188  1.16    rillig 
    189  1.15    rillig 	for (unsigned fi = FAREA; fi-- > 0; ) {	/* each frame */
    190  1.16    rillig 	    struct combostr *cbp = &frames[fi];
    191  1.14    rillig 	    op -= FAREA;
    192   1.1       tls 	    ip -= FAREA;
    193  1.16    rillig 	    int vertex = cbp->c_vertex;
    194  1.16    rillig 	    struct spotstr *sp1 = &board[vertex];
    195  1.16    rillig 	    int d1 = dd[cbp->c_dir];
    196   1.1       tls 	    /*
    197   1.1       tls 	     * s = 5 if closed, 6 if open.
    198   1.1       tls 	     * At this point black & white are the same.
    199   1.1       tls 	     */
    200  1.21    rillig 	    int s = 5 + sp1->s_fval[BLACK][cbp->c_dir].cv_win;
    201   1.1       tls 	    /* for each spot in frame A */
    202  1.15    rillig 	    for (int i = 0; i < s; i++, sp1 += d1, vertex += d1) {
    203   1.1       tls 		/* the sixth spot in frame A only overlaps if it is open */
    204  1.16    rillig 		int mask = (i == 5) ? 0xC : 0xF;
    205   1.1       tls 		/* for each direction */
    206  1.15    rillig 		for (int r = 4; --r >= 0; ) {
    207  1.16    rillig 		    struct spotstr *sp2 = sp1;
    208  1.16    rillig 		    int d2 = dd[r];
    209   1.1       tls 		    /* for each frame that intersects at spot sp1 */
    210  1.15    rillig 		    for (int f = 0; f < 6; f++, sp2 -= d2) {
    211   1.1       tls 			if (sp2->s_occ == BORDER)
    212   1.1       tls 			    break;
    213  1.16    rillig 			if ((sp2->s_flags & BFLAG << r) != 0)
    214   1.1       tls 			    continue;
    215  1.16    rillig 			int n = (int)(sp2->s_frame[r] - frames);
    216  1.16    rillig 			ip[n] = (short)vertex;
    217  1.14    rillig 			op[n] |= (f == 5) ? mask & 0xA : mask;
    218   1.1       tls 			if (r == cbp->c_dir) {
    219   1.1       tls 			    /* compute the multiple spot overlap values */
    220   1.1       tls 			    switch (i) {
    221   1.1       tls 			    case 0:	/* sp1 is the first spot in A */
    222   1.1       tls 				if (f == 4)
    223  1.14    rillig 				    op[n] |= 0xA0;
    224   1.1       tls 				else if (f != 5)
    225  1.14    rillig 				    op[n] |= 0xF0;
    226   1.1       tls 				break;
    227   1.1       tls 			    case 1:	/* sp1 is the second spot in A */
    228   1.1       tls 				if (f == 5)
    229  1.14    rillig 				    op[n] |= 0xA0;
    230   1.1       tls 				else
    231  1.14    rillig 				    op[n] |= 0xF0;
    232   1.1       tls 				break;
    233   1.1       tls 			    case 4:	/* sp1 is the penultimate spot in A */
    234   1.1       tls 				if (f == 0)
    235  1.14    rillig 				    op[n] |= 0xC0;
    236   1.1       tls 				else
    237  1.14    rillig 				    op[n] |= 0xF0;
    238   1.1       tls 				break;
    239   1.1       tls 			    case 5:	/* sp1 is the last spot in A */
    240   1.1       tls 				if (f == 1)
    241  1.14    rillig 				    op[n] |= 0xC0;
    242   1.1       tls 				else if (f != 0)
    243  1.14    rillig 				    op[n] |= 0xF0;
    244   1.1       tls 				break;
    245   1.1       tls 			    default:
    246  1.14    rillig 				op[n] |= 0xF0;
    247   1.1       tls 			    }
    248   1.1       tls 			}
    249   1.1       tls 		    }
    250   1.1       tls 		}
    251   1.1       tls 	    }
    252   1.1       tls 	}
    253   1.1       tls }
    254