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hack.mklev.c revision 1.1
      1  1.1  cgd /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
      2  1.1  cgd /* hack.mklev.c - version 1.0.3 */
      3  1.1  cgd 
      4  1.1  cgd #include "hack.h"
      5  1.1  cgd 
      6  1.1  cgd extern char *getlogin(), *getenv();
      7  1.1  cgd extern struct monst *makemon();
      8  1.1  cgd extern struct obj *mkobj_at();
      9  1.1  cgd extern struct trap *maketrap();
     10  1.1  cgd 
     11  1.1  cgd #define somex() ((random()%(croom->hx-croom->lx+1))+croom->lx)
     12  1.1  cgd #define somey() ((random()%(croom->hy-croom->ly+1))+croom->ly)
     13  1.1  cgd 
     14  1.1  cgd #include "def.mkroom.h"
     15  1.1  cgd #define	XLIM	4	/* define minimum required space around a room */
     16  1.1  cgd #define	YLIM	3
     17  1.1  cgd boolean secret;		/* TRUE while making a vault: increase [XY]LIM */
     18  1.1  cgd struct mkroom rooms[MAXNROFROOMS+1];
     19  1.1  cgd int smeq[MAXNROFROOMS+1];
     20  1.1  cgd coord doors[DOORMAX];
     21  1.1  cgd int doorindex;
     22  1.1  cgd struct rm zerorm;
     23  1.1  cgd int comp();
     24  1.1  cgd schar nxcor;
     25  1.1  cgd boolean goldseen;
     26  1.1  cgd int nroom;
     27  1.1  cgd xchar xdnstair,xupstair,ydnstair,yupstair;
     28  1.1  cgd 
     29  1.1  cgd /* Definitions used by makerooms() and addrs() */
     30  1.1  cgd #define	MAXRS	50	/* max lth of temp rectangle table - arbitrary */
     31  1.1  cgd struct rectangle {
     32  1.1  cgd 	xchar rlx,rly,rhx,rhy;
     33  1.1  cgd } rs[MAXRS+1];
     34  1.1  cgd int rscnt,rsmax;	/* 0..rscnt-1: currently under consideration */
     35  1.1  cgd 			/* rscnt..rsmax: discarded */
     36  1.1  cgd 
     37  1.1  cgd makelevel()
     38  1.1  cgd {
     39  1.1  cgd 	register struct mkroom *croom, *troom;
     40  1.1  cgd 	register unsigned tryct;
     41  1.1  cgd 	register x,y;
     42  1.1  cgd 
     43  1.1  cgd 	nroom = 0;
     44  1.1  cgd 	doorindex = 0;
     45  1.1  cgd 	rooms[0].hx = -1;	/* in case we are in a maze */
     46  1.1  cgd 
     47  1.1  cgd 	for(x=0; x<COLNO; x++) for(y=0; y<ROWNO; y++)
     48  1.1  cgd 		levl[x][y] = zerorm;
     49  1.1  cgd 
     50  1.1  cgd 	oinit();	/* assign level dependent obj probabilities */
     51  1.1  cgd 
     52  1.1  cgd 	if(dlevel >= rn1(3, 26)) {	/* there might be several mazes */
     53  1.1  cgd 		makemaz();
     54  1.1  cgd 		return;
     55  1.1  cgd 	}
     56  1.1  cgd 
     57  1.1  cgd 	/* construct the rooms */
     58  1.1  cgd 	nroom = 0;
     59  1.1  cgd 	secret = FALSE;
     60  1.1  cgd 	(void) makerooms();
     61  1.1  cgd 
     62  1.1  cgd 	/* construct stairs (up and down in different rooms if possible) */
     63  1.1  cgd 	croom = &rooms[rn2(nroom)];
     64  1.1  cgd 	xdnstair = somex();
     65  1.1  cgd 	ydnstair = somey();
     66  1.1  cgd 	levl[xdnstair][ydnstair].scrsym ='>';
     67  1.1  cgd 	levl[xdnstair][ydnstair].typ = STAIRS;
     68  1.1  cgd 	if(nroom > 1) {
     69  1.1  cgd 		troom = croom;
     70  1.1  cgd 		croom = &rooms[rn2(nroom-1)];
     71  1.1  cgd 		if(croom >= troom) croom++;
     72  1.1  cgd 	}
     73  1.1  cgd 	xupstair = somex();	/* %% < and > might be in the same place */
     74  1.1  cgd 	yupstair = somey();
     75  1.1  cgd 	levl[xupstair][yupstair].scrsym ='<';
     76  1.1  cgd 	levl[xupstair][yupstair].typ = STAIRS;
     77  1.1  cgd 
     78  1.1  cgd 	/* for each room: put things inside */
     79  1.1  cgd 	for(croom = rooms; croom->hx > 0; croom++) {
     80  1.1  cgd 
     81  1.1  cgd 		/* put a sleeping monster inside */
     82  1.1  cgd 		/* Note: monster may be on the stairs. This cannot be
     83  1.1  cgd 		   avoided: maybe the player fell through a trapdoor
     84  1.1  cgd 		   while a monster was on the stairs. Conclusion:
     85  1.1  cgd 		   we have to check for monsters on the stairs anyway. */
     86  1.1  cgd 		if(!rn2(3)) (void)
     87  1.1  cgd 			makemon((struct permonst *) 0, somex(), somey());
     88  1.1  cgd 
     89  1.1  cgd 		/* put traps and mimics inside */
     90  1.1  cgd 		goldseen = FALSE;
     91  1.1  cgd 		while(!rn2(8-(dlevel/6))) mktrap(0,0,croom);
     92  1.1  cgd 		if(!goldseen && !rn2(3)) mkgold(0L,somex(),somey());
     93  1.1  cgd 		if(!rn2(3)) {
     94  1.1  cgd 			(void) mkobj_at(0, somex(), somey());
     95  1.1  cgd 			tryct = 0;
     96  1.1  cgd 			while(!rn2(5)) {
     97  1.1  cgd 				if(++tryct > 100){
     98  1.1  cgd 					printf("tryct overflow4\n");
     99  1.1  cgd 					break;
    100  1.1  cgd 				}
    101  1.1  cgd 				(void) mkobj_at(0, somex(), somey());
    102  1.1  cgd 			}
    103  1.1  cgd 		}
    104  1.1  cgd 	}
    105  1.1  cgd 
    106  1.1  cgd 	qsort((char *) rooms, nroom, sizeof(struct mkroom), comp);
    107  1.1  cgd 	makecorridors();
    108  1.1  cgd 	make_niches();
    109  1.1  cgd 
    110  1.1  cgd 	/* make a secret treasure vault, not connected to the rest */
    111  1.1  cgd 	if(nroom <= (2*MAXNROFROOMS/3)) if(rn2(3)) {
    112  1.1  cgd 		troom = &rooms[nroom];
    113  1.1  cgd 		secret = TRUE;
    114  1.1  cgd 		if(makerooms()) {
    115  1.1  cgd 			troom->rtype = VAULT;		/* treasure vault */
    116  1.1  cgd 			for(x = troom->lx; x <= troom->hx; x++)
    117  1.1  cgd 			for(y = troom->ly; y <= troom->hy; y++)
    118  1.1  cgd 				mkgold((long)(rnd(dlevel*100) + 50), x, y);
    119  1.1  cgd 			if(!rn2(3))
    120  1.1  cgd 				makevtele();
    121  1.1  cgd 		}
    122  1.1  cgd 	}
    123  1.1  cgd 
    124  1.1  cgd #ifndef QUEST
    125  1.1  cgd #ifdef WIZARD
    126  1.1  cgd 	if(wizard && getenv("SHOPTYPE")) mkshop(); else
    127  1.1  cgd #endif WIZARD
    128  1.1  cgd  	if(dlevel > 1 && dlevel < 20 && rn2(dlevel) < 3) mkshop();
    129  1.1  cgd 	else
    130  1.1  cgd 	if(dlevel > 6 && !rn2(7)) mkzoo(ZOO);
    131  1.1  cgd 	else
    132  1.1  cgd 	if(dlevel > 9 && !rn2(5)) mkzoo(BEEHIVE);
    133  1.1  cgd 	else
    134  1.1  cgd 	if(dlevel > 11 && !rn2(6)) mkzoo(MORGUE);
    135  1.1  cgd 	else
    136  1.1  cgd 	if(dlevel > 18 && !rn2(6)) mkswamp();
    137  1.1  cgd #endif QUEST
    138  1.1  cgd }
    139  1.1  cgd 
    140  1.1  cgd makerooms() {
    141  1.1  cgd register struct rectangle *rsp;
    142  1.1  cgd register int lx, ly, hx, hy, lowx, lowy, hix, hiy, dx, dy;
    143  1.1  cgd int tryct = 0, xlim, ylim;
    144  1.1  cgd 
    145  1.1  cgd 	/* init */
    146  1.1  cgd 	xlim = XLIM + secret;
    147  1.1  cgd 	ylim = YLIM + secret;
    148  1.1  cgd 	if(nroom == 0) {
    149  1.1  cgd 		rsp = rs;
    150  1.1  cgd 		rsp->rlx = rsp->rly = 0;
    151  1.1  cgd 		rsp->rhx = COLNO-1;
    152  1.1  cgd 		rsp->rhy = ROWNO-1;
    153  1.1  cgd 		rsmax = 1;
    154  1.1  cgd 	}
    155  1.1  cgd 	rscnt = rsmax;
    156  1.1  cgd 
    157  1.1  cgd 	/* make rooms until satisfied */
    158  1.1  cgd 	while(rscnt > 0 && nroom < MAXNROFROOMS-1) {
    159  1.1  cgd 		if(!secret && nroom > (MAXNROFROOMS/3) &&
    160  1.1  cgd 		   !rn2((MAXNROFROOMS-nroom)*(MAXNROFROOMS-nroom)))
    161  1.1  cgd 			return(0);
    162  1.1  cgd 
    163  1.1  cgd 		/* pick a rectangle */
    164  1.1  cgd 		rsp = &rs[rn2(rscnt)];
    165  1.1  cgd 		hx = rsp->rhx;
    166  1.1  cgd 		hy = rsp->rhy;
    167  1.1  cgd 		lx = rsp->rlx;
    168  1.1  cgd 		ly = rsp->rly;
    169  1.1  cgd 
    170  1.1  cgd 		/* find size of room */
    171  1.1  cgd 		if(secret)
    172  1.1  cgd 			dx = dy = 1;
    173  1.1  cgd 		else {
    174  1.1  cgd 			dx = 2 + rn2((hx-lx-8 > 20) ? 12 : 8);
    175  1.1  cgd 			dy = 2 + rn2(4);
    176  1.1  cgd 			if(dx*dy > 50)
    177  1.1  cgd 				dy = 50/dx;
    178  1.1  cgd 		}
    179  1.1  cgd 
    180  1.1  cgd 		/* look whether our room will fit */
    181  1.1  cgd 		if(hx-lx < dx + dx/2 + 2*xlim || hy-ly < dy + dy/3 + 2*ylim) {
    182  1.1  cgd 					/* no, too small */
    183  1.1  cgd 					/* maybe we throw this area out */
    184  1.1  cgd 			if(secret || !rn2(MAXNROFROOMS+1-nroom-tryct)) {
    185  1.1  cgd 				rscnt--;
    186  1.1  cgd 				rs[rsmax] = *rsp;
    187  1.1  cgd 				*rsp = rs[rscnt];
    188  1.1  cgd 				rs[rscnt] = rs[rsmax];
    189  1.1  cgd 				tryct = 0;
    190  1.1  cgd 			} else
    191  1.1  cgd 				tryct++;
    192  1.1  cgd 			continue;
    193  1.1  cgd 		}
    194  1.1  cgd 
    195  1.1  cgd 		lowx = lx + xlim + rn2(hx - lx - dx - 2*xlim + 1);
    196  1.1  cgd 		lowy = ly + ylim + rn2(hy - ly - dy - 2*ylim + 1);
    197  1.1  cgd 		hix = lowx + dx;
    198  1.1  cgd 		hiy = lowy + dy;
    199  1.1  cgd 
    200  1.1  cgd 		if(maker(lowx, dx, lowy, dy)) {
    201  1.1  cgd 			if(secret)
    202  1.1  cgd 				return(1);
    203  1.1  cgd 			addrs(lowx-1, lowy-1, hix+1, hiy+1);
    204  1.1  cgd 			tryct = 0;
    205  1.1  cgd 		} else
    206  1.1  cgd 			if(tryct++ > 100)
    207  1.1  cgd 				break;
    208  1.1  cgd 	}
    209  1.1  cgd 	return(0);	/* failed to make vault - very strange */
    210  1.1  cgd }
    211  1.1  cgd 
    212  1.1  cgd addrs(lowx,lowy,hix,hiy)
    213  1.1  cgd register int lowx,lowy,hix,hiy;
    214  1.1  cgd {
    215  1.1  cgd 	register struct rectangle *rsp;
    216  1.1  cgd 	register int lx,ly,hx,hy,xlim,ylim;
    217  1.1  cgd 	boolean discarded;
    218  1.1  cgd 
    219  1.1  cgd 	xlim = XLIM + secret;
    220  1.1  cgd 	ylim = YLIM + secret;
    221  1.1  cgd 
    222  1.1  cgd 	/* walk down since rscnt and rsmax change */
    223  1.1  cgd 	for(rsp = &rs[rsmax-1]; rsp >= rs; rsp--) {
    224  1.1  cgd 
    225  1.1  cgd 		if((lx = rsp->rlx) > hix || (ly = rsp->rly) > hiy ||
    226  1.1  cgd 		   (hx = rsp->rhx) < lowx || (hy = rsp->rhy) < lowy)
    227  1.1  cgd 			continue;
    228  1.1  cgd 		if((discarded = (rsp >= &rs[rscnt]))) {
    229  1.1  cgd 			*rsp = rs[--rsmax];
    230  1.1  cgd 		} else {
    231  1.1  cgd 			rsmax--;
    232  1.1  cgd 			rscnt--;
    233  1.1  cgd 			*rsp = rs[rscnt];
    234  1.1  cgd 			if(rscnt != rsmax)
    235  1.1  cgd 				rs[rscnt] = rs[rsmax];
    236  1.1  cgd 		}
    237  1.1  cgd 		if(lowy - ly > 2*ylim + 4)
    238  1.1  cgd 			addrsx(lx,ly,hx,lowy-2,discarded);
    239  1.1  cgd 		if(lowx - lx > 2*xlim + 4)
    240  1.1  cgd 			addrsx(lx,ly,lowx-2,hy,discarded);
    241  1.1  cgd 		if(hy - hiy > 2*ylim + 4)
    242  1.1  cgd 			addrsx(lx,hiy+2,hx,hy,discarded);
    243  1.1  cgd 		if(hx - hix > 2*xlim + 4)
    244  1.1  cgd 			addrsx(hix+2,ly,hx,hy,discarded);
    245  1.1  cgd 	}
    246  1.1  cgd }
    247  1.1  cgd 
    248  1.1  cgd addrsx(lx,ly,hx,hy,discarded)
    249  1.1  cgd register int lx,ly,hx,hy;
    250  1.1  cgd boolean discarded;		/* piece of a discarded area */
    251  1.1  cgd {
    252  1.1  cgd 	register struct rectangle *rsp;
    253  1.1  cgd 
    254  1.1  cgd 	/* check inclusions */
    255  1.1  cgd 	for(rsp = rs; rsp < &rs[rsmax]; rsp++) {
    256  1.1  cgd 		if(lx >= rsp->rlx && hx <= rsp->rhx &&
    257  1.1  cgd 		   ly >= rsp->rly && hy <= rsp->rhy)
    258  1.1  cgd 			return;
    259  1.1  cgd 	}
    260  1.1  cgd 
    261  1.1  cgd 	/* make a new entry */
    262  1.1  cgd 	if(rsmax >= MAXRS) {
    263  1.1  cgd #ifdef WIZARD
    264  1.1  cgd 		if(wizard) pline("MAXRS may be too small.");
    265  1.1  cgd #endif WIZARD
    266  1.1  cgd 		return;
    267  1.1  cgd 	}
    268  1.1  cgd 	rsmax++;
    269  1.1  cgd 	if(!discarded) {
    270  1.1  cgd 		*rsp = rs[rscnt];
    271  1.1  cgd 		rsp = &rs[rscnt];
    272  1.1  cgd 		rscnt++;
    273  1.1  cgd 	}
    274  1.1  cgd 	rsp->rlx = lx;
    275  1.1  cgd 	rsp->rly = ly;
    276  1.1  cgd 	rsp->rhx = hx;
    277  1.1  cgd 	rsp->rhy = hy;
    278  1.1  cgd }
    279  1.1  cgd 
    280  1.1  cgd comp(x,y)
    281  1.1  cgd register struct mkroom *x,*y;
    282  1.1  cgd {
    283  1.1  cgd 	if(x->lx < y->lx) return(-1);
    284  1.1  cgd 	return(x->lx > y->lx);
    285  1.1  cgd }
    286  1.1  cgd 
    287  1.1  cgd coord
    288  1.1  cgd finddpos(xl,yl,xh,yh) {
    289  1.1  cgd 	coord ff;
    290  1.1  cgd 	register x,y;
    291  1.1  cgd 
    292  1.1  cgd 	x = (xl == xh) ? xl : (xl + rn2(xh-xl+1));
    293  1.1  cgd 	y = (yl == yh) ? yl : (yl + rn2(yh-yl+1));
    294  1.1  cgd 	if(okdoor(x, y))
    295  1.1  cgd 		goto gotit;
    296  1.1  cgd 
    297  1.1  cgd 	for(x = xl; x <= xh; x++) for(y = yl; y <= yh; y++)
    298  1.1  cgd 		if(okdoor(x, y))
    299  1.1  cgd 			goto gotit;
    300  1.1  cgd 
    301  1.1  cgd 	for(x = xl; x <= xh; x++) for(y = yl; y <= yh; y++)
    302  1.1  cgd 		if(levl[x][y].typ == DOOR || levl[x][y].typ == SDOOR)
    303  1.1  cgd 			goto gotit;
    304  1.1  cgd 	/* cannot find something reasonable -- strange */
    305  1.1  cgd 	x = xl;
    306  1.1  cgd 	y = yh;
    307  1.1  cgd gotit:
    308  1.1  cgd 	ff.x = x;
    309  1.1  cgd 	ff.y = y;
    310  1.1  cgd 	return(ff);
    311  1.1  cgd }
    312  1.1  cgd 
    313  1.1  cgd /* see whether it is allowable to create a door at [x,y] */
    314  1.1  cgd okdoor(x,y)
    315  1.1  cgd register x,y;
    316  1.1  cgd {
    317  1.1  cgd 	if(levl[x-1][y].typ == DOOR || levl[x+1][y].typ == DOOR ||
    318  1.1  cgd 	   levl[x][y+1].typ == DOOR || levl[x][y-1].typ == DOOR ||
    319  1.1  cgd 	   levl[x-1][y].typ == SDOOR || levl[x+1][y].typ == SDOOR ||
    320  1.1  cgd 	   levl[x][y-1].typ == SDOOR || levl[x][y+1].typ == SDOOR ||
    321  1.1  cgd 	   (levl[x][y].typ != HWALL && levl[x][y].typ != VWALL) ||
    322  1.1  cgd 	   doorindex >= DOORMAX)
    323  1.1  cgd 		return(0);
    324  1.1  cgd 	return(1);
    325  1.1  cgd }
    326  1.1  cgd 
    327  1.1  cgd dodoor(x,y,aroom)
    328  1.1  cgd register x,y;
    329  1.1  cgd register struct mkroom *aroom;
    330  1.1  cgd {
    331  1.1  cgd 	if(doorindex >= DOORMAX) {
    332  1.1  cgd 		impossible("DOORMAX exceeded?");
    333  1.1  cgd 		return;
    334  1.1  cgd 	}
    335  1.1  cgd 	if(!okdoor(x,y) && nxcor)
    336  1.1  cgd 		return;
    337  1.1  cgd 	dosdoor(x,y,aroom,rn2(8) ? DOOR : SDOOR);
    338  1.1  cgd }
    339  1.1  cgd 
    340  1.1  cgd dosdoor(x,y,aroom,type)
    341  1.1  cgd register x,y;
    342  1.1  cgd register struct mkroom *aroom;
    343  1.1  cgd register type;
    344  1.1  cgd {
    345  1.1  cgd 	register struct mkroom *broom;
    346  1.1  cgd 	register tmp;
    347  1.1  cgd 
    348  1.1  cgd 	if(!IS_WALL(levl[x][y].typ))	/* avoid SDOORs with '+' as scrsym */
    349  1.1  cgd 		type = DOOR;
    350  1.1  cgd 	levl[x][y].typ = type;
    351  1.1  cgd 	if(type == DOOR)
    352  1.1  cgd 		levl[x][y].scrsym = '+';
    353  1.1  cgd 	aroom->doorct++;
    354  1.1  cgd 	broom = aroom+1;
    355  1.1  cgd 	if(broom->hx < 0) tmp = doorindex; else
    356  1.1  cgd 	for(tmp = doorindex; tmp > broom->fdoor; tmp--)
    357  1.1  cgd 		doors[tmp] = doors[tmp-1];
    358  1.1  cgd 	doorindex++;
    359  1.1  cgd 	doors[tmp].x = x;
    360  1.1  cgd 	doors[tmp].y = y;
    361  1.1  cgd 	for( ; broom->hx >= 0; broom++) broom->fdoor++;
    362  1.1  cgd }
    363  1.1  cgd 
    364  1.1  cgd /* Only called from makerooms() */
    365  1.1  cgd maker(lowx,ddx,lowy,ddy)
    366  1.1  cgd schar lowx,ddx,lowy,ddy;
    367  1.1  cgd {
    368  1.1  cgd 	register struct mkroom *croom;
    369  1.1  cgd 	register x, y, hix = lowx+ddx, hiy = lowy+ddy;
    370  1.1  cgd 	register xlim = XLIM + secret, ylim = YLIM + secret;
    371  1.1  cgd 
    372  1.1  cgd 	if(nroom >= MAXNROFROOMS) return(0);
    373  1.1  cgd 	if(lowx < XLIM) lowx = XLIM;
    374  1.1  cgd 	if(lowy < YLIM) lowy = YLIM;
    375  1.1  cgd 	if(hix > COLNO-XLIM-1) hix = COLNO-XLIM-1;
    376  1.1  cgd 	if(hiy > ROWNO-YLIM-1) hiy = ROWNO-YLIM-1;
    377  1.1  cgd chk:
    378  1.1  cgd 	if(hix <= lowx || hiy <= lowy) return(0);
    379  1.1  cgd 
    380  1.1  cgd 	/* check area around room (and make room smaller if necessary) */
    381  1.1  cgd 	for(x = lowx - xlim; x <= hix + xlim; x++) {
    382  1.1  cgd 		for(y = lowy - ylim; y <= hiy + ylim; y++) {
    383  1.1  cgd 			if(levl[x][y].typ) {
    384  1.1  cgd #ifdef WIZARD
    385  1.1  cgd 			    if(wizard && !secret)
    386  1.1  cgd 				pline("Strange area [%d,%d] in maker().",x,y);
    387  1.1  cgd #endif WIZARD
    388  1.1  cgd 				if(!rn2(3)) return(0);
    389  1.1  cgd 				if(x < lowx)
    390  1.1  cgd 					lowx = x+xlim+1;
    391  1.1  cgd 				else
    392  1.1  cgd 					hix = x-xlim-1;
    393  1.1  cgd 				if(y < lowy)
    394  1.1  cgd 					lowy = y+ylim+1;
    395  1.1  cgd 				else
    396  1.1  cgd 					hiy = y-ylim-1;
    397  1.1  cgd 				goto chk;
    398  1.1  cgd 			}
    399  1.1  cgd 		}
    400  1.1  cgd 	}
    401  1.1  cgd 
    402  1.1  cgd 	croom = &rooms[nroom];
    403  1.1  cgd 
    404  1.1  cgd 	/* on low levels the room is lit (usually) */
    405  1.1  cgd 	/* secret vaults are always lit */
    406  1.1  cgd 	if((rnd(dlevel) < 10 && rn2(77)) || (ddx == 1 && ddy == 1)) {
    407  1.1  cgd 		for(x = lowx-1; x <= hix+1; x++)
    408  1.1  cgd 			for(y = lowy-1; y <= hiy+1; y++)
    409  1.1  cgd 				levl[x][y].lit = 1;
    410  1.1  cgd 		croom->rlit = 1;
    411  1.1  cgd 	} else
    412  1.1  cgd 		croom->rlit = 0;
    413  1.1  cgd 	croom->lx = lowx;
    414  1.1  cgd 	croom->hx = hix;
    415  1.1  cgd 	croom->ly = lowy;
    416  1.1  cgd 	croom->hy = hiy;
    417  1.1  cgd 	croom->rtype = croom->doorct = croom->fdoor = 0;
    418  1.1  cgd 
    419  1.1  cgd 	for(x = lowx-1; x <= hix+1; x++)
    420  1.1  cgd 	    for(y = lowy-1; y <= hiy+1; y += (hiy-lowy+2)) {
    421  1.1  cgd 		levl[x][y].scrsym = '-';
    422  1.1  cgd 		levl[x][y].typ = HWALL;
    423  1.1  cgd 	}
    424  1.1  cgd 	for(x = lowx-1; x <= hix+1; x += (hix-lowx+2))
    425  1.1  cgd 	    for(y = lowy; y <= hiy; y++) {
    426  1.1  cgd 		levl[x][y].scrsym = '|';
    427  1.1  cgd 		levl[x][y].typ = VWALL;
    428  1.1  cgd 	}
    429  1.1  cgd 	for(x = lowx; x <= hix; x++)
    430  1.1  cgd 	    for(y = lowy; y <= hiy; y++) {
    431  1.1  cgd 		levl[x][y].scrsym = '.';
    432  1.1  cgd 		levl[x][y].typ = ROOM;
    433  1.1  cgd 	}
    434  1.1  cgd 
    435  1.1  cgd 	smeq[nroom] = nroom;
    436  1.1  cgd 	croom++;
    437  1.1  cgd 	croom->hx = -1;
    438  1.1  cgd 	nroom++;
    439  1.1  cgd 	return(1);
    440  1.1  cgd }
    441  1.1  cgd 
    442  1.1  cgd makecorridors() {
    443  1.1  cgd 	register a,b;
    444  1.1  cgd 
    445  1.1  cgd 	nxcor = 0;
    446  1.1  cgd 	for(a = 0; a < nroom-1; a++)
    447  1.1  cgd 		join(a, a+1);
    448  1.1  cgd 	for(a = 0; a < nroom-2; a++)
    449  1.1  cgd 	    if(smeq[a] != smeq[a+2])
    450  1.1  cgd 		join(a, a+2);
    451  1.1  cgd 	for(a = 0; a < nroom; a++)
    452  1.1  cgd 	    for(b = 0; b < nroom; b++)
    453  1.1  cgd 		if(smeq[a] != smeq[b])
    454  1.1  cgd 		    join(a, b);
    455  1.1  cgd 	if(nroom > 2)
    456  1.1  cgd 	    for(nxcor = rn2(nroom) + 4; nxcor; nxcor--) {
    457  1.1  cgd 		a = rn2(nroom);
    458  1.1  cgd 		b = rn2(nroom-2);
    459  1.1  cgd 		if(b >= a) b += 2;
    460  1.1  cgd 		join(a, b);
    461  1.1  cgd 	    }
    462  1.1  cgd }
    463  1.1  cgd 
    464  1.1  cgd join(a,b)
    465  1.1  cgd register a,b;
    466  1.1  cgd {
    467  1.1  cgd 	coord cc,tt;
    468  1.1  cgd 	register tx, ty, xx, yy;
    469  1.1  cgd 	register struct rm *crm;
    470  1.1  cgd 	register struct mkroom *croom, *troom;
    471  1.1  cgd 	register dx, dy, dix, diy, cct;
    472  1.1  cgd 
    473  1.1  cgd 	croom = &rooms[a];
    474  1.1  cgd 	troom = &rooms[b];
    475  1.1  cgd 
    476  1.1  cgd 	/* find positions cc and tt for doors in croom and troom
    477  1.1  cgd 	   and direction for a corridor between them */
    478  1.1  cgd 
    479  1.1  cgd 	if(troom->hx < 0 || croom->hx < 0 || doorindex >= DOORMAX) return;
    480  1.1  cgd 	if(troom->lx > croom->hx) {
    481  1.1  cgd 		dx = 1;
    482  1.1  cgd 		dy = 0;
    483  1.1  cgd 		xx = croom->hx+1;
    484  1.1  cgd 		tx = troom->lx-1;
    485  1.1  cgd 		cc = finddpos(xx,croom->ly,xx,croom->hy);
    486  1.1  cgd 		tt = finddpos(tx,troom->ly,tx,troom->hy);
    487  1.1  cgd 	} else if(troom->hy < croom->ly) {
    488  1.1  cgd 		dy = -1;
    489  1.1  cgd 		dx = 0;
    490  1.1  cgd 		yy = croom->ly-1;
    491  1.1  cgd 		cc = finddpos(croom->lx,yy,croom->hx,yy);
    492  1.1  cgd 		ty = troom->hy+1;
    493  1.1  cgd 		tt = finddpos(troom->lx,ty,troom->hx,ty);
    494  1.1  cgd 	} else if(troom->hx < croom->lx) {
    495  1.1  cgd 		dx = -1;
    496  1.1  cgd 		dy = 0;
    497  1.1  cgd 		xx = croom->lx-1;
    498  1.1  cgd 		tx = troom->hx+1;
    499  1.1  cgd 		cc = finddpos(xx,croom->ly,xx,croom->hy);
    500  1.1  cgd 		tt = finddpos(tx,troom->ly,tx,troom->hy);
    501  1.1  cgd 	} else {
    502  1.1  cgd 		dy = 1;
    503  1.1  cgd 		dx = 0;
    504  1.1  cgd 		yy = croom->hy+1;
    505  1.1  cgd 		ty = troom->ly-1;
    506  1.1  cgd 		cc = finddpos(croom->lx,yy,croom->hx,yy);
    507  1.1  cgd 		tt = finddpos(troom->lx,ty,troom->hx,ty);
    508  1.1  cgd 	}
    509  1.1  cgd 	xx = cc.x;
    510  1.1  cgd 	yy = cc.y;
    511  1.1  cgd 	tx = tt.x - dx;
    512  1.1  cgd 	ty = tt.y - dy;
    513  1.1  cgd 	if(nxcor && levl[xx+dx][yy+dy].typ)
    514  1.1  cgd 		return;
    515  1.1  cgd 	dodoor(xx,yy,croom);
    516  1.1  cgd 
    517  1.1  cgd 	cct = 0;
    518  1.1  cgd 	while(xx != tx || yy != ty) {
    519  1.1  cgd 	    xx += dx;
    520  1.1  cgd 	    yy += dy;
    521  1.1  cgd 
    522  1.1  cgd 	    /* loop: dig corridor at [xx,yy] and find new [xx,yy] */
    523  1.1  cgd 	    if(cct++ > 500 || (nxcor && !rn2(35)))
    524  1.1  cgd 		return;
    525  1.1  cgd 
    526  1.1  cgd 	    if(xx == COLNO-1 || xx == 0 || yy == 0 || yy == ROWNO-1)
    527  1.1  cgd 		return;		/* impossible */
    528  1.1  cgd 
    529  1.1  cgd 	    crm = &levl[xx][yy];
    530  1.1  cgd 	    if(!(crm->typ)) {
    531  1.1  cgd 		if(rn2(100)) {
    532  1.1  cgd 			crm->typ = CORR;
    533  1.1  cgd 			crm->scrsym = CORR_SYM;
    534  1.1  cgd 			if(nxcor && !rn2(50))
    535  1.1  cgd 				(void) mkobj_at(ROCK_SYM, xx, yy);
    536  1.1  cgd 		} else {
    537  1.1  cgd 			crm->typ = SCORR;
    538  1.1  cgd 			crm->scrsym = ' ';
    539  1.1  cgd 		}
    540  1.1  cgd 	    } else
    541  1.1  cgd 	    if(crm->typ != CORR && crm->typ != SCORR) {
    542  1.1  cgd 		/* strange ... */
    543  1.1  cgd 		return;
    544  1.1  cgd 	    }
    545  1.1  cgd 
    546  1.1  cgd 	    /* find next corridor position */
    547  1.1  cgd 	    dix = abs(xx-tx);
    548  1.1  cgd 	    diy = abs(yy-ty);
    549  1.1  cgd 
    550  1.1  cgd 	    /* do we have to change direction ? */
    551  1.1  cgd 	    if(dy && dix > diy) {
    552  1.1  cgd 		register ddx = (xx > tx) ? -1 : 1;
    553  1.1  cgd 
    554  1.1  cgd 		crm = &levl[xx+ddx][yy];
    555  1.1  cgd 		if(!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
    556  1.1  cgd 		    dx = ddx;
    557  1.1  cgd 		    dy = 0;
    558  1.1  cgd 		    continue;
    559  1.1  cgd 		}
    560  1.1  cgd 	    } else if(dx && diy > dix) {
    561  1.1  cgd 		register ddy = (yy > ty) ? -1 : 1;
    562  1.1  cgd 
    563  1.1  cgd 		crm = &levl[xx][yy+ddy];
    564  1.1  cgd 		if(!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
    565  1.1  cgd 		    dy = ddy;
    566  1.1  cgd 		    dx = 0;
    567  1.1  cgd 		    continue;
    568  1.1  cgd 		}
    569  1.1  cgd 	    }
    570  1.1  cgd 
    571  1.1  cgd 	    /* continue straight on? */
    572  1.1  cgd 	    crm = &levl[xx+dx][yy+dy];
    573  1.1  cgd 	    if(!crm->typ || crm->typ == CORR || crm->typ == SCORR)
    574  1.1  cgd 		continue;
    575  1.1  cgd 
    576  1.1  cgd 	    /* no, what must we do now?? */
    577  1.1  cgd 	    if(dx) {
    578  1.1  cgd 		dx = 0;
    579  1.1  cgd 		dy = (ty < yy) ? -1 : 1;
    580  1.1  cgd 		crm = &levl[xx+dx][yy+dy];
    581  1.1  cgd 		if(!crm->typ || crm->typ == CORR || crm->typ == SCORR)
    582  1.1  cgd 		    continue;
    583  1.1  cgd 		dy = -dy;
    584  1.1  cgd 		continue;
    585  1.1  cgd 	    } else {
    586  1.1  cgd 		dy = 0;
    587  1.1  cgd 		dx = (tx < xx) ? -1 : 1;
    588  1.1  cgd 		crm = &levl[xx+dx][yy+dy];
    589  1.1  cgd 		if(!crm->typ || crm->typ == CORR || crm->typ == SCORR)
    590  1.1  cgd 		    continue;
    591  1.1  cgd 		dx = -dx;
    592  1.1  cgd 		continue;
    593  1.1  cgd 	    }
    594  1.1  cgd 	}
    595  1.1  cgd 
    596  1.1  cgd 	/* we succeeded in digging the corridor */
    597  1.1  cgd 	dodoor(tt.x, tt.y, troom);
    598  1.1  cgd 
    599  1.1  cgd 	if(smeq[a] < smeq[b])
    600  1.1  cgd 		smeq[b] = smeq[a];
    601  1.1  cgd 	else
    602  1.1  cgd 		smeq[a] = smeq[b];
    603  1.1  cgd }
    604  1.1  cgd 
    605  1.1  cgd make_niches()
    606  1.1  cgd {
    607  1.1  cgd 	register int ct = rnd(nroom/2 + 1);
    608  1.1  cgd 	while(ct--) makeniche(FALSE);
    609  1.1  cgd }
    610  1.1  cgd 
    611  1.1  cgd makevtele()
    612  1.1  cgd {
    613  1.1  cgd 	makeniche(TRUE);
    614  1.1  cgd }
    615  1.1  cgd 
    616  1.1  cgd makeniche(with_trap)
    617  1.1  cgd boolean with_trap;
    618  1.1  cgd {
    619  1.1  cgd 	register struct mkroom *aroom;
    620  1.1  cgd 	register struct rm *rm;
    621  1.1  cgd 	register int vct = 8;
    622  1.1  cgd 	coord dd;
    623  1.1  cgd 	register dy,xx,yy;
    624  1.1  cgd 	register struct trap *ttmp;
    625  1.1  cgd 
    626  1.1  cgd 	if(doorindex < DOORMAX)
    627  1.1  cgd 	  while(vct--) {
    628  1.1  cgd 	    aroom = &rooms[rn2(nroom-1)];
    629  1.1  cgd 	    if(aroom->rtype != 0) continue;	/* not an ordinary room */
    630  1.1  cgd 	    if(aroom->doorct == 1 && rn2(5)) continue;
    631  1.1  cgd 	    if(rn2(2)) {
    632  1.1  cgd 		dy = 1;
    633  1.1  cgd 		dd = finddpos(aroom->lx,aroom->hy+1,aroom->hx,aroom->hy+1);
    634  1.1  cgd 	    } else {
    635  1.1  cgd 		dy = -1;
    636  1.1  cgd 		dd = finddpos(aroom->lx,aroom->ly-1,aroom->hx,aroom->ly-1);
    637  1.1  cgd 	    }
    638  1.1  cgd 	    xx = dd.x;
    639  1.1  cgd 	    yy = dd.y;
    640  1.1  cgd 	    if((rm = &levl[xx][yy+dy])->typ) continue;
    641  1.1  cgd 	    if(with_trap || !rn2(4)) {
    642  1.1  cgd 		rm->typ = SCORR;
    643  1.1  cgd 		rm->scrsym = ' ';
    644  1.1  cgd 		if(with_trap) {
    645  1.1  cgd 		    ttmp = maketrap(xx, yy+dy, TELEP_TRAP);
    646  1.1  cgd 		    ttmp->once = 1;
    647  1.1  cgd 		    make_engr_at(xx, yy-dy, "ad ae?ar um");
    648  1.1  cgd 		}
    649  1.1  cgd 		dosdoor(xx, yy, aroom, SDOOR);
    650  1.1  cgd 	    } else {
    651  1.1  cgd 		rm->typ = CORR;
    652  1.1  cgd 		rm->scrsym = CORR_SYM;
    653  1.1  cgd 		if(rn2(7))
    654  1.1  cgd 		    dosdoor(xx, yy, aroom, rn2(5) ? SDOOR : DOOR);
    655  1.1  cgd 		else {
    656  1.1  cgd 		    mksobj_at(SCR_TELEPORTATION, xx, yy+dy);
    657  1.1  cgd 		    if(!rn2(3)) (void) mkobj_at(0, xx, yy+dy);
    658  1.1  cgd 		}
    659  1.1  cgd 	    }
    660  1.1  cgd 	    return;
    661  1.1  cgd 	}
    662  1.1  cgd }
    663  1.1  cgd 
    664  1.1  cgd /* make a trap somewhere (in croom if mazeflag = 0) */
    665  1.1  cgd mktrap(num,mazeflag,croom)
    666  1.1  cgd register num,mazeflag;
    667  1.1  cgd register struct mkroom *croom;
    668  1.1  cgd {
    669  1.1  cgd 	register struct trap *ttmp;
    670  1.1  cgd 	register int kind,nopierc,nomimic,fakedoor,fakegold,tryct = 0;
    671  1.1  cgd 	register xchar mx,my;
    672  1.1  cgd 	extern char fut_geno[];
    673  1.1  cgd 
    674  1.1  cgd 	if(!num || num >= TRAPNUM) {
    675  1.1  cgd 		nopierc = (dlevel < 4) ? 1 : 0;
    676  1.1  cgd 		nomimic = (dlevel < 9 || goldseen ) ? 1 : 0;
    677  1.1  cgd 		if(index(fut_geno, 'M')) nomimic = 1;
    678  1.1  cgd 		kind = rn2(TRAPNUM - nopierc - nomimic);
    679  1.1  cgd 		/* note: PIERC = 7, MIMIC = 8, TRAPNUM = 9 */
    680  1.1  cgd 	} else kind = num;
    681  1.1  cgd 
    682  1.1  cgd 	if(kind == MIMIC) {
    683  1.1  cgd 		register struct monst *mtmp;
    684  1.1  cgd 
    685  1.1  cgd 		fakedoor = (!rn2(3) && !mazeflag);
    686  1.1  cgd 		fakegold = (!fakedoor && !rn2(2));
    687  1.1  cgd 		if(fakegold) goldseen = TRUE;
    688  1.1  cgd 		do {
    689  1.1  cgd 			if(++tryct > 200) return;
    690  1.1  cgd 			if(fakedoor) {
    691  1.1  cgd 				/* note: fakedoor maybe on actual door */
    692  1.1  cgd 				if(rn2(2)){
    693  1.1  cgd 					if(rn2(2))
    694  1.1  cgd 						mx = croom->hx+1;
    695  1.1  cgd 					else mx = croom->lx-1;
    696  1.1  cgd 					my = somey();
    697  1.1  cgd 				} else {
    698  1.1  cgd 					if(rn2(2))
    699  1.1  cgd 						my = croom->hy+1;
    700  1.1  cgd 					else my = croom->ly-1;
    701  1.1  cgd 					mx = somex();
    702  1.1  cgd 				}
    703  1.1  cgd 			} else if(mazeflag) {
    704  1.1  cgd 				extern coord mazexy();
    705  1.1  cgd 				coord mm;
    706  1.1  cgd 				mm = mazexy();
    707  1.1  cgd 				mx = mm.x;
    708  1.1  cgd 				my = mm.y;
    709  1.1  cgd 			} else {
    710  1.1  cgd 				mx = somex();
    711  1.1  cgd 				my = somey();
    712  1.1  cgd 			}
    713  1.1  cgd 		} while(m_at(mx,my) || levl[mx][my].typ == STAIRS);
    714  1.1  cgd 		if(mtmp = makemon(PM_MIMIC,mx,my)) {
    715  1.1  cgd 		    mtmp->mimic = 1;
    716  1.1  cgd 		    mtmp->mappearance =
    717  1.1  cgd 			fakegold ? '$' : fakedoor ? '+' :
    718  1.1  cgd 			(mazeflag && rn2(2)) ? AMULET_SYM :
    719  1.1  cgd 			"=/)%?![<>" [ rn2(9) ];
    720  1.1  cgd 		}
    721  1.1  cgd 		return;
    722  1.1  cgd 	}
    723  1.1  cgd 
    724  1.1  cgd 	do {
    725  1.1  cgd 		if(++tryct > 200)
    726  1.1  cgd 			return;
    727  1.1  cgd 		if(mazeflag){
    728  1.1  cgd 			extern coord mazexy();
    729  1.1  cgd 			coord mm;
    730  1.1  cgd 			mm = mazexy();
    731  1.1  cgd 			mx = mm.x;
    732  1.1  cgd 			my = mm.y;
    733  1.1  cgd 		} else {
    734  1.1  cgd 			mx = somex();
    735  1.1  cgd 			my = somey();
    736  1.1  cgd 		}
    737  1.1  cgd 	} while(t_at(mx, my) || levl[mx][my].typ == STAIRS);
    738  1.1  cgd 	ttmp = maketrap(mx, my, kind);
    739  1.1  cgd 	if(mazeflag && !rn2(10) && ttmp->ttyp < PIERC)
    740  1.1  cgd 		ttmp->tseen = 1;
    741  1.1  cgd }
    742