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      1 /*	$NetBSD: config.c,v 1.6 2008/01/28 05:38:53 dholland Exp $	 */
      2 
      3 /*
      4  * config.c --	This defines the installation dependent variables.
      5  *              Some strings are modified later.  ANSI C would
      6  *              allow compile time string concatenation, we must
      7  *              do runtime concatenation, in main.
      8  *
      9  *		Larn is copyrighted 1986 by Noah Morgan.
     10  */
     11 #include <sys/cdefs.h>
     12 #ifndef lint
     13 __RCSID("$NetBSD: config.c,v 1.6 2008/01/28 05:38:53 dholland Exp $");
     14 #endif /* not lint */
     15 
     16 #include "header.h"
     17 #include "pathnames.h"
     18 
     19 /*
     20  * All these strings will be appended to in main() to be complete filenames
     21  */
     22 
     23 /* the game save filename */
     24 char  savefilename[1024];
     25 
     26 /* the logging file */
     27 char  logfile[] = _PATH_LOG;
     28 
     29 /* the help text file */
     30 char  helpfile[] = _PATH_HELP;
     31 
     32 /* the score file */
     33 char  scorefile[] = _PATH_SCORE;
     34 
     35 /* the maze data file */
     36 char  larnlevels[] = _PATH_LEVELS;
     37 
     38 /* the .larnopts filename */
     39 char  optsfile[1024] = "/.larnopts";
     40 
     41 /* the player id datafile name */
     42 char  playerids[] = _PATH_PLAYERIDS;
     43 
     44 char  diagfile[] = "Diagfile";		/* the diagnostic filename */
     45 char  ckpfile[] = "Larn12.0.ckp";	/* the checkpoint filename */
     46 const char *password = "pvnert(x)";	/* the wizards password <=32 */
     47 char  psname[PSNAMESIZE] = "larn";	/* the process name */
     48 
     49 #define	WIZID	1
     50 int   wisid = 0;	/* the user id of the only person who can be wizard */
     51