1 #ifndef lint 2 static char rcsid[] = "$NetBSD: config.c,v 1.3 1995/03/23 08:33:12 cgd Exp $"; 3 #endif /* not lint */ 4 5 /* 6 * config.c -- This defines the installation dependent variables. 7 * Some strings are modified later. ANSI C would 8 * allow compile time string concatenation, we must 9 * do runtime concatenation, in main. 10 * 11 * Larn is copyrighted 1986 by Noah Morgan. 12 */ 13 #include "header.h" 14 #include "pathnames.h" 15 16 /* 17 * All these strings will be appended to in main() to be complete filenames 18 */ 19 20 /* the game save filename */ 21 char savefilename[1024]; 22 23 /* the logging file */ 24 char logfile[] = _PATH_LOG; 25 26 /* the help text file */ 27 char helpfile[] = _PATH_HELP; 28 29 /* the score file */ 30 char scorefile[] = _PATH_SCORE; 31 32 /* the maze data file */ 33 char larnlevels[] = _PATH_LEVELS; 34 35 /* the fortune data file */ 36 char fortfile[] = _PATH_FORTS; 37 38 /* the .larnopts filename */ 39 char optsfile[1024] ="/.larnopts"; 40 41 /* the player id datafile name */ 42 char playerids[] = _PATH_PLAYERIDS; 43 44 char diagfile[] ="Diagfile"; /* the diagnostic filename */ 45 char ckpfile[] ="Larn12.0.ckp"; /* the checkpoint filename */ 46 char *password ="pvnert(x)"; /* the wizards password <=32 */ 47 char psname[PSNAMESIZE]="larn"; /* the process name */ 48 49 #define WIZID 1 50 int wisid=0; /* the user id of the only person who can be wizard */ 51 52