1 1.14 mrg /* $NetBSD: comp.c,v 1.14 2019/02/04 03:29:41 mrg Exp $ */ 2 1.4 cgd 3 1.1 cgd /* 4 1.3 jtc * Copyright (c) 1982, 1993 5 1.3 jtc * The Regents of the University of California. All rights reserved. 6 1.1 cgd * 7 1.1 cgd * Redistribution and use in source and binary forms, with or without 8 1.1 cgd * modification, are permitted provided that the following conditions 9 1.1 cgd * are met: 10 1.1 cgd * 1. Redistributions of source code must retain the above copyright 11 1.1 cgd * notice, this list of conditions and the following disclaimer. 12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright 13 1.1 cgd * notice, this list of conditions and the following disclaimer in the 14 1.1 cgd * documentation and/or other materials provided with the distribution. 15 1.9 agc * 3. Neither the name of the University nor the names of its contributors 16 1.1 cgd * may be used to endorse or promote products derived from this software 17 1.1 cgd * without specific prior written permission. 18 1.1 cgd * 19 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 20 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 21 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 22 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 23 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 24 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 25 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 26 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 27 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 28 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 29 1.1 cgd * SUCH DAMAGE. 30 1.1 cgd */ 31 1.1 cgd 32 1.5 lukem #include <sys/cdefs.h> 33 1.1 cgd #ifndef lint 34 1.4 cgd #if 0 35 1.4 cgd static char sccsid[] = "@(#)comp.c 8.1 (Berkeley) 5/31/93"; 36 1.4 cgd #else 37 1.14 mrg __RCSID("$NetBSD: comp.c,v 1.14 2019/02/04 03:29:41 mrg Exp $"); 38 1.4 cgd #endif 39 1.1 cgd #endif /* not lint */ 40 1.1 cgd 41 1.12 dholland #include "mille.h" 42 1.1 cgd 43 1.1 cgd /* 44 1.1 cgd * @(#)comp.c 1.1 (Berkeley) 4/1/82 45 1.1 cgd */ 46 1.1 cgd 47 1.12 dholland #define V_VALUABLE 40 48 1.1 cgd 49 1.5 lukem void 50 1.11 dholland calcmove(void) 51 1.1 cgd { 52 1.5 lukem CARD card; 53 1.5 lukem int *value; 54 1.5 lukem PLAY *pp, *op; 55 1.14 mrg bool foundend, canstop, foundlow; 56 1.14 mrg int cango; 57 1.13 dholland unsigned int i, count200, badcount, nummin, nummax, diff; 58 1.5 lukem int curmin, curmax; 59 1.5 lukem CARD safe, oppos; 60 1.5 lukem int valbuf[HAND_SZ], count[NUM_CARDS]; 61 1.5 lukem bool playit[HAND_SZ]; 62 1.1 cgd 63 1.1 cgd wmove(Score, ERR_Y, ERR_X); /* get rid of error messages */ 64 1.1 cgd wclrtoeol(Score); 65 1.1 cgd pp = &Player[COMP]; 66 1.1 cgd op = &Player[PLAYER]; 67 1.1 cgd safe = 0; 68 1.1 cgd cango = 0; 69 1.1 cgd canstop = FALSE; 70 1.1 cgd foundend = FALSE; 71 1.3 jtc 72 1.3 jtc /* Try for a Coup Forre, and see what we have. */ 73 1.1 cgd for (i = 0; i < NUM_CARDS; i++) 74 1.1 cgd count[i] = 0; 75 1.1 cgd for (i = 0; i < HAND_SZ; i++) { 76 1.1 cgd card = pp->hand[i]; 77 1.1 cgd switch (card) { 78 1.1 cgd case C_STOP: case C_CRASH: 79 1.1 cgd case C_FLAT: case C_EMPTY: 80 1.5 lukem if ((playit[i] = canplay(pp, op, card)) != 0) 81 1.1 cgd canstop = TRUE; 82 1.1 cgd goto norm; 83 1.1 cgd case C_LIMIT: 84 1.1 cgd if ((playit[i] = canplay(pp, op, card)) 85 1.1 cgd && Numseen[C_25] == Numcards[C_25] 86 1.1 cgd && Numseen[C_50] == Numcards[C_50]) 87 1.1 cgd canstop = TRUE; 88 1.1 cgd goto norm; 89 1.1 cgd case C_25: case C_50: case C_75: 90 1.1 cgd case C_100: case C_200: 91 1.1 cgd if ((playit[i] = canplay(pp, op, card)) 92 1.1 cgd && pp->mileage + Value[card] == End) 93 1.1 cgd foundend = TRUE; 94 1.1 cgd goto norm; 95 1.1 cgd default: 96 1.1 cgd playit[i] = canplay(pp, op, card); 97 1.1 cgd norm: 98 1.1 cgd if (playit[i]) 99 1.1 cgd ++cango; 100 1.1 cgd break; 101 1.1 cgd case C_GAS_SAFE: case C_DRIVE_SAFE: 102 1.1 cgd case C_SPARE_SAFE: case C_RIGHT_WAY: 103 1.1 cgd if (pp->battle == opposite(card) || 104 1.1 cgd (pp->speed == C_LIMIT && card == C_RIGHT_WAY)) { 105 1.1 cgd Movetype = M_PLAY; 106 1.1 cgd Card_no = i; 107 1.1 cgd return; 108 1.1 cgd } 109 1.1 cgd ++safe; 110 1.1 cgd playit[i] = TRUE; 111 1.1 cgd break; 112 1.1 cgd } 113 1.3 jtc if (card >= 0) 114 1.3 jtc ++count[card]; 115 1.1 cgd } 116 1.3 jtc 117 1.3 jtc /* No Coup Forre. Draw to fill hand, then restart, as needed. */ 118 1.1 cgd if (pp->hand[0] == C_INIT && Topcard > Deck) { 119 1.1 cgd Movetype = M_DRAW; 120 1.1 cgd return; 121 1.1 cgd } 122 1.3 jtc 123 1.1 cgd #ifdef DEBUG 124 1.1 cgd if (Debug) 125 1.1 cgd fprintf(outf, "CALCMOVE: cango = %d, canstop = %d, safe = %d\n", 126 1.1 cgd cango, canstop, safe); 127 1.1 cgd #endif 128 1.1 cgd if (foundend) 129 1.1 cgd foundend = !check_ext(TRUE); 130 1.1 cgd for (i = 0; safe && i < HAND_SZ; i++) { 131 1.8 jsm if (is_safety(pp->hand[i])) { 132 1.1 cgd if (onecard(op) || (foundend && cango && !canstop)) { 133 1.1 cgd #ifdef DEBUG 134 1.1 cgd if (Debug) 135 1.1 cgd fprintf(outf, 136 1.1 cgd "CALCMOVE: onecard(op) = %d, foundend = %d\n", 137 1.1 cgd onecard(op), foundend); 138 1.1 cgd #endif 139 1.1 cgd playsafe: 140 1.1 cgd Movetype = M_PLAY; 141 1.1 cgd Card_no = i; 142 1.1 cgd return; 143 1.1 cgd } 144 1.1 cgd oppos = opposite(pp->hand[i]); 145 1.1 cgd if (Numseen[oppos] == Numcards[oppos] && 146 1.1 cgd !(pp->hand[i] == C_RIGHT_WAY && 147 1.1 cgd Numseen[C_LIMIT] != Numcards[C_LIMIT])) 148 1.1 cgd goto playsafe; 149 1.1 cgd else if (!cango 150 1.1 cgd && (op->can_go || !pp->can_go || Topcard < Deck)) { 151 1.1 cgd card = (Topcard - Deck) - roll(1, 10); 152 1.1 cgd if ((!pp->mileage) != (!op->mileage)) 153 1.1 cgd card -= 7; 154 1.1 cgd #ifdef DEBUG 155 1.1 cgd if (Debug) 156 1.1 cgd fprintf(outf, 157 1.1 cgd "CALCMOVE: card = %d, DECK_SZ / 4 = %d\n", 158 1.1 cgd card, DECK_SZ / 4); 159 1.1 cgd #endif 160 1.1 cgd if (card < DECK_SZ / 4) 161 1.1 cgd goto playsafe; 162 1.1 cgd } 163 1.1 cgd safe--; 164 1.1 cgd playit[i] = cango; 165 1.1 cgd } 166 1.1 cgd } 167 1.8 jsm if (!pp->can_go && !is_repair(pp->battle)) 168 1.1 cgd Numneed[opposite(pp->battle)]++; 169 1.1 cgd redoit: 170 1.1 cgd foundlow = (cango || count[C_END_LIMIT] != 0 171 1.1 cgd || Numseen[C_LIMIT] == Numcards[C_LIMIT] 172 1.1 cgd || pp->safety[S_RIGHT_WAY] != S_UNKNOWN); 173 1.1 cgd foundend = FALSE; 174 1.1 cgd count200 = pp->nummiles[C_200]; 175 1.1 cgd badcount = 0; 176 1.1 cgd curmax = -1; 177 1.1 cgd curmin = 101; 178 1.1 cgd nummin = -1; 179 1.1 cgd nummax = -1; 180 1.1 cgd value = valbuf; 181 1.1 cgd for (i = 0; i < HAND_SZ; i++) { 182 1.1 cgd card = pp->hand[i]; 183 1.8 jsm if (is_safety(card) || playit[i] == (cango != 0)) { 184 1.1 cgd #ifdef DEBUG 185 1.1 cgd if (Debug) 186 1.1 cgd fprintf(outf, "CALCMOVE: switch(\"%s\")\n", 187 1.1 cgd C_name[card]); 188 1.1 cgd #endif 189 1.1 cgd switch (card) { 190 1.1 cgd case C_25: case C_50: 191 1.1 cgd diff = End - pp->mileage; 192 1.1 cgd /* avoid getting too close */ 193 1.1 cgd if (Topcard > Deck && cango && diff <= 100 194 1.7 jsm && (int)diff / Value[card] > count[card] 195 1.1 cgd && (card == C_25 || diff % 50 == 0)) { 196 1.1 cgd if (card == C_50 && diff - 50 == 25 197 1.1 cgd && count[C_25] > 0) 198 1.1 cgd goto okay; 199 1.1 cgd *value = 0; 200 1.1 cgd if (--cango <= 0) 201 1.1 cgd goto redoit; 202 1.1 cgd break; 203 1.1 cgd } 204 1.1 cgd okay: 205 1.1 cgd *value = (Value[card] >> 3); 206 1.1 cgd if (pp->speed == C_LIMIT) 207 1.1 cgd ++*value; 208 1.1 cgd else 209 1.1 cgd --*value; 210 1.1 cgd if (!foundlow 211 1.1 cgd && (card == C_50 || count[C_50] == 0)) { 212 1.1 cgd *value = (pp->mileage ? 10 : 20); 213 1.1 cgd foundlow = TRUE; 214 1.1 cgd } 215 1.1 cgd goto miles; 216 1.1 cgd case C_200: 217 1.1 cgd if (++count200 > 2) { 218 1.1 cgd *value = 0; 219 1.1 cgd break; 220 1.1 cgd } 221 1.14 mrg /* FALLTHROUGH */ 222 1.1 cgd case C_75: case C_100: 223 1.1 cgd *value = (Value[card] >> 3); 224 1.1 cgd if (pp->speed == C_LIMIT) 225 1.1 cgd --*value; 226 1.1 cgd else 227 1.1 cgd ++*value; 228 1.1 cgd miles: 229 1.1 cgd if (pp->mileage + Value[card] > End) 230 1.1 cgd *value = (End == 700 ? card : 0); 231 1.1 cgd else if (pp->mileage + Value[card] == End) { 232 1.1 cgd *value = (foundend ? card : V_VALUABLE); 233 1.1 cgd foundend = TRUE; 234 1.1 cgd } 235 1.1 cgd break; 236 1.1 cgd case C_END_LIMIT: 237 1.1 cgd if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN) 238 1.1 cgd *value = (pp->safety[S_RIGHT_WAY] == 239 1.1 cgd S_PLAYED ? -1 : 1); 240 1.1 cgd else if (pp->speed == C_LIMIT && 241 1.1 cgd End - pp->mileage <= 50) 242 1.1 cgd *value = 1; 243 1.1 cgd else if (pp->speed == C_LIMIT 244 1.1 cgd || Numseen[C_LIMIT] != Numcards[C_LIMIT]) { 245 1.1 cgd safe = S_RIGHT_WAY; 246 1.1 cgd oppos = C_LIMIT; 247 1.1 cgd goto repair; 248 1.1 cgd } 249 1.1 cgd else { 250 1.1 cgd *value = 0; 251 1.1 cgd --count[C_END_LIMIT]; 252 1.1 cgd } 253 1.1 cgd break; 254 1.1 cgd case C_REPAIRS: case C_SPARE: case C_GAS: 255 1.1 cgd safe = safety(card) - S_CONV; 256 1.1 cgd oppos = opposite(card); 257 1.1 cgd if (pp->safety[safe] != S_UNKNOWN) 258 1.1 cgd *value = (pp->safety[safe] == 259 1.1 cgd S_PLAYED ? -1 : 1); 260 1.1 cgd else if (pp->battle != oppos 261 1.1 cgd && (Numseen[oppos] == Numcards[oppos] || 262 1.1 cgd Numseen[oppos] + count[card] > 263 1.1 cgd Numcards[oppos])) { 264 1.1 cgd *value = 0; 265 1.1 cgd --count[card]; 266 1.1 cgd } 267 1.1 cgd else { 268 1.1 cgd repair: 269 1.1 cgd *value = Numcards[oppos] * 6; 270 1.1 cgd *value += Numseen[card] - 271 1.1 cgd Numseen[oppos]; 272 1.1 cgd if (!cango) 273 1.1 cgd *value /= (count[card]*count[card]); 274 1.1 cgd count[card]--; 275 1.1 cgd } 276 1.1 cgd break; 277 1.1 cgd case C_GO: 278 1.1 cgd if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN) 279 1.1 cgd *value = (pp->safety[S_RIGHT_WAY] == 280 1.1 cgd S_PLAYED ? -1 : 2); 281 1.1 cgd else if (pp->can_go 282 1.1 cgd && Numgos + count[C_GO] == Numneed[C_GO]) { 283 1.1 cgd *value = 0; 284 1.1 cgd --count[C_GO]; 285 1.1 cgd } 286 1.1 cgd else { 287 1.1 cgd *value = Numneed[C_GO] * 3; 288 1.1 cgd *value += (Numseen[C_GO] - Numgos); 289 1.1 cgd *value /= (count[C_GO] * count[C_GO]); 290 1.1 cgd count[C_GO]--; 291 1.1 cgd } 292 1.1 cgd break; 293 1.1 cgd case C_LIMIT: 294 1.1 cgd if (op->mileage + 50 >= End) { 295 1.1 cgd *value = (End == 700 && !cango); 296 1.1 cgd break; 297 1.1 cgd } 298 1.1 cgd if (canstop || (cango && !op->can_go)) 299 1.1 cgd *value = 1; 300 1.1 cgd else { 301 1.1 cgd *value = (pp->safety[S_RIGHT_WAY] != 302 1.1 cgd S_UNKNOWN ? 2 : 3); 303 1.1 cgd safe = S_RIGHT_WAY; 304 1.1 cgd oppos = C_END_LIMIT; 305 1.1 cgd goto normbad; 306 1.1 cgd } 307 1.1 cgd break; 308 1.1 cgd case C_CRASH: case C_EMPTY: case C_FLAT: 309 1.1 cgd safe = safety(card) - S_CONV; 310 1.1 cgd oppos = opposite(card); 311 1.1 cgd *value = (pp->safety[safe]!=S_UNKNOWN ? 3 : 4); 312 1.1 cgd normbad: 313 1.1 cgd if (op->safety[safe] == S_PLAYED) 314 1.1 cgd *value = -1; 315 1.1 cgd else { 316 1.1 cgd *value *= Numneed[oppos] + 317 1.1 cgd Numseen[oppos] + 2; 318 1.1 cgd if (!pp->mileage || foundend || 319 1.1 cgd onecard(op)) 320 1.1 cgd *value += 5; 321 1.1 cgd if (op->mileage == 0 || onecard(op)) 322 1.1 cgd *value += 5; 323 1.1 cgd if (op->speed == C_LIMIT) 324 1.1 cgd *value -= 3; 325 1.1 cgd if (cango && 326 1.1 cgd pp->safety[safe] != S_UNKNOWN) 327 1.1 cgd *value += 3; 328 1.1 cgd if (!cango) 329 1.1 cgd *value /= ++badcount; 330 1.1 cgd } 331 1.1 cgd break; 332 1.1 cgd case C_STOP: 333 1.1 cgd if (op->safety[S_RIGHT_WAY] == S_PLAYED) 334 1.1 cgd *value = -1; 335 1.1 cgd else { 336 1.1 cgd *value = (pp->safety[S_RIGHT_WAY] != 337 1.1 cgd S_UNKNOWN ? 3 : 4); 338 1.1 cgd *value *= Numcards[C_STOP] + 339 1.1 cgd Numseen[C_GO]; 340 1.1 cgd if (!pp->mileage || foundend || 341 1.1 cgd onecard(op)) 342 1.1 cgd *value += 5; 343 1.1 cgd if (!cango) 344 1.1 cgd *value /= ++badcount; 345 1.1 cgd if (op->mileage == 0) 346 1.1 cgd *value += 5; 347 1.10 christos if (op->speed == C_LIMIT || !op->can_go) 348 1.1 cgd *value -= 5; 349 1.1 cgd if (cango && pp->safety[S_RIGHT_WAY] != 350 1.1 cgd S_UNKNOWN) 351 1.1 cgd *value += 5; 352 1.1 cgd } 353 1.1 cgd break; 354 1.1 cgd case C_GAS_SAFE: case C_DRIVE_SAFE: 355 1.1 cgd case C_SPARE_SAFE: case C_RIGHT_WAY: 356 1.1 cgd *value = cango ? 0 : 101; 357 1.1 cgd break; 358 1.1 cgd case C_INIT: 359 1.1 cgd *value = 0; 360 1.1 cgd break; 361 1.1 cgd } 362 1.1 cgd } 363 1.1 cgd else 364 1.1 cgd *value = cango ? 0 : 101; 365 1.1 cgd if (card != C_INIT) { 366 1.1 cgd if (*value >= curmax) { 367 1.1 cgd nummax = i; 368 1.1 cgd curmax = *value; 369 1.1 cgd } 370 1.1 cgd if (*value <= curmin) { 371 1.1 cgd nummin = i; 372 1.1 cgd curmin = *value; 373 1.1 cgd } 374 1.1 cgd } 375 1.1 cgd #ifdef DEBUG 376 1.1 cgd if (Debug) 377 1.1 cgd mvprintw(i + 6, 2, "%3d %-14s", *value, 378 1.1 cgd C_name[pp->hand[i]]); 379 1.1 cgd #endif 380 1.1 cgd value++; 381 1.1 cgd } 382 1.8 jsm if (!pp->can_go && !is_repair(pp->battle)) 383 1.1 cgd Numneed[opposite(pp->battle)]++; 384 1.1 cgd if (cango) { 385 1.1 cgd play_it: 386 1.1 cgd mvaddstr(MOVE_Y + 1, MOVE_X, "PLAY\n"); 387 1.3 jtc Movetype = M_PLAY; 388 1.3 jtc Card_no = nummax; 389 1.1 cgd } 390 1.1 cgd else { 391 1.8 jsm if (is_safety(pp->hand[nummin])) { /* NEVER discard a safety */ 392 1.1 cgd nummax = nummin; 393 1.1 cgd goto play_it; 394 1.1 cgd } 395 1.1 cgd mvaddstr(MOVE_Y + 1, MOVE_X, "DISCARD\n"); 396 1.3 jtc Movetype = M_DISCARD; 397 1.3 jtc Card_no = nummin; 398 1.1 cgd } 399 1.1 cgd mvprintw(MOVE_Y + 2, MOVE_X, "%16s", C_name[pp->hand[Card_no]]); 400 1.1 cgd } 401 1.1 cgd 402 1.3 jtc /* 403 1.3 jtc * Return true if the given player could conceivably win with his next card. 404 1.3 jtc */ 405 1.5 lukem int 406 1.11 dholland onecard(const PLAY *pp) 407 1.1 cgd { 408 1.5 lukem CARD bat, spd, card; 409 1.1 cgd 410 1.1 cgd bat = pp->battle; 411 1.1 cgd spd = pp->speed; 412 1.1 cgd card = -1; 413 1.8 jsm if (pp->can_go || ((is_repair(bat) || bat == C_STOP || spd == C_LIMIT) && 414 1.1 cgd Numseen[S_RIGHT_WAY] != 0) || 415 1.5 lukem (bat >= 0 && Numseen[safety(bat)] != 0)) 416 1.1 cgd switch (End - pp->mileage) { 417 1.1 cgd case 200: 418 1.1 cgd if (pp->nummiles[C_200] == 2) 419 1.1 cgd return FALSE; 420 1.1 cgd card = C_200; 421 1.1 cgd /* FALLTHROUGH */ 422 1.1 cgd case 100: 423 1.1 cgd case 75: 424 1.1 cgd if (card == -1) 425 1.1 cgd card = (End - pp->mileage == 75 ? C_75 : C_100); 426 1.1 cgd if (spd == C_LIMIT) 427 1.1 cgd return Numseen[S_RIGHT_WAY] == 0; 428 1.14 mrg /* FALLTHROUGH */ 429 1.1 cgd case 50: 430 1.1 cgd case 25: 431 1.1 cgd if (card == -1) 432 1.1 cgd card = (End - pp->mileage == 25 ? C_25 : C_50); 433 1.1 cgd return Numseen[card] != Numcards[card]; 434 1.1 cgd } 435 1.1 cgd return FALSE; 436 1.1 cgd } 437 1.1 cgd 438 1.5 lukem int 439 1.11 dholland canplay(const PLAY *pp, const PLAY *op, CARD card) 440 1.1 cgd { 441 1.1 cgd switch (card) { 442 1.1 cgd case C_200: 443 1.1 cgd if (pp->nummiles[C_200] == 2) 444 1.1 cgd break; 445 1.1 cgd /* FALLTHROUGH */ 446 1.1 cgd case C_75: case C_100: 447 1.1 cgd if (pp->speed == C_LIMIT) 448 1.1 cgd break; 449 1.1 cgd /* FALLTHROUGH */ 450 1.1 cgd case C_50: 451 1.1 cgd if (pp->mileage + Value[card] > End) 452 1.1 cgd break; 453 1.1 cgd /* FALLTHROUGH */ 454 1.1 cgd case C_25: 455 1.1 cgd if (pp->can_go) 456 1.1 cgd return TRUE; 457 1.1 cgd break; 458 1.1 cgd case C_EMPTY: case C_FLAT: case C_CRASH: 459 1.1 cgd case C_STOP: 460 1.1 cgd if (op->can_go && op->safety[safety(card) - S_CONV] != S_PLAYED) 461 1.1 cgd return TRUE; 462 1.1 cgd break; 463 1.1 cgd case C_LIMIT: 464 1.1 cgd if (op->speed != C_LIMIT && 465 1.1 cgd op->safety[S_RIGHT_WAY] != S_PLAYED && 466 1.1 cgd op->mileage + 50 < End) 467 1.1 cgd return TRUE; 468 1.1 cgd break; 469 1.1 cgd case C_GAS: case C_SPARE: case C_REPAIRS: 470 1.1 cgd if (pp->battle == opposite(card)) 471 1.1 cgd return TRUE; 472 1.1 cgd break; 473 1.1 cgd case C_GO: 474 1.1 cgd if (!pp->can_go && 475 1.8 jsm (is_repair(pp->battle) || pp->battle == C_STOP)) 476 1.1 cgd return TRUE; 477 1.1 cgd break; 478 1.1 cgd case C_END_LIMIT: 479 1.1 cgd if (pp->speed == C_LIMIT) 480 1.1 cgd return TRUE; 481 1.1 cgd } 482 1.1 cgd return FALSE; 483 1.1 cgd } 484