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comp.c revision 1.1
      1  1.1  cgd /*
      2  1.1  cgd  * Copyright (c) 1982 Regents of the University of California.
      3  1.1  cgd  * All rights reserved.
      4  1.1  cgd  *
      5  1.1  cgd  * Redistribution and use in source and binary forms, with or without
      6  1.1  cgd  * modification, are permitted provided that the following conditions
      7  1.1  cgd  * are met:
      8  1.1  cgd  * 1. Redistributions of source code must retain the above copyright
      9  1.1  cgd  *    notice, this list of conditions and the following disclaimer.
     10  1.1  cgd  * 2. Redistributions in binary form must reproduce the above copyright
     11  1.1  cgd  *    notice, this list of conditions and the following disclaimer in the
     12  1.1  cgd  *    documentation and/or other materials provided with the distribution.
     13  1.1  cgd  * 3. All advertising materials mentioning features or use of this software
     14  1.1  cgd  *    must display the following acknowledgement:
     15  1.1  cgd  *	This product includes software developed by the University of
     16  1.1  cgd  *	California, Berkeley and its contributors.
     17  1.1  cgd  * 4. Neither the name of the University nor the names of its contributors
     18  1.1  cgd  *    may be used to endorse or promote products derived from this software
     19  1.1  cgd  *    without specific prior written permission.
     20  1.1  cgd  *
     21  1.1  cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22  1.1  cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23  1.1  cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24  1.1  cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25  1.1  cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26  1.1  cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27  1.1  cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28  1.1  cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29  1.1  cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30  1.1  cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31  1.1  cgd  * SUCH DAMAGE.
     32  1.1  cgd  */
     33  1.1  cgd 
     34  1.1  cgd #ifndef lint
     35  1.1  cgd static char sccsid[] = "@(#)comp.c	5.4 (Berkeley) 6/1/90";
     36  1.1  cgd #endif /* not lint */
     37  1.1  cgd 
     38  1.1  cgd # include	"mille.h"
     39  1.1  cgd 
     40  1.1  cgd /*
     41  1.1  cgd  * @(#)comp.c	1.1 (Berkeley) 4/1/82
     42  1.1  cgd  */
     43  1.1  cgd 
     44  1.1  cgd # define	V_VALUABLE	40
     45  1.1  cgd 
     46  1.1  cgd calcmove()
     47  1.1  cgd {
     48  1.1  cgd 	register CARD		card;
     49  1.1  cgd 	register int		*value;
     50  1.1  cgd 	register PLAY		*pp, *op;
     51  1.1  cgd 	register bool		foundend, cango, canstop, foundlow;
     52  1.1  cgd 	register unsgn int	i, count200, badcount, nummin, nummax, diff;
     53  1.1  cgd 	register int		curmin, curmax;
     54  1.1  cgd 	register CARD		safe, oppos;
     55  1.1  cgd 	int			valbuf[HAND_SZ], count[NUM_CARDS];
     56  1.1  cgd 	bool			playit[HAND_SZ];
     57  1.1  cgd 
     58  1.1  cgd 	wmove(Score, ERR_Y, ERR_X);	/* get rid of error messages	*/
     59  1.1  cgd 	wclrtoeol(Score);
     60  1.1  cgd 	pp = &Player[COMP];
     61  1.1  cgd 	op = &Player[PLAYER];
     62  1.1  cgd 	safe = 0;
     63  1.1  cgd 	cango = 0;
     64  1.1  cgd 	canstop = FALSE;
     65  1.1  cgd 	foundend = FALSE;
     66  1.1  cgd 	for (i = 0; i < NUM_CARDS; i++)
     67  1.1  cgd 		count[i] = 0;
     68  1.1  cgd 	for (i = 0; i < HAND_SZ; i++) {
     69  1.1  cgd 		card = pp->hand[i];
     70  1.1  cgd 		switch (card) {
     71  1.1  cgd 		  case C_STOP:	case C_CRASH:
     72  1.1  cgd 		  case C_FLAT:	case C_EMPTY:
     73  1.1  cgd 			if (playit[i] = canplay(pp, op, card))
     74  1.1  cgd 				canstop = TRUE;
     75  1.1  cgd 			goto norm;
     76  1.1  cgd 		  case C_LIMIT:
     77  1.1  cgd 			if ((playit[i] = canplay(pp, op, card))
     78  1.1  cgd 			    && Numseen[C_25] == Numcards[C_25]
     79  1.1  cgd 			    && Numseen[C_50] == Numcards[C_50])
     80  1.1  cgd 				canstop = TRUE;
     81  1.1  cgd 			goto norm;
     82  1.1  cgd 		  case C_25:	case C_50:	case C_75:
     83  1.1  cgd 		  case C_100:	case C_200:
     84  1.1  cgd 			if ((playit[i] = canplay(pp, op, card))
     85  1.1  cgd 			    && pp->mileage + Value[card] == End)
     86  1.1  cgd 				foundend = TRUE;
     87  1.1  cgd 			goto norm;
     88  1.1  cgd 		  default:
     89  1.1  cgd 			playit[i] = canplay(pp, op, card);
     90  1.1  cgd norm:
     91  1.1  cgd 			if (playit[i])
     92  1.1  cgd 				++cango;
     93  1.1  cgd 			break;
     94  1.1  cgd 		  case C_GAS_SAFE:	case C_DRIVE_SAFE:
     95  1.1  cgd 		  case C_SPARE_SAFE:	case C_RIGHT_WAY:
     96  1.1  cgd 			if (pp->battle == opposite(card) ||
     97  1.1  cgd 			    (pp->speed == C_LIMIT && card == C_RIGHT_WAY)) {
     98  1.1  cgd 				Movetype = M_PLAY;
     99  1.1  cgd 				Card_no = i;
    100  1.1  cgd 				return;
    101  1.1  cgd 			}
    102  1.1  cgd 			++safe;
    103  1.1  cgd 			playit[i] = TRUE;
    104  1.1  cgd 			break;
    105  1.1  cgd 		}
    106  1.1  cgd 		++count[card];
    107  1.1  cgd 	}
    108  1.1  cgd 	if (pp->hand[0] == C_INIT && Topcard > Deck) {
    109  1.1  cgd 		Movetype = M_DRAW;
    110  1.1  cgd 		return;
    111  1.1  cgd 	}
    112  1.1  cgd #ifdef DEBUG
    113  1.1  cgd 	if (Debug)
    114  1.1  cgd 		fprintf(outf, "CALCMOVE: cango = %d, canstop = %d, safe = %d\n",
    115  1.1  cgd 			cango, canstop, safe);
    116  1.1  cgd #endif
    117  1.1  cgd 	if (foundend)
    118  1.1  cgd 		foundend = !check_ext(TRUE);
    119  1.1  cgd 	for (i = 0; safe && i < HAND_SZ; i++) {
    120  1.1  cgd 		if (issafety(pp->hand[i])) {
    121  1.1  cgd 			if (onecard(op) || (foundend && cango && !canstop)) {
    122  1.1  cgd #ifdef DEBUG
    123  1.1  cgd 				if (Debug)
    124  1.1  cgd 					fprintf(outf,
    125  1.1  cgd 						"CALCMOVE: onecard(op) = %d, foundend = %d\n",
    126  1.1  cgd 						onecard(op), foundend);
    127  1.1  cgd #endif
    128  1.1  cgd playsafe:
    129  1.1  cgd 				Movetype = M_PLAY;
    130  1.1  cgd 				Card_no = i;
    131  1.1  cgd 				return;
    132  1.1  cgd 			}
    133  1.1  cgd 			oppos = opposite(pp->hand[i]);
    134  1.1  cgd 			if (Numseen[oppos] == Numcards[oppos] &&
    135  1.1  cgd 			    !(pp->hand[i] == C_RIGHT_WAY &&
    136  1.1  cgd 			      Numseen[C_LIMIT] != Numcards[C_LIMIT]))
    137  1.1  cgd 				goto playsafe;
    138  1.1  cgd 			else if (!cango
    139  1.1  cgd 			    && (op->can_go || !pp->can_go || Topcard < Deck)) {
    140  1.1  cgd 				card = (Topcard - Deck) - roll(1, 10);
    141  1.1  cgd 				if ((!pp->mileage) != (!op->mileage))
    142  1.1  cgd 					card -= 7;
    143  1.1  cgd #ifdef DEBUG
    144  1.1  cgd 				if (Debug)
    145  1.1  cgd 					fprintf(outf,
    146  1.1  cgd 						"CALCMOVE: card = %d, DECK_SZ / 4 = %d\n",
    147  1.1  cgd 						card, DECK_SZ / 4);
    148  1.1  cgd #endif
    149  1.1  cgd 				if (card < DECK_SZ / 4)
    150  1.1  cgd 					goto playsafe;
    151  1.1  cgd 			}
    152  1.1  cgd 			safe--;
    153  1.1  cgd 			playit[i] = cango;
    154  1.1  cgd 		}
    155  1.1  cgd 	}
    156  1.1  cgd 	if (!pp->can_go && !isrepair(pp->battle))
    157  1.1  cgd 		Numneed[opposite(pp->battle)]++;
    158  1.1  cgd redoit:
    159  1.1  cgd 	foundlow = (cango || count[C_END_LIMIT] != 0
    160  1.1  cgd 			  || Numseen[C_LIMIT] == Numcards[C_LIMIT]
    161  1.1  cgd 			  || pp->safety[S_RIGHT_WAY] != S_UNKNOWN);
    162  1.1  cgd 	foundend = FALSE;
    163  1.1  cgd 	count200 = pp->nummiles[C_200];
    164  1.1  cgd 	badcount = 0;
    165  1.1  cgd 	curmax = -1;
    166  1.1  cgd 	curmin = 101;
    167  1.1  cgd 	nummin = -1;
    168  1.1  cgd 	nummax = -1;
    169  1.1  cgd 	value = valbuf;
    170  1.1  cgd 	for (i = 0; i < HAND_SZ; i++) {
    171  1.1  cgd 		card = pp->hand[i];
    172  1.1  cgd 		if (issafety(card) || playit[i] == (cango != 0)) {
    173  1.1  cgd #ifdef DEBUG
    174  1.1  cgd 			if (Debug)
    175  1.1  cgd 				fprintf(outf, "CALCMOVE: switch(\"%s\")\n",
    176  1.1  cgd 					C_name[card]);
    177  1.1  cgd #endif
    178  1.1  cgd 			switch (card) {
    179  1.1  cgd 			  case C_25:	case C_50:
    180  1.1  cgd 				diff = End - pp->mileage;
    181  1.1  cgd 				/* avoid getting too close */
    182  1.1  cgd 				if (Topcard > Deck && cango && diff <= 100
    183  1.1  cgd 				    && diff / Value[card] > count[card]
    184  1.1  cgd 				    && (card == C_25 || diff % 50 == 0)) {
    185  1.1  cgd 					if (card == C_50 && diff - 50 == 25
    186  1.1  cgd 					    && count[C_25] > 0)
    187  1.1  cgd 						goto okay;
    188  1.1  cgd 					*value = 0;
    189  1.1  cgd 					if (--cango <= 0)
    190  1.1  cgd 						goto redoit;
    191  1.1  cgd 					break;
    192  1.1  cgd 				}
    193  1.1  cgd okay:
    194  1.1  cgd 				*value = (Value[card] >> 3);
    195  1.1  cgd 				if (pp->speed == C_LIMIT)
    196  1.1  cgd 					++*value;
    197  1.1  cgd 				else
    198  1.1  cgd 					--*value;
    199  1.1  cgd 				if (!foundlow
    200  1.1  cgd 				   && (card == C_50 || count[C_50] == 0)) {
    201  1.1  cgd 					*value = (pp->mileage ? 10 : 20);
    202  1.1  cgd 					foundlow = TRUE;
    203  1.1  cgd 				}
    204  1.1  cgd 				goto miles;
    205  1.1  cgd 			  case C_200:
    206  1.1  cgd 				if (++count200 > 2) {
    207  1.1  cgd 					*value = 0;
    208  1.1  cgd 					break;
    209  1.1  cgd 				}
    210  1.1  cgd 			  case C_75:	case C_100:
    211  1.1  cgd 				*value = (Value[card] >> 3);
    212  1.1  cgd 				if (pp->speed == C_LIMIT)
    213  1.1  cgd 					--*value;
    214  1.1  cgd 				else
    215  1.1  cgd 					++*value;
    216  1.1  cgd miles:
    217  1.1  cgd 				if (pp->mileage + Value[card] > End)
    218  1.1  cgd 					*value = (End == 700 ? card : 0);
    219  1.1  cgd 				else if (pp->mileage + Value[card] == End) {
    220  1.1  cgd 					*value = (foundend ? card : V_VALUABLE);
    221  1.1  cgd 					foundend = TRUE;
    222  1.1  cgd 				}
    223  1.1  cgd 				break;
    224  1.1  cgd 			  case C_END_LIMIT:
    225  1.1  cgd 				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
    226  1.1  cgd 					*value = (pp->safety[S_RIGHT_WAY] ==
    227  1.1  cgd 						  S_PLAYED ? -1 : 1);
    228  1.1  cgd 				else if (pp->speed == C_LIMIT &&
    229  1.1  cgd 					 End - pp->mileage <= 50)
    230  1.1  cgd 					*value = 1;
    231  1.1  cgd 				else if (pp->speed == C_LIMIT
    232  1.1  cgd 				    || Numseen[C_LIMIT] != Numcards[C_LIMIT]) {
    233  1.1  cgd 					safe = S_RIGHT_WAY;
    234  1.1  cgd 					oppos = C_LIMIT;
    235  1.1  cgd 					goto repair;
    236  1.1  cgd 				}
    237  1.1  cgd 				else {
    238  1.1  cgd 					*value = 0;
    239  1.1  cgd 					--count[C_END_LIMIT];
    240  1.1  cgd 				}
    241  1.1  cgd 				break;
    242  1.1  cgd 			  case C_REPAIRS:	case C_SPARE:	case C_GAS:
    243  1.1  cgd 				safe = safety(card) - S_CONV;
    244  1.1  cgd 				oppos = opposite(card);
    245  1.1  cgd 				if (pp->safety[safe] != S_UNKNOWN)
    246  1.1  cgd 					*value = (pp->safety[safe] ==
    247  1.1  cgd 						  S_PLAYED ? -1 : 1);
    248  1.1  cgd 				else if (pp->battle != oppos
    249  1.1  cgd 				    && (Numseen[oppos] == Numcards[oppos] ||
    250  1.1  cgd 					Numseen[oppos] + count[card] >
    251  1.1  cgd 					Numcards[oppos])) {
    252  1.1  cgd 					*value = 0;
    253  1.1  cgd 					--count[card];
    254  1.1  cgd 				}
    255  1.1  cgd 				else {
    256  1.1  cgd repair:
    257  1.1  cgd 					*value = Numcards[oppos] * 6;
    258  1.1  cgd 					*value += Numseen[card] -
    259  1.1  cgd 						  Numseen[oppos];
    260  1.1  cgd 					if (!cango)
    261  1.1  cgd 					    *value /= (count[card]*count[card]);
    262  1.1  cgd 					count[card]--;
    263  1.1  cgd 				}
    264  1.1  cgd 				break;
    265  1.1  cgd 			  case C_GO:
    266  1.1  cgd 				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
    267  1.1  cgd 					*value = (pp->safety[S_RIGHT_WAY] ==
    268  1.1  cgd 						  S_PLAYED ? -1 : 2);
    269  1.1  cgd 				else if (pp->can_go
    270  1.1  cgd 				 && Numgos + count[C_GO] == Numneed[C_GO]) {
    271  1.1  cgd 					*value = 0;
    272  1.1  cgd 					--count[C_GO];
    273  1.1  cgd 				}
    274  1.1  cgd 				else {
    275  1.1  cgd 					*value = Numneed[C_GO] * 3;
    276  1.1  cgd 					*value += (Numseen[C_GO] - Numgos);
    277  1.1  cgd 					*value /= (count[C_GO] * count[C_GO]);
    278  1.1  cgd 					count[C_GO]--;
    279  1.1  cgd 				}
    280  1.1  cgd 				break;
    281  1.1  cgd 			  case C_LIMIT:
    282  1.1  cgd 				if (op->mileage + 50 >= End) {
    283  1.1  cgd 					*value = (End == 700 && !cango);
    284  1.1  cgd 					break;
    285  1.1  cgd 				}
    286  1.1  cgd 				if (canstop || (cango && !op->can_go))
    287  1.1  cgd 					*value = 1;
    288  1.1  cgd 				else {
    289  1.1  cgd 					*value = (pp->safety[S_RIGHT_WAY] !=
    290  1.1  cgd 						  S_UNKNOWN ? 2 : 3);
    291  1.1  cgd 					safe = S_RIGHT_WAY;
    292  1.1  cgd 					oppos = C_END_LIMIT;
    293  1.1  cgd 					goto normbad;
    294  1.1  cgd 				}
    295  1.1  cgd 				break;
    296  1.1  cgd 			  case C_CRASH:	case C_EMPTY:	case C_FLAT:
    297  1.1  cgd 				safe = safety(card) - S_CONV;
    298  1.1  cgd 				oppos = opposite(card);
    299  1.1  cgd 				*value = (pp->safety[safe]!=S_UNKNOWN ? 3 : 4);
    300  1.1  cgd normbad:
    301  1.1  cgd 				if (op->safety[safe] == S_PLAYED)
    302  1.1  cgd 					*value = -1;
    303  1.1  cgd 				else {
    304  1.1  cgd 					*value *= Numneed[oppos] +
    305  1.1  cgd 						  Numseen[oppos] + 2;
    306  1.1  cgd 					if (!pp->mileage || foundend ||
    307  1.1  cgd 					    onecard(op))
    308  1.1  cgd 						*value += 5;
    309  1.1  cgd 					if (op->mileage == 0 || onecard(op))
    310  1.1  cgd 						*value += 5;
    311  1.1  cgd 					if (op->speed == C_LIMIT)
    312  1.1  cgd 						*value -= 3;
    313  1.1  cgd 					if (cango &&
    314  1.1  cgd 					    pp->safety[safe] != S_UNKNOWN)
    315  1.1  cgd 						*value += 3;
    316  1.1  cgd 					if (!cango)
    317  1.1  cgd 						*value /= ++badcount;
    318  1.1  cgd 				}
    319  1.1  cgd 				break;
    320  1.1  cgd 			  case C_STOP:
    321  1.1  cgd 				if (op->safety[S_RIGHT_WAY] == S_PLAYED)
    322  1.1  cgd 					*value = -1;
    323  1.1  cgd 				else {
    324  1.1  cgd 					*value = (pp->safety[S_RIGHT_WAY] !=
    325  1.1  cgd 						  S_UNKNOWN ? 3 : 4);
    326  1.1  cgd 					*value *= Numcards[C_STOP] +
    327  1.1  cgd 						  Numseen[C_GO];
    328  1.1  cgd 					if (!pp->mileage || foundend ||
    329  1.1  cgd 					    onecard(op))
    330  1.1  cgd 						*value += 5;
    331  1.1  cgd 					if (!cango)
    332  1.1  cgd 						*value /= ++badcount;
    333  1.1  cgd 					if (op->mileage == 0)
    334  1.1  cgd 						*value += 5;
    335  1.1  cgd 					if ((card == C_LIMIT &&
    336  1.1  cgd 					     op->speed == C_LIMIT) ||
    337  1.1  cgd 					    !op->can_go)
    338  1.1  cgd 						*value -= 5;
    339  1.1  cgd 					if (cango && pp->safety[S_RIGHT_WAY] !=
    340  1.1  cgd 						     S_UNKNOWN)
    341  1.1  cgd 						*value += 5;
    342  1.1  cgd 				}
    343  1.1  cgd 				break;
    344  1.1  cgd 			  case C_GAS_SAFE:	case C_DRIVE_SAFE:
    345  1.1  cgd 			  case C_SPARE_SAFE:	case C_RIGHT_WAY:
    346  1.1  cgd 				*value = cango ? 0 : 101;
    347  1.1  cgd 				break;
    348  1.1  cgd 			  case C_INIT:
    349  1.1  cgd 				*value = 0;
    350  1.1  cgd 				break;
    351  1.1  cgd 			}
    352  1.1  cgd 		}
    353  1.1  cgd 		else
    354  1.1  cgd 			*value = cango ? 0 : 101;
    355  1.1  cgd 		if (card != C_INIT) {
    356  1.1  cgd 			if (*value >= curmax) {
    357  1.1  cgd 				nummax = i;
    358  1.1  cgd 				curmax = *value;
    359  1.1  cgd 			}
    360  1.1  cgd 			if (*value <= curmin) {
    361  1.1  cgd 				nummin = i;
    362  1.1  cgd 				curmin = *value;
    363  1.1  cgd 			}
    364  1.1  cgd 		}
    365  1.1  cgd #ifdef DEBUG
    366  1.1  cgd 		if (Debug)
    367  1.1  cgd 			mvprintw(i + 6, 2, "%3d %-14s", *value,
    368  1.1  cgd 				 C_name[pp->hand[i]]);
    369  1.1  cgd #endif
    370  1.1  cgd 		value++;
    371  1.1  cgd 	}
    372  1.1  cgd 	if (!pp->can_go && !isrepair(pp->battle))
    373  1.1  cgd 		Numneed[opposite(pp->battle)]++;
    374  1.1  cgd 	if (cango) {
    375  1.1  cgd play_it:
    376  1.1  cgd 		mvaddstr(MOVE_Y + 1, MOVE_X, "PLAY\n");
    377  1.1  cgd #ifdef DEBUG
    378  1.1  cgd 		if (Debug)
    379  1.1  cgd 			getmove();
    380  1.1  cgd 		if (!Debug || Movetype == M_DRAW) {
    381  1.1  cgd #else
    382  1.1  cgd 		if (Movetype == M_DRAW) {
    383  1.1  cgd #endif
    384  1.1  cgd 			Movetype = M_PLAY;
    385  1.1  cgd 			Card_no = nummax;
    386  1.1  cgd 		}
    387  1.1  cgd 	}
    388  1.1  cgd 	else {
    389  1.1  cgd 		if (issafety(pp->hand[nummin])) { /* NEVER discard a safety */
    390  1.1  cgd 			nummax = nummin;
    391  1.1  cgd 			goto play_it;
    392  1.1  cgd 		}
    393  1.1  cgd 		mvaddstr(MOVE_Y + 1, MOVE_X, "DISCARD\n");
    394  1.1  cgd #ifdef DEBUG
    395  1.1  cgd 		if (Debug)
    396  1.1  cgd 			getmove();
    397  1.1  cgd 		if (!Debug || Movetype == M_DRAW) {
    398  1.1  cgd #else
    399  1.1  cgd 		if (Movetype == M_DRAW) {
    400  1.1  cgd #endif
    401  1.1  cgd 			Movetype = M_DISCARD;
    402  1.1  cgd 			Card_no = nummin;
    403  1.1  cgd 		}
    404  1.1  cgd 	}
    405  1.1  cgd 	mvprintw(MOVE_Y + 2, MOVE_X, "%16s", C_name[pp->hand[Card_no]]);
    406  1.1  cgd }
    407  1.1  cgd 
    408  1.1  cgd onecard(pp)
    409  1.1  cgd register PLAY	*pp;
    410  1.1  cgd {
    411  1.1  cgd 	register CARD	bat, spd, card;
    412  1.1  cgd 
    413  1.1  cgd 	bat = pp->battle;
    414  1.1  cgd 	spd = pp->speed;
    415  1.1  cgd 	card = -1;
    416  1.1  cgd 	if (pp->can_go || ((isrepair(bat) || bat == C_STOP || spd == C_LIMIT) &&
    417  1.1  cgd 			   Numseen[S_RIGHT_WAY] != 0) ||
    418  1.1  cgd 	    Numseen[safety(bat)] != 0)
    419  1.1  cgd 		switch (End - pp->mileage) {
    420  1.1  cgd 		  case 200:
    421  1.1  cgd 			if (pp->nummiles[C_200] == 2)
    422  1.1  cgd 				return FALSE;
    423  1.1  cgd 			card = C_200;
    424  1.1  cgd 			/* FALLTHROUGH */
    425  1.1  cgd 		  case 100:
    426  1.1  cgd 		  case 75:
    427  1.1  cgd 			if (card == -1)
    428  1.1  cgd 				card = (End - pp->mileage == 75 ? C_75 : C_100);
    429  1.1  cgd 			if (spd == C_LIMIT)
    430  1.1  cgd 				return Numseen[S_RIGHT_WAY] == 0;
    431  1.1  cgd 		  case 50:
    432  1.1  cgd 		  case 25:
    433  1.1  cgd 			if (card == -1)
    434  1.1  cgd 				card = (End - pp->mileage == 25 ? C_25 : C_50);
    435  1.1  cgd 			return Numseen[card] != Numcards[card];
    436  1.1  cgd 		}
    437  1.1  cgd 	return FALSE;
    438  1.1  cgd }
    439  1.1  cgd 
    440  1.1  cgd canplay(pp, op, card)
    441  1.1  cgd register PLAY	*pp, *op;
    442  1.1  cgd register CARD	card;
    443  1.1  cgd {
    444  1.1  cgd 	switch (card) {
    445  1.1  cgd 	  case C_200:
    446  1.1  cgd 		if (pp->nummiles[C_200] == 2)
    447  1.1  cgd 			break;
    448  1.1  cgd 		/* FALLTHROUGH */
    449  1.1  cgd 	  case C_75:	case C_100:
    450  1.1  cgd 		if (pp->speed == C_LIMIT)
    451  1.1  cgd 			break;
    452  1.1  cgd 		/* FALLTHROUGH */
    453  1.1  cgd 	  case C_50:
    454  1.1  cgd 		if (pp->mileage + Value[card] > End)
    455  1.1  cgd 			break;
    456  1.1  cgd 		/* FALLTHROUGH */
    457  1.1  cgd 	  case C_25:
    458  1.1  cgd 		if (pp->can_go)
    459  1.1  cgd 			return TRUE;
    460  1.1  cgd 		break;
    461  1.1  cgd 	  case C_EMPTY:	case C_FLAT:	case C_CRASH:
    462  1.1  cgd 	  case C_STOP:
    463  1.1  cgd 		if (op->can_go && op->safety[safety(card) - S_CONV] != S_PLAYED)
    464  1.1  cgd 			return TRUE;
    465  1.1  cgd 		break;
    466  1.1  cgd 	  case C_LIMIT:
    467  1.1  cgd 		if (op->speed != C_LIMIT &&
    468  1.1  cgd 		    op->safety[S_RIGHT_WAY] != S_PLAYED &&
    469  1.1  cgd 		    op->mileage + 50 < End)
    470  1.1  cgd 			return TRUE;
    471  1.1  cgd 		break;
    472  1.1  cgd 	  case C_GAS:	case C_SPARE:	case C_REPAIRS:
    473  1.1  cgd 		if (pp->battle == opposite(card))
    474  1.1  cgd 			return TRUE;
    475  1.1  cgd 		break;
    476  1.1  cgd 	  case C_GO:
    477  1.1  cgd 		if (!pp->can_go &&
    478  1.1  cgd 		    (isrepair(pp->battle) || pp->battle == C_STOP))
    479  1.1  cgd 			return TRUE;
    480  1.1  cgd 		break;
    481  1.1  cgd 	  case C_END_LIMIT:
    482  1.1  cgd 		if (pp->speed == C_LIMIT)
    483  1.1  cgd 			return TRUE;
    484  1.1  cgd 	}
    485  1.1  cgd 	return FALSE;
    486  1.1  cgd }
    487