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comp.c revision 1.13
      1  1.13  dholland /*	$NetBSD: comp.c,v 1.13 2009/05/25 23:44:04 dholland Exp $	*/
      2   1.4       cgd 
      3   1.1       cgd /*
      4   1.3       jtc  * Copyright (c) 1982, 1993
      5   1.3       jtc  *	The Regents of the University of California.  All rights reserved.
      6   1.1       cgd  *
      7   1.1       cgd  * Redistribution and use in source and binary forms, with or without
      8   1.1       cgd  * modification, are permitted provided that the following conditions
      9   1.1       cgd  * are met:
     10   1.1       cgd  * 1. Redistributions of source code must retain the above copyright
     11   1.1       cgd  *    notice, this list of conditions and the following disclaimer.
     12   1.1       cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13   1.1       cgd  *    notice, this list of conditions and the following disclaimer in the
     14   1.1       cgd  *    documentation and/or other materials provided with the distribution.
     15   1.9       agc  * 3. Neither the name of the University nor the names of its contributors
     16   1.1       cgd  *    may be used to endorse or promote products derived from this software
     17   1.1       cgd  *    without specific prior written permission.
     18   1.1       cgd  *
     19   1.1       cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20   1.1       cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21   1.1       cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22   1.1       cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23   1.1       cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24   1.1       cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25   1.1       cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26   1.1       cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27   1.1       cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28   1.1       cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29   1.1       cgd  * SUCH DAMAGE.
     30   1.1       cgd  */
     31   1.1       cgd 
     32   1.5     lukem #include <sys/cdefs.h>
     33   1.1       cgd #ifndef lint
     34   1.4       cgd #if 0
     35   1.4       cgd static char sccsid[] = "@(#)comp.c	8.1 (Berkeley) 5/31/93";
     36   1.4       cgd #else
     37  1.13  dholland __RCSID("$NetBSD: comp.c,v 1.13 2009/05/25 23:44:04 dholland Exp $");
     38   1.4       cgd #endif
     39   1.1       cgd #endif /* not lint */
     40   1.1       cgd 
     41  1.12  dholland #include "mille.h"
     42   1.1       cgd 
     43   1.1       cgd /*
     44   1.1       cgd  * @(#)comp.c	1.1 (Berkeley) 4/1/82
     45   1.1       cgd  */
     46   1.1       cgd 
     47  1.12  dholland #define V_VALUABLE	40
     48   1.1       cgd 
     49   1.5     lukem void
     50  1.11  dholland calcmove(void)
     51   1.1       cgd {
     52   1.5     lukem 	CARD		card;
     53   1.5     lukem 	int		*value;
     54   1.5     lukem 	PLAY		*pp, *op;
     55   1.5     lukem 	bool		foundend, cango, canstop, foundlow;
     56  1.13  dholland 	unsigned int	i, count200, badcount, nummin, nummax, diff;
     57   1.5     lukem 	int		curmin, curmax;
     58   1.5     lukem 	CARD		safe, oppos;
     59   1.5     lukem 	int		valbuf[HAND_SZ], count[NUM_CARDS];
     60   1.5     lukem 	bool		playit[HAND_SZ];
     61   1.1       cgd 
     62   1.1       cgd 	wmove(Score, ERR_Y, ERR_X);	/* get rid of error messages	*/
     63   1.1       cgd 	wclrtoeol(Score);
     64   1.1       cgd 	pp = &Player[COMP];
     65   1.1       cgd 	op = &Player[PLAYER];
     66   1.1       cgd 	safe = 0;
     67   1.1       cgd 	cango = 0;
     68   1.1       cgd 	canstop = FALSE;
     69   1.1       cgd 	foundend = FALSE;
     70   1.3       jtc 
     71   1.3       jtc 	/* Try for a Coup Forre, and see what we have. */
     72   1.1       cgd 	for (i = 0; i < NUM_CARDS; i++)
     73   1.1       cgd 		count[i] = 0;
     74   1.1       cgd 	for (i = 0; i < HAND_SZ; i++) {
     75   1.1       cgd 		card = pp->hand[i];
     76   1.1       cgd 		switch (card) {
     77   1.1       cgd 		  case C_STOP:	case C_CRASH:
     78   1.1       cgd 		  case C_FLAT:	case C_EMPTY:
     79   1.5     lukem 			if ((playit[i] = canplay(pp, op, card)) != 0)
     80   1.1       cgd 				canstop = TRUE;
     81   1.1       cgd 			goto norm;
     82   1.1       cgd 		  case C_LIMIT:
     83   1.1       cgd 			if ((playit[i] = canplay(pp, op, card))
     84   1.1       cgd 			    && Numseen[C_25] == Numcards[C_25]
     85   1.1       cgd 			    && Numseen[C_50] == Numcards[C_50])
     86   1.1       cgd 				canstop = TRUE;
     87   1.1       cgd 			goto norm;
     88   1.1       cgd 		  case C_25:	case C_50:	case C_75:
     89   1.1       cgd 		  case C_100:	case C_200:
     90   1.1       cgd 			if ((playit[i] = canplay(pp, op, card))
     91   1.1       cgd 			    && pp->mileage + Value[card] == End)
     92   1.1       cgd 				foundend = TRUE;
     93   1.1       cgd 			goto norm;
     94   1.1       cgd 		  default:
     95   1.1       cgd 			playit[i] = canplay(pp, op, card);
     96   1.1       cgd norm:
     97   1.1       cgd 			if (playit[i])
     98   1.1       cgd 				++cango;
     99   1.1       cgd 			break;
    100   1.1       cgd 		  case C_GAS_SAFE:	case C_DRIVE_SAFE:
    101   1.1       cgd 		  case C_SPARE_SAFE:	case C_RIGHT_WAY:
    102   1.1       cgd 			if (pp->battle == opposite(card) ||
    103   1.1       cgd 			    (pp->speed == C_LIMIT && card == C_RIGHT_WAY)) {
    104   1.1       cgd 				Movetype = M_PLAY;
    105   1.1       cgd 				Card_no = i;
    106   1.1       cgd 				return;
    107   1.1       cgd 			}
    108   1.1       cgd 			++safe;
    109   1.1       cgd 			playit[i] = TRUE;
    110   1.1       cgd 			break;
    111   1.1       cgd 		}
    112   1.3       jtc 		if (card >= 0)
    113   1.3       jtc 			++count[card];
    114   1.1       cgd 	}
    115   1.3       jtc 
    116   1.3       jtc 	/* No Coup Forre.  Draw to fill hand, then restart, as needed. */
    117   1.1       cgd 	if (pp->hand[0] == C_INIT && Topcard > Deck) {
    118   1.1       cgd 		Movetype = M_DRAW;
    119   1.1       cgd 		return;
    120   1.1       cgd 	}
    121   1.3       jtc 
    122   1.1       cgd #ifdef DEBUG
    123   1.1       cgd 	if (Debug)
    124   1.1       cgd 		fprintf(outf, "CALCMOVE: cango = %d, canstop = %d, safe = %d\n",
    125   1.1       cgd 			cango, canstop, safe);
    126   1.1       cgd #endif
    127   1.1       cgd 	if (foundend)
    128   1.1       cgd 		foundend = !check_ext(TRUE);
    129   1.1       cgd 	for (i = 0; safe && i < HAND_SZ; i++) {
    130   1.8       jsm 		if (is_safety(pp->hand[i])) {
    131   1.1       cgd 			if (onecard(op) || (foundend && cango && !canstop)) {
    132   1.1       cgd #ifdef DEBUG
    133   1.1       cgd 				if (Debug)
    134   1.1       cgd 					fprintf(outf,
    135   1.1       cgd 						"CALCMOVE: onecard(op) = %d, foundend = %d\n",
    136   1.1       cgd 						onecard(op), foundend);
    137   1.1       cgd #endif
    138   1.1       cgd playsafe:
    139   1.1       cgd 				Movetype = M_PLAY;
    140   1.1       cgd 				Card_no = i;
    141   1.1       cgd 				return;
    142   1.1       cgd 			}
    143   1.1       cgd 			oppos = opposite(pp->hand[i]);
    144   1.1       cgd 			if (Numseen[oppos] == Numcards[oppos] &&
    145   1.1       cgd 			    !(pp->hand[i] == C_RIGHT_WAY &&
    146   1.1       cgd 			      Numseen[C_LIMIT] != Numcards[C_LIMIT]))
    147   1.1       cgd 				goto playsafe;
    148   1.1       cgd 			else if (!cango
    149   1.1       cgd 			    && (op->can_go || !pp->can_go || Topcard < Deck)) {
    150   1.1       cgd 				card = (Topcard - Deck) - roll(1, 10);
    151   1.1       cgd 				if ((!pp->mileage) != (!op->mileage))
    152   1.1       cgd 					card -= 7;
    153   1.1       cgd #ifdef DEBUG
    154   1.1       cgd 				if (Debug)
    155   1.1       cgd 					fprintf(outf,
    156   1.1       cgd 						"CALCMOVE: card = %d, DECK_SZ / 4 = %d\n",
    157   1.1       cgd 						card, DECK_SZ / 4);
    158   1.1       cgd #endif
    159   1.1       cgd 				if (card < DECK_SZ / 4)
    160   1.1       cgd 					goto playsafe;
    161   1.1       cgd 			}
    162   1.1       cgd 			safe--;
    163   1.1       cgd 			playit[i] = cango;
    164   1.1       cgd 		}
    165   1.1       cgd 	}
    166   1.8       jsm 	if (!pp->can_go && !is_repair(pp->battle))
    167   1.1       cgd 		Numneed[opposite(pp->battle)]++;
    168   1.1       cgd redoit:
    169   1.1       cgd 	foundlow = (cango || count[C_END_LIMIT] != 0
    170   1.1       cgd 			  || Numseen[C_LIMIT] == Numcards[C_LIMIT]
    171   1.1       cgd 			  || pp->safety[S_RIGHT_WAY] != S_UNKNOWN);
    172   1.1       cgd 	foundend = FALSE;
    173   1.1       cgd 	count200 = pp->nummiles[C_200];
    174   1.1       cgd 	badcount = 0;
    175   1.1       cgd 	curmax = -1;
    176   1.1       cgd 	curmin = 101;
    177   1.1       cgd 	nummin = -1;
    178   1.1       cgd 	nummax = -1;
    179   1.1       cgd 	value = valbuf;
    180   1.1       cgd 	for (i = 0; i < HAND_SZ; i++) {
    181   1.1       cgd 		card = pp->hand[i];
    182   1.8       jsm 		if (is_safety(card) || playit[i] == (cango != 0)) {
    183   1.1       cgd #ifdef DEBUG
    184   1.1       cgd 			if (Debug)
    185   1.1       cgd 				fprintf(outf, "CALCMOVE: switch(\"%s\")\n",
    186   1.1       cgd 					C_name[card]);
    187   1.1       cgd #endif
    188   1.1       cgd 			switch (card) {
    189   1.1       cgd 			  case C_25:	case C_50:
    190   1.1       cgd 				diff = End - pp->mileage;
    191   1.1       cgd 				/* avoid getting too close */
    192   1.1       cgd 				if (Topcard > Deck && cango && diff <= 100
    193   1.7       jsm 				    && (int)diff / Value[card] > count[card]
    194   1.1       cgd 				    && (card == C_25 || diff % 50 == 0)) {
    195   1.1       cgd 					if (card == C_50 && diff - 50 == 25
    196   1.1       cgd 					    && count[C_25] > 0)
    197   1.1       cgd 						goto okay;
    198   1.1       cgd 					*value = 0;
    199   1.1       cgd 					if (--cango <= 0)
    200   1.1       cgd 						goto redoit;
    201   1.1       cgd 					break;
    202   1.1       cgd 				}
    203   1.1       cgd okay:
    204   1.1       cgd 				*value = (Value[card] >> 3);
    205   1.1       cgd 				if (pp->speed == C_LIMIT)
    206   1.1       cgd 					++*value;
    207   1.1       cgd 				else
    208   1.1       cgd 					--*value;
    209   1.1       cgd 				if (!foundlow
    210   1.1       cgd 				   && (card == C_50 || count[C_50] == 0)) {
    211   1.1       cgd 					*value = (pp->mileage ? 10 : 20);
    212   1.1       cgd 					foundlow = TRUE;
    213   1.1       cgd 				}
    214   1.1       cgd 				goto miles;
    215   1.1       cgd 			  case C_200:
    216   1.1       cgd 				if (++count200 > 2) {
    217   1.1       cgd 					*value = 0;
    218   1.1       cgd 					break;
    219   1.1       cgd 				}
    220   1.1       cgd 			  case C_75:	case C_100:
    221   1.1       cgd 				*value = (Value[card] >> 3);
    222   1.1       cgd 				if (pp->speed == C_LIMIT)
    223   1.1       cgd 					--*value;
    224   1.1       cgd 				else
    225   1.1       cgd 					++*value;
    226   1.1       cgd miles:
    227   1.1       cgd 				if (pp->mileage + Value[card] > End)
    228   1.1       cgd 					*value = (End == 700 ? card : 0);
    229   1.1       cgd 				else if (pp->mileage + Value[card] == End) {
    230   1.1       cgd 					*value = (foundend ? card : V_VALUABLE);
    231   1.1       cgd 					foundend = TRUE;
    232   1.1       cgd 				}
    233   1.1       cgd 				break;
    234   1.1       cgd 			  case C_END_LIMIT:
    235   1.1       cgd 				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
    236   1.1       cgd 					*value = (pp->safety[S_RIGHT_WAY] ==
    237   1.1       cgd 						  S_PLAYED ? -1 : 1);
    238   1.1       cgd 				else if (pp->speed == C_LIMIT &&
    239   1.1       cgd 					 End - pp->mileage <= 50)
    240   1.1       cgd 					*value = 1;
    241   1.1       cgd 				else if (pp->speed == C_LIMIT
    242   1.1       cgd 				    || Numseen[C_LIMIT] != Numcards[C_LIMIT]) {
    243   1.1       cgd 					safe = S_RIGHT_WAY;
    244   1.1       cgd 					oppos = C_LIMIT;
    245   1.1       cgd 					goto repair;
    246   1.1       cgd 				}
    247   1.1       cgd 				else {
    248   1.1       cgd 					*value = 0;
    249   1.1       cgd 					--count[C_END_LIMIT];
    250   1.1       cgd 				}
    251   1.1       cgd 				break;
    252   1.1       cgd 			  case C_REPAIRS:	case C_SPARE:	case C_GAS:
    253   1.1       cgd 				safe = safety(card) - S_CONV;
    254   1.1       cgd 				oppos = opposite(card);
    255   1.1       cgd 				if (pp->safety[safe] != S_UNKNOWN)
    256   1.1       cgd 					*value = (pp->safety[safe] ==
    257   1.1       cgd 						  S_PLAYED ? -1 : 1);
    258   1.1       cgd 				else if (pp->battle != oppos
    259   1.1       cgd 				    && (Numseen[oppos] == Numcards[oppos] ||
    260   1.1       cgd 					Numseen[oppos] + count[card] >
    261   1.1       cgd 					Numcards[oppos])) {
    262   1.1       cgd 					*value = 0;
    263   1.1       cgd 					--count[card];
    264   1.1       cgd 				}
    265   1.1       cgd 				else {
    266   1.1       cgd repair:
    267   1.1       cgd 					*value = Numcards[oppos] * 6;
    268   1.1       cgd 					*value += Numseen[card] -
    269   1.1       cgd 						  Numseen[oppos];
    270   1.1       cgd 					if (!cango)
    271   1.1       cgd 					    *value /= (count[card]*count[card]);
    272   1.1       cgd 					count[card]--;
    273   1.1       cgd 				}
    274   1.1       cgd 				break;
    275   1.1       cgd 			  case C_GO:
    276   1.1       cgd 				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
    277   1.1       cgd 					*value = (pp->safety[S_RIGHT_WAY] ==
    278   1.1       cgd 						  S_PLAYED ? -1 : 2);
    279   1.1       cgd 				else if (pp->can_go
    280   1.1       cgd 				 && Numgos + count[C_GO] == Numneed[C_GO]) {
    281   1.1       cgd 					*value = 0;
    282   1.1       cgd 					--count[C_GO];
    283   1.1       cgd 				}
    284   1.1       cgd 				else {
    285   1.1       cgd 					*value = Numneed[C_GO] * 3;
    286   1.1       cgd 					*value += (Numseen[C_GO] - Numgos);
    287   1.1       cgd 					*value /= (count[C_GO] * count[C_GO]);
    288   1.1       cgd 					count[C_GO]--;
    289   1.1       cgd 				}
    290   1.1       cgd 				break;
    291   1.1       cgd 			  case C_LIMIT:
    292   1.1       cgd 				if (op->mileage + 50 >= End) {
    293   1.1       cgd 					*value = (End == 700 && !cango);
    294   1.1       cgd 					break;
    295   1.1       cgd 				}
    296   1.1       cgd 				if (canstop || (cango && !op->can_go))
    297   1.1       cgd 					*value = 1;
    298   1.1       cgd 				else {
    299   1.1       cgd 					*value = (pp->safety[S_RIGHT_WAY] !=
    300   1.1       cgd 						  S_UNKNOWN ? 2 : 3);
    301   1.1       cgd 					safe = S_RIGHT_WAY;
    302   1.1       cgd 					oppos = C_END_LIMIT;
    303   1.1       cgd 					goto normbad;
    304   1.1       cgd 				}
    305   1.1       cgd 				break;
    306   1.1       cgd 			  case C_CRASH:	case C_EMPTY:	case C_FLAT:
    307   1.1       cgd 				safe = safety(card) - S_CONV;
    308   1.1       cgd 				oppos = opposite(card);
    309   1.1       cgd 				*value = (pp->safety[safe]!=S_UNKNOWN ? 3 : 4);
    310   1.1       cgd normbad:
    311   1.1       cgd 				if (op->safety[safe] == S_PLAYED)
    312   1.1       cgd 					*value = -1;
    313   1.1       cgd 				else {
    314   1.1       cgd 					*value *= Numneed[oppos] +
    315   1.1       cgd 						  Numseen[oppos] + 2;
    316   1.1       cgd 					if (!pp->mileage || foundend ||
    317   1.1       cgd 					    onecard(op))
    318   1.1       cgd 						*value += 5;
    319   1.1       cgd 					if (op->mileage == 0 || onecard(op))
    320   1.1       cgd 						*value += 5;
    321   1.1       cgd 					if (op->speed == C_LIMIT)
    322   1.1       cgd 						*value -= 3;
    323   1.1       cgd 					if (cango &&
    324   1.1       cgd 					    pp->safety[safe] != S_UNKNOWN)
    325   1.1       cgd 						*value += 3;
    326   1.1       cgd 					if (!cango)
    327   1.1       cgd 						*value /= ++badcount;
    328   1.1       cgd 				}
    329   1.1       cgd 				break;
    330   1.1       cgd 			  case C_STOP:
    331   1.1       cgd 				if (op->safety[S_RIGHT_WAY] == S_PLAYED)
    332   1.1       cgd 					*value = -1;
    333   1.1       cgd 				else {
    334   1.1       cgd 					*value = (pp->safety[S_RIGHT_WAY] !=
    335   1.1       cgd 						  S_UNKNOWN ? 3 : 4);
    336   1.1       cgd 					*value *= Numcards[C_STOP] +
    337   1.1       cgd 						  Numseen[C_GO];
    338   1.1       cgd 					if (!pp->mileage || foundend ||
    339   1.1       cgd 					    onecard(op))
    340   1.1       cgd 						*value += 5;
    341   1.1       cgd 					if (!cango)
    342   1.1       cgd 						*value /= ++badcount;
    343   1.1       cgd 					if (op->mileage == 0)
    344   1.1       cgd 						*value += 5;
    345  1.10  christos 					if (op->speed == C_LIMIT || !op->can_go)
    346   1.1       cgd 						*value -= 5;
    347   1.1       cgd 					if (cango && pp->safety[S_RIGHT_WAY] !=
    348   1.1       cgd 						     S_UNKNOWN)
    349   1.1       cgd 						*value += 5;
    350   1.1       cgd 				}
    351   1.1       cgd 				break;
    352   1.1       cgd 			  case C_GAS_SAFE:	case C_DRIVE_SAFE:
    353   1.1       cgd 			  case C_SPARE_SAFE:	case C_RIGHT_WAY:
    354   1.1       cgd 				*value = cango ? 0 : 101;
    355   1.1       cgd 				break;
    356   1.1       cgd 			  case C_INIT:
    357   1.1       cgd 				*value = 0;
    358   1.1       cgd 				break;
    359   1.1       cgd 			}
    360   1.1       cgd 		}
    361   1.1       cgd 		else
    362   1.1       cgd 			*value = cango ? 0 : 101;
    363   1.1       cgd 		if (card != C_INIT) {
    364   1.1       cgd 			if (*value >= curmax) {
    365   1.1       cgd 				nummax = i;
    366   1.1       cgd 				curmax = *value;
    367   1.1       cgd 			}
    368   1.1       cgd 			if (*value <= curmin) {
    369   1.1       cgd 				nummin = i;
    370   1.1       cgd 				curmin = *value;
    371   1.1       cgd 			}
    372   1.1       cgd 		}
    373   1.1       cgd #ifdef DEBUG
    374   1.1       cgd 		if (Debug)
    375   1.1       cgd 			mvprintw(i + 6, 2, "%3d %-14s", *value,
    376   1.1       cgd 				 C_name[pp->hand[i]]);
    377   1.1       cgd #endif
    378   1.1       cgd 		value++;
    379   1.1       cgd 	}
    380   1.8       jsm 	if (!pp->can_go && !is_repair(pp->battle))
    381   1.1       cgd 		Numneed[opposite(pp->battle)]++;
    382   1.1       cgd 	if (cango) {
    383   1.1       cgd play_it:
    384   1.1       cgd 		mvaddstr(MOVE_Y + 1, MOVE_X, "PLAY\n");
    385   1.3       jtc 		Movetype = M_PLAY;
    386   1.3       jtc 		Card_no = nummax;
    387   1.1       cgd 	}
    388   1.1       cgd 	else {
    389   1.8       jsm 		if (is_safety(pp->hand[nummin])) { /* NEVER discard a safety */
    390   1.1       cgd 			nummax = nummin;
    391   1.1       cgd 			goto play_it;
    392   1.1       cgd 		}
    393   1.1       cgd 		mvaddstr(MOVE_Y + 1, MOVE_X, "DISCARD\n");
    394   1.3       jtc 		Movetype = M_DISCARD;
    395   1.3       jtc 		Card_no = nummin;
    396   1.1       cgd 	}
    397   1.1       cgd 	mvprintw(MOVE_Y + 2, MOVE_X, "%16s", C_name[pp->hand[Card_no]]);
    398   1.1       cgd }
    399   1.1       cgd 
    400   1.3       jtc /*
    401   1.3       jtc  * Return true if the given player could conceivably win with his next card.
    402   1.3       jtc  */
    403   1.5     lukem int
    404  1.11  dholland onecard(const PLAY *pp)
    405   1.1       cgd {
    406   1.5     lukem 	CARD	bat, spd, card;
    407   1.1       cgd 
    408   1.1       cgd 	bat = pp->battle;
    409   1.1       cgd 	spd = pp->speed;
    410   1.1       cgd 	card = -1;
    411   1.8       jsm 	if (pp->can_go || ((is_repair(bat) || bat == C_STOP || spd == C_LIMIT) &&
    412   1.1       cgd 			   Numseen[S_RIGHT_WAY] != 0) ||
    413   1.5     lukem 	    (bat >= 0 && Numseen[safety(bat)] != 0))
    414   1.1       cgd 		switch (End - pp->mileage) {
    415   1.1       cgd 		  case 200:
    416   1.1       cgd 			if (pp->nummiles[C_200] == 2)
    417   1.1       cgd 				return FALSE;
    418   1.1       cgd 			card = C_200;
    419   1.1       cgd 			/* FALLTHROUGH */
    420   1.1       cgd 		  case 100:
    421   1.1       cgd 		  case 75:
    422   1.1       cgd 			if (card == -1)
    423   1.1       cgd 				card = (End - pp->mileage == 75 ? C_75 : C_100);
    424   1.1       cgd 			if (spd == C_LIMIT)
    425   1.1       cgd 				return Numseen[S_RIGHT_WAY] == 0;
    426   1.1       cgd 		  case 50:
    427   1.1       cgd 		  case 25:
    428   1.1       cgd 			if (card == -1)
    429   1.1       cgd 				card = (End - pp->mileage == 25 ? C_25 : C_50);
    430   1.1       cgd 			return Numseen[card] != Numcards[card];
    431   1.1       cgd 		}
    432   1.1       cgd 	return FALSE;
    433   1.1       cgd }
    434   1.1       cgd 
    435   1.5     lukem int
    436  1.11  dholland canplay(const PLAY *pp, const PLAY *op, CARD card)
    437   1.1       cgd {
    438   1.1       cgd 	switch (card) {
    439   1.1       cgd 	  case C_200:
    440   1.1       cgd 		if (pp->nummiles[C_200] == 2)
    441   1.1       cgd 			break;
    442   1.1       cgd 		/* FALLTHROUGH */
    443   1.1       cgd 	  case C_75:	case C_100:
    444   1.1       cgd 		if (pp->speed == C_LIMIT)
    445   1.1       cgd 			break;
    446   1.1       cgd 		/* FALLTHROUGH */
    447   1.1       cgd 	  case C_50:
    448   1.1       cgd 		if (pp->mileage + Value[card] > End)
    449   1.1       cgd 			break;
    450   1.1       cgd 		/* FALLTHROUGH */
    451   1.1       cgd 	  case C_25:
    452   1.1       cgd 		if (pp->can_go)
    453   1.1       cgd 			return TRUE;
    454   1.1       cgd 		break;
    455   1.1       cgd 	  case C_EMPTY:	case C_FLAT:	case C_CRASH:
    456   1.1       cgd 	  case C_STOP:
    457   1.1       cgd 		if (op->can_go && op->safety[safety(card) - S_CONV] != S_PLAYED)
    458   1.1       cgd 			return TRUE;
    459   1.1       cgd 		break;
    460   1.1       cgd 	  case C_LIMIT:
    461   1.1       cgd 		if (op->speed != C_LIMIT &&
    462   1.1       cgd 		    op->safety[S_RIGHT_WAY] != S_PLAYED &&
    463   1.1       cgd 		    op->mileage + 50 < End)
    464   1.1       cgd 			return TRUE;
    465   1.1       cgd 		break;
    466   1.1       cgd 	  case C_GAS:	case C_SPARE:	case C_REPAIRS:
    467   1.1       cgd 		if (pp->battle == opposite(card))
    468   1.1       cgd 			return TRUE;
    469   1.1       cgd 		break;
    470   1.1       cgd 	  case C_GO:
    471   1.1       cgd 		if (!pp->can_go &&
    472   1.8       jsm 		    (is_repair(pp->battle) || pp->battle == C_STOP))
    473   1.1       cgd 			return TRUE;
    474   1.1       cgd 		break;
    475   1.1       cgd 	  case C_END_LIMIT:
    476   1.1       cgd 		if (pp->speed == C_LIMIT)
    477   1.1       cgd 			return TRUE;
    478   1.1       cgd 	}
    479   1.1       cgd 	return FALSE;
    480   1.1       cgd }
    481