Home | History | Annotate | Line # | Download | only in mille
comp.c revision 1.7
      1  1.7    jsm /*	$NetBSD: comp.c,v 1.7 1999/09/18 19:38:52 jsm Exp $	*/
      2  1.4    cgd 
      3  1.1    cgd /*
      4  1.3    jtc  * Copyright (c) 1982, 1993
      5  1.3    jtc  *	The Regents of the University of California.  All rights reserved.
      6  1.1    cgd  *
      7  1.1    cgd  * Redistribution and use in source and binary forms, with or without
      8  1.1    cgd  * modification, are permitted provided that the following conditions
      9  1.1    cgd  * are met:
     10  1.1    cgd  * 1. Redistributions of source code must retain the above copyright
     11  1.1    cgd  *    notice, this list of conditions and the following disclaimer.
     12  1.1    cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13  1.1    cgd  *    notice, this list of conditions and the following disclaimer in the
     14  1.1    cgd  *    documentation and/or other materials provided with the distribution.
     15  1.1    cgd  * 3. All advertising materials mentioning features or use of this software
     16  1.1    cgd  *    must display the following acknowledgement:
     17  1.1    cgd  *	This product includes software developed by the University of
     18  1.1    cgd  *	California, Berkeley and its contributors.
     19  1.1    cgd  * 4. Neither the name of the University nor the names of its contributors
     20  1.1    cgd  *    may be used to endorse or promote products derived from this software
     21  1.1    cgd  *    without specific prior written permission.
     22  1.1    cgd  *
     23  1.1    cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  1.1    cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  1.1    cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  1.1    cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  1.1    cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  1.1    cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  1.1    cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  1.1    cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  1.1    cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  1.1    cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  1.1    cgd  * SUCH DAMAGE.
     34  1.1    cgd  */
     35  1.1    cgd 
     36  1.5  lukem #include <sys/cdefs.h>
     37  1.1    cgd #ifndef lint
     38  1.4    cgd #if 0
     39  1.4    cgd static char sccsid[] = "@(#)comp.c	8.1 (Berkeley) 5/31/93";
     40  1.4    cgd #else
     41  1.7    jsm __RCSID("$NetBSD: comp.c,v 1.7 1999/09/18 19:38:52 jsm Exp $");
     42  1.4    cgd #endif
     43  1.1    cgd #endif /* not lint */
     44  1.1    cgd 
     45  1.1    cgd # include	"mille.h"
     46  1.1    cgd 
     47  1.1    cgd /*
     48  1.1    cgd  * @(#)comp.c	1.1 (Berkeley) 4/1/82
     49  1.1    cgd  */
     50  1.1    cgd 
     51  1.1    cgd # define	V_VALUABLE	40
     52  1.1    cgd 
     53  1.5  lukem void
     54  1.1    cgd calcmove()
     55  1.1    cgd {
     56  1.5  lukem 	CARD		card;
     57  1.5  lukem 	int		*value;
     58  1.5  lukem 	PLAY		*pp, *op;
     59  1.5  lukem 	bool		foundend, cango, canstop, foundlow;
     60  1.5  lukem 	unsgn int	i, count200, badcount, nummin, nummax, diff;
     61  1.5  lukem 	int		curmin, curmax;
     62  1.5  lukem 	CARD		safe, oppos;
     63  1.5  lukem 	int		valbuf[HAND_SZ], count[NUM_CARDS];
     64  1.5  lukem 	bool		playit[HAND_SZ];
     65  1.1    cgd 
     66  1.1    cgd 	wmove(Score, ERR_Y, ERR_X);	/* get rid of error messages	*/
     67  1.1    cgd 	wclrtoeol(Score);
     68  1.1    cgd 	pp = &Player[COMP];
     69  1.1    cgd 	op = &Player[PLAYER];
     70  1.1    cgd 	safe = 0;
     71  1.1    cgd 	cango = 0;
     72  1.1    cgd 	canstop = FALSE;
     73  1.1    cgd 	foundend = FALSE;
     74  1.3    jtc 
     75  1.3    jtc 	/* Try for a Coup Forre, and see what we have. */
     76  1.1    cgd 	for (i = 0; i < NUM_CARDS; i++)
     77  1.1    cgd 		count[i] = 0;
     78  1.1    cgd 	for (i = 0; i < HAND_SZ; i++) {
     79  1.1    cgd 		card = pp->hand[i];
     80  1.1    cgd 		switch (card) {
     81  1.1    cgd 		  case C_STOP:	case C_CRASH:
     82  1.1    cgd 		  case C_FLAT:	case C_EMPTY:
     83  1.5  lukem 			if ((playit[i] = canplay(pp, op, card)) != 0)
     84  1.1    cgd 				canstop = TRUE;
     85  1.1    cgd 			goto norm;
     86  1.1    cgd 		  case C_LIMIT:
     87  1.1    cgd 			if ((playit[i] = canplay(pp, op, card))
     88  1.1    cgd 			    && Numseen[C_25] == Numcards[C_25]
     89  1.1    cgd 			    && Numseen[C_50] == Numcards[C_50])
     90  1.1    cgd 				canstop = TRUE;
     91  1.1    cgd 			goto norm;
     92  1.1    cgd 		  case C_25:	case C_50:	case C_75:
     93  1.1    cgd 		  case C_100:	case C_200:
     94  1.1    cgd 			if ((playit[i] = canplay(pp, op, card))
     95  1.1    cgd 			    && pp->mileage + Value[card] == End)
     96  1.1    cgd 				foundend = TRUE;
     97  1.1    cgd 			goto norm;
     98  1.1    cgd 		  default:
     99  1.1    cgd 			playit[i] = canplay(pp, op, card);
    100  1.1    cgd norm:
    101  1.1    cgd 			if (playit[i])
    102  1.1    cgd 				++cango;
    103  1.1    cgd 			break;
    104  1.1    cgd 		  case C_GAS_SAFE:	case C_DRIVE_SAFE:
    105  1.1    cgd 		  case C_SPARE_SAFE:	case C_RIGHT_WAY:
    106  1.1    cgd 			if (pp->battle == opposite(card) ||
    107  1.1    cgd 			    (pp->speed == C_LIMIT && card == C_RIGHT_WAY)) {
    108  1.1    cgd 				Movetype = M_PLAY;
    109  1.1    cgd 				Card_no = i;
    110  1.1    cgd 				return;
    111  1.1    cgd 			}
    112  1.1    cgd 			++safe;
    113  1.1    cgd 			playit[i] = TRUE;
    114  1.1    cgd 			break;
    115  1.1    cgd 		}
    116  1.3    jtc 		if (card >= 0)
    117  1.3    jtc 			++count[card];
    118  1.1    cgd 	}
    119  1.3    jtc 
    120  1.3    jtc 	/* No Coup Forre.  Draw to fill hand, then restart, as needed. */
    121  1.1    cgd 	if (pp->hand[0] == C_INIT && Topcard > Deck) {
    122  1.1    cgd 		Movetype = M_DRAW;
    123  1.1    cgd 		return;
    124  1.1    cgd 	}
    125  1.3    jtc 
    126  1.1    cgd #ifdef DEBUG
    127  1.1    cgd 	if (Debug)
    128  1.1    cgd 		fprintf(outf, "CALCMOVE: cango = %d, canstop = %d, safe = %d\n",
    129  1.1    cgd 			cango, canstop, safe);
    130  1.1    cgd #endif
    131  1.1    cgd 	if (foundend)
    132  1.1    cgd 		foundend = !check_ext(TRUE);
    133  1.1    cgd 	for (i = 0; safe && i < HAND_SZ; i++) {
    134  1.1    cgd 		if (issafety(pp->hand[i])) {
    135  1.1    cgd 			if (onecard(op) || (foundend && cango && !canstop)) {
    136  1.1    cgd #ifdef DEBUG
    137  1.1    cgd 				if (Debug)
    138  1.1    cgd 					fprintf(outf,
    139  1.1    cgd 						"CALCMOVE: onecard(op) = %d, foundend = %d\n",
    140  1.1    cgd 						onecard(op), foundend);
    141  1.1    cgd #endif
    142  1.1    cgd playsafe:
    143  1.1    cgd 				Movetype = M_PLAY;
    144  1.1    cgd 				Card_no = i;
    145  1.1    cgd 				return;
    146  1.1    cgd 			}
    147  1.1    cgd 			oppos = opposite(pp->hand[i]);
    148  1.1    cgd 			if (Numseen[oppos] == Numcards[oppos] &&
    149  1.1    cgd 			    !(pp->hand[i] == C_RIGHT_WAY &&
    150  1.1    cgd 			      Numseen[C_LIMIT] != Numcards[C_LIMIT]))
    151  1.1    cgd 				goto playsafe;
    152  1.1    cgd 			else if (!cango
    153  1.1    cgd 			    && (op->can_go || !pp->can_go || Topcard < Deck)) {
    154  1.1    cgd 				card = (Topcard - Deck) - roll(1, 10);
    155  1.1    cgd 				if ((!pp->mileage) != (!op->mileage))
    156  1.1    cgd 					card -= 7;
    157  1.1    cgd #ifdef DEBUG
    158  1.1    cgd 				if (Debug)
    159  1.1    cgd 					fprintf(outf,
    160  1.1    cgd 						"CALCMOVE: card = %d, DECK_SZ / 4 = %d\n",
    161  1.1    cgd 						card, DECK_SZ / 4);
    162  1.1    cgd #endif
    163  1.1    cgd 				if (card < DECK_SZ / 4)
    164  1.1    cgd 					goto playsafe;
    165  1.1    cgd 			}
    166  1.1    cgd 			safe--;
    167  1.1    cgd 			playit[i] = cango;
    168  1.1    cgd 		}
    169  1.1    cgd 	}
    170  1.1    cgd 	if (!pp->can_go && !isrepair(pp->battle))
    171  1.1    cgd 		Numneed[opposite(pp->battle)]++;
    172  1.1    cgd redoit:
    173  1.1    cgd 	foundlow = (cango || count[C_END_LIMIT] != 0
    174  1.1    cgd 			  || Numseen[C_LIMIT] == Numcards[C_LIMIT]
    175  1.1    cgd 			  || pp->safety[S_RIGHT_WAY] != S_UNKNOWN);
    176  1.1    cgd 	foundend = FALSE;
    177  1.1    cgd 	count200 = pp->nummiles[C_200];
    178  1.1    cgd 	badcount = 0;
    179  1.1    cgd 	curmax = -1;
    180  1.1    cgd 	curmin = 101;
    181  1.1    cgd 	nummin = -1;
    182  1.1    cgd 	nummax = -1;
    183  1.1    cgd 	value = valbuf;
    184  1.1    cgd 	for (i = 0; i < HAND_SZ; i++) {
    185  1.1    cgd 		card = pp->hand[i];
    186  1.1    cgd 		if (issafety(card) || playit[i] == (cango != 0)) {
    187  1.1    cgd #ifdef DEBUG
    188  1.1    cgd 			if (Debug)
    189  1.1    cgd 				fprintf(outf, "CALCMOVE: switch(\"%s\")\n",
    190  1.1    cgd 					C_name[card]);
    191  1.1    cgd #endif
    192  1.1    cgd 			switch (card) {
    193  1.1    cgd 			  case C_25:	case C_50:
    194  1.1    cgd 				diff = End - pp->mileage;
    195  1.1    cgd 				/* avoid getting too close */
    196  1.1    cgd 				if (Topcard > Deck && cango && diff <= 100
    197  1.7    jsm 				    && (int)diff / Value[card] > count[card]
    198  1.1    cgd 				    && (card == C_25 || diff % 50 == 0)) {
    199  1.1    cgd 					if (card == C_50 && diff - 50 == 25
    200  1.1    cgd 					    && count[C_25] > 0)
    201  1.1    cgd 						goto okay;
    202  1.1    cgd 					*value = 0;
    203  1.1    cgd 					if (--cango <= 0)
    204  1.1    cgd 						goto redoit;
    205  1.1    cgd 					break;
    206  1.1    cgd 				}
    207  1.1    cgd okay:
    208  1.1    cgd 				*value = (Value[card] >> 3);
    209  1.1    cgd 				if (pp->speed == C_LIMIT)
    210  1.1    cgd 					++*value;
    211  1.1    cgd 				else
    212  1.1    cgd 					--*value;
    213  1.1    cgd 				if (!foundlow
    214  1.1    cgd 				   && (card == C_50 || count[C_50] == 0)) {
    215  1.1    cgd 					*value = (pp->mileage ? 10 : 20);
    216  1.1    cgd 					foundlow = TRUE;
    217  1.1    cgd 				}
    218  1.1    cgd 				goto miles;
    219  1.1    cgd 			  case C_200:
    220  1.1    cgd 				if (++count200 > 2) {
    221  1.1    cgd 					*value = 0;
    222  1.1    cgd 					break;
    223  1.1    cgd 				}
    224  1.1    cgd 			  case C_75:	case C_100:
    225  1.1    cgd 				*value = (Value[card] >> 3);
    226  1.1    cgd 				if (pp->speed == C_LIMIT)
    227  1.1    cgd 					--*value;
    228  1.1    cgd 				else
    229  1.1    cgd 					++*value;
    230  1.1    cgd miles:
    231  1.1    cgd 				if (pp->mileage + Value[card] > End)
    232  1.1    cgd 					*value = (End == 700 ? card : 0);
    233  1.1    cgd 				else if (pp->mileage + Value[card] == End) {
    234  1.1    cgd 					*value = (foundend ? card : V_VALUABLE);
    235  1.1    cgd 					foundend = TRUE;
    236  1.1    cgd 				}
    237  1.1    cgd 				break;
    238  1.1    cgd 			  case C_END_LIMIT:
    239  1.1    cgd 				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
    240  1.1    cgd 					*value = (pp->safety[S_RIGHT_WAY] ==
    241  1.1    cgd 						  S_PLAYED ? -1 : 1);
    242  1.1    cgd 				else if (pp->speed == C_LIMIT &&
    243  1.1    cgd 					 End - pp->mileage <= 50)
    244  1.1    cgd 					*value = 1;
    245  1.1    cgd 				else if (pp->speed == C_LIMIT
    246  1.1    cgd 				    || Numseen[C_LIMIT] != Numcards[C_LIMIT]) {
    247  1.1    cgd 					safe = S_RIGHT_WAY;
    248  1.1    cgd 					oppos = C_LIMIT;
    249  1.1    cgd 					goto repair;
    250  1.1    cgd 				}
    251  1.1    cgd 				else {
    252  1.1    cgd 					*value = 0;
    253  1.1    cgd 					--count[C_END_LIMIT];
    254  1.1    cgd 				}
    255  1.1    cgd 				break;
    256  1.1    cgd 			  case C_REPAIRS:	case C_SPARE:	case C_GAS:
    257  1.1    cgd 				safe = safety(card) - S_CONV;
    258  1.1    cgd 				oppos = opposite(card);
    259  1.1    cgd 				if (pp->safety[safe] != S_UNKNOWN)
    260  1.1    cgd 					*value = (pp->safety[safe] ==
    261  1.1    cgd 						  S_PLAYED ? -1 : 1);
    262  1.1    cgd 				else if (pp->battle != oppos
    263  1.1    cgd 				    && (Numseen[oppos] == Numcards[oppos] ||
    264  1.1    cgd 					Numseen[oppos] + count[card] >
    265  1.1    cgd 					Numcards[oppos])) {
    266  1.1    cgd 					*value = 0;
    267  1.1    cgd 					--count[card];
    268  1.1    cgd 				}
    269  1.1    cgd 				else {
    270  1.1    cgd repair:
    271  1.1    cgd 					*value = Numcards[oppos] * 6;
    272  1.1    cgd 					*value += Numseen[card] -
    273  1.1    cgd 						  Numseen[oppos];
    274  1.1    cgd 					if (!cango)
    275  1.1    cgd 					    *value /= (count[card]*count[card]);
    276  1.1    cgd 					count[card]--;
    277  1.1    cgd 				}
    278  1.1    cgd 				break;
    279  1.1    cgd 			  case C_GO:
    280  1.1    cgd 				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
    281  1.1    cgd 					*value = (pp->safety[S_RIGHT_WAY] ==
    282  1.1    cgd 						  S_PLAYED ? -1 : 2);
    283  1.1    cgd 				else if (pp->can_go
    284  1.1    cgd 				 && Numgos + count[C_GO] == Numneed[C_GO]) {
    285  1.1    cgd 					*value = 0;
    286  1.1    cgd 					--count[C_GO];
    287  1.1    cgd 				}
    288  1.1    cgd 				else {
    289  1.1    cgd 					*value = Numneed[C_GO] * 3;
    290  1.1    cgd 					*value += (Numseen[C_GO] - Numgos);
    291  1.1    cgd 					*value /= (count[C_GO] * count[C_GO]);
    292  1.1    cgd 					count[C_GO]--;
    293  1.1    cgd 				}
    294  1.1    cgd 				break;
    295  1.1    cgd 			  case C_LIMIT:
    296  1.1    cgd 				if (op->mileage + 50 >= End) {
    297  1.1    cgd 					*value = (End == 700 && !cango);
    298  1.1    cgd 					break;
    299  1.1    cgd 				}
    300  1.1    cgd 				if (canstop || (cango && !op->can_go))
    301  1.1    cgd 					*value = 1;
    302  1.1    cgd 				else {
    303  1.1    cgd 					*value = (pp->safety[S_RIGHT_WAY] !=
    304  1.1    cgd 						  S_UNKNOWN ? 2 : 3);
    305  1.1    cgd 					safe = S_RIGHT_WAY;
    306  1.1    cgd 					oppos = C_END_LIMIT;
    307  1.1    cgd 					goto normbad;
    308  1.1    cgd 				}
    309  1.1    cgd 				break;
    310  1.1    cgd 			  case C_CRASH:	case C_EMPTY:	case C_FLAT:
    311  1.1    cgd 				safe = safety(card) - S_CONV;
    312  1.1    cgd 				oppos = opposite(card);
    313  1.1    cgd 				*value = (pp->safety[safe]!=S_UNKNOWN ? 3 : 4);
    314  1.1    cgd normbad:
    315  1.1    cgd 				if (op->safety[safe] == S_PLAYED)
    316  1.1    cgd 					*value = -1;
    317  1.1    cgd 				else {
    318  1.1    cgd 					*value *= Numneed[oppos] +
    319  1.1    cgd 						  Numseen[oppos] + 2;
    320  1.1    cgd 					if (!pp->mileage || foundend ||
    321  1.1    cgd 					    onecard(op))
    322  1.1    cgd 						*value += 5;
    323  1.1    cgd 					if (op->mileage == 0 || onecard(op))
    324  1.1    cgd 						*value += 5;
    325  1.1    cgd 					if (op->speed == C_LIMIT)
    326  1.1    cgd 						*value -= 3;
    327  1.1    cgd 					if (cango &&
    328  1.1    cgd 					    pp->safety[safe] != S_UNKNOWN)
    329  1.1    cgd 						*value += 3;
    330  1.1    cgd 					if (!cango)
    331  1.1    cgd 						*value /= ++badcount;
    332  1.1    cgd 				}
    333  1.1    cgd 				break;
    334  1.1    cgd 			  case C_STOP:
    335  1.1    cgd 				if (op->safety[S_RIGHT_WAY] == S_PLAYED)
    336  1.1    cgd 					*value = -1;
    337  1.1    cgd 				else {
    338  1.1    cgd 					*value = (pp->safety[S_RIGHT_WAY] !=
    339  1.1    cgd 						  S_UNKNOWN ? 3 : 4);
    340  1.1    cgd 					*value *= Numcards[C_STOP] +
    341  1.1    cgd 						  Numseen[C_GO];
    342  1.1    cgd 					if (!pp->mileage || foundend ||
    343  1.1    cgd 					    onecard(op))
    344  1.1    cgd 						*value += 5;
    345  1.1    cgd 					if (!cango)
    346  1.1    cgd 						*value /= ++badcount;
    347  1.1    cgd 					if (op->mileage == 0)
    348  1.1    cgd 						*value += 5;
    349  1.1    cgd 					if ((card == C_LIMIT &&
    350  1.1    cgd 					     op->speed == C_LIMIT) ||
    351  1.1    cgd 					    !op->can_go)
    352  1.1    cgd 						*value -= 5;
    353  1.1    cgd 					if (cango && pp->safety[S_RIGHT_WAY] !=
    354  1.1    cgd 						     S_UNKNOWN)
    355  1.1    cgd 						*value += 5;
    356  1.1    cgd 				}
    357  1.1    cgd 				break;
    358  1.1    cgd 			  case C_GAS_SAFE:	case C_DRIVE_SAFE:
    359  1.1    cgd 			  case C_SPARE_SAFE:	case C_RIGHT_WAY:
    360  1.1    cgd 				*value = cango ? 0 : 101;
    361  1.1    cgd 				break;
    362  1.1    cgd 			  case C_INIT:
    363  1.1    cgd 				*value = 0;
    364  1.1    cgd 				break;
    365  1.1    cgd 			}
    366  1.1    cgd 		}
    367  1.1    cgd 		else
    368  1.1    cgd 			*value = cango ? 0 : 101;
    369  1.1    cgd 		if (card != C_INIT) {
    370  1.1    cgd 			if (*value >= curmax) {
    371  1.1    cgd 				nummax = i;
    372  1.1    cgd 				curmax = *value;
    373  1.1    cgd 			}
    374  1.1    cgd 			if (*value <= curmin) {
    375  1.1    cgd 				nummin = i;
    376  1.1    cgd 				curmin = *value;
    377  1.1    cgd 			}
    378  1.1    cgd 		}
    379  1.1    cgd #ifdef DEBUG
    380  1.1    cgd 		if (Debug)
    381  1.1    cgd 			mvprintw(i + 6, 2, "%3d %-14s", *value,
    382  1.1    cgd 				 C_name[pp->hand[i]]);
    383  1.1    cgd #endif
    384  1.1    cgd 		value++;
    385  1.1    cgd 	}
    386  1.1    cgd 	if (!pp->can_go && !isrepair(pp->battle))
    387  1.1    cgd 		Numneed[opposite(pp->battle)]++;
    388  1.1    cgd 	if (cango) {
    389  1.1    cgd play_it:
    390  1.1    cgd 		mvaddstr(MOVE_Y + 1, MOVE_X, "PLAY\n");
    391  1.3    jtc 		Movetype = M_PLAY;
    392  1.3    jtc 		Card_no = nummax;
    393  1.1    cgd 	}
    394  1.1    cgd 	else {
    395  1.1    cgd 		if (issafety(pp->hand[nummin])) { /* NEVER discard a safety */
    396  1.1    cgd 			nummax = nummin;
    397  1.1    cgd 			goto play_it;
    398  1.1    cgd 		}
    399  1.1    cgd 		mvaddstr(MOVE_Y + 1, MOVE_X, "DISCARD\n");
    400  1.3    jtc 		Movetype = M_DISCARD;
    401  1.3    jtc 		Card_no = nummin;
    402  1.1    cgd 	}
    403  1.1    cgd 	mvprintw(MOVE_Y + 2, MOVE_X, "%16s", C_name[pp->hand[Card_no]]);
    404  1.1    cgd }
    405  1.1    cgd 
    406  1.3    jtc /*
    407  1.3    jtc  * Return true if the given player could conceivably win with his next card.
    408  1.3    jtc  */
    409  1.5  lukem int
    410  1.1    cgd onecard(pp)
    411  1.6    jsm 	const PLAY	*pp;
    412  1.1    cgd {
    413  1.5  lukem 	CARD	bat, spd, card;
    414  1.1    cgd 
    415  1.1    cgd 	bat = pp->battle;
    416  1.1    cgd 	spd = pp->speed;
    417  1.1    cgd 	card = -1;
    418  1.1    cgd 	if (pp->can_go || ((isrepair(bat) || bat == C_STOP || spd == C_LIMIT) &&
    419  1.1    cgd 			   Numseen[S_RIGHT_WAY] != 0) ||
    420  1.5  lukem 	    (bat >= 0 && Numseen[safety(bat)] != 0))
    421  1.1    cgd 		switch (End - pp->mileage) {
    422  1.1    cgd 		  case 200:
    423  1.1    cgd 			if (pp->nummiles[C_200] == 2)
    424  1.1    cgd 				return FALSE;
    425  1.1    cgd 			card = C_200;
    426  1.1    cgd 			/* FALLTHROUGH */
    427  1.1    cgd 		  case 100:
    428  1.1    cgd 		  case 75:
    429  1.1    cgd 			if (card == -1)
    430  1.1    cgd 				card = (End - pp->mileage == 75 ? C_75 : C_100);
    431  1.1    cgd 			if (spd == C_LIMIT)
    432  1.1    cgd 				return Numseen[S_RIGHT_WAY] == 0;
    433  1.1    cgd 		  case 50:
    434  1.1    cgd 		  case 25:
    435  1.1    cgd 			if (card == -1)
    436  1.1    cgd 				card = (End - pp->mileage == 25 ? C_25 : C_50);
    437  1.1    cgd 			return Numseen[card] != Numcards[card];
    438  1.1    cgd 		}
    439  1.1    cgd 	return FALSE;
    440  1.1    cgd }
    441  1.1    cgd 
    442  1.5  lukem int
    443  1.1    cgd canplay(pp, op, card)
    444  1.6    jsm 	const PLAY	*pp, *op;
    445  1.5  lukem 	CARD	card;
    446  1.1    cgd {
    447  1.1    cgd 	switch (card) {
    448  1.1    cgd 	  case C_200:
    449  1.1    cgd 		if (pp->nummiles[C_200] == 2)
    450  1.1    cgd 			break;
    451  1.1    cgd 		/* FALLTHROUGH */
    452  1.1    cgd 	  case C_75:	case C_100:
    453  1.1    cgd 		if (pp->speed == C_LIMIT)
    454  1.1    cgd 			break;
    455  1.1    cgd 		/* FALLTHROUGH */
    456  1.1    cgd 	  case C_50:
    457  1.1    cgd 		if (pp->mileage + Value[card] > End)
    458  1.1    cgd 			break;
    459  1.1    cgd 		/* FALLTHROUGH */
    460  1.1    cgd 	  case C_25:
    461  1.1    cgd 		if (pp->can_go)
    462  1.1    cgd 			return TRUE;
    463  1.1    cgd 		break;
    464  1.1    cgd 	  case C_EMPTY:	case C_FLAT:	case C_CRASH:
    465  1.1    cgd 	  case C_STOP:
    466  1.1    cgd 		if (op->can_go && op->safety[safety(card) - S_CONV] != S_PLAYED)
    467  1.1    cgd 			return TRUE;
    468  1.1    cgd 		break;
    469  1.1    cgd 	  case C_LIMIT:
    470  1.1    cgd 		if (op->speed != C_LIMIT &&
    471  1.1    cgd 		    op->safety[S_RIGHT_WAY] != S_PLAYED &&
    472  1.1    cgd 		    op->mileage + 50 < End)
    473  1.1    cgd 			return TRUE;
    474  1.1    cgd 		break;
    475  1.1    cgd 	  case C_GAS:	case C_SPARE:	case C_REPAIRS:
    476  1.1    cgd 		if (pp->battle == opposite(card))
    477  1.1    cgd 			return TRUE;
    478  1.1    cgd 		break;
    479  1.1    cgd 	  case C_GO:
    480  1.1    cgd 		if (!pp->can_go &&
    481  1.1    cgd 		    (isrepair(pp->battle) || pp->battle == C_STOP))
    482  1.1    cgd 			return TRUE;
    483  1.1    cgd 		break;
    484  1.1    cgd 	  case C_END_LIMIT:
    485  1.1    cgd 		if (pp->speed == C_LIMIT)
    486  1.1    cgd 			return TRUE;
    487  1.1    cgd 	}
    488  1.1    cgd 	return FALSE;
    489  1.1    cgd }
    490