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comp.c revision 1.4
      1 /*	$NetBSD: comp.c,v 1.4 1995/03/24 05:01:11 cgd Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1982, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *	This product includes software developed by the University of
     18  *	California, Berkeley and its contributors.
     19  * 4. Neither the name of the University nor the names of its contributors
     20  *    may be used to endorse or promote products derived from this software
     21  *    without specific prior written permission.
     22  *
     23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  * SUCH DAMAGE.
     34  */
     35 
     36 #ifndef lint
     37 #if 0
     38 static char sccsid[] = "@(#)comp.c	8.1 (Berkeley) 5/31/93";
     39 #else
     40 static char rcsid[] = "$NetBSD: comp.c,v 1.4 1995/03/24 05:01:11 cgd Exp $";
     41 #endif
     42 #endif /* not lint */
     43 
     44 # include	"mille.h"
     45 
     46 /*
     47  * @(#)comp.c	1.1 (Berkeley) 4/1/82
     48  */
     49 
     50 # define	V_VALUABLE	40
     51 
     52 calcmove()
     53 {
     54 	register CARD		card;
     55 	register int		*value;
     56 	register PLAY		*pp, *op;
     57 	register bool		foundend, cango, canstop, foundlow;
     58 	register unsgn int	i, count200, badcount, nummin, nummax, diff;
     59 	register int		curmin, curmax;
     60 	register CARD		safe, oppos;
     61 	int			valbuf[HAND_SZ], count[NUM_CARDS];
     62 	bool			playit[HAND_SZ];
     63 
     64 	wmove(Score, ERR_Y, ERR_X);	/* get rid of error messages	*/
     65 	wclrtoeol(Score);
     66 	pp = &Player[COMP];
     67 	op = &Player[PLAYER];
     68 	safe = 0;
     69 	cango = 0;
     70 	canstop = FALSE;
     71 	foundend = FALSE;
     72 
     73 	/* Try for a Coup Forre, and see what we have. */
     74 	for (i = 0; i < NUM_CARDS; i++)
     75 		count[i] = 0;
     76 	for (i = 0; i < HAND_SZ; i++) {
     77 		card = pp->hand[i];
     78 		switch (card) {
     79 		  case C_STOP:	case C_CRASH:
     80 		  case C_FLAT:	case C_EMPTY:
     81 			if (playit[i] = canplay(pp, op, card))
     82 				canstop = TRUE;
     83 			goto norm;
     84 		  case C_LIMIT:
     85 			if ((playit[i] = canplay(pp, op, card))
     86 			    && Numseen[C_25] == Numcards[C_25]
     87 			    && Numseen[C_50] == Numcards[C_50])
     88 				canstop = TRUE;
     89 			goto norm;
     90 		  case C_25:	case C_50:	case C_75:
     91 		  case C_100:	case C_200:
     92 			if ((playit[i] = canplay(pp, op, card))
     93 			    && pp->mileage + Value[card] == End)
     94 				foundend = TRUE;
     95 			goto norm;
     96 		  default:
     97 			playit[i] = canplay(pp, op, card);
     98 norm:
     99 			if (playit[i])
    100 				++cango;
    101 			break;
    102 		  case C_GAS_SAFE:	case C_DRIVE_SAFE:
    103 		  case C_SPARE_SAFE:	case C_RIGHT_WAY:
    104 			if (pp->battle == opposite(card) ||
    105 			    (pp->speed == C_LIMIT && card == C_RIGHT_WAY)) {
    106 				Movetype = M_PLAY;
    107 				Card_no = i;
    108 				return;
    109 			}
    110 			++safe;
    111 			playit[i] = TRUE;
    112 			break;
    113 		}
    114 		if (card >= 0)
    115 			++count[card];
    116 	}
    117 
    118 	/* No Coup Forre.  Draw to fill hand, then restart, as needed. */
    119 	if (pp->hand[0] == C_INIT && Topcard > Deck) {
    120 		Movetype = M_DRAW;
    121 		return;
    122 	}
    123 
    124 #ifdef DEBUG
    125 	if (Debug)
    126 		fprintf(outf, "CALCMOVE: cango = %d, canstop = %d, safe = %d\n",
    127 			cango, canstop, safe);
    128 #endif
    129 	if (foundend)
    130 		foundend = !check_ext(TRUE);
    131 	for (i = 0; safe && i < HAND_SZ; i++) {
    132 		if (issafety(pp->hand[i])) {
    133 			if (onecard(op) || (foundend && cango && !canstop)) {
    134 #ifdef DEBUG
    135 				if (Debug)
    136 					fprintf(outf,
    137 						"CALCMOVE: onecard(op) = %d, foundend = %d\n",
    138 						onecard(op), foundend);
    139 #endif
    140 playsafe:
    141 				Movetype = M_PLAY;
    142 				Card_no = i;
    143 				return;
    144 			}
    145 			oppos = opposite(pp->hand[i]);
    146 			if (Numseen[oppos] == Numcards[oppos] &&
    147 			    !(pp->hand[i] == C_RIGHT_WAY &&
    148 			      Numseen[C_LIMIT] != Numcards[C_LIMIT]))
    149 				goto playsafe;
    150 			else if (!cango
    151 			    && (op->can_go || !pp->can_go || Topcard < Deck)) {
    152 				card = (Topcard - Deck) - roll(1, 10);
    153 				if ((!pp->mileage) != (!op->mileage))
    154 					card -= 7;
    155 #ifdef DEBUG
    156 				if (Debug)
    157 					fprintf(outf,
    158 						"CALCMOVE: card = %d, DECK_SZ / 4 = %d\n",
    159 						card, DECK_SZ / 4);
    160 #endif
    161 				if (card < DECK_SZ / 4)
    162 					goto playsafe;
    163 			}
    164 			safe--;
    165 			playit[i] = cango;
    166 		}
    167 	}
    168 	if (!pp->can_go && !isrepair(pp->battle))
    169 		Numneed[opposite(pp->battle)]++;
    170 redoit:
    171 	foundlow = (cango || count[C_END_LIMIT] != 0
    172 			  || Numseen[C_LIMIT] == Numcards[C_LIMIT]
    173 			  || pp->safety[S_RIGHT_WAY] != S_UNKNOWN);
    174 	foundend = FALSE;
    175 	count200 = pp->nummiles[C_200];
    176 	badcount = 0;
    177 	curmax = -1;
    178 	curmin = 101;
    179 	nummin = -1;
    180 	nummax = -1;
    181 	value = valbuf;
    182 	for (i = 0; i < HAND_SZ; i++) {
    183 		card = pp->hand[i];
    184 		if (issafety(card) || playit[i] == (cango != 0)) {
    185 #ifdef DEBUG
    186 			if (Debug)
    187 				fprintf(outf, "CALCMOVE: switch(\"%s\")\n",
    188 					C_name[card]);
    189 #endif
    190 			switch (card) {
    191 			  case C_25:	case C_50:
    192 				diff = End - pp->mileage;
    193 				/* avoid getting too close */
    194 				if (Topcard > Deck && cango && diff <= 100
    195 				    && diff / Value[card] > count[card]
    196 				    && (card == C_25 || diff % 50 == 0)) {
    197 					if (card == C_50 && diff - 50 == 25
    198 					    && count[C_25] > 0)
    199 						goto okay;
    200 					*value = 0;
    201 					if (--cango <= 0)
    202 						goto redoit;
    203 					break;
    204 				}
    205 okay:
    206 				*value = (Value[card] >> 3);
    207 				if (pp->speed == C_LIMIT)
    208 					++*value;
    209 				else
    210 					--*value;
    211 				if (!foundlow
    212 				   && (card == C_50 || count[C_50] == 0)) {
    213 					*value = (pp->mileage ? 10 : 20);
    214 					foundlow = TRUE;
    215 				}
    216 				goto miles;
    217 			  case C_200:
    218 				if (++count200 > 2) {
    219 					*value = 0;
    220 					break;
    221 				}
    222 			  case C_75:	case C_100:
    223 				*value = (Value[card] >> 3);
    224 				if (pp->speed == C_LIMIT)
    225 					--*value;
    226 				else
    227 					++*value;
    228 miles:
    229 				if (pp->mileage + Value[card] > End)
    230 					*value = (End == 700 ? card : 0);
    231 				else if (pp->mileage + Value[card] == End) {
    232 					*value = (foundend ? card : V_VALUABLE);
    233 					foundend = TRUE;
    234 				}
    235 				break;
    236 			  case C_END_LIMIT:
    237 				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
    238 					*value = (pp->safety[S_RIGHT_WAY] ==
    239 						  S_PLAYED ? -1 : 1);
    240 				else if (pp->speed == C_LIMIT &&
    241 					 End - pp->mileage <= 50)
    242 					*value = 1;
    243 				else if (pp->speed == C_LIMIT
    244 				    || Numseen[C_LIMIT] != Numcards[C_LIMIT]) {
    245 					safe = S_RIGHT_WAY;
    246 					oppos = C_LIMIT;
    247 					goto repair;
    248 				}
    249 				else {
    250 					*value = 0;
    251 					--count[C_END_LIMIT];
    252 				}
    253 				break;
    254 			  case C_REPAIRS:	case C_SPARE:	case C_GAS:
    255 				safe = safety(card) - S_CONV;
    256 				oppos = opposite(card);
    257 				if (pp->safety[safe] != S_UNKNOWN)
    258 					*value = (pp->safety[safe] ==
    259 						  S_PLAYED ? -1 : 1);
    260 				else if (pp->battle != oppos
    261 				    && (Numseen[oppos] == Numcards[oppos] ||
    262 					Numseen[oppos] + count[card] >
    263 					Numcards[oppos])) {
    264 					*value = 0;
    265 					--count[card];
    266 				}
    267 				else {
    268 repair:
    269 					*value = Numcards[oppos] * 6;
    270 					*value += Numseen[card] -
    271 						  Numseen[oppos];
    272 					if (!cango)
    273 					    *value /= (count[card]*count[card]);
    274 					count[card]--;
    275 				}
    276 				break;
    277 			  case C_GO:
    278 				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
    279 					*value = (pp->safety[S_RIGHT_WAY] ==
    280 						  S_PLAYED ? -1 : 2);
    281 				else if (pp->can_go
    282 				 && Numgos + count[C_GO] == Numneed[C_GO]) {
    283 					*value = 0;
    284 					--count[C_GO];
    285 				}
    286 				else {
    287 					*value = Numneed[C_GO] * 3;
    288 					*value += (Numseen[C_GO] - Numgos);
    289 					*value /= (count[C_GO] * count[C_GO]);
    290 					count[C_GO]--;
    291 				}
    292 				break;
    293 			  case C_LIMIT:
    294 				if (op->mileage + 50 >= End) {
    295 					*value = (End == 700 && !cango);
    296 					break;
    297 				}
    298 				if (canstop || (cango && !op->can_go))
    299 					*value = 1;
    300 				else {
    301 					*value = (pp->safety[S_RIGHT_WAY] !=
    302 						  S_UNKNOWN ? 2 : 3);
    303 					safe = S_RIGHT_WAY;
    304 					oppos = C_END_LIMIT;
    305 					goto normbad;
    306 				}
    307 				break;
    308 			  case C_CRASH:	case C_EMPTY:	case C_FLAT:
    309 				safe = safety(card) - S_CONV;
    310 				oppos = opposite(card);
    311 				*value = (pp->safety[safe]!=S_UNKNOWN ? 3 : 4);
    312 normbad:
    313 				if (op->safety[safe] == S_PLAYED)
    314 					*value = -1;
    315 				else {
    316 					*value *= Numneed[oppos] +
    317 						  Numseen[oppos] + 2;
    318 					if (!pp->mileage || foundend ||
    319 					    onecard(op))
    320 						*value += 5;
    321 					if (op->mileage == 0 || onecard(op))
    322 						*value += 5;
    323 					if (op->speed == C_LIMIT)
    324 						*value -= 3;
    325 					if (cango &&
    326 					    pp->safety[safe] != S_UNKNOWN)
    327 						*value += 3;
    328 					if (!cango)
    329 						*value /= ++badcount;
    330 				}
    331 				break;
    332 			  case C_STOP:
    333 				if (op->safety[S_RIGHT_WAY] == S_PLAYED)
    334 					*value = -1;
    335 				else {
    336 					*value = (pp->safety[S_RIGHT_WAY] !=
    337 						  S_UNKNOWN ? 3 : 4);
    338 					*value *= Numcards[C_STOP] +
    339 						  Numseen[C_GO];
    340 					if (!pp->mileage || foundend ||
    341 					    onecard(op))
    342 						*value += 5;
    343 					if (!cango)
    344 						*value /= ++badcount;
    345 					if (op->mileage == 0)
    346 						*value += 5;
    347 					if ((card == C_LIMIT &&
    348 					     op->speed == C_LIMIT) ||
    349 					    !op->can_go)
    350 						*value -= 5;
    351 					if (cango && pp->safety[S_RIGHT_WAY] !=
    352 						     S_UNKNOWN)
    353 						*value += 5;
    354 				}
    355 				break;
    356 			  case C_GAS_SAFE:	case C_DRIVE_SAFE:
    357 			  case C_SPARE_SAFE:	case C_RIGHT_WAY:
    358 				*value = cango ? 0 : 101;
    359 				break;
    360 			  case C_INIT:
    361 				*value = 0;
    362 				break;
    363 			}
    364 		}
    365 		else
    366 			*value = cango ? 0 : 101;
    367 		if (card != C_INIT) {
    368 			if (*value >= curmax) {
    369 				nummax = i;
    370 				curmax = *value;
    371 			}
    372 			if (*value <= curmin) {
    373 				nummin = i;
    374 				curmin = *value;
    375 			}
    376 		}
    377 #ifdef DEBUG
    378 		if (Debug)
    379 			mvprintw(i + 6, 2, "%3d %-14s", *value,
    380 				 C_name[pp->hand[i]]);
    381 #endif
    382 		value++;
    383 	}
    384 	if (!pp->can_go && !isrepair(pp->battle))
    385 		Numneed[opposite(pp->battle)]++;
    386 	if (cango) {
    387 play_it:
    388 		mvaddstr(MOVE_Y + 1, MOVE_X, "PLAY\n");
    389 		Movetype = M_PLAY;
    390 		Card_no = nummax;
    391 	}
    392 	else {
    393 		if (issafety(pp->hand[nummin])) { /* NEVER discard a safety */
    394 			nummax = nummin;
    395 			goto play_it;
    396 		}
    397 		mvaddstr(MOVE_Y + 1, MOVE_X, "DISCARD\n");
    398 		Movetype = M_DISCARD;
    399 		Card_no = nummin;
    400 	}
    401 	mvprintw(MOVE_Y + 2, MOVE_X, "%16s", C_name[pp->hand[Card_no]]);
    402 }
    403 
    404 /*
    405  * Return true if the given player could conceivably win with his next card.
    406  */
    407 onecard(pp)
    408 register PLAY	*pp;
    409 {
    410 	register CARD	bat, spd, card;
    411 
    412 	bat = pp->battle;
    413 	spd = pp->speed;
    414 	card = -1;
    415 	if (pp->can_go || ((isrepair(bat) || bat == C_STOP || spd == C_LIMIT) &&
    416 			   Numseen[S_RIGHT_WAY] != 0) ||
    417 	    bat >= 0 && Numseen[safety(bat)] != 0)
    418 		switch (End - pp->mileage) {
    419 		  case 200:
    420 			if (pp->nummiles[C_200] == 2)
    421 				return FALSE;
    422 			card = C_200;
    423 			/* FALLTHROUGH */
    424 		  case 100:
    425 		  case 75:
    426 			if (card == -1)
    427 				card = (End - pp->mileage == 75 ? C_75 : C_100);
    428 			if (spd == C_LIMIT)
    429 				return Numseen[S_RIGHT_WAY] == 0;
    430 		  case 50:
    431 		  case 25:
    432 			if (card == -1)
    433 				card = (End - pp->mileage == 25 ? C_25 : C_50);
    434 			return Numseen[card] != Numcards[card];
    435 		}
    436 	return FALSE;
    437 }
    438 
    439 canplay(pp, op, card)
    440 register PLAY	*pp, *op;
    441 register CARD	card;
    442 {
    443 	switch (card) {
    444 	  case C_200:
    445 		if (pp->nummiles[C_200] == 2)
    446 			break;
    447 		/* FALLTHROUGH */
    448 	  case C_75:	case C_100:
    449 		if (pp->speed == C_LIMIT)
    450 			break;
    451 		/* FALLTHROUGH */
    452 	  case C_50:
    453 		if (pp->mileage + Value[card] > End)
    454 			break;
    455 		/* FALLTHROUGH */
    456 	  case C_25:
    457 		if (pp->can_go)
    458 			return TRUE;
    459 		break;
    460 	  case C_EMPTY:	case C_FLAT:	case C_CRASH:
    461 	  case C_STOP:
    462 		if (op->can_go && op->safety[safety(card) - S_CONV] != S_PLAYED)
    463 			return TRUE;
    464 		break;
    465 	  case C_LIMIT:
    466 		if (op->speed != C_LIMIT &&
    467 		    op->safety[S_RIGHT_WAY] != S_PLAYED &&
    468 		    op->mileage + 50 < End)
    469 			return TRUE;
    470 		break;
    471 	  case C_GAS:	case C_SPARE:	case C_REPAIRS:
    472 		if (pp->battle == opposite(card))
    473 			return TRUE;
    474 		break;
    475 	  case C_GO:
    476 		if (!pp->can_go &&
    477 		    (isrepair(pp->battle) || pp->battle == C_STOP))
    478 			return TRUE;
    479 		break;
    480 	  case C_END_LIMIT:
    481 		if (pp->speed == C_LIMIT)
    482 			return TRUE;
    483 	}
    484 	return FALSE;
    485 }
    486