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comp.c revision 1.5
      1 /*	$NetBSD: comp.c,v 1.5 1997/10/12 00:53:45 lukem Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1982, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *	This product includes software developed by the University of
     18  *	California, Berkeley and its contributors.
     19  * 4. Neither the name of the University nor the names of its contributors
     20  *    may be used to endorse or promote products derived from this software
     21  *    without specific prior written permission.
     22  *
     23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  * SUCH DAMAGE.
     34  */
     35 
     36 #include <sys/cdefs.h>
     37 #ifndef lint
     38 #if 0
     39 static char sccsid[] = "@(#)comp.c	8.1 (Berkeley) 5/31/93";
     40 #else
     41 __RCSID("$NetBSD: comp.c,v 1.5 1997/10/12 00:53:45 lukem Exp $");
     42 #endif
     43 #endif /* not lint */
     44 
     45 # include	"mille.h"
     46 
     47 /*
     48  * @(#)comp.c	1.1 (Berkeley) 4/1/82
     49  */
     50 
     51 # define	V_VALUABLE	40
     52 
     53 void
     54 calcmove()
     55 {
     56 	CARD		card;
     57 	int		*value;
     58 	PLAY		*pp, *op;
     59 	bool		foundend, cango, canstop, foundlow;
     60 	unsgn int	i, count200, badcount, nummin, nummax, diff;
     61 	int		curmin, curmax;
     62 	CARD		safe, oppos;
     63 	int		valbuf[HAND_SZ], count[NUM_CARDS];
     64 	bool		playit[HAND_SZ];
     65 
     66 	wmove(Score, ERR_Y, ERR_X);	/* get rid of error messages	*/
     67 	wclrtoeol(Score);
     68 	pp = &Player[COMP];
     69 	op = &Player[PLAYER];
     70 	safe = 0;
     71 	cango = 0;
     72 	canstop = FALSE;
     73 	foundend = FALSE;
     74 
     75 	/* Try for a Coup Forre, and see what we have. */
     76 	for (i = 0; i < NUM_CARDS; i++)
     77 		count[i] = 0;
     78 	for (i = 0; i < HAND_SZ; i++) {
     79 		card = pp->hand[i];
     80 		switch (card) {
     81 		  case C_STOP:	case C_CRASH:
     82 		  case C_FLAT:	case C_EMPTY:
     83 			if ((playit[i] = canplay(pp, op, card)) != 0)
     84 				canstop = TRUE;
     85 			goto norm;
     86 		  case C_LIMIT:
     87 			if ((playit[i] = canplay(pp, op, card))
     88 			    && Numseen[C_25] == Numcards[C_25]
     89 			    && Numseen[C_50] == Numcards[C_50])
     90 				canstop = TRUE;
     91 			goto norm;
     92 		  case C_25:	case C_50:	case C_75:
     93 		  case C_100:	case C_200:
     94 			if ((playit[i] = canplay(pp, op, card))
     95 			    && pp->mileage + Value[card] == End)
     96 				foundend = TRUE;
     97 			goto norm;
     98 		  default:
     99 			playit[i] = canplay(pp, op, card);
    100 norm:
    101 			if (playit[i])
    102 				++cango;
    103 			break;
    104 		  case C_GAS_SAFE:	case C_DRIVE_SAFE:
    105 		  case C_SPARE_SAFE:	case C_RIGHT_WAY:
    106 			if (pp->battle == opposite(card) ||
    107 			    (pp->speed == C_LIMIT && card == C_RIGHT_WAY)) {
    108 				Movetype = M_PLAY;
    109 				Card_no = i;
    110 				return;
    111 			}
    112 			++safe;
    113 			playit[i] = TRUE;
    114 			break;
    115 		}
    116 		if (card >= 0)
    117 			++count[card];
    118 	}
    119 
    120 	/* No Coup Forre.  Draw to fill hand, then restart, as needed. */
    121 	if (pp->hand[0] == C_INIT && Topcard > Deck) {
    122 		Movetype = M_DRAW;
    123 		return;
    124 	}
    125 
    126 #ifdef DEBUG
    127 	if (Debug)
    128 		fprintf(outf, "CALCMOVE: cango = %d, canstop = %d, safe = %d\n",
    129 			cango, canstop, safe);
    130 #endif
    131 	if (foundend)
    132 		foundend = !check_ext(TRUE);
    133 	for (i = 0; safe && i < HAND_SZ; i++) {
    134 		if (issafety(pp->hand[i])) {
    135 			if (onecard(op) || (foundend && cango && !canstop)) {
    136 #ifdef DEBUG
    137 				if (Debug)
    138 					fprintf(outf,
    139 						"CALCMOVE: onecard(op) = %d, foundend = %d\n",
    140 						onecard(op), foundend);
    141 #endif
    142 playsafe:
    143 				Movetype = M_PLAY;
    144 				Card_no = i;
    145 				return;
    146 			}
    147 			oppos = opposite(pp->hand[i]);
    148 			if (Numseen[oppos] == Numcards[oppos] &&
    149 			    !(pp->hand[i] == C_RIGHT_WAY &&
    150 			      Numseen[C_LIMIT] != Numcards[C_LIMIT]))
    151 				goto playsafe;
    152 			else if (!cango
    153 			    && (op->can_go || !pp->can_go || Topcard < Deck)) {
    154 				card = (Topcard - Deck) - roll(1, 10);
    155 				if ((!pp->mileage) != (!op->mileage))
    156 					card -= 7;
    157 #ifdef DEBUG
    158 				if (Debug)
    159 					fprintf(outf,
    160 						"CALCMOVE: card = %d, DECK_SZ / 4 = %d\n",
    161 						card, DECK_SZ / 4);
    162 #endif
    163 				if (card < DECK_SZ / 4)
    164 					goto playsafe;
    165 			}
    166 			safe--;
    167 			playit[i] = cango;
    168 		}
    169 	}
    170 	if (!pp->can_go && !isrepair(pp->battle))
    171 		Numneed[opposite(pp->battle)]++;
    172 redoit:
    173 	foundlow = (cango || count[C_END_LIMIT] != 0
    174 			  || Numseen[C_LIMIT] == Numcards[C_LIMIT]
    175 			  || pp->safety[S_RIGHT_WAY] != S_UNKNOWN);
    176 	foundend = FALSE;
    177 	count200 = pp->nummiles[C_200];
    178 	badcount = 0;
    179 	curmax = -1;
    180 	curmin = 101;
    181 	nummin = -1;
    182 	nummax = -1;
    183 	value = valbuf;
    184 	for (i = 0; i < HAND_SZ; i++) {
    185 		card = pp->hand[i];
    186 		if (issafety(card) || playit[i] == (cango != 0)) {
    187 #ifdef DEBUG
    188 			if (Debug)
    189 				fprintf(outf, "CALCMOVE: switch(\"%s\")\n",
    190 					C_name[card]);
    191 #endif
    192 			switch (card) {
    193 			  case C_25:	case C_50:
    194 				diff = End - pp->mileage;
    195 				/* avoid getting too close */
    196 				if (Topcard > Deck && cango && diff <= 100
    197 				    && diff / Value[card] > count[card]
    198 				    && (card == C_25 || diff % 50 == 0)) {
    199 					if (card == C_50 && diff - 50 == 25
    200 					    && count[C_25] > 0)
    201 						goto okay;
    202 					*value = 0;
    203 					if (--cango <= 0)
    204 						goto redoit;
    205 					break;
    206 				}
    207 okay:
    208 				*value = (Value[card] >> 3);
    209 				if (pp->speed == C_LIMIT)
    210 					++*value;
    211 				else
    212 					--*value;
    213 				if (!foundlow
    214 				   && (card == C_50 || count[C_50] == 0)) {
    215 					*value = (pp->mileage ? 10 : 20);
    216 					foundlow = TRUE;
    217 				}
    218 				goto miles;
    219 			  case C_200:
    220 				if (++count200 > 2) {
    221 					*value = 0;
    222 					break;
    223 				}
    224 			  case C_75:	case C_100:
    225 				*value = (Value[card] >> 3);
    226 				if (pp->speed == C_LIMIT)
    227 					--*value;
    228 				else
    229 					++*value;
    230 miles:
    231 				if (pp->mileage + Value[card] > End)
    232 					*value = (End == 700 ? card : 0);
    233 				else if (pp->mileage + Value[card] == End) {
    234 					*value = (foundend ? card : V_VALUABLE);
    235 					foundend = TRUE;
    236 				}
    237 				break;
    238 			  case C_END_LIMIT:
    239 				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
    240 					*value = (pp->safety[S_RIGHT_WAY] ==
    241 						  S_PLAYED ? -1 : 1);
    242 				else if (pp->speed == C_LIMIT &&
    243 					 End - pp->mileage <= 50)
    244 					*value = 1;
    245 				else if (pp->speed == C_LIMIT
    246 				    || Numseen[C_LIMIT] != Numcards[C_LIMIT]) {
    247 					safe = S_RIGHT_WAY;
    248 					oppos = C_LIMIT;
    249 					goto repair;
    250 				}
    251 				else {
    252 					*value = 0;
    253 					--count[C_END_LIMIT];
    254 				}
    255 				break;
    256 			  case C_REPAIRS:	case C_SPARE:	case C_GAS:
    257 				safe = safety(card) - S_CONV;
    258 				oppos = opposite(card);
    259 				if (pp->safety[safe] != S_UNKNOWN)
    260 					*value = (pp->safety[safe] ==
    261 						  S_PLAYED ? -1 : 1);
    262 				else if (pp->battle != oppos
    263 				    && (Numseen[oppos] == Numcards[oppos] ||
    264 					Numseen[oppos] + count[card] >
    265 					Numcards[oppos])) {
    266 					*value = 0;
    267 					--count[card];
    268 				}
    269 				else {
    270 repair:
    271 					*value = Numcards[oppos] * 6;
    272 					*value += Numseen[card] -
    273 						  Numseen[oppos];
    274 					if (!cango)
    275 					    *value /= (count[card]*count[card]);
    276 					count[card]--;
    277 				}
    278 				break;
    279 			  case C_GO:
    280 				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
    281 					*value = (pp->safety[S_RIGHT_WAY] ==
    282 						  S_PLAYED ? -1 : 2);
    283 				else if (pp->can_go
    284 				 && Numgos + count[C_GO] == Numneed[C_GO]) {
    285 					*value = 0;
    286 					--count[C_GO];
    287 				}
    288 				else {
    289 					*value = Numneed[C_GO] * 3;
    290 					*value += (Numseen[C_GO] - Numgos);
    291 					*value /= (count[C_GO] * count[C_GO]);
    292 					count[C_GO]--;
    293 				}
    294 				break;
    295 			  case C_LIMIT:
    296 				if (op->mileage + 50 >= End) {
    297 					*value = (End == 700 && !cango);
    298 					break;
    299 				}
    300 				if (canstop || (cango && !op->can_go))
    301 					*value = 1;
    302 				else {
    303 					*value = (pp->safety[S_RIGHT_WAY] !=
    304 						  S_UNKNOWN ? 2 : 3);
    305 					safe = S_RIGHT_WAY;
    306 					oppos = C_END_LIMIT;
    307 					goto normbad;
    308 				}
    309 				break;
    310 			  case C_CRASH:	case C_EMPTY:	case C_FLAT:
    311 				safe = safety(card) - S_CONV;
    312 				oppos = opposite(card);
    313 				*value = (pp->safety[safe]!=S_UNKNOWN ? 3 : 4);
    314 normbad:
    315 				if (op->safety[safe] == S_PLAYED)
    316 					*value = -1;
    317 				else {
    318 					*value *= Numneed[oppos] +
    319 						  Numseen[oppos] + 2;
    320 					if (!pp->mileage || foundend ||
    321 					    onecard(op))
    322 						*value += 5;
    323 					if (op->mileage == 0 || onecard(op))
    324 						*value += 5;
    325 					if (op->speed == C_LIMIT)
    326 						*value -= 3;
    327 					if (cango &&
    328 					    pp->safety[safe] != S_UNKNOWN)
    329 						*value += 3;
    330 					if (!cango)
    331 						*value /= ++badcount;
    332 				}
    333 				break;
    334 			  case C_STOP:
    335 				if (op->safety[S_RIGHT_WAY] == S_PLAYED)
    336 					*value = -1;
    337 				else {
    338 					*value = (pp->safety[S_RIGHT_WAY] !=
    339 						  S_UNKNOWN ? 3 : 4);
    340 					*value *= Numcards[C_STOP] +
    341 						  Numseen[C_GO];
    342 					if (!pp->mileage || foundend ||
    343 					    onecard(op))
    344 						*value += 5;
    345 					if (!cango)
    346 						*value /= ++badcount;
    347 					if (op->mileage == 0)
    348 						*value += 5;
    349 					if ((card == C_LIMIT &&
    350 					     op->speed == C_LIMIT) ||
    351 					    !op->can_go)
    352 						*value -= 5;
    353 					if (cango && pp->safety[S_RIGHT_WAY] !=
    354 						     S_UNKNOWN)
    355 						*value += 5;
    356 				}
    357 				break;
    358 			  case C_GAS_SAFE:	case C_DRIVE_SAFE:
    359 			  case C_SPARE_SAFE:	case C_RIGHT_WAY:
    360 				*value = cango ? 0 : 101;
    361 				break;
    362 			  case C_INIT:
    363 				*value = 0;
    364 				break;
    365 			}
    366 		}
    367 		else
    368 			*value = cango ? 0 : 101;
    369 		if (card != C_INIT) {
    370 			if (*value >= curmax) {
    371 				nummax = i;
    372 				curmax = *value;
    373 			}
    374 			if (*value <= curmin) {
    375 				nummin = i;
    376 				curmin = *value;
    377 			}
    378 		}
    379 #ifdef DEBUG
    380 		if (Debug)
    381 			mvprintw(i + 6, 2, "%3d %-14s", *value,
    382 				 C_name[pp->hand[i]]);
    383 #endif
    384 		value++;
    385 	}
    386 	if (!pp->can_go && !isrepair(pp->battle))
    387 		Numneed[opposite(pp->battle)]++;
    388 	if (cango) {
    389 play_it:
    390 		mvaddstr(MOVE_Y + 1, MOVE_X, "PLAY\n");
    391 		Movetype = M_PLAY;
    392 		Card_no = nummax;
    393 	}
    394 	else {
    395 		if (issafety(pp->hand[nummin])) { /* NEVER discard a safety */
    396 			nummax = nummin;
    397 			goto play_it;
    398 		}
    399 		mvaddstr(MOVE_Y + 1, MOVE_X, "DISCARD\n");
    400 		Movetype = M_DISCARD;
    401 		Card_no = nummin;
    402 	}
    403 	mvprintw(MOVE_Y + 2, MOVE_X, "%16s", C_name[pp->hand[Card_no]]);
    404 }
    405 
    406 /*
    407  * Return true if the given player could conceivably win with his next card.
    408  */
    409 int
    410 onecard(pp)
    411 	PLAY	*pp;
    412 {
    413 	CARD	bat, spd, card;
    414 
    415 	bat = pp->battle;
    416 	spd = pp->speed;
    417 	card = -1;
    418 	if (pp->can_go || ((isrepair(bat) || bat == C_STOP || spd == C_LIMIT) &&
    419 			   Numseen[S_RIGHT_WAY] != 0) ||
    420 	    (bat >= 0 && Numseen[safety(bat)] != 0))
    421 		switch (End - pp->mileage) {
    422 		  case 200:
    423 			if (pp->nummiles[C_200] == 2)
    424 				return FALSE;
    425 			card = C_200;
    426 			/* FALLTHROUGH */
    427 		  case 100:
    428 		  case 75:
    429 			if (card == -1)
    430 				card = (End - pp->mileage == 75 ? C_75 : C_100);
    431 			if (spd == C_LIMIT)
    432 				return Numseen[S_RIGHT_WAY] == 0;
    433 		  case 50:
    434 		  case 25:
    435 			if (card == -1)
    436 				card = (End - pp->mileage == 25 ? C_25 : C_50);
    437 			return Numseen[card] != Numcards[card];
    438 		}
    439 	return FALSE;
    440 }
    441 
    442 int
    443 canplay(pp, op, card)
    444 	PLAY	*pp, *op;
    445 	CARD	card;
    446 {
    447 	switch (card) {
    448 	  case C_200:
    449 		if (pp->nummiles[C_200] == 2)
    450 			break;
    451 		/* FALLTHROUGH */
    452 	  case C_75:	case C_100:
    453 		if (pp->speed == C_LIMIT)
    454 			break;
    455 		/* FALLTHROUGH */
    456 	  case C_50:
    457 		if (pp->mileage + Value[card] > End)
    458 			break;
    459 		/* FALLTHROUGH */
    460 	  case C_25:
    461 		if (pp->can_go)
    462 			return TRUE;
    463 		break;
    464 	  case C_EMPTY:	case C_FLAT:	case C_CRASH:
    465 	  case C_STOP:
    466 		if (op->can_go && op->safety[safety(card) - S_CONV] != S_PLAYED)
    467 			return TRUE;
    468 		break;
    469 	  case C_LIMIT:
    470 		if (op->speed != C_LIMIT &&
    471 		    op->safety[S_RIGHT_WAY] != S_PLAYED &&
    472 		    op->mileage + 50 < End)
    473 			return TRUE;
    474 		break;
    475 	  case C_GAS:	case C_SPARE:	case C_REPAIRS:
    476 		if (pp->battle == opposite(card))
    477 			return TRUE;
    478 		break;
    479 	  case C_GO:
    480 		if (!pp->can_go &&
    481 		    (isrepair(pp->battle) || pp->battle == C_STOP))
    482 			return TRUE;
    483 		break;
    484 	  case C_END_LIMIT:
    485 		if (pp->speed == C_LIMIT)
    486 			return TRUE;
    487 	}
    488 	return FALSE;
    489 }
    490