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score.c revision 1.4
      1  1.1      cgd /*
      2  1.1      cgd  * Copyright (c) 1988 The Regents of the University of California.
      3  1.1      cgd  * All rights reserved.
      4  1.1      cgd  *
      5  1.1      cgd  * This code is derived from software contributed to Berkeley by
      6  1.1      cgd  * Timothy C. Stoehr.
      7  1.1      cgd  *
      8  1.1      cgd  * Redistribution and use in source and binary forms, with or without
      9  1.1      cgd  * modification, are permitted provided that the following conditions
     10  1.1      cgd  * are met:
     11  1.1      cgd  * 1. Redistributions of source code must retain the above copyright
     12  1.1      cgd  *    notice, this list of conditions and the following disclaimer.
     13  1.1      cgd  * 2. Redistributions in binary form must reproduce the above copyright
     14  1.1      cgd  *    notice, this list of conditions and the following disclaimer in the
     15  1.1      cgd  *    documentation and/or other materials provided with the distribution.
     16  1.1      cgd  * 3. All advertising materials mentioning features or use of this software
     17  1.1      cgd  *    must display the following acknowledgement:
     18  1.1      cgd  *	This product includes software developed by the University of
     19  1.1      cgd  *	California, Berkeley and its contributors.
     20  1.1      cgd  * 4. Neither the name of the University nor the names of its contributors
     21  1.1      cgd  *    may be used to endorse or promote products derived from this software
     22  1.1      cgd  *    without specific prior written permission.
     23  1.1      cgd  *
     24  1.1      cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     25  1.1      cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     26  1.1      cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     27  1.1      cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     28  1.1      cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     29  1.1      cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     30  1.1      cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     31  1.1      cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     32  1.1      cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     33  1.1      cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     34  1.1      cgd  * SUCH DAMAGE.
     35  1.1      cgd  */
     36  1.1      cgd 
     37  1.1      cgd #ifndef lint
     38  1.2  mycroft /*static char sccsid[] = "from: @(#)score.c	5.5 (Berkeley) 6/1/90";*/
     39  1.4      cgd static char rcsid[] = "$Id: score.c,v 1.4 1993/11/10 10:02:20 cgd Exp $";
     40  1.1      cgd #endif /* not lint */
     41  1.1      cgd 
     42  1.1      cgd /*
     43  1.1      cgd  * score.c
     44  1.1      cgd  *
     45  1.1      cgd  * This source herein may be modified and/or distributed by anybody who
     46  1.1      cgd  * so desires, with the following restrictions:
     47  1.1      cgd  *    1.)  No portion of this notice shall be removed.
     48  1.1      cgd  *    2.)  Credit shall not be taken for the creation of this source.
     49  1.1      cgd  *    3.)  This code is not to be traded, sold, or used for personal
     50  1.1      cgd  *         gain or profit.
     51  1.1      cgd  *
     52  1.1      cgd  */
     53  1.1      cgd 
     54  1.1      cgd #include <stdio.h>
     55  1.1      cgd #include "rogue.h"
     56  1.1      cgd #include "pathnames.h"
     57  1.1      cgd 
     58  1.1      cgd extern char login_name[];
     59  1.1      cgd extern char *m_names[];
     60  1.1      cgd extern short max_level;
     61  1.1      cgd extern boolean score_only, no_skull, msg_cleared;
     62  1.1      cgd extern char *byebye_string, *nick_name;
     63  1.1      cgd 
     64  1.1      cgd killed_by(monster, other)
     65  1.1      cgd object *monster;
     66  1.1      cgd short other;
     67  1.1      cgd {
     68  1.1      cgd 	char buf[128];
     69  1.1      cgd 
     70  1.1      cgd 	md_ignore_signals();
     71  1.1      cgd 
     72  1.1      cgd 	if (other != QUIT) {
     73  1.1      cgd 		rogue.gold = ((rogue.gold * 9) / 10);
     74  1.1      cgd 	}
     75  1.1      cgd 
     76  1.1      cgd 	if (other) {
     77  1.1      cgd 		switch(other) {
     78  1.1      cgd 		case HYPOTHERMIA:
     79  1.1      cgd 			(void) strcpy(buf, "died of hypothermia");
     80  1.1      cgd 			break;
     81  1.1      cgd 		case STARVATION:
     82  1.1      cgd 			(void) strcpy(buf, "died of starvation");
     83  1.1      cgd 			break;
     84  1.1      cgd 		case POISON_DART:
     85  1.1      cgd 			(void) strcpy(buf, "killed by a dart");
     86  1.1      cgd 			break;
     87  1.1      cgd 		case QUIT:
     88  1.1      cgd 			(void) strcpy(buf, "quit");
     89  1.1      cgd 			break;
     90  1.1      cgd 		case KFIRE:
     91  1.1      cgd 			(void) strcpy(buf, "killed by fire");
     92  1.1      cgd 			break;
     93  1.1      cgd 		}
     94  1.1      cgd 	} else {
     95  1.1      cgd 		(void) strcpy(buf, "Killed by ");
     96  1.1      cgd 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
     97  1.1      cgd 			(void) strcat(buf, "an ");
     98  1.1      cgd 		} else {
     99  1.1      cgd 			(void) strcat(buf, "a ");
    100  1.1      cgd 		}
    101  1.1      cgd 		(void) strcat(buf, m_names[monster->m_char - 'A']);
    102  1.1      cgd 	}
    103  1.1      cgd 	(void) strcat(buf, " with ");
    104  1.1      cgd 	sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
    105  1.1      cgd 	if ((!other) && (!no_skull)) {
    106  1.1      cgd 		clear();
    107  1.1      cgd 		mvaddstr(4, 32, "__---------__");
    108  1.1      cgd 		mvaddstr(5, 30, "_~             ~_");
    109  1.1      cgd 		mvaddstr(6, 29, "/                 \\");
    110  1.1      cgd 		mvaddstr(7, 28, "~                   ~");
    111  1.1      cgd 		mvaddstr(8, 27, "/                     \\");
    112  1.1      cgd 		mvaddstr(9, 27, "|    XXXX     XXXX    |");
    113  1.1      cgd 		mvaddstr(10, 27, "|    XXXX     XXXX    |");
    114  1.1      cgd 		mvaddstr(11, 27, "|    XXX       XXX    |");
    115  1.1      cgd 		mvaddstr(12, 28, "\\         @         /");
    116  1.1      cgd 		mvaddstr(13, 29, "--\\     @@@     /--");
    117  1.1      cgd 		mvaddstr(14, 30, "| |    @@@    | |");
    118  1.1      cgd 		mvaddstr(15, 30, "| |           | |");
    119  1.1      cgd 		mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
    120  1.1      cgd 		mvaddstr(17, 30, "|  ^^^^^^^^^^^  |");
    121  1.1      cgd 		mvaddstr(18, 31, "\\_           _/");
    122  1.1      cgd 		mvaddstr(19, 33, "~---------~");
    123  1.1      cgd 		center(21, nick_name);
    124  1.1      cgd 		center(22, buf);
    125  1.1      cgd 	} else {
    126  1.1      cgd 		message(buf, 0);
    127  1.1      cgd 	}
    128  1.1      cgd 	message("", 0);
    129  1.1      cgd 	put_scores(monster, other);
    130  1.1      cgd }
    131  1.1      cgd 
    132  1.1      cgd win()
    133  1.1      cgd {
    134  1.1      cgd 	unwield(rogue.weapon);		/* disarm and relax */
    135  1.1      cgd 	unwear(rogue.armor);
    136  1.1      cgd 	un_put_on(rogue.left_ring);
    137  1.1      cgd 	un_put_on(rogue.right_ring);
    138  1.1      cgd 
    139  1.1      cgd 	clear();
    140  1.1      cgd 	mvaddstr(10, 11, "@   @  @@@   @   @      @  @  @   @@@   @   @   @");
    141  1.1      cgd 	mvaddstr(11, 11, " @ @  @   @  @   @      @  @  @  @   @  @@  @   @");
    142  1.1      cgd 	mvaddstr(12, 11, "  @   @   @  @   @      @  @  @  @   @  @ @ @   @");
    143  1.1      cgd 	mvaddstr(13, 11, "  @   @   @  @   @      @  @  @  @   @  @  @@");
    144  1.1      cgd 	mvaddstr(14, 11, "  @    @@@    @@@        @@ @@    @@@   @   @   @");
    145  1.1      cgd 	mvaddstr(17, 11, "Congratulations,  you have  been admitted  to  the");
    146  1.1      cgd 	mvaddstr(18, 11, "Fighters' Guild.   You return home,  sell all your");
    147  1.1      cgd 	mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
    148  1.1      cgd 	message("", 0);
    149  1.1      cgd 	message("", 0);
    150  1.1      cgd 	id_all();
    151  1.1      cgd 	sell_pack();
    152  1.1      cgd 	put_scores((object *) 0, WIN);
    153  1.1      cgd }
    154  1.1      cgd 
    155  1.1      cgd quit(from_intrpt)
    156  1.1      cgd boolean from_intrpt;
    157  1.1      cgd {
    158  1.1      cgd 	char buf[128];
    159  1.1      cgd 	short i, orow, ocol;
    160  1.1      cgd 	boolean mc;
    161  1.1      cgd 
    162  1.1      cgd 	md_ignore_signals();
    163  1.1      cgd 
    164  1.1      cgd 	if (from_intrpt) {
    165  1.1      cgd 		orow = rogue.row;
    166  1.1      cgd 		ocol = rogue.col;
    167  1.1      cgd 
    168  1.1      cgd 		mc = msg_cleared;
    169  1.1      cgd 
    170  1.1      cgd 		for (i = 0; i < DCOLS; i++) {
    171  1.1      cgd 			buf[i] = mvinch(0, i);
    172  1.1      cgd 		}
    173  1.1      cgd 	}
    174  1.1      cgd 	check_message();
    175  1.1      cgd 	message("really quit?", 1);
    176  1.1      cgd 	if (rgetchar() != 'y') {
    177  1.1      cgd 		md_heed_signals();
    178  1.1      cgd 		check_message();
    179  1.1      cgd 		if (from_intrpt) {
    180  1.1      cgd 			for (i = 0; i < DCOLS; i++) {
    181  1.1      cgd 				mvaddch(0, i, buf[i]);
    182  1.1      cgd 			}
    183  1.1      cgd 			msg_cleared = mc;
    184  1.1      cgd 			move(orow, ocol);
    185  1.1      cgd 			refresh();
    186  1.1      cgd 		}
    187  1.1      cgd 		return;
    188  1.1      cgd 	}
    189  1.1      cgd 	if (from_intrpt) {
    190  1.1      cgd 		clean_up(byebye_string);
    191  1.1      cgd 	}
    192  1.1      cgd 	check_message();
    193  1.1      cgd 	killed_by((object *) 0, QUIT);
    194  1.1      cgd }
    195  1.1      cgd 
    196  1.1      cgd put_scores(monster, other)
    197  1.1      cgd object *monster;
    198  1.1      cgd short other;
    199  1.1      cgd {
    200  1.1      cgd 	short i, n, rank = 10, x, ne = 0, found_player = -1;
    201  1.1      cgd 	char scores[10][82];
    202  1.1      cgd 	char n_names[10][30];
    203  1.1      cgd 	char buf[128];
    204  1.1      cgd 	FILE *fp;
    205  1.1      cgd 	long s;
    206  1.1      cgd 	boolean pause = score_only;
    207  1.1      cgd 
    208  1.1      cgd 	md_lock(1);
    209  1.1      cgd 
    210  1.4      cgd 	if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
    211  1.4      cgd 	    (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
    212  1.1      cgd 		message("cannot read/write/create score file", 0);
    213  1.1      cgd 		sf_error();
    214  1.1      cgd 	}
    215  1.1      cgd 	rewind(fp);
    216  1.1      cgd 	(void) xxx(1);
    217  1.1      cgd 
    218  1.1      cgd 	for (i = 0; i < 10; i++) {
    219  1.1      cgd 		if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
    220  1.1      cgd 			sf_error();
    221  1.1      cgd 		} else if (n != 0) {
    222  1.1      cgd 			xxxx(scores[i], 80);
    223  1.1      cgd 			if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
    224  1.1      cgd 				sf_error();
    225  1.1      cgd 			}
    226  1.1      cgd 			xxxx(n_names[i], 30);
    227  1.1      cgd 		} else {
    228  1.1      cgd 			break;
    229  1.1      cgd 		}
    230  1.1      cgd 		ne++;
    231  1.1      cgd 		if ((!score_only) && (found_player == -1)) {
    232  1.1      cgd 			if (!name_cmp(scores[i]+15, login_name)) {
    233  1.1      cgd 				x = 5;
    234  1.1      cgd 				while (scores[i][x] == ' ') {
    235  1.1      cgd 					x++;
    236  1.1      cgd 				}
    237  1.1      cgd 				s = lget_number(scores[i] + x);
    238  1.1      cgd 				if (rogue.gold < s) {
    239  1.1      cgd 					score_only = 1;
    240  1.1      cgd 				} else {
    241  1.1      cgd 					found_player = i;
    242  1.1      cgd 				}
    243  1.1      cgd 			}
    244  1.1      cgd 		}
    245  1.1      cgd 	}
    246  1.1      cgd 	if (found_player != -1) {
    247  1.1      cgd 		ne--;
    248  1.1      cgd 		for (i = found_player; i < ne; i++) {
    249  1.1      cgd 			(void) strcpy(scores[i], scores[i+1]);
    250  1.1      cgd 			(void) strcpy(n_names[i], n_names[i+1]);
    251  1.1      cgd 		}
    252  1.1      cgd 	}
    253  1.1      cgd 	if (!score_only) {
    254  1.1      cgd 		for (i = 0; i < ne; i++) {
    255  1.1      cgd 			x = 5;
    256  1.1      cgd 			while (scores[i][x] == ' ') {
    257  1.1      cgd 				x++;
    258  1.1      cgd 			}
    259  1.1      cgd 			s = lget_number(scores[i] + x);
    260  1.1      cgd 
    261  1.1      cgd 			if (rogue.gold >= s) {
    262  1.1      cgd 				rank = i;
    263  1.1      cgd 				break;
    264  1.1      cgd 			}
    265  1.1      cgd 		}
    266  1.1      cgd 		if (ne == 0) {
    267  1.1      cgd 			rank = 0;
    268  1.1      cgd 		} else if ((ne < 10) && (rank == 10)) {
    269  1.1      cgd 			rank = ne;
    270  1.1      cgd 		}
    271  1.1      cgd 		if (rank < 10) {
    272  1.1      cgd 			insert_score(scores, n_names, nick_name, rank, ne, monster,
    273  1.1      cgd 				other);
    274  1.1      cgd 			if (ne < 10) {
    275  1.1      cgd 				ne++;
    276  1.1      cgd 			}
    277  1.1      cgd 		}
    278  1.1      cgd 		rewind(fp);
    279  1.1      cgd 	}
    280  1.1      cgd 
    281  1.1      cgd 	clear();
    282  1.1      cgd 	mvaddstr(3, 30, "Top  Ten  Rogueists");
    283  1.1      cgd 	mvaddstr(8, 0, "Rank   Score   Name");
    284  1.1      cgd 
    285  1.1      cgd 	md_ignore_signals();
    286  1.1      cgd 
    287  1.1      cgd 	(void) xxx(1);
    288  1.1      cgd 
    289  1.1      cgd 	for (i = 0; i < ne; i++) {
    290  1.1      cgd 		if (i == rank) {
    291  1.1      cgd 			standout();
    292  1.1      cgd 		}
    293  1.1      cgd 		if (i == 9) {
    294  1.1      cgd 			scores[i][0] = '1';
    295  1.1      cgd 			scores[i][1] = '0';
    296  1.1      cgd 		} else {
    297  1.1      cgd 			scores[i][0] = ' ';
    298  1.1      cgd 			scores[i][1] = i + '1';
    299  1.1      cgd 		}
    300  1.1      cgd 		nickize(buf, scores[i], n_names[i]);
    301  1.1      cgd 		mvaddstr(i+10, 0, buf);
    302  1.1      cgd 		if (rank < 10) {
    303  1.1      cgd 			xxxx(scores[i], 80);
    304  1.1      cgd 			fwrite(scores[i], sizeof(char), 80, fp);
    305  1.1      cgd 			xxxx(n_names[i], 30);
    306  1.1      cgd 			fwrite(n_names[i], sizeof(char), 30, fp);
    307  1.1      cgd 		}
    308  1.1      cgd 		if (i == rank) {
    309  1.1      cgd 			standend();
    310  1.1      cgd 		}
    311  1.1      cgd 	}
    312  1.1      cgd 	md_lock(0);
    313  1.1      cgd 	refresh();
    314  1.1      cgd 	fclose(fp);
    315  1.1      cgd 	message("", 0);
    316  1.1      cgd 	if (pause) {
    317  1.1      cgd 		message("", 0);
    318  1.1      cgd 	}
    319  1.1      cgd 	clean_up("");
    320  1.1      cgd }
    321  1.1      cgd 
    322  1.1      cgd insert_score(scores, n_names, n_name, rank, n, monster, other)
    323  1.1      cgd char scores[][82];
    324  1.1      cgd char n_names[][30];
    325  1.1      cgd char *n_name;
    326  1.1      cgd short rank, n;
    327  1.1      cgd object *monster;
    328  1.1      cgd {
    329  1.1      cgd 	short i;
    330  1.1      cgd 	char buf[128];
    331  1.1      cgd 
    332  1.1      cgd 	if (n > 0) {
    333  1.1      cgd 		for (i = n; i > rank; i--) {
    334  1.1      cgd 			if ((i < 10) && (i > 0)) {
    335  1.1      cgd 				(void) strcpy(scores[i], scores[i-1]);
    336  1.1      cgd 				(void) strcpy(n_names[i], n_names[i-1]);
    337  1.1      cgd 			}
    338  1.1      cgd 		}
    339  1.1      cgd 	}
    340  1.1      cgd 	sprintf(buf, "%2d    %6d   %s: ", rank+1, rogue.gold, login_name);
    341  1.1      cgd 
    342  1.1      cgd 	if (other) {
    343  1.1      cgd 		switch(other) {
    344  1.1      cgd 		case HYPOTHERMIA:
    345  1.1      cgd 			(void) strcat(buf, "died of hypothermia");
    346  1.1      cgd 			break;
    347  1.1      cgd 		case STARVATION:
    348  1.1      cgd 			(void) strcat(buf, "died of starvation");
    349  1.1      cgd 			break;
    350  1.1      cgd 		case POISON_DART:
    351  1.1      cgd 			(void) strcat(buf, "killed by a dart");
    352  1.1      cgd 			break;
    353  1.1      cgd 		case QUIT:
    354  1.1      cgd 			(void) strcat(buf, "quit");
    355  1.1      cgd 			break;
    356  1.1      cgd 		case WIN:
    357  1.1      cgd 			(void) strcat(buf, "a total winner");
    358  1.1      cgd 			break;
    359  1.1      cgd 		case KFIRE:
    360  1.1      cgd 			(void) strcpy(buf, "killed by fire");
    361  1.1      cgd 			break;
    362  1.1      cgd 		}
    363  1.1      cgd 	} else {
    364  1.1      cgd 		(void) strcat(buf, "killed by ");
    365  1.1      cgd 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
    366  1.1      cgd 			(void) strcat(buf, "an ");
    367  1.1      cgd 		} else {
    368  1.1      cgd 			(void) strcat(buf, "a ");
    369  1.1      cgd 		}
    370  1.1      cgd 		(void) strcat(buf, m_names[monster->m_char - 'A']);
    371  1.1      cgd 	}
    372  1.1      cgd 	sprintf(buf+strlen(buf), " on level %d ",  max_level);
    373  1.1      cgd 	if ((other != WIN) && has_amulet()) {
    374  1.1      cgd 		(void) strcat(buf, "with amulet");
    375  1.1      cgd 	}
    376  1.1      cgd 	for (i = strlen(buf); i < 79; i++) {
    377  1.1      cgd 		buf[i] = ' ';
    378  1.1      cgd 	}
    379  1.1      cgd 	buf[79] = 0;
    380  1.1      cgd 	(void) strcpy(scores[rank], buf);
    381  1.1      cgd 	(void) strcpy(n_names[rank], n_name);
    382  1.1      cgd }
    383  1.1      cgd 
    384  1.1      cgd is_vowel(ch)
    385  1.1      cgd short ch;
    386  1.1      cgd {
    387  1.1      cgd 	return( (ch == 'a') ||
    388  1.1      cgd 		(ch == 'e') ||
    389  1.1      cgd 		(ch == 'i') ||
    390  1.1      cgd 		(ch == 'o') ||
    391  1.1      cgd 		(ch == 'u') );
    392  1.1      cgd }
    393  1.1      cgd 
    394  1.1      cgd sell_pack()
    395  1.1      cgd {
    396  1.1      cgd 	object *obj;
    397  1.1      cgd 	short row = 2, val;
    398  1.1      cgd 	char buf[DCOLS];
    399  1.1      cgd 
    400  1.1      cgd 	obj = rogue.pack.next_object;
    401  1.1      cgd 
    402  1.1      cgd 	clear();
    403  1.1      cgd 	mvaddstr(1, 0, "Value      Item");
    404  1.1      cgd 
    405  1.1      cgd 	while (obj) {
    406  1.1      cgd 		if (obj->what_is != FOOD) {
    407  1.1      cgd 			obj->identified = 1;
    408  1.1      cgd 			val = get_value(obj);
    409  1.1      cgd 			rogue.gold += val;
    410  1.1      cgd 
    411  1.1      cgd 			if (row < DROWS) {
    412  1.1      cgd 				sprintf(buf, "%5d      ", val);
    413  1.1      cgd 				get_desc(obj, buf+11);
    414  1.1      cgd 				mvaddstr(row++, 0, buf);
    415  1.1      cgd 			}
    416  1.1      cgd 		}
    417  1.1      cgd 		obj = obj->next_object;
    418  1.1      cgd 	}
    419  1.1      cgd 	refresh();
    420  1.1      cgd 	if (rogue.gold > MAX_GOLD) {
    421  1.1      cgd 		rogue.gold = MAX_GOLD;
    422  1.1      cgd 	}
    423  1.1      cgd 	message("", 0);
    424  1.1      cgd }
    425  1.1      cgd 
    426  1.1      cgd get_value(obj)
    427  1.1      cgd object *obj;
    428  1.1      cgd {
    429  1.1      cgd 	short wc;
    430  1.1      cgd 	int val;
    431  1.1      cgd 
    432  1.1      cgd 	wc = obj->which_kind;
    433  1.1      cgd 
    434  1.1      cgd 	switch(obj->what_is) {
    435  1.1      cgd 	case WEAPON:
    436  1.1      cgd 		val = id_weapons[wc].value;
    437  1.1      cgd 		if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
    438  1.1      cgd 			(wc == DART)) {
    439  1.1      cgd 			val *= obj->quantity;
    440  1.1      cgd 		}
    441  1.1      cgd 		val += (obj->d_enchant * 85);
    442  1.1      cgd 		val += (obj->hit_enchant * 85);
    443  1.1      cgd 		break;
    444  1.1      cgd 	case ARMOR:
    445  1.1      cgd 		val = id_armors[wc].value;
    446  1.1      cgd 		val += (obj->d_enchant * 75);
    447  1.1      cgd 		if (obj->is_protected) {
    448  1.1      cgd 			val += 200;
    449  1.1      cgd 		}
    450  1.1      cgd 		break;
    451  1.1      cgd 	case WAND:
    452  1.1      cgd 		val = id_wands[wc].value * (obj->class + 1);
    453  1.1      cgd 		break;
    454  1.1      cgd 	case SCROL:
    455  1.1      cgd 		val = id_scrolls[wc].value * obj->quantity;
    456  1.1      cgd 		break;
    457  1.1      cgd 	case POTION:
    458  1.1      cgd 		val = id_potions[wc].value * obj->quantity;
    459  1.1      cgd 		break;
    460  1.1      cgd 	case AMULET:
    461  1.1      cgd 		val = 5000;
    462  1.1      cgd 		break;
    463  1.1      cgd 	case RING:
    464  1.1      cgd 		val = id_rings[wc].value * (obj->class + 1);
    465  1.1      cgd 		break;
    466  1.1      cgd 	}
    467  1.1      cgd 	if (val <= 0) {
    468  1.1      cgd 		val = 10;
    469  1.1      cgd 	}
    470  1.1      cgd 	return(val);
    471  1.1      cgd }
    472  1.1      cgd 
    473  1.1      cgd id_all()
    474  1.1      cgd {
    475  1.1      cgd 	short i;
    476  1.1      cgd 
    477  1.1      cgd 	for (i = 0; i < SCROLS; i++) {
    478  1.1      cgd 		id_scrolls[i].id_status = IDENTIFIED;
    479  1.1      cgd 	}
    480  1.1      cgd 	for (i = 0; i < WEAPONS; i++) {
    481  1.1      cgd 		id_weapons[i].id_status = IDENTIFIED;
    482  1.1      cgd 	}
    483  1.1      cgd 	for (i = 0; i < ARMORS; i++) {
    484  1.1      cgd 		id_armors[i].id_status = IDENTIFIED;
    485  1.1      cgd 	}
    486  1.1      cgd 	for (i = 0; i < WANDS; i++) {
    487  1.1      cgd 		id_wands[i].id_status = IDENTIFIED;
    488  1.1      cgd 	}
    489  1.1      cgd 	for (i = 0; i < POTIONS; i++) {
    490  1.1      cgd 		id_potions[i].id_status = IDENTIFIED;
    491  1.1      cgd 	}
    492  1.1      cgd }
    493  1.1      cgd 
    494  1.1      cgd name_cmp(s1, s2)
    495  1.1      cgd char *s1, *s2;
    496  1.1      cgd {
    497  1.1      cgd 	short i = 0;
    498  1.1      cgd 	int r;
    499  1.1      cgd 
    500  1.1      cgd 	while(s1[i] != ':') {
    501  1.1      cgd 		i++;
    502  1.1      cgd 	}
    503  1.1      cgd 	s1[i] = 0;
    504  1.1      cgd 	r = strcmp(s1, s2);
    505  1.1      cgd 	s1[i] = ':';
    506  1.1      cgd 	return(r);
    507  1.1      cgd }
    508  1.1      cgd 
    509  1.1      cgd xxxx(buf, n)
    510  1.1      cgd char *buf;
    511  1.1      cgd short n;
    512  1.1      cgd {
    513  1.1      cgd 	short i;
    514  1.1      cgd 	unsigned char c;
    515  1.1      cgd 
    516  1.1      cgd 	for (i = 0; i < n; i++) {
    517  1.1      cgd 
    518  1.1      cgd 		/* It does not matter if accuracy is lost during this assignment */
    519  1.1      cgd 		c = (unsigned char) xxx(0);
    520  1.1      cgd 
    521  1.1      cgd 		buf[i] ^= c;
    522  1.1      cgd 	}
    523  1.1      cgd }
    524  1.1      cgd 
    525  1.1      cgd long
    526  1.1      cgd xxx(st)
    527  1.1      cgd boolean st;
    528  1.1      cgd {
    529  1.1      cgd 	static long f, s;
    530  1.1      cgd 	long r;
    531  1.1      cgd 
    532  1.1      cgd 	if (st) {
    533  1.1      cgd 		f = 37;
    534  1.1      cgd 		s = 7;
    535  1.1      cgd 		return(0L);
    536  1.1      cgd 	}
    537  1.1      cgd 	r = ((f * s) + 9337) % 8887;
    538  1.1      cgd 	f = s;
    539  1.1      cgd 	s = r;
    540  1.1      cgd 	return(r);
    541  1.1      cgd }
    542  1.1      cgd 
    543  1.1      cgd nickize(buf, score, n_name)
    544  1.1      cgd char *buf, *score, *n_name;
    545  1.1      cgd {
    546  1.1      cgd 	short i = 15, j;
    547  1.1      cgd 
    548  1.1      cgd 	if (!n_name[0]) {
    549  1.1      cgd 		(void) strcpy(buf, score);
    550  1.1      cgd 	} else {
    551  1.1      cgd 		(void) strncpy(buf, score, 16);
    552  1.1      cgd 
    553  1.1      cgd 		while (score[i] != ':') {
    554  1.1      cgd 			i++;
    555  1.1      cgd 		}
    556  1.1      cgd 
    557  1.1      cgd 		(void) strcpy(buf+15, n_name);
    558  1.1      cgd 		j = strlen(buf);
    559  1.1      cgd 
    560  1.1      cgd 		while (score[i]) {
    561  1.1      cgd 			buf[j++] = score[i++];
    562  1.1      cgd 		}
    563  1.1      cgd 		buf[j] = 0;
    564  1.1      cgd 		buf[79] = 0;
    565  1.1      cgd 	}
    566  1.1      cgd }
    567  1.1      cgd 
    568  1.1      cgd center(row, buf)
    569  1.1      cgd short row;
    570  1.1      cgd char *buf;
    571  1.1      cgd {
    572  1.1      cgd 	short margin;
    573  1.1      cgd 
    574  1.1      cgd 	margin = ((DCOLS - strlen(buf)) / 2);
    575  1.1      cgd 	mvaddstr(row, margin, buf);
    576  1.1      cgd }
    577  1.1      cgd 
    578  1.1      cgd sf_error()
    579  1.1      cgd {
    580  1.1      cgd 	md_lock(0);
    581  1.1      cgd 	message("", 1);
    582  1.1      cgd 	clean_up("sorry, score file is out of order");
    583  1.1      cgd }
    584