score.c revision 1.5 1 1.5 cgd /* $NetBSD: score.c,v 1.5 1995/04/22 10:28:26 cgd Exp $ */
2 1.5 cgd
3 1.1 cgd /*
4 1.5 cgd * Copyright (c) 1988, 1993
5 1.5 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * This code is derived from software contributed to Berkeley by
8 1.1 cgd * Timothy C. Stoehr.
9 1.1 cgd *
10 1.1 cgd * Redistribution and use in source and binary forms, with or without
11 1.1 cgd * modification, are permitted provided that the following conditions
12 1.1 cgd * are met:
13 1.1 cgd * 1. Redistributions of source code must retain the above copyright
14 1.1 cgd * notice, this list of conditions and the following disclaimer.
15 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
16 1.1 cgd * notice, this list of conditions and the following disclaimer in the
17 1.1 cgd * documentation and/or other materials provided with the distribution.
18 1.1 cgd * 3. All advertising materials mentioning features or use of this software
19 1.1 cgd * must display the following acknowledgement:
20 1.1 cgd * This product includes software developed by the University of
21 1.1 cgd * California, Berkeley and its contributors.
22 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
23 1.1 cgd * may be used to endorse or promote products derived from this software
24 1.1 cgd * without specific prior written permission.
25 1.1 cgd *
26 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 1.1 cgd * SUCH DAMAGE.
37 1.1 cgd */
38 1.1 cgd
39 1.1 cgd #ifndef lint
40 1.5 cgd #if 0
41 1.5 cgd static char sccsid[] = "@(#)score.c 8.1 (Berkeley) 5/31/93";
42 1.5 cgd #else
43 1.5 cgd static char rcsid[] = "$NetBSD: score.c,v 1.5 1995/04/22 10:28:26 cgd Exp $";
44 1.5 cgd #endif
45 1.1 cgd #endif /* not lint */
46 1.1 cgd
47 1.1 cgd /*
48 1.1 cgd * score.c
49 1.1 cgd *
50 1.1 cgd * This source herein may be modified and/or distributed by anybody who
51 1.1 cgd * so desires, with the following restrictions:
52 1.1 cgd * 1.) No portion of this notice shall be removed.
53 1.1 cgd * 2.) Credit shall not be taken for the creation of this source.
54 1.1 cgd * 3.) This code is not to be traded, sold, or used for personal
55 1.1 cgd * gain or profit.
56 1.1 cgd *
57 1.1 cgd */
58 1.1 cgd
59 1.1 cgd #include <stdio.h>
60 1.1 cgd #include "rogue.h"
61 1.1 cgd #include "pathnames.h"
62 1.1 cgd
63 1.1 cgd extern char login_name[];
64 1.1 cgd extern char *m_names[];
65 1.1 cgd extern short max_level;
66 1.1 cgd extern boolean score_only, no_skull, msg_cleared;
67 1.1 cgd extern char *byebye_string, *nick_name;
68 1.1 cgd
69 1.1 cgd killed_by(monster, other)
70 1.1 cgd object *monster;
71 1.1 cgd short other;
72 1.1 cgd {
73 1.1 cgd char buf[128];
74 1.1 cgd
75 1.1 cgd md_ignore_signals();
76 1.1 cgd
77 1.1 cgd if (other != QUIT) {
78 1.1 cgd rogue.gold = ((rogue.gold * 9) / 10);
79 1.1 cgd }
80 1.1 cgd
81 1.1 cgd if (other) {
82 1.1 cgd switch(other) {
83 1.1 cgd case HYPOTHERMIA:
84 1.1 cgd (void) strcpy(buf, "died of hypothermia");
85 1.1 cgd break;
86 1.1 cgd case STARVATION:
87 1.1 cgd (void) strcpy(buf, "died of starvation");
88 1.1 cgd break;
89 1.1 cgd case POISON_DART:
90 1.1 cgd (void) strcpy(buf, "killed by a dart");
91 1.1 cgd break;
92 1.1 cgd case QUIT:
93 1.1 cgd (void) strcpy(buf, "quit");
94 1.1 cgd break;
95 1.1 cgd case KFIRE:
96 1.1 cgd (void) strcpy(buf, "killed by fire");
97 1.1 cgd break;
98 1.1 cgd }
99 1.1 cgd } else {
100 1.1 cgd (void) strcpy(buf, "Killed by ");
101 1.1 cgd if (is_vowel(m_names[monster->m_char - 'A'][0])) {
102 1.1 cgd (void) strcat(buf, "an ");
103 1.1 cgd } else {
104 1.1 cgd (void) strcat(buf, "a ");
105 1.1 cgd }
106 1.1 cgd (void) strcat(buf, m_names[monster->m_char - 'A']);
107 1.1 cgd }
108 1.1 cgd (void) strcat(buf, " with ");
109 1.1 cgd sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
110 1.1 cgd if ((!other) && (!no_skull)) {
111 1.1 cgd clear();
112 1.1 cgd mvaddstr(4, 32, "__---------__");
113 1.1 cgd mvaddstr(5, 30, "_~ ~_");
114 1.1 cgd mvaddstr(6, 29, "/ \\");
115 1.1 cgd mvaddstr(7, 28, "~ ~");
116 1.1 cgd mvaddstr(8, 27, "/ \\");
117 1.1 cgd mvaddstr(9, 27, "| XXXX XXXX |");
118 1.1 cgd mvaddstr(10, 27, "| XXXX XXXX |");
119 1.1 cgd mvaddstr(11, 27, "| XXX XXX |");
120 1.1 cgd mvaddstr(12, 28, "\\ @ /");
121 1.1 cgd mvaddstr(13, 29, "--\\ @@@ /--");
122 1.1 cgd mvaddstr(14, 30, "| | @@@ | |");
123 1.1 cgd mvaddstr(15, 30, "| | | |");
124 1.1 cgd mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
125 1.1 cgd mvaddstr(17, 30, "| ^^^^^^^^^^^ |");
126 1.1 cgd mvaddstr(18, 31, "\\_ _/");
127 1.1 cgd mvaddstr(19, 33, "~---------~");
128 1.1 cgd center(21, nick_name);
129 1.1 cgd center(22, buf);
130 1.1 cgd } else {
131 1.1 cgd message(buf, 0);
132 1.1 cgd }
133 1.1 cgd message("", 0);
134 1.1 cgd put_scores(monster, other);
135 1.1 cgd }
136 1.1 cgd
137 1.1 cgd win()
138 1.1 cgd {
139 1.1 cgd unwield(rogue.weapon); /* disarm and relax */
140 1.1 cgd unwear(rogue.armor);
141 1.1 cgd un_put_on(rogue.left_ring);
142 1.1 cgd un_put_on(rogue.right_ring);
143 1.1 cgd
144 1.1 cgd clear();
145 1.1 cgd mvaddstr(10, 11, "@ @ @@@ @ @ @ @ @ @@@ @ @ @");
146 1.1 cgd mvaddstr(11, 11, " @ @ @ @ @ @ @ @ @ @ @ @@ @ @");
147 1.1 cgd mvaddstr(12, 11, " @ @ @ @ @ @ @ @ @ @ @ @ @ @");
148 1.1 cgd mvaddstr(13, 11, " @ @ @ @ @ @ @ @ @ @ @ @@");
149 1.1 cgd mvaddstr(14, 11, " @ @@@ @@@ @@ @@ @@@ @ @ @");
150 1.1 cgd mvaddstr(17, 11, "Congratulations, you have been admitted to the");
151 1.1 cgd mvaddstr(18, 11, "Fighters' Guild. You return home, sell all your");
152 1.1 cgd mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
153 1.1 cgd message("", 0);
154 1.1 cgd message("", 0);
155 1.1 cgd id_all();
156 1.1 cgd sell_pack();
157 1.1 cgd put_scores((object *) 0, WIN);
158 1.1 cgd }
159 1.1 cgd
160 1.1 cgd quit(from_intrpt)
161 1.1 cgd boolean from_intrpt;
162 1.1 cgd {
163 1.1 cgd char buf[128];
164 1.1 cgd short i, orow, ocol;
165 1.1 cgd boolean mc;
166 1.1 cgd
167 1.1 cgd md_ignore_signals();
168 1.1 cgd
169 1.1 cgd if (from_intrpt) {
170 1.1 cgd orow = rogue.row;
171 1.1 cgd ocol = rogue.col;
172 1.1 cgd
173 1.1 cgd mc = msg_cleared;
174 1.1 cgd
175 1.1 cgd for (i = 0; i < DCOLS; i++) {
176 1.1 cgd buf[i] = mvinch(0, i);
177 1.1 cgd }
178 1.1 cgd }
179 1.1 cgd check_message();
180 1.1 cgd message("really quit?", 1);
181 1.1 cgd if (rgetchar() != 'y') {
182 1.1 cgd md_heed_signals();
183 1.1 cgd check_message();
184 1.1 cgd if (from_intrpt) {
185 1.1 cgd for (i = 0; i < DCOLS; i++) {
186 1.1 cgd mvaddch(0, i, buf[i]);
187 1.1 cgd }
188 1.1 cgd msg_cleared = mc;
189 1.1 cgd move(orow, ocol);
190 1.1 cgd refresh();
191 1.1 cgd }
192 1.1 cgd return;
193 1.1 cgd }
194 1.1 cgd if (from_intrpt) {
195 1.1 cgd clean_up(byebye_string);
196 1.1 cgd }
197 1.1 cgd check_message();
198 1.1 cgd killed_by((object *) 0, QUIT);
199 1.1 cgd }
200 1.1 cgd
201 1.1 cgd put_scores(monster, other)
202 1.1 cgd object *monster;
203 1.1 cgd short other;
204 1.1 cgd {
205 1.1 cgd short i, n, rank = 10, x, ne = 0, found_player = -1;
206 1.1 cgd char scores[10][82];
207 1.1 cgd char n_names[10][30];
208 1.1 cgd char buf[128];
209 1.1 cgd FILE *fp;
210 1.1 cgd long s;
211 1.1 cgd boolean pause = score_only;
212 1.1 cgd
213 1.1 cgd md_lock(1);
214 1.1 cgd
215 1.4 cgd if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
216 1.4 cgd (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
217 1.1 cgd message("cannot read/write/create score file", 0);
218 1.1 cgd sf_error();
219 1.1 cgd }
220 1.1 cgd rewind(fp);
221 1.1 cgd (void) xxx(1);
222 1.1 cgd
223 1.1 cgd for (i = 0; i < 10; i++) {
224 1.1 cgd if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
225 1.1 cgd sf_error();
226 1.1 cgd } else if (n != 0) {
227 1.1 cgd xxxx(scores[i], 80);
228 1.1 cgd if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
229 1.1 cgd sf_error();
230 1.1 cgd }
231 1.1 cgd xxxx(n_names[i], 30);
232 1.1 cgd } else {
233 1.1 cgd break;
234 1.1 cgd }
235 1.1 cgd ne++;
236 1.1 cgd if ((!score_only) && (found_player == -1)) {
237 1.1 cgd if (!name_cmp(scores[i]+15, login_name)) {
238 1.1 cgd x = 5;
239 1.1 cgd while (scores[i][x] == ' ') {
240 1.1 cgd x++;
241 1.1 cgd }
242 1.1 cgd s = lget_number(scores[i] + x);
243 1.1 cgd if (rogue.gold < s) {
244 1.1 cgd score_only = 1;
245 1.1 cgd } else {
246 1.1 cgd found_player = i;
247 1.1 cgd }
248 1.1 cgd }
249 1.1 cgd }
250 1.1 cgd }
251 1.1 cgd if (found_player != -1) {
252 1.1 cgd ne--;
253 1.1 cgd for (i = found_player; i < ne; i++) {
254 1.1 cgd (void) strcpy(scores[i], scores[i+1]);
255 1.1 cgd (void) strcpy(n_names[i], n_names[i+1]);
256 1.1 cgd }
257 1.1 cgd }
258 1.1 cgd if (!score_only) {
259 1.1 cgd for (i = 0; i < ne; i++) {
260 1.1 cgd x = 5;
261 1.1 cgd while (scores[i][x] == ' ') {
262 1.1 cgd x++;
263 1.1 cgd }
264 1.1 cgd s = lget_number(scores[i] + x);
265 1.1 cgd
266 1.1 cgd if (rogue.gold >= s) {
267 1.1 cgd rank = i;
268 1.1 cgd break;
269 1.1 cgd }
270 1.1 cgd }
271 1.1 cgd if (ne == 0) {
272 1.1 cgd rank = 0;
273 1.1 cgd } else if ((ne < 10) && (rank == 10)) {
274 1.1 cgd rank = ne;
275 1.1 cgd }
276 1.1 cgd if (rank < 10) {
277 1.1 cgd insert_score(scores, n_names, nick_name, rank, ne, monster,
278 1.1 cgd other);
279 1.1 cgd if (ne < 10) {
280 1.1 cgd ne++;
281 1.1 cgd }
282 1.1 cgd }
283 1.1 cgd rewind(fp);
284 1.1 cgd }
285 1.1 cgd
286 1.1 cgd clear();
287 1.1 cgd mvaddstr(3, 30, "Top Ten Rogueists");
288 1.1 cgd mvaddstr(8, 0, "Rank Score Name");
289 1.1 cgd
290 1.1 cgd md_ignore_signals();
291 1.1 cgd
292 1.1 cgd (void) xxx(1);
293 1.1 cgd
294 1.1 cgd for (i = 0; i < ne; i++) {
295 1.1 cgd if (i == rank) {
296 1.1 cgd standout();
297 1.1 cgd }
298 1.1 cgd if (i == 9) {
299 1.1 cgd scores[i][0] = '1';
300 1.1 cgd scores[i][1] = '0';
301 1.1 cgd } else {
302 1.1 cgd scores[i][0] = ' ';
303 1.1 cgd scores[i][1] = i + '1';
304 1.1 cgd }
305 1.1 cgd nickize(buf, scores[i], n_names[i]);
306 1.1 cgd mvaddstr(i+10, 0, buf);
307 1.1 cgd if (rank < 10) {
308 1.1 cgd xxxx(scores[i], 80);
309 1.1 cgd fwrite(scores[i], sizeof(char), 80, fp);
310 1.1 cgd xxxx(n_names[i], 30);
311 1.1 cgd fwrite(n_names[i], sizeof(char), 30, fp);
312 1.1 cgd }
313 1.1 cgd if (i == rank) {
314 1.1 cgd standend();
315 1.1 cgd }
316 1.1 cgd }
317 1.1 cgd md_lock(0);
318 1.1 cgd refresh();
319 1.1 cgd fclose(fp);
320 1.1 cgd message("", 0);
321 1.1 cgd if (pause) {
322 1.1 cgd message("", 0);
323 1.1 cgd }
324 1.1 cgd clean_up("");
325 1.1 cgd }
326 1.1 cgd
327 1.1 cgd insert_score(scores, n_names, n_name, rank, n, monster, other)
328 1.1 cgd char scores[][82];
329 1.1 cgd char n_names[][30];
330 1.1 cgd char *n_name;
331 1.1 cgd short rank, n;
332 1.1 cgd object *monster;
333 1.1 cgd {
334 1.1 cgd short i;
335 1.1 cgd char buf[128];
336 1.1 cgd
337 1.1 cgd if (n > 0) {
338 1.1 cgd for (i = n; i > rank; i--) {
339 1.1 cgd if ((i < 10) && (i > 0)) {
340 1.1 cgd (void) strcpy(scores[i], scores[i-1]);
341 1.1 cgd (void) strcpy(n_names[i], n_names[i-1]);
342 1.1 cgd }
343 1.1 cgd }
344 1.1 cgd }
345 1.1 cgd sprintf(buf, "%2d %6d %s: ", rank+1, rogue.gold, login_name);
346 1.1 cgd
347 1.1 cgd if (other) {
348 1.1 cgd switch(other) {
349 1.1 cgd case HYPOTHERMIA:
350 1.1 cgd (void) strcat(buf, "died of hypothermia");
351 1.1 cgd break;
352 1.1 cgd case STARVATION:
353 1.1 cgd (void) strcat(buf, "died of starvation");
354 1.1 cgd break;
355 1.1 cgd case POISON_DART:
356 1.1 cgd (void) strcat(buf, "killed by a dart");
357 1.1 cgd break;
358 1.1 cgd case QUIT:
359 1.1 cgd (void) strcat(buf, "quit");
360 1.1 cgd break;
361 1.1 cgd case WIN:
362 1.1 cgd (void) strcat(buf, "a total winner");
363 1.1 cgd break;
364 1.1 cgd case KFIRE:
365 1.1 cgd (void) strcpy(buf, "killed by fire");
366 1.1 cgd break;
367 1.1 cgd }
368 1.1 cgd } else {
369 1.1 cgd (void) strcat(buf, "killed by ");
370 1.1 cgd if (is_vowel(m_names[monster->m_char - 'A'][0])) {
371 1.1 cgd (void) strcat(buf, "an ");
372 1.1 cgd } else {
373 1.1 cgd (void) strcat(buf, "a ");
374 1.1 cgd }
375 1.1 cgd (void) strcat(buf, m_names[monster->m_char - 'A']);
376 1.1 cgd }
377 1.1 cgd sprintf(buf+strlen(buf), " on level %d ", max_level);
378 1.1 cgd if ((other != WIN) && has_amulet()) {
379 1.1 cgd (void) strcat(buf, "with amulet");
380 1.1 cgd }
381 1.1 cgd for (i = strlen(buf); i < 79; i++) {
382 1.1 cgd buf[i] = ' ';
383 1.1 cgd }
384 1.1 cgd buf[79] = 0;
385 1.1 cgd (void) strcpy(scores[rank], buf);
386 1.1 cgd (void) strcpy(n_names[rank], n_name);
387 1.1 cgd }
388 1.1 cgd
389 1.1 cgd is_vowel(ch)
390 1.1 cgd short ch;
391 1.1 cgd {
392 1.1 cgd return( (ch == 'a') ||
393 1.1 cgd (ch == 'e') ||
394 1.1 cgd (ch == 'i') ||
395 1.1 cgd (ch == 'o') ||
396 1.1 cgd (ch == 'u') );
397 1.1 cgd }
398 1.1 cgd
399 1.1 cgd sell_pack()
400 1.1 cgd {
401 1.1 cgd object *obj;
402 1.1 cgd short row = 2, val;
403 1.1 cgd char buf[DCOLS];
404 1.1 cgd
405 1.1 cgd obj = rogue.pack.next_object;
406 1.1 cgd
407 1.1 cgd clear();
408 1.1 cgd mvaddstr(1, 0, "Value Item");
409 1.1 cgd
410 1.1 cgd while (obj) {
411 1.1 cgd if (obj->what_is != FOOD) {
412 1.1 cgd obj->identified = 1;
413 1.1 cgd val = get_value(obj);
414 1.1 cgd rogue.gold += val;
415 1.1 cgd
416 1.1 cgd if (row < DROWS) {
417 1.1 cgd sprintf(buf, "%5d ", val);
418 1.1 cgd get_desc(obj, buf+11);
419 1.1 cgd mvaddstr(row++, 0, buf);
420 1.1 cgd }
421 1.1 cgd }
422 1.1 cgd obj = obj->next_object;
423 1.1 cgd }
424 1.1 cgd refresh();
425 1.1 cgd if (rogue.gold > MAX_GOLD) {
426 1.1 cgd rogue.gold = MAX_GOLD;
427 1.1 cgd }
428 1.1 cgd message("", 0);
429 1.1 cgd }
430 1.1 cgd
431 1.1 cgd get_value(obj)
432 1.1 cgd object *obj;
433 1.1 cgd {
434 1.1 cgd short wc;
435 1.1 cgd int val;
436 1.1 cgd
437 1.1 cgd wc = obj->which_kind;
438 1.1 cgd
439 1.1 cgd switch(obj->what_is) {
440 1.1 cgd case WEAPON:
441 1.1 cgd val = id_weapons[wc].value;
442 1.1 cgd if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
443 1.1 cgd (wc == DART)) {
444 1.1 cgd val *= obj->quantity;
445 1.1 cgd }
446 1.1 cgd val += (obj->d_enchant * 85);
447 1.1 cgd val += (obj->hit_enchant * 85);
448 1.1 cgd break;
449 1.1 cgd case ARMOR:
450 1.1 cgd val = id_armors[wc].value;
451 1.1 cgd val += (obj->d_enchant * 75);
452 1.1 cgd if (obj->is_protected) {
453 1.1 cgd val += 200;
454 1.1 cgd }
455 1.1 cgd break;
456 1.1 cgd case WAND:
457 1.1 cgd val = id_wands[wc].value * (obj->class + 1);
458 1.1 cgd break;
459 1.1 cgd case SCROL:
460 1.1 cgd val = id_scrolls[wc].value * obj->quantity;
461 1.1 cgd break;
462 1.1 cgd case POTION:
463 1.1 cgd val = id_potions[wc].value * obj->quantity;
464 1.1 cgd break;
465 1.1 cgd case AMULET:
466 1.1 cgd val = 5000;
467 1.1 cgd break;
468 1.1 cgd case RING:
469 1.1 cgd val = id_rings[wc].value * (obj->class + 1);
470 1.1 cgd break;
471 1.1 cgd }
472 1.1 cgd if (val <= 0) {
473 1.1 cgd val = 10;
474 1.1 cgd }
475 1.1 cgd return(val);
476 1.1 cgd }
477 1.1 cgd
478 1.1 cgd id_all()
479 1.1 cgd {
480 1.1 cgd short i;
481 1.1 cgd
482 1.1 cgd for (i = 0; i < SCROLS; i++) {
483 1.1 cgd id_scrolls[i].id_status = IDENTIFIED;
484 1.1 cgd }
485 1.1 cgd for (i = 0; i < WEAPONS; i++) {
486 1.1 cgd id_weapons[i].id_status = IDENTIFIED;
487 1.1 cgd }
488 1.1 cgd for (i = 0; i < ARMORS; i++) {
489 1.1 cgd id_armors[i].id_status = IDENTIFIED;
490 1.1 cgd }
491 1.1 cgd for (i = 0; i < WANDS; i++) {
492 1.1 cgd id_wands[i].id_status = IDENTIFIED;
493 1.1 cgd }
494 1.1 cgd for (i = 0; i < POTIONS; i++) {
495 1.1 cgd id_potions[i].id_status = IDENTIFIED;
496 1.1 cgd }
497 1.1 cgd }
498 1.1 cgd
499 1.1 cgd name_cmp(s1, s2)
500 1.1 cgd char *s1, *s2;
501 1.1 cgd {
502 1.1 cgd short i = 0;
503 1.1 cgd int r;
504 1.1 cgd
505 1.1 cgd while(s1[i] != ':') {
506 1.1 cgd i++;
507 1.1 cgd }
508 1.1 cgd s1[i] = 0;
509 1.1 cgd r = strcmp(s1, s2);
510 1.1 cgd s1[i] = ':';
511 1.1 cgd return(r);
512 1.1 cgd }
513 1.1 cgd
514 1.1 cgd xxxx(buf, n)
515 1.1 cgd char *buf;
516 1.1 cgd short n;
517 1.1 cgd {
518 1.1 cgd short i;
519 1.1 cgd unsigned char c;
520 1.1 cgd
521 1.1 cgd for (i = 0; i < n; i++) {
522 1.1 cgd
523 1.1 cgd /* It does not matter if accuracy is lost during this assignment */
524 1.1 cgd c = (unsigned char) xxx(0);
525 1.1 cgd
526 1.1 cgd buf[i] ^= c;
527 1.1 cgd }
528 1.1 cgd }
529 1.1 cgd
530 1.1 cgd long
531 1.1 cgd xxx(st)
532 1.1 cgd boolean st;
533 1.1 cgd {
534 1.1 cgd static long f, s;
535 1.1 cgd long r;
536 1.1 cgd
537 1.1 cgd if (st) {
538 1.1 cgd f = 37;
539 1.1 cgd s = 7;
540 1.1 cgd return(0L);
541 1.1 cgd }
542 1.1 cgd r = ((f * s) + 9337) % 8887;
543 1.1 cgd f = s;
544 1.1 cgd s = r;
545 1.1 cgd return(r);
546 1.1 cgd }
547 1.1 cgd
548 1.1 cgd nickize(buf, score, n_name)
549 1.1 cgd char *buf, *score, *n_name;
550 1.1 cgd {
551 1.1 cgd short i = 15, j;
552 1.1 cgd
553 1.1 cgd if (!n_name[0]) {
554 1.1 cgd (void) strcpy(buf, score);
555 1.1 cgd } else {
556 1.1 cgd (void) strncpy(buf, score, 16);
557 1.1 cgd
558 1.1 cgd while (score[i] != ':') {
559 1.1 cgd i++;
560 1.1 cgd }
561 1.1 cgd
562 1.1 cgd (void) strcpy(buf+15, n_name);
563 1.1 cgd j = strlen(buf);
564 1.1 cgd
565 1.1 cgd while (score[i]) {
566 1.1 cgd buf[j++] = score[i++];
567 1.1 cgd }
568 1.1 cgd buf[j] = 0;
569 1.1 cgd buf[79] = 0;
570 1.1 cgd }
571 1.1 cgd }
572 1.1 cgd
573 1.1 cgd center(row, buf)
574 1.1 cgd short row;
575 1.1 cgd char *buf;
576 1.1 cgd {
577 1.1 cgd short margin;
578 1.1 cgd
579 1.1 cgd margin = ((DCOLS - strlen(buf)) / 2);
580 1.1 cgd mvaddstr(row, margin, buf);
581 1.1 cgd }
582 1.1 cgd
583 1.1 cgd sf_error()
584 1.1 cgd {
585 1.1 cgd md_lock(0);
586 1.1 cgd message("", 1);
587 1.1 cgd clean_up("sorry, score file is out of order");
588 1.1 cgd }
589