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score.c revision 1.1
      1 /*
      2  * Copyright (c) 1988 The Regents of the University of California.
      3  * All rights reserved.
      4  *
      5  * This code is derived from software contributed to Berkeley by
      6  * Timothy C. Stoehr.
      7  *
      8  * Redistribution and use in source and binary forms, with or without
      9  * modification, are permitted provided that the following conditions
     10  * are met:
     11  * 1. Redistributions of source code must retain the above copyright
     12  *    notice, this list of conditions and the following disclaimer.
     13  * 2. Redistributions in binary form must reproduce the above copyright
     14  *    notice, this list of conditions and the following disclaimer in the
     15  *    documentation and/or other materials provided with the distribution.
     16  * 3. All advertising materials mentioning features or use of this software
     17  *    must display the following acknowledgement:
     18  *	This product includes software developed by the University of
     19  *	California, Berkeley and its contributors.
     20  * 4. Neither the name of the University nor the names of its contributors
     21  *    may be used to endorse or promote products derived from this software
     22  *    without specific prior written permission.
     23  *
     24  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     25  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     26  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     27  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     28  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     29  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     30  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     31  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     32  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     33  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     34  * SUCH DAMAGE.
     35  */
     36 
     37 #ifndef lint
     38 static char sccsid[] = "@(#)score.c	5.5 (Berkeley) 6/1/90";
     39 #endif /* not lint */
     40 
     41 /*
     42  * score.c
     43  *
     44  * This source herein may be modified and/or distributed by anybody who
     45  * so desires, with the following restrictions:
     46  *    1.)  No portion of this notice shall be removed.
     47  *    2.)  Credit shall not be taken for the creation of this source.
     48  *    3.)  This code is not to be traded, sold, or used for personal
     49  *         gain or profit.
     50  *
     51  */
     52 
     53 #include <stdio.h>
     54 #include "rogue.h"
     55 #include "pathnames.h"
     56 
     57 extern char login_name[];
     58 extern char *m_names[];
     59 extern short max_level;
     60 extern boolean score_only, no_skull, msg_cleared;
     61 extern char *byebye_string, *nick_name;
     62 
     63 killed_by(monster, other)
     64 object *monster;
     65 short other;
     66 {
     67 	char buf[128];
     68 
     69 	md_ignore_signals();
     70 
     71 	if (other != QUIT) {
     72 		rogue.gold = ((rogue.gold * 9) / 10);
     73 	}
     74 
     75 	if (other) {
     76 		switch(other) {
     77 		case HYPOTHERMIA:
     78 			(void) strcpy(buf, "died of hypothermia");
     79 			break;
     80 		case STARVATION:
     81 			(void) strcpy(buf, "died of starvation");
     82 			break;
     83 		case POISON_DART:
     84 			(void) strcpy(buf, "killed by a dart");
     85 			break;
     86 		case QUIT:
     87 			(void) strcpy(buf, "quit");
     88 			break;
     89 		case KFIRE:
     90 			(void) strcpy(buf, "killed by fire");
     91 			break;
     92 		}
     93 	} else {
     94 		(void) strcpy(buf, "Killed by ");
     95 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
     96 			(void) strcat(buf, "an ");
     97 		} else {
     98 			(void) strcat(buf, "a ");
     99 		}
    100 		(void) strcat(buf, m_names[monster->m_char - 'A']);
    101 	}
    102 	(void) strcat(buf, " with ");
    103 	sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
    104 	if ((!other) && (!no_skull)) {
    105 		clear();
    106 		mvaddstr(4, 32, "__---------__");
    107 		mvaddstr(5, 30, "_~             ~_");
    108 		mvaddstr(6, 29, "/                 \\");
    109 		mvaddstr(7, 28, "~                   ~");
    110 		mvaddstr(8, 27, "/                     \\");
    111 		mvaddstr(9, 27, "|    XXXX     XXXX    |");
    112 		mvaddstr(10, 27, "|    XXXX     XXXX    |");
    113 		mvaddstr(11, 27, "|    XXX       XXX    |");
    114 		mvaddstr(12, 28, "\\         @         /");
    115 		mvaddstr(13, 29, "--\\     @@@     /--");
    116 		mvaddstr(14, 30, "| |    @@@    | |");
    117 		mvaddstr(15, 30, "| |           | |");
    118 		mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
    119 		mvaddstr(17, 30, "|  ^^^^^^^^^^^  |");
    120 		mvaddstr(18, 31, "\\_           _/");
    121 		mvaddstr(19, 33, "~---------~");
    122 		center(21, nick_name);
    123 		center(22, buf);
    124 	} else {
    125 		message(buf, 0);
    126 	}
    127 	message("", 0);
    128 	put_scores(monster, other);
    129 }
    130 
    131 win()
    132 {
    133 	unwield(rogue.weapon);		/* disarm and relax */
    134 	unwear(rogue.armor);
    135 	un_put_on(rogue.left_ring);
    136 	un_put_on(rogue.right_ring);
    137 
    138 	clear();
    139 	mvaddstr(10, 11, "@   @  @@@   @   @      @  @  @   @@@   @   @   @");
    140 	mvaddstr(11, 11, " @ @  @   @  @   @      @  @  @  @   @  @@  @   @");
    141 	mvaddstr(12, 11, "  @   @   @  @   @      @  @  @  @   @  @ @ @   @");
    142 	mvaddstr(13, 11, "  @   @   @  @   @      @  @  @  @   @  @  @@");
    143 	mvaddstr(14, 11, "  @    @@@    @@@        @@ @@    @@@   @   @   @");
    144 	mvaddstr(17, 11, "Congratulations,  you have  been admitted  to  the");
    145 	mvaddstr(18, 11, "Fighters' Guild.   You return home,  sell all your");
    146 	mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
    147 	message("", 0);
    148 	message("", 0);
    149 	id_all();
    150 	sell_pack();
    151 	put_scores((object *) 0, WIN);
    152 }
    153 
    154 quit(from_intrpt)
    155 boolean from_intrpt;
    156 {
    157 	char buf[128];
    158 	short i, orow, ocol;
    159 	boolean mc;
    160 
    161 	md_ignore_signals();
    162 
    163 	if (from_intrpt) {
    164 		orow = rogue.row;
    165 		ocol = rogue.col;
    166 
    167 		mc = msg_cleared;
    168 
    169 		for (i = 0; i < DCOLS; i++) {
    170 			buf[i] = mvinch(0, i);
    171 		}
    172 	}
    173 	check_message();
    174 	message("really quit?", 1);
    175 	if (rgetchar() != 'y') {
    176 		md_heed_signals();
    177 		check_message();
    178 		if (from_intrpt) {
    179 			for (i = 0; i < DCOLS; i++) {
    180 				mvaddch(0, i, buf[i]);
    181 			}
    182 			msg_cleared = mc;
    183 			move(orow, ocol);
    184 			refresh();
    185 		}
    186 		return;
    187 	}
    188 	if (from_intrpt) {
    189 		clean_up(byebye_string);
    190 	}
    191 	check_message();
    192 	killed_by((object *) 0, QUIT);
    193 }
    194 
    195 put_scores(monster, other)
    196 object *monster;
    197 short other;
    198 {
    199 	short i, n, rank = 10, x, ne = 0, found_player = -1;
    200 	char scores[10][82];
    201 	char n_names[10][30];
    202 	char buf[128];
    203 	FILE *fp;
    204 	long s;
    205 	boolean pause = score_only;
    206 
    207 	md_lock(1);
    208 
    209 	if ((fp = fopen(_PATH_SCOREFILE, "a+")) == NULL) {
    210 		message("cannot read/write/create score file", 0);
    211 		sf_error();
    212 	}
    213 	rewind(fp);
    214 	(void) xxx(1);
    215 
    216 	for (i = 0; i < 10; i++) {
    217 		if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
    218 			sf_error();
    219 		} else if (n != 0) {
    220 			xxxx(scores[i], 80);
    221 			if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
    222 				sf_error();
    223 			}
    224 			xxxx(n_names[i], 30);
    225 		} else {
    226 			break;
    227 		}
    228 		ne++;
    229 		if ((!score_only) && (found_player == -1)) {
    230 			if (!name_cmp(scores[i]+15, login_name)) {
    231 				x = 5;
    232 				while (scores[i][x] == ' ') {
    233 					x++;
    234 				}
    235 				s = lget_number(scores[i] + x);
    236 				if (rogue.gold < s) {
    237 					score_only = 1;
    238 				} else {
    239 					found_player = i;
    240 				}
    241 			}
    242 		}
    243 	}
    244 	if (found_player != -1) {
    245 		ne--;
    246 		for (i = found_player; i < ne; i++) {
    247 			(void) strcpy(scores[i], scores[i+1]);
    248 			(void) strcpy(n_names[i], n_names[i+1]);
    249 		}
    250 	}
    251 	if (!score_only) {
    252 		for (i = 0; i < ne; i++) {
    253 			x = 5;
    254 			while (scores[i][x] == ' ') {
    255 				x++;
    256 			}
    257 			s = lget_number(scores[i] + x);
    258 
    259 			if (rogue.gold >= s) {
    260 				rank = i;
    261 				break;
    262 			}
    263 		}
    264 		if (ne == 0) {
    265 			rank = 0;
    266 		} else if ((ne < 10) && (rank == 10)) {
    267 			rank = ne;
    268 		}
    269 		if (rank < 10) {
    270 			insert_score(scores, n_names, nick_name, rank, ne, monster,
    271 				other);
    272 			if (ne < 10) {
    273 				ne++;
    274 			}
    275 		}
    276 		rewind(fp);
    277 	}
    278 
    279 	clear();
    280 	mvaddstr(3, 30, "Top  Ten  Rogueists");
    281 	mvaddstr(8, 0, "Rank   Score   Name");
    282 
    283 	md_ignore_signals();
    284 
    285 	(void) xxx(1);
    286 
    287 	for (i = 0; i < ne; i++) {
    288 		if (i == rank) {
    289 			standout();
    290 		}
    291 		if (i == 9) {
    292 			scores[i][0] = '1';
    293 			scores[i][1] = '0';
    294 		} else {
    295 			scores[i][0] = ' ';
    296 			scores[i][1] = i + '1';
    297 		}
    298 		nickize(buf, scores[i], n_names[i]);
    299 		mvaddstr(i+10, 0, buf);
    300 		if (rank < 10) {
    301 			xxxx(scores[i], 80);
    302 			fwrite(scores[i], sizeof(char), 80, fp);
    303 			xxxx(n_names[i], 30);
    304 			fwrite(n_names[i], sizeof(char), 30, fp);
    305 		}
    306 		if (i == rank) {
    307 			standend();
    308 		}
    309 	}
    310 	md_lock(0);
    311 	refresh();
    312 	fclose(fp);
    313 	message("", 0);
    314 	if (pause) {
    315 		message("", 0);
    316 	}
    317 	clean_up("");
    318 }
    319 
    320 insert_score(scores, n_names, n_name, rank, n, monster, other)
    321 char scores[][82];
    322 char n_names[][30];
    323 char *n_name;
    324 short rank, n;
    325 object *monster;
    326 {
    327 	short i;
    328 	char buf[128];
    329 
    330 	if (n > 0) {
    331 		for (i = n; i > rank; i--) {
    332 			if ((i < 10) && (i > 0)) {
    333 				(void) strcpy(scores[i], scores[i-1]);
    334 				(void) strcpy(n_names[i], n_names[i-1]);
    335 			}
    336 		}
    337 	}
    338 	sprintf(buf, "%2d    %6d   %s: ", rank+1, rogue.gold, login_name);
    339 
    340 	if (other) {
    341 		switch(other) {
    342 		case HYPOTHERMIA:
    343 			(void) strcat(buf, "died of hypothermia");
    344 			break;
    345 		case STARVATION:
    346 			(void) strcat(buf, "died of starvation");
    347 			break;
    348 		case POISON_DART:
    349 			(void) strcat(buf, "killed by a dart");
    350 			break;
    351 		case QUIT:
    352 			(void) strcat(buf, "quit");
    353 			break;
    354 		case WIN:
    355 			(void) strcat(buf, "a total winner");
    356 			break;
    357 		case KFIRE:
    358 			(void) strcpy(buf, "killed by fire");
    359 			break;
    360 		}
    361 	} else {
    362 		(void) strcat(buf, "killed by ");
    363 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
    364 			(void) strcat(buf, "an ");
    365 		} else {
    366 			(void) strcat(buf, "a ");
    367 		}
    368 		(void) strcat(buf, m_names[monster->m_char - 'A']);
    369 	}
    370 	sprintf(buf+strlen(buf), " on level %d ",  max_level);
    371 	if ((other != WIN) && has_amulet()) {
    372 		(void) strcat(buf, "with amulet");
    373 	}
    374 	for (i = strlen(buf); i < 79; i++) {
    375 		buf[i] = ' ';
    376 	}
    377 	buf[79] = 0;
    378 	(void) strcpy(scores[rank], buf);
    379 	(void) strcpy(n_names[rank], n_name);
    380 }
    381 
    382 is_vowel(ch)
    383 short ch;
    384 {
    385 	return( (ch == 'a') ||
    386 		(ch == 'e') ||
    387 		(ch == 'i') ||
    388 		(ch == 'o') ||
    389 		(ch == 'u') );
    390 }
    391 
    392 sell_pack()
    393 {
    394 	object *obj;
    395 	short row = 2, val;
    396 	char buf[DCOLS];
    397 
    398 	obj = rogue.pack.next_object;
    399 
    400 	clear();
    401 	mvaddstr(1, 0, "Value      Item");
    402 
    403 	while (obj) {
    404 		if (obj->what_is != FOOD) {
    405 			obj->identified = 1;
    406 			val = get_value(obj);
    407 			rogue.gold += val;
    408 
    409 			if (row < DROWS) {
    410 				sprintf(buf, "%5d      ", val);
    411 				get_desc(obj, buf+11);
    412 				mvaddstr(row++, 0, buf);
    413 			}
    414 		}
    415 		obj = obj->next_object;
    416 	}
    417 	refresh();
    418 	if (rogue.gold > MAX_GOLD) {
    419 		rogue.gold = MAX_GOLD;
    420 	}
    421 	message("", 0);
    422 }
    423 
    424 get_value(obj)
    425 object *obj;
    426 {
    427 	short wc;
    428 	int val;
    429 
    430 	wc = obj->which_kind;
    431 
    432 	switch(obj->what_is) {
    433 	case WEAPON:
    434 		val = id_weapons[wc].value;
    435 		if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
    436 			(wc == DART)) {
    437 			val *= obj->quantity;
    438 		}
    439 		val += (obj->d_enchant * 85);
    440 		val += (obj->hit_enchant * 85);
    441 		break;
    442 	case ARMOR:
    443 		val = id_armors[wc].value;
    444 		val += (obj->d_enchant * 75);
    445 		if (obj->is_protected) {
    446 			val += 200;
    447 		}
    448 		break;
    449 	case WAND:
    450 		val = id_wands[wc].value * (obj->class + 1);
    451 		break;
    452 	case SCROL:
    453 		val = id_scrolls[wc].value * obj->quantity;
    454 		break;
    455 	case POTION:
    456 		val = id_potions[wc].value * obj->quantity;
    457 		break;
    458 	case AMULET:
    459 		val = 5000;
    460 		break;
    461 	case RING:
    462 		val = id_rings[wc].value * (obj->class + 1);
    463 		break;
    464 	}
    465 	if (val <= 0) {
    466 		val = 10;
    467 	}
    468 	return(val);
    469 }
    470 
    471 id_all()
    472 {
    473 	short i;
    474 
    475 	for (i = 0; i < SCROLS; i++) {
    476 		id_scrolls[i].id_status = IDENTIFIED;
    477 	}
    478 	for (i = 0; i < WEAPONS; i++) {
    479 		id_weapons[i].id_status = IDENTIFIED;
    480 	}
    481 	for (i = 0; i < ARMORS; i++) {
    482 		id_armors[i].id_status = IDENTIFIED;
    483 	}
    484 	for (i = 0; i < WANDS; i++) {
    485 		id_wands[i].id_status = IDENTIFIED;
    486 	}
    487 	for (i = 0; i < POTIONS; i++) {
    488 		id_potions[i].id_status = IDENTIFIED;
    489 	}
    490 }
    491 
    492 name_cmp(s1, s2)
    493 char *s1, *s2;
    494 {
    495 	short i = 0;
    496 	int r;
    497 
    498 	while(s1[i] != ':') {
    499 		i++;
    500 	}
    501 	s1[i] = 0;
    502 	r = strcmp(s1, s2);
    503 	s1[i] = ':';
    504 	return(r);
    505 }
    506 
    507 xxxx(buf, n)
    508 char *buf;
    509 short n;
    510 {
    511 	short i;
    512 	unsigned char c;
    513 
    514 	for (i = 0; i < n; i++) {
    515 
    516 		/* It does not matter if accuracy is lost during this assignment */
    517 		c = (unsigned char) xxx(0);
    518 
    519 		buf[i] ^= c;
    520 	}
    521 }
    522 
    523 long
    524 xxx(st)
    525 boolean st;
    526 {
    527 	static long f, s;
    528 	long r;
    529 
    530 	if (st) {
    531 		f = 37;
    532 		s = 7;
    533 		return(0L);
    534 	}
    535 	r = ((f * s) + 9337) % 8887;
    536 	f = s;
    537 	s = r;
    538 	return(r);
    539 }
    540 
    541 nickize(buf, score, n_name)
    542 char *buf, *score, *n_name;
    543 {
    544 	short i = 15, j;
    545 
    546 	if (!n_name[0]) {
    547 		(void) strcpy(buf, score);
    548 	} else {
    549 		(void) strncpy(buf, score, 16);
    550 
    551 		while (score[i] != ':') {
    552 			i++;
    553 		}
    554 
    555 		(void) strcpy(buf+15, n_name);
    556 		j = strlen(buf);
    557 
    558 		while (score[i]) {
    559 			buf[j++] = score[i++];
    560 		}
    561 		buf[j] = 0;
    562 		buf[79] = 0;
    563 	}
    564 }
    565 
    566 center(row, buf)
    567 short row;
    568 char *buf;
    569 {
    570 	short margin;
    571 
    572 	margin = ((DCOLS - strlen(buf)) / 2);
    573 	mvaddstr(row, margin, buf);
    574 }
    575 
    576 sf_error()
    577 {
    578 	md_lock(0);
    579 	message("", 1);
    580 	clean_up("sorry, score file is out of order");
    581 }
    582