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score.c revision 1.2
      1 /*
      2  * Copyright (c) 1988 The Regents of the University of California.
      3  * All rights reserved.
      4  *
      5  * This code is derived from software contributed to Berkeley by
      6  * Timothy C. Stoehr.
      7  *
      8  * Redistribution and use in source and binary forms, with or without
      9  * modification, are permitted provided that the following conditions
     10  * are met:
     11  * 1. Redistributions of source code must retain the above copyright
     12  *    notice, this list of conditions and the following disclaimer.
     13  * 2. Redistributions in binary form must reproduce the above copyright
     14  *    notice, this list of conditions and the following disclaimer in the
     15  *    documentation and/or other materials provided with the distribution.
     16  * 3. All advertising materials mentioning features or use of this software
     17  *    must display the following acknowledgement:
     18  *	This product includes software developed by the University of
     19  *	California, Berkeley and its contributors.
     20  * 4. Neither the name of the University nor the names of its contributors
     21  *    may be used to endorse or promote products derived from this software
     22  *    without specific prior written permission.
     23  *
     24  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     25  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     26  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     27  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     28  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     29  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     30  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     31  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     32  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     33  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     34  * SUCH DAMAGE.
     35  */
     36 
     37 #ifndef lint
     38 /*static char sccsid[] = "from: @(#)score.c	5.5 (Berkeley) 6/1/90";*/
     39 static char rcsid[] = "$Id: score.c,v 1.2 1993/08/01 18:52:13 mycroft Exp $";
     40 #endif /* not lint */
     41 
     42 /*
     43  * score.c
     44  *
     45  * This source herein may be modified and/or distributed by anybody who
     46  * so desires, with the following restrictions:
     47  *    1.)  No portion of this notice shall be removed.
     48  *    2.)  Credit shall not be taken for the creation of this source.
     49  *    3.)  This code is not to be traded, sold, or used for personal
     50  *         gain or profit.
     51  *
     52  */
     53 
     54 #include <stdio.h>
     55 #include "rogue.h"
     56 #include "pathnames.h"
     57 
     58 extern char login_name[];
     59 extern char *m_names[];
     60 extern short max_level;
     61 extern boolean score_only, no_skull, msg_cleared;
     62 extern char *byebye_string, *nick_name;
     63 
     64 killed_by(monster, other)
     65 object *monster;
     66 short other;
     67 {
     68 	char buf[128];
     69 
     70 	md_ignore_signals();
     71 
     72 	if (other != QUIT) {
     73 		rogue.gold = ((rogue.gold * 9) / 10);
     74 	}
     75 
     76 	if (other) {
     77 		switch(other) {
     78 		case HYPOTHERMIA:
     79 			(void) strcpy(buf, "died of hypothermia");
     80 			break;
     81 		case STARVATION:
     82 			(void) strcpy(buf, "died of starvation");
     83 			break;
     84 		case POISON_DART:
     85 			(void) strcpy(buf, "killed by a dart");
     86 			break;
     87 		case QUIT:
     88 			(void) strcpy(buf, "quit");
     89 			break;
     90 		case KFIRE:
     91 			(void) strcpy(buf, "killed by fire");
     92 			break;
     93 		}
     94 	} else {
     95 		(void) strcpy(buf, "Killed by ");
     96 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
     97 			(void) strcat(buf, "an ");
     98 		} else {
     99 			(void) strcat(buf, "a ");
    100 		}
    101 		(void) strcat(buf, m_names[monster->m_char - 'A']);
    102 	}
    103 	(void) strcat(buf, " with ");
    104 	sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
    105 	if ((!other) && (!no_skull)) {
    106 		clear();
    107 		mvaddstr(4, 32, "__---------__");
    108 		mvaddstr(5, 30, "_~             ~_");
    109 		mvaddstr(6, 29, "/                 \\");
    110 		mvaddstr(7, 28, "~                   ~");
    111 		mvaddstr(8, 27, "/                     \\");
    112 		mvaddstr(9, 27, "|    XXXX     XXXX    |");
    113 		mvaddstr(10, 27, "|    XXXX     XXXX    |");
    114 		mvaddstr(11, 27, "|    XXX       XXX    |");
    115 		mvaddstr(12, 28, "\\         @         /");
    116 		mvaddstr(13, 29, "--\\     @@@     /--");
    117 		mvaddstr(14, 30, "| |    @@@    | |");
    118 		mvaddstr(15, 30, "| |           | |");
    119 		mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
    120 		mvaddstr(17, 30, "|  ^^^^^^^^^^^  |");
    121 		mvaddstr(18, 31, "\\_           _/");
    122 		mvaddstr(19, 33, "~---------~");
    123 		center(21, nick_name);
    124 		center(22, buf);
    125 	} else {
    126 		message(buf, 0);
    127 	}
    128 	message("", 0);
    129 	put_scores(monster, other);
    130 }
    131 
    132 win()
    133 {
    134 	unwield(rogue.weapon);		/* disarm and relax */
    135 	unwear(rogue.armor);
    136 	un_put_on(rogue.left_ring);
    137 	un_put_on(rogue.right_ring);
    138 
    139 	clear();
    140 	mvaddstr(10, 11, "@   @  @@@   @   @      @  @  @   @@@   @   @   @");
    141 	mvaddstr(11, 11, " @ @  @   @  @   @      @  @  @  @   @  @@  @   @");
    142 	mvaddstr(12, 11, "  @   @   @  @   @      @  @  @  @   @  @ @ @   @");
    143 	mvaddstr(13, 11, "  @   @   @  @   @      @  @  @  @   @  @  @@");
    144 	mvaddstr(14, 11, "  @    @@@    @@@        @@ @@    @@@   @   @   @");
    145 	mvaddstr(17, 11, "Congratulations,  you have  been admitted  to  the");
    146 	mvaddstr(18, 11, "Fighters' Guild.   You return home,  sell all your");
    147 	mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
    148 	message("", 0);
    149 	message("", 0);
    150 	id_all();
    151 	sell_pack();
    152 	put_scores((object *) 0, WIN);
    153 }
    154 
    155 quit(from_intrpt)
    156 boolean from_intrpt;
    157 {
    158 	char buf[128];
    159 	short i, orow, ocol;
    160 	boolean mc;
    161 
    162 	md_ignore_signals();
    163 
    164 	if (from_intrpt) {
    165 		orow = rogue.row;
    166 		ocol = rogue.col;
    167 
    168 		mc = msg_cleared;
    169 
    170 		for (i = 0; i < DCOLS; i++) {
    171 			buf[i] = mvinch(0, i);
    172 		}
    173 	}
    174 	check_message();
    175 	message("really quit?", 1);
    176 	if (rgetchar() != 'y') {
    177 		md_heed_signals();
    178 		check_message();
    179 		if (from_intrpt) {
    180 			for (i = 0; i < DCOLS; i++) {
    181 				mvaddch(0, i, buf[i]);
    182 			}
    183 			msg_cleared = mc;
    184 			move(orow, ocol);
    185 			refresh();
    186 		}
    187 		return;
    188 	}
    189 	if (from_intrpt) {
    190 		clean_up(byebye_string);
    191 	}
    192 	check_message();
    193 	killed_by((object *) 0, QUIT);
    194 }
    195 
    196 put_scores(monster, other)
    197 object *monster;
    198 short other;
    199 {
    200 	short i, n, rank = 10, x, ne = 0, found_player = -1;
    201 	char scores[10][82];
    202 	char n_names[10][30];
    203 	char buf[128];
    204 	FILE *fp;
    205 	long s;
    206 	boolean pause = score_only;
    207 
    208 	md_lock(1);
    209 
    210 	if ((fp = fopen(_PATH_SCOREFILE, "a+")) == NULL) {
    211 		message("cannot read/write/create score file", 0);
    212 		sf_error();
    213 	}
    214 	rewind(fp);
    215 	(void) xxx(1);
    216 
    217 	for (i = 0; i < 10; i++) {
    218 		if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
    219 			sf_error();
    220 		} else if (n != 0) {
    221 			xxxx(scores[i], 80);
    222 			if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
    223 				sf_error();
    224 			}
    225 			xxxx(n_names[i], 30);
    226 		} else {
    227 			break;
    228 		}
    229 		ne++;
    230 		if ((!score_only) && (found_player == -1)) {
    231 			if (!name_cmp(scores[i]+15, login_name)) {
    232 				x = 5;
    233 				while (scores[i][x] == ' ') {
    234 					x++;
    235 				}
    236 				s = lget_number(scores[i] + x);
    237 				if (rogue.gold < s) {
    238 					score_only = 1;
    239 				} else {
    240 					found_player = i;
    241 				}
    242 			}
    243 		}
    244 	}
    245 	if (found_player != -1) {
    246 		ne--;
    247 		for (i = found_player; i < ne; i++) {
    248 			(void) strcpy(scores[i], scores[i+1]);
    249 			(void) strcpy(n_names[i], n_names[i+1]);
    250 		}
    251 	}
    252 	if (!score_only) {
    253 		for (i = 0; i < ne; i++) {
    254 			x = 5;
    255 			while (scores[i][x] == ' ') {
    256 				x++;
    257 			}
    258 			s = lget_number(scores[i] + x);
    259 
    260 			if (rogue.gold >= s) {
    261 				rank = i;
    262 				break;
    263 			}
    264 		}
    265 		if (ne == 0) {
    266 			rank = 0;
    267 		} else if ((ne < 10) && (rank == 10)) {
    268 			rank = ne;
    269 		}
    270 		if (rank < 10) {
    271 			insert_score(scores, n_names, nick_name, rank, ne, monster,
    272 				other);
    273 			if (ne < 10) {
    274 				ne++;
    275 			}
    276 		}
    277 		rewind(fp);
    278 	}
    279 
    280 	clear();
    281 	mvaddstr(3, 30, "Top  Ten  Rogueists");
    282 	mvaddstr(8, 0, "Rank   Score   Name");
    283 
    284 	md_ignore_signals();
    285 
    286 	(void) xxx(1);
    287 
    288 	for (i = 0; i < ne; i++) {
    289 		if (i == rank) {
    290 			standout();
    291 		}
    292 		if (i == 9) {
    293 			scores[i][0] = '1';
    294 			scores[i][1] = '0';
    295 		} else {
    296 			scores[i][0] = ' ';
    297 			scores[i][1] = i + '1';
    298 		}
    299 		nickize(buf, scores[i], n_names[i]);
    300 		mvaddstr(i+10, 0, buf);
    301 		if (rank < 10) {
    302 			xxxx(scores[i], 80);
    303 			fwrite(scores[i], sizeof(char), 80, fp);
    304 			xxxx(n_names[i], 30);
    305 			fwrite(n_names[i], sizeof(char), 30, fp);
    306 		}
    307 		if (i == rank) {
    308 			standend();
    309 		}
    310 	}
    311 	md_lock(0);
    312 	refresh();
    313 	fclose(fp);
    314 	message("", 0);
    315 	if (pause) {
    316 		message("", 0);
    317 	}
    318 	clean_up("");
    319 }
    320 
    321 insert_score(scores, n_names, n_name, rank, n, monster, other)
    322 char scores[][82];
    323 char n_names[][30];
    324 char *n_name;
    325 short rank, n;
    326 object *monster;
    327 {
    328 	short i;
    329 	char buf[128];
    330 
    331 	if (n > 0) {
    332 		for (i = n; i > rank; i--) {
    333 			if ((i < 10) && (i > 0)) {
    334 				(void) strcpy(scores[i], scores[i-1]);
    335 				(void) strcpy(n_names[i], n_names[i-1]);
    336 			}
    337 		}
    338 	}
    339 	sprintf(buf, "%2d    %6d   %s: ", rank+1, rogue.gold, login_name);
    340 
    341 	if (other) {
    342 		switch(other) {
    343 		case HYPOTHERMIA:
    344 			(void) strcat(buf, "died of hypothermia");
    345 			break;
    346 		case STARVATION:
    347 			(void) strcat(buf, "died of starvation");
    348 			break;
    349 		case POISON_DART:
    350 			(void) strcat(buf, "killed by a dart");
    351 			break;
    352 		case QUIT:
    353 			(void) strcat(buf, "quit");
    354 			break;
    355 		case WIN:
    356 			(void) strcat(buf, "a total winner");
    357 			break;
    358 		case KFIRE:
    359 			(void) strcpy(buf, "killed by fire");
    360 			break;
    361 		}
    362 	} else {
    363 		(void) strcat(buf, "killed by ");
    364 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
    365 			(void) strcat(buf, "an ");
    366 		} else {
    367 			(void) strcat(buf, "a ");
    368 		}
    369 		(void) strcat(buf, m_names[monster->m_char - 'A']);
    370 	}
    371 	sprintf(buf+strlen(buf), " on level %d ",  max_level);
    372 	if ((other != WIN) && has_amulet()) {
    373 		(void) strcat(buf, "with amulet");
    374 	}
    375 	for (i = strlen(buf); i < 79; i++) {
    376 		buf[i] = ' ';
    377 	}
    378 	buf[79] = 0;
    379 	(void) strcpy(scores[rank], buf);
    380 	(void) strcpy(n_names[rank], n_name);
    381 }
    382 
    383 is_vowel(ch)
    384 short ch;
    385 {
    386 	return( (ch == 'a') ||
    387 		(ch == 'e') ||
    388 		(ch == 'i') ||
    389 		(ch == 'o') ||
    390 		(ch == 'u') );
    391 }
    392 
    393 sell_pack()
    394 {
    395 	object *obj;
    396 	short row = 2, val;
    397 	char buf[DCOLS];
    398 
    399 	obj = rogue.pack.next_object;
    400 
    401 	clear();
    402 	mvaddstr(1, 0, "Value      Item");
    403 
    404 	while (obj) {
    405 		if (obj->what_is != FOOD) {
    406 			obj->identified = 1;
    407 			val = get_value(obj);
    408 			rogue.gold += val;
    409 
    410 			if (row < DROWS) {
    411 				sprintf(buf, "%5d      ", val);
    412 				get_desc(obj, buf+11);
    413 				mvaddstr(row++, 0, buf);
    414 			}
    415 		}
    416 		obj = obj->next_object;
    417 	}
    418 	refresh();
    419 	if (rogue.gold > MAX_GOLD) {
    420 		rogue.gold = MAX_GOLD;
    421 	}
    422 	message("", 0);
    423 }
    424 
    425 get_value(obj)
    426 object *obj;
    427 {
    428 	short wc;
    429 	int val;
    430 
    431 	wc = obj->which_kind;
    432 
    433 	switch(obj->what_is) {
    434 	case WEAPON:
    435 		val = id_weapons[wc].value;
    436 		if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
    437 			(wc == DART)) {
    438 			val *= obj->quantity;
    439 		}
    440 		val += (obj->d_enchant * 85);
    441 		val += (obj->hit_enchant * 85);
    442 		break;
    443 	case ARMOR:
    444 		val = id_armors[wc].value;
    445 		val += (obj->d_enchant * 75);
    446 		if (obj->is_protected) {
    447 			val += 200;
    448 		}
    449 		break;
    450 	case WAND:
    451 		val = id_wands[wc].value * (obj->class + 1);
    452 		break;
    453 	case SCROL:
    454 		val = id_scrolls[wc].value * obj->quantity;
    455 		break;
    456 	case POTION:
    457 		val = id_potions[wc].value * obj->quantity;
    458 		break;
    459 	case AMULET:
    460 		val = 5000;
    461 		break;
    462 	case RING:
    463 		val = id_rings[wc].value * (obj->class + 1);
    464 		break;
    465 	}
    466 	if (val <= 0) {
    467 		val = 10;
    468 	}
    469 	return(val);
    470 }
    471 
    472 id_all()
    473 {
    474 	short i;
    475 
    476 	for (i = 0; i < SCROLS; i++) {
    477 		id_scrolls[i].id_status = IDENTIFIED;
    478 	}
    479 	for (i = 0; i < WEAPONS; i++) {
    480 		id_weapons[i].id_status = IDENTIFIED;
    481 	}
    482 	for (i = 0; i < ARMORS; i++) {
    483 		id_armors[i].id_status = IDENTIFIED;
    484 	}
    485 	for (i = 0; i < WANDS; i++) {
    486 		id_wands[i].id_status = IDENTIFIED;
    487 	}
    488 	for (i = 0; i < POTIONS; i++) {
    489 		id_potions[i].id_status = IDENTIFIED;
    490 	}
    491 }
    492 
    493 name_cmp(s1, s2)
    494 char *s1, *s2;
    495 {
    496 	short i = 0;
    497 	int r;
    498 
    499 	while(s1[i] != ':') {
    500 		i++;
    501 	}
    502 	s1[i] = 0;
    503 	r = strcmp(s1, s2);
    504 	s1[i] = ':';
    505 	return(r);
    506 }
    507 
    508 xxxx(buf, n)
    509 char *buf;
    510 short n;
    511 {
    512 	short i;
    513 	unsigned char c;
    514 
    515 	for (i = 0; i < n; i++) {
    516 
    517 		/* It does not matter if accuracy is lost during this assignment */
    518 		c = (unsigned char) xxx(0);
    519 
    520 		buf[i] ^= c;
    521 	}
    522 }
    523 
    524 long
    525 xxx(st)
    526 boolean st;
    527 {
    528 	static long f, s;
    529 	long r;
    530 
    531 	if (st) {
    532 		f = 37;
    533 		s = 7;
    534 		return(0L);
    535 	}
    536 	r = ((f * s) + 9337) % 8887;
    537 	f = s;
    538 	s = r;
    539 	return(r);
    540 }
    541 
    542 nickize(buf, score, n_name)
    543 char *buf, *score, *n_name;
    544 {
    545 	short i = 15, j;
    546 
    547 	if (!n_name[0]) {
    548 		(void) strcpy(buf, score);
    549 	} else {
    550 		(void) strncpy(buf, score, 16);
    551 
    552 		while (score[i] != ':') {
    553 			i++;
    554 		}
    555 
    556 		(void) strcpy(buf+15, n_name);
    557 		j = strlen(buf);
    558 
    559 		while (score[i]) {
    560 			buf[j++] = score[i++];
    561 		}
    562 		buf[j] = 0;
    563 		buf[79] = 0;
    564 	}
    565 }
    566 
    567 center(row, buf)
    568 short row;
    569 char *buf;
    570 {
    571 	short margin;
    572 
    573 	margin = ((DCOLS - strlen(buf)) / 2);
    574 	mvaddstr(row, margin, buf);
    575 }
    576 
    577 sf_error()
    578 {
    579 	md_lock(0);
    580 	message("", 1);
    581 	clean_up("sorry, score file is out of order");
    582 }
    583