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score.c revision 1.8
      1 /*	$NetBSD: score.c,v 1.8 1999/09/12 09:02:23 jsm Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1988, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Timothy C. Stoehr.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. All advertising materials mentioning features or use of this software
     19  *    must display the following acknowledgement:
     20  *	This product includes software developed by the University of
     21  *	California, Berkeley and its contributors.
     22  * 4. Neither the name of the University nor the names of its contributors
     23  *    may be used to endorse or promote products derived from this software
     24  *    without specific prior written permission.
     25  *
     26  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     27  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     28  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     29  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     30  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     31  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     32  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     33  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     34  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     35  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     36  * SUCH DAMAGE.
     37  */
     38 
     39 #include <sys/cdefs.h>
     40 #ifndef lint
     41 #if 0
     42 static char sccsid[] = "@(#)score.c	8.1 (Berkeley) 5/31/93";
     43 #else
     44 __RCSID("$NetBSD: score.c,v 1.8 1999/09/12 09:02:23 jsm Exp $");
     45 #endif
     46 #endif /* not lint */
     47 
     48 /*
     49  * score.c
     50  *
     51  * This source herein may be modified and/or distributed by anybody who
     52  * so desires, with the following restrictions:
     53  *    1.)  No portion of this notice shall be removed.
     54  *    2.)  Credit shall not be taken for the creation of this source.
     55  *    3.)  This code is not to be traded, sold, or used for personal
     56  *         gain or profit.
     57  *
     58  */
     59 
     60 #include <stdio.h>
     61 #include "rogue.h"
     62 #include "pathnames.h"
     63 
     64 void
     65 killed_by(monster, other)
     66 	const object *monster;
     67 	short other;
     68 {
     69 	char buf[128];
     70 
     71 	md_ignore_signals();
     72 
     73 	if (other != QUIT) {
     74 		rogue.gold = ((rogue.gold * 9) / 10);
     75 	}
     76 
     77 	if (other) {
     78 		switch(other) {
     79 		case HYPOTHERMIA:
     80 			(void) strcpy(buf, "died of hypothermia");
     81 			break;
     82 		case STARVATION:
     83 			(void) strcpy(buf, "died of starvation");
     84 			break;
     85 		case POISON_DART:
     86 			(void) strcpy(buf, "killed by a dart");
     87 			break;
     88 		case QUIT:
     89 			(void) strcpy(buf, "quit");
     90 			break;
     91 		case KFIRE:
     92 			(void) strcpy(buf, "killed by fire");
     93 			break;
     94 		}
     95 	} else {
     96 		(void) strcpy(buf, "Killed by ");
     97 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
     98 			(void) strcat(buf, "an ");
     99 		} else {
    100 			(void) strcat(buf, "a ");
    101 		}
    102 		(void) strcat(buf, m_names[monster->m_char - 'A']);
    103 	}
    104 	(void) strcat(buf, " with ");
    105 	sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
    106 	if ((!other) && (!no_skull)) {
    107 		clear();
    108 		mvaddstr(4, 32, "__---------__");
    109 		mvaddstr(5, 30, "_~             ~_");
    110 		mvaddstr(6, 29, "/                 \\");
    111 		mvaddstr(7, 28, "~                   ~");
    112 		mvaddstr(8, 27, "/                     \\");
    113 		mvaddstr(9, 27, "|    XXXX     XXXX    |");
    114 		mvaddstr(10, 27, "|    XXXX     XXXX    |");
    115 		mvaddstr(11, 27, "|    XXX       XXX    |");
    116 		mvaddstr(12, 28, "\\         @         /");
    117 		mvaddstr(13, 29, "--\\     @@@     /--");
    118 		mvaddstr(14, 30, "| |    @@@    | |");
    119 		mvaddstr(15, 30, "| |           | |");
    120 		mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
    121 		mvaddstr(17, 30, "|  ^^^^^^^^^^^  |");
    122 		mvaddstr(18, 31, "\\_           _/");
    123 		mvaddstr(19, 33, "~---------~");
    124 		center(21, nick_name);
    125 		center(22, buf);
    126 	} else {
    127 		message(buf, 0);
    128 	}
    129 	message("", 0);
    130 	put_scores(monster, other);
    131 }
    132 
    133 void
    134 win()
    135 {
    136 	unwield(rogue.weapon);		/* disarm and relax */
    137 	unwear(rogue.armor);
    138 	un_put_on(rogue.left_ring);
    139 	un_put_on(rogue.right_ring);
    140 
    141 	clear();
    142 	mvaddstr(10, 11, "@   @  @@@   @   @      @  @  @   @@@   @   @   @");
    143 	mvaddstr(11, 11, " @ @  @   @  @   @      @  @  @  @   @  @@  @   @");
    144 	mvaddstr(12, 11, "  @   @   @  @   @      @  @  @  @   @  @ @ @   @");
    145 	mvaddstr(13, 11, "  @   @   @  @   @      @  @  @  @   @  @  @@");
    146 	mvaddstr(14, 11, "  @    @@@    @@@        @@ @@    @@@   @   @   @");
    147 	mvaddstr(17, 11, "Congratulations,  you have  been admitted  to  the");
    148 	mvaddstr(18, 11, "Fighters' Guild.   You return home,  sell all your");
    149 	mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
    150 	message("", 0);
    151 	message("", 0);
    152 	id_all();
    153 	sell_pack();
    154 	put_scores((object *) 0, WIN);
    155 }
    156 
    157 void
    158 quit(from_intrpt)
    159 	boolean from_intrpt;
    160 {
    161 	char buf[128];
    162 	short i, orow, ocol;
    163 	boolean mc;
    164 
    165 	orow = ocol = 0;
    166 	mc = FALSE;
    167 	md_ignore_signals();
    168 
    169 	if (from_intrpt) {
    170 		orow = rogue.row;
    171 		ocol = rogue.col;
    172 
    173 		mc = msg_cleared;
    174 
    175 		for (i = 0; i < DCOLS; i++) {
    176 			buf[i] = mvinch(0, i);
    177 		}
    178 	}
    179 	check_message();
    180 	message("really quit?", 1);
    181 	if (rgetchar() != 'y') {
    182 		md_heed_signals();
    183 		check_message();
    184 		if (from_intrpt) {
    185 			for (i = 0; i < DCOLS; i++) {
    186 				mvaddch(0, i, buf[i]);
    187 			}
    188 			msg_cleared = mc;
    189 			move(orow, ocol);
    190 			refresh();
    191 		}
    192 		return;
    193 	}
    194 	if (from_intrpt) {
    195 		clean_up(byebye_string);
    196 	}
    197 	check_message();
    198 	killed_by((object *) 0, QUIT);
    199 }
    200 
    201 void
    202 put_scores(monster, other)
    203 	const object *monster;
    204 	short other;
    205 {
    206 	short i, n, rank = 10, x, ne = 0, found_player = -1;
    207 	char scores[10][82];
    208 	char n_names[10][30];
    209 	char buf[128];
    210 	FILE *fp;
    211 	long s;
    212 	boolean pause = score_only;
    213 
    214 	md_lock(1);
    215 
    216 	setegid(egid);
    217 	if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
    218 	    (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
    219 		setegid(gid);
    220 		message("cannot read/write/create score file", 0);
    221 		sf_error();
    222 	}
    223 	setegid(gid);
    224 	rewind(fp);
    225 	(void) xxx(1);
    226 
    227 	for (i = 0; i < 10; i++) {
    228 		if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
    229 			sf_error();
    230 		} else if (n != 0) {
    231 			xxxx(scores[i], 80);
    232 			if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
    233 				sf_error();
    234 			}
    235 			xxxx(n_names[i], 30);
    236 		} else {
    237 			break;
    238 		}
    239 		ne++;
    240 		if ((!score_only) && (found_player == -1)) {
    241 			if (!name_cmp(scores[i]+15, login_name)) {
    242 				x = 5;
    243 				while (scores[i][x] == ' ') {
    244 					x++;
    245 				}
    246 				s = lget_number(scores[i] + x);
    247 				if (rogue.gold < s) {
    248 					score_only = 1;
    249 				} else {
    250 					found_player = i;
    251 				}
    252 			}
    253 		}
    254 	}
    255 	if (found_player != -1) {
    256 		ne--;
    257 		for (i = found_player; i < ne; i++) {
    258 			(void) strcpy(scores[i], scores[i+1]);
    259 			(void) strcpy(n_names[i], n_names[i+1]);
    260 		}
    261 	}
    262 	if (!score_only) {
    263 		for (i = 0; i < ne; i++) {
    264 			x = 5;
    265 			while (scores[i][x] == ' ') {
    266 				x++;
    267 			}
    268 			s = lget_number(scores[i] + x);
    269 
    270 			if (rogue.gold >= s) {
    271 				rank = i;
    272 				break;
    273 			}
    274 		}
    275 		if (ne == 0) {
    276 			rank = 0;
    277 		} else if ((ne < 10) && (rank == 10)) {
    278 			rank = ne;
    279 		}
    280 		if (rank < 10) {
    281 			insert_score(scores, n_names, nick_name, rank, ne,
    282 			    monster, other);
    283 			if (ne < 10) {
    284 				ne++;
    285 			}
    286 		}
    287 		rewind(fp);
    288 	}
    289 
    290 	clear();
    291 	mvaddstr(3, 30, "Top  Ten  Rogueists");
    292 	mvaddstr(8, 0, "Rank   Score   Name");
    293 
    294 	md_ignore_signals();
    295 
    296 	(void) xxx(1);
    297 
    298 	for (i = 0; i < ne; i++) {
    299 		if (i == rank) {
    300 			standout();
    301 		}
    302 		if (i == 9) {
    303 			scores[i][0] = '1';
    304 			scores[i][1] = '0';
    305 		} else {
    306 			scores[i][0] = ' ';
    307 			scores[i][1] = i + '1';
    308 		}
    309 		nickize(buf, scores[i], n_names[i]);
    310 		mvaddstr(i+10, 0, buf);
    311 		if (rank < 10) {
    312 			xxxx(scores[i], 80);
    313 			fwrite(scores[i], sizeof(char), 80, fp);
    314 			xxxx(n_names[i], 30);
    315 			fwrite(n_names[i], sizeof(char), 30, fp);
    316 		}
    317 		if (i == rank) {
    318 			standend();
    319 		}
    320 	}
    321 	md_lock(0);
    322 	refresh();
    323 	fclose(fp);
    324 	message("", 0);
    325 	if (pause) {
    326 		message("", 0);
    327 	}
    328 	clean_up("");
    329 }
    330 
    331 void
    332 insert_score(scores, n_names, n_name, rank, n, monster, other)
    333 	char scores[][82];
    334 	char n_names[][30];
    335 	const char *n_name;
    336 	short rank, n;
    337 	const object *monster;
    338 	int other;
    339 {
    340 	short i;
    341 	char buf[128];
    342 
    343 	if (n > 0) {
    344 		for (i = n; i > rank; i--) {
    345 			if ((i < 10) && (i > 0)) {
    346 				(void) strcpy(scores[i], scores[i-1]);
    347 				(void) strcpy(n_names[i], n_names[i-1]);
    348 			}
    349 		}
    350 	}
    351 	sprintf(buf, "%2d    %6ld   %s: ", rank+1, (long)rogue.gold,
    352 	    login_name);
    353 
    354 	if (other) {
    355 		switch(other) {
    356 		case HYPOTHERMIA:
    357 			(void) strcat(buf, "died of hypothermia");
    358 			break;
    359 		case STARVATION:
    360 			(void) strcat(buf, "died of starvation");
    361 			break;
    362 		case POISON_DART:
    363 			(void) strcat(buf, "killed by a dart");
    364 			break;
    365 		case QUIT:
    366 			(void) strcat(buf, "quit");
    367 			break;
    368 		case WIN:
    369 			(void) strcat(buf, "a total winner");
    370 			break;
    371 		case KFIRE:
    372 			(void) strcpy(buf, "killed by fire");
    373 			break;
    374 		}
    375 	} else {
    376 		(void) strcat(buf, "killed by ");
    377 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
    378 			(void) strcat(buf, "an ");
    379 		} else {
    380 			(void) strcat(buf, "a ");
    381 		}
    382 		(void) strcat(buf, m_names[monster->m_char - 'A']);
    383 	}
    384 	sprintf(buf+strlen(buf), " on level %d ",  max_level);
    385 	if ((other != WIN) && has_amulet()) {
    386 		(void) strcat(buf, "with amulet");
    387 	}
    388 	for (i = strlen(buf); i < 79; i++) {
    389 		buf[i] = ' ';
    390 	}
    391 	buf[79] = 0;
    392 	(void) strcpy(scores[rank], buf);
    393 	(void) strcpy(n_names[rank], n_name);
    394 }
    395 
    396 boolean
    397 is_vowel(ch)
    398 	short ch;
    399 {
    400 	return( (ch == 'a') ||
    401 		(ch == 'e') ||
    402 		(ch == 'i') ||
    403 		(ch == 'o') ||
    404 		(ch == 'u') );
    405 }
    406 
    407 void
    408 sell_pack()
    409 {
    410 	object *obj;
    411 	short row = 2, val;
    412 	char buf[DCOLS];
    413 
    414 	obj = rogue.pack.next_object;
    415 
    416 	clear();
    417 	mvaddstr(1, 0, "Value      Item");
    418 
    419 	while (obj) {
    420 		if (obj->what_is != FOOD) {
    421 			obj->identified = 1;
    422 			val = get_value(obj);
    423 			rogue.gold += val;
    424 
    425 			if (row < DROWS) {
    426 				sprintf(buf, "%5d      ", val);
    427 				get_desc(obj, buf+11);
    428 				mvaddstr(row++, 0, buf);
    429 			}
    430 		}
    431 		obj = obj->next_object;
    432 	}
    433 	refresh();
    434 	if (rogue.gold > MAX_GOLD) {
    435 		rogue.gold = MAX_GOLD;
    436 	}
    437 	message("", 0);
    438 }
    439 
    440 int
    441 get_value(obj)
    442 	const object *obj;
    443 {
    444 	short wc;
    445 	int val;
    446 
    447 	val = 0;
    448 	wc = obj->which_kind;
    449 
    450 	switch(obj->what_is) {
    451 	case WEAPON:
    452 		val = id_weapons[wc].value;
    453 		if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
    454 			(wc == DART)) {
    455 			val *= obj->quantity;
    456 		}
    457 		val += (obj->d_enchant * 85);
    458 		val += (obj->hit_enchant * 85);
    459 		break;
    460 	case ARMOR:
    461 		val = id_armors[wc].value;
    462 		val += (obj->d_enchant * 75);
    463 		if (obj->is_protected) {
    464 			val += 200;
    465 		}
    466 		break;
    467 	case WAND:
    468 		val = id_wands[wc].value * (obj->class + 1);
    469 		break;
    470 	case SCROL:
    471 		val = id_scrolls[wc].value * obj->quantity;
    472 		break;
    473 	case POTION:
    474 		val = id_potions[wc].value * obj->quantity;
    475 		break;
    476 	case AMULET:
    477 		val = 5000;
    478 		break;
    479 	case RING:
    480 		val = id_rings[wc].value * (obj->class + 1);
    481 		break;
    482 	}
    483 	if (val <= 0) {
    484 		val = 10;
    485 	}
    486 	return(val);
    487 }
    488 
    489 void
    490 id_all()
    491 {
    492 	short i;
    493 
    494 	for (i = 0; i < SCROLS; i++) {
    495 		id_scrolls[i].id_status = IDENTIFIED;
    496 	}
    497 	for (i = 0; i < WEAPONS; i++) {
    498 		id_weapons[i].id_status = IDENTIFIED;
    499 	}
    500 	for (i = 0; i < ARMORS; i++) {
    501 		id_armors[i].id_status = IDENTIFIED;
    502 	}
    503 	for (i = 0; i < WANDS; i++) {
    504 		id_wands[i].id_status = IDENTIFIED;
    505 	}
    506 	for (i = 0; i < POTIONS; i++) {
    507 		id_potions[i].id_status = IDENTIFIED;
    508 	}
    509 }
    510 
    511 int
    512 name_cmp(s1, s2)
    513 	char *s1;
    514 	const char *s2;
    515 {
    516 	short i = 0;
    517 	int r;
    518 
    519 	while(s1[i] != ':') {
    520 		i++;
    521 	}
    522 	s1[i] = 0;
    523 	r = strcmp(s1, s2);
    524 	s1[i] = ':';
    525 	return(r);
    526 }
    527 
    528 void
    529 xxxx(buf, n)
    530 	char *buf;
    531 	short n;
    532 {
    533 	short i;
    534 	unsigned char c;
    535 
    536 	for (i = 0; i < n; i++) {
    537 
    538 		/* It does not matter if accuracy is lost during this assignment */
    539 		c = (unsigned char) xxx(0);
    540 
    541 		buf[i] ^= c;
    542 	}
    543 }
    544 
    545 long
    546 xxx(st)
    547 	boolean st;
    548 {
    549 	static long f, s;
    550 	long r;
    551 
    552 	if (st) {
    553 		f = 37;
    554 		s = 7;
    555 		return(0L);
    556 	}
    557 	r = ((f * s) + 9337) % 8887;
    558 	f = s;
    559 	s = r;
    560 	return(r);
    561 }
    562 
    563 void
    564 nickize(buf, score, n_name)
    565 	char *buf;
    566 	const char *score, *n_name;
    567 {
    568 	short i = 15, j;
    569 
    570 	if (!n_name[0]) {
    571 		(void) strcpy(buf, score);
    572 	} else {
    573 		(void) strncpy(buf, score, 16);
    574 
    575 		while (score[i] != ':') {
    576 			i++;
    577 		}
    578 
    579 		(void) strcpy(buf+15, n_name);
    580 		j = strlen(buf);
    581 
    582 		while (score[i]) {
    583 			buf[j++] = score[i++];
    584 		}
    585 		buf[j] = 0;
    586 		buf[79] = 0;
    587 	}
    588 }
    589 
    590 void
    591 center(row, buf)
    592 	short row;
    593 	const char *buf;
    594 {
    595 	short margin;
    596 
    597 	margin = ((DCOLS - strlen(buf)) / 2);
    598 	mvaddstr(row, margin, buf);
    599 }
    600 
    601 void
    602 sf_error()
    603 {
    604 	md_lock(0);
    605 	message("", 1);
    606 	clean_up("sorry, score file is out of order");
    607 }
    608