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dr_3.c revision 1.3
      1  1.3  cgd /*	$NetBSD: dr_3.c,v 1.3 1995/04/22 10:36:49 cgd Exp $	*/
      2  1.3  cgd 
      3  1.1  cgd /*
      4  1.3  cgd  * Copyright (c) 1983, 1993
      5  1.3  cgd  *	The Regents of the University of California.  All rights reserved.
      6  1.1  cgd  *
      7  1.1  cgd  * Redistribution and use in source and binary forms, with or without
      8  1.1  cgd  * modification, are permitted provided that the following conditions
      9  1.1  cgd  * are met:
     10  1.1  cgd  * 1. Redistributions of source code must retain the above copyright
     11  1.1  cgd  *    notice, this list of conditions and the following disclaimer.
     12  1.1  cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13  1.1  cgd  *    notice, this list of conditions and the following disclaimer in the
     14  1.1  cgd  *    documentation and/or other materials provided with the distribution.
     15  1.1  cgd  * 3. All advertising materials mentioning features or use of this software
     16  1.1  cgd  *    must display the following acknowledgement:
     17  1.1  cgd  *	This product includes software developed by the University of
     18  1.1  cgd  *	California, Berkeley and its contributors.
     19  1.1  cgd  * 4. Neither the name of the University nor the names of its contributors
     20  1.1  cgd  *    may be used to endorse or promote products derived from this software
     21  1.1  cgd  *    without specific prior written permission.
     22  1.1  cgd  *
     23  1.1  cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  1.1  cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  1.1  cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  1.1  cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  1.1  cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  1.1  cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  1.1  cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  1.1  cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  1.1  cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  1.1  cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  1.1  cgd  * SUCH DAMAGE.
     34  1.1  cgd  */
     35  1.1  cgd 
     36  1.1  cgd #ifndef lint
     37  1.3  cgd #if 0
     38  1.3  cgd static char sccsid[] = "@(#)dr_3.c	8.1 (Berkeley) 5/31/93";
     39  1.3  cgd #else
     40  1.3  cgd static char rcsid[] = "$NetBSD: dr_3.c,v 1.3 1995/04/22 10:36:49 cgd Exp $";
     41  1.3  cgd #endif
     42  1.1  cgd #endif /* not lint */
     43  1.1  cgd 
     44  1.1  cgd #include "driver.h"
     45  1.1  cgd 
     46  1.1  cgd moveall()		/* move all comp ships */
     47  1.1  cgd {
     48  1.1  cgd 	register struct ship *sp, *sq;		/* r11, r10 */
     49  1.1  cgd 	register int n;				/* r9 */
     50  1.1  cgd 	register int k, l;			/* r8, r7 */
     51  1.1  cgd 	int row[NSHIP], col[NSHIP], dir[NSHIP], drift[NSHIP];
     52  1.1  cgd 	char moved[NSHIP];
     53  1.1  cgd 
     54  1.1  cgd 	/*
     55  1.1  cgd 	 * first try to create moves for OUR ships
     56  1.1  cgd 	 */
     57  1.1  cgd 	foreachship(sp) {
     58  1.1  cgd 		struct ship *closest;
     59  1.1  cgd 		int ma, ta;
     60  1.1  cgd 		char af;
     61  1.1  cgd 
     62  1.1  cgd 		if (sp->file->captain[0] || sp->file->dir == 0)
     63  1.1  cgd 			continue;
     64  1.1  cgd 		if (!sp->file->struck && windspeed && !snagged(sp)
     65  1.1  cgd 		    && sp->specs->crew3) {
     66  1.1  cgd 			ta = maxturns(sp, &af);
     67  1.1  cgd 			ma = maxmove(sp, sp->file->dir, 0);
     68  1.1  cgd 			closest = closestenemy(sp, 0, 0);
     69  1.1  cgd 			if (closest == 0)
     70  1.1  cgd 				*sp->file->movebuf = '\0';
     71  1.1  cgd 			else
     72  1.1  cgd 				closeon(sp, closest, sp->file->movebuf,
     73  1.1  cgd 					ta, ma, af);
     74  1.1  cgd 		} else
     75  1.1  cgd 			*sp->file->movebuf = '\0';
     76  1.1  cgd 	}
     77  1.1  cgd 	/*
     78  1.1  cgd 	 * Then execute the moves for ALL ships (dead ones too),
     79  1.1  cgd 	 * checking for collisions and snags at each step.
     80  1.1  cgd 	 * The old positions are saved in row[], col[], dir[].
     81  1.1  cgd 	 * At the end, we compare and write out the changes.
     82  1.1  cgd 	 */
     83  1.1  cgd 	n = 0;
     84  1.1  cgd 	foreachship(sp) {
     85  1.1  cgd 		if (snagged(sp))
     86  1.1  cgd 			(void) strcpy(sp->file->movebuf, "d");
     87  1.1  cgd 		else
     88  1.1  cgd 			if (*sp->file->movebuf != 'd')
     89  1.1  cgd 				(void) strcat(sp->file->movebuf, "d");
     90  1.1  cgd 		row[n] = sp->file->row;
     91  1.1  cgd 		col[n] = sp->file->col;
     92  1.1  cgd 		dir[n] = sp->file->dir;
     93  1.1  cgd 		drift[n] = sp->file->drift;
     94  1.1  cgd 		moved[n] = 0;
     95  1.1  cgd 		n++;
     96  1.1  cgd 	}
     97  1.1  cgd 	/*
     98  1.1  cgd 	 * Now resolve collisions.
     99  1.1  cgd 	 * This is the tough part.
    100  1.1  cgd 	 */
    101  1.1  cgd 	for (k = 0; stillmoving(k); k++) {
    102  1.1  cgd 		/*
    103  1.1  cgd 		 * Step once.
    104  1.1  cgd 		 * And propagate the nulls at the end of sp->file->movebuf.
    105  1.1  cgd 		 */
    106  1.1  cgd 		n = 0;
    107  1.1  cgd 		foreachship(sp) {
    108  1.1  cgd 			if (!sp->file->movebuf[k])
    109  1.1  cgd 				sp->file->movebuf[k+1] = '\0';
    110  1.1  cgd 			else if (sp->file->dir)
    111  1.1  cgd 				step(sp->file->movebuf[k], sp, &moved[n]);
    112  1.1  cgd 			n++;
    113  1.1  cgd 		}
    114  1.1  cgd 		/*
    115  1.1  cgd 		 * The real stuff.
    116  1.1  cgd 		 */
    117  1.1  cgd 		n = 0;
    118  1.1  cgd 		foreachship(sp) {
    119  1.1  cgd 			if (sp->file->dir == 0 || isolated(sp))
    120  1.1  cgd 				goto cont1;
    121  1.1  cgd 			l = 0;
    122  1.1  cgd 			foreachship(sq) {
    123  1.1  cgd 				char snap = 0;
    124  1.1  cgd 
    125  1.1  cgd 				if (sp == sq)
    126  1.1  cgd 					goto cont2;
    127  1.1  cgd 				if (sq->file->dir == 0)
    128  1.1  cgd 					goto cont2;
    129  1.1  cgd 				if (!push(sp, sq))
    130  1.1  cgd 					goto cont2;
    131  1.1  cgd 				if (snagged2(sp, sq) && range(sp, sq) > 1)
    132  1.1  cgd 					snap++;
    133  1.1  cgd 				if (!range(sp, sq) && !fouled2(sp, sq)) {
    134  1.1  cgd 					makesignal(sp,
    135  1.1  cgd 						"collision with %s (%c%c)", sq);
    136  1.1  cgd 					if (die() < 4) {
    137  1.1  cgd 						makesignal(sp,
    138  1.1  cgd 							"fouled with %s (%c%c)",
    139  1.1  cgd 							sq);
    140  1.1  cgd 						Write(W_FOUL, sp, 0, l, 0, 0, 0);
    141  1.1  cgd 						Write(W_FOUL, sq, 0, n, 0, 0, 0);
    142  1.1  cgd 					}
    143  1.1  cgd 					snap++;
    144  1.1  cgd 				}
    145  1.1  cgd 				if (snap) {
    146  1.1  cgd 					sp->file->movebuf[k + 1] = 0;
    147  1.1  cgd 					sq->file->movebuf[k + 1] = 0;
    148  1.1  cgd 					sq->file->row = sp->file->row - 1;
    149  1.1  cgd 					if (sp->file->dir == 1
    150  1.1  cgd 					    || sp->file->dir == 5)
    151  1.1  cgd 						sq->file->col =
    152  1.1  cgd 							sp->file->col - 1;
    153  1.1  cgd 					else
    154  1.1  cgd 						sq->file->col = sp->file->col;
    155  1.1  cgd 					sq->file->dir = sp->file->dir;
    156  1.1  cgd 				}
    157  1.1  cgd 			cont2:
    158  1.1  cgd 				l++;
    159  1.1  cgd 			}
    160  1.1  cgd 		cont1:
    161  1.1  cgd 			n++;
    162  1.1  cgd 		}
    163  1.1  cgd 	}
    164  1.1  cgd 	/*
    165  1.1  cgd 	 * Clear old moves.  And write out new pos.
    166  1.1  cgd 	 */
    167  1.1  cgd 	n = 0;
    168  1.1  cgd 	foreachship(sp) {
    169  1.1  cgd 		if (sp->file->dir != 0) {
    170  1.1  cgd 			*sp->file->movebuf = 0;
    171  1.1  cgd 			if (row[n] != sp->file->row)
    172  1.1  cgd 				Write(W_ROW, sp, 0, sp->file->row, 0, 0, 0);
    173  1.1  cgd 			if (col[n] != sp->file->col)
    174  1.1  cgd 				Write(W_COL, sp, 0, sp->file->col, 0, 0, 0);
    175  1.1  cgd 			if (dir[n] != sp->file->dir)
    176  1.1  cgd 				Write(W_DIR, sp, 0, sp->file->dir, 0, 0, 0);
    177  1.1  cgd 			if (drift[n] != sp->file->drift)
    178  1.1  cgd 				Write(W_DRIFT, sp, 0, sp->file->drift, 0, 0, 0);
    179  1.1  cgd 		}
    180  1.1  cgd 		n++;
    181  1.1  cgd 	}
    182  1.1  cgd }
    183  1.1  cgd 
    184  1.1  cgd stillmoving(k)
    185  1.1  cgd register int k;
    186  1.1  cgd {
    187  1.1  cgd 	register struct ship *sp;
    188  1.1  cgd 
    189  1.1  cgd 	foreachship(sp)
    190  1.1  cgd 		if (sp->file->movebuf[k])
    191  1.1  cgd 			return 1;
    192  1.1  cgd 	return 0;
    193  1.1  cgd }
    194  1.1  cgd 
    195  1.1  cgd isolated(ship)
    196  1.1  cgd register struct ship *ship;
    197  1.1  cgd {
    198  1.1  cgd 	register struct ship *sp;
    199  1.1  cgd 
    200  1.1  cgd 	foreachship(sp) {
    201  1.1  cgd 		if (ship != sp && range(ship, sp) <= 10)
    202  1.1  cgd 			return 0;
    203  1.1  cgd 	}
    204  1.1  cgd 	return 1;
    205  1.1  cgd }
    206  1.1  cgd 
    207  1.1  cgd push(from, to)
    208  1.1  cgd register struct ship *from, *to;
    209  1.1  cgd {
    210  1.1  cgd 	register int bs, sb;
    211  1.1  cgd 
    212  1.1  cgd 	sb = to->specs->guns;
    213  1.1  cgd 	bs = from->specs->guns;
    214  1.1  cgd 	if (sb > bs)
    215  1.1  cgd 		return 1;
    216  1.1  cgd 	if (sb < bs)
    217  1.1  cgd 		return 0;
    218  1.1  cgd 	return from < to;
    219  1.1  cgd }
    220  1.1  cgd 
    221  1.1  cgd step(com, sp, moved)
    222  1.1  cgd char com;
    223  1.1  cgd register struct ship *sp;
    224  1.1  cgd char *moved;
    225  1.1  cgd {
    226  1.1  cgd 	register int dist;
    227  1.1  cgd 
    228  1.1  cgd 	switch (com) {
    229  1.1  cgd 	case 'r':
    230  1.1  cgd 		if (++sp->file->dir == 9)
    231  1.1  cgd 			sp->file->dir = 1;
    232  1.1  cgd 		break;
    233  1.1  cgd 	case 'l':
    234  1.1  cgd 		if (--sp->file->dir == 0)
    235  1.1  cgd 			sp->file->dir = 8;
    236  1.1  cgd 		break;
    237  1.1  cgd 		case '0': case '1': case '2': case '3':
    238  1.1  cgd 		case '4': case '5': case '6': case '7':
    239  1.1  cgd 		if (sp->file->dir % 2 == 0)
    240  1.1  cgd 			dist = dtab[com - '0'];
    241  1.1  cgd 		else
    242  1.1  cgd 			dist = com - '0';
    243  1.1  cgd 		sp->file->row -= dr[sp->file->dir] * dist;
    244  1.1  cgd 		sp->file->col -= dc[sp->file->dir] * dist;
    245  1.1  cgd 		*moved = 1;
    246  1.1  cgd 		break;
    247  1.1  cgd 	case 'b':
    248  1.1  cgd 		break;
    249  1.1  cgd 	case 'd':
    250  1.1  cgd 		if (!*moved) {
    251  1.1  cgd 			if (windspeed != 0 && ++sp->file->drift > 2 &&
    252  1.1  cgd 			    (sp->specs->class >= 3 && !snagged(sp)
    253  1.1  cgd 			     || (turn & 1) == 0)) {
    254  1.1  cgd 				sp->file->row -= dr[winddir];
    255  1.1  cgd 				sp->file->col -= dc[winddir];
    256  1.1  cgd 			}
    257  1.1  cgd 		} else
    258  1.1  cgd 			sp->file->drift = 0;
    259  1.1  cgd 		break;
    260  1.1  cgd 	}
    261  1.1  cgd }
    262  1.1  cgd 
    263  1.1  cgd sendbp(from, to, sections, isdefense)
    264  1.1  cgd register struct ship *from, *to;
    265  1.1  cgd int sections;
    266  1.1  cgd char isdefense;
    267  1.1  cgd {
    268  1.1  cgd 	int n;
    269  1.1  cgd 	register struct BP *bp;
    270  1.1  cgd 
    271  1.1  cgd 	bp = isdefense ? from->file->DBP : from->file->OBP;
    272  1.1  cgd 	for (n = 0; n < NBP && bp[n].turnsent; n++)
    273  1.1  cgd 		;
    274  1.1  cgd 	if (n < NBP && sections) {
    275  1.1  cgd 		Write(isdefense ? W_DBP : W_OBP, from, 0,
    276  1.1  cgd 			n, turn, to->file->index, sections);
    277  1.1  cgd 		if (isdefense)
    278  1.1  cgd 			makesignal(from, "repelling boarders",
    279  1.1  cgd 				(struct ship *)0);
    280  1.1  cgd 		else
    281  1.1  cgd 			makesignal(from, "boarding the %s (%c%c)", to);
    282  1.1  cgd 	}
    283  1.1  cgd }
    284  1.1  cgd 
    285  1.1  cgd toughmelee(ship, to, isdefense, count)
    286  1.1  cgd register struct ship *ship, *to;
    287  1.1  cgd int isdefense, count;
    288  1.1  cgd {
    289  1.1  cgd 	register struct BP *bp;
    290  1.1  cgd 	register obp = 0;
    291  1.1  cgd 	int n, OBP = 0, DBP = 0, dbp = 0;
    292  1.1  cgd 	int qual;
    293  1.1  cgd 
    294  1.1  cgd 	qual = ship->specs->qual;
    295  1.1  cgd 	bp = isdefense ? ship->file->DBP : ship->file->OBP;
    296  1.1  cgd 	for (n = 0; n < NBP; n++, bp++) {
    297  1.1  cgd 		if (bp->turnsent && (to == bp->toship || isdefense)) {
    298  1.1  cgd 			obp += bp->mensent / 100
    299  1.1  cgd 				? ship->specs->crew1 * qual : 0;
    300  1.1  cgd 			obp += (bp->mensent % 100)/10
    301  1.1  cgd 				? ship->specs->crew2 * qual : 0;
    302  1.1  cgd 			obp += bp->mensent % 10
    303  1.1  cgd 				? ship->specs->crew3 * qual : 0;
    304  1.1  cgd 		}
    305  1.1  cgd 	}
    306  1.1  cgd 	if (count || isdefense)
    307  1.1  cgd 		return obp;
    308  1.1  cgd 	OBP = toughmelee(to, ship, 0, count + 1);
    309  1.1  cgd 	dbp = toughmelee(ship, to, 1, count + 1);
    310  1.1  cgd 	DBP = toughmelee(to, ship, 1, count + 1);
    311  1.1  cgd 	if (OBP > obp + 10 || OBP + DBP >= obp + dbp + 10)
    312  1.1  cgd 		return 1;
    313  1.1  cgd 	else
    314  1.1  cgd 		return 0;
    315  1.1  cgd }
    316  1.1  cgd 
    317  1.1  cgd reload()
    318  1.1  cgd {
    319  1.1  cgd 	register struct ship *sp;
    320  1.1  cgd 
    321  1.1  cgd 	foreachship(sp) {
    322  1.1  cgd 		sp->file->loadwith = 0;
    323  1.1  cgd 	}
    324  1.1  cgd }
    325  1.1  cgd 
    326  1.1  cgd checksails()
    327  1.1  cgd {
    328  1.1  cgd 	register struct ship *sp;
    329  1.1  cgd 	register int rig, full;
    330  1.1  cgd 	struct ship *close;
    331  1.1  cgd 
    332  1.1  cgd 	foreachship(sp) {
    333  1.1  cgd 		if (sp->file->captain[0] != 0)
    334  1.1  cgd 			continue;
    335  1.1  cgd 		rig = sp->specs->rig1;
    336  1.1  cgd 		if (windspeed == 6 || windspeed == 5 && sp->specs->class > 4)
    337  1.1  cgd 			rig = 0;
    338  1.1  cgd 		if (rig && sp->specs->crew3) {
    339  1.1  cgd 			close = closestenemy(sp, 0, 0);
    340  1.1  cgd 			if (close != 0) {
    341  1.1  cgd 				if (range(sp, close) > 9)
    342  1.1  cgd 					full = 1;
    343  1.1  cgd 				else
    344  1.1  cgd 					full = 0;
    345  1.1  cgd 			} else
    346  1.1  cgd 				full = 0;
    347  1.1  cgd 		} else
    348  1.1  cgd 			full = 0;
    349  1.1  cgd 		if ((sp->file->FS != 0) != full)
    350  1.1  cgd 			Write(W_FS, sp, 0, full, 0, 0, 0);
    351  1.1  cgd 	}
    352  1.1  cgd }
    353