| History log of /src/games/sail/dr_3.c |
| Revision | | Date | Author | Comments |
| 1.19 |
| 14-Mar-2009 |
dholland | Create some abstraction for sending messages. Make a send and receive function for each possible message. Make these have useful argument signatures. Hide the list of message codes inside sync.c.
|
| 1.18 |
| 14-Mar-2009 |
dholland | Sprinkle some "bool". And don't use '\0' to mean 'false'.
|
| 1.17 |
| 14-Mar-2009 |
dholland | Lines <= 80 chars, remove trailing whitespace, other formatting adjustments. No functional change.
|
| 1.16 |
| 14-Mar-2009 |
dholland | String buffer cleanup. sprintf bad.
|
| 1.15 |
| 07-Aug-2003 |
agc | branches: 1.15.40; Move UCB-licensed code from 4-clause to 3-clause licence.
Patches provided by Joel Baker in PR 22269, verified by myself.
|
| 1.14 |
| 05-Feb-2001 |
christos | remove redundant decls.
|
| 1.13 |
| 04-Jan-2001 |
jwise | Normalize signature of ship handling functions -- struct ship * from and struct ship * to are now always the first two args.
|
| 1.12 |
| 04-Jan-2001 |
jwise | More rationalization of include files:
a.) Don't include a zillion system headers from "extern.h" (actually, don't include any). b.) Break a global jmp_buf variable into a new file, so <setjmp.h> doesn't have to be pulled in everywhere (it's only used in two places).
The (one line) new file is (c) TNF with a three-clause license, FW(L)IW.
|
| 1.11 |
| 04-Jan-2001 |
jwise | Rationalize inclusion of header files: cut down on `include everything everywhere' a little (more to go), and as per KNF, local includes after system includes.
|
| 1.10 |
| 04-Jan-2001 |
jwise | First half of static-ization of local funcs.
|
| 1.9 |
| 01-Jan-2001 |
jwise | ANSIfy in preparation for further work.
|
| 1.8 |
| 30-Nov-2000 |
jwise | Change the macro to roll a six-sided die from die() to dieroll() (for obvious reasons of convention).
|
| 1.7 |
| 30-Sep-1999 |
jsm | Fix uses of namespaces reserved by ISO C or POSIX.1.
|
| 1.6 |
| 10-Feb-1999 |
hubertf | branches: 1.6.4; The game sail(6) has a function Write() which is used both with integer arguments and with string arguments (cast to long, and in one place to int). The patch here cleans this up, making it into two separate functions; this allows for the game to be made const-correct in future and improves portability.
The patch also contains two other fragments: a change to use the symbolic constant SEEK_END with fseek(), and a change to use snprintf in one place to avoid a buffer overrun.
Via PR 6569 by Joseph Myers <jsm28@cam.ac.uk>.
|
| 1.5 |
| 13-Oct-1997 |
christos | - make sure that the arguments to the printf like functions are correct - add a makemsg() function to accompany makesignal.
|
| 1.4 |
| 13-Oct-1997 |
christos | Warns fixes: use varargs properly use unsigned chars where appropriate fix typos eliminate gcc warnings
|
| 1.3 |
| 22-Apr-1995 |
cgd | clean up import, NetBSD RCS IDs
|
| 1.2 |
| 01-Aug-1993 |
mycroft | Add RCS identifiers.
|
| 1.1 |
| 21-Mar-1993 |
cgd | branches: 1.1.1; Initial revision
|
| 1.1.1.2 |
| 22-Apr-1995 |
cgd | src/games/sail from Lite
|
| 1.1.1.1 |
| 21-Mar-1993 |
cgd | initial import of 386bsd-0.1 sources
|
| 1.6.4.1 |
| 27-Dec-1999 |
wrstuden | Pull up to last week's -current.
|
| 1.15.40.1 |
| 13-May-2009 |
jym | Sync with HEAD.
Third (and last) commit. See http://mail-index.netbsd.org/source-changes/2009/05/13/msg221222.html
|