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dr_3.c revision 1.4
      1 /*	$NetBSD: dr_3.c,v 1.4 1997/10/13 19:43:32 christos Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1983, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *	This product includes software developed by the University of
     18  *	California, Berkeley and its contributors.
     19  * 4. Neither the name of the University nor the names of its contributors
     20  *    may be used to endorse or promote products derived from this software
     21  *    without specific prior written permission.
     22  *
     23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  * SUCH DAMAGE.
     34  */
     35 
     36 #include <sys/cdefs.h>
     37 #ifndef lint
     38 #if 0
     39 static char sccsid[] = "@(#)dr_3.c	8.1 (Berkeley) 5/31/93";
     40 #else
     41 __RCSID("$NetBSD: dr_3.c,v 1.4 1997/10/13 19:43:32 christos Exp $");
     42 #endif
     43 #endif /* not lint */
     44 
     45 #include "driver.h"
     46 #include <stdlib.h>
     47 
     48 void
     49 moveall()		/* move all comp ships */
     50 {
     51 	struct ship *sp, *sq;
     52 	int n;
     53 	int k, l;
     54 	int row[NSHIP], col[NSHIP], dir[NSHIP], drift[NSHIP];
     55 	char moved[NSHIP];
     56 
     57 	/*
     58 	 * first try to create moves for OUR ships
     59 	 */
     60 	foreachship(sp) {
     61 		struct ship *closest;
     62 		int ma, ta;
     63 		char af;
     64 
     65 		if (sp->file->captain[0] || sp->file->dir == 0)
     66 			continue;
     67 		if (!sp->file->struck && windspeed && !snagged(sp)
     68 		    && sp->specs->crew3) {
     69 			ta = maxturns(sp, &af);
     70 			ma = maxmove(sp, sp->file->dir, 0);
     71 			closest = closestenemy(sp, 0, 0);
     72 			if (closest == 0)
     73 				*sp->file->movebuf = '\0';
     74 			else
     75 				closeon(sp, closest, sp->file->movebuf,
     76 					ta, ma, af);
     77 		} else
     78 			*sp->file->movebuf = '\0';
     79 	}
     80 	/*
     81 	 * Then execute the moves for ALL ships (dead ones too),
     82 	 * checking for collisions and snags at each step.
     83 	 * The old positions are saved in row[], col[], dir[].
     84 	 * At the end, we compare and write out the changes.
     85 	 */
     86 	n = 0;
     87 	foreachship(sp) {
     88 		if (snagged(sp))
     89 			(void) strcpy(sp->file->movebuf, "d");
     90 		else
     91 			if (*sp->file->movebuf != 'd')
     92 				(void) strcat(sp->file->movebuf, "d");
     93 		row[n] = sp->file->row;
     94 		col[n] = sp->file->col;
     95 		dir[n] = sp->file->dir;
     96 		drift[n] = sp->file->drift;
     97 		moved[n] = 0;
     98 		n++;
     99 	}
    100 	/*
    101 	 * Now resolve collisions.
    102 	 * This is the tough part.
    103 	 */
    104 	for (k = 0; stillmoving(k); k++) {
    105 		/*
    106 		 * Step once.
    107 		 * And propagate the nulls at the end of sp->file->movebuf.
    108 		 */
    109 		n = 0;
    110 		foreachship(sp) {
    111 			if (!sp->file->movebuf[k])
    112 				sp->file->movebuf[k+1] = '\0';
    113 			else if (sp->file->dir)
    114 				step(sp->file->movebuf[k], sp, &moved[n]);
    115 			n++;
    116 		}
    117 		/*
    118 		 * The real stuff.
    119 		 */
    120 		n = 0;
    121 		foreachship(sp) {
    122 			if (sp->file->dir == 0 || isolated(sp))
    123 				goto cont1;
    124 			l = 0;
    125 			foreachship(sq) {
    126 				char snap = 0;
    127 
    128 				if (sp == sq)
    129 					goto cont2;
    130 				if (sq->file->dir == 0)
    131 					goto cont2;
    132 				if (!push(sp, sq))
    133 					goto cont2;
    134 				if (snagged2(sp, sq) && range(sp, sq) > 1)
    135 					snap++;
    136 				if (!range(sp, sq) && !fouled2(sp, sq)) {
    137 					makesignal(sp,
    138 						"collision with %s (%c%c)", sq);
    139 					if (die() < 4) {
    140 						makesignal(sp,
    141 							"fouled with %s (%c%c)",
    142 							sq);
    143 						Write(W_FOUL, sp, 0, l, 0, 0, 0);
    144 						Write(W_FOUL, sq, 0, n, 0, 0, 0);
    145 					}
    146 					snap++;
    147 				}
    148 				if (snap) {
    149 					sp->file->movebuf[k + 1] = 0;
    150 					sq->file->movebuf[k + 1] = 0;
    151 					sq->file->row = sp->file->row - 1;
    152 					if (sp->file->dir == 1
    153 					    || sp->file->dir == 5)
    154 						sq->file->col =
    155 							sp->file->col - 1;
    156 					else
    157 						sq->file->col = sp->file->col;
    158 					sq->file->dir = sp->file->dir;
    159 				}
    160 			cont2:
    161 				l++;
    162 			}
    163 		cont1:
    164 			n++;
    165 		}
    166 	}
    167 	/*
    168 	 * Clear old moves.  And write out new pos.
    169 	 */
    170 	n = 0;
    171 	foreachship(sp) {
    172 		if (sp->file->dir != 0) {
    173 			*sp->file->movebuf = 0;
    174 			if (row[n] != sp->file->row)
    175 				Write(W_ROW, sp, 0, sp->file->row, 0, 0, 0);
    176 			if (col[n] != sp->file->col)
    177 				Write(W_COL, sp, 0, sp->file->col, 0, 0, 0);
    178 			if (dir[n] != sp->file->dir)
    179 				Write(W_DIR, sp, 0, sp->file->dir, 0, 0, 0);
    180 			if (drift[n] != sp->file->drift)
    181 				Write(W_DRIFT, sp, 0, sp->file->drift, 0, 0, 0);
    182 		}
    183 		n++;
    184 	}
    185 }
    186 
    187 int
    188 stillmoving(k)
    189 int k;
    190 {
    191 	struct ship *sp;
    192 
    193 	foreachship(sp)
    194 		if (sp->file->movebuf[k])
    195 			return 1;
    196 	return 0;
    197 }
    198 
    199 int
    200 isolated(ship)
    201 struct ship *ship;
    202 {
    203 	struct ship *sp;
    204 
    205 	foreachship(sp) {
    206 		if (ship != sp && range(ship, sp) <= 10)
    207 			return 0;
    208 	}
    209 	return 1;
    210 }
    211 
    212 int
    213 push(from, to)
    214 struct ship *from, *to;
    215 {
    216 	int bs, sb;
    217 
    218 	sb = to->specs->guns;
    219 	bs = from->specs->guns;
    220 	if (sb > bs)
    221 		return 1;
    222 	if (sb < bs)
    223 		return 0;
    224 	return from < to;
    225 }
    226 
    227 void
    228 step(com, sp, moved)
    229 char com;
    230 struct ship *sp;
    231 char *moved;
    232 {
    233 	int dist;
    234 
    235 	switch (com) {
    236 	case 'r':
    237 		if (++sp->file->dir == 9)
    238 			sp->file->dir = 1;
    239 		break;
    240 	case 'l':
    241 		if (--sp->file->dir == 0)
    242 			sp->file->dir = 8;
    243 		break;
    244 		case '0': case '1': case '2': case '3':
    245 		case '4': case '5': case '6': case '7':
    246 		if (sp->file->dir % 2 == 0)
    247 			dist = dtab[com - '0'];
    248 		else
    249 			dist = com - '0';
    250 		sp->file->row -= dr[sp->file->dir] * dist;
    251 		sp->file->col -= dc[sp->file->dir] * dist;
    252 		*moved = 1;
    253 		break;
    254 	case 'b':
    255 		break;
    256 	case 'd':
    257 		if (!*moved) {
    258 			if (windspeed != 0 && ++sp->file->drift > 2 &&
    259 			    ((sp->specs->class >= 3 && !snagged(sp))
    260 			     || (turn & 1) == 0)) {
    261 				sp->file->row -= dr[winddir];
    262 				sp->file->col -= dc[winddir];
    263 			}
    264 		} else
    265 			sp->file->drift = 0;
    266 		break;
    267 	}
    268 }
    269 
    270 void
    271 sendbp(from, to, sections, isdefense)
    272 struct ship *from, *to;
    273 int sections;
    274 char isdefense;
    275 {
    276 	int n;
    277 	struct BP *bp;
    278 
    279 	bp = isdefense ? from->file->DBP : from->file->OBP;
    280 	for (n = 0; n < NBP && bp[n].turnsent; n++)
    281 		;
    282 	if (n < NBP && sections) {
    283 		Write(isdefense ? W_DBP : W_OBP, from, 0,
    284 			n, turn, to->file->index, sections);
    285 		if (isdefense)
    286 			makesignal(from, "repelling boarders",
    287 				(struct ship *)0);
    288 		else
    289 			makesignal(from, "boarding the %s (%c%c)", to);
    290 	}
    291 }
    292 
    293 int
    294 toughmelee(ship, to, isdefense, count)
    295 struct ship *ship, *to;
    296 int isdefense, count;
    297 {
    298 	struct BP *bp;
    299 	int obp = 0;
    300 	int n, OBP = 0, DBP = 0, dbp = 0;
    301 	int qual;
    302 
    303 	qual = ship->specs->qual;
    304 	bp = isdefense ? ship->file->DBP : ship->file->OBP;
    305 	for (n = 0; n < NBP; n++, bp++) {
    306 		if (bp->turnsent && (to == bp->toship || isdefense)) {
    307 			obp += bp->mensent / 100
    308 				? ship->specs->crew1 * qual : 0;
    309 			obp += (bp->mensent % 100)/10
    310 				? ship->specs->crew2 * qual : 0;
    311 			obp += bp->mensent % 10
    312 				? ship->specs->crew3 * qual : 0;
    313 		}
    314 	}
    315 	if (count || isdefense)
    316 		return obp;
    317 	OBP = toughmelee(to, ship, 0, count + 1);
    318 	dbp = toughmelee(ship, to, 1, count + 1);
    319 	DBP = toughmelee(to, ship, 1, count + 1);
    320 	if (OBP > obp + 10 || OBP + DBP >= obp + dbp + 10)
    321 		return 1;
    322 	else
    323 		return 0;
    324 }
    325 
    326 void
    327 reload()
    328 {
    329 	struct ship *sp;
    330 
    331 	foreachship(sp) {
    332 		sp->file->loadwith = 0;
    333 	}
    334 }
    335 
    336 void
    337 checksails()
    338 {
    339 	struct ship *sp;
    340 	int rig, full;
    341 	struct ship *close;
    342 
    343 	foreachship(sp) {
    344 		if (sp->file->captain[0] != 0)
    345 			continue;
    346 		rig = sp->specs->rig1;
    347 		if (windspeed == 6 || (windspeed == 5 && sp->specs->class > 4))
    348 			rig = 0;
    349 		if (rig && sp->specs->crew3) {
    350 			close = closestenemy(sp, 0, 0);
    351 			if (close != 0) {
    352 				if (range(sp, close) > 9)
    353 					full = 1;
    354 				else
    355 					full = 0;
    356 			} else
    357 				full = 0;
    358 		} else
    359 			full = 0;
    360 		if ((sp->file->FS != 0) != full)
    361 			Write(W_FS, sp, 0, full, 0, 0, 0);
    362 	}
    363 }
    364