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      1 /*	$NetBSD: misc.c,v 1.18 2009/03/14 19:35:13 dholland Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1983, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. Neither the name of the University nor the names of its contributors
     16  *    may be used to endorse or promote products derived from this software
     17  *    without specific prior written permission.
     18  *
     19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29  * SUCH DAMAGE.
     30  */
     31 
     32 #include <sys/cdefs.h>
     33 #ifndef lint
     34 #if 0
     35 static char sccsid[] = "@(#)misc.c	8.2 (Berkeley) 4/28/95";
     36 #else
     37 __RCSID("$NetBSD: misc.c,v 1.18 2009/03/14 19:35:13 dholland Exp $");
     38 #endif
     39 #endif /* not lint */
     40 
     41 #include <ctype.h>
     42 #include <stdio.h>
     43 #include <unistd.h>
     44 #include <stdlib.h>
     45 #include <string.h>
     46 #include "extern.h"
     47 #include "pathnames.h"
     48 
     49 #define distance(x,y) \
     50 	(abs(x) >= abs(y) ? abs(x) + abs(y)/2 : abs(y) + abs(x)/2)
     51 
     52 static int angle(int, int);
     53 
     54 /* XXX */
     55 int
     56 range(struct ship *from, struct ship *to)
     57 {
     58 	int bow1r, bow1c, bow2r, bow2c;
     59 	int stern1r, stern1c, stern2c, stern2r;
     60 	int bb, bs, sb, ss, result;
     61 
     62 	if (!to->file->dir)
     63 		return -1;
     64 	stern1r = bow1r = from->file->row;
     65 	stern1c = bow1c = from->file->col;
     66 	stern2r = bow2r = to->file->row;
     67 	stern2c = bow2c = to->file->col;
     68 	result = bb = distance(bow2r - bow1r, bow2c - bow1c);
     69 	if (bb < 5) {
     70 		stern2r += dr[to->file->dir];
     71 		stern2c += dc[to->file->dir];
     72 		stern1r += dr[from->file->dir];
     73 		stern1c += dc[from->file->dir];
     74 		bs = distance((bow2r - stern1r), (bow2c - stern1c));
     75 		sb = distance((bow1r - stern2r), (bow1c - stern2c));
     76 		ss = distance((stern2r - stern1r) ,(stern2c - stern1c));
     77 		result = min(bb, min(bs, min(sb, ss)));
     78 	}
     79 	return result;
     80 }
     81 
     82 struct ship *
     83 closestenemy(struct ship *from, int side, int anyship)
     84 {
     85 	struct ship *sp;
     86 	char a;
     87 	int olddist = 30000, dist;
     88 	struct ship *closest = 0;
     89 
     90 	a = capship(from)->nationality;
     91 	foreachship(sp) {
     92 		if (sp == from)
     93 			continue;
     94 		if (sp->file->dir == 0)
     95 			continue;
     96 		if (a == capship(sp)->nationality && !anyship)
     97 			continue;
     98 		if (side && gunsbear(from, sp) != side)
     99 			continue;
    100 		dist = range(from, sp);
    101 		if (dist < olddist) {
    102 			closest = sp;
    103 			olddist = dist;
    104 		}
    105 	}
    106 	return closest;
    107 }
    108 
    109 static int
    110 angle(int Dr, int Dc)
    111 {
    112 	int i;
    113 
    114 	if (Dc >= 0 && Dr > 0)
    115 		i = 0;
    116 	else if (Dr <= 0 && Dc > 0)
    117 		i = 2;
    118 	else if (Dc <= 0 && Dr < 0)
    119 		i = 4;
    120 	else
    121 		i = 6;
    122 	Dr = abs(Dr);
    123 	Dc = abs(Dc);
    124 	if ((i == 0 || i == 4) && Dc * 2.4 > Dr) {
    125 		i++;
    126 		if (Dc > Dr * 2.4)
    127 			i++;
    128 	} else if ((i == 2 || i == 6) && Dr * 2.4 > Dc) {
    129 		i++;
    130 		if (Dr > Dc * 2.4)
    131 			i++;
    132 	}
    133 	return i % 8 + 1;
    134 }
    135 
    136 /* checks for target bow or stern */
    137 int
    138 gunsbear(struct ship *from, struct ship *to)
    139 {
    140 	int Dr, Dc, i;
    141 	int ang;
    142 
    143 	Dr = from->file->row - to->file->row;
    144 	Dc = to->file->col - from->file->col;
    145 	for (i = 2; i; i--) {
    146 		if ((ang = angle(Dr, Dc) - from->file->dir + 1) < 1)
    147 			ang += 8;
    148 		if (ang >= 2 && ang <= 4)
    149 			return 'r';
    150 		if (ang >= 6 && ang <= 7)
    151 			return 'l';
    152 		Dr += dr[to->file->dir];
    153 		Dc += dc[to->file->dir];
    154 	}
    155 	return 0;
    156 }
    157 
    158 /* returns true if fromship is shooting at onship's starboard side */
    159 int
    160 portside(struct ship *from, struct ship *on, int quick)
    161 {
    162 	int ang;
    163 	int Dr, Dc;
    164 
    165 	Dr = from->file->row - on->file->row;
    166 	Dc = on->file->col - from->file->col;
    167 	if (quick == -1) {
    168 		Dr += dr[on->file->dir];
    169 		Dc += dc[on->file->dir];
    170 	}
    171 	ang = angle(Dr, Dc);
    172 	if (quick != 0)
    173 		return ang;
    174 	ang = (ang + 4 - on->file->dir - 1) % 8 + 1;
    175 	return ang < 5;
    176 }
    177 
    178 int
    179 colours(struct ship *sp)
    180 {
    181 	char flag = '\0';
    182 
    183 	if (sp->file->struck)
    184 		flag = '!';
    185 	if (sp->file->explode)
    186 		flag = '#';
    187 	if (sp->file->sink)
    188 		flag = '~';
    189 	if (sp->file->struck)
    190 		return flag;
    191 	flag = *countryname[capship(sp)->nationality];
    192 	return sp->file->FS ? flag : tolower((unsigned char)flag);
    193 }
    194 
    195 void
    196 logger(struct ship *s)
    197 {
    198 	FILE *fp;
    199 	int persons;
    200 	int n;
    201 	struct logs log[NLOG];
    202 	float net;
    203 	struct logs *lp;
    204 
    205 	setegid(egid);
    206 	if ((fp = fopen(_PATH_LOGFILE, "r+")) == NULL) {
    207 		setegid(gid);
    208 		return;
    209 	}
    210 	setegid(gid);
    211 #ifdef LOCK_EX
    212 	if (flock(fileno(fp), LOCK_EX) < 0)
    213 		return;
    214 #endif
    215 	net = (float)s->file->points / s->specs->pts;
    216 	persons = getw(fp);
    217 	n = fread(log, sizeof(struct logs), NLOG, fp);
    218 	for (lp = &log[n]; lp < &log[NLOG]; lp++)
    219 		lp->l_name[0] = lp->l_uid = lp->l_shipnum
    220 			= lp->l_gamenum = lp->l_netpoints = 0;
    221 	rewind(fp);
    222 	if (persons < 0)
    223 		putw(1, fp);
    224 	else
    225 		putw(persons + 1, fp);
    226 	for (lp = log; lp < &log[NLOG]; lp++)
    227 		if (net > (float)lp->l_netpoints
    228 		    / scene[lp->l_gamenum].ship[lp->l_shipnum].specs->pts) {
    229 			fwrite(log, sizeof (struct logs), lp - log, fp);
    230 			strcpy(log[NLOG-1].l_name, s->file->captain);
    231 			log[NLOG-1].l_uid = getuid();
    232 			log[NLOG-1].l_shipnum = s->file->index;
    233 			log[NLOG-1].l_gamenum = game;
    234 			log[NLOG-1].l_netpoints = s->file->points;
    235 			fwrite(&log[NLOG-1], sizeof (struct logs), 1, fp);
    236 			fwrite(lp, sizeof (struct logs), &log[NLOG-1] - lp, fp);
    237 			break;
    238 		}
    239 #ifdef LOCK_EX
    240 	flock(fileno(fp), LOCK_UN);
    241 #endif
    242 	fclose(fp);
    243 }
    244