phaser.c revision 1.9 1 1.9 agc /* $NetBSD: phaser.c,v 1.9 2003/08/07 09:37:53 agc Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1980, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.9 agc * 3. Neither the name of the University nor the names of its contributors
16 1.1 cgd * may be used to endorse or promote products derived from this software
17 1.1 cgd * without specific prior written permission.
18 1.1 cgd *
19 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 1.1 cgd * SUCH DAMAGE.
30 1.1 cgd */
31 1.1 cgd
32 1.5 christos #include <sys/cdefs.h>
33 1.1 cgd #ifndef lint
34 1.3 cgd #if 0
35 1.3 cgd static char sccsid[] = "@(#)phaser.c 8.1 (Berkeley) 5/31/93";
36 1.3 cgd #else
37 1.9 agc __RCSID("$NetBSD: phaser.c,v 1.9 2003/08/07 09:37:53 agc Exp $");
38 1.3 cgd #endif
39 1.1 cgd #endif /* not lint */
40 1.1 cgd
41 1.5 christos #include <stdio.h>
42 1.5 christos #include <math.h>
43 1.5 christos #include "trek.h"
44 1.5 christos #include "getpar.h"
45 1.1 cgd
46 1.1 cgd /* factors for phaser hits; see description below */
47 1.1 cgd
48 1.1 cgd # define ALPHA 3.0 /* spread */
49 1.1 cgd # define BETA 3.0 /* franf() */
50 1.1 cgd # define GAMMA 0.30 /* cos(angle) */
51 1.1 cgd # define EPSILON 150.0 /* dist ** 2 */
52 1.1 cgd # define OMEGA 10.596 /* overall scaling factor */
53 1.1 cgd
54 1.1 cgd /* OMEGA ~= 100 * (ALPHA + 1) * (BETA + 1) / (EPSILON + 1) */
55 1.1 cgd
56 1.1 cgd /*
57 1.1 cgd ** Phaser Control
58 1.1 cgd **
59 1.1 cgd ** There are up to NBANKS phaser banks which may be fired
60 1.1 cgd ** simultaneously. There are two modes, "manual" and
61 1.1 cgd ** "automatic". In manual mode, you specify exactly which
62 1.1 cgd ** direction you want each bank to be aimed, the number
63 1.1 cgd ** of units to fire, and the spread angle. In automatic
64 1.1 cgd ** mode, you give only the total number of units to fire.
65 1.1 cgd **
66 1.1 cgd ** The spread is specified as a number between zero and
67 1.1 cgd ** one, with zero being minimum spread and one being maximum
68 1.1 cgd ** spread. You will normally want zero spread, unless your
69 1.1 cgd ** short range scanners are out, in which case you probably
70 1.1 cgd ** don't know exactly where the Klingons are. In that case,
71 1.1 cgd ** you really don't have any choice except to specify a
72 1.1 cgd ** fairly large spread.
73 1.1 cgd **
74 1.1 cgd ** Phasers spread slightly, even if you specify zero spread.
75 1.1 cgd **
76 1.1 cgd ** Uses trace flag 30
77 1.1 cgd */
78 1.1 cgd
79 1.1 cgd struct cvntab Matab[] =
80 1.1 cgd {
81 1.5 christos { "m", "anual", (cmdfun) 1, 0 },
82 1.5 christos { "a", "utomatic", (cmdfun) 0, 0 },
83 1.5 christos { NULL, NULL, NULL, 0 }
84 1.1 cgd };
85 1.1 cgd
86 1.1 cgd struct banks
87 1.1 cgd {
88 1.1 cgd int units;
89 1.1 cgd double angle;
90 1.1 cgd double spread;
91 1.1 cgd };
92 1.1 cgd
93 1.1 cgd
94 1.1 cgd
95 1.5 christos /*ARGSUSED*/
96 1.5 christos void
97 1.5 christos phaser(v)
98 1.7 jsm int v __attribute__((__unused__));
99 1.1 cgd {
100 1.5 christos int i;
101 1.5 christos int j;
102 1.5 christos struct kling *k;
103 1.5 christos double dx, dy;
104 1.5 christos double anglefactor, distfactor;
105 1.5 christos struct banks *b;
106 1.5 christos int manual, flag, extra = 0;
107 1.5 christos int hit;
108 1.5 christos double tot;
109 1.5 christos int n;
110 1.5 christos int hitreqd[NBANKS];
111 1.5 christos struct banks bank[NBANKS];
112 1.6 hubertf const struct cvntab *ptr;
113 1.5 christos
114 1.5 christos if (Ship.cond == DOCKED) {
115 1.5 christos printf("Phasers cannot fire through starbase shields\n");
116 1.5 christos return;
117 1.5 christos }
118 1.5 christos if (damaged(PHASER)) {
119 1.5 christos out(PHASER);
120 1.5 christos return;
121 1.5 christos }
122 1.5 christos if (Ship.shldup) {
123 1.5 christos printf("Sulu: Captain, we cannot fire through shields.\n");
124 1.5 christos return;
125 1.5 christos }
126 1.1 cgd if (Ship.cloaked)
127 1.1 cgd {
128 1.1 cgd printf("Sulu: Captain, surely you must realize that we cannot fire\n");
129 1.1 cgd printf(" phasers with the cloaking device up.\n");
130 1.1 cgd return;
131 1.1 cgd }
132 1.1 cgd
133 1.1 cgd /* decide if we want manual or automatic mode */
134 1.1 cgd manual = 0;
135 1.1 cgd if (testnl())
136 1.1 cgd {
137 1.1 cgd if (damaged(COMPUTER))
138 1.1 cgd {
139 1.8 itojun printf("%s", Device[COMPUTER].name);
140 1.1 cgd manual++;
141 1.1 cgd }
142 1.1 cgd else
143 1.1 cgd if (damaged(SRSCAN))
144 1.1 cgd {
145 1.8 itojun printf("%s", Device[SRSCAN].name);
146 1.1 cgd manual++;
147 1.1 cgd }
148 1.1 cgd if (manual)
149 1.1 cgd printf(" damaged, manual mode selected\n");
150 1.1 cgd }
151 1.1 cgd
152 1.1 cgd if (!manual)
153 1.1 cgd {
154 1.1 cgd ptr = getcodpar("Manual or automatic", Matab);
155 1.4 cgd manual = (long) ptr->value;
156 1.1 cgd }
157 1.1 cgd if (!manual && damaged(COMPUTER))
158 1.1 cgd {
159 1.1 cgd printf("Computer damaged, manual selected\n");
160 1.1 cgd skiptonl(0);
161 1.1 cgd manual++;
162 1.1 cgd }
163 1.1 cgd
164 1.1 cgd /* initialize the bank[] array */
165 1.1 cgd flag = 1;
166 1.1 cgd for (i = 0; i < NBANKS; i++)
167 1.1 cgd bank[i].units = 0;
168 1.1 cgd if (manual)
169 1.1 cgd {
170 1.1 cgd /* collect manual mode statistics */
171 1.1 cgd while (flag)
172 1.1 cgd {
173 1.1 cgd printf("%d units available\n", Ship.energy);
174 1.1 cgd extra = 0;
175 1.1 cgd flag = 0;
176 1.1 cgd for (i = 0; i < NBANKS; i++)
177 1.1 cgd {
178 1.1 cgd b = &bank[i];
179 1.1 cgd printf("\nBank %d:\n", i);
180 1.1 cgd hit = getintpar("units");
181 1.1 cgd if (hit < 0)
182 1.1 cgd return;
183 1.1 cgd if (hit == 0)
184 1.1 cgd break;
185 1.1 cgd extra += hit;
186 1.1 cgd if (extra > Ship.energy)
187 1.1 cgd {
188 1.1 cgd printf("available energy exceeded. ");
189 1.1 cgd skiptonl(0);
190 1.1 cgd flag++;
191 1.1 cgd break;
192 1.1 cgd }
193 1.1 cgd b->units = hit;
194 1.1 cgd hit = getintpar("course");
195 1.1 cgd if (hit < 0 || hit > 360)
196 1.1 cgd return;
197 1.1 cgd b->angle = hit * 0.0174532925;
198 1.1 cgd b->spread = getfltpar("spread");
199 1.1 cgd if (b->spread < 0 || b->spread > 1)
200 1.1 cgd return;
201 1.1 cgd }
202 1.1 cgd Ship.energy -= extra;
203 1.1 cgd }
204 1.1 cgd extra = 0;
205 1.1 cgd }
206 1.1 cgd else
207 1.1 cgd {
208 1.1 cgd /* automatic distribution of power */
209 1.5 christos if (Etc.nkling <= 0) {
210 1.5 christos printf("Sulu: But there are no Klingons in this quadrant\n");
211 1.5 christos return;
212 1.5 christos }
213 1.1 cgd printf("Phasers locked on target. ");
214 1.1 cgd while (flag)
215 1.1 cgd {
216 1.1 cgd printf("%d units available\n", Ship.energy);
217 1.1 cgd hit = getintpar("Units to fire");
218 1.1 cgd if (hit <= 0)
219 1.1 cgd return;
220 1.1 cgd if (hit > Ship.energy)
221 1.1 cgd {
222 1.1 cgd printf("available energy exceeded. ");
223 1.1 cgd skiptonl(0);
224 1.1 cgd continue;
225 1.1 cgd }
226 1.1 cgd flag = 0;
227 1.1 cgd Ship.energy -= hit;
228 1.1 cgd extra = hit;
229 1.1 cgd n = Etc.nkling;
230 1.1 cgd if (n > NBANKS)
231 1.1 cgd n = NBANKS;
232 1.1 cgd tot = n * (n + 1) / 2;
233 1.1 cgd for (i = 0; i < n; i++)
234 1.1 cgd {
235 1.1 cgd k = &Etc.klingon[i];
236 1.1 cgd b = &bank[i];
237 1.1 cgd distfactor = k->dist;
238 1.1 cgd anglefactor = ALPHA * BETA * OMEGA / (distfactor * distfactor + EPSILON);
239 1.1 cgd anglefactor *= GAMMA;
240 1.1 cgd distfactor = k->power;
241 1.1 cgd distfactor /= anglefactor;
242 1.1 cgd hitreqd[i] = distfactor + 0.5;
243 1.1 cgd dx = Ship.sectx - k->x;
244 1.1 cgd dy = k->y - Ship.secty;
245 1.1 cgd b->angle = atan2(dy, dx);
246 1.1 cgd b->spread = 0.0;
247 1.1 cgd b->units = ((n - i) / tot) * extra;
248 1.1 cgd # ifdef xTRACE
249 1.1 cgd if (Trace)
250 1.1 cgd {
251 1.1 cgd printf("b%d hr%d u%d df%.2f af%.2f\n",
252 1.1 cgd i, hitreqd[i], b->units,
253 1.1 cgd distfactor, anglefactor);
254 1.1 cgd }
255 1.1 cgd # endif
256 1.1 cgd extra -= b->units;
257 1.1 cgd hit = b->units - hitreqd[i];
258 1.1 cgd if (hit > 0)
259 1.1 cgd {
260 1.1 cgd extra += hit;
261 1.1 cgd b->units -= hit;
262 1.1 cgd }
263 1.1 cgd }
264 1.1 cgd
265 1.1 cgd /* give out any extra energy we might have around */
266 1.1 cgd if (extra > 0)
267 1.1 cgd {
268 1.1 cgd for (i = 0; i < n; i++)
269 1.1 cgd {
270 1.1 cgd b = &bank[i];
271 1.1 cgd hit = hitreqd[i] - b->units;
272 1.1 cgd if (hit <= 0)
273 1.1 cgd continue;
274 1.1 cgd if (hit >= extra)
275 1.1 cgd {
276 1.1 cgd b->units += extra;
277 1.1 cgd extra = 0;
278 1.1 cgd break;
279 1.1 cgd }
280 1.1 cgd b->units = hitreqd[i];
281 1.1 cgd extra -= hit;
282 1.1 cgd }
283 1.1 cgd if (extra > 0)
284 1.1 cgd printf("%d units overkill\n", extra);
285 1.1 cgd }
286 1.1 cgd }
287 1.1 cgd }
288 1.1 cgd
289 1.1 cgd # ifdef xTRACE
290 1.1 cgd if (Trace)
291 1.1 cgd {
292 1.1 cgd for (i = 0; i < NBANKS; i++)
293 1.1 cgd {
294 1.1 cgd b = &bank[i];
295 1.1 cgd printf("b%d u%d", i, b->units);
296 1.1 cgd if (b->units > 0)
297 1.1 cgd printf(" a%.2f s%.2f\n", b->angle, b->spread);
298 1.1 cgd else
299 1.1 cgd printf("\n");
300 1.1 cgd }
301 1.1 cgd }
302 1.1 cgd # endif
303 1.1 cgd
304 1.1 cgd /* actually fire the shots */
305 1.1 cgd Move.free = 0;
306 1.1 cgd for (i = 0; i < NBANKS; i++)
307 1.1 cgd {
308 1.1 cgd b = &bank[i];
309 1.1 cgd if (b->units <= 0)
310 1.1 cgd {
311 1.1 cgd continue;
312 1.1 cgd }
313 1.1 cgd printf("\nPhaser bank %d fires:\n", i);
314 1.1 cgd n = Etc.nkling;
315 1.1 cgd k = Etc.klingon;
316 1.1 cgd for (j = 0; j < n; j++)
317 1.1 cgd {
318 1.1 cgd if (b->units <= 0)
319 1.1 cgd break;
320 1.1 cgd /*
321 1.1 cgd ** The formula for hit is as follows:
322 1.1 cgd **
323 1.1 cgd ** zap = OMEGA * [(sigma + ALPHA) * (rho + BETA)]
324 1.1 cgd ** / (dist ** 2 + EPSILON)]
325 1.1 cgd ** * [cos(delta * sigma) + GAMMA]
326 1.1 cgd ** * hit
327 1.1 cgd **
328 1.1 cgd ** where sigma is the spread factor,
329 1.1 cgd ** rho is a random number (0 -> 1),
330 1.1 cgd ** GAMMA is a crud factor for angle (essentially
331 1.1 cgd ** cruds up the spread factor),
332 1.1 cgd ** delta is the difference in radians between the
333 1.1 cgd ** angle you are shooting at and the actual
334 1.1 cgd ** angle of the klingon,
335 1.1 cgd ** ALPHA scales down the significance of sigma,
336 1.1 cgd ** BETA scales down the significance of rho,
337 1.1 cgd ** OMEGA is the magic number which makes everything
338 1.1 cgd ** up to "* hit" between zero and one,
339 1.1 cgd ** dist is the distance to the klingon
340 1.1 cgd ** hit is the number of units in the bank, and
341 1.1 cgd ** zap is the amount of the actual hit.
342 1.1 cgd **
343 1.1 cgd ** Everything up through dist squared should maximize
344 1.1 cgd ** at 1.0, so that the distance factor is never
345 1.1 cgd ** greater than one. Conveniently, cos() is
346 1.1 cgd ** never greater than one, but the same restric-
347 1.1 cgd ** tion applies.
348 1.1 cgd */
349 1.1 cgd distfactor = BETA + franf();
350 1.1 cgd distfactor *= ALPHA + b->spread;
351 1.1 cgd distfactor *= OMEGA;
352 1.1 cgd anglefactor = k->dist;
353 1.1 cgd distfactor /= anglefactor * anglefactor + EPSILON;
354 1.1 cgd distfactor *= b->units;
355 1.1 cgd dx = Ship.sectx - k->x;
356 1.1 cgd dy = k->y - Ship.secty;
357 1.1 cgd anglefactor = atan2(dy, dx) - b->angle;
358 1.1 cgd anglefactor = cos((anglefactor * b->spread) + GAMMA);
359 1.1 cgd if (anglefactor < 0.0)
360 1.1 cgd {
361 1.1 cgd k++;
362 1.1 cgd continue;
363 1.1 cgd }
364 1.1 cgd hit = anglefactor * distfactor + 0.5;
365 1.1 cgd k->power -= hit;
366 1.1 cgd printf("%d unit hit on Klingon", hit);
367 1.1 cgd if (!damaged(SRSCAN))
368 1.1 cgd printf(" at %d,%d", k->x, k->y);
369 1.1 cgd printf("\n");
370 1.1 cgd b->units -= hit;
371 1.1 cgd if (k->power <= 0)
372 1.1 cgd {
373 1.1 cgd killk(k->x, k->y);
374 1.1 cgd continue;
375 1.1 cgd }
376 1.1 cgd k++;
377 1.1 cgd }
378 1.1 cgd }
379 1.1 cgd
380 1.1 cgd /* compute overkill */
381 1.1 cgd for (i = 0; i < NBANKS; i++)
382 1.1 cgd extra += bank[i].units;
383 1.1 cgd if (extra > 0)
384 1.1 cgd printf("\n%d units expended on empty space\n", extra);
385 1.1 cgd }
386