Home | History | Annotate | Line # | Download | only in trek
phaser.c revision 1.9.22.1
      1  1.9.22.1      matt /*	$NetBSD: phaser.c,v 1.9.22.1 2008/01/09 01:31:04 matt Exp $	*/
      2       1.3       cgd 
      3       1.1       cgd /*
      4       1.3       cgd  * Copyright (c) 1980, 1993
      5       1.3       cgd  *	The Regents of the University of California.  All rights reserved.
      6       1.1       cgd  *
      7       1.1       cgd  * Redistribution and use in source and binary forms, with or without
      8       1.1       cgd  * modification, are permitted provided that the following conditions
      9       1.1       cgd  * are met:
     10       1.1       cgd  * 1. Redistributions of source code must retain the above copyright
     11       1.1       cgd  *    notice, this list of conditions and the following disclaimer.
     12       1.1       cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13       1.1       cgd  *    notice, this list of conditions and the following disclaimer in the
     14       1.1       cgd  *    documentation and/or other materials provided with the distribution.
     15       1.9       agc  * 3. Neither the name of the University nor the names of its contributors
     16       1.1       cgd  *    may be used to endorse or promote products derived from this software
     17       1.1       cgd  *    without specific prior written permission.
     18       1.1       cgd  *
     19       1.1       cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20       1.1       cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21       1.1       cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22       1.1       cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23       1.1       cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24       1.1       cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25       1.1       cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26       1.1       cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27       1.1       cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28       1.1       cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29       1.1       cgd  * SUCH DAMAGE.
     30       1.1       cgd  */
     31       1.1       cgd 
     32       1.5  christos #include <sys/cdefs.h>
     33       1.1       cgd #ifndef lint
     34       1.3       cgd #if 0
     35       1.3       cgd static char sccsid[] = "@(#)phaser.c	8.1 (Berkeley) 5/31/93";
     36       1.3       cgd #else
     37  1.9.22.1      matt __RCSID("$NetBSD: phaser.c,v 1.9.22.1 2008/01/09 01:31:04 matt Exp $");
     38       1.3       cgd #endif
     39       1.1       cgd #endif /* not lint */
     40       1.1       cgd 
     41       1.5  christos #include <stdio.h>
     42       1.5  christos #include <math.h>
     43       1.5  christos #include "trek.h"
     44       1.5  christos #include "getpar.h"
     45       1.1       cgd 
     46       1.1       cgd /* factors for phaser hits; see description below */
     47       1.1       cgd 
     48       1.1       cgd # define	ALPHA		3.0		/* spread */
     49       1.1       cgd # define	BETA		3.0		/* franf() */
     50       1.1       cgd # define	GAMMA		0.30		/* cos(angle) */
     51       1.1       cgd # define	EPSILON		150.0		/* dist ** 2 */
     52       1.1       cgd # define	OMEGA		10.596		/* overall scaling factor */
     53       1.1       cgd 
     54       1.1       cgd /* OMEGA ~= 100 * (ALPHA + 1) * (BETA + 1) / (EPSILON + 1) */
     55       1.1       cgd 
     56       1.1       cgd /*
     57       1.1       cgd **  Phaser Control
     58       1.1       cgd **
     59       1.1       cgd **	There are up to NBANKS phaser banks which may be fired
     60       1.1       cgd **	simultaneously.  There are two modes, "manual" and
     61       1.1       cgd **	"automatic".  In manual mode, you specify exactly which
     62       1.1       cgd **	direction you want each bank to be aimed, the number
     63       1.1       cgd **	of units to fire, and the spread angle.  In automatic
     64       1.1       cgd **	mode, you give only the total number of units to fire.
     65       1.1       cgd **
     66       1.1       cgd **	The spread is specified as a number between zero and
     67       1.1       cgd **	one, with zero being minimum spread and one being maximum
     68       1.1       cgd **	spread.  You  will normally want zero spread, unless your
     69       1.1       cgd **	short range scanners are out, in which case you probably
     70       1.1       cgd **	don't know exactly where the Klingons are.  In that case,
     71       1.1       cgd **	you really don't have any choice except to specify a
     72       1.1       cgd **	fairly large spread.
     73       1.1       cgd **
     74       1.1       cgd **	Phasers spread slightly, even if you specify zero spread.
     75       1.1       cgd **
     76       1.1       cgd **	Uses trace flag 30
     77       1.1       cgd */
     78       1.1       cgd 
     79       1.1       cgd struct cvntab	Matab[] =
     80       1.1       cgd {
     81       1.5  christos 	{ "m",		"anual",	(cmdfun) 1,	0 },
     82       1.5  christos 	{ "a",		"utomatic",	(cmdfun) 0,	0 },
     83       1.5  christos 	{ NULL,		NULL,		NULL,		0 }
     84       1.1       cgd };
     85       1.1       cgd 
     86       1.1       cgd struct banks
     87       1.1       cgd {
     88       1.1       cgd 	int	units;
     89       1.1       cgd 	double	angle;
     90       1.1       cgd 	double	spread;
     91       1.1       cgd };
     92       1.1       cgd 
     93       1.1       cgd 
     94       1.1       cgd 
     95       1.5  christos /*ARGSUSED*/
     96       1.5  christos void
     97       1.5  christos phaser(v)
     98  1.9.22.1      matt 	int v __unused;
     99       1.1       cgd {
    100       1.5  christos 	int		i;
    101       1.5  christos 	int		j;
    102       1.5  christos 	struct kling	*k;
    103       1.5  christos 	double		dx, dy;
    104       1.5  christos 	double		anglefactor, distfactor;
    105       1.5  christos 	struct banks	*b;
    106       1.5  christos 	int		manual, flag, extra = 0;
    107       1.5  christos 	int		hit;
    108       1.5  christos 	double		tot;
    109       1.5  christos 	int		n;
    110       1.5  christos 	int		hitreqd[NBANKS];
    111       1.5  christos 	struct banks	bank[NBANKS];
    112       1.6   hubertf 	const struct cvntab	*ptr;
    113       1.5  christos 
    114       1.5  christos 	if (Ship.cond == DOCKED) {
    115       1.5  christos 		printf("Phasers cannot fire through starbase shields\n");
    116       1.5  christos 		return;
    117       1.5  christos 	}
    118       1.5  christos 	if (damaged(PHASER)) {
    119       1.5  christos 		out(PHASER);
    120       1.5  christos 		return;
    121       1.5  christos 	}
    122       1.5  christos 	if (Ship.shldup) {
    123       1.5  christos 		printf("Sulu: Captain, we cannot fire through shields.\n");
    124       1.5  christos 		return;
    125       1.5  christos 	}
    126       1.1       cgd 	if (Ship.cloaked)
    127       1.1       cgd 	{
    128       1.1       cgd 		printf("Sulu: Captain, surely you must realize that we cannot fire\n");
    129       1.1       cgd 		printf("  phasers with the cloaking device up.\n");
    130       1.1       cgd 		return;
    131       1.1       cgd 	}
    132       1.1       cgd 
    133       1.1       cgd 	/* decide if we want manual or automatic mode */
    134       1.1       cgd 	manual = 0;
    135       1.1       cgd 	if (testnl())
    136       1.1       cgd 	{
    137       1.1       cgd 		if (damaged(COMPUTER))
    138       1.1       cgd 		{
    139       1.8    itojun 			printf("%s", Device[COMPUTER].name);
    140       1.1       cgd 			manual++;
    141       1.1       cgd 		}
    142       1.1       cgd 		else
    143       1.1       cgd 			if (damaged(SRSCAN))
    144       1.1       cgd 			{
    145       1.8    itojun 				printf("%s", Device[SRSCAN].name);
    146       1.1       cgd 				manual++;
    147       1.1       cgd 			}
    148       1.1       cgd 		if (manual)
    149       1.1       cgd 			printf(" damaged, manual mode selected\n");
    150       1.1       cgd 	}
    151       1.1       cgd 
    152       1.1       cgd 	if (!manual)
    153       1.1       cgd 	{
    154       1.1       cgd 		ptr = getcodpar("Manual or automatic", Matab);
    155       1.4       cgd 		manual = (long) ptr->value;
    156       1.1       cgd 	}
    157       1.1       cgd 	if (!manual && damaged(COMPUTER))
    158       1.1       cgd 	{
    159       1.1       cgd 		printf("Computer damaged, manual selected\n");
    160       1.1       cgd 		skiptonl(0);
    161       1.1       cgd 		manual++;
    162       1.1       cgd 	}
    163       1.1       cgd 
    164       1.1       cgd 	/* initialize the bank[] array */
    165       1.1       cgd 	flag = 1;
    166       1.1       cgd 	for (i = 0; i < NBANKS; i++)
    167       1.1       cgd 		bank[i].units = 0;
    168       1.1       cgd 	if (manual)
    169       1.1       cgd 	{
    170       1.1       cgd 		/* collect manual mode statistics */
    171       1.1       cgd 		while (flag)
    172       1.1       cgd 		{
    173       1.1       cgd 			printf("%d units available\n", Ship.energy);
    174       1.1       cgd 			extra = 0;
    175       1.1       cgd 			flag = 0;
    176       1.1       cgd 			for (i = 0; i < NBANKS; i++)
    177       1.1       cgd 			{
    178       1.1       cgd 				b = &bank[i];
    179       1.1       cgd 				printf("\nBank %d:\n", i);
    180       1.1       cgd 				hit = getintpar("units");
    181       1.1       cgd 				if (hit < 0)
    182       1.1       cgd 					return;
    183       1.1       cgd 				if (hit == 0)
    184       1.1       cgd 					break;
    185       1.1       cgd 				extra += hit;
    186       1.1       cgd 				if (extra > Ship.energy)
    187       1.1       cgd 				{
    188       1.1       cgd 					printf("available energy exceeded.  ");
    189       1.1       cgd 					skiptonl(0);
    190       1.1       cgd 					flag++;
    191       1.1       cgd 					break;
    192       1.1       cgd 				}
    193       1.1       cgd 				b->units = hit;
    194       1.1       cgd 				hit = getintpar("course");
    195       1.1       cgd 				if (hit < 0 || hit > 360)
    196       1.1       cgd 					return;
    197       1.1       cgd 				b->angle = hit * 0.0174532925;
    198       1.1       cgd 				b->spread = getfltpar("spread");
    199       1.1       cgd 				if (b->spread < 0 || b->spread > 1)
    200       1.1       cgd 					return;
    201       1.1       cgd 			}
    202       1.1       cgd 			Ship.energy -= extra;
    203       1.1       cgd 		}
    204       1.1       cgd 		extra = 0;
    205       1.1       cgd 	}
    206       1.1       cgd 	else
    207       1.1       cgd 	{
    208       1.1       cgd 		/* automatic distribution of power */
    209       1.5  christos 		if (Etc.nkling <= 0) {
    210       1.5  christos 			printf("Sulu: But there are no Klingons in this quadrant\n");
    211       1.5  christos 			return;
    212       1.5  christos 		}
    213       1.1       cgd 		printf("Phasers locked on target.  ");
    214       1.1       cgd 		while (flag)
    215       1.1       cgd 		{
    216       1.1       cgd 			printf("%d units available\n", Ship.energy);
    217       1.1       cgd 			hit = getintpar("Units to fire");
    218       1.1       cgd 			if (hit <= 0)
    219       1.1       cgd 				return;
    220       1.1       cgd 			if (hit > Ship.energy)
    221       1.1       cgd 			{
    222       1.1       cgd 				printf("available energy exceeded.  ");
    223       1.1       cgd 				skiptonl(0);
    224       1.1       cgd 				continue;
    225       1.1       cgd 			}
    226       1.1       cgd 			flag = 0;
    227       1.1       cgd 			Ship.energy -= hit;
    228       1.1       cgd 			extra = hit;
    229       1.1       cgd 			n = Etc.nkling;
    230       1.1       cgd 			if (n > NBANKS)
    231       1.1       cgd 				n = NBANKS;
    232       1.1       cgd 			tot = n * (n + 1) / 2;
    233       1.1       cgd 			for (i = 0; i < n; i++)
    234       1.1       cgd 			{
    235       1.1       cgd 				k = &Etc.klingon[i];
    236       1.1       cgd 				b = &bank[i];
    237       1.1       cgd 				distfactor = k->dist;
    238       1.1       cgd 				anglefactor = ALPHA * BETA * OMEGA / (distfactor * distfactor + EPSILON);
    239       1.1       cgd 				anglefactor *= GAMMA;
    240       1.1       cgd 				distfactor = k->power;
    241       1.1       cgd 				distfactor /= anglefactor;
    242       1.1       cgd 				hitreqd[i] = distfactor + 0.5;
    243       1.1       cgd 				dx = Ship.sectx - k->x;
    244       1.1       cgd 				dy = k->y - Ship.secty;
    245       1.1       cgd 				b->angle = atan2(dy, dx);
    246       1.1       cgd 				b->spread = 0.0;
    247       1.1       cgd 				b->units = ((n - i) / tot) * extra;
    248       1.1       cgd #				ifdef xTRACE
    249       1.1       cgd 				if (Trace)
    250       1.1       cgd 				{
    251       1.1       cgd 					printf("b%d hr%d u%d df%.2f af%.2f\n",
    252       1.1       cgd 						i, hitreqd[i], b->units,
    253       1.1       cgd 						distfactor, anglefactor);
    254       1.1       cgd 				}
    255       1.1       cgd #				endif
    256       1.1       cgd 				extra -= b->units;
    257       1.1       cgd 				hit = b->units - hitreqd[i];
    258       1.1       cgd 				if (hit > 0)
    259       1.1       cgd 				{
    260       1.1       cgd 					extra += hit;
    261       1.1       cgd 					b->units -= hit;
    262       1.1       cgd 				}
    263       1.1       cgd 			}
    264       1.1       cgd 
    265       1.1       cgd 			/* give out any extra energy we might have around */
    266       1.1       cgd 			if (extra > 0)
    267       1.1       cgd 			{
    268       1.1       cgd 				for (i = 0; i < n; i++)
    269       1.1       cgd 				{
    270       1.1       cgd 					b = &bank[i];
    271       1.1       cgd 					hit = hitreqd[i] - b->units;
    272       1.1       cgd 					if (hit <= 0)
    273       1.1       cgd 						continue;
    274       1.1       cgd 					if (hit >= extra)
    275       1.1       cgd 					{
    276       1.1       cgd 						b->units += extra;
    277       1.1       cgd 						extra = 0;
    278       1.1       cgd 						break;
    279       1.1       cgd 					}
    280       1.1       cgd 					b->units = hitreqd[i];
    281       1.1       cgd 					extra -= hit;
    282       1.1       cgd 				}
    283       1.1       cgd 				if (extra > 0)
    284       1.1       cgd 					printf("%d units overkill\n", extra);
    285       1.1       cgd 			}
    286       1.1       cgd 		}
    287       1.1       cgd 	}
    288       1.1       cgd 
    289       1.1       cgd #	ifdef xTRACE
    290       1.1       cgd 	if (Trace)
    291       1.1       cgd 	{
    292       1.1       cgd 		for (i = 0; i < NBANKS; i++)
    293       1.1       cgd 		{
    294       1.1       cgd 			b = &bank[i];
    295       1.1       cgd 			printf("b%d u%d", i, b->units);
    296       1.1       cgd 			if (b->units > 0)
    297       1.1       cgd 				printf(" a%.2f s%.2f\n", b->angle, b->spread);
    298       1.1       cgd 			else
    299       1.1       cgd 				printf("\n");
    300       1.1       cgd 		}
    301       1.1       cgd 	}
    302       1.1       cgd #	endif
    303       1.1       cgd 
    304       1.1       cgd 	/* actually fire the shots */
    305       1.1       cgd 	Move.free = 0;
    306       1.1       cgd 	for (i = 0; i < NBANKS; i++)
    307       1.1       cgd 	{
    308       1.1       cgd 		b = &bank[i];
    309       1.1       cgd 		if (b->units <= 0)
    310       1.1       cgd 		{
    311       1.1       cgd 			continue;
    312       1.1       cgd 		}
    313       1.1       cgd 		printf("\nPhaser bank %d fires:\n", i);
    314       1.1       cgd 		n = Etc.nkling;
    315       1.1       cgd 		k = Etc.klingon;
    316       1.1       cgd 		for (j = 0; j < n; j++)
    317       1.1       cgd 		{
    318       1.1       cgd 			if (b->units <= 0)
    319       1.1       cgd 				break;
    320       1.1       cgd 			/*
    321       1.1       cgd 			** The formula for hit is as follows:
    322       1.1       cgd 			**
    323       1.1       cgd 			**  zap = OMEGA * [(sigma + ALPHA) * (rho + BETA)]
    324       1.1       cgd 			**	/ (dist ** 2 + EPSILON)]
    325       1.1       cgd 			**	* [cos(delta * sigma) + GAMMA]
    326       1.1       cgd 			**	* hit
    327       1.1       cgd 			**
    328       1.1       cgd 			** where sigma is the spread factor,
    329       1.1       cgd 			** rho is a random number (0 -> 1),
    330       1.1       cgd 			** GAMMA is a crud factor for angle (essentially
    331       1.1       cgd 			**	cruds up the spread factor),
    332       1.1       cgd 			** delta is the difference in radians between the
    333       1.1       cgd 			**	angle you are shooting at and the actual
    334       1.1       cgd 			**	angle of the klingon,
    335       1.1       cgd 			** ALPHA scales down the significance of sigma,
    336       1.1       cgd 			** BETA scales down the significance of rho,
    337       1.1       cgd 			** OMEGA is the magic number which makes everything
    338       1.1       cgd 			**	up to "* hit" between zero and one,
    339       1.1       cgd 			** dist is the distance to the klingon
    340       1.1       cgd 			** hit is the number of units in the bank, and
    341       1.1       cgd 			** zap is the amount of the actual hit.
    342       1.1       cgd 			**
    343       1.1       cgd 			** Everything up through dist squared should maximize
    344       1.1       cgd 			** at 1.0, so that the distance factor is never
    345       1.1       cgd 			** greater than one.  Conveniently, cos() is
    346       1.1       cgd 			** never greater than one, but the same restric-
    347       1.1       cgd 			** tion applies.
    348       1.1       cgd 			*/
    349       1.1       cgd 			distfactor = BETA + franf();
    350       1.1       cgd 			distfactor *= ALPHA + b->spread;
    351       1.1       cgd 			distfactor *= OMEGA;
    352       1.1       cgd 			anglefactor = k->dist;
    353       1.1       cgd 			distfactor /= anglefactor * anglefactor + EPSILON;
    354       1.1       cgd 			distfactor *= b->units;
    355       1.1       cgd 			dx = Ship.sectx - k->x;
    356       1.1       cgd 			dy = k->y - Ship.secty;
    357       1.1       cgd 			anglefactor = atan2(dy, dx) - b->angle;
    358       1.1       cgd 			anglefactor = cos((anglefactor * b->spread) + GAMMA);
    359       1.1       cgd 			if (anglefactor < 0.0)
    360       1.1       cgd 			{
    361       1.1       cgd 				k++;
    362       1.1       cgd 				continue;
    363       1.1       cgd 			}
    364       1.1       cgd 			hit = anglefactor * distfactor + 0.5;
    365       1.1       cgd 			k->power -= hit;
    366       1.1       cgd 			printf("%d unit hit on Klingon", hit);
    367       1.1       cgd 			if (!damaged(SRSCAN))
    368       1.1       cgd 				printf(" at %d,%d", k->x, k->y);
    369       1.1       cgd 			printf("\n");
    370       1.1       cgd 			b->units -= hit;
    371       1.1       cgd 			if (k->power <= 0)
    372       1.1       cgd 			{
    373       1.1       cgd 				killk(k->x, k->y);
    374       1.1       cgd 				continue;
    375       1.1       cgd 			}
    376       1.1       cgd 			k++;
    377       1.1       cgd 		}
    378       1.1       cgd 	}
    379       1.1       cgd 
    380       1.1       cgd 	/* compute overkill */
    381       1.1       cgd 	for (i = 0; i < NBANKS; i++)
    382       1.1       cgd 		extra += bank[i].units;
    383       1.1       cgd 	if (extra > 0)
    384       1.1       cgd 		printf("\n%d units expended on empty space\n", extra);
    385       1.1       cgd }
    386