init.c revision 1.1 1 1.1 kamil /* $Header: /tank/opengrok/rsync2/NetBSD/src/games/warp/init.c,v 1.1 2020/11/09 23:37:05 kamil Exp $ */
2 1.1 kamil
3 1.1 kamil /* $Log: init.c,v $
4 1.1 kamil /* Revision 1.1 2020/11/09 23:37:05 kamil
5 1.1 kamil /* Add Warp Kit, Version 7.0 by Larry Wall
6 1.1 kamil /*
7 1.1 kamil /* Warp is a real-time space war game that doesn't get boring very quickly.
8 1.1 kamil /* Read warp.doc and the manual page for more information.
9 1.1 kamil /*
10 1.1 kamil /* games/warp originally distributed with 4.3BSD-Reno, is back to the BSD
11 1.1 kamil /* world via NetBSD. Its remnants were still mentioned in games/Makefile.
12 1.1 kamil /*
13 1.1 kamil /* Larry Wall, the original author and the copyright holder, generously
14 1.1 kamil /* donated the game and copyright to The NetBSD Foundation, Inc.
15 1.1 kamil /*
16 1.1 kamil /* Import the game sources as-is from 4.3BSD-Reno, with the cession
17 1.1 kamil /* of the copyright and license to BSD-2-clause NetBSD-style.
18 1.1 kamil /*
19 1.1 kamil /* Signed-off-by: Larry Wall <larry (at) wall.org>
20 1.1 kamil /* Signed-off-by: Kamil Rytarowski <kamil (at) netbsd.org>
21 1.1 kamil /*
22 1.1 kamil * Revision 7.0.1.4 86/12/12 16:58:03 lwall
23 1.1 kamil * Baseline for net release.
24 1.1 kamil *
25 1.1 kamil * Revision 7.0.1.3 86/10/20 14:35:31 lwall
26 1.1 kamil * Picked some lint.
27 1.1 kamil *
28 1.1 kamil * Revision 7.0.1.2 86/10/17 15:53:30 lwall
29 1.1 kamil * Added random walk star fields.
30 1.1 kamil *
31 1.1 kamil * Revision 7.0.1.1 86/10/16 10:51:19 lwall
32 1.1 kamil * Added Damage. Fixed random bugs.
33 1.1 kamil *
34 1.1 kamil * Revision 7.0 86/10/08 15:12:10 lwall
35 1.1 kamil * Split into separate files. Added amoebas and pirates.
36 1.1 kamil *
37 1.1 kamil */
38 1.1 kamil
39 1.1 kamil #include "EXTERN.h"
40 1.1 kamil #include "warp.h"
41 1.1 kamil #include "bang.h"
42 1.1 kamil #include "object.h"
43 1.1 kamil #include "move.h"
44 1.1 kamil #include "play.h"
45 1.1 kamil #include "score.h"
46 1.1 kamil #include "term.h"
47 1.1 kamil #include "them.h"
48 1.1 kamil #include "us.h"
49 1.1 kamil #include "util.h"
50 1.1 kamil #include "weapon.h"
51 1.1 kamil #include "INTERN.h"
52 1.1 kamil #include "init.h"
53 1.1 kamil
54 1.1 kamil void
55 1.1 kamil initialize()
56 1.1 kamil {
57 1.1 kamil Reg1 int i;
58 1.1 kamil Reg2 int x;
59 1.1 kamil Reg3 int y;
60 1.1 kamil Reg4 int dist;
61 1.1 kamil Reg5 int ydist;
62 1.1 kamil Reg6 int xdist;
63 1.1 kamil long e;
64 1.1 kamil int yoff, xoff, ypred, xpred;
65 1.1 kamil Reg7 OBJECT *obj;
66 1.1 kamil char ch;
67 1.1 kamil FILE *mapfp = NULL;
68 1.1 kamil bool tmptholspec;
69 1.1 kamil int inhabjackpot;
70 1.1 kamil long inhenergy;
71 1.1 kamil int walksplit = 200;
72 1.1 kamil static char *distname[] =
73 1.1 kamil {" #"," -"," \\"," /",
74 1.1 kamil " |"," *"," `"," '"};
75 1.1 kamil
76 1.1 kamil cloaking = madgorns = FALSE;
77 1.1 kamil deados = madfriends = 0;
78 1.1 kamil curscore = possiblescore = 0L;
79 1.1 kamil yamblast = xamblast = ambsize = 0;
80 1.1 kamil if (smarts > 90)
81 1.1 kamil massacre = TRUE;
82 1.1 kamil scandist = (massacre?20:15);
83 1.1 kamil antibase = (smarts>60?1:(smarts>40?2:(smarts>25?4:100)));
84 1.1 kamil sm35 = (smarts>35?35:smarts);
85 1.1 kamil sm45 = (smarts>45?45:smarts);
86 1.1 kamil sm50 = (smarts>50?50:smarts);
87 1.1 kamil sm55 = (smarts>55?55:smarts);
88 1.1 kamil sm80 = (smarts>80?80:smarts);
89 1.1 kamil sm95 = (smarts>95?95:smarts);
90 1.1 kamil super = (smarts>50?smarts-50:0);
91 1.1 kamil enemshields = 10 + super/2; /* (scaled by 10) 1 @ 50 .. 3 @ 90 */
92 1.1 kamil if (smarts>90)
93 1.1 kamil enemshields += (smarts-90)*10; /* lay it on thick: ~13 @ 99 */
94 1.1 kamil entmax = (smarts>=75?5000:(smarts>=50?4000:(smarts>=40?3000:2000)));
95 1.1 kamil basemax = (smarts>=75?20000:(smarts>=50?15000:(smarts>=40?12500:10000)));
96 1.1 kamil
97 1.1 kamil clear();
98 1.1 kamil while (root.next != &root) {
99 1.1 kamil root.next = root.next->next;
100 1.1 kamil free_object(root.next->prev);
101 1.1 kamil }
102 1.1 kamil root.prev = &root;
103 1.1 kamil enemies = movers = NULL;
104 1.1 kamil numos = numxes = 0;
105 1.1 kamil #if defined(vax) && XYSIZEx4 == 3680
106 1.1 kamil asm("movc5 $0,_occupant,$0,$3680,_occupant");
107 1.1 kamil asm("movc5 $0,_blast,$0,$3680,_blast"); /* 3680 = XYSIZEx4 */
108 1.1 kamil asm("movc5 $0,_amb,$32,$920,_amb");
109 1.1 kamil #else
110 1.1 kamil for (y=0;y<YSIZE;y++)
111 1.1 kamil for (x=0;x<XSIZE;x++) {
112 1.1 kamil occupant[y][x] = 0;
113 1.1 kamil blast[y][x] = 0;
114 1.1 kamil amb[y][x] = ' ';
115 1.1 kamil }
116 1.1 kamil #endif
117 1.1 kamil for (y=0; y<YSIZE; y++)
118 1.1 kamil yblasted[y] = 0;
119 1.1 kamil for (x=0; x<XSIZE; x++)
120 1.1 kamil xblasted[x] = 0;
121 1.1 kamil blasted = FALSE;
122 1.1 kamil if (!starspec)
123 1.1 kamil if (smarts < 15)
124 1.1 kamil inumstars = 50 + rand_mod(50);
125 1.1 kamil else if (smarts < 50 || smarts > 85)
126 1.1 kamil inumstars = exdis(800) + rand_mod(100) + 1;
127 1.1 kamil else /* too few stars makes 50..85 too hard */
128 1.1 kamil inumstars = exdis(700) + rand_mod(150-super*2) + 50+super*2;
129 1.1 kamil tmptholspec = (smarts > 15 && inumstars < 450 && ! rand_mod(90-sm80));
130 1.1 kamil if (!klingspec) {
131 1.1 kamil inumenemies = rand_mod((smarts+1)/2) + 1;
132 1.1 kamil if (massacre || tmptholspec)
133 1.1 kamil inumenemies += 10;
134 1.1 kamil }
135 1.1 kamil if (!friendspec)
136 1.1 kamil inumfriends = rand_mod(smarts/8+1);
137 1.1 kamil if (!piratespec)
138 1.1 kamil inumpirates = rand_mod(inumfriends/2+1);
139 1.1 kamil if (inumfriends+inumenemies+inumstars > YSIZE*XSIZE-20)
140 1.1 kamil inumstars = YSIZE*XSIZE-20 - inumenemies - inumfriends;
141 1.1 kamil if (inumstars < 0) {
142 1.1 kamil inumfriends += inumstars;
143 1.1 kamil inumstars = 0;
144 1.1 kamil }
145 1.1 kamil if (inumfriends < 0) {
146 1.1 kamil inumenemies += inumfriends;
147 1.1 kamil inumfriends = 0;
148 1.1 kamil }
149 1.1 kamil if (inumenemies < 0)
150 1.1 kamil inumenemies = 0;
151 1.1 kamil numstars = inumstars;
152 1.1 kamil inuminhab = numinhab = 0;
153 1.1 kamil inumroms = inumthols = inumgorns = 0;
154 1.1 kamil numapollos = apolspec || massacre ? 1 :
155 1.1 kamil ((!numstars || rand_mod(2) || smarts < 10) ? 0 : 1);
156 1.1 kamil inumapollos = apolloflag = 0;
157 1.1 kamil realapollo = NULL;
158 1.1 kamil inumcrushes = numcrushes =
159 1.1 kamil crushspec||massacre?1:(rand_mod(2000) < inumstars);
160 1.1 kamil inumenemies += inumcrushes;
161 1.1 kamil inumamoebas = numamoebas = (amoebaspec ? 1 :
162 1.1 kamil !rand_mod(inumcrushes?3-massacre:8) ); /* < and & are fun together */
163 1.1 kamil inumenemies += inumamoebas;
164 1.1 kamil if (!rand_mod(40)) {
165 1.1 kamil inhabjackpot = 32767;
166 1.1 kamil inumfriends += rand_mod(10);
167 1.1 kamil inumpirates += rand_mod(10);
168 1.1 kamil }
169 1.1 kamil else
170 1.1 kamil inhabjackpot = inumpirates;
171 1.1 kamil inhenergy = 30000-super*150;
172 1.1 kamil if (!rand_mod(10))
173 1.1 kamil inhenergy = 50000;
174 1.1 kamil if (!rand_mod(4))
175 1.1 kamil inhenergy += rand_mod(3500+super*150);
176 1.1 kamil numfriends = inumfriends;
177 1.1 kamil numpirates = inumpirates;
178 1.1 kamil numenemies = inumenemies;
179 1.1 kamil deadmudds = 0;
180 1.1 kamil
181 1.1 kamil /* do stars */
182 1.1 kamil
183 1.1 kamil stars_again:
184 1.1 kamil if (prespec)
185 1.1 kamil dist = 4;
186 1.1 kamil else if (numstars > 750)
187 1.1 kamil dist = 0;
188 1.1 kamil else
189 1.1 kamil dist = rand_mod(starspec||smarts<=5?3:5);
190 1.1 kamil if (debugging) {
191 1.1 kamil real_y = real_x = -100;
192 1.1 kamil printf("\r\n");
193 1.1 kamil }
194 1.1 kamil switch (dist) {
195 1.1 kamil case 0: /* uniform random */
196 1.1 kamil ydist = xdist = 0;
197 1.1 kamil if (inumstars < 700 && !rand_mod(3-(inumstars<50))) {
198 1.1 kamil ydist = xdist = 6; /* well, maybe not so random */
199 1.1 kamil y = rand_mod(YSIZE);
200 1.1 kamil x = rand_mod(XSIZE);
201 1.1 kamil if (rand_mod(2))
202 1.1 kamil walksplit = inumstars/(exdis(40)+1);
203 1.1 kamil }
204 1.1 kamil if (debugging)
205 1.1 kamil printf(" R\r\n");
206 1.1 kamil break;
207 1.1 kamil case 1: case 2: /* clumped, maybe skewed, maybe superposed */
208 1.1 kamil ydist = rand_mod(4);
209 1.1 kamil xdist = rand_mod(2);
210 1.1 kamil if (debugging)
211 1.1 kamil printf("%s\r\n",distname[ydist+4*xdist]);
212 1.1 kamil yoff = rand_mod(YSIZE);
213 1.1 kamil xoff = rand_mod(XSIZE);
214 1.1 kamil if (dist == 2)
215 1.1 kamil dist = numstars/2 + exdis(numstars/2) - exdis(numstars/2);
216 1.1 kamil else
217 1.1 kamil dist = 0;
218 1.1 kamil break;
219 1.1 kamil case 3: case 4: /* predefined or residual */
220 1.1 kamil scenario_again:
221 1.1 kamil if (debugging)
222 1.1 kamil printf(" P\r\n");
223 1.1 kamil dist = 0;
224 1.1 kamil Sprintf(spbuf,"smap.%d",
225 1.1 kamil (prescene>=0?prescene:rand_mod(MAPS)) );
226 1.1 kamil if ((mapfp = fopen(spbuf,"r")) != NULL &&
227 1.1 kamil fgets(spbuf,10,mapfp) != NULL ) {
228 1.1 kamil inumstars = numstars = atoi(spbuf);
229 1.1 kamil if (inumenemies+inumstars > YSIZE*XSIZE-20)
230 1.1 kamil inumstars = numstars = YSIZE*XSIZE-20 - inumenemies;
231 1.1 kamil ydist = rand_mod(2) + 4; /* flip y axis? */
232 1.1 kamil xdist = rand_mod(2) + 4; /* flip x axis? */
233 1.1 kamil yoff = rand_mod(YSIZE); /* how much to shift y */
234 1.1 kamil xoff = rand_mod(XSIZE); /* how much to shift x */
235 1.1 kamil }
236 1.1 kamil else {
237 1.1 kamil prespec = FALSE;
238 1.1 kamil prescene = -1;
239 1.1 kamil if (rand_mod(2))
240 1.1 kamil goto scenario_again;
241 1.1 kamil goto stars_again;
242 1.1 kamil }
243 1.1 kamil break;
244 1.1 kamil }
245 1.1 kamil for (i = 1; i <= numstars; i++) {
246 1.1 kamil if (dist && i == dist) { /* flip to another skewing? */
247 1.1 kamil ydist = rand_mod(4);
248 1.1 kamil xdist = rand_mod(2);
249 1.1 kamil if (!rand_mod(4)) {
250 1.1 kamil ydist = xdist = 6;
251 1.1 kamil if (debugging)
252 1.1 kamil printf("&\r\n");
253 1.1 kamil }
254 1.1 kamil else if (debugging)
255 1.1 kamil printf("%s\r\n",distname[ydist+4*xdist]);
256 1.1 kamil yoff = rand_mod(YSIZE);
257 1.1 kamil xoff = rand_mod(XSIZE);
258 1.1 kamil dist = 0;
259 1.1 kamil }
260 1.1 kamil do { /* until an open spot found */
261 1.1 kamil switch (xdist) {
262 1.1 kamil case 0:
263 1.1 kamil x = rand_mod(XSIZE); /* pick from 0..39, uniform */
264 1.1 kamil break;
265 1.1 kamil case 1: case 2: case 3:
266 1.1 kamil #ifndef lint
267 1.1 kamil x = (int)((((double)(myrand()-HALFRAND)) *
268 1.1 kamil ((double)(myrand()-HALFRAND))/RANDRAND)
269 1.1 kamil * 20.0) + xoff; /* pick from -20..20, clumped */
270 1.1 kamil #endif
271 1.1 kamil break;
272 1.1 kamil case 4:
273 1.1 kamil if (fscanf(mapfp,"%d %d\n",&ypred,&xpred) == EOF)
274 1.1 kamil ydist = xdist = 0;
275 1.1 kamil x = xpred + xoff;
276 1.1 kamil break;
277 1.1 kamil case 5:
278 1.1 kamil if (fscanf(mapfp,"%d %d\n",&ypred,&xpred) == EOF)
279 1.1 kamil ydist = xdist = 0;
280 1.1 kamil x = -xpred + xoff;
281 1.1 kamil break;
282 1.1 kamil case 6:
283 1.1 kamil x += rand_mod(3) - 1;
284 1.1 kamil break;
285 1.1 kamil }
286 1.1 kamil switch (ydist) {
287 1.1 kamil case 0:
288 1.1 kamil y = rand_mod(YSIZE);
289 1.1 kamil break;
290 1.1 kamil case 1:
291 1.1 kamil #ifndef lint
292 1.1 kamil y = (int)((((double)(myrand()-HALFRAND)) *
293 1.1 kamil ((double)(myrand()-HALFRAND))/RANDRAND)
294 1.1 kamil * 12.0) + yoff; /* pick from -12..12, clumped */
295 1.1 kamil #endif
296 1.1 kamil break;
297 1.1 kamil case 2:
298 1.1 kamil #ifndef lint
299 1.1 kamil y = (int)((((double)(myrand()-HALFRAND)) *
300 1.1 kamil ((double)(myrand()-HALFRAND))/RANDRAND)
301 1.1 kamil * 12.0) + yoff + x*YSIZE/XSIZE;
302 1.1 kamil /* clumped & skewed */
303 1.1 kamil #endif
304 1.1 kamil break;
305 1.1 kamil case 3:
306 1.1 kamil #ifndef lint
307 1.1 kamil y = (int)((((double)(myrand()-HALFRAND)) *
308 1.1 kamil ((double)(myrand()-HALFRAND))/RANDRAND)
309 1.1 kamil * 12.0) + yoff - x*YSIZE/XSIZE;
310 1.1 kamil /* clumped & skewed */
311 1.1 kamil #endif
312 1.1 kamil break;
313 1.1 kamil case 4:
314 1.1 kamil y = ypred + yoff;
315 1.1 kamil break;
316 1.1 kamil case 5:
317 1.1 kamil y = -ypred + yoff;
318 1.1 kamil break;
319 1.1 kamil case 6:
320 1.1 kamil y += rand_mod(3) - 1;
321 1.1 kamil #ifdef lint
322 1.1 kamil walksplit = walksplit;
323 1.1 kamil #endif
324 1.1 kamil if (!rand_mod(walksplit)) {
325 1.1 kamil y = rand_mod(YSIZE);
326 1.1 kamil x = rand_mod(XSIZE);
327 1.1 kamil }
328 1.1 kamil break;
329 1.1 kamil }
330 1.1 kamil while (x<0) x += XSIZE00;
331 1.1 kamil while (y<0) y += YSIZE00;
332 1.1 kamil x %= XSIZE;
333 1.1 kamil y %= YSIZE;
334 1.1 kamil } while (occupant[y][x]);
335 1.1 kamil e = rand_mod(32768);
336 1.1 kamil if (--inhabjackpot > 0 || e >= inhenergy) {
337 1.1 kamil ch = '@';
338 1.1 kamil if (inhabjackpot && e < 10000)
339 1.1 kamil e += 10000;
340 1.1 kamil inuminhab = ++numinhab;
341 1.1 kamil }
342 1.1 kamil else {
343 1.1 kamil ch = '*';
344 1.1 kamil }
345 1.1 kamil obj = make_object(Star,ch,y,x,0,0,e+rand_mod(super*100+1),e/4,&root);
346 1.1 kamil obj->flags |= STATIC;
347 1.1 kamil }
348 1.1 kamil if (inumstars > 30 && inhabjackpot <= 0 &&
349 1.1 kamil !rand_mod(3 - (inumstars > 400) - (inhenergy > 32768)) ) {
350 1.1 kamil int initx;
351 1.1 kamil int inity;
352 1.1 kamil
353 1.1 kamil x = initx = obj->posx;
354 1.1 kamil y = inity = obj->posy;
355 1.1 kamil while (rand_mod(2) && inuminhab < inumstars/2) {
356 1.1 kamil for (i=rand_mod(smarts)*2+20; i; i--) {
357 1.1 kamil if ((obj = occupant[y][x]) && obj->image == '*') {
358 1.1 kamil setimage(obj,'@');
359 1.1 kamil if (obj->energy < 10000)
360 1.1 kamil obj->energy += 20000; /* the benefits of civilization */
361 1.1 kamil inuminhab = ++numinhab;
362 1.1 kamil }
363 1.1 kamil if (i&15) {
364 1.1 kamil y = (y + rand_mod(3) + YSIZE99) % YSIZE;
365 1.1 kamil x = (x + rand_mod(3) + XSIZE99) % XSIZE;
366 1.1 kamil }
367 1.1 kamil else { /* don't wander too far */
368 1.1 kamil y = inity;
369 1.1 kamil x = initx;
370 1.1 kamil }
371 1.1 kamil }
372 1.1 kamil x = initx = rand_mod(XSIZE);
373 1.1 kamil y = inity = rand_mod(YSIZE);
374 1.1 kamil }
375 1.1 kamil }
376 1.1 kamil if (mapfp != NULL)
377 1.1 kamil Fclose(mapfp);
378 1.1 kamil if (numcrushes) {
379 1.1 kamil do {
380 1.1 kamil x = rand_mod(XSIZE);
381 1.1 kamil y = rand_mod(YSIZE);
382 1.1 kamil } while (occupant[y][x]);
383 1.1 kamil movers = make_object(Crusher,'<',y,x,0,1,32767L,32768L,&root);
384 1.1 kamil possiblescore += 10000;
385 1.1 kamil }
386 1.1 kamil ient = (numents != 0);
387 1.1 kamil if (ient) {
388 1.1 kamil do {
389 1.1 kamil x = rand_mod(XSIZE);
390 1.1 kamil y = rand_mod(YSIZE);
391 1.1 kamil } while (occupant[y][x]);
392 1.1 kamil e = entmax;
393 1.1 kamil ent = make_object(Enterprise,'E',y,x,0,0,e,e/2,&root);
394 1.1 kamil if (!movers)
395 1.1 kamil movers = ent;
396 1.1 kamil }
397 1.1 kamil ibase = (numbases != 0);
398 1.1 kamil if (ibase) {
399 1.1 kamil e = 52-super;
400 1.1 kamil do {
401 1.1 kamil x = rand_mod(XSIZE);
402 1.1 kamil y = rand_mod(YSIZE);
403 1.1 kamil } while (occupant[y][x] || lookaround(y,x,Star) * 7 < e--);
404 1.1 kamil e = basemax;
405 1.1 kamil base = make_object(Base, 'B',y,x,0,0,e,e/4,&root);
406 1.1 kamil if (!movers)
407 1.1 kamil movers = base;
408 1.1 kamil }
409 1.1 kamil if (numamoebas) {
410 1.1 kamil do {
411 1.1 kamil x = rand_mod(XSIZE);
412 1.1 kamil y = rand_mod(YSIZE);
413 1.1 kamil } while (occupant[y][x]);
414 1.1 kamil nuke = make_object(Enemy,'&',y,x,0,0,32767L,
415 1.1 kamil (long)entmax+entmax+rand_mod(entmax),&root);
416 1.1 kamil possiblescore += 10000;
417 1.1 kamil amb[y][x] = '~';
418 1.1 kamil if (rand_mod(2))
419 1.1 kamil modify_amoeba(y,x,2,'~',(int)rand_mod(smarts<<1));/* just make blob */
420 1.1 kamil else {
421 1.1 kamil for (i=smarts/10+1; i; i--) {
422 1.1 kamil nuke->strategy = rand_mod(256); /* random direction */
423 1.1 kamil modify_amoeba(y,x,2,'~',(int)rand_mod(5));
424 1.1 kamil modify_amoeba(y,x,2,'~',(int)rand_mod(5));
425 1.1 kamil modify_amoeba(y,x,2,'~',(int)rand_mod(5));
426 1.1 kamil modify_amoeba(y,x,2,'~',(int)rand_mod(5)); /* extend pseudopod */
427 1.1 kamil }
428 1.1 kamil }
429 1.1 kamil if (!enemies)
430 1.1 kamil enemies = nuke;
431 1.1 kamil if (!movers)
432 1.1 kamil movers = nuke;
433 1.1 kamil }
434 1.1 kamil if (rand_mod(27-sm50/2) && !romspec && !gornspec)
435 1.1 kamil dist = 27-sm50/2;
436 1.1 kamil else
437 1.1 kamil dist = rand_mod(4) + 1;
438 1.1 kamil for (i = 1+inumcrushes+inumamoebas; i <= numenemies; i++) {
439 1.1 kamil do {
440 1.1 kamil x = rand_mod(XSIZE);
441 1.1 kamil y = rand_mod(YSIZE);
442 1.1 kamil } while (occupant[y][x]);
443 1.1 kamil if (rand_mod(dist)) {
444 1.1 kamil if (!tholspec && !tmptholspec && rand_mod((inumstars*3)/sm50+2))
445 1.1 kamil ch = 'K';
446 1.1 kamil else {
447 1.1 kamil ch = 'T';
448 1.1 kamil inumthols++;
449 1.1 kamil }
450 1.1 kamil }
451 1.1 kamil else {
452 1.1 kamil if (romspec == gornspec)
453 1.1 kamil e = 50;
454 1.1 kamil else if (gornspec)
455 1.1 kamil e = 10;
456 1.1 kamil else
457 1.1 kamil e = 90;
458 1.1 kamil if (rand_mod(100) < e) {
459 1.1 kamil ch = 'R';
460 1.1 kamil inumroms++;
461 1.1 kamil }
462 1.1 kamil else {
463 1.1 kamil ch = 'G';
464 1.1 kamil inumgorns++;
465 1.1 kamil }
466 1.1 kamil }
467 1.1 kamil if (possiblescore > ENTBOUNDARY - 10000)
468 1.1 kamil e = (ENTBOUNDARY - possiblescore) / 5;
469 1.1 kamil else
470 1.1 kamil e = 250 + (sm50-1) * 30 * 20 / numenemies+1;
471 1.1 kamil #ifndef lint
472 1.1 kamil e = exdis((int)e) + e - exdis((int)e);
473 1.1 kamil obj = make_object(Enemy,ch,y,x,0,0,
474 1.1 kamil e + rand_mod(super*200+2) + 10000*massacre,e/4,&root);
475 1.1 kamil #endif
476 1.1 kamil e /= 4;
477 1.1 kamil switch (ch) {
478 1.1 kamil case 'K':
479 1.1 kamil possiblescore += e;
480 1.1 kamil break;
481 1.1 kamil case 'T':
482 1.1 kamil possiblescore += e*3/2;
483 1.1 kamil break;
484 1.1 kamil case 'G':
485 1.1 kamil possiblescore += e*2;
486 1.1 kamil break;
487 1.1 kamil case 'R':
488 1.1 kamil possiblescore += e*3;
489 1.1 kamil obj->flags |= CLOAKS;
490 1.1 kamil break;
491 1.1 kamil }
492 1.1 kamil if (!enemies)
493 1.1 kamil enemies = obj;
494 1.1 kamil if (!movers)
495 1.1 kamil movers = obj;
496 1.1 kamil }
497 1.1 kamil numgorns = inumgorns;
498 1.1 kamil for (i=0; i<numfriends; i++) {
499 1.1 kamil do {
500 1.1 kamil x = rand_mod(XSIZE);
501 1.1 kamil y = rand_mod(YSIZE);
502 1.1 kamil } while (occupant[y][x]);
503 1.1 kamil e = 250 + (sm50-1) * 30 * 20 / numenemies+1;
504 1.1 kamil #ifndef lint
505 1.1 kamil e = exdis((int)e) + e - exdis((int)e);
506 1.1 kamil #endif
507 1.1 kamil {
508 1.1 kamil static char let[] = "QWYUISDHJLZVMFFFFFFFFF";
509 1.1 kamil
510 1.1 kamil dist = rand_mod(20);
511 1.1 kamil ch = let[dist];
512 1.1 kamil } /* grr, venix doesn't like indexing into string */
513 1.1 kamil obj = make_object(Enemy,ch,y,x,0,0,
514 1.1 kamil e + rand_mod(super*200+2),e/4,&root);
515 1.1 kamil if (numpirates-- > 0) {
516 1.1 kamil obj->flags |= PIRATE;
517 1.1 kamil if (smarts >= 20 && !rand_mod(10-smarts/10))
518 1.1 kamil obj->flags |= CLOAKS;
519 1.1 kamil }
520 1.1 kamil obj->flags |= FRIENDLY;
521 1.1 kamil if (!enemies)
522 1.1 kamil enemies = obj;
523 1.1 kamil if (!movers)
524 1.1 kamil movers = obj;
525 1.1 kamil }
526 1.1 kamil if (!movers)
527 1.1 kamil movers = &root;
528 1.1 kamil if (!enemies)
529 1.1 kamil enemies = &root;
530 1.1 kamil if (ent)
531 1.1 kamil mvaddch(ent->posy+1, ent->posx*2, ent->image);
532 1.1 kamil if (base)
533 1.1 kamil mvaddch(base->posy+1, base->posx*2, base->image);
534 1.1 kamil sleep(2);
535 1.1 kamil {
536 1.1 kamil Reg7 OBJECT *curobj;
537 1.1 kamil
538 1.1 kamil for (curobj = root.next; curobj != &root; curobj = curobj->next) {
539 1.1 kamil mvaddch(curobj->posy+1, curobj->posx*2, curobj->image);
540 1.1 kamil }
541 1.1 kamil }
542 1.1 kamil
543 1.1 kamil for (i=0;i<2;i++) for (y=0;y<3;y++) for (x=0;x<3;x++)
544 1.1 kamil isatorp[i][y][x]=0;
545 1.1 kamil
546 1.1 kamil whenok = 0;
547 1.1 kamil timer = 0;
548 1.1 kamil finish = 0;
549 1.1 kamil bombed_out = FALSE;
550 1.1 kamil if (ent)
551 1.1 kamil entmode = status = 0;
552 1.1 kamil else
553 if (base)
554 status = 2;
555 else
556 status = 3;
557
558 Sprintf(spbuf,
559 "%-4s E: %4d %2d B: %5d %3d Enemies: %-3d Stars: %-3d Stardate%5d.%1d %9ld",
560 " ", 0, 0, 0, 0, 0, 0, smarts * 100, 0, 0L);
561 mvaddstr(0,0,spbuf);
562 oldeenergy = oldbenergy = oldcurscore =
563 oldstatus = oldetorp = oldbtorp = oldstrs = oldenemies = -1;
564 /* force everything to fill in */
565 damage = olddamage = 0;
566 for (i=0; i<MAXDAMAGE; i++)
567 damflag[i] = 0;
568 btorp = 500;
569 etorp = 50;
570 }
571