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warp.c revision 1.2
      1 char rcsid[] = "@(#)Header: warp.c,v 7.0.1.3 86/12/12 17:07:44 lwall Exp";
      2 
      3 /*	warp -- a real-time space war program
      4  *	author: Larry Wall
      5  *	helpers: Jonathan and Mark Biggar, and Dan Faigin
      6  *	special thanks to my sweetie Gloria who suggested the Planet Crusher
      7  *
      8  *	Copyright (C) 1986, Larry Wall
      9  *
     10  *	This program may be copied as long as this copyright notice is
     11  *	included, and as long as it is not being copied for purposes
     12  *	of profit.  If you want to modify this program in any way other
     13  *	than normal configuration changes, common decency would suggest
     14  *	that you also modify the name of the program so that my good name
     15  *	(what there is of it) is not impugned.  (Calling it something like
     16  *	"warpx" or "superwarp" would be fine.)  Also, give it another
     17  *	WARPDIR so that the scoreboards don't get confused.
     18  *
     19  * version 5.0  04/20/83
     20  *         5.1  05/05/83	various tidbits
     21  *	   5.2  05/12/83	VAX -> vax, ifdef'ed a SIGCONT
     22  *	   5.3  05/24/83	RCS
     23  *
     24  * Log:	warp.c,v
     25  * Revision 7.0.1.3  86/12/12  17:07:44  lwall
     26  * Baseline for net release.
     27  *
     28  * Revision 7.0.1.2  86/10/20  12:08:00  lwall
     29  * Made all exits reset tty.
     30  *
     31  * Revision 7.0.1.1  86/10/16  10:54:13  lwall
     32  * Added Damage.  Fixed random bugs.
     33  *
     34  * Revision 7.0  86/10/08  15:14:47  lwall
     35  * Split into separate files.  Added amoebas and pirates.
     36  *
     37  * Revision 6.4  83/12/16  13:11:45  lwall
     38  * Handled 15 bit random number generators.
     39  *
     40  * Fixed array overflow bug on multiple zaps.
     41  *
     42  * Multiple zaps now consolidated to minimize output.
     43  *
     44  * Tholian jackpot games outlawed under difficulty 15.
     45  *
     46  * Revision 6.3  83/08/24  11:17:49  lwall
     47  * Fixed array overflow bug on multiple zap.
     48  *
     49  * Revision 6.2  83/08/23  18:06:37  lwall
     50  * Added zap command.
     51  * Warp -s should now work on dumb terminals
     52  * Specifying difficulty >= 40 now just makes it a special game.
     53  * SIGTTOU #ifdef'ed.
     54  * No-delay read provided as alternative to FIONREAD.
     55  * Warp won't report "-1 obsolete" when there are no Enterprises left.
     56  * Some high-difficulty tuning.
     57  *
     58  * Revision 6.1  83/08/17  08:49:03  lwall
     59  * Fixed obscure bug in storing UP that caused a %. in CM to occasionally
     60  * foist garbage onto the screen.
     61  *
     62  * Revision 6.0  83/08/08  17:09:26  lwall
     63  * New baseline version for net release.
     64  *
     65  * Revision 5.5  83/08/01  10:59:56  lwall
     66  * Cloaking for the Enterprise.
     67  * Difficulty now goes to 99, and many activities depending on difficulty
     68  *     have been adjusted in frequency.
     69  * Simplified exit sequence, and reduced dependencies on control
     70  *     characters.  You needn't see the scoreboard if you don't want to.
     71  * Hitting i,w,c, or v switches to Enterprise.  Hitting p switches to Base.
     72  * Excessive use of q is not allowed.
     73  * Excessive use of D is not allowed.
     74  * Scoreboard may depend on either full name or login name.
     75  * Integrated scoreboard lister.  Login name now shows up on scoreboard.
     76  * "Hidden" startup options are now upper case.
     77  * Checks upon startup for no cursor movement, or screen too small.
     78  * Checks upon startup that WARPDIR is correctly protected, and that warp
     79  *     is running setuid.  As an additional bonus this prevents root from
     80  *     running warp, which mucks things up, UN*X be blessed.
     81  * All gets's turned into fgets's for safety.
     82  * Bonus Enterprises and Bases.
     83  * Escalating bonuses for saving Base and Enterprise.
     84  * Escalating Enterprise energy.
     85  * Turbolasers decrease with distance.
     86  * Really smart enemies can see through stars occasionally.
     87  * Occasional Tholian jackpot waves.  Tholians are a trifle nastier.
     88  * Choleric Gorns.
     89  * An O or o can miss seeing you.  Enemies can avoid a stationary O, o, or X.
     90  * Warp 3 enemies and other nastinesses are possible in massacre mode.
     91  * Enemies that decide to navigate when they see you can do other things than
     92  *     just come toward you.
     93  * Gorns occasionally launch a salvo for the fun of it.
     94  * Only star and enemy explosions can keep the round going now.
     95  * Bounces don't always go back to starting spot now.
     96  * Better full name processing.  USG quirks handled.  & substitution also
     97  *     handled now (whoever dreamed up that one must have been in the middle
     98  *     of the night before the morning after).
     99  * Catch ^D on fgets.
    100  * Version number printer.
    101  * Less signal catching during debugging.
    102  *
    103  * Revision 5.4  83/06/24  09:28:38  lwall
    104  * 16 bit random number generators are now supported.
    105  * Made warp not blow up on a null save file.
    106  * Warp now prints E and B before the stars.
    107  * Fixed bug which caused torp count to get decremented even when no torp
    108  *     was launched because of an obstacle.
    109  * Put %<n>ld formats where appropriate.
    110  * Fixed E: 0  0 bug on refresh.
    111  *
    112  * Revision 5.3  83/05/24  14:03:10  lwall
    113  * Starting RCS
    114  *
    115  */
    116 
    117 #include "INTERN.h"
    118 #include "warp.h"
    119 #include "EXTERN.h"
    120 #include "bang.h"
    121 #include "init.h"
    122 #include "intrp.h"
    123 #include "object.h"
    124 #include "move.h"
    125 #include "play.h"
    126 #include "score.h"
    127 #include "sig.h"
    128 #include "term.h"
    129 #include "them.h"
    130 #include "us.h"
    131 #include "util.h"
    132 #include "version.h"
    133 #include "weapon.h"
    134 
    135 main(argc,argv)
    136 int argc;
    137 char *argv[];
    138 {
    139     char tmp, *s, *tcbuf;
    140 
    141     int i;
    142 
    143     FILE *savfil;
    144 
    145 #if RANDBITS > 16
    146     for (i=100; i; i--)
    147 	if (rand() >= 65536)
    148 	    goto rand_ok;
    149     printf("Recompile with RANDBITS = 15 or 16.\n");
    150     exit(1);
    151 #else
    152 #if RANDBITS > 15
    153     for (i=100; i; i--) {
    154 	if (rand() >= 32768)
    155 	    goto rand_ok;
    156     }
    157     printf("Recompile with RANDBITS = 15.\n");
    158     exit(1);
    159 #endif
    160 #endif
    161 rand_ok:
    162 
    163 #ifdef lint  /* to suppress "defined but never used" */
    164 # ifdef SIGTSTP
    165     (void)stop_catcher();
    166 # endif
    167 # ifdef SIGCONT
    168     (void)cont_catcher();
    169 # endif
    170 #endif
    171 
    172     while (--argc > 0 && (*++argv)[0] == '-')
    173 	for (s = argv[0]+1; *s != '\0'; s++)
    174 	    switch (*s) {
    175 	    case '&':
    176 		amoebaspec = TRUE;
    177 		beginner = TRUE;
    178 		break;
    179 	    case 'A':
    180 		apolspec = TRUE;
    181 		beginner = TRUE;
    182 		break;
    183 	    case 'b':
    184 		beginner = TRUE;
    185 		break;
    186 	    case 'C':
    187 		crushspec = TRUE;
    188 		beginner = TRUE;
    189 		break;
    190 	    case 'D':
    191 		debugging = TRUE;
    192 #ifdef DEBUGGING
    193 		debug = atoi(++s);
    194 #endif
    195 		s += strlen(s)-1;
    196 		break;
    197 	    case 'd':
    198 		s++;
    199 		if (*s == '=') s++;
    200 		ismarts = atoi(s);
    201 		if (ismarts <= 0)
    202 		    ismarts = 1;
    203 		if (ismarts > 99)
    204 		    ismarts = 99;
    205 		if (ismarts > 40)
    206 		    beginner = TRUE;
    207 		s += strlen(s)-1;
    208 		break;
    209 	    case 'E':
    210 		klingspec = TRUE;
    211 		beginner = TRUE;
    212 		s++;
    213 		if (*s == '=') s++;
    214 		inumenemies = atoi(s);
    215 		s += strlen(s)-1;
    216 		break;
    217 	    case 'F':
    218 		friendspec = TRUE;
    219 		beginner = TRUE;
    220 		s++;
    221 		if (*s == '=') s++;
    222 		inumfriends = atoi(s);
    223 		s += strlen(s)-1;
    224 		break;
    225 	    case 'G':
    226 		gornspec = TRUE;
    227 		beginner = TRUE;
    228 		break;
    229 	    case 'l':
    230 		lowspeed = TRUE;
    231 		break;
    232 	    case 'm':
    233 		metakey = TRUE;
    234 		break;
    235 	    case 'M':
    236 		massacre = TRUE;
    237 		break;
    238 	    case 'P':
    239 		piratespec = TRUE;
    240 		beginner = TRUE;
    241 		s++;
    242 		if (*s == '=') s++;
    243 		inumpirates = atoi(s);
    244 		s += strlen(s)-1;
    245 		break;
    246 	    case 'S':
    247 		prespec = TRUE;
    248 		beginner = TRUE;
    249 		s++;
    250 		if (*s == '=') s++;
    251 		if (*s)
    252 		    prescene = atoi(s);
    253 		else
    254 		    prescene = -1;
    255 		s += strlen(s)-1;
    256 		break;
    257 	    case 'R':
    258 		romspec = TRUE;
    259 		beginner = TRUE;
    260 		break;
    261 	    case '*':
    262 		starspec = TRUE;
    263 		beginner = TRUE;
    264 		s++;
    265 		if (*s == '=') s++;
    266 		inumstars = atoi(s);
    267 		s += strlen(s)-1;
    268 		break;
    269 	    case 's':
    270 		scorespec = TRUE;
    271 		break;
    272 	    case 'T':
    273 		tholspec = TRUE;
    274 		beginner = TRUE;
    275 		break;
    276 	    case 'x':
    277 		experimenting = TRUE;
    278 		break;
    279 	    case 'v':
    280 		version();
    281 		exit(0);
    282 		break;
    283 	    default:
    284 		fprintf(stderr,"warp: illegal option %c\n", *s);
    285 		fprintf(stderr, "Usage: warp -dn -b -x -v -s\n");
    286 		exit(1);
    287 	    }
    288     if (argc != 0) {
    289 	fprintf(stderr, "Usage: warp -dn -b -x -v -s\n");
    290 	exit(1);
    291     }
    292     bang_init();
    293     move_init();
    294     object_init();
    295     play_init();
    296     them_init();
    297     us_init();
    298     util_init();
    299     weapon_init();
    300 
    301     tcbuf = malloc(1024);
    302     intrp_init(tcbuf);
    303 
    304     if (chdir(warplib) < 0)
    305 	fprintf(stderr,nocd,warplib);
    306 
    307     term_init();
    308 
    309     term_set(tcbuf);
    310     free(tcbuf);
    311 
    312     umask(022);     /* mustn't rely on incoming umask--could be 033 which */
    313 		    /* would disable people from running wscore */
    314 
    315     score_init();
    316 
    317     sig_init();
    318 
    319     if (totalscore) {
    320 	clear();
    321 	mvaddstr(12,25,"*** restoring saved game ***");
    322 	roundsleep(1);
    323     }
    324 
    325     srand(getpid());
    326 
    327     do {
    328 	for (keepgoing = TRUE;;) {
    329 	    if (!experimenting) {
    330 		if ((savfil = fopen(savefilename,"w")) == NULL) {
    331 		    resetty();
    332 		    printf("Can't open savefile\r\n");
    333 		    finalize(1);
    334 		}
    335 		fprintf(savfil,
    336 		    "%-8s %10ld, %2d,%5d,%2d,%2d,%3d %c%c%c%c%c%c%c%c%c\n",
    337 		    logname, totalscore, smarts, cumsmarts,
    338 		    numents, numbases, wave,
    339 		    apolspec ? 'a' : ' ',
    340 		    beginner   ? 'b' : ' ',
    341 		    crushspec  ? 'c' : ' ',
    342 		    gornspec   ? 'g' : ' ',
    343 		    massacre   ? 'm' : ' ',
    344 		    romspec    ? 'r' : ' ',
    345 		    tholspec   ? 't' : ' ',
    346 		    lowspeed   ? 'l' : ' ',
    347 		    amoebaspec ? '&' : ' '
    348 		);
    349 		fprintf(savfil,"         running on %s, process #%d\n",
    350 		    term+5,getpid());
    351 		Fclose(savfil);
    352 	    }
    353 
    354 	    lastscore = totalscore;
    355 	    initialize();
    356 	    play();
    357 	    cumsmarts += smarts;
    358 	    wavescore();
    359 	    if (numents<=0 && numbases<=0)
    360 		keepgoing = FALSE;
    361 	  if (!keepgoing) break;
    362 	    do {
    363 		if (experimenting) {
    364 		    mvaddstr(23,15,
    365 		      "      [Hit space to continue, 'q' to quit]       ");
    366 		}
    367 		else {
    368 		    mvaddstr(23,15,
    369 		      "[Hit space to continue, 's' to save, 'q' to quit]");
    370 		}
    371 		sleep(1);
    372 		Fflush(stdout);
    373 		eat_typeahead();
    374 		getcmd(&tmp);
    375 		if (tmp == BREAKCH || tmp == INTRCH) {
    376 		    mvaddstr(23,15,
    377 		      "                                                 ");
    378 		    mvaddstr(23,33,
    379 		      "Really quit? ");
    380 		    getcmd(&tmp);
    381 		    if (tmp == 'y' || tmp == 'Y')
    382 			tmp = 'q';
    383 		    else
    384 			tmp = 1;
    385 		}
    386 	    } while (tmp != INTRCH && tmp != BREAKCH && !index(" qQs",tmp));
    387 	  if (tmp != ' ' && tmp != 's') break;
    388 	    if (!beginner && smarts < 20)
    389 		smarts += 4;
    390 	    else if (!beginner && smarts < 35)
    391 		smarts += 2;
    392 	    else if (smarts < 99)
    393 		smarts++;
    394 	  if (tmp == 's') save_game();
    395 	}
    396 	score();
    397 
    398     } while (justonemoretime);
    399 
    400     if (!experimenting)
    401 	unlink(savefilename);
    402 
    403     clear();
    404     resetty();
    405     exit(0);
    406 }
    407