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warp.c revision 1.5
      1 char rcsid[] = "@(#)Header: warp.c,v 7.0.1.3 86/12/12 17:07:44 lwall Exp";
      2 
      3 /*	warp -- a real-time space war program
      4  *	author: Larry Wall
      5  *	helpers: Jonathan and Mark Biggar, and Dan Faigin
      6  *	special thanks to my sweetie Gloria who suggested the Planet Crusher
      7  *
      8  *	Copyright (C) 1986, Larry Wall
      9  *
     10  *	This program may be copied as long as this copyright notice is
     11  *	included, and as long as it is not being copied for purposes
     12  *	of profit.  If you want to modify this program in any way other
     13  *	than normal configuration changes, common decency would suggest
     14  *	that you also modify the name of the program so that my good name
     15  *	(what there is of it) is not impugned.  (Calling it something like
     16  *	"warpx" or "superwarp" would be fine.)  Also, give it another
     17  *	WARPDIR so that the scoreboards don't get confused.
     18  *
     19  * version 5.0  04/20/83
     20  *         5.1  05/05/83	various tidbits
     21  *	   5.2  05/12/83	VAX -> vax, ifdef'ed a SIGCONT
     22  *	   5.3  05/24/83	RCS
     23  *
     24  * Log:	warp.c,v
     25  * Revision 7.0.1.3  86/12/12  17:07:44  lwall
     26  * Baseline for net release.
     27  *
     28  * Revision 7.0.1.2  86/10/20  12:08:00  lwall
     29  * Made all exits reset tty.
     30  *
     31  * Revision 7.0.1.1  86/10/16  10:54:13  lwall
     32  * Added Damage.  Fixed random bugs.
     33  *
     34  * Revision 7.0  86/10/08  15:14:47  lwall
     35  * Split into separate files.  Added amoebas and pirates.
     36  *
     37  * Revision 6.4  83/12/16  13:11:45  lwall
     38  * Handled 15 bit random number generators.
     39  *
     40  * Fixed array overflow bug on multiple zaps.
     41  *
     42  * Multiple zaps now consolidated to minimize output.
     43  *
     44  * Tholian jackpot games outlawed under difficulty 15.
     45  *
     46  * Revision 6.3  83/08/24  11:17:49  lwall
     47  * Fixed array overflow bug on multiple zap.
     48  *
     49  * Revision 6.2  83/08/23  18:06:37  lwall
     50  * Added zap command.
     51  * Warp -s should now work on dumb terminals
     52  * Specifying difficulty >= 40 now just makes it a special game.
     53  * SIGTTOU #ifdef'ed.
     54  * No-delay read provided as alternative to FIONREAD.
     55  * Warp won't report "-1 obsolete" when there are no Enterprises left.
     56  * Some high-difficulty tuning.
     57  *
     58  * Revision 6.1  83/08/17  08:49:03  lwall
     59  * Fixed obscure bug in storing UP that caused a %. in CM to occasionally
     60  * foist garbage onto the screen.
     61  *
     62  * Revision 6.0  83/08/08  17:09:26  lwall
     63  * New baseline version for net release.
     64  *
     65  * Revision 5.5  83/08/01  10:59:56  lwall
     66  * Cloaking for the Enterprise.
     67  * Difficulty now goes to 99, and many activities depending on difficulty
     68  *     have been adjusted in frequency.
     69  * Simplified exit sequence, and reduced dependencies on control
     70  *     characters.  You needn't see the scoreboard if you don't want to.
     71  * Hitting i,w,c, or v switches to Enterprise.  Hitting p switches to Base.
     72  * Excessive use of q is not allowed.
     73  * Excessive use of D is not allowed.
     74  * Scoreboard may depend on either full name or login name.
     75  * Integrated scoreboard lister.  Login name now shows up on scoreboard.
     76  * "Hidden" startup options are now upper case.
     77  * Checks upon startup for no cursor movement, or screen too small.
     78  * Checks upon startup that WARPDIR is correctly protected, and that warp
     79  *     is running setuid.  As an additional bonus this prevents root from
     80  *     running warp, which mucks things up, UN*X be blessed.
     81  * All gets's turned into fgets's for safety.
     82  * Bonus Enterprises and Bases.
     83  * Escalating bonuses for saving Base and Enterprise.
     84  * Escalating Enterprise energy.
     85  * Turbolasers decrease with distance.
     86  * Really smart enemies can see through stars occasionally.
     87  * Occasional Tholian jackpot waves.  Tholians are a trifle nastier.
     88  * Choleric Gorns.
     89  * An O or o can miss seeing you.  Enemies can avoid a stationary O, o, or X.
     90  * Warp 3 enemies and other nastinesses are possible in massacre mode.
     91  * Enemies that decide to navigate when they see you can do other things than
     92  *     just come toward you.
     93  * Gorns occasionally launch a salvo for the fun of it.
     94  * Only star and enemy explosions can keep the round going now.
     95  * Bounces don't always go back to starting spot now.
     96  * Better full name processing.  USG quirks handled.  & substitution also
     97  *     handled now (whoever dreamed up that one must have been in the middle
     98  *     of the night before the morning after).
     99  * Catch ^D on fgets.
    100  * Version number printer.
    101  * Less signal catching during debugging.
    102  *
    103  * Revision 5.4  83/06/24  09:28:38  lwall
    104  * 16 bit random number generators are now supported.
    105  * Made warp not blow up on a null save file.
    106  * Warp now prints E and B before the stars.
    107  * Fixed bug which caused torp count to get decremented even when no torp
    108  *     was launched because of an obstacle.
    109  * Put %<n>ld formats where appropriate.
    110  * Fixed E: 0  0 bug on refresh.
    111  *
    112  * Revision 5.3  83/05/24  14:03:10  lwall
    113  * Starting RCS
    114  *
    115  */
    116 
    117 #include "INTERN.h"
    118 #include "warp.h"
    119 #include "EXTERN.h"
    120 #include "bang.h"
    121 #include "init.h"
    122 #include "intrp.h"
    123 #include "object.h"
    124 #include "move.h"
    125 #include "play.h"
    126 #include "score.h"
    127 #include "sig.h"
    128 #include "term.h"
    129 #include "them.h"
    130 #include "us.h"
    131 #include "util.h"
    132 #include "version.h"
    133 #include "weapon.h"
    134 
    135 int
    136 main(int argc, char *argv[])
    137 {
    138     char tmp, *s, *tcbuf;
    139 
    140     FILE *savfil;
    141 
    142 #if RANDBITS > 16
    143     for (i=100; i; i--)
    144 	if (rand() >= 65536)
    145 	    goto rand_ok;
    146     printf("Recompile with RANDBITS = 15 or 16.\n");
    147     exit(1);
    148 #else
    149 #if RANDBITS > 15
    150     for (i=100; i; i--) {
    151 	if (rand() >= 32768)
    152 	    goto rand_ok;
    153     }
    154     printf("Recompile with RANDBITS = 15.\n");
    155     exit(1);
    156 #endif
    157 #endif
    158 
    159 #ifdef lint  /* to suppress "defined but never used" */
    160 # ifdef SIGTSTP
    161     (void)stop_catcher();
    162 # endif
    163 # ifdef SIGCONT
    164     (void)cont_catcher();
    165 # endif
    166 #endif
    167 
    168     while (--argc > 0 && (*++argv)[0] == '-')
    169 	for (s = argv[0]+1; *s != '\0'; s++)
    170 	    switch (*s) {
    171 	    case '&':
    172 		amoebaspec = true;
    173 		beginner = true;
    174 		break;
    175 	    case 'A':
    176 		apolspec = true;
    177 		beginner = true;
    178 		break;
    179 	    case 'b':
    180 		beginner = true;
    181 		break;
    182 	    case 'C':
    183 		crushspec = true;
    184 		beginner = true;
    185 		break;
    186 	    case 'D':
    187 		debugging = true;
    188 #ifdef DEBUGGING
    189 		debug = atoi(++s);
    190 #endif
    191 		s += strlen(s)-1;
    192 		break;
    193 	    case 'd':
    194 		s++;
    195 		if (*s == '=') s++;
    196 		ismarts = atoi(s);
    197 		if (ismarts <= 0)
    198 		    ismarts = 1;
    199 		if (ismarts > 99)
    200 		    ismarts = 99;
    201 		if (ismarts > 40)
    202 		    beginner = true;
    203 		s += strlen(s)-1;
    204 		break;
    205 	    case 'E':
    206 		klingspec = true;
    207 		beginner = true;
    208 		s++;
    209 		if (*s == '=') s++;
    210 		inumenemies = atoi(s);
    211 		s += strlen(s)-1;
    212 		break;
    213 	    case 'F':
    214 		friendspec = true;
    215 		beginner = true;
    216 		s++;
    217 		if (*s == '=') s++;
    218 		inumfriends = atoi(s);
    219 		s += strlen(s)-1;
    220 		break;
    221 	    case 'G':
    222 		gornspec = true;
    223 		beginner = true;
    224 		break;
    225 	    case 'l':
    226 		lowspeed = true;
    227 		break;
    228 	    case 'm':
    229 		metakey = true;
    230 		break;
    231 	    case 'M':
    232 		massacre = true;
    233 		break;
    234 	    case 'P':
    235 		piratespec = true;
    236 		beginner = true;
    237 		s++;
    238 		if (*s == '=') s++;
    239 		inumpirates = atoi(s);
    240 		s += strlen(s)-1;
    241 		break;
    242 	    case 'S':
    243 		prespec = true;
    244 		beginner = true;
    245 		s++;
    246 		if (*s == '=') s++;
    247 		if (*s)
    248 		    prescene = atoi(s);
    249 		else
    250 		    prescene = -1;
    251 		s += strlen(s)-1;
    252 		break;
    253 	    case 'R':
    254 		romspec = true;
    255 		beginner = true;
    256 		break;
    257 	    case '*':
    258 		starspec = true;
    259 		beginner = true;
    260 		s++;
    261 		if (*s == '=') s++;
    262 		inumstars = atoi(s);
    263 		s += strlen(s)-1;
    264 		break;
    265 	    case 's':
    266 		scorespec = true;
    267 		break;
    268 	    case 'T':
    269 		tholspec = true;
    270 		beginner = true;
    271 		break;
    272 	    case 'x':
    273 		experimenting = true;
    274 		break;
    275 	    case 'v':
    276 		version();
    277 		exit(0);
    278 		break;
    279 	    default:
    280 		fprintf(stderr,"warp: illegal option %c\n", *s);
    281 		fprintf(stderr, "Usage: warp -dn -b -x -v -s\n");
    282 		exit(1);
    283 	    }
    284     if (argc != 0) {
    285 	fprintf(stderr, "Usage: warp -dn -b -x -v -s\n");
    286 	exit(1);
    287     }
    288     bang_init();
    289     move_init();
    290     object_init();
    291     play_init();
    292     them_init();
    293     us_init();
    294     util_init();
    295     weapon_init();
    296 
    297     tcbuf = malloc(1024);
    298     intrp_init(tcbuf);
    299 
    300     if (chdir(warplib) < 0)
    301 	fprintf(stderr,NOCD,warplib);
    302 
    303     term_init();
    304 
    305     term_set(tcbuf);
    306     free(tcbuf);
    307 
    308     umask(022);     /* mustn't rely on incoming umask--could be 033 which */
    309 		    /* would disable people from running wscore */
    310 
    311     score_init();
    312 
    313     sig_init();
    314 
    315     if (totalscore) {
    316 	clear();
    317 	mvaddstr(12,25,"*** restoring saved game ***");
    318 	roundsleep(1);
    319     }
    320 
    321     srand(getpid());
    322 
    323     do {
    324 	for (keepgoing = true;;) {
    325 	    if (!experimenting) {
    326 		if ((savfil = fopen(savefilename,"w")) == NULL) {
    327 		    resetty();
    328 		    printf("Can't open savefile `%s'\r\n", savefilename);
    329 		    finalize(1);
    330 		}
    331 		fprintf(savfil,
    332 		    "%-8s %10ld, %2d,%5d,%2d,%2d,%3d %c%c%c%c%c%c%c%c%c\n",
    333 		    logname, totalscore, smarts, cumsmarts,
    334 		    numents, numbases, wave,
    335 		    apolspec ? 'a' : ' ',
    336 		    beginner   ? 'b' : ' ',
    337 		    crushspec  ? 'c' : ' ',
    338 		    gornspec   ? 'g' : ' ',
    339 		    massacre   ? 'm' : ' ',
    340 		    romspec    ? 'r' : ' ',
    341 		    tholspec   ? 't' : ' ',
    342 		    lowspeed   ? 'l' : ' ',
    343 		    amoebaspec ? '&' : ' '
    344 		);
    345 		fprintf(savfil,"         running on %s, process #%d\n",
    346 		    term+5,getpid());
    347 		fclose(savfil);
    348 	    }
    349 
    350 	    lastscore = totalscore;
    351 	    initialize();
    352 	    play();
    353 	    cumsmarts += smarts;
    354 	    wavescore();
    355 	    if (numents<=0 && numbases<=0)
    356 		keepgoing = false;
    357 	  if (!keepgoing) break;
    358 	    do {
    359 		if (experimenting) {
    360 		    mvaddstr(23,15,
    361 		      "      [Hit space to continue, 'q' to quit]       ");
    362 		}
    363 		else {
    364 		    mvaddstr(23,15,
    365 		      "[Hit space to continue, 's' to save, 'q' to quit]");
    366 		}
    367 		sleep(1);
    368 		fflush(stdout);
    369 		eat_typeahead();
    370 		getcmd(&tmp);
    371 		if (tmp == BREAKCH || tmp == INTRCH) {
    372 		    mvaddstr(23,15,
    373 		      "                                                 ");
    374 		    mvaddstr(23,33,
    375 		      "Really quit? ");
    376 		    getcmd(&tmp);
    377 		    if (tmp == 'y' || tmp == 'Y')
    378 			tmp = 'q';
    379 		    else
    380 			tmp = 1;
    381 		}
    382 	    } while (tmp != INTRCH && tmp != BREAKCH && !index(" qQs",tmp));
    383 	  if (tmp != ' ' && tmp != 's') break;
    384 	    if (!beginner && smarts < 20)
    385 		smarts += 4;
    386 	    else if (!beginner && smarts < 35)
    387 		smarts += 2;
    388 	    else if (smarts < 99)
    389 		smarts++;
    390 	  if (tmp == 's') save_game();
    391 	}
    392 	score();
    393 
    394     } while (justonemoretime);
    395 
    396     if (!experimenting)
    397 	unlink(savefilename);
    398 
    399     clear();
    400     resetty();
    401     exit(0);
    402 }
    403