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weapon.c revision 1.1
      1  1.1  kamil /* $Header: /tank/opengrok/rsync2/NetBSD/src/games/warp/weapon.c,v 1.1 2020/11/09 23:37:05 kamil Exp $ */
      2  1.1  kamil 
      3  1.1  kamil /* $Log: weapon.c,v $
      4  1.1  kamil /* Revision 1.1  2020/11/09 23:37:05  kamil
      5  1.1  kamil /* Add Warp Kit, Version 7.0 by Larry Wall
      6  1.1  kamil /*
      7  1.1  kamil /* Warp is a real-time space war game that doesn't get boring very quickly.
      8  1.1  kamil /* Read warp.doc and the manual page for more information.
      9  1.1  kamil /*
     10  1.1  kamil /* games/warp originally distributed with 4.3BSD-Reno, is back to the BSD
     11  1.1  kamil /* world via NetBSD. Its remnants were still mentioned in games/Makefile.
     12  1.1  kamil /*
     13  1.1  kamil /* Larry Wall, the original author and the copyright holder, generously
     14  1.1  kamil /* donated the game and copyright to The NetBSD Foundation, Inc.
     15  1.1  kamil /*
     16  1.1  kamil /* Import the game sources as-is from 4.3BSD-Reno, with the cession
     17  1.1  kamil /* of the copyright and license to BSD-2-clause NetBSD-style.
     18  1.1  kamil /*
     19  1.1  kamil /* Signed-off-by: Larry Wall <larry (at) wall.org>
     20  1.1  kamil /* Signed-off-by: Kamil Rytarowski <kamil (at) netbsd.org>
     21  1.1  kamil /*
     22  1.1  kamil  * Revision 7.0.1.2  86/10/20  14:36:33  lwall
     23  1.1  kamil  * Picked some lint.
     24  1.1  kamil  *
     25  1.1  kamil  * Revision 7.0.1.1  86/10/16  10:54:42  lwall
     26  1.1  kamil  * Added Damage.  Fixed random bugs.
     27  1.1  kamil  *
     28  1.1  kamil  * Revision 7.0  86/10/08  15:18:08  lwall
     29  1.1  kamil  * Split into separate files.  Added amoebas and pirates.
     30  1.1  kamil  *
     31  1.1  kamil  */
     32  1.1  kamil 
     33  1.1  kamil #include "EXTERN.h"
     34  1.1  kamil #include "warp.h"
     35  1.1  kamil #include "bang.h"
     36  1.1  kamil #include "object.h"
     37  1.1  kamil #include "move.h"
     38  1.1  kamil #include "score.h"
     39  1.1  kamil #include "sig.h"
     40  1.1  kamil #include "term.h"
     41  1.1  kamil #include "them.h"
     42  1.1  kamil #include "us.h"
     43  1.1  kamil #include "util.h"
     44  1.1  kamil #include "INTERN.h"
     45  1.1  kamil #include "weapon.h"
     46  1.1  kamil 
     47  1.1  kamil void
     48  1.1  kamil weapon_init()
     49  1.1  kamil {
     50  1.1  kamil     ;
     51  1.1  kamil }
     52  1.1  kamil 
     53  1.1  kamil void
     54  1.1  kamil fire_torp(from, ydir, xdir)
     55  1.1  kamil Reg1 OBJECT *from;
     56  1.1  kamil Reg3 int ydir;
     57  1.1  kamil Reg4 int xdir;
     58  1.1  kamil {
     59  1.1  kamil     Reg2 OBJECT *to;
     60  1.1  kamil 
     61  1.1  kamil     if (from->type == Enemy ||
     62  1.1  kamil        (from == ent && etorp > 0) ||
     63  1.1  kamil        (from == base && btorp > 0)) {
     64  1.1  kamil 	to = occupant[(from->posy+from->vely+ydir+YSIZE00)%YSIZE]
     65  1.1  kamil 		     [(from->posx+from->velx+xdir+XSIZE00)%XSIZE];
     66  1.1  kamil 	if (from->type != Enemy || !to || to->vely || to->velx) {
     67  1.1  kamil 	    if (from->type != Enemy &&
     68  1.1  kamil 		 (to = isatorp[from==base][ydir+1][xdir+1])) {
     69  1.1  kamil 		to->vely += ydir;
     70  1.1  kamil 		to->velx += xdir;
     71  1.1  kamil 	    }
     72  1.1  kamil 	    else {
     73  1.1  kamil 		if (from == ent) {
     74  1.1  kamil 		    to = make_object(Torp, '+', from->posy,from->posx,
     75  1.1  kamil 			from->vely+ydir,from->velx+xdir, 0L, 1L,&root);
     76  1.1  kamil 		    aretorps++;
     77  1.1  kamil 		    isatorp[0][ydir+1][xdir+1] = to;
     78  1.1  kamil 		    etorp--;
     79  1.1  kamil 		}
     80  1.1  kamil 		else if (from == base) {
     81  1.1  kamil 		    to = make_object(Torp, '+', from->posy,from->posx,
     82  1.1  kamil 			from->vely+ydir,from->velx+xdir, 0L, 1L,&root);
     83  1.1  kamil 		    aretorps++;
     84  1.1  kamil 		    isatorp[1][ydir+1][xdir+1] = to;
     85  1.1  kamil 		    btorp--;
     86  1.1  kamil 		}
     87  1.1  kamil 		else if (from->image == 'G') {
     88  1.1  kamil 		    numos++;
     89  1.1  kamil 		    to = make_object(Torp, 'o', from->posy,from->posx,
     90  1.1  kamil 			from->vely+ydir,from->velx+xdir, 100L, 1L,&root);
     91  1.1  kamil 		    if (madgorns) {
     92  1.1  kamil 			possiblescore += 35;
     93  1.1  kamil 			to->image = '0';
     94  1.1  kamil 			to->mass = 2000;
     95  1.1  kamil 			to->energy = 2000;
     96  1.1  kamil 		    }
     97  1.1  kamil 		    else if (rand_mod(120)+10 > smarts)
     98  1.1  kamil 			possiblescore += 100;
     99  1.1  kamil 		    else {
    100  1.1  kamil 			possiblescore += 200;
    101  1.1  kamil 			to->image = 'O';
    102  1.1  kamil 		    }
    103  1.1  kamil 		}
    104  1.1  kamil 		else {
    105  1.1  kamil 		    to = make_object(Torp, 'x', from->posy,from->posx,
    106  1.1  kamil 			from->vely+ydir,from->velx+xdir, 0L, 1L,&root);
    107  1.1  kamil 		    if (rand_mod(160)+10 > smarts)
    108  1.1  kamil 			possiblescore += 10;
    109  1.1  kamil 		    else {
    110  1.1  kamil 			possiblescore += 100;
    111  1.1  kamil 			to->image = 'X';
    112  1.1  kamil 			to->mass = 1000+super*20;
    113  1.1  kamil 			numxes++;
    114  1.1  kamil 		    }
    115  1.1  kamil 		}
    116  1.1  kamil 	    }
    117  1.1  kamil 	}
    118  1.1  kamil     }
    119  1.1  kamil }
    120  1.1  kamil 
    121  1.1  kamil void
    122  1.1  kamil attack(attackee)
    123  1.1  kamil Reg7 OBJECT *attackee;
    124  1.1  kamil {
    125  1.1  kamil     Reg1 int dx;
    126  1.1  kamil     Reg2 int dy;
    127  1.1  kamil     Reg3 int curx;
    128  1.1  kamil     Reg4 int cury;
    129  1.1  kamil     Reg5 int prob;
    130  1.1  kamil     Reg6 OBJECT *obj;
    131  1.1  kamil     Reg8 bool torps;
    132  1.1  kamil     Reg9 bool webnear = FALSE;
    133  1.1  kamil     Reg10 bool thru_stars;
    134  1.1  kamil     int nukey;
    135  1.1  kamil     int nukex;
    136  1.1  kamil     int nukedist;
    137  1.1  kamil 
    138  1.1  kamil     if (attackee) {
    139  1.1  kamil 	if (attackee == nuke) {
    140  1.1  kamil 	    if (amb[attackee->posy][attackee->posx] != '~')
    141  1.1  kamil 		return;
    142  1.1  kamil 	    nukey = nukex = 0;
    143  1.1  kamil 	    nukedist = 100;
    144  1.1  kamil 	}
    145  1.1  kamil 	for (dx= -1; dx<=1 ; dx++) {
    146  1.1  kamil 	    for (dy= -1; dy<=1; dy++) {
    147  1.1  kamil 		if (dx||dy) {
    148  1.1  kamil 		    cury = attackee->posy;
    149  1.1  kamil 		    curx = attackee->posx;
    150  1.1  kamil 		    torps = thru_stars = FALSE;
    151  1.1  kamil 		    if (massacre || madgorns || !rand_mod(53-super) )
    152  1.1  kamil 			webnear += rand_mod(2);
    153  1.1  kamil 		    else
    154  1.1  kamil 			webnear = FALSE;
    155  1.1  kamil 		    for (prob = scandist;prob;prob--) {
    156  1.1  kamil 			cury = (cury + dy + YSIZE00) % YSIZE;
    157  1.1  kamil 			curx = (curx + dx + XSIZE00) % XSIZE;
    158  1.1  kamil 			if (obj = occupant[cury][curx]) {
    159  1.1  kamil 			    switch (obj->image) {
    160  1.1  kamil 			    case 'P': case 'K': case 'R': case ' ':
    161  1.1  kamil 		pot_shot:
    162  1.1  kamil 				if (attackee == nuke) {
    163  1.1  kamil 				    if (rand_mod(2+scandist-prob) <
    164  1.1  kamil 				      rand_mod(smarts/40+1))
    165  1.1  kamil 					Tract(nuke,dy,dx,rand_mod(3)?1:-1);
    166  1.1  kamil 				}
    167  1.1  kamil 				if (rand_mod(51 - sm50) <= prob) {
    168  1.1  kamil 				    switch (obj->strategy||thru_stars?0:
    169  1.1  kamil 					  rand_mod(ent?4:2)) {
    170  1.1  kamil 				    case 1: case 2:
    171  1.1  kamil 					if (-dy + attackee->vely == obj->vely
    172  1.1  kamil 					 && -dx + attackee->velx == obj->velx)
    173  1.1  kamil 					    fire_torp(obj,
    174  1.1  kamil 					     -dy + attackee->vely,
    175  1.1  kamil 					     -dx + attackee->velx);
    176  1.1  kamil 					else
    177  1.1  kamil 					    fire_torp(obj,
    178  1.1  kamil 					     -dy + attackee->vely - obj->vely,
    179  1.1  kamil 					     -dx + attackee->velx - obj->velx);
    180  1.1  kamil 					if (obj->image == ' ')
    181  1.1  kamil 					    setimage(obj,
    182  1.1  kamil 					      obj->flags & PIRATE ? 'P' : 'R');
    183  1.1  kamil 					break;
    184  1.1  kamil 				    case 3: {
    185  1.1  kamil 					int newspeed =
    186  1.1  kamil 					    rand_mod(prob<5&&smarts>70?4:3)-1;
    187  1.1  kamil 
    188  1.1  kamil 					obj->vely = -dy * newspeed;
    189  1.1  kamil 					obj->velx = -dx * newspeed;
    190  1.1  kamil 					if (newspeed >= 0 &&
    191  1.1  kamil 					    !rand_mod(82-sm80)) {
    192  1.1  kamil 					    obj->vely += attackee->vely;
    193  1.1  kamil 					    obj->velx += attackee->velx;
    194  1.1  kamil 					}
    195  1.1  kamil 					break;
    196  1.1  kamil 				    }
    197  1.1  kamil 				    case 0:
    198  1.1  kamil 					if (!torps && obj->energy > 1000) {
    199  1.1  kamil 					    fire_phaser(obj, -dy, -dx);
    200  1.1  kamil 					    if (smarts > 40 &&
    201  1.1  kamil 					       (scandist-prob > 5
    202  1.1  kamil 						|| attackee==base) &&
    203  1.1  kamil 					       (massacre || obj->strategy ||
    204  1.1  kamil 					        rand_mod(2)))
    205  1.1  kamil 						while (rand_mod(2))
    206  1.1  kamil 						    fire_phaser(obj, -dy, -dx);
    207  1.1  kamil 					    if (obj->image == ' ')
    208  1.1  kamil 						setimage(obj,
    209  1.1  kamil 						  obj->flags&PIRATE ? 'P':'R');
    210  1.1  kamil 					}
    211  1.1  kamil 					if (obj->strategy) {
    212  1.1  kamil 					    obj->velx = obj->vely = 0;
    213  1.1  kamil 					    if (obj->energy < 1000 ||
    214  1.1  kamil 						  bvely || bvelx)
    215  1.1  kamil 						obj->strategy = 0;
    216  1.1  kamil 					}
    217  1.1  kamil 					else if ((attackee==base ||
    218  1.1  kamil 						  (cloaking && attackee==ent)
    219  1.1  kamil 						 ) &&
    220  1.1  kamil 						 scandist-prob > 5 &&
    221  1.1  kamil 					         !(rand_mod(
    222  1.1  kamil 						   ent?antibase*2:antibase)) )
    223  1.1  kamil 					    obj->strategy = 1;
    224  1.1  kamil 					break;
    225  1.1  kamil 				    }
    226  1.1  kamil 				}
    227  1.1  kamil 				goto bombout;
    228  1.1  kamil 			    case 'G':
    229  1.1  kamil 				if (thru_stars && obj->strategy < 7)
    230  1.1  kamil 				    goto bombout;
    231  1.1  kamil 				if (attackee == nuke) {
    232  1.1  kamil 				    if (rand_mod(2+scandist-prob) <
    233  1.1  kamil 				      rand_mod(smarts/40+1))
    234  1.1  kamil 					Tract(nuke,dy,dx,rand_mod(3)?1:-1);
    235  1.1  kamil 				    goto bombout;
    236  1.1  kamil 				}
    237  1.1  kamil 				if (obj->strategy) {
    238  1.1  kamil 				    if (madgorns || !rand_mod(4)) {
    239  1.1  kamil 					obj->vely = attackee->vely;
    240  1.1  kamil 					obj->velx = attackee->velx;
    241  1.1  kamil 				    }
    242  1.1  kamil 				    obj->strategy += (!torps && deados > 10);
    243  1.1  kamil 				    if (obj->strategy > 4)
    244  1.1  kamil 					madgorns = TRUE;
    245  1.1  kamil 				    if (!torps && obj->strategy > 5) {
    246  1.1  kamil 					do {
    247  1.1  kamil 					    fire_phaser(obj, -dy, -dx);
    248  1.1  kamil 					} while (rand_mod(2));
    249  1.1  kamil 				    }
    250  1.1  kamil 				}
    251  1.1  kamil 				else if (numgorns >= numenemies-1 &&
    252  1.1  kamil 				    deados > 15+numgorns*5)
    253  1.1  kamil 				    obj->strategy = 1;
    254  1.1  kamil 				if (madgorns || rand_mod(51 - sm50) <= prob) {
    255  1.1  kamil 				    if (-dy + attackee->vely == obj->vely
    256  1.1  kamil 				     && -dx + attackee->velx == obj->velx)
    257  1.1  kamil 					fire_torp(obj,
    258  1.1  kamil 					 -dy + attackee->vely,
    259  1.1  kamil 					 -dx + attackee->velx);
    260  1.1  kamil 				    else
    261  1.1  kamil 					fire_torp(obj,
    262  1.1  kamil 					 -dy + attackee->vely - obj->vely,
    263  1.1  kamil 					 -dx + attackee->velx - obj->velx);
    264  1.1  kamil 				}
    265  1.1  kamil 				goto bombout;
    266  1.1  kamil 			    case 'T':
    267  1.1  kamil 				if (attackee == nuke) {
    268  1.1  kamil 				    if (rand_mod(2+scandist-prob) <
    269  1.1  kamil 				      rand_mod(smarts/40+1))
    270  1.1  kamil 					Tract(nuke,dy,dx,rand_mod(3)?1:-1);
    271  1.1  kamil 				}
    272  1.1  kamil 				if (thru_stars)
    273  1.1  kamil 				    goto bombout;
    274  1.1  kamil 				if (webnear && scandist-prob > 5) {
    275  1.1  kamil 				    if (massacre || rand_mod(50) < super) {
    276  1.1  kamil 					if (!torps && obj->energy > 1000) {
    277  1.1  kamil 					    fire_phaser(obj, -dy, -dx);
    278  1.1  kamil 					    while (!rand_mod(57-sm55))
    279  1.1  kamil 						fire_phaser(obj, -dy, -dx);
    280  1.1  kamil 					}
    281  1.1  kamil 				    }
    282  1.1  kamil 				}
    283  1.1  kamil 				goto bombout;
    284  1.1  kamil 			    case 'C': case 'c':
    285  1.1  kamil 				if (thru_stars)
    286  1.1  kamil 				    goto bombout;
    287  1.1  kamil 				break;
    288  1.1  kamil 			    case 'Q': case 'W': case 'Y': case 'U':
    289  1.1  kamil 			    case 'I': case 'S': case 'D': case 'H': case 'J':
    290  1.1  kamil 			    case 'L': case 'Z': case 'V': case 'M': case 'F':
    291  1.1  kamil 				if (attackee == nuke) {
    292  1.1  kamil 				    if (rand_mod(2+scandist-prob) <
    293  1.1  kamil 				      rand_mod(smarts/40+1))
    294  1.1  kamil 					Tract(nuke,dy,dx,rand_mod(3)?1:-1);
    295  1.1  kamil 				    if (rand_mod(2))
    296  1.1  kamil 					goto pot_shot;
    297  1.1  kamil 				}
    298  1.1  kamil 				if (madfriends > 1000) {
    299  1.1  kamil 				    madfriends -= 200;
    300  1.1  kamil 				    goto pot_shot;
    301  1.1  kamil 				}
    302  1.1  kamil 				/* FALL THROUGH */
    303  1.1  kamil 			    case '+':
    304  1.1  kamil 				if (attackee == nuke) {
    305  1.1  kamil 				    if (smarts > 70) {
    306  1.1  kamil 					if (
    307  1.1  kamil 					 (obj->posx + obj->velx + XSIZE00)%XSIZE
    308  1.1  kamil 					    == attackee->posx &&
    309  1.1  kamil 					 (obj->posy + obj->vely + YSIZE00)%YSIZE
    310  1.1  kamil 					    == attackee->posy ) {
    311  1.1  kamil 					    Tract(nuke,dy,dx,-1);
    312  1.1  kamil 					}
    313  1.1  kamil 					else
    314  1.1  kamil 					    while (!rand_mod(82-sm80))
    315  1.1  kamil 						Tract(nuke,dy,dx,-1);
    316  1.1  kamil 				    }
    317  1.1  kamil 				    else if (smarts > 60 ||
    318  1.1  kamil 				      rand_mod(2+scandist-prob) <
    319  1.1  kamil 				      rand_mod(smarts/20+1))
    320  1.1  kamil 					Tract(nuke,dy,dx,rand_mod(3)?1:-1);
    321  1.1  kamil 				}
    322  1.1  kamil 				torps = FALSE;
    323  1.1  kamil 				thru_stars = FALSE;
    324  1.1  kamil 				break;
    325  1.1  kamil 			    case '|': case '-': case '/': case '\\':
    326  1.1  kamil 				if (thru_stars)
    327  1.1  kamil 				    goto bombout;
    328  1.1  kamil 				webnear = (scandist-prob < 3);
    329  1.1  kamil 				torps = FALSE;
    330  1.1  kamil 				break;
    331  1.1  kamil 			    case 'x':
    332  1.1  kamil 				if (attackee == nuke) {
    333  1.1  kamil 				    if (rand_mod(2+scandist-prob) <
    334  1.1  kamil 				      rand_mod(smarts/20+1))
    335  1.1  kamil 					Tract(nuke,dy,dx,rand_mod(3)?1:-1);
    336  1.1  kamil 				}
    337  1.1  kamil 				if (thru_stars)
    338  1.1  kamil 				    goto bombout;
    339  1.1  kamil 				torps = TRUE;
    340  1.1  kamil 				break;
    341  1.1  kamil 			    case 'o': case 'O': case '0':
    342  1.1  kamil 				if (attackee == nuke) {
    343  1.1  kamil 				    if (rand_mod(2+scandist-prob) <
    344  1.1  kamil 				      rand_mod(smarts/20+1))
    345  1.1  kamil 					Tract(nuke,dy,dx,rand_mod(3)?1:-1);
    346  1.1  kamil 				}
    347  1.1  kamil 				if (thru_stars)
    348  1.1  kamil 				    goto bombout;
    349  1.1  kamil 				torps = TRUE;
    350  1.1  kamil 				if (rand_mod(99+3*scandist) < smarts+3*prob) {
    351  1.1  kamil 				    obj->vely = -dy + attackee->vely;
    352  1.1  kamil 				    obj->velx = -dx + attackee->velx;
    353  1.1  kamil 				    if (obj->flags & STATIC) {/* not a mover? */
    354  1.1  kamil 					obj->flags &= ~STATIC;
    355  1.1  kamil 					obj->prev->next = obj->next;
    356  1.1  kamil 					obj->next->prev = obj->prev;
    357  1.1  kamil 					root.prev->next = obj;
    358  1.1  kamil 					obj->prev = root.prev;
    359  1.1  kamil 					root.prev = obj;
    360  1.1  kamil 					obj->next = &root;
    361  1.1  kamil 				    }
    362  1.1  kamil 				}
    363  1.1  kamil 				if (obj->image != '0')
    364  1.1  kamil 				    break;
    365  1.1  kamil 			    /* DROP THROUGH! */
    366  1.1  kamil 			    case 'X':
    367  1.1  kamil 				if (attackee == nuke) {
    368  1.1  kamil 				    if (rand_mod(2+scandist-prob) <
    369  1.1  kamil 				      rand_mod(smarts/20+1))
    370  1.1  kamil 					Tract(nuke,dy,dx,rand_mod(3)?1:-1);
    371  1.1  kamil 				}
    372  1.1  kamil 				torps = TRUE;
    373  1.1  kamil 				if (thru_stars)
    374  1.1  kamil 				    goto bombout;
    375  1.1  kamil 				if (prob == scandist) {
    376  1.1  kamil 				    int y, x;
    377  1.1  kamil 
    378  1.1  kamil 				    blast[y=(obj->posy+obj->vely+YSIZE00)%YSIZE]
    379  1.1  kamil 					 [x=(obj->posx+obj->velx+XSIZE00)%XSIZE]
    380  1.1  kamil 				      += (obj->image == '0' ? 2000 : 200);
    381  1.1  kamil 				    yblasted[y] |= 1;
    382  1.1  kamil 				    xblasted[x] |= 1;
    383  1.1  kamil 				    blasted = TRUE;
    384  1.1  kamil 				}
    385  1.1  kamil 				break;
    386  1.1  kamil 			    case 'A':
    387  1.1  kamil 				if (attackee != nuke) {
    388  1.1  kamil 				    if (scandist-prob>1 && !rand_mod(51-super))
    389  1.1  kamil 					Tract(obj,-dy,-dx,1);
    390  1.1  kamil 				}
    391  1.1  kamil 				/* FALL THROUGH */
    392  1.1  kamil 			    case '*': case '@':
    393  1.1  kamil 				if (attackee == nuke) {
    394  1.1  kamil 				    if (amb[cury][curx] != '~') {
    395  1.1  kamil 					if (scandist-prob < nukedist) {
    396  1.1  kamil 					    nukedist = scandist-prob;
    397  1.1  kamil 					    nukey = dy;	/* nearest food in */
    398  1.1  kamil 					    nukex = dx;	/*   this direction */
    399  1.1  kamil 					}
    400  1.1  kamil 					if (smarts > 55 && scandist-prob > 8) {
    401  1.1  kamil 					    if (rand_mod(30+scandist-prob) <
    402  1.1  kamil 					      rand_mod(smarts/20+1))
    403  1.1  kamil 						Tract(nuke,dy,dx,1);
    404  1.1  kamil 					}
    405  1.1  kamil 				    }
    406  1.1  kamil 				    else if (obj->vely || obj->velx) {
    407  1.1  kamil 					Tract(nuke,dy,dx,1); /* for looks */
    408  1.1  kamil 					obj->vely = obj->velx = 0;
    409  1.1  kamil 				    }
    410  1.1  kamil 				}
    411  1.1  kamil 				if (!thru_stars)
    412  1.1  kamil 				    if (rand_mod(97-sm95))
    413  1.1  kamil 					goto bombout;
    414  1.1  kamil 				    else
    415  1.1  kamil 					thru_stars = TRUE;
    416  1.1  kamil 				break;
    417  1.1  kamil 			    case '<': case '>':
    418  1.1  kamil 				if (attackee == nuke) {
    419  1.1  kamil 				    if ((!dy && scandist-prob < 8) ||
    420  1.1  kamil 				      rand_mod(2+scandist-prob) <
    421  1.1  kamil 				      rand_mod(smarts/20+1) ) {
    422  1.1  kamil 					nuke->mass += 10000;
    423  1.1  kamil 					Tract(nuke,dy,dx,-1);
    424  1.1  kamil 					nuke->mass -= 10000;
    425  1.1  kamil 				    }
    426  1.1  kamil 				}
    427  1.1  kamil 				goto bombout;
    428  1.1  kamil 			    case 'E': case 'B':
    429  1.1  kamil 				if (attackee == nuke) {
    430  1.1  kamil 				    if (rand_mod(2+scandist-prob) <
    431  1.1  kamil 				      rand_mod(smarts/40+1))
    432  1.1  kamil 					Tract(nuke,dy,dx,rand_mod(3)?1:-1);
    433  1.1  kamil 				}
    434  1.1  kamil 				goto bombout;
    435  1.1  kamil 			    default:
    436  1.1  kamil 				goto bombout;
    437  1.1  kamil 			    }
    438  1.1  kamil 			}
    439  1.1  kamil 			else {
    440  1.1  kamil 			    if (thru_stars)
    441  1.1  kamil 				goto bombout;
    442  1.1  kamil 			}
    443  1.1  kamil 		    }
    444  1.1  kamil bombout:            ; /* end of loop */
    445  1.1  kamil 		}
    446  1.1  kamil 	    }
    447  1.1  kamil 	}
    448  1.1  kamil 	if (attackee == nuke && nukedist < 100) {/* aim amoeba at nearest */
    449  1.1  kamil 	    if (nukey < 0)			/*   free star */
    450  1.1  kamil 		nukey = 2;
    451  1.1  kamil 	    if (nukex < 0)
    452  1.1  kamil 		nukex = 2;
    453  1.1  kamil 	    nuke->strategy = nukey + (nukex << 2);
    454  1.1  kamil 	}
    455  1.1  kamil     }
    456  1.1  kamil }
    457  1.1  kamil 
    458  1.1  kamil void
    459  1.1  kamil fire_phaser(obj, dy, dx)
    460  1.1  kamil Reg7 OBJECT *obj;
    461  1.1  kamil Reg5 int dy;
    462  1.1  kamil Reg6 int dx;
    463  1.1  kamil {
    464  1.1  kamil     Reg1 int y;
    465  1.1  kamil     Reg2 int x;
    466  1.1  kamil     Reg3 int skipping;
    467  1.1  kamil     Reg4 int size=5000;
    468  1.1  kamil     int decr = 50, oldy, oldx;
    469  1.1  kamil     static char curchar[] = "@* ";
    470  1.1  kamil 
    471  1.1  kamil     if (obj == ent)
    472  1.1  kamil 	decr = 100;
    473  1.1  kamil     else if (obj == base) {
    474  1.1  kamil 	decr = 1000;
    475  1.1  kamil 	size = 200;
    476  1.1  kamil     }
    477  1.1  kamil     if (!dy)
    478  1.1  kamil 	curchar[2] = '-';
    479  1.1  kamil     else if (!dx)
    480  1.1  kamil 	curchar[2] = '!';
    481  1.1  kamil     else if (dy == dx)
    482  1.1  kamil 	curchar[2] = '\\';
    483  1.1  kamil     else
    484  1.1  kamil 	curchar[2] = '/';
    485  1.1  kamil     if (obj->energy >= decr) {
    486  1.1  kamil 	obj->energy -= decr;
    487  1.1  kamil 	for (
    488  1.1  kamil 	  /* initialize */
    489  1.1  kamil 	  skipping = (obj != base),
    490  1.1  kamil 	  y = (obj->posy+(obj==base?dy*2:dy)+YSIZE00)%YSIZE,
    491  1.1  kamil 	  x = (obj->posx+(obj==base?dx*2:dx)+XSIZE00)%XSIZE;
    492  1.1  kamil 	  /* while */
    493  1.1  kamil 	  size && (!occupant[y][x]||(skipping && occupant[y][x]->type==Star));
    494  1.1  kamil 	  /* at end of loop */
    495  1.1  kamil 	  y = (y+dy+YSIZE00) % YSIZE,
    496  1.1  kamil 	  x = (x+dx+XSIZE00) % XSIZE,
    497  1.1  kamil 	  size = size * 3 / 4 ) {
    498  1.1  kamil 	    move(y+1,x*2,0);
    499  1.1  kamil 	    beg_qwrite();
    500  1.1  kamil 	    if (obj == base || obj->image == 'T') {
    501  1.1  kamil 		*filler = '@';
    502  1.1  kamil 		qwrite();
    503  1.1  kamil 		*filler = '#';
    504  1.1  kamil 		qwrite();
    505  1.1  kamil 		*filler = '~';
    506  1.1  kamil 		qwrite();
    507  1.1  kamil 		*filler = '%';
    508  1.1  kamil 		qwrite();
    509  1.1  kamil 		*filler = ':';
    510  1.1  kamil 		qwrite();
    511  1.1  kamil 		*filler = '@';
    512  1.1  kamil 	    }
    513  1.1  kamil 	    else {
    514  1.1  kamil 		*filler = size >= 500 ?
    515  1.1  kamil 			  *curchar : (size >= 50 ?
    516  1.1  kamil 				     curchar[1] :
    517  1.1  kamil 				     curchar[2]);
    518  1.1  kamil 	    }
    519  1.1  kamil 	    qwrite();
    520  1.1  kamil 	    if (occupant[y][x])
    521  1.1  kamil 		qaddc(occupant[y][x]->image);
    522  1.1  kamil 	    else {
    523  1.1  kamil 		if (numamoebas)
    524  1.1  kamil 		    qaddc(amb[y][x]);
    525  1.1  kamil 		else
    526  1.1  kamil 		    qaddspace();
    527  1.1  kamil 		if (skipping)
    528  1.1  kamil 		    skipping = 0;
    529  1.1  kamil 	    }
    530  1.1  kamil 	    end_qwrite();
    531  1.1  kamil 	}
    532  1.1  kamil 	if (size) {
    533  1.1  kamil 	    char img;
    534  1.1  kamil 
    535  1.1  kamil 	    assert(occupant[y][x]);
    536  1.1  kamil 	    img = occupant[y][x]->image;
    537  1.1  kamil 	    if (occupant[y][x]->type == Crusher) {
    538  1.1  kamil 		if (dy)
    539  1.1  kamil 		    return;
    540  1.1  kamil 	        if (dx==(img == '<' ? 1 : -1) ) {
    541  1.1  kamil 		    occupant[y][x]->image =
    542  1.1  kamil 			(occupant[y][x]->velx *= -1) < 0 ? '>' : '<';
    543  1.1  kamil 		    return;
    544  1.1  kamil 		}
    545  1.1  kamil 	    }
    546  1.1  kamil 	    else if (occupant[y][x]->flags & FRIENDLY)
    547  1.1  kamil 		madfriends += 200;
    548  1.1  kamil 	    if (numamoebas && amb[y][x] == '~' && smarts % 3 &&
    549  1.1  kamil 		(smarts > 70 || rand_mod(smarts) > rand_mod(20)) ) {
    550  1.1  kamil 		if (size > 10000)
    551  1.1  kamil 		    modify_amoeba(y,x,1,'~',10);
    552  1.1  kamil 		else if (size > 1000)
    553  1.1  kamil 		    modify_amoeba(y,x,1,'~',7);
    554  1.1  kamil 		else if (size > 50)
    555  1.1  kamil 		    modify_amoeba(y,x,1,'~',5);
    556  1.1  kamil 		else
    557  1.1  kamil 		    modify_amoeba(y,x,1,'~',2);
    558  1.1  kamil 		if (occupant[y][x] == nuke) {
    559  1.1  kamil 		    nuke->strategy = rand_mod(30);
    560  1.1  kamil 		    nuke->flags |= COUNTDOWN;
    561  1.1  kamil 		}
    562  1.1  kamil 		return;
    563  1.1  kamil 	    }
    564  1.1  kamil 	    else {
    565  1.1  kamil 		move(y+1,x*2,0);
    566  1.1  kamil 		beg_qwrite();
    567  1.1  kamil 		if (img == ' ') {
    568  1.1  kamil 		    *filler = occupant[y][x]->flags & PIRATE ? 'P' : 'R';
    569  1.1  kamil 		    occupant[y][x]->image = *filler;
    570  1.1  kamil 		    occupant[y][x]->strategy = 0;
    571  1.1  kamil 		    qwrite();
    572  1.1  kamil 		    qwrite();
    573  1.1  kamil 		}
    574  1.1  kamil 		else if (img == 'C' || img == 'c') {
    575  1.1  kamil 		    cloaked = 0;
    576  1.1  kamil 		    img += 2;
    577  1.1  kamil 		    occupant[y][x]->image = img;
    578  1.1  kamil 		    *filler = img;
    579  1.1  kamil 		    qwrite();
    580  1.1  kamil 		    qwrite();
    581  1.1  kamil 		}
    582  1.1  kamil 		else if (img == 'K' && size > 50)
    583  1.1  kamil 		    occupant[y][x]->strategy = 0;
    584  1.1  kamil 		*filler = '@';
    585  1.1  kamil 		qwrite();
    586  1.1  kamil 		*filler = '#';
    587  1.1  kamil 		qwrite();
    588  1.1  kamil 		*filler = '@';
    589  1.1  kamil 		qwrite();
    590  1.1  kamil 		*filler = '#';
    591  1.1  kamil 		qwrite();
    592  1.1  kamil 		*filler = '@';
    593  1.1  kamil 		qwrite();
    594  1.1  kamil 		qaddc(img);
    595  1.1  kamil 		end_qwrite();
    596  1.1  kamil 		oldy = y;
    597  1.1  kamil 		oldx = x;
    598  1.1  kamil 		y = (occupant[oldy][oldx]->posy + occupant[oldy][oldx]->vely +
    599  1.1  kamil 			YSIZE00) % YSIZE;
    600  1.1  kamil 		x = (occupant[oldy][oldx]->posx + occupant[oldy][oldx]->velx +
    601  1.1  kamil 			XSIZE00) % XSIZE;
    602  1.1  kamil 		if (occupant[y][x] && occupant[y][x]->type == Star) {
    603  1.1  kamil 		    y = occupant[oldy][oldx]->posy;
    604  1.1  kamil 		    x = occupant[oldy][oldx]->posx;
    605  1.1  kamil 		}
    606  1.1  kamil 		if (obj==base)
    607  1.1  kamil 		    blast[y][x] += size>50 ? 15000 : (size>15 ? 1500 : 150);
    608  1.1  kamil 		else if (obj==ent)
    609  1.1  kamil 		    blast[y][x] += size*4;
    610  1.1  kamil 		else if (obj->image=='T')
    611  1.1  kamil 		    blast[y][x] += 15000;
    612  1.1  kamil 		else
    613  1.1  kamil 		    blast[y][x] += size*smarts/25;
    614  1.1  kamil 		yblasted[y] |= 1;
    615  1.1  kamil 		xblasted[x] |= 1;
    616  1.1  kamil 		blasted = TRUE;
    617  1.1  kamil 	    }
    618  1.1  kamil 	}
    619  1.1  kamil     }
    620  1.1  kamil }
    621  1.1  kamil 
    622  1.1  kamil int
    623  1.1  kamil tract(obj, dy, dx, to_or_fro)
    624  1.1  kamil Reg7 OBJECT *obj;
    625  1.1  kamil Reg4 int dy;
    626  1.1  kamil Reg5 int dx;
    627  1.1  kamil int to_or_fro;
    628  1.1  kamil {
    629  1.1  kamil     Reg1 int y;
    630  1.1  kamil     Reg2 int x;
    631  1.1  kamil     Reg3 int size=10;
    632  1.1  kamil     static char ch;
    633  1.1  kamil     Reg6 OBJECT *tractee;
    634  1.1  kamil 
    635  1.1  kamil     if (!dy)
    636  1.1  kamil 	ch = '|';
    637  1.1  kamil     else if (!dx)
    638  1.1  kamil 	ch = '-';
    639  1.1  kamil     else if (dy == dx)
    640  1.1  kamil 	ch = '/';
    641  1.1  kamil     else
    642  1.1  kamil 	ch = '\\';
    643  1.1  kamil     {
    644  1.1  kamil 	for (
    645  1.1  kamil 	  y = (obj->posy+dy+YSIZE00)%YSIZE,
    646  1.1  kamil 	  x = (obj->posx+dx+XSIZE00)%XSIZE;
    647  1.1  kamil 	  size && (!occupant[y][x]);
    648  1.1  kamil 	  y = (y+dy+YSIZE00) % YSIZE, x = (x+dx+XSIZE00) % XSIZE, size--) {
    649  1.1  kamil 	    move(y+1,x*2,0);
    650  1.1  kamil 	    beg_qwrite();
    651  1.1  kamil 	    *filler = ch;
    652  1.1  kamil 	    qwrite();
    653  1.1  kamil 	    qwrite();
    654  1.1  kamil 	    if (numamoebas)
    655  1.1  kamil 		qaddch(amb[y][x]);
    656  1.1  kamil 	    else
    657  1.1  kamil 		qaddspace();
    658  1.1  kamil 	    end_qwrite();
    659  1.1  kamil 	}
    660  1.1  kamil 	tractee = occupant[y][x];
    661  1.1  kamil 	if (size) {
    662  1.1  kamil 	    assert(tractee);
    663  1.1  kamil 	    if (numamoebas && obj != nuke && amb[y][x] == '~') {
    664  1.1  kamil 		if (to_or_fro > 0)
    665  1.1  kamil 		    modify_amoeba(y,x,2,'~',size);
    666  1.1  kamil 		else
    667  1.1  kamil 		    modify_amoeba(y,x,1,' ',size);
    668  1.1  kamil 	    }
    669  1.1  kamil 	    if (tractee->type != Web &&
    670  1.1  kamil 		(tractee->mass < obj->mass * 5 ||
    671  1.1  kamil 		 (tractee->type == Crusher && !dx) ) ) {
    672  1.1  kamil 		if (tractee == ent) {
    673  1.1  kamil 		    evely -= dy * to_or_fro;
    674  1.1  kamil 		    evelx -= dx * to_or_fro;
    675  1.1  kamil 		}
    676  1.1  kamil 		else if (tractee == base) {
    677  1.1  kamil 		    bvely -= dy * to_or_fro;
    678  1.1  kamil 		    bvelx -= dx * to_or_fro;
    679  1.1  kamil 		}
    680  1.1  kamil 		else {
    681  1.1  kamil 		    tractee->vely -= dy * to_or_fro;
    682  1.1  kamil 		    tractee->velx -= dx * to_or_fro;
    683  1.1  kamil 		}
    684  1.1  kamil 		if (tractee->type == Torp ||
    685  1.1  kamil 		    tractee->type == Star) {
    686  1.1  kamil 		    if (tractee->flags & STATIC) {  /* not a mover? */
    687  1.1  kamil 			tractee->flags &= ~STATIC;
    688  1.1  kamil 			tractee->prev->next = tractee->next;
    689             			tractee->next->prev = tractee->prev;
    690             			root.prev->next = tractee;
    691             			tractee->prev = root.prev;
    692             			root.prev = tractee;
    693             			tractee->next = &root;
    694             		    }
    695             		}
    696             	    }
    697             	    else if (tractee->type == Crusher && !dy &&
    698             	      dx==(tractee->image == '<' ? 1 : -1) ) {
    699             		setimage(tractee, (tractee->velx *= -1) < 0 ? '>' : '<');
    700             	    }
    701             	    if (tractee->mass * 5 > obj->mass)
    702             		return(1);
    703             	}
    704                 }
    705                 return(0);
    706             }
    707