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      1 /*	$NetBSD: fpu.h,v 1.1 2006/04/07 14:21:18 cherry Exp $	*/
      2 
      3 /*-
      4  * Copyright (c) 1998 Doug Rabson
      5  * All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
     17  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     19  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
     20  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     21  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     22  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     23  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     24  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     25  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     26  * SUCH DAMAGE.
     27  *
     28  * $FreeBSD$
     29  */
     30 
     31 #ifndef _MACHINE_FPU_H_
     32 #define _MACHINE_FPU_H_
     33 
     34 /*
     35  * Floating point status register bits.
     36  */
     37 
     38 #define IA64_FPSR_TRAP_VD	0x0000000000000001L
     39 #define IA64_FPSR_TRAP_DD	0x0000000000000002L
     40 #define IA64_FPSR_TRAP_ZD	0x0000000000000004L
     41 #define IA64_FPSR_TRAP_OD	0x0000000000000008L
     42 #define IA64_FPSR_TRAP_UD	0x0000000000000010L
     43 #define IA64_FPSR_TRAP_ID	0x0000000000000020L
     44 #define IA64_FPSR_SF(i,v)	((v) << ((i)*13+6))
     45 
     46 #define IA64_SF_FTZ		0x0001L
     47 #define IA64_SF_WRE		0x0002L
     48 #define IA64_SF_PC		0x000cL
     49 #define IA64_SF_PC_0		0x0000L
     50 #define IA64_SF_PC_1		0x0004L
     51 #define IA64_SF_PC_2		0x0008L
     52 #define IA64_SF_PC_3		0x000cL
     53 #define IA64_SF_RC		0x0030L
     54 #define IA64_SF_RC_NEAREST	0x0000L
     55 #define IA64_SF_RC_NEGINF	0x0010L
     56 #define IA64_SF_RC_POSINF	0x0020L
     57 #define IA64_SF_RC_TRUNC	0x0030L
     58 #define IA64_SF_TD		0x0040L
     59 #define IA64_SF_V		0x0080L
     60 #define IA64_SF_D		0x0100L
     61 #define IA64_SF_Z		0x0200L
     62 #define IA64_SF_O		0x0400L
     63 #define IA64_SF_U		0x0800L
     64 #define IA64_SF_I		0x1000L
     65 
     66 #define IA64_SF_DEFAULT		(IA64_SF_PC_3 | IA64_SF_RC_NEAREST)
     67 
     68 #define IA64_FPSR_DEFAULT	(IA64_FPSR_TRAP_VD			\
     69 				 | IA64_FPSR_TRAP_DD			\
     70 				 | IA64_FPSR_TRAP_ZD			\
     71 				 | IA64_FPSR_TRAP_OD			\
     72 				 | IA64_FPSR_TRAP_UD			\
     73 				 | IA64_FPSR_TRAP_ID			\
     74 				 | IA64_FPSR_SF(0, IA64_SF_DEFAULT)	\
     75 				 | IA64_FPSR_SF(1, (IA64_SF_DEFAULT	\
     76 						    | IA64_SF_TD	\
     77 						    | IA64_SF_WRE))	\
     78 				 | IA64_FPSR_SF(2, (IA64_SF_DEFAULT	\
     79 						    | IA64_SF_TD))	\
     80 				 | IA64_FPSR_SF(3, (IA64_SF_DEFAULT	\
     81 						    | IA64_SF_TD)))
     82 
     83 struct fpswa_ret {
     84 	unsigned long	status;
     85 	unsigned long	err1;
     86 	unsigned long	err2;
     87 	unsigned long	err3;
     88 };
     89 
     90 struct fpswa_bundle {
     91 	long double	bits;		/* Force 16-byte alignment. */
     92 };
     93 
     94 struct fpswa_fpctx {
     95 	unsigned long	mask_low;			/* f63 - f2 */
     96 	unsigned long	mask_high;			/* f127 - f64 */
     97 	union _ia64_fpreg *fp_low_preserved;		/* f2 - f5 */
     98 	union _ia64_fpreg *fp_low_volatile;		/* f6 - f15 */
     99 	union _ia64_fpreg *fp_high_preserved;		/* f16 - f31 */
    100 	union _ia64_fpreg *fp_high_volatile;		/* f32 - f127 */
    101 };
    102 
    103 struct fpswa_iface {
    104 	unsigned int	if_rev;
    105 	unsigned int	__res;
    106 	struct fpswa_ret (*if_fpswa)(unsigned long, struct fpswa_bundle *,
    107 	    unsigned long *, unsigned long *, unsigned long *, unsigned long *,
    108 	    unsigned long *, struct fpswa_fpctx *);
    109 };
    110 
    111 #endif /* ! _MACHINE_FPU_H_ */
    112