fpu_mul.c revision 1.3 1 /* $NetBSD: fpu_mul.c,v 1.3 2003/07/15 02:43:10 lukem Exp $ */
2
3 /*
4 * Copyright (c) 1992, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This software was developed by the Computer Systems Engineering group
8 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
9 * contributed to Berkeley.
10 *
11 * All advertising materials mentioning features or use of this software
12 * must display the following acknowledgement:
13 * This product includes software developed by the University of
14 * California, Lawrence Berkeley Laboratory.
15 *
16 * Redistribution and use in source and binary forms, with or without
17 * modification, are permitted provided that the following conditions
18 * are met:
19 * 1. Redistributions of source code must retain the above copyright
20 * notice, this list of conditions and the following disclaimer.
21 * 2. Redistributions in binary form must reproduce the above copyright
22 * notice, this list of conditions and the following disclaimer in the
23 * documentation and/or other materials provided with the distribution.
24 * 3. All advertising materials mentioning features or use of this software
25 * must display the following acknowledgement:
26 * This product includes software developed by the University of
27 * California, Berkeley and its contributors.
28 * 4. Neither the name of the University nor the names of its contributors
29 * may be used to endorse or promote products derived from this software
30 * without specific prior written permission.
31 *
32 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
33 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
34 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
35 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
36 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
37 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
38 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
39 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
40 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
41 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
42 * SUCH DAMAGE.
43 *
44 * @(#)fpu_mul.c 8.1 (Berkeley) 6/11/93
45 */
46
47 /*
48 * Perform an FPU multiply (return x * y).
49 */
50
51 #include <sys/cdefs.h>
52 __KERNEL_RCSID(0, "$NetBSD: fpu_mul.c,v 1.3 2003/07/15 02:43:10 lukem Exp $");
53
54 #include <sys/types.h>
55
56 #include <machine/reg.h>
57
58 #include "fpu_arith.h"
59 #include "fpu_emulate.h"
60
61 /*
62 * The multiplication algorithm for normal numbers is as follows:
63 *
64 * The fraction of the product is built in the usual stepwise fashion.
65 * Each step consists of shifting the accumulator right one bit
66 * (maintaining any guard bits) and, if the next bit in y is set,
67 * adding the multiplicand (x) to the accumulator. Then, in any case,
68 * we advance one bit leftward in y. Algorithmically:
69 *
70 * A = 0;
71 * for (bit = 0; bit < FP_NMANT; bit++) {
72 * sticky |= A & 1, A >>= 1;
73 * if (Y & (1 << bit))
74 * A += X;
75 * }
76 *
77 * (X and Y here represent the mantissas of x and y respectively.)
78 * The resultant accumulator (A) is the product's mantissa. It may
79 * be as large as 11.11111... in binary and hence may need to be
80 * shifted right, but at most one bit.
81 *
82 * Since we do not have efficient multiword arithmetic, we code the
83 * accumulator as four separate words, just like any other mantissa.
84 * We use local `register' variables in the hope that this is faster
85 * than memory. We keep x->fp_mant in locals for the same reason.
86 *
87 * In the algorithm above, the bits in y are inspected one at a time.
88 * We will pick them up 32 at a time and then deal with those 32, one
89 * at a time. Note, however, that we know several things about y:
90 *
91 * - the guard and round bits at the bottom are sure to be zero;
92 *
93 * - often many low bits are zero (y is often from a single or double
94 * precision source);
95 *
96 * - bit FP_NMANT-1 is set, and FP_1*2 fits in a word.
97 *
98 * We can also test for 32-zero-bits swiftly. In this case, the center
99 * part of the loop---setting sticky, shifting A, and not adding---will
100 * run 32 times without adding X to A. We can do a 32-bit shift faster
101 * by simply moving words. Since zeros are common, we optimize this case.
102 * Furthermore, since A is initially zero, we can omit the shift as well
103 * until we reach a nonzero word.
104 */
105 struct fpn *
106 fpu_mul(fe)
107 register struct fpemu *fe;
108 {
109 register struct fpn *x = &fe->fe_f1, *y = &fe->fe_f2;
110 register u_int a2, a1, a0, x2, x1, x0, bit, m;
111 register int sticky;
112 FPU_DECL_CARRY
113
114 /*
115 * Put the `heavier' operand on the right (see fpu_emu.h).
116 * Then we will have one of the following cases, taken in the
117 * following order:
118 *
119 * - y = NaN. Implied: if only one is a signalling NaN, y is.
120 * The result is y.
121 * - y = Inf. Implied: x != NaN (is 0, number, or Inf: the NaN
122 * case was taken care of earlier).
123 * If x = 0, the result is NaN. Otherwise the result
124 * is y, with its sign reversed if x is negative.
125 * - x = 0. Implied: y is 0 or number.
126 * The result is 0 (with XORed sign as usual).
127 * - other. Implied: both x and y are numbers.
128 * The result is x * y (XOR sign, multiply bits, add exponents).
129 */
130 ORDER(x, y);
131 if (ISNAN(y)) {
132 y->fp_sign ^= x->fp_sign;
133 return (y);
134 }
135 if (ISINF(y)) {
136 if (ISZERO(x))
137 return (fpu_newnan(fe));
138 y->fp_sign ^= x->fp_sign;
139 return (y);
140 }
141 if (ISZERO(x)) {
142 x->fp_sign ^= y->fp_sign;
143 return (x);
144 }
145
146 /*
147 * Setup. In the code below, the mask `m' will hold the current
148 * mantissa byte from y. The variable `bit' denotes the bit
149 * within m. We also define some macros to deal with everything.
150 */
151 x2 = x->fp_mant[2];
152 x1 = x->fp_mant[1];
153 x0 = x->fp_mant[0];
154 sticky = a2 = a1 = a0 = 0;
155
156 #define ADD /* A += X */ \
157 FPU_ADDS(a2, a2, x2); \
158 FPU_ADDCS(a1, a1, x1); \
159 FPU_ADDC(a0, a0, x0)
160
161 #define SHR1 /* A >>= 1, with sticky */ \
162 sticky |= a2 & 1, \
163 a2 = (a2 >> 1) | (a1 << 31), a1 = (a1 >> 1) | (a0 << 31), a0 >>= 1
164
165 #define SHR32 /* A >>= 32, with sticky */ \
166 sticky |= a2, a2 = a1, a1 = a0, a0 = 0
167
168 #define STEP /* each 1-bit step of the multiplication */ \
169 SHR1; if (bit & m) { ADD; }; bit <<= 1
170
171 /*
172 * We are ready to begin. The multiply loop runs once for each
173 * of the four 32-bit words. Some words, however, are special.
174 * As noted above, the low order bits of Y are often zero. Even
175 * if not, the first loop can certainly skip the guard bits.
176 * The last word of y has its highest 1-bit in position FP_NMANT-1,
177 * so we stop the loop when we move past that bit.
178 */
179 if ((m = y->fp_mant[2]) == 0) {
180 /* SHR32; */ /* unneeded since A==0 */
181 } else {
182 bit = 1 << FP_NG;
183 do {
184 STEP;
185 } while (bit != 0);
186 }
187 if ((m = y->fp_mant[1]) == 0) {
188 SHR32;
189 } else {
190 bit = 1;
191 do {
192 STEP;
193 } while (bit != 0);
194 }
195 m = y->fp_mant[0]; /* definitely != 0 */
196 bit = 1;
197 do {
198 STEP;
199 } while (bit <= m);
200
201 /*
202 * Done with mantissa calculation. Get exponent and handle
203 * 11.111...1 case, then put result in place. We reuse x since
204 * it already has the right class (FP_NUM).
205 */
206 m = x->fp_exp + y->fp_exp;
207 if (a0 >= FP_2) {
208 SHR1;
209 m++;
210 }
211 x->fp_sign ^= y->fp_sign;
212 x->fp_exp = m;
213 x->fp_sticky = sticky;
214 x->fp_mant[2] = a2;
215 x->fp_mant[1] = a1;
216 x->fp_mant[0] = a0;
217 return (x);
218 }
219