17.3.4.html revision b8e80941
1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 17.3.4 Release Notes / January 15, 2018</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 17.3.4 is a bug fix release which fixes bugs found since the 17.3.3 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 17.3.4 implements the OpenGL 4.5 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5. OpenGL 27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation 28b8e80941Smrgbecause compatibility contexts are not supported. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrg2d3a4c3cbc995b3e192361dce710d8c749e046e7575aa1b7d8fc9e6b4df28f84 mesa-17.3.4.tar.gz 35b8e80941Smrg71f995e233bc5df1a0dd46c980d1720106e7f82f02d61c1ca50854b5e02590d0 mesa-17.3.4.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg 43b8e80941Smrg<h2>Bug fixes</h2> 44b8e80941Smrg 45b8e80941Smrg<ul> 46b8e80941Smrg 47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90311">Bug 90311</a> - Fail to build libglx with clang at linking stage</li> 48b8e80941Smrg 49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101442">Bug 101442</a> - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes with R600_DEBUG=nosb</li> 50b8e80941Smrg 51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102435">Bug 102435</a> - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset</li> 52b8e80941Smrg 53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103006">Bug 103006</a> - [OpenGL CTS] [HSW] KHR-GL45.vertex_attrib_binding.basic-inputL-case1</li> 54b8e80941Smrg 55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103626">Bug 103626</a> - [SNB] ES3-CTS.functional.shaders.precision</li> 56b8e80941Smrg 57b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104163">Bug 104163</a> - [GEN9+] 2-3% perf drop in GfxBench Manhattan 3.1 from "i965: Disable regular fast-clears (CCS_D) on gen9+"</li> 58b8e80941Smrg 59b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104383">Bug 104383</a> - [KBL] Intel GPU hang with firefox</li> 60b8e80941Smrg 61b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104411">Bug 104411</a> - [CCS] lemonbar-xft GPU hang</li> 62b8e80941Smrg 63b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104487">Bug 104487</a> - [KBL] portal2_linux GPU hang</li> 64b8e80941Smrg 65b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104711">Bug 104711</a> - [skl CCS] Oxenfree (unity engine game) hangs GPU</li> 66b8e80941Smrg 67b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104741">Bug 104741</a> - Graphic corruption for Android apps Telegram and KineMaster</li> 68b8e80941Smrg 69b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104745">Bug 104745</a> - HEVC VDPAU decoding broken on RX 460 with UVD Firmware v1.130</li> 70b8e80941Smrg 71b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104818">Bug 104818</a> - mesa fails to build on ia64</li> 72b8e80941Smrg 73b8e80941Smrg</ul> 74b8e80941Smrg 75b8e80941Smrg 76b8e80941Smrg<h2>Changes</h2> 77b8e80941Smrg 78b8e80941Smrg<p>Andres Gomez (1):</p> 79b8e80941Smrg<ul> 80b8e80941Smrg <li>i965: perform 2 uploads with dual slot *64*PASSTHRU formats on gen<8</li> 81b8e80941Smrg</ul> 82b8e80941Smrg 83b8e80941Smrg<p>Bas Nieuwenhuizen (10):</p> 84b8e80941Smrg<ul> 85b8e80941Smrg <li>radv: Fix ordering issue in meta memory allocation failure path.</li> 86b8e80941Smrg <li>radv: Fix memory allocation failure path in compute resolve init.</li> 87b8e80941Smrg <li>radv: Fix freeing meta state if the device pipeline cache fails to allocate.</li> 88b8e80941Smrg <li>radv: Fix fragment resolve init memory allocation failure paths.</li> 89b8e80941Smrg <li>radv: Fix bufimage failure deallocation.</li> 90b8e80941Smrg <li>radv: Init variant entry with memset.</li> 91b8e80941Smrg <li>radv: Don't allow 3d or 1d depth/stencil textures.</li> 92b8e80941Smrg <li>ac/nir: Use instance_rate_inputs per attribute, not per variable.</li> 93b8e80941Smrg <li>ac/nir: Use correct 32-bit component writemask for 64-bit SSBO stores.</li> 94b8e80941Smrg <li>ac/nir: Fix vector extraction if source vector has >4 elements.</li> 95b8e80941Smrg</ul> 96b8e80941Smrg 97b8e80941Smrg<p>Boyuan Zhang (2):</p> 98b8e80941Smrg<ul> 99b8e80941Smrg <li>radeon/vcn: add and manage render picture list</li> 100b8e80941Smrg <li>radeon/uvd: add and manage render picture list</li> 101b8e80941Smrg</ul> 102b8e80941Smrg 103b8e80941Smrg<p>Chuck Atkins (1):</p> 104b8e80941Smrg<ul> 105b8e80941Smrg <li>configure.ac: add missing llvm dependencies to .pc files</li> 106b8e80941Smrg</ul> 107b8e80941Smrg 108b8e80941Smrg<p>Dave Airlie (10):</p> 109b8e80941Smrg<ul> 110b8e80941Smrg <li>r600/sb: fix a bug emitting ar load from a constant.</li> 111b8e80941Smrg <li>ac/nir: account for view index in the user sgpr allocation.</li> 112b8e80941Smrg <li>radv: add fs_key meta format support to resolve passes.</li> 113b8e80941Smrg <li>radv: don't use hw resolve for integer image formats</li> 114b8e80941Smrg <li>radv: don't use hw resolves for r16g16 norm formats.</li> 115b8e80941Smrg <li>radv: move spi_baryc_cntl to pipeline</li> 116b8e80941Smrg <li>r600/sb: insert the else clause when we might depart from a loop</li> 117b8e80941Smrg <li>radv: don't enable tc compat for d32s8 + 4/8 samples (v1.1)</li> 118b8e80941Smrg <li>radv/gfx9: fix block compression texture views. (v2)</li> 119b8e80941Smrg <li>virgl: also remove dimension on indirect.</li> 120b8e80941Smrg</ul> 121b8e80941Smrg 122b8e80941Smrg<p>Eleni Maria Stea (1):</p> 123b8e80941Smrg<ul> 124b8e80941Smrg <li>mesa: Fix function pointers initialization in status tracker</li> 125b8e80941Smrg</ul> 126b8e80941Smrg 127b8e80941Smrg<p>Emil Velikov (18):</p> 128b8e80941Smrg<ul> 129b8e80941Smrg <li>cherry-ignore: i965: Accept CONTEXT_ATTRIB_PRIORITY for brwCreateContext</li> 130b8e80941Smrg <li>cherry-ignore: swr: refactor swr_create_screen to allow for proper cleanup on error</li> 131b8e80941Smrg <li>cherry-ignore: anv: add explicit 18.0 only nominations</li> 132b8e80941Smrg <li>cherry-ignore: radv: fix sample_mask_in loading. (v3.1)</li> 133b8e80941Smrg <li>cherry-ignore: meson: multiple fixes</li> 134b8e80941Smrg <li>cherry-ignore: swr/rast: support llvm 3.9 type declarations</li> 135b8e80941Smrg <li>Revert "cherry-ignore: intel/fs: Use the original destination region for int MUL lowering"</li> 136b8e80941Smrg <li>cherry-ignore: ac/nir: set amdgpu.uniform and invariant.load for UBOs</li> 137b8e80941Smrg <li>cherry-ignore: add gen10 fixes</li> 138b8e80941Smrg <li>cherry-ignore: add r600/amdgpu 18.0 nominations</li> 139b8e80941Smrg <li>cherry-ignore: add i965 shader cache fixes</li> 140b8e80941Smrg <li>cherry-ignore: nir: mark unused space in packed_tex_data</li> 141b8e80941Smrg <li>radv: Stop advertising VK_KHX_multiview</li> 142b8e80941Smrg <li>cherry-ignore: radv: Don't expose VK_KHX_multiview on android.</li> 143b8e80941Smrg <li>configure.ac: correct driglx-direct help text</li> 144b8e80941Smrg <li>cherry-ignore: add meson fix</li> 145b8e80941Smrg <li>cherry-ignore: add a few more meson fixes</li> 146b8e80941Smrg <li>Update version to 17.3.4</li> 147b8e80941Smrg</ul> 148b8e80941Smrg 149b8e80941Smrg<p>Eric Engestrom (1):</p> 150b8e80941Smrg<ul> 151b8e80941Smrg <li>radeon: remove left over dead code</li> 152b8e80941Smrg</ul> 153b8e80941Smrg 154b8e80941Smrg<p>Gert Wollny (1):</p> 155b8e80941Smrg<ul> 156b8e80941Smrg <li>r600/shader: Initialize max_driver_temp_used correctly for the first time</li> 157b8e80941Smrg</ul> 158b8e80941Smrg 159b8e80941Smrg<p>Grazvydas Ignotas (2):</p> 160b8e80941Smrg<ul> 161b8e80941Smrg <li>st/va: release held locks in error paths</li> 162b8e80941Smrg <li>st/vdpau: release held lock in error path</li> 163b8e80941Smrg</ul> 164b8e80941Smrg 165b8e80941Smrg<p>Igor Gnatenko (1):</p> 166b8e80941Smrg<ul> 167b8e80941Smrg <li>link mesautil with pthreads</li> 168b8e80941Smrg</ul> 169b8e80941Smrg 170b8e80941Smrg<p>Indrajit Das (4):</p> 171b8e80941Smrg<ul> 172b8e80941Smrg <li>st/omx_bellagio: Update default intra matrix per MPEG2 spec</li> 173b8e80941Smrg <li>radeon/uvd: update quantiser matrices only when requested</li> 174b8e80941Smrg <li>radeon/vcn: update quantiser matrices only when requested</li> 175b8e80941Smrg <li>st/va: clear pointers for mpeg2 quantiser matrices</li> 176b8e80941Smrg</ul> 177b8e80941Smrg 178b8e80941Smrg<p>Jason Ekstrand (19):</p> 179b8e80941Smrg<ul> 180b8e80941Smrg <li>i965: Call brw_cache_flush_for_render in predraw_resolve_framebuffer</li> 181b8e80941Smrg <li>i965: Add more precise cache tracking helpers</li> 182b8e80941Smrg <li>i965/blorp: Add more destination flushing</li> 183b8e80941Smrg <li>i965: Track the depth and render caches separately</li> 184b8e80941Smrg <li>i965: Track format and aux usage in the render cache</li> 185b8e80941Smrg <li>Re-enable regular fast-clears (CCS_D) on gen9+</li> 186b8e80941Smrg <li>i965/miptree: Refactor CCS_E and CCS_D cases in render_aux_usage</li> 187b8e80941Smrg <li>i965/miptree: Add an explicit tiling parameter to create_for_bo</li> 188b8e80941Smrg <li>i965/miptree: Use the tiling from the modifier instead of the BO</li> 189b8e80941Smrg <li>i965/bufmgr: Add a create_from_prime_tiled function</li> 190b8e80941Smrg <li>i965: Set tiling on BOs imported with modifiers</li> 191b8e80941Smrg <li>i965/miptree: Take an aux_usage in prepare/finish_render</li> 192b8e80941Smrg <li>i965/miptree: Add an aux_disabled parameter to render_aux_usage</li> 193b8e80941Smrg <li>i965/surface_state: Drop brw_aux_surface_disabled</li> 194b8e80941Smrg <li>intel/fs: Use the original destination region for int MUL lowering</li> 195b8e80941Smrg <li>anv/pipeline: Don't look at blend state unless we have an attachment</li> 196b8e80941Smrg <li>anv/cmd_buffer: Re-emit the pipeline at every subpass</li> 197b8e80941Smrg <li>anv: Stop advertising VK_KHX_multiview</li> 198b8e80941Smrg <li>i965: Call prepare_external after implicit window-system MSAA resolves</li> 199b8e80941Smrg</ul> 200b8e80941Smrg 201b8e80941Smrg<p>Jon Turney (3):</p> 202b8e80941Smrg<ul> 203b8e80941Smrg <li>configure: Default to gbm=no on osx</li> 204b8e80941Smrg <li>glx/apple: include util/debug.h for env_var_as_boolean prototype</li> 205b8e80941Smrg <li>glx/apple: locate dispatch table functions to wrap by name</li> 206b8e80941Smrg</ul> 207b8e80941Smrg 208b8e80941Smrg<p>José Fonseca (1):</p> 209b8e80941Smrg<ul> 210b8e80941Smrg <li>svga: Prevent use after free.</li> 211b8e80941Smrg</ul> 212b8e80941Smrg 213b8e80941Smrg<p>Juan A. Suarez Romero (1):</p> 214b8e80941Smrg<ul> 215b8e80941Smrg <li>docs: add sha256 checksums for 17.3.3</li> 216b8e80941Smrg</ul> 217b8e80941Smrg 218b8e80941Smrg<p>Kenneth Graunke (2):</p> 219b8e80941Smrg<ul> 220b8e80941Smrg <li>i965: Bind null render targets for shadow sampling + color.</li> 221b8e80941Smrg <li>i965: Bump official kernel requirement to Linux v3.9.</li> 222b8e80941Smrg</ul> 223b8e80941Smrg 224b8e80941Smrg<p>Lucas Stach (2):</p> 225b8e80941Smrg<ul> 226b8e80941Smrg <li>etnaviv: dirty TS state when framebuffer has changed</li> 227b8e80941Smrg <li>renderonly: fix dumb BO allocation for non 32bpp formats</li> 228b8e80941Smrg</ul> 229b8e80941Smrg 230b8e80941Smrg<p>Marek Olšák (1):</p> 231b8e80941Smrg<ul> 232b8e80941Smrg <li>radeonsi: don't ignore pitch for imported textures</li> 233b8e80941Smrg</ul> 234b8e80941Smrg 235b8e80941Smrg<p>Matthew Nicholls (2):</p> 236b8e80941Smrg<ul> 237b8e80941Smrg <li>radv: restore previous stencil reference after depth-stencil clear</li> 238b8e80941Smrg <li>radv: remove predication on cache flushes</li> 239b8e80941Smrg</ul> 240b8e80941Smrg 241b8e80941Smrg<p>Maxin B. John (1):</p> 242b8e80941Smrg<ul> 243b8e80941Smrg <li>anv_icd.py: improve reproducible builds</li> 244b8e80941Smrg</ul> 245b8e80941Smrg 246b8e80941Smrg<p>Michel Dänzer (1):</p> 247b8e80941Smrg<ul> 248b8e80941Smrg <li>winsys/radeon: Compute is_displayable in surf_drm_to_winsys</li> 249b8e80941Smrg</ul> 250b8e80941Smrg 251b8e80941Smrg<p>Roland Scheidegger (1):</p> 252b8e80941Smrg<ul> 253b8e80941Smrg <li>r600: don't do stack workarounds for hemlock</li> 254b8e80941Smrg</ul> 255b8e80941Smrg 256b8e80941Smrg<p>Samuel Pitoiset (1):</p> 257b8e80941Smrg<ul> 258b8e80941Smrg <li>radv: create pipeline layout objects for all meta operations</li> 259b8e80941Smrg</ul> 260b8e80941Smrg 261b8e80941Smrg<p>Samuel Thibault (1):</p> 262b8e80941Smrg<ul> 263b8e80941Smrg <li>glx: fix non-dri build</li> 264b8e80941Smrg</ul> 265b8e80941Smrg 266b8e80941Smrg<p>Timothy Arceri (2):</p> 267b8e80941Smrg<ul> 268b8e80941Smrg <li>ac: fix buffer overflow bug in 64bit SSBO loads</li> 269b8e80941Smrg <li>ac: fix visit_ssa_undef() for doubles</li> 270b8e80941Smrg</ul> 271b8e80941Smrg 272b8e80941Smrg 273b8e80941Smrg</div> 274b8e80941Smrg</body> 275b8e80941Smrg</html> 276