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5b8e80941Smrg  <title>Mesa Release Notes</title>
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11b8e80941Smrg  <h1>The Mesa 3D Graphics Library</h1>
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17b8e80941Smrg<h1>Mesa 17.3.8 Release Notes / April 03, 2018</h1>
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19b8e80941Smrg<p>
20b8e80941SmrgMesa 17.3.8 is a bug fix release which fixes bugs found since the 17.3.7 release.
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22b8e80941Smrg<p>
23b8e80941SmrgMesa 17.3.8 implements the OpenGL 4.5 API, but the version reported by
24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5.  OpenGL
27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation
28b8e80941Smrgbecause compatibility contexts are not supported.
29b8e80941Smrg</p>
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32b8e80941Smrg<h2>SHA256 checksums</h2>
33b8e80941Smrg<pre>
34b8e80941Smrg175d2ca9be2af3a8db6cd603986096d75da70f59699528d7b6675d542a305e23  mesa-17.3.8.tar.gz
35b8e80941Smrg8f9d9bf281c48e4a8f5228816577263b4c655248dc7666e75034ab422951a6b1  mesa-17.3.8.tar.xz
36b8e80941Smrg</pre>
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38b8e80941Smrg
39b8e80941Smrg<h2>New features</h2>
40b8e80941Smrg<p>None</p>
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42b8e80941Smrg
43b8e80941Smrg<h2>Bug fixes</h2>
44b8e80941Smrg
45b8e80941Smrg<ul>
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47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102542">Bug 102542</a> - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad assignment ?</li>
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49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103746">Bug 103746</a> - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions</li>
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51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104636">Bug 104636</a> - [BSW/HD400] Aztec Ruins GL version GPU hangs</li>
52b8e80941Smrg
53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105290">Bug 105290</a> - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache</li>
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55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105464">Bug 105464</a> - Reading per-patch outputs in Tessellation Control Shader returns undefined values</li>
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57b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105670">Bug 105670</a> - [regression][hang] Trine1EE hangs GPU after loading screen on Mesa3D-17.3 and later</li>
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59b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105704">Bug 105704</a> - compiler assertion hit</li>
60b8e80941Smrg
61b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105717">Bug 105717</a> - [bisected] Mesa build tests fails: BIGENDIAN_CPU or LITTLEENDIAN_CPU must be defined</li>
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63b8e80941Smrg</ul>
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65b8e80941Smrg
66b8e80941Smrg<h2>Changes</h2>
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68b8e80941Smrg<p>Axel Davy (3):</p>
69b8e80941Smrg<ul>
70b8e80941Smrg  <li>st/nine: Fix bad tracking of vs textures for NINESBT_ALL</li>
71b8e80941Smrg  <li>st/nine: Fixes warning about implicit conversion</li>
72b8e80941Smrg  <li>st/nine: Fix non inversible matrix check</li>
73b8e80941Smrg</ul>
74b8e80941Smrg
75b8e80941Smrg<p>Caio Marcelo de Oliveira Filho (1):</p>
76b8e80941Smrg<ul>
77b8e80941Smrg  <li>anv/pipeline: fail if TCS/TES compile fail</li>
78b8e80941Smrg</ul>
79b8e80941Smrg
80b8e80941Smrg<p>Dave Airlie (1):</p>
81b8e80941Smrg<ul>
82b8e80941Smrg  <li>radv: get correct offset into LDS for indexed vars.</li>
83b8e80941Smrg</ul>
84b8e80941Smrg
85b8e80941Smrg<p>Derek Foreman (1):</p>
86b8e80941Smrg<ul>
87b8e80941Smrg  <li>egl/wayland: Make swrast display_sync the correct queue</li>
88b8e80941Smrg</ul>
89b8e80941Smrg
90b8e80941Smrg<p>Eric Engestrom (1):</p>
91b8e80941Smrg<ul>
92b8e80941Smrg  <li>meson/configure: detect endian.h instead of trying to guess when it's available</li>
93b8e80941Smrg</ul>
94b8e80941Smrg
95b8e80941Smrg<p>Ian Romanick (2):</p>
96b8e80941Smrg<ul>
97b8e80941Smrg  <li>mesa: Don't write to user buffer in glGetTexParameterIuiv on error</li>
98b8e80941Smrg  <li>i965/vec4: Fix null destination register in 3-source instructions</li>
99b8e80941Smrg</ul>
100b8e80941Smrg
101b8e80941Smrg<p>Jason Ekstrand (1):</p>
102b8e80941Smrg<ul>
103b8e80941Smrg  <li>i965: Emit texture cache invalidates around blorp_copy</li>
104b8e80941Smrg</ul>
105b8e80941Smrg
106b8e80941Smrg<p>Jordan Justen (2):</p>
107b8e80941Smrg<ul>
108b8e80941Smrg  <li>i965: Calculate thread_count in brw_alloc_stage_scratch</li>
109b8e80941Smrg  <li>i965: Hard code CS scratch_ids_per_subslice for Cherryview</li>
110b8e80941Smrg</ul>
111b8e80941Smrg
112b8e80941Smrg<p>Juan A. Suarez Romero (6):</p>
113b8e80941Smrg<ul>
114b8e80941Smrg  <li>docs: add sha256 checksums for 17.3.7</li>
115b8e80941Smrg  <li>cherry-ignore: ac/nir: pass the nir variable through tcs loading.</li>
116b8e80941Smrg  <li>cherry-ignore: radv: handle exporting view index to fragment shader. (v1.1)</li>
117b8e80941Smrg  <li>cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}</li>
118b8e80941Smrg  <li>cherry-ignore: docs: fix 18.0 release note version</li>
119b8e80941Smrg  <li>Update version to 17.3.8</li>
120b8e80941Smrg</ul>
121b8e80941Smrg
122b8e80941Smrg<p>Leo Liu (1):</p>
123b8e80941Smrg<ul>
124b8e80941Smrg  <li>radeon/vce: move feedback command inside of destroy function</li>
125b8e80941Smrg</ul>
126b8e80941Smrg
127b8e80941Smrg<p>Marek Olšák (1):</p>
128b8e80941Smrg<ul>
129b8e80941Smrg  <li>st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER</li>
130b8e80941Smrg</ul>
131b8e80941Smrg
132b8e80941Smrg<p>Rob Clark (1):</p>
133b8e80941Smrg<ul>
134b8e80941Smrg  <li>nir: fix per_vertex_output intrinsic</li>
135b8e80941Smrg</ul>
136b8e80941Smrg
137b8e80941Smrg<p>Timothy Arceri (2):</p>
138b8e80941Smrg<ul>
139b8e80941Smrg  <li>glsl: fix infinite loop caused by bug in loop unrolling pass</li>
140b8e80941Smrg  <li>nir: fix crash in loop unroll corner case</li>
141b8e80941Smrg</ul>
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