1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 18.1.1 Release Notes / June 1 2018</h1> 18 19<p> 20Mesa 18.1.1 is a bug fix release which fixes bugs found since the 18.1.0 release. 21</p> 22<p> 23Mesa 18.1.1 implements the OpenGL 4.5 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.5. OpenGL 274.5 is <strong>only</strong> available if requested at context creation. 28Compatibility contexts may report a lower version depending on each driver. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 34366a35f7530a016f2a8284fb0ee5759eeb216b4d6fa47f0e96b89ad2e43faf96 mesa-18.1.1.tar.gz 35d3312a2ede5aac14a47476b208b8e3a401367838330197c4588ab8ad420d7781 mesa-18.1.1.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40 41<p>None</p> 42 43<h2>Bug fixes</h2> 44 45<p>None</p> 46 47<h2>Changes</h2> 48<p>Anuj Phogat (1):</p> 49<ul> 50 <li>i965/glk: Add l3 banks count for 2x6 configuration</li> 51</ul> 52 53<p>Bas Nieuwenhuizen (7):</p> 54<ul> 55 <li>radv: Fix multiview queries.</li> 56 <li>radv: Translate logic ops.</li> 57 <li>radv: Fix up 2_10_10_10 alpha sign.</li> 58 <li>radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega.</li> 59 <li>amd/addrlib: Use defines in autotools build.</li> 60 <li>radv: Fix SRGB compute copies.</li> 61 <li>radv: Only expose subgroup shuffles on VI+.</li> 62</ul> 63 64<p>Christoph Haag (1):</p> 65<ul> 66 <li>radv: fix VK_EXT_descriptor_indexing</li> 67</ul> 68 69<p>Dave Airlie (5):</p> 70<ul> 71 <li>radv/resolve: do fmask decompress on all layers.</li> 72 <li>radv: resolve all layers in compute resolve path.</li> 73 <li>radv: use compute path for multi-layer images.</li> 74 <li>virgl: set texture buffer offset alignment to disable ARB_texture_buffer_range.</li> 75 <li>tgsi/scan: add hw atomic to the list of memory accessing files</li> 76</ul> 77 78<p>Dylan Baker (2):</p> 79<ul> 80 <li>docs: Add sha sums for release</li> 81 <li>VERSION: bump to 18.1.1 for next release</li> 82</ul> 83 84<p>Eric Engestrom (1):</p> 85<ul> 86 <li>vulkan: don't free uninitialised memory</li> 87</ul> 88 89<p>Francisco Jerez (4):</p> 90<ul> 91 <li>Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"</li> 92 <li>i965: Move buffer texture size calculation into a common helper function.</li> 93 <li>i965: Handle non-zero texture buffer offsets in buffer object range calculation.</li> 94 <li>i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.</li> 95</ul> 96 97<p>Ilia Mirkin (1):</p> 98<ul> 99 <li>nv30: ensure that displayable formats are marked accordingly</li> 100</ul> 101 102<p>Jan Vesely (1):</p> 103<ul> 104 <li>eg/compute: Use reference counting to handle compute memory pool.</li> 105</ul> 106 107<p>Jason Ekstrand (2):</p> 108<ul> 109 <li>intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0</li> 110 <li>intel/blorp: Support blits and clears on surfaces with offsets</li> 111</ul> 112 113<p>Jose Dapena Paz (1):</p> 114<ul> 115 <li>mesa: do not leak ctx->Shader.ReferencedProgram references</li> 116</ul> 117 118<p>Kai Wasserbäch (1):</p> 119<ul> 120 <li>opencl: autotools: Fix linking order for OpenCL target</li> 121</ul> 122 123<p>Marek Olšák (3):</p> 124<ul> 125 <li>st/mesa: simplify lastLevel determination in st_finalize_texture</li> 126 <li>radeonsi: fix incorrect parentheses around VS-PS varying elimination</li> 127 <li>mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)</li> 128</ul> 129 130<p>Michel Dänzer (1):</p> 131<ul> 132 <li>dri3: Stricter SBC wraparound handling</li> 133</ul> 134 135<p>Nanley Chery (4):</p> 136<ul> 137 <li>i965: Add and use a getter for the miptree aux buffer</li> 138 <li>i965: Add and use a single miptree aux_buf field</li> 139 <li>i965/miptree: Fix handling of uninitialized MCS buffers</li> 140 <li>i965/miptree: Zero-initialize CCS_D buffers</li> 141</ul> 142 143<p>Samuel Pitoiset (2):</p> 144<ul> 145 <li>spirv: fix visiting inner loops with same break/continue block</li> 146 <li>radv: fix centroid interpolation</li> 147</ul> 148 149<p>Stuart Young (1):</p> 150<ul> 151 <li>etnaviv: Fix missing rnndb file in tarballs</li> 152</ul> 153 154<p>Thierry Reding (3):</p> 155<ul> 156 <li>tegra: Treat resources with modifiers as scanout</li> 157 <li>tegra: Fix scanout resources without modifiers</li> 158 <li>tegra: Remove usage of non-stable UAPI</li> 159</ul> 160 161<p>Timothy Arceri (1):</p> 162<ul> 163 <li>mesa: add glUniform*ui{v} support to display lists</li> 164</ul> 165 166</div> 167</body> 168</html> 169