1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 18.1.3 Release Notes / June 29 2018</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 18.1.3 is a bug fix release which fixes bugs found since the 18.1.2 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 18.1.2 implements the OpenGL 4.5 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5. OpenGL 27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation. 28b8e80941SmrgCompatibility contexts may report a lower version depending on each driver. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrg2a1e36280d01ad18ba6d5b3fbd653ceaa109eaa031b78eb5dfaa4df452742b66 mesa-18.1.3.tar.gz 35b8e80941Smrg54f08deeda0cd2f818e8d40140040ed013de7852573002453b7f50da9ea738ce mesa-18.1.3.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg 41b8e80941Smrg<p>None</p> 42b8e80941Smrg 43b8e80941Smrg<h2>Bug fixes</h2> 44b8e80941Smrg 45b8e80941Smrg<ul> 46b8e80941Smrg 47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105396">Bug 105396</a> - tc compatible htile sets depth of htiles of discarded fragments to 1.0</li> 48b8e80941Smrg 49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105399">Bug 105399</a> - [snb] GPU hang: after geometry shader emits no geometry, the program hangs</li> 50b8e80941Smrg 51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106756">Bug 106756</a> - Wine 3.9 crashes with DXVK on Just Cause 3 and Quantum Break on VEGA but works ON POLARIS</li> 52b8e80941Smrg 53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106774">Bug 106774</a> - GLSL IR copy propagates loads of SSBOs</li> 54b8e80941Smrg 55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106903">Bug 106903</a> - radv: Fragment shader output goes to wrong attachments when render targets are sparse</li> 56b8e80941Smrg 57b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106907">Bug 106907</a> - Correct Transform Feedback Varyings information is expected after using ProgramBinary</li> 58b8e80941Smrg 59b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106912">Bug 106912</a> - radv: 16-bit depth buffer causes artifacts in Shadow Warrior 2</li> 60b8e80941Smrg 61b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106980">Bug 106980</a> - Basemark GPU vulkan benchmark fails.</li> 62b8e80941Smrg 63b8e80941Smrg</ul> 64b8e80941Smrg 65b8e80941Smrg<h2>Changes</h2> 66b8e80941Smrg<p>Andrii Simiklit (1):</p> 67b8e80941Smrg<ul> 68b8e80941Smrg <li>i965/gen6/gs: Handle case where a GS doesn't allocate VUE</li> 69b8e80941Smrg</ul> 70b8e80941Smrg 71b8e80941Smrg<p>Bas Nieuwenhuizen (2):</p> 72b8e80941Smrg<ul> 73b8e80941Smrg <li>radv: Fix output for sparse MRTs.</li> 74b8e80941Smrg <li>ac/surface: Set compressZ for stencil-only surfaces.</li> 75b8e80941Smrg</ul> 76b8e80941Smrg 77b8e80941Smrg<p>Christian Gmeiner (1):</p> 78b8e80941Smrg<ul> 79b8e80941Smrg <li>util/bitset: include util/macro.h</li> 80b8e80941Smrg</ul> 81b8e80941Smrg 82b8e80941Smrg<p>Dave Airlie (1):</p> 83b8e80941Smrg<ul> 84b8e80941Smrg <li>glsl: allow standalone semicolons outside main()</li> 85b8e80941Smrg</ul> 86b8e80941Smrg 87b8e80941Smrg<p>Dylan Baker (8):</p> 88b8e80941Smrg<ul> 89b8e80941Smrg <li>docs: Add release notes for 18.1.2</li> 90b8e80941Smrg <li>cherry-ignore: Add 587e712eda95c31d88ea9d20e59ad0ae59afef4f</li> 91b8e80941Smrg <li>meson: Fix auto option for va</li> 92b8e80941Smrg <li>meson: Fix auto option for xvmc</li> 93b8e80941Smrg <li>meson: Correct behavior of vdpau=auto</li> 94b8e80941Smrg <li>cherry-ignore: Ignore cac7ab1192eefdd8d8b3f25053fb006b5c330eb8</li> 95b8e80941Smrg <li>cherry-ignore: add a2f5292c82ad07731d633b36a663e46adc181db9</li> 96b8e80941Smrg <li>VERSION: bump version to 18.1.3</li> 97b8e80941Smrg</ul> 98b8e80941Smrg 99b8e80941Smrg<p>Emil Velikov (2):</p> 100b8e80941Smrg<ul> 101b8e80941Smrg <li>configure: use compliant grep regex checks</li> 102b8e80941Smrg <li>glsl/tests/glcpp: reinstate "error out if no tests found"</li> 103b8e80941Smrg</ul> 104b8e80941Smrg 105b8e80941Smrg<p>Eric Engestrom (3):</p> 106b8e80941Smrg<ul> 107b8e80941Smrg <li>radv: fix reported number of available VGPRs</li> 108b8e80941Smrg <li>radv: fix bitwise check</li> 109b8e80941Smrg <li>meson: fix i965/anv/isl genX static lib names</li> 110b8e80941Smrg</ul> 111b8e80941Smrg 112b8e80941Smrg<p>Ian Romanick (2):</p> 113b8e80941Smrg<ul> 114b8e80941Smrg <li>glsl: Don't copy propagate from SSBO or shared variables either</li> 115b8e80941Smrg <li>glsl: Don't copy propagate elements from SSBO or shared variables either</li> 116b8e80941Smrg</ul> 117b8e80941Smrg 118b8e80941Smrg<p>Jason Ekstrand (2):</p> 119b8e80941Smrg<ul> 120b8e80941Smrg <li>nir: Handle call instructions in foreach_src</li> 121b8e80941Smrg <li>nir/validate: Use the type from the tail of call parameter derefs</li> 122b8e80941Smrg</ul> 123b8e80941Smrg 124b8e80941Smrg<p>Lukas Rusak (2):</p> 125b8e80941Smrg<ul> 126b8e80941Smrg <li>meson: only build vl_winsys_dri.c when x11 platform is used</li> 127b8e80941Smrg <li>meson: fix private libs when building without glx</li> 128b8e80941Smrg</ul> 129b8e80941Smrg 130b8e80941Smrg<p>Marek Olšák (5):</p> 131b8e80941Smrg<ul> 132b8e80941Smrg <li>radeonsi/gfx9: fix si_get_buffer_from_descriptors for 48-bit pointers</li> 133b8e80941Smrg <li>ac/gpu_info: report real total memory sizes</li> 134b8e80941Smrg <li>ac/gpu_info: add kernel_flushes_hdp_before_ib</li> 135b8e80941Smrg <li>radeonsi: always put persistent buffers into GTT on radeon</li> 136b8e80941Smrg <li>mesa: fix glGetInteger64v for arrays of integers</li> 137b8e80941Smrg</ul> 138b8e80941Smrg 139b8e80941Smrg<p>Rob Clark (1):</p> 140b8e80941Smrg<ul> 141b8e80941Smrg <li>freedreno/ir3: fix base_vertex</li> 142b8e80941Smrg</ul> 143b8e80941Smrg 144b8e80941Smrg<p>Samuel Pitoiset (6):</p> 145b8e80941Smrg<ul> 146b8e80941Smrg <li>radv: don't fast clear HTILE for 16-bit depth surfaces on GFX8</li> 147b8e80941Smrg <li>radv: update the ZRANGE_PRECISION value for the TC-compat bug</li> 148b8e80941Smrg <li>radv: fix emitting the TCS regs on GFX9</li> 149b8e80941Smrg <li>radv: fix HTILE metadata initialization in presence of subpass clears</li> 150b8e80941Smrg <li>radv: ignore pInheritanceInfo for primary command buffers</li> 151b8e80941Smrg <li>radv: use separate bind points for the dynamic buffers</li> 152b8e80941Smrg</ul> 153b8e80941Smrg 154b8e80941Smrg<p>Tapani Pälli (1):</p> 155b8e80941Smrg<ul> 156b8e80941Smrg <li>glsl: serialize data from glTransformFeedbackVaryings</li> 157b8e80941Smrg</ul> 158b8e80941Smrg 159b8e80941Smrg<p>Tomeu Vizoso (1):</p> 160b8e80941Smrg<ul> 161b8e80941Smrg <li>virgl: Remove debugging left-overs</li> 162b8e80941Smrg</ul> 163b8e80941Smrg 164b8e80941Smrg 165b8e80941Smrg</div> 166b8e80941Smrg</body> 167b8e80941Smrg</html> 168