1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 18.1.6 Release Notes / August 13 2018</h1> 18 19<p> 20Mesa 18.1.6 is a bug fix release which fixes bugs found since the 18.1.5 release. 21</p> 22<p> 23Mesa 18.1.6 implements the OpenGL 4.5 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.5. OpenGL 274.5 is <strong>only</strong> available if requested at context creation. 28Compatibility contexts may report a lower version depending on each driver. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 34580e03328ffefe1fd43b19ab7669f20d931601a1c0a4c0f8b9c65d6e81a06df3 mesa-18.1.6.tar.gz 35bb7ce759069801804fcfb8152da3457f76cd7b4e0096e4870ff5adcb5c894289 mesa-18.1.6.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40 41<p>None</p> 42 43<h2>Bug fixes</h2> 44<ul> 45 46<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=13728">Bug 13728</a> - [G965] Some objects in Neverwinter Nights Linux version not displayed correctly</li> 47 48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98699">Bug 98699</a> - "float[a+++4 ? 1:1] f;" crashes glsl_compiler</li> 49 50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99730">Bug 99730</a> - Metro Redux game(s) needs override for midshader extension declaration</li> 51 52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106382">Bug 106382</a> - Shader cache breaks INTEL_DEBUG=shader_time</li> 53 54<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107117">Bug 107117</a> - mesa-18.1: regression with TFP on intel with modesettings and glamor acceleration</li> 55 56<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107212">Bug 107212</a> - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in corrupted graphics</li> 57 58</ul> 59 60<h2>Changes</h2> 61<p>Adam Jackson (1):</p> 62<ul> 63 <li>glx: GLX_MESA_multithread_makecurrent is direct-only</li> 64</ul> 65 66<p>Andres Gomez (3):</p> 67<ul> 68 <li>ddebug: use util_snprintf() in dd_get_debug_filename_and_mkdir</li> 69 <li>gallium/aux/util: use util_snprintf() in test_texture_barrier</li> 70 <li>glsl: use util_snprintf()</li> 71</ul> 72 73<p>Christian Gmeiner (1):</p> 74<ul> 75 <li>etnaviv: fix typo in query names</li> 76</ul> 77 78<p>Dave Airlie (1):</p> 79<ul> 80 <li>r600: reduce num compute threads to 1024.</li> 81</ul> 82 83<p>Dylan Baker (6):</p> 84<ul> 85 <li>docs: Add sha-256 sums for 18.1.5</li> 86 <li>nir/meson: fix c vs cpp args for nir test</li> 87 <li>gallium: fix ddebug on windows</li> 88 <li>cherry-ignore: add patches that get-pick-list is finding in error</li> 89 <li>cherry-ignore: Add some additional patches that are for 18.2</li> 90 <li>bump version to 18.1.6</li> 91</ul> 92 93<p>Emil Velikov (5):</p> 94<ul> 95 <li>swr: don't export swr_create_screen_internal</li> 96 <li>automake: require shared glapi when using DRI based libGL</li> 97 <li>autotools: error out when using the broken --with-{gl, osmesa}-lib-name</li> 98 <li>autotools: error out when building with mangling and glvnd</li> 99 <li>autotools: use correct gl.pc LIBS when using glvnd</li> 100</ul> 101 102<p>Eric Anholt (4):</p> 103<ul> 104 <li>vc4: Fix a leak of the no-vertex-elements workaround BO.</li> 105 <li>vc4: Respect a sampler view's first_layer field.</li> 106 <li>vc4: Ignore samplers for finding uniform offsets.</li> 107 <li>egl: Fix leak of X11 pixmaps backing pbuffers in DRI3.</li> 108</ul> 109 110<p>Gert Wollny (1):</p> 111<ul> 112 <li>meson, install_megadrivers: Also remove stale symlinks</li> 113</ul> 114 115<p>Jan Vesely (2):</p> 116<ul> 117 <li>clover: Reduce wait_count in abort path.</li> 118 <li>clover: Don't extend illegal integer types.</li> 119</ul> 120 121<p>Jason Ekstrand (2):</p> 122<ul> 123 <li>nir: Take if uses into account in ssa_def_components_read</li> 124 <li>i965/fs: Flag all slots of a flat input as flat</li> 125</ul> 126 127<p>Jon Turney (1):</p> 128<ul> 129 <li>meson: use correct keyword to fix a meson warning</li> 130</ul> 131 132<p>Jordan Justen (2):</p> 133<ul> 134 <li>i965, anv: Use INTEL_DEBUG for disk_cache driver flags</li> 135 <li>i965: Disable shader cache with INTEL_DEBUG=shader_time</li> 136</ul> 137 138<p>Juan A. Suarez Romero (2):</p> 139<ul> 140 <li>wayland/egl: update surface size on window resize</li> 141 <li>wayland/egl: initialize window surface size to window size</li> 142</ul> 143 144<p>Karol Herbst (2):</p> 145<ul> 146 <li>nir/lower_int64: mark all metadata as dirty</li> 147 <li>nvc0/ir: return 0 in imageLoad on incomplete textures</li> 148</ul> 149 150<p>Kenneth Graunke (1):</p> 151<ul> 152 <li>intel: Fix SIMD16 unaligned payload GRF reads on Gen4-5.</li> 153</ul> 154 155<p>Marek Olšák (1):</p> 156<ul> 157 <li>ac/surface: fix MSAA corruption on Vega due to FMASK tile swizzle</li> 158</ul> 159 160<p>Mauro Rossi (2):</p> 161<ul> 162 <li>radv: generate entrypoints for VK_ANDROID_native_buffer</li> 163 <li>radv: move vk_format_table.c to generated sources</li> 164</ul> 165 166<p>Olivier Fourdan (1):</p> 167<ul> 168 <li>dri3: For 1.2, use root window instead of pixmap drawable</li> 169</ul> 170 171<p>Tapani Pälli (1):</p> 172<ul> 173 <li>glsl: handle error case with ast_post_inc, ast_post_dec</li> 174</ul> 175 176<p>Vlad Golovkin (1):</p> 177<ul> 178 <li>swr: Remove unnecessary memset call</li> 179</ul> 180 181<p>vadym.shovkoplias (1):</p> 182<ul> 183 <li>drirc: Allow extension midshader for Metro Redux</li> 184</ul> 185 186</div> 187</body> 188</html> 189