1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 18.1.8 Release Notes / September 24 2018</h1> 18 19<p> 20Mesa 18.1.9 is a bug fix release which fixes bugs found since the 18.1.8 release. 21</p> 22<p> 23Mesa 18.1.9 implements the OpenGL 4.5 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.5. OpenGL 274.5 is <strong>only</strong> available if requested at context creation. 28Compatibility contexts may report a lower version depending on each driver. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 340f825dc834b1b3e3d9a6c3ce58b42977f0d9a248a7627a36dd3b313ffe41a499 mesa-18.1.9.tar.gz 3555f5778d58a710a63d6635f000535768faf7db9e8144dc0f4fd1989f936c1a83 mesa-18.1.9.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42<h2>Bug fixes</h2> 43<ul> 44 45<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103241">Bug 103241</a> - Anv crashes when using 64-bit vertex inputs</li> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104926">Bug 104926</a> - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not supported</li> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107280">Bug 107280</a> - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107772">Bug 107772</a> - Mesa preprocessor matches if(def)s & endifs incorrectly</li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107779">Bug 107779</a> - Access violation with some games</li> 54 55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107810">Bug 107810</a> - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows</li> 56 57</ul> 58 59<h2>Changes</h2> 60<p>Andrii Simiklit (4):</p> 61<ul> 62 <li>apple/glx/log: added missing va_end() after va_copy()</li> 63 <li>mesa/util: don't use the same 'va_list' instance twice</li> 64 <li>mesa/util: don't ignore NULL returned from 'malloc'</li> 65 <li>mesa/util: add missing va_end() after va_copy()</li> 66</ul> 67 68<p>Bas Nieuwenhuizen (4):</p> 69<ul> 70 <li>radv: Use build ID if available for cache UUID.</li> 71 <li>radv: Only allow 16 user SGPRs for compute on GFX9+.</li> 72 <li>radv: Set the user SGPR MSB for Vega.</li> 73 <li>radv: Fix driver UUID SHA1 init.</li> 74</ul> 75 76<p>Christopher Egert (1):</p> 77<ul> 78 <li>radeon: fix ColorMask</li> 79</ul> 80 81<p>Dave Airlie (1):</p> 82<ul> 83 <li>virgl: don't send a shader create with no data. (v2)</li> 84</ul> 85 86<p>Dylan Baker (10):</p> 87<ul> 88 <li>docs/relnotes: Add sha256 sums for mesa 18.1.8</li> 89 <li>cherry-ignore: Add additional 18.2 patch</li> 90 <li>meson: Print a message about why a libdrm version was selected</li> 91 <li>cherry-ignore: add another 18.2 patch</li> 92 <li>cherry-ignore: Add patches that don't apply cleanly and are for developer tools</li> 93 <li>cherry-ignore: Add more 18.2 patches</li> 94 <li>cherry-ignore: add 18.2 patchs</li> 95 <li>cherry-ignore: add a patch that was reverted on master</li> 96 <li>cherry-ignore: one final update</li> 97 <li>Bump version to 18.1.9</li> 98</ul> 99 100<p>Erik Faye-Lund (2):</p> 101<ul> 102 <li>winsys/virgl: avoid unintended behavior</li> 103 <li>virgl: adjust strides when mapping temp-resources</li> 104</ul> 105 106<p>Gert Wollny (1):</p> 107<ul> 108 <li>winsys/virgl: correct resource and handle allocation (v2)</li> 109</ul> 110 111<p>Jason Ekstrand (6):</p> 112<ul> 113 <li>anv/pipeline: Only consider double elements which actually exist</li> 114 <li>i965: Workaround the gen9 hw astc5x5 sampler bug</li> 115 <li>anv: Re-emit vertex buffers when the pipeline changes</li> 116 <li>anv: Disable the vertex cache when tessellating on SKL GT4</li> 117 <li>anv: Clamp scissors to the framebuffer boundary</li> 118 <li>anv/query: Write both dwords in emit_zero_queries</li> 119</ul> 120 121<p>Josh Pieper (1):</p> 122<ul> 123 <li>st/mesa: Validate the result of pipe_transfer_map in make_texture (v2)</li> 124</ul> 125 126<p>Kenneth Feng (1):</p> 127<ul> 128 <li>amd: Add Picasso device id</li> 129</ul> 130 131<p>Marek Olšák (4):</p> 132<ul> 133 <li>st/mesa: help fix stencil border color for GL_DEPTH_STENCIL textures</li> 134 <li>radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI</li> 135 <li>r600: fix HTILE for NPOT textures with mipmapping</li> 136 <li>radeonsi: fix printing a BO list into ddebug reports</li> 137</ul> 138 139<p>Mathias Fröhlich (1):</p> 140<ul> 141 <li>tnl: Fix green gun regression in xonotic.</li> 142</ul> 143 144<p>Mauro Rossi (3):</p> 145<ul> 146 <li>android: broadcom/genxml: fix collision with intel/genxml header-gen macro</li> 147 <li>android: broadcom/cle: add gallium include path</li> 148 <li>android: broadcom/cle: export the broadcom top level path headers</li> 149</ul> 150 151<p>Michal Srb (1):</p> 152<ul> 153 <li>st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the driver does not implement it</li> 154</ul> 155 156<p>Michel Dänzer (1):</p> 157<ul> 158 <li>loader/dri3: Only wait for back buffer fences in dri3_get_buffer</li> 159</ul> 160 161<p>Pierre Moreau (1):</p> 162<ul> 163 <li>nvir: Always split 64-bit IMAD/IMUL operations</li> 164</ul> 165 166<p>Sergii Romantsov (1):</p> 167<ul> 168 <li>intel: compiler option msse2 and mstackrealign</li> 169</ul> 170 171<p>Timothy Arceri (1):</p> 172<ul> 173 <li>glsl: fixer lexer for unreachable defines</li> 174</ul> 175 176</div> 177</body> 178</html> 179