1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 18.1.8 Release Notes / September 24 2018</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 18.1.9 is a bug fix release which fixes bugs found since the 18.1.8 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 18.1.9 implements the OpenGL 4.5 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5. OpenGL 27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation. 28b8e80941SmrgCompatibility contexts may report a lower version depending on each driver. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrg0f825dc834b1b3e3d9a6c3ce58b42977f0d9a248a7627a36dd3b313ffe41a499 mesa-18.1.9.tar.gz 35b8e80941Smrg55f5778d58a710a63d6635f000535768faf7db9e8144dc0f4fd1989f936c1a83 mesa-18.1.9.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg<h2>Bug fixes</h2> 43b8e80941Smrg<ul> 44b8e80941Smrg 45b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103241">Bug 103241</a> - Anv crashes when using 64-bit vertex inputs</li> 46b8e80941Smrg 47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104926">Bug 104926</a> - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not supported</li> 48b8e80941Smrg 49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107280">Bug 107280</a> - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4</li> 50b8e80941Smrg 51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107772">Bug 107772</a> - Mesa preprocessor matches if(def)s & endifs incorrectly</li> 52b8e80941Smrg 53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107779">Bug 107779</a> - Access violation with some games</li> 54b8e80941Smrg 55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107810">Bug 107810</a> - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows</li> 56b8e80941Smrg 57b8e80941Smrg</ul> 58b8e80941Smrg 59b8e80941Smrg<h2>Changes</h2> 60b8e80941Smrg<p>Andrii Simiklit (4):</p> 61b8e80941Smrg<ul> 62b8e80941Smrg <li>apple/glx/log: added missing va_end() after va_copy()</li> 63b8e80941Smrg <li>mesa/util: don't use the same 'va_list' instance twice</li> 64b8e80941Smrg <li>mesa/util: don't ignore NULL returned from 'malloc'</li> 65b8e80941Smrg <li>mesa/util: add missing va_end() after va_copy()</li> 66b8e80941Smrg</ul> 67b8e80941Smrg 68b8e80941Smrg<p>Bas Nieuwenhuizen (4):</p> 69b8e80941Smrg<ul> 70b8e80941Smrg <li>radv: Use build ID if available for cache UUID.</li> 71b8e80941Smrg <li>radv: Only allow 16 user SGPRs for compute on GFX9+.</li> 72b8e80941Smrg <li>radv: Set the user SGPR MSB for Vega.</li> 73b8e80941Smrg <li>radv: Fix driver UUID SHA1 init.</li> 74b8e80941Smrg</ul> 75b8e80941Smrg 76b8e80941Smrg<p>Christopher Egert (1):</p> 77b8e80941Smrg<ul> 78b8e80941Smrg <li>radeon: fix ColorMask</li> 79b8e80941Smrg</ul> 80b8e80941Smrg 81b8e80941Smrg<p>Dave Airlie (1):</p> 82b8e80941Smrg<ul> 83b8e80941Smrg <li>virgl: don't send a shader create with no data. (v2)</li> 84b8e80941Smrg</ul> 85b8e80941Smrg 86b8e80941Smrg<p>Dylan Baker (10):</p> 87b8e80941Smrg<ul> 88b8e80941Smrg <li>docs/relnotes: Add sha256 sums for mesa 18.1.8</li> 89b8e80941Smrg <li>cherry-ignore: Add additional 18.2 patch</li> 90b8e80941Smrg <li>meson: Print a message about why a libdrm version was selected</li> 91b8e80941Smrg <li>cherry-ignore: add another 18.2 patch</li> 92b8e80941Smrg <li>cherry-ignore: Add patches that don't apply cleanly and are for developer tools</li> 93b8e80941Smrg <li>cherry-ignore: Add more 18.2 patches</li> 94b8e80941Smrg <li>cherry-ignore: add 18.2 patchs</li> 95b8e80941Smrg <li>cherry-ignore: add a patch that was reverted on master</li> 96b8e80941Smrg <li>cherry-ignore: one final update</li> 97b8e80941Smrg <li>Bump version to 18.1.9</li> 98b8e80941Smrg</ul> 99b8e80941Smrg 100b8e80941Smrg<p>Erik Faye-Lund (2):</p> 101b8e80941Smrg<ul> 102b8e80941Smrg <li>winsys/virgl: avoid unintended behavior</li> 103b8e80941Smrg <li>virgl: adjust strides when mapping temp-resources</li> 104b8e80941Smrg</ul> 105b8e80941Smrg 106b8e80941Smrg<p>Gert Wollny (1):</p> 107b8e80941Smrg<ul> 108b8e80941Smrg <li>winsys/virgl: correct resource and handle allocation (v2)</li> 109b8e80941Smrg</ul> 110b8e80941Smrg 111b8e80941Smrg<p>Jason Ekstrand (6):</p> 112b8e80941Smrg<ul> 113b8e80941Smrg <li>anv/pipeline: Only consider double elements which actually exist</li> 114b8e80941Smrg <li>i965: Workaround the gen9 hw astc5x5 sampler bug</li> 115b8e80941Smrg <li>anv: Re-emit vertex buffers when the pipeline changes</li> 116b8e80941Smrg <li>anv: Disable the vertex cache when tessellating on SKL GT4</li> 117b8e80941Smrg <li>anv: Clamp scissors to the framebuffer boundary</li> 118b8e80941Smrg <li>anv/query: Write both dwords in emit_zero_queries</li> 119b8e80941Smrg</ul> 120b8e80941Smrg 121b8e80941Smrg<p>Josh Pieper (1):</p> 122b8e80941Smrg<ul> 123b8e80941Smrg <li>st/mesa: Validate the result of pipe_transfer_map in make_texture (v2)</li> 124b8e80941Smrg</ul> 125b8e80941Smrg 126b8e80941Smrg<p>Kenneth Feng (1):</p> 127b8e80941Smrg<ul> 128b8e80941Smrg <li>amd: Add Picasso device id</li> 129b8e80941Smrg</ul> 130b8e80941Smrg 131b8e80941Smrg<p>Marek Olšák (4):</p> 132b8e80941Smrg<ul> 133b8e80941Smrg <li>st/mesa: help fix stencil border color for GL_DEPTH_STENCIL textures</li> 134b8e80941Smrg <li>radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI</li> 135b8e80941Smrg <li>r600: fix HTILE for NPOT textures with mipmapping</li> 136b8e80941Smrg <li>radeonsi: fix printing a BO list into ddebug reports</li> 137b8e80941Smrg</ul> 138b8e80941Smrg 139b8e80941Smrg<p>Mathias Fröhlich (1):</p> 140b8e80941Smrg<ul> 141b8e80941Smrg <li>tnl: Fix green gun regression in xonotic.</li> 142b8e80941Smrg</ul> 143b8e80941Smrg 144b8e80941Smrg<p>Mauro Rossi (3):</p> 145b8e80941Smrg<ul> 146b8e80941Smrg <li>android: broadcom/genxml: fix collision with intel/genxml header-gen macro</li> 147b8e80941Smrg <li>android: broadcom/cle: add gallium include path</li> 148b8e80941Smrg <li>android: broadcom/cle: export the broadcom top level path headers</li> 149b8e80941Smrg</ul> 150b8e80941Smrg 151b8e80941Smrg<p>Michal Srb (1):</p> 152b8e80941Smrg<ul> 153b8e80941Smrg <li>st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the driver does not implement it</li> 154b8e80941Smrg</ul> 155b8e80941Smrg 156b8e80941Smrg<p>Michel Dänzer (1):</p> 157b8e80941Smrg<ul> 158b8e80941Smrg <li>loader/dri3: Only wait for back buffer fences in dri3_get_buffer</li> 159b8e80941Smrg</ul> 160b8e80941Smrg 161b8e80941Smrg<p>Pierre Moreau (1):</p> 162b8e80941Smrg<ul> 163b8e80941Smrg <li>nvir: Always split 64-bit IMAD/IMUL operations</li> 164b8e80941Smrg</ul> 165b8e80941Smrg 166b8e80941Smrg<p>Sergii Romantsov (1):</p> 167b8e80941Smrg<ul> 168b8e80941Smrg <li>intel: compiler option msse2 and mstackrealign</li> 169b8e80941Smrg</ul> 170b8e80941Smrg 171b8e80941Smrg<p>Timothy Arceri (1):</p> 172b8e80941Smrg<ul> 173b8e80941Smrg <li>glsl: fixer lexer for unreachable defines</li> 174b8e80941Smrg</ul> 175b8e80941Smrg 176b8e80941Smrg</div> 177b8e80941Smrg</body> 178b8e80941Smrg</html> 179