1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 18.2.3 Release Notes / October 19, 2018</h1>
18
19<p>
20Mesa 18.2.3 is a bug fix release which fixes bugs found since the 18.2.2 release.
21</p>
22<p>
23Mesa 18.2.3 implements the OpenGL 4.5 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 4.5.  OpenGL
274.5 is <strong>only</strong> available if requested at context creation.
28Compatibility contexts may report a lower version depending on each driver.
29</p>
30
31
32<h2>SHA256 checksums</h2>
33<pre>
340e13e2342eae74d8848df23595c4bb4b2f8874c9e1213b8466b1fbfa7ef99375  mesa-18.2.3.tar.gz
35e2bf83c17e1abdecb1ee81af22652e27e9aa38f963e95e60f34275cc0376304f  mesa-18.2.3.tar.xz
36</pre>
37
38
39<h2>New features</h2>
40<p>None</p>
41
42
43<h2>Bug fixes</h2>
44
45<ul>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99507">Bug 99507</a> - Corrupted frame contents with Vulkan version of DOTA2, Talos Principle and Sascha Willems' demos when they're run Vsynched in fullscreen</li>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107857">Bug 107857</a> - GPU hang - GS_EMIT without shader outputs</li>
50
51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107926">Bug 107926</a> - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.</li>
52
53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108012">Bug 108012</a> - Compiler crashes on access of non-existent member incremental operations</li>
54
55</ul>
56
57
58<h2>Changes</h2>
59
60<p>Boyuan Zhang (1):</p>
61<ul>
62  <li>st/va: use provided sizes and coords for vlVaGetImage</li>
63</ul>
64
65<p>Dave Airlie (1):</p>
66<ul>
67  <li>anv: add missing unlock in error path.</li>
68</ul>
69
70<p>Dylan Baker (1):</p>
71<ul>
72  <li>meson: Don't allow building EGL on Windows or MacOS</li>
73</ul>
74
75<p>Emil Velikov (5):</p>
76<ul>
77  <li>st/nine: do not double-close the fd on teardown</li>
78  <li>egl: make eglSwapInterval a no-op for !window surfaces</li>
79  <li>egl: make eglSwapBuffers* a no-op for !window surfaces</li>
80  <li>vl/dri3: do full teardown on screen_destroy</li>
81  <li>Revert "mesa: remove unnecessary 'sort by year' for the GL extensions"</li>
82</ul>
83
84<p>Eric Engestrom (1):</p>
85<ul>
86  <li>radv: add missing meson c++ visibility arguments</li>
87</ul>
88
89<p>Fritz Koenig (1):</p>
90<ul>
91  <li>i965: Replace checks for rb-&gt;Name with FlipY (v2)</li>
92</ul>
93
94<p>Gert Wollny (1):</p>
95<ul>
96  <li>virgl, vtest: Correct the transfer size calculation</li>
97</ul>
98
99<p>Ilia Mirkin (4):</p>
100<ul>
101  <li>glsl: fix array assignments of a swizzled vector</li>
102  <li>nv50,nvc0: mark RGBX_UINT formats as renderable</li>
103  <li>nv50,nvc0: guard against zero-size blits</li>
104  <li>nvc0: fix blitting red to srgb8_alpha</li>
105</ul>
106
107<p>Jason Ekstrand (7):</p>
108<ul>
109  <li>nir/cf: Remove phi sources if needed in nir_handle_add_jump</li>
110  <li>anv: Use separate MOCS settings for external BOs</li>
111  <li>intel/fs: Fix a typo in need_matching_subreg_offset</li>
112  <li>nir/from_ssa: Don't rewrite derefs destinations to registers</li>
113  <li>anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_START</li>
114  <li>nir/alu_to_scalar: Use ssa_for_alu_src in hand-rolled expansions</li>
115  <li>intel: Don't propagate conditional modifiers if a UD source is negated</li>
116</ul>
117
118<p>Juan A. Suarez Romero (2):</p>
119<ul>
120  <li>docs: add sha256 checksums for 18.2.2</li>
121  <li>Update version to 18.2.3</li>
122</ul>
123
124<p>Józef Kucia (1):</p>
125<ul>
126  <li>radeonsi: avoid sending GS_EMIT in shaders without outputs</li>
127</ul>
128
129<p>Marek Olšák (1):</p>
130<ul>
131  <li>drirc: add a workaround for ARMA 3</li>
132</ul>
133
134<p>Samuel Pitoiset (1):</p>
135<ul>
136  <li>radv: add a workaround for a VGT hang with prim restart and strips</li>
137</ul>
138
139<p>Tapani Pälli (1):</p>
140<ul>
141  <li>glsl: do not attempt assignment if operand type not parsed correctly</li>
142</ul>
143
144<p>Timothy Arceri (11):</p>
145<ul>
146  <li>glsl: ignore trailing whitespace when define redefined</li>
147  <li>util: disable cache if we have no build-id and timestamp is zero</li>
148  <li>util: rename timestamp param in disk_cache_create()</li>
149  <li>util: add disk_cache_get_function_identifier()</li>
150  <li>radeonsi: use build-id when available for disk cache</li>
151  <li>nouveau: use build-id when available for disk cache</li>
152  <li>r600: use build-id when available for disk cache</li>
153  <li>mesa/st: add force_compat_profile option to driconfig</li>
154  <li>util: use force_compat_profile for Wolfenstein The Old Blood</li>
155  <li>util: better handle program names from wine</li>
156  <li>util: add drirc workarounds for RAGE</li>
157</ul>
158
159<p>Vinson Lee (1):</p>
160<ul>
161  <li>r600/sb: Fix constant-logical-operand warning.</li>
162</ul>
163
164
165</div>
166</body>
167</html>
168