19.0.1.html revision b8e80941
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5b8e80941Smrg  <title>Mesa Release Notes</title>
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11b8e80941Smrg  <h1>The Mesa 3D Graphics Library</h1>
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17b8e80941Smrg<h1>Mesa 19.0.1 Release Notes / March 27, 2019</h1>
18b8e80941Smrg
19b8e80941Smrg<p>
20b8e80941SmrgMesa 19.0.1 is a bug fix release which fixes bugs found since the 19.0.0 release.
21b8e80941Smrg</p>
22b8e80941Smrg<p>
23b8e80941SmrgMesa 19.0.1 implements the OpenGL 4.5 API, but the version reported by
24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5.  OpenGL
27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation.
28b8e80941SmrgCompatibility contexts may report a lower version depending on each driver.
29b8e80941Smrg</p>
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31b8e80941Smrg
32b8e80941Smrg<h2>SHA256 checksums</h2>
33b8e80941Smrg<pre>
34b8e80941Smrgf1dd1980ed628edea3935eed7974fbc5d8353e9578c562728b880d63ac613dbd  mesa-19.0.1.tar.gz
35b8e80941Smrg6884163c0ea9e4c98378ab8fecd72fe7b5f437713a14471beda378df247999d4  mesa-19.0.1.tar.xz
36b8e80941Smrg</pre>
37b8e80941Smrg
38b8e80941Smrg
39b8e80941Smrg<h2>New features</h2>
40b8e80941Smrg<p>None</p>
41b8e80941Smrg
42b8e80941Smrg
43b8e80941Smrg<h2>Bug fixes</h2>
44b8e80941Smrg
45b8e80941Smrg<ul>
46b8e80941Smrg
47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100316">Bug 100316</a> - Linking GLSL 1.30 shaders with invariant and deprecated variables triggers an 'mismatching invariant qualifiers' error</li>
48b8e80941Smrg
49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107563">Bug 107563</a> - [RADV] Broken rendering in Unity demos</li>
50b8e80941Smrg
51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109698">Bug 109698</a> - dri.pc contents invalid when built with meson</li>
52b8e80941Smrg
53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109980">Bug 109980</a> - [i915 CI][HSW] spec&#64;arb_fragment_shader_interlock&#64;arb_fragment_shader_interlock-image-load-store - fail</li>
54b8e80941Smrg
55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110211">Bug 110211</a> - If DESTDIR is set to an empty string, the dri drivers are not installed</li>
56b8e80941Smrg
57b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110221">Bug 110221</a> - build error with meson</li>
58b8e80941Smrg
59b8e80941Smrg</ul>
60b8e80941Smrg
61b8e80941Smrg<h2>Changes</h2>
62b8e80941Smrg
63b8e80941Smrg<p>Andres Gomez (4):</p>
64b8e80941Smrg<ul>
65b8e80941Smrg  <li>glsl: correctly validate component layout qualifier for dvec{3,4}</li>
66b8e80941Smrg  <li>glsl/linker: don't fail non static used inputs without matching outputs</li>
67b8e80941Smrg  <li>glsl/linker: simplify xfb_offset vs xfb_stride overflow check</li>
68b8e80941Smrg  <li>Revert "glsl: relax input-&gt;output validation for SSO programs"</li>
69b8e80941Smrg</ul>
70b8e80941Smrg
71b8e80941Smrg<p>Bas Nieuwenhuizen (2):</p>
72b8e80941Smrg<ul>
73b8e80941Smrg  <li>radv: Use correct image view comparison for fast clears.</li>
74b8e80941Smrg  <li>ac/nir: Return frag_coord as integer.</li>
75b8e80941Smrg</ul>
76b8e80941Smrg
77b8e80941Smrg<p>Danylo Piliaiev (2):</p>
78b8e80941Smrg<ul>
79b8e80941Smrg  <li>anv: Treat zero size XFB buffer as disabled</li>
80b8e80941Smrg  <li>glsl: Cross validate variable's invariance by explicit invariance only</li>
81b8e80941Smrg</ul>
82b8e80941Smrg
83b8e80941Smrg<p>Dave Airlie (1):</p>
84b8e80941Smrg<ul>
85b8e80941Smrg  <li>softpipe: fix texture view crashes</li>
86b8e80941Smrg</ul>
87b8e80941Smrg
88b8e80941Smrg<p>Dylan Baker (5):</p>
89b8e80941Smrg<ul>
90b8e80941Smrg  <li>docs: Add SHA256 sums for 19.0.0</li>
91b8e80941Smrg  <li>cherry-ignore: Add commit that doesn't apply</li>
92b8e80941Smrg  <li>bin/install_megadrivers.py: Correctly handle DESTDIR=''</li>
93b8e80941Smrg  <li>bin/install_megadrivers.py: Fix regression for set DESTDIR</li>
94b8e80941Smrg  <li>bump version for 19.0.1</li>
95b8e80941Smrg</ul>
96b8e80941Smrg
97b8e80941Smrg<p>Eric Anholt (1):</p>
98b8e80941Smrg<ul>
99b8e80941Smrg  <li>v3d: Fix leak of the renderonly struct on screen destruction.</li>
100b8e80941Smrg</ul>
101b8e80941Smrg
102b8e80941Smrg<p>Jason Ekstrand (6):</p>
103b8e80941Smrg<ul>
104b8e80941Smrg  <li>glsl/lower_vector_derefs: Don't use a temporary for TCS outputs</li>
105b8e80941Smrg  <li>glsl/list: Add a list variant of insert_after</li>
106b8e80941Smrg  <li>anv/pass: Flag the need for a RT flush for resolve attachments</li>
107b8e80941Smrg  <li>nir/builder: Add a vector extract helper</li>
108b8e80941Smrg  <li>nir: Add a new pass to lower array dereferences on vectors</li>
109b8e80941Smrg  <li>intel/nir: Lower array-deref-of-vector UBO and SSBO loads</li>
110b8e80941Smrg</ul>
111b8e80941Smrg
112b8e80941Smrg<p>Józef Kucia (2):</p>
113b8e80941Smrg<ul>
114b8e80941Smrg  <li>radv: Fix driverUUID</li>
115b8e80941Smrg  <li>mesa: Fix GL_NUM_DEVICE_UUIDS_EXT</li>
116b8e80941Smrg</ul>
117b8e80941Smrg
118b8e80941Smrg<p>Kenneth Graunke (1):</p>
119b8e80941Smrg<ul>
120b8e80941Smrg  <li>intel/fs: Fix opt_peephole_csel to not throw away saturates.</li>
121b8e80941Smrg</ul>
122b8e80941Smrg
123b8e80941Smrg<p>Kevin Strasser (1):</p>
124b8e80941Smrg<ul>
125b8e80941Smrg  <li>egl/dri: Avoid out of bounds array access</li>
126b8e80941Smrg</ul>
127b8e80941Smrg
128b8e80941Smrg<p>Mark Janes (1):</p>
129b8e80941Smrg<ul>
130b8e80941Smrg  <li>mesa: properly report the length of truncated log messages</li>
131b8e80941Smrg</ul>
132b8e80941Smrg
133b8e80941Smrg<p>Plamena Manolova (1):</p>
134b8e80941Smrg<ul>
135b8e80941Smrg  <li>i965: Disable ARB_fragment_shader_interlock for platforms prior to GEN9</li>
136b8e80941Smrg</ul>
137b8e80941Smrg
138b8e80941Smrg<p>Samuel Pitoiset (3):</p>
139b8e80941Smrg<ul>
140b8e80941Smrg  <li>radv: set the maximum number of IBs per submit to 192</li>
141b8e80941Smrg  <li>radv: always initialize HTILE when the src layout is UNDEFINED</li>
142b8e80941Smrg  <li>radv: fix binding transform feedback buffers</li>
143b8e80941Smrg</ul>
144b8e80941Smrg
145b8e80941Smrg<p>Sergii Romantsov (1):</p>
146b8e80941Smrg<ul>
147b8e80941Smrg  <li>d3d: meson: do not prefix user provided d3d-drivers-path</li>
148b8e80941Smrg</ul>
149b8e80941Smrg
150b8e80941Smrg<p>Tapani Pälli (2):</p>
151b8e80941Smrg<ul>
152b8e80941Smrg  <li>isl: fix automake build when sse41 is not supported</li>
153b8e80941Smrg  <li>anv/radv: release memory allocated by glsl types during spirv_to_nir</li>
154b8e80941Smrg</ul>
155b8e80941Smrg
156b8e80941Smrg
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