1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 19.0.2 Release Notes / April 10, 2019</h1> 18 19<p> 20Mesa 19.0.2 is a bug fix release which fixes bugs found since the 19.0.1 release. 21</p> 22<p> 23Mesa 19.0.2 implements the OpenGL 4.5 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.5. OpenGL 274.5 is <strong>only</strong> available if requested at context creation. 28Compatibility contexts may report a lower version depending on each driver. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 34SHA256: eb972fc11d4e1261d34ec0b91a701f158d4870c0428fb108353ae7eab64b1118 mesa-19.0.2.tar.gz 35SHA256: 1a2edc3ce56906a676c91e6851298db45903df1f5cb9827395a922c1452db802 mesa-19.0.2.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40 41 42<h2>Bug fixes</h2> 43 44 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108766">Bug 108766</a> - Mesa built with meson has RPATH entries</li> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109648">Bug 109648</a> - AMD Raven hang during va-api decoding</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110257">Bug 110257</a> - Major artifacts in mpeg2 vaapi hw decoding</li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110259">Bug 110259</a> - radv: Sampling depth-stencil image in GENERAL layout returns nothing but zero (regression, bisected)</li> 54 55</ul> 56 57<h2>Changes</h2> 58 59 60<p>Boyuan Zhang (1):</p> 61<ul> 62 <li>st/va: reverse qt matrix back to its original order</li> 63</ul> 64 65<p>Caio Marcelo de Oliveira Filho (1):</p> 66<ul> 67 <li>nir: Take if_uses into account when repairing SSA</li> 68</ul> 69 70<p>Dylan Baker (2):</p> 71<ul> 72 <li>docs: Add SHA256 sums for mesa 19.0.1</li> 73 <li>VERSION: bump version for 19.0.2</li> 74</ul> 75 76<p>Eric Anholt (3):</p> 77<ul> 78 <li>dri3: Return the current swap interval from glXGetSwapIntervalMESA().</li> 79 <li>v3d: Bump the maximum texture size to 4k for V3D 4.x.</li> 80 <li>v3d: Don't try to use the TFU blit path if a scissor is enabled.</li> 81</ul> 82 83<p>Eric Engestrom (1):</p> 84<ul> 85 <li>meson: strip rpath from megadrivers</li> 86</ul> 87 88<p>Jason Ekstrand (1):</p> 89<ul> 90 <li>Revert "anv/radv: release memory allocated by glsl types during spirv_to_nir"</li> 91</ul> 92 93<p>Karol Herbst (1):</p> 94<ul> 95 <li>nir/print: fix printing the image_array intrinsic index</li> 96</ul> 97 98<p>Leo Liu (2):</p> 99<ul> 100 <li>radeon/vcn: add H.264 constrained baseline support</li> 101 <li>radeon/vcn/vp9: search the render target from the whole list</li> 102</ul> 103 104<p>Lionel Landwerlin (1):</p> 105<ul> 106 <li>intel: add dependency on genxml generated files</li> 107</ul> 108 109<p>Marek Olšák (1):</p> 110<ul> 111 <li>radeonsi: fix assertion failure by using the correct type</li> 112</ul> 113 114<p>Samuel Pitoiset (2):</p> 115<ul> 116 <li>radv: skip updating depth/color metadata for conditional rendering</li> 117 <li>radv: do not always initialize HTILE in compressed state</li> 118</ul> 119 120</div> 121</body> 122</html> 123