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11  <h1>The Mesa 3D Graphics Library</h1>
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16
17<h1>Mesa 19.0.2 Release Notes / April 10, 2019</h1>
18
19<p>
20Mesa 19.0.2 is a bug fix release which fixes bugs found since the 19.0.1 release.
21</p>
22<p>
23Mesa 19.0.2 implements the OpenGL 4.5 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 4.5.  OpenGL
274.5 is <strong>only</strong> available if requested at context creation.
28Compatibility contexts may report a lower version depending on each driver.
29</p>
30
31
32<h2>SHA256 checksums</h2>
33<pre>
34SHA256: eb972fc11d4e1261d34ec0b91a701f158d4870c0428fb108353ae7eab64b1118  mesa-19.0.2.tar.gz
35SHA256: 1a2edc3ce56906a676c91e6851298db45903df1f5cb9827395a922c1452db802  mesa-19.0.2.tar.xz
36</pre>
37
38
39<h2>New features</h2>
40
41
42<h2>Bug fixes</h2>
43
44
45<ul>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108766">Bug 108766</a> - Mesa built with meson has RPATH entries</li>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109648">Bug 109648</a> - AMD Raven hang during va-api decoding</li>
50
51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110257">Bug 110257</a> - Major artifacts in mpeg2 vaapi hw decoding</li>
52
53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110259">Bug 110259</a> - radv: Sampling depth-stencil image in GENERAL layout returns nothing but zero (regression, bisected)</li>
54
55</ul>
56
57<h2>Changes</h2>
58
59
60<p>Boyuan Zhang (1):</p>
61<ul>
62  <li>st/va: reverse qt matrix back to its original order</li>
63</ul>
64
65<p>Caio Marcelo de Oliveira Filho (1):</p>
66<ul>
67  <li>nir: Take if_uses into account when repairing SSA</li>
68</ul>
69
70<p>Dylan Baker (2):</p>
71<ul>
72  <li>docs: Add SHA256 sums for mesa 19.0.1</li>
73  <li>VERSION: bump version for 19.0.2</li>
74</ul>
75
76<p>Eric Anholt (3):</p>
77<ul>
78  <li>dri3: Return the current swap interval from glXGetSwapIntervalMESA().</li>
79  <li>v3d: Bump the maximum texture size to 4k for V3D 4.x.</li>
80  <li>v3d: Don't try to use the TFU blit path if a scissor is enabled.</li>
81</ul>
82
83<p>Eric Engestrom (1):</p>
84<ul>
85  <li>meson: strip rpath from megadrivers</li>
86</ul>
87
88<p>Jason Ekstrand (1):</p>
89<ul>
90  <li>Revert "anv/radv: release memory allocated by glsl types during spirv_to_nir"</li>
91</ul>
92
93<p>Karol Herbst (1):</p>
94<ul>
95  <li>nir/print: fix printing the image_array intrinsic index</li>
96</ul>
97
98<p>Leo Liu (2):</p>
99<ul>
100  <li>radeon/vcn: add H.264 constrained baseline support</li>
101  <li>radeon/vcn/vp9: search the render target from the whole list</li>
102</ul>
103
104<p>Lionel Landwerlin (1):</p>
105<ul>
106  <li>intel: add dependency on genxml generated files</li>
107</ul>
108
109<p>Marek Olšák (1):</p>
110<ul>
111  <li>radeonsi: fix assertion failure by using the correct type</li>
112</ul>
113
114<p>Samuel Pitoiset (2):</p>
115<ul>
116  <li>radv: skip updating depth/color metadata for conditional rendering</li>
117  <li>radv: do not always initialize HTILE in compressed state</li>
118</ul>
119
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