1/************************************************************************** 2 * 3 * Copyright 2008 VMware, Inc. 4 * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com> 5 * Copyright 2010-2011 LunarG, Inc. 6 * All Rights Reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the 10 * "Software"), to deal in the Software without restriction, including 11 * without limitation the rights to use, copy, modify, merge, publish, 12 * distribute, sub license, and/or sell copies of the Software, and to 13 * permit persons to whom the Software is furnished to do so, subject to 14 * the following conditions: 15 * 16 * The above copyright notice and this permission notice (including the 17 * next paragraph) shall be included in all copies or substantial portions 18 * of the Software. 19 * 20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 23 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 24 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 25 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 26 * DEALINGS IN THE SOFTWARE. 27 * 28 **************************************************************************/ 29 30 31#ifndef EGLCONTEXT_INCLUDED 32#define EGLCONTEXT_INCLUDED 33 34#include "c99_compat.h" 35 36#include "egltypedefs.h" 37#include "egldisplay.h" 38 39 40#ifdef __cplusplus 41extern "C" { 42#endif 43 44/** 45 * "Base" class for device driver contexts. 46 */ 47struct _egl_context 48{ 49 /* A context is a display resource */ 50 _EGLResource Resource; 51 52 /* The bound status of the context */ 53 _EGLThreadInfo *Binding; 54 _EGLSurface *DrawSurface; 55 _EGLSurface *ReadSurface; 56 57 _EGLConfig *Config; 58 59 EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */ 60 EGLint ClientMajorVersion; 61 EGLint ClientMinorVersion; 62 EGLint Flags; 63 EGLint Profile; 64 EGLint ResetNotificationStrategy; 65 EGLint ContextPriority; 66 EGLBoolean NoError; 67 EGLint ReleaseBehavior; 68}; 69 70 71extern EGLBoolean 72_eglInitContext(_EGLContext *ctx, _EGLDisplay *disp, 73 _EGLConfig *config, const EGLint *attrib_list); 74 75 76extern EGLBoolean 77_eglQueryContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLContext *ctx, EGLint attribute, EGLint *value); 78 79 80extern EGLBoolean 81_eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read, 82 _EGLContext **old_ctx, 83 _EGLSurface **old_draw, _EGLSurface **old_read); 84 85extern _EGLContext * 86_eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t); 87 88 89/** 90 * Increment reference count for the context. 91 */ 92static inline _EGLContext * 93_eglGetContext(_EGLContext *ctx) 94{ 95 if (ctx) 96 _eglGetResource(&ctx->Resource); 97 return ctx; 98} 99 100 101/** 102 * Decrement reference count for the context. 103 */ 104static inline EGLBoolean 105_eglPutContext(_EGLContext *ctx) 106{ 107 return (ctx) ? _eglPutResource(&ctx->Resource) : EGL_FALSE; 108} 109 110 111/** 112 * Link a context to its display and return the handle of the link. 113 * The handle can be passed to client directly. 114 */ 115static inline EGLContext 116_eglLinkContext(_EGLContext *ctx) 117{ 118 _eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT); 119 return (EGLContext) ctx; 120} 121 122 123/** 124 * Unlink a linked context from its display. 125 * Accessing an unlinked context should generate EGL_BAD_CONTEXT error. 126 */ 127static inline void 128_eglUnlinkContext(_EGLContext *ctx) 129{ 130 _eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT); 131} 132 133 134/** 135 * Lookup a handle to find the linked context. 136 * Return NULL if the handle has no corresponding linked context. 137 */ 138static inline _EGLContext * 139_eglLookupContext(EGLContext context, _EGLDisplay *disp) 140{ 141 _EGLContext *ctx = (_EGLContext *) context; 142 if (!disp || !_eglCheckResource((void *) ctx, _EGL_RESOURCE_CONTEXT, disp)) 143 ctx = NULL; 144 return ctx; 145} 146 147 148/** 149 * Return the handle of a linked context, or EGL_NO_CONTEXT. 150 */ 151static inline EGLContext 152_eglGetContextHandle(_EGLContext *ctx) 153{ 154 _EGLResource *res = (_EGLResource *) ctx; 155 return (res && _eglIsResourceLinked(res)) ? 156 (EGLContext) ctx : EGL_NO_CONTEXT; 157} 158 159 160#ifdef __cplusplus 161} 162#endif 163 164#endif /* EGLCONTEXT_INCLUDED */ 165