1/*
2 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 *    Rob Clark <robclark@freedesktop.org>
25 */
26
27#include "util/u_math.h"
28#include "util/register_allocate.h"
29#include "util/ralloc.h"
30#include "util/bitset.h"
31
32#include "ir3.h"
33#include "ir3_compiler.h"
34
35/*
36 * Register Assignment:
37 *
38 * Uses the register_allocate util, which implements graph coloring
39 * algo with interference classes.  To handle the cases where we need
40 * consecutive registers (for example, texture sample instructions),
41 * we model these as larger (double/quad/etc) registers which conflict
42 * with the corresponding registers in other classes.
43 *
44 * Additionally we create additional classes for half-regs, which
45 * do not conflict with the full-reg classes.  We do need at least
46 * sizes 1-4 (to deal w/ texture sample instructions output to half-
47 * reg).  At the moment we don't create the higher order half-reg
48 * classes as half-reg frequently does not have enough precision
49 * for texture coords at higher resolutions.
50 *
51 * There are some additional cases that we need to handle specially,
52 * as the graph coloring algo doesn't understand "partial writes".
53 * For example, a sequence like:
54 *
55 *   add r0.z, ...
56 *   sam (f32)(xy)r0.x, ...
57 *   ...
58 *   sam (f32)(xyzw)r0.w, r0.x, ...  ; 3d texture, so r0.xyz are coord
59 *
60 * In this scenario, we treat r0.xyz as class size 3, which is written
61 * (from a use/def perspective) at the 'add' instruction and ignore the
62 * subsequent partial writes to r0.xy.  So the 'add r0.z, ...' is the
63 * defining instruction, as it is the first to partially write r0.xyz.
64 *
65 * Note i965 has a similar scenario, which they solve with a virtual
66 * LOAD_PAYLOAD instruction which gets turned into multiple MOV's after
67 * register assignment.  But for us that is horrible from a scheduling
68 * standpoint.  Instead what we do is use idea of 'definer' instruction.
69 * Ie. the first instruction (lowest ip) to write to the variable is the
70 * one we consider from use/def perspective when building interference
71 * graph.  (Other instructions which write other variable components
72 * just define the variable some more.)
73 *
74 * Arrays of arbitrary size are handled via pre-coloring a consecutive
75 * sequence of registers.  Additional scalar (single component) reg
76 * names are allocated starting at ctx->class_base[total_class_count]
77 * (see arr->base), which are pre-colored.  In the use/def graph direct
78 * access is treated as a single element use/def, and indirect access
79 * is treated as use or def of all array elements.  (Only the first
80 * def is tracked, in case of multiple indirect writes, etc.)
81 *
82 * TODO arrays that fit in one of the pre-defined class sizes should
83 * not need to be pre-colored, but instead could be given a normal
84 * vreg name.  (Ignoring this for now since it is a good way to work
85 * out the kinks with arbitrary sized arrays.)
86 *
87 * TODO might be easier for debugging to split this into two passes,
88 * the first assigning vreg names in a way that we could ir3_print()
89 * the result.
90 */
91
92static const unsigned class_sizes[] = {
93	1, 2, 3, 4,
94	4 + 4, /* txd + 1d/2d */
95	4 + 6, /* txd + 3d */
96};
97#define class_count ARRAY_SIZE(class_sizes)
98
99static const unsigned half_class_sizes[] = {
100	1, 2, 3, 4,
101};
102#define half_class_count  ARRAY_SIZE(half_class_sizes)
103
104/* seems to just be used for compute shaders?  Seems like vec1 and vec3
105 * are sufficient (for now?)
106 */
107static const unsigned high_class_sizes[] = {
108	1, 3,
109};
110#define high_class_count ARRAY_SIZE(high_class_sizes)
111
112#define total_class_count (class_count + half_class_count + high_class_count)
113
114/* Below a0.x are normal regs.  RA doesn't need to assign a0.x/p0.x. */
115#define NUM_REGS             (4 * 48)  /* r0 to r47 */
116#define NUM_HIGH_REGS        (4 * 8)   /* r48 to r55 */
117#define FIRST_HIGH_REG       (4 * 48)
118/* Number of virtual regs in a given class: */
119#define CLASS_REGS(i)        (NUM_REGS - (class_sizes[i] - 1))
120#define HALF_CLASS_REGS(i)   (NUM_REGS - (half_class_sizes[i] - 1))
121#define HIGH_CLASS_REGS(i)   (NUM_HIGH_REGS - (high_class_sizes[i] - 1))
122
123#define HALF_OFFSET          (class_count)
124#define HIGH_OFFSET          (class_count + half_class_count)
125
126/* register-set, created one time, used for all shaders: */
127struct ir3_ra_reg_set {
128	struct ra_regs *regs;
129	unsigned int classes[class_count];
130	unsigned int half_classes[half_class_count];
131	unsigned int high_classes[high_class_count];
132	/* maps flat virtual register space to base gpr: */
133	uint16_t *ra_reg_to_gpr;
134	/* maps cls,gpr to flat virtual register space: */
135	uint16_t **gpr_to_ra_reg;
136};
137
138static void
139build_q_values(unsigned int **q_values, unsigned off,
140		const unsigned *sizes, unsigned count)
141{
142	for (unsigned i = 0; i < count; i++) {
143		q_values[i + off] = rzalloc_array(q_values, unsigned, total_class_count);
144
145		/* From register_allocate.c:
146		 *
147		 * q(B,C) (indexed by C, B is this register class) in
148		 * Runeson/Nyström paper.  This is "how many registers of B could
149		 * the worst choice register from C conflict with".
150		 *
151		 * If we just let the register allocation algorithm compute these
152		 * values, is extremely expensive.  However, since all of our
153		 * registers are laid out, we can very easily compute them
154		 * ourselves.  View the register from C as fixed starting at GRF n
155		 * somewhere in the middle, and the register from B as sliding back
156		 * and forth.  Then the first register to conflict from B is the
157		 * one starting at n - class_size[B] + 1 and the last register to
158		 * conflict will start at n + class_size[B] - 1.  Therefore, the
159		 * number of conflicts from B is class_size[B] + class_size[C] - 1.
160		 *
161		 *   +-+-+-+-+-+-+     +-+-+-+-+-+-+
162		 * B | | | | | |n| --> | | | | | | |
163		 *   +-+-+-+-+-+-+     +-+-+-+-+-+-+
164		 *             +-+-+-+-+-+
165		 * C           |n| | | | |
166		 *             +-+-+-+-+-+
167		 *
168		 * (Idea copied from brw_fs_reg_allocate.cpp)
169		 */
170		for (unsigned j = 0; j < count; j++)
171			q_values[i + off][j + off] = sizes[i] + sizes[j] - 1;
172	}
173}
174
175/* One-time setup of RA register-set, which describes all the possible
176 * "virtual" registers and their interferences.  Ie. double register
177 * occupies (and conflicts with) two single registers, and so forth.
178 * Since registers do not need to be aligned to their class size, they
179 * can conflict with other registers in the same class too.  Ie:
180 *
181 *    Single (base) |  Double
182 *    --------------+---------------
183 *       R0         |  D0
184 *       R1         |  D0 D1
185 *       R2         |     D1 D2
186 *       R3         |        D2
187 *           .. and so on..
188 *
189 * (NOTE the disassembler uses notation like r0.x/y/z/w but those are
190 * really just four scalar registers.  Don't let that confuse you.)
191 */
192struct ir3_ra_reg_set *
193ir3_ra_alloc_reg_set(struct ir3_compiler *compiler)
194{
195	struct ir3_ra_reg_set *set = rzalloc(compiler, struct ir3_ra_reg_set);
196	unsigned ra_reg_count, reg, first_half_reg, first_high_reg, base;
197	unsigned int **q_values;
198
199	/* calculate # of regs across all classes: */
200	ra_reg_count = 0;
201	for (unsigned i = 0; i < class_count; i++)
202		ra_reg_count += CLASS_REGS(i);
203	for (unsigned i = 0; i < half_class_count; i++)
204		ra_reg_count += HALF_CLASS_REGS(i);
205	for (unsigned i = 0; i < high_class_count; i++)
206		ra_reg_count += HIGH_CLASS_REGS(i);
207
208	/* allocate and populate q_values: */
209	q_values = ralloc_array(set, unsigned *, total_class_count);
210
211	build_q_values(q_values, 0, class_sizes, class_count);
212	build_q_values(q_values, HALF_OFFSET, half_class_sizes, half_class_count);
213	build_q_values(q_values, HIGH_OFFSET, high_class_sizes, high_class_count);
214
215	/* allocate the reg-set.. */
216	set->regs = ra_alloc_reg_set(set, ra_reg_count, true);
217	set->ra_reg_to_gpr = ralloc_array(set, uint16_t, ra_reg_count);
218	set->gpr_to_ra_reg = ralloc_array(set, uint16_t *, total_class_count);
219
220	/* .. and classes */
221	reg = 0;
222	for (unsigned i = 0; i < class_count; i++) {
223		set->classes[i] = ra_alloc_reg_class(set->regs);
224
225		set->gpr_to_ra_reg[i] = ralloc_array(set, uint16_t, CLASS_REGS(i));
226
227		for (unsigned j = 0; j < CLASS_REGS(i); j++) {
228			ra_class_add_reg(set->regs, set->classes[i], reg);
229
230			set->ra_reg_to_gpr[reg] = j;
231			set->gpr_to_ra_reg[i][j] = reg;
232
233			for (unsigned br = j; br < j + class_sizes[i]; br++)
234				ra_add_transitive_reg_conflict(set->regs, br, reg);
235
236			reg++;
237		}
238	}
239
240	first_half_reg = reg;
241	base = HALF_OFFSET;
242
243	for (unsigned i = 0; i < half_class_count; i++) {
244		set->half_classes[i] = ra_alloc_reg_class(set->regs);
245
246		set->gpr_to_ra_reg[base + i] =
247				ralloc_array(set, uint16_t, HALF_CLASS_REGS(i));
248
249		for (unsigned j = 0; j < HALF_CLASS_REGS(i); j++) {
250			ra_class_add_reg(set->regs, set->half_classes[i], reg);
251
252			set->ra_reg_to_gpr[reg] = j;
253			set->gpr_to_ra_reg[base + i][j] = reg;
254
255			for (unsigned br = j; br < j + half_class_sizes[i]; br++)
256				ra_add_transitive_reg_conflict(set->regs, br + first_half_reg, reg);
257
258			reg++;
259		}
260	}
261
262	first_high_reg = reg;
263	base = HIGH_OFFSET;
264
265	for (unsigned i = 0; i < high_class_count; i++) {
266		set->high_classes[i] = ra_alloc_reg_class(set->regs);
267
268		set->gpr_to_ra_reg[base + i] =
269				ralloc_array(set, uint16_t, HIGH_CLASS_REGS(i));
270
271		for (unsigned j = 0; j < HIGH_CLASS_REGS(i); j++) {
272			ra_class_add_reg(set->regs, set->high_classes[i], reg);
273
274			set->ra_reg_to_gpr[reg] = j;
275			set->gpr_to_ra_reg[base + i][j] = reg;
276
277			for (unsigned br = j; br < j + high_class_sizes[i]; br++)
278				ra_add_transitive_reg_conflict(set->regs, br + first_high_reg, reg);
279
280			reg++;
281		}
282	}
283
284	/* starting a6xx, half precision regs conflict w/ full precision regs: */
285	if (compiler->gpu_id >= 600) {
286		/* because of transitivity, we can get away with just setting up
287		 * conflicts between the first class of full and half regs:
288		 */
289		for (unsigned i = 0; i < half_class_count; i++) {
290			/* NOTE there are fewer half class sizes, but they match the
291			 * first N full class sizes.. but assert in case that ever
292			 * accidentially changes:
293			 */
294			debug_assert(class_sizes[i] == half_class_sizes[i]);
295			for (unsigned j = 0; j < CLASS_REGS(i) / 2; j++) {
296				unsigned freg  = set->gpr_to_ra_reg[i][j];
297				unsigned hreg0 = set->gpr_to_ra_reg[i + HALF_OFFSET][(j * 2) + 0];
298				unsigned hreg1 = set->gpr_to_ra_reg[i + HALF_OFFSET][(j * 2) + 1];
299
300				ra_add_transitive_reg_conflict(set->regs, freg, hreg0);
301				ra_add_transitive_reg_conflict(set->regs, freg, hreg1);
302			}
303		}
304
305		// TODO also need to update q_values, but for now:
306		ra_set_finalize(set->regs, NULL);
307	} else {
308		ra_set_finalize(set->regs, q_values);
309	}
310
311	ralloc_free(q_values);
312
313	return set;
314}
315
316/* additional block-data (per-block) */
317struct ir3_ra_block_data {
318	BITSET_WORD *def;        /* variables defined before used in block */
319	BITSET_WORD *use;        /* variables used before defined in block */
320	BITSET_WORD *livein;     /* which defs reach entry point of block */
321	BITSET_WORD *liveout;    /* which defs reach exit point of block */
322};
323
324/* additional instruction-data (per-instruction) */
325struct ir3_ra_instr_data {
326	/* cached instruction 'definer' info: */
327	struct ir3_instruction *defn;
328	int off, sz, cls;
329};
330
331/* register-assign context, per-shader */
332struct ir3_ra_ctx {
333	struct ir3 *ir;
334	gl_shader_stage type;
335	bool frag_face;
336
337	struct ir3_ra_reg_set *set;
338	struct ra_graph *g;
339	unsigned alloc_count;
340	/* one per class, plus one slot for arrays: */
341	unsigned class_alloc_count[total_class_count + 1];
342	unsigned class_base[total_class_count + 1];
343	unsigned instr_cnt;
344	unsigned *def, *use;     /* def/use table */
345	struct ir3_ra_instr_data *instrd;
346};
347
348/* does it conflict? */
349static inline bool
350intersects(unsigned a_start, unsigned a_end, unsigned b_start, unsigned b_end)
351{
352	return !((a_start >= b_end) || (b_start >= a_end));
353}
354
355static bool
356is_half(struct ir3_instruction *instr)
357{
358	return !!(instr->regs[0]->flags & IR3_REG_HALF);
359}
360
361static bool
362is_high(struct ir3_instruction *instr)
363{
364	return !!(instr->regs[0]->flags & IR3_REG_HIGH);
365}
366
367static int
368size_to_class(unsigned sz, bool half, bool high)
369{
370	if (high) {
371		for (unsigned i = 0; i < high_class_count; i++)
372			if (high_class_sizes[i] >= sz)
373				return i + HIGH_OFFSET;
374	} else if (half) {
375		for (unsigned i = 0; i < half_class_count; i++)
376			if (half_class_sizes[i] >= sz)
377				return i + HALF_OFFSET;
378	} else {
379		for (unsigned i = 0; i < class_count; i++)
380			if (class_sizes[i] >= sz)
381				return i;
382	}
383	debug_assert(0);
384	return -1;
385}
386
387static bool
388writes_gpr(struct ir3_instruction *instr)
389{
390	if (is_store(instr))
391		return false;
392	/* is dest a normal temp register: */
393	struct ir3_register *reg = instr->regs[0];
394	if (reg->flags & (IR3_REG_CONST | IR3_REG_IMMED))
395		return false;
396	if ((reg->num == regid(REG_A0, 0)) ||
397			(reg->num == regid(REG_P0, 0)))
398		return false;
399	return true;
400}
401
402static bool
403instr_before(struct ir3_instruction *a, struct ir3_instruction *b)
404{
405	if (a->flags & IR3_INSTR_UNUSED)
406		return false;
407	return (a->ip < b->ip);
408}
409
410static struct ir3_instruction *
411get_definer(struct ir3_ra_ctx *ctx, struct ir3_instruction *instr,
412		int *sz, int *off)
413{
414	struct ir3_ra_instr_data *id = &ctx->instrd[instr->ip];
415	struct ir3_instruction *d = NULL;
416
417	if (id->defn) {
418		*sz = id->sz;
419		*off = id->off;
420		return id->defn;
421	}
422
423	if (instr->opc == OPC_META_FI) {
424		/* What about the case where collect is subset of array, we
425		 * need to find the distance between where actual array starts
426		 * and fanin..  that probably doesn't happen currently.
427		 */
428		struct ir3_register *src;
429		int dsz, doff;
430
431		/* note: don't use foreach_ssa_src as this gets called once
432		 * while assigning regs (which clears SSA flag)
433		 */
434		foreach_src_n(src, n, instr) {
435			struct ir3_instruction *dd;
436			if (!src->instr)
437				continue;
438
439			dd = get_definer(ctx, src->instr, &dsz, &doff);
440
441			if ((!d) || instr_before(dd, d)) {
442				d = dd;
443				*sz = dsz;
444				*off = doff - n;
445			}
446		}
447
448	} else if (instr->cp.right || instr->cp.left) {
449		/* covers also the meta:fo case, which ends up w/ single
450		 * scalar instructions for each component:
451		 */
452		struct ir3_instruction *f = ir3_neighbor_first(instr);
453
454		/* by definition, the entire sequence forms one linked list
455		 * of single scalar register nodes (even if some of them may
456		 * be fanouts from a texture sample (for example) instr.  We
457		 * just need to walk the list finding the first element of
458		 * the group defined (lowest ip)
459		 */
460		int cnt = 0;
461
462		/* need to skip over unused in the group: */
463		while (f && (f->flags & IR3_INSTR_UNUSED)) {
464			f = f->cp.right;
465			cnt++;
466		}
467
468		while (f) {
469			if ((!d) || instr_before(f, d))
470				d = f;
471			if (f == instr)
472				*off = cnt;
473			f = f->cp.right;
474			cnt++;
475		}
476
477		*sz = cnt;
478
479	} else {
480		/* second case is looking directly at the instruction which
481		 * produces multiple values (eg, texture sample), rather
482		 * than the fanout nodes that point back to that instruction.
483		 * This isn't quite right, because it may be part of a larger
484		 * group, such as:
485		 *
486		 *     sam (f32)(xyzw)r0.x, ...
487		 *     add r1.x, ...
488		 *     add r1.y, ...
489		 *     sam (f32)(xyzw)r2.x, r0.w  <-- (r0.w, r1.x, r1.y)
490		 *
491		 * need to come up with a better way to handle that case.
492		 */
493		if (instr->address) {
494			*sz = instr->regs[0]->size;
495		} else {
496			*sz = util_last_bit(instr->regs[0]->wrmask);
497		}
498		*off = 0;
499		d = instr;
500	}
501
502	if (d->opc == OPC_META_FO) {
503		struct ir3_instruction *dd;
504		int dsz, doff;
505
506		dd = get_definer(ctx, d->regs[1]->instr, &dsz, &doff);
507
508		/* by definition, should come before: */
509		debug_assert(instr_before(dd, d));
510
511		*sz = MAX2(*sz, dsz);
512
513		if (instr->opc == OPC_META_FO)
514			*off = MAX2(*off, instr->fo.off);
515
516		d = dd;
517	}
518
519	debug_assert(d->opc != OPC_META_FO);
520
521	id->defn = d;
522	id->sz = *sz;
523	id->off = *off;
524
525	return d;
526}
527
528static void
529ra_block_find_definers(struct ir3_ra_ctx *ctx, struct ir3_block *block)
530{
531	list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) {
532		struct ir3_ra_instr_data *id = &ctx->instrd[instr->ip];
533		if (instr->regs_count == 0)
534			continue;
535		/* couple special cases: */
536		if (writes_addr(instr) || writes_pred(instr)) {
537			id->cls = -1;
538		} else if (instr->regs[0]->flags & IR3_REG_ARRAY) {
539			id->cls = total_class_count;
540		} else {
541			/* and the normal case: */
542			id->defn = get_definer(ctx, instr, &id->sz, &id->off);
543			id->cls = size_to_class(id->sz, is_half(id->defn), is_high(id->defn));
544
545			/* this is a bit of duct-tape.. if we have a scenario like:
546			 *
547			 *   sam (f32)(x) out.x, ...
548			 *   sam (f32)(x) out.y, ...
549			 *
550			 * Then the fanout/split meta instructions for the two different
551			 * tex instructions end up grouped as left/right neighbors.  The
552			 * upshot is that in when you get_definer() on one of the meta:fo's
553			 * you get definer as the first sam with sz=2, but when you call
554			 * get_definer() on the either of the sam's you get itself as the
555			 * definer with sz=1.
556			 *
557			 * (We actually avoid this scenario exactly, the neighbor links
558			 * prevent one of the output mov's from being eliminated, so this
559			 * hack should be enough.  But probably we need to rethink how we
560			 * find the "defining" instruction.)
561			 *
562			 * TODO how do we figure out offset properly...
563			 */
564			if (id->defn != instr) {
565				struct ir3_ra_instr_data *did = &ctx->instrd[id->defn->ip];
566				if (did->sz < id->sz) {
567					did->sz = id->sz;
568					did->cls = id->cls;
569				}
570			}
571		}
572	}
573}
574
575/* give each instruction a name (and ip), and count up the # of names
576 * of each class
577 */
578static void
579ra_block_name_instructions(struct ir3_ra_ctx *ctx, struct ir3_block *block)
580{
581	list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) {
582		struct ir3_ra_instr_data *id = &ctx->instrd[instr->ip];
583
584#ifdef DEBUG
585		instr->name = ~0;
586#endif
587
588		ctx->instr_cnt++;
589
590		if (instr->regs_count == 0)
591			continue;
592
593		if (!writes_gpr(instr))
594			continue;
595
596		if (id->defn != instr)
597			continue;
598
599		/* arrays which don't fit in one of the pre-defined class
600		 * sizes are pre-colored:
601		 */
602		if ((id->cls >= 0) && (id->cls < total_class_count)) {
603			instr->name = ctx->class_alloc_count[id->cls]++;
604			ctx->alloc_count++;
605		}
606	}
607}
608
609static void
610ra_init(struct ir3_ra_ctx *ctx)
611{
612	unsigned n, base;
613
614	ir3_clear_mark(ctx->ir);
615	n = ir3_count_instructions(ctx->ir);
616
617	ctx->instrd = rzalloc_array(NULL, struct ir3_ra_instr_data, n);
618
619	list_for_each_entry (struct ir3_block, block, &ctx->ir->block_list, node) {
620		ra_block_find_definers(ctx, block);
621	}
622
623	list_for_each_entry (struct ir3_block, block, &ctx->ir->block_list, node) {
624		ra_block_name_instructions(ctx, block);
625	}
626
627	/* figure out the base register name for each class.  The
628	 * actual ra name is class_base[cls] + instr->name;
629	 */
630	ctx->class_base[0] = 0;
631	for (unsigned i = 1; i <= total_class_count; i++) {
632		ctx->class_base[i] = ctx->class_base[i-1] +
633				ctx->class_alloc_count[i-1];
634	}
635
636	/* and vreg names for array elements: */
637	base = ctx->class_base[total_class_count];
638	list_for_each_entry (struct ir3_array, arr, &ctx->ir->array_list, node) {
639		arr->base = base;
640		ctx->class_alloc_count[total_class_count] += arr->length;
641		base += arr->length;
642	}
643	ctx->alloc_count += ctx->class_alloc_count[total_class_count];
644
645	ctx->g = ra_alloc_interference_graph(ctx->set->regs, ctx->alloc_count);
646	ralloc_steal(ctx->g, ctx->instrd);
647	ctx->def = rzalloc_array(ctx->g, unsigned, ctx->alloc_count);
648	ctx->use = rzalloc_array(ctx->g, unsigned, ctx->alloc_count);
649}
650
651static unsigned
652__ra_name(struct ir3_ra_ctx *ctx, int cls, struct ir3_instruction *defn)
653{
654	unsigned name;
655	debug_assert(cls >= 0);
656	debug_assert(cls < total_class_count);  /* we shouldn't get arrays here.. */
657	name = ctx->class_base[cls] + defn->name;
658	debug_assert(name < ctx->alloc_count);
659	return name;
660}
661
662static int
663ra_name(struct ir3_ra_ctx *ctx, struct ir3_ra_instr_data *id)
664{
665	/* TODO handle name mapping for arrays */
666	return __ra_name(ctx, id->cls, id->defn);
667}
668
669static void
670ra_destroy(struct ir3_ra_ctx *ctx)
671{
672	ralloc_free(ctx->g);
673}
674
675static void
676ra_block_compute_live_ranges(struct ir3_ra_ctx *ctx, struct ir3_block *block)
677{
678	struct ir3_ra_block_data *bd;
679	unsigned bitset_words = BITSET_WORDS(ctx->alloc_count);
680
681#define def(name, instr) \
682		do { \
683			/* defined on first write: */ \
684			if (!ctx->def[name]) \
685				ctx->def[name] = instr->ip; \
686			ctx->use[name] = instr->ip; \
687			BITSET_SET(bd->def, name); \
688		} while(0);
689
690#define use(name, instr) \
691		do { \
692			ctx->use[name] = MAX2(ctx->use[name], instr->ip); \
693			if (!BITSET_TEST(bd->def, name)) \
694				BITSET_SET(bd->use, name); \
695		} while(0);
696
697	bd = rzalloc(ctx->g, struct ir3_ra_block_data);
698
699	bd->def     = rzalloc_array(bd, BITSET_WORD, bitset_words);
700	bd->use     = rzalloc_array(bd, BITSET_WORD, bitset_words);
701	bd->livein  = rzalloc_array(bd, BITSET_WORD, bitset_words);
702	bd->liveout = rzalloc_array(bd, BITSET_WORD, bitset_words);
703
704	block->data = bd;
705
706	list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) {
707		struct ir3_instruction *src;
708		struct ir3_register *reg;
709
710		if (instr->regs_count == 0)
711			continue;
712
713		/* There are a couple special cases to deal with here:
714		 *
715		 * fanout: used to split values from a higher class to a lower
716		 *     class, for example split the results of a texture fetch
717		 *     into individual scalar values;  We skip over these from
718		 *     a 'def' perspective, and for a 'use' we walk the chain
719		 *     up to the defining instruction.
720		 *
721		 * fanin: used to collect values from lower class and assemble
722		 *     them together into a higher class, for example arguments
723		 *     to texture sample instructions;  We consider these to be
724		 *     defined at the earliest fanin source.
725		 *
726		 * Most of this is handled in the get_definer() helper.
727		 *
728		 * In either case, we trace the instruction back to the original
729		 * definer and consider that as the def/use ip.
730		 */
731
732		if (writes_gpr(instr)) {
733			struct ir3_ra_instr_data *id = &ctx->instrd[instr->ip];
734			struct ir3_register *dst = instr->regs[0];
735
736			if (dst->flags & IR3_REG_ARRAY) {
737				struct ir3_array *arr =
738					ir3_lookup_array(ctx->ir, dst->array.id);
739				unsigned i;
740
741				arr->start_ip = MIN2(arr->start_ip, instr->ip);
742				arr->end_ip = MAX2(arr->end_ip, instr->ip);
743
744				/* set the node class now.. in case we don't encounter
745				 * this array dst again.  From register_alloc algo's
746				 * perspective, these are all single/scalar regs:
747				 */
748				for (i = 0; i < arr->length; i++) {
749					unsigned name = arr->base + i;
750					ra_set_node_class(ctx->g, name, ctx->set->classes[0]);
751				}
752
753				/* indirect write is treated like a write to all array
754				 * elements, since we don't know which one is actually
755				 * written:
756				 */
757				if (dst->flags & IR3_REG_RELATIV) {
758					for (i = 0; i < arr->length; i++) {
759						unsigned name = arr->base + i;
760						def(name, instr);
761					}
762				} else {
763					unsigned name = arr->base + dst->array.offset;
764					def(name, instr);
765				}
766
767			} else if (id->defn == instr) {
768				unsigned name = ra_name(ctx, id);
769
770				/* since we are in SSA at this point: */
771				debug_assert(!BITSET_TEST(bd->use, name));
772
773				def(name, id->defn);
774
775				if (is_high(id->defn)) {
776					ra_set_node_class(ctx->g, name,
777							ctx->set->high_classes[id->cls - HIGH_OFFSET]);
778				} else if (is_half(id->defn)) {
779					ra_set_node_class(ctx->g, name,
780							ctx->set->half_classes[id->cls - HALF_OFFSET]);
781				} else {
782					ra_set_node_class(ctx->g, name,
783							ctx->set->classes[id->cls]);
784				}
785			}
786		}
787
788		foreach_src(reg, instr) {
789			if (reg->flags & IR3_REG_ARRAY) {
790				struct ir3_array *arr =
791					ir3_lookup_array(ctx->ir, reg->array.id);
792				arr->start_ip = MIN2(arr->start_ip, instr->ip);
793				arr->end_ip = MAX2(arr->end_ip, instr->ip);
794
795				/* indirect read is treated like a read fromall array
796				 * elements, since we don't know which one is actually
797				 * read:
798				 */
799				if (reg->flags & IR3_REG_RELATIV) {
800					unsigned i;
801					for (i = 0; i < arr->length; i++) {
802						unsigned name = arr->base + i;
803						use(name, instr);
804					}
805				} else {
806					unsigned name = arr->base + reg->array.offset;
807					use(name, instr);
808					/* NOTE: arrays are not SSA so unconditionally
809					 * set use bit:
810					 */
811					BITSET_SET(bd->use, name);
812					debug_assert(reg->array.offset < arr->length);
813				}
814			} else if ((src = ssa(reg)) && writes_gpr(src)) {
815				unsigned name = ra_name(ctx, &ctx->instrd[src->ip]);
816				use(name, instr);
817			}
818		}
819	}
820}
821
822static bool
823ra_compute_livein_liveout(struct ir3_ra_ctx *ctx)
824{
825	unsigned bitset_words = BITSET_WORDS(ctx->alloc_count);
826	bool progress = false;
827
828	list_for_each_entry (struct ir3_block, block, &ctx->ir->block_list, node) {
829		struct ir3_ra_block_data *bd = block->data;
830
831		/* update livein: */
832		for (unsigned i = 0; i < bitset_words; i++) {
833			BITSET_WORD new_livein =
834				(bd->use[i] | (bd->liveout[i] & ~bd->def[i]));
835
836			if (new_livein & ~bd->livein[i]) {
837				bd->livein[i] |= new_livein;
838				progress = true;
839			}
840		}
841
842		/* update liveout: */
843		for (unsigned j = 0; j < ARRAY_SIZE(block->successors); j++) {
844			struct ir3_block *succ = block->successors[j];
845			struct ir3_ra_block_data *succ_bd;
846
847			if (!succ)
848				continue;
849
850			succ_bd = succ->data;
851
852			for (unsigned i = 0; i < bitset_words; i++) {
853				BITSET_WORD new_liveout =
854					(succ_bd->livein[i] & ~bd->liveout[i]);
855
856				if (new_liveout) {
857					bd->liveout[i] |= new_liveout;
858					progress = true;
859				}
860			}
861		}
862	}
863
864	return progress;
865}
866
867static void
868print_bitset(const char *name, BITSET_WORD *bs, unsigned cnt)
869{
870	bool first = true;
871	debug_printf("  %s:", name);
872	for (unsigned i = 0; i < cnt; i++) {
873		if (BITSET_TEST(bs, i)) {
874			if (!first)
875				debug_printf(",");
876			debug_printf(" %04u", i);
877			first = false;
878		}
879	}
880	debug_printf("\n");
881}
882
883static void
884ra_add_interference(struct ir3_ra_ctx *ctx)
885{
886	struct ir3 *ir = ctx->ir;
887
888	/* initialize array live ranges: */
889	list_for_each_entry (struct ir3_array, arr, &ir->array_list, node) {
890		arr->start_ip = ~0;
891		arr->end_ip = 0;
892	}
893
894	/* compute live ranges (use/def) on a block level, also updating
895	 * block's def/use bitmasks (used below to calculate per-block
896	 * livein/liveout):
897	 */
898	list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
899		ra_block_compute_live_ranges(ctx, block);
900	}
901
902	/* update per-block livein/liveout: */
903	while (ra_compute_livein_liveout(ctx)) {}
904
905	if (ir3_shader_debug & IR3_DBG_OPTMSGS) {
906		debug_printf("AFTER LIVEIN/OUT:\n");
907		ir3_print(ir);
908		list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
909			struct ir3_ra_block_data *bd = block->data;
910			debug_printf("block%u:\n", block_id(block));
911			print_bitset("  def", bd->def, ctx->alloc_count);
912			print_bitset("  use", bd->use, ctx->alloc_count);
913			print_bitset("  l/i", bd->livein, ctx->alloc_count);
914			print_bitset("  l/o", bd->liveout, ctx->alloc_count);
915		}
916		list_for_each_entry (struct ir3_array, arr, &ir->array_list, node) {
917			debug_printf("array%u:\n", arr->id);
918			debug_printf("  length:   %u\n", arr->length);
919			debug_printf("  start_ip: %u\n", arr->start_ip);
920			debug_printf("  end_ip:   %u\n", arr->end_ip);
921		}
922	}
923
924	/* extend start/end ranges based on livein/liveout info from cfg: */
925	list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
926		struct ir3_ra_block_data *bd = block->data;
927
928		for (unsigned i = 0; i < ctx->alloc_count; i++) {
929			if (BITSET_TEST(bd->livein, i)) {
930				ctx->def[i] = MIN2(ctx->def[i], block->start_ip);
931				ctx->use[i] = MAX2(ctx->use[i], block->start_ip);
932			}
933
934			if (BITSET_TEST(bd->liveout, i)) {
935				ctx->def[i] = MIN2(ctx->def[i], block->end_ip);
936				ctx->use[i] = MAX2(ctx->use[i], block->end_ip);
937			}
938		}
939
940		list_for_each_entry (struct ir3_array, arr, &ctx->ir->array_list, node) {
941			for (unsigned i = 0; i < arr->length; i++) {
942				if (BITSET_TEST(bd->livein, i + arr->base)) {
943					arr->start_ip = MIN2(arr->start_ip, block->start_ip);
944				}
945				if (BITSET_TEST(bd->livein, i + arr->base)) {
946					arr->end_ip = MAX2(arr->end_ip, block->end_ip);
947				}
948			}
949		}
950	}
951
952	/* need to fix things up to keep outputs live: */
953	for (unsigned i = 0; i < ir->noutputs; i++) {
954		struct ir3_instruction *instr = ir->outputs[i];
955		if (!instr)
956			continue;
957		unsigned name = ra_name(ctx, &ctx->instrd[instr->ip]);
958		ctx->use[name] = ctx->instr_cnt;
959	}
960
961	for (unsigned i = 0; i < ctx->alloc_count; i++) {
962		for (unsigned j = 0; j < ctx->alloc_count; j++) {
963			if (intersects(ctx->def[i], ctx->use[i],
964					ctx->def[j], ctx->use[j])) {
965				ra_add_node_interference(ctx->g, i, j);
966			}
967		}
968	}
969}
970
971/* some instructions need fix-up if dst register is half precision: */
972static void fixup_half_instr_dst(struct ir3_instruction *instr)
973{
974	switch (opc_cat(instr->opc)) {
975	case 1: /* move instructions */
976		instr->cat1.dst_type = half_type(instr->cat1.dst_type);
977		break;
978	case 3:
979		switch (instr->opc) {
980		case OPC_MAD_F32:
981			instr->opc = OPC_MAD_F16;
982			break;
983		case OPC_SEL_B32:
984			instr->opc = OPC_SEL_B16;
985			break;
986		case OPC_SEL_S32:
987			instr->opc = OPC_SEL_S16;
988			break;
989		case OPC_SEL_F32:
990			instr->opc = OPC_SEL_F16;
991			break;
992		case OPC_SAD_S32:
993			instr->opc = OPC_SAD_S16;
994			break;
995		/* instructions may already be fixed up: */
996		case OPC_MAD_F16:
997		case OPC_SEL_B16:
998		case OPC_SEL_S16:
999		case OPC_SEL_F16:
1000		case OPC_SAD_S16:
1001			break;
1002		default:
1003			assert(0);
1004			break;
1005		}
1006		break;
1007	case 5:
1008		instr->cat5.type = half_type(instr->cat5.type);
1009		break;
1010	}
1011}
1012/* some instructions need fix-up if src register is half precision: */
1013static void fixup_half_instr_src(struct ir3_instruction *instr)
1014{
1015	switch (instr->opc) {
1016	case OPC_MOV:
1017		instr->cat1.src_type = half_type(instr->cat1.src_type);
1018		break;
1019	default:
1020		break;
1021	}
1022}
1023
1024/* NOTE: instr could be NULL for IR3_REG_ARRAY case, for the first
1025 * array access(es) which do not have any previous access to depend
1026 * on from scheduling point of view
1027 */
1028static void
1029reg_assign(struct ir3_ra_ctx *ctx, struct ir3_register *reg,
1030		struct ir3_instruction *instr)
1031{
1032	struct ir3_ra_instr_data *id;
1033
1034	if (reg->flags & IR3_REG_ARRAY) {
1035		struct ir3_array *arr =
1036			ir3_lookup_array(ctx->ir, reg->array.id);
1037		unsigned name = arr->base + reg->array.offset;
1038		unsigned r = ra_get_node_reg(ctx->g, name);
1039		unsigned num = ctx->set->ra_reg_to_gpr[r];
1040
1041		if (reg->flags & IR3_REG_RELATIV) {
1042			reg->array.offset = num;
1043		} else {
1044			reg->num = num;
1045			reg->flags &= ~IR3_REG_SSA;
1046		}
1047
1048		reg->flags &= ~IR3_REG_ARRAY;
1049	} else if ((id = &ctx->instrd[instr->ip]) && id->defn) {
1050		unsigned name = ra_name(ctx, id);
1051		unsigned r = ra_get_node_reg(ctx->g, name);
1052		unsigned num = ctx->set->ra_reg_to_gpr[r] + id->off;
1053
1054		debug_assert(!(reg->flags & IR3_REG_RELATIV));
1055
1056		if (is_high(id->defn))
1057			num += FIRST_HIGH_REG;
1058
1059		reg->num = num;
1060		reg->flags &= ~IR3_REG_SSA;
1061
1062		if (is_half(id->defn))
1063			reg->flags |= IR3_REG_HALF;
1064	}
1065}
1066
1067static void
1068ra_block_alloc(struct ir3_ra_ctx *ctx, struct ir3_block *block)
1069{
1070	list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) {
1071		struct ir3_register *reg;
1072
1073		if (instr->regs_count == 0)
1074			continue;
1075
1076		if (writes_gpr(instr)) {
1077			reg_assign(ctx, instr->regs[0], instr);
1078			if (instr->regs[0]->flags & IR3_REG_HALF)
1079				fixup_half_instr_dst(instr);
1080		}
1081
1082		foreach_src_n(reg, n, instr) {
1083			struct ir3_instruction *src = reg->instr;
1084			/* Note: reg->instr could be null for IR3_REG_ARRAY */
1085			if (!(src || (reg->flags & IR3_REG_ARRAY)))
1086				continue;
1087			reg_assign(ctx, instr->regs[n+1], src);
1088			if (instr->regs[n+1]->flags & IR3_REG_HALF)
1089				fixup_half_instr_src(instr);
1090		}
1091	}
1092}
1093
1094static int
1095ra_alloc(struct ir3_ra_ctx *ctx)
1096{
1097	/* pre-assign array elements:
1098	 */
1099	list_for_each_entry (struct ir3_array, arr, &ctx->ir->array_list, node) {
1100		unsigned base = 0;
1101
1102		if (arr->end_ip == 0)
1103			continue;
1104
1105		/* figure out what else we conflict with which has already
1106		 * been assigned:
1107		 */
1108retry:
1109		list_for_each_entry (struct ir3_array, arr2, &ctx->ir->array_list, node) {
1110			if (arr2 == arr)
1111				break;
1112			if (arr2->end_ip == 0)
1113				continue;
1114			/* if it intersects with liverange AND register range.. */
1115			if (intersects(arr->start_ip, arr->end_ip,
1116					arr2->start_ip, arr2->end_ip) &&
1117				intersects(base, base + arr->length,
1118					arr2->reg, arr2->reg + arr2->length)) {
1119				base = MAX2(base, arr2->reg + arr2->length);
1120				goto retry;
1121			}
1122		}
1123
1124		arr->reg = base;
1125
1126		for (unsigned i = 0; i < arr->length; i++) {
1127			unsigned name, reg;
1128
1129			name = arr->base + i;
1130			reg = ctx->set->gpr_to_ra_reg[0][base++];
1131
1132			ra_set_node_reg(ctx->g, name, reg);
1133		}
1134	}
1135
1136	if (!ra_allocate(ctx->g))
1137		return -1;
1138
1139	list_for_each_entry (struct ir3_block, block, &ctx->ir->block_list, node) {
1140		ra_block_alloc(ctx, block);
1141	}
1142
1143	return 0;
1144}
1145
1146int ir3_ra(struct ir3 *ir, gl_shader_stage type,
1147		bool frag_coord, bool frag_face)
1148{
1149	struct ir3_ra_ctx ctx = {
1150			.ir = ir,
1151			.type = type,
1152			.frag_face = frag_face,
1153			.set = ir->compiler->set,
1154	};
1155	int ret;
1156
1157	ra_init(&ctx);
1158	ra_add_interference(&ctx);
1159	ret = ra_alloc(&ctx);
1160	ra_destroy(&ctx);
1161
1162	return ret;
1163}
1164