1#define LOCAL_VARS                           \
2   char *verts = (char *) vertices;          \
3   const boolean quads_flatshade_last =      \
4      draw->quads_always_flatshade_last;     \
5   const boolean last_vertex_last =          \
6      !(draw->rasterizer->flatshade &&       \
7        draw->rasterizer->flatshade_first);
8/* FIXME: the draw->rasterizer->flatshade part is really wrong */
9
10#include "draw_decompose_tmp.h"
11