1/* 2 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Rob Clark <robclark@freedesktop.org> 25 */ 26 27 28#include "fd2_context.h" 29#include "fd2_blend.h" 30#include "fd2_draw.h" 31#include "fd2_emit.h" 32#include "fd2_gmem.h" 33#include "fd2_program.h" 34#include "fd2_query.h" 35#include "fd2_rasterizer.h" 36#include "fd2_texture.h" 37#include "fd2_zsa.h" 38 39static void 40fd2_context_destroy(struct pipe_context *pctx) 41{ 42 fd_context_destroy(pctx); 43 free(pctx); 44} 45 46static struct pipe_resource * 47create_solid_vertexbuf(struct pipe_context *pctx) 48{ 49 static const float init_shader_const[] = { 50 /* for clear/gmem2mem/mem2gmem (vertices): */ 51 -1.000000, +1.000000, +1.000000, 52 +1.000000, +1.000000, +1.000000, 53 -1.000000, -1.000000, +1.000000, 54 /* for mem2gmem: (tex coords) */ 55 +0.000000, +0.000000, 56 +1.000000, +0.000000, 57 +0.000000, +1.000000, 58 /* SCREEN_SCISSOR_BR value (must be at 60 byte offset in page) */ 59 0.0, 60 /* zero indices dummy draw workaround (3 16-bit zeros) */ 61 0.0, 0.0, 62 }; 63 struct pipe_resource *prsc = pipe_buffer_create(pctx->screen, 64 PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, sizeof(init_shader_const)); 65 pipe_buffer_write(pctx, prsc, 0, 66 sizeof(init_shader_const), init_shader_const); 67 return prsc; 68} 69 70static const uint8_t a22x_primtypes[PIPE_PRIM_MAX] = { 71 [PIPE_PRIM_POINTS] = DI_PT_POINTLIST_PSIZE, 72 [PIPE_PRIM_LINES] = DI_PT_LINELIST, 73 [PIPE_PRIM_LINE_STRIP] = DI_PT_LINESTRIP, 74 [PIPE_PRIM_LINE_LOOP] = DI_PT_LINELOOP, 75 [PIPE_PRIM_TRIANGLES] = DI_PT_TRILIST, 76 [PIPE_PRIM_TRIANGLE_STRIP] = DI_PT_TRISTRIP, 77 [PIPE_PRIM_TRIANGLE_FAN] = DI_PT_TRIFAN, 78}; 79 80static const uint8_t a20x_primtypes[PIPE_PRIM_MAX] = { 81 [PIPE_PRIM_POINTS] = DI_PT_POINTLIST_PSIZE, 82 [PIPE_PRIM_LINES] = DI_PT_LINELIST, 83 [PIPE_PRIM_LINE_STRIP] = DI_PT_LINESTRIP, 84 [PIPE_PRIM_TRIANGLES] = DI_PT_TRILIST, 85 [PIPE_PRIM_TRIANGLE_STRIP] = DI_PT_TRISTRIP, 86 [PIPE_PRIM_TRIANGLE_FAN] = DI_PT_TRIFAN, 87}; 88 89struct pipe_context * 90fd2_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags) 91{ 92 struct fd_screen *screen = fd_screen(pscreen); 93 struct fd2_context *fd2_ctx = CALLOC_STRUCT(fd2_context); 94 struct pipe_context *pctx; 95 96 if (!fd2_ctx) 97 return NULL; 98 99 pctx = &fd2_ctx->base.base; 100 pctx->screen = pscreen; 101 102 fd2_ctx->base.dev = fd_device_ref(screen->dev); 103 fd2_ctx->base.screen = fd_screen(pscreen); 104 105 pctx->destroy = fd2_context_destroy; 106 pctx->create_blend_state = fd2_blend_state_create; 107 pctx->create_rasterizer_state = fd2_rasterizer_state_create; 108 pctx->create_depth_stencil_alpha_state = fd2_zsa_state_create; 109 110 fd2_draw_init(pctx); 111 fd2_gmem_init(pctx); 112 fd2_texture_init(pctx); 113 fd2_prog_init(pctx); 114 fd2_emit_init(pctx); 115 116 pctx = fd_context_init(&fd2_ctx->base, pscreen, 117 (screen->gpu_id >= 220) ? a22x_primtypes : a20x_primtypes, 118 priv, flags); 119 if (!pctx) 120 return NULL; 121 122 /* construct vertex state used for solid ops (clear, and gmem<->mem) */ 123 fd2_ctx->solid_vertexbuf = create_solid_vertexbuf(pctx); 124 125 fd2_query_context_init(pctx); 126 127 return pctx; 128} 129