1/*
2 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 *    Rob Clark <robclark@freedesktop.org>
25 */
26
27#ifndef FD4_EMIT_H
28#define FD4_EMIT_H
29
30#include "pipe/p_context.h"
31
32#include "freedreno_context.h"
33#include "fd4_format.h"
34#include "fd4_program.h"
35#include "ir3_gallium.h"
36
37struct fd_ringbuffer;
38
39void fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring,
40		unsigned nr_bufs, struct pipe_surface **bufs);
41
42/* grouped together emit-state for prog/vertex/state emit: */
43struct fd4_emit {
44	struct pipe_debug_callback *debug;
45	const struct fd_vertex_state *vtx;
46	const struct fd_program_stateobj *prog;
47	const struct pipe_draw_info *info;
48	bool binning_pass;
49	struct ir3_shader_key key;
50	enum fd_dirty_3d_state dirty;
51
52	uint32_t sprite_coord_enable;  /* bitmask */
53	bool sprite_coord_mode;
54	bool rasterflat;
55	bool no_decode_srgb;
56
57	/* cached to avoid repeated lookups of same variants: */
58	const struct ir3_shader_variant *vp, *fp;
59	/* TODO: other shader stages.. */
60};
61
62static inline enum a4xx_color_fmt fd4_emit_format(struct pipe_surface *surf)
63{
64	if (!surf)
65		return 0;
66	return fd4_pipe2color(surf->format);
67}
68
69static inline const struct ir3_shader_variant *
70fd4_emit_get_vp(struct fd4_emit *emit)
71{
72	if (!emit->vp) {
73		struct ir3_shader *shader = emit->prog->vp;
74		emit->vp = ir3_shader_variant(shader, emit->key,
75				emit->binning_pass, emit->debug);
76	}
77	return emit->vp;
78}
79
80static inline const struct ir3_shader_variant *
81fd4_emit_get_fp(struct fd4_emit *emit)
82{
83	if (!emit->fp) {
84		if (emit->binning_pass) {
85			/* use dummy stateobj to simplify binning vs non-binning: */
86			static const struct ir3_shader_variant binning_fp = {};
87			emit->fp = &binning_fp;
88		} else {
89			struct ir3_shader *shader = emit->prog->fp;
90			emit->fp = ir3_shader_variant(shader, emit->key,
91					false, emit->debug);
92		}
93	}
94	return emit->fp;
95}
96
97void fd4_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd4_emit *emit);
98
99void fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
100		struct fd4_emit *emit);
101
102void fd4_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring);
103
104void fd4_emit_init(struct pipe_context *pctx);
105
106#endif /* FD4_EMIT_H */
107