1/* 2 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Rob Clark <robclark@freedesktop.org> 25 */ 26 27#ifndef FD4_EMIT_H 28#define FD4_EMIT_H 29 30#include "pipe/p_context.h" 31 32#include "freedreno_context.h" 33#include "fd4_format.h" 34#include "fd4_program.h" 35#include "ir3_gallium.h" 36 37struct fd_ringbuffer; 38 39void fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring, 40 unsigned nr_bufs, struct pipe_surface **bufs); 41 42/* grouped together emit-state for prog/vertex/state emit: */ 43struct fd4_emit { 44 struct pipe_debug_callback *debug; 45 const struct fd_vertex_state *vtx; 46 const struct fd_program_stateobj *prog; 47 const struct pipe_draw_info *info; 48 bool binning_pass; 49 struct ir3_shader_key key; 50 enum fd_dirty_3d_state dirty; 51 52 uint32_t sprite_coord_enable; /* bitmask */ 53 bool sprite_coord_mode; 54 bool rasterflat; 55 bool no_decode_srgb; 56 57 /* cached to avoid repeated lookups of same variants: */ 58 const struct ir3_shader_variant *vp, *fp; 59 /* TODO: other shader stages.. */ 60}; 61 62static inline enum a4xx_color_fmt fd4_emit_format(struct pipe_surface *surf) 63{ 64 if (!surf) 65 return 0; 66 return fd4_pipe2color(surf->format); 67} 68 69static inline const struct ir3_shader_variant * 70fd4_emit_get_vp(struct fd4_emit *emit) 71{ 72 if (!emit->vp) { 73 struct ir3_shader *shader = emit->prog->vp; 74 emit->vp = ir3_shader_variant(shader, emit->key, 75 emit->binning_pass, emit->debug); 76 } 77 return emit->vp; 78} 79 80static inline const struct ir3_shader_variant * 81fd4_emit_get_fp(struct fd4_emit *emit) 82{ 83 if (!emit->fp) { 84 if (emit->binning_pass) { 85 /* use dummy stateobj to simplify binning vs non-binning: */ 86 static const struct ir3_shader_variant binning_fp = {}; 87 emit->fp = &binning_fp; 88 } else { 89 struct ir3_shader *shader = emit->prog->fp; 90 emit->fp = ir3_shader_variant(shader, emit->key, 91 false, emit->debug); 92 } 93 } 94 return emit->fp; 95} 96 97void fd4_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd4_emit *emit); 98 99void fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, 100 struct fd4_emit *emit); 101 102void fd4_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring); 103 104void fd4_emit_init(struct pipe_context *pctx); 105 106#endif /* FD4_EMIT_H */ 107